… | |
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27 | <xsl:text> </xsl:text> |
27 | <xsl:text> </xsl:text> |
28 | </xsl:for-each> |
28 | </xsl:for-each> |
29 | </xsl:for-each> |
29 | </xsl:for-each> |
30 | <![CDATA[ |
30 | <![CDATA[ |
31 | |
31 | |
32 | %ruleset %timesys %gametype %gameopt %special_score %room_group |
32 | %ruleset %timesys %gametype %special_score %room_group |
33 | |
33 | |
34 | INTERVAL_GAMEUPDATES |
34 | INTERVAL_GAMEUPDATES |
35 | ); |
35 | ); |
36 | } |
36 | } |
37 | |
37 | |
… | |
… | |
51 | |
51 | |
52 | # gametype (% 5) |
52 | # gametype (% 5) |
53 | |
53 | |
54 | %gametype = ( |
54 | %gametype = ( |
55 | &GAMETYPE_DEMONSTRATION => "demonstration", |
55 | &GAMETYPE_DEMONSTRATION => "demonstration", |
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56 | &GAMETYPE_EDITING => "editing", |
56 | &GAMETYPE_TEACHING => "teaching", |
57 | &GAMETYPE_TEACHING => "teaching", |
57 | &GAMETYPE_FREE => "free", |
58 | &GAMETYPE_FREE => "free", |
58 | &GAMETYPE_RATED => "rated", |
59 | &GAMETYPE_RATED => "rated", |
59 | &GAMETYPE_TYPE4 => "<no idea, pls tell me>", |
|
|
60 | ); |
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61 | |
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62 | # game option (/ 5) |
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63 | |
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64 | %gameopt = ( |
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65 | &GAMEOPT_NONE => "normal", |
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66 | &GAMEOPT_LECTURE => "lecture", |
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67 | &GAMEOPT_PRIVATE => "private", |
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68 | &GAMEOPT_SIMUL => "simul", |
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69 | ); |
60 | ); |
70 | |
61 | |
71 | # special score values. |
62 | # special score values. |
72 | # positive == black won, negative == white one |
63 | # positive == black won, negative == white one |
73 | |
64 | |