1 |
#!/usr/bin/perl |
2 |
|
3 |
use Glib; |
4 |
use Gtk2; |
5 |
|
6 |
use KGS::Protocol; |
7 |
use KGS::Listener::Debug; |
8 |
|
9 |
use Audio::Data; |
10 |
use Audio::Play; |
11 |
|
12 |
use IO::Socket::INET; |
13 |
use List::Util; |
14 |
use Errno; |
15 |
|
16 |
use Storable; |
17 |
|
18 |
init Gtk2; |
19 |
|
20 |
our $HACK = 1; # do NEVER enable. ;) |
21 |
our $DEBUG_EXPOSE = 0; |
22 |
|
23 |
if ($HACK) { |
24 |
$KGS::debug = 1; |
25 |
} |
26 |
|
27 |
our $VERSION = "0.1"; |
28 |
|
29 |
our $config; |
30 |
our $LIBDIR = "."; |
31 |
our $APPDIR = "$LIBDIR/kgsueme"; |
32 |
our $IMGDIR = "$LIBDIR/images"; |
33 |
our $SNDDIR = "$LIBDIR/sounds"; |
34 |
|
35 |
for (qw(util.pl gtk.pl image.pl sound.pl gamelist.pl userlist.pl game.pl room.pl roomlist.pl appwin.pl)) { |
36 |
print "loading module $_\n"; |
37 |
require "$APPDIR/$_"; |
38 |
} |
39 |
|
40 |
our $appwin = new appwin; |
41 |
|
42 |
if (1) { |
43 |
use KGS::Constants; |
44 |
|
45 |
for (19) { |
46 |
my $board = new game %{Storable::retrieve "testboard.storable"}; |
47 |
|
48 |
if (0) { |
49 |
$board->{board} = new KGS::Game::Board; |
50 |
$board->{board}{board}[0][0] = MARK_B; |
51 |
$board->{board}{board}[1][1] = MARK_GRAY_B | MARK_SMALL_W; |
52 |
$board->{board}{board}[2][2] = MARK_W | MARK_TRIANGLE; |
53 |
$board->{board}{board}[1][2] = MARK_B | MARK_LABEL; |
54 |
$board->{board}{label}[1][2] = "198"; |
55 |
$board->{board}{board}[0][2] = MARK_W | MARK_LABEL; |
56 |
$board->{board}{label}[0][2] = "AWA"; |
57 |
} |
58 |
$board->{window}->show_all; |
59 |
} |
60 |
} |
61 |
|
62 |
main Gtk2; |
63 |
|
64 |
$appwin->destroy; |
65 |
|
66 |
Gtk2->main_iteration while Gtk2->events_pending; |
67 |
|
68 |
1; |
69 |
|
70 |
|