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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.1 by pcg, Sat May 31 09:46:51 2003 UTC vs.
Revision 1.100 by pcg, Sun May 30 03:24:47 2004 UTC

1use utf8;
2
3use Scalar::Util ();
4
5package game::goclock;
6
7# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8# is completely borked.
9
10use Time::HiRes ();
11
12use KGS::Constants;
13
14use Glib::Object::Subclass
15 Gtk2::Label;
16
17sub INIT_INSTANCE {
18 my $self = shift;
19
20 $self->signal_connect (destroy => sub { $_[0]->stop });
21
22 $self->{set} = sub { };
23 $self->{format} = sub { "???" };
24}
25
26sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_;
28
29 if ($timesys == TIMESYS_ABSOLUTE) {
30 $self->{set} = sub { $self->{time} = $_[0] };
31 $self->{format} = sub { util::format_time $_[0] };
32
33 } elsif ($timesys == TIMESYS_BYO_YOMI) {
34 my $low = $interval * $count;
35
36 $self->{set} = sub { $self->{time} = $_[0] };
37
38 $self->{format} = sub {
39 if ($_[0] > $low) {
40 util::format_time $_[0] - $low;
41 } else {
42 sprintf "%s (%d)",
43 util::format_time int (($_[0] - 1) % $interval + 1),
44 ($_[0] - 1) / $interval;
45 }
46 };
47
48 } elsif ($timesys == TIMESYS_CANADIAN) {
49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50
51 $self->{format} = sub {
52 if (!$self->{moves}) {
53 util::format_time $_[0] - $low;
54 } else {
55 my $time = int (($_[0] - 1) % $interval + 1);
56
57 sprintf "%s/%d =%d",
58 util::format_time $time,
59 $self->{moves},
60 $self->{moves} > 1
61 ? $time / $self->{moves}
62 : $interval;
63 }
64 };
65
66 } else {
67 # none, or unknown
68 $self->{set} = sub { };
69 $self->{format} = sub { "---" }
70 }
71}
72
73sub refresh {
74 my ($self, $timestamp) = @_;
75 my $timer = $self->{time} + $self->{start} - $timestamp;
76
77 # we round the timer value slightly... the protocol isn't exact anyways,
78 # and this gives smoother timers ;)
79 my @format = $self->{format}->(int ($timer + 0.4));
80 $self->set_text ($self->{format}->(int ($timer + 0.4)));
81
82 $timer - int $timer;
83}
84
85sub set_time {
86 my ($self, $time) = @_;
87
88 # we ignore requests to re-set the time of a running clock.
89 # this is the easiest way to ensure that commentary etc.
90 # doesn't re-set the clock. yes, this is frickle design,
91 # but I think the protocol is to blame here, which gives
92 # very little time information. (cgoban2 also has had quite
93 # a lot of small time update problems...)
94 unless ($self->{timeout}) {
95 $self->{set}->($time->[0], $time->[1]);
96 $self->refresh ($self->{start});
97 }
98}
99
100sub start {
101 my ($self, $when) = @_;
102
103 $self->stop;
104
105 $self->{start} = $when;
106
107 my $timeout; $timeout = sub {
108 my $next = $self->refresh (Time::HiRes::time) * 1000;
109 $next += 1000 if $next < 0;
110 $self->{timeout} = add Glib::Timeout $next, $timeout;
111 0;
112 };
113
114 $timeout->();
115}
116
117sub stop {
118 my ($self) = @_;
119
120 remove Glib::Source delete $self->{timeout} if $self->{timeout};
121}
122
123package game::userpanel;
124
125use Glib::Object::Subclass
126 Gtk2::HBox,
127 properties => [
128 Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
129 ];
130
131sub INIT_INSTANCE {
132 my ($self) = @_;
133
134 $self->add (my $vbox = new Gtk2::VBox);
135
136 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
137 $vbox->add ($self->{info} = new Gtk2::Label "");
138 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
139
140 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
141
142 $self;
143}
144
145sub configure {
146 my ($self, $app, $user, $rules) = @_;
147
148 if ($self->{name}->get_text ne $user->as_string) {
149 $self->{name}->set_text ($user->as_string);
150
151 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
152 $self->{imagebox}->add (gtk::image_from_data undef);
153 $self->{imagebox}->show_all;
154
155 if ($user->has_pic) {
156 # the big picture...
157 $app->userpic ($user->{name}, sub {
158 return unless $self->{imagebox};
159
160 if ($_[0]) {
161 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
162 $self->{imagebox}->add (gtk::image_from_data $_[0]);
163 $self->{imagebox}->show_all;
164 }
165 });
166 }
167 }
168
169 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
170}
171
172sub set_state {
173 my ($self, $captures, $timer, $when) = @_;
174
175 $self->{clock}->stop unless $when;
176 $self->{clock}->set_time ($timer);
177 $self->{clock}->start ($when) if $when;
178
179 $self->{info}->set_text ("$captures pris.");
180}
181
1package game; 182package game;
183
184use Scalar::Util qw(weaken);
2 185
3use KGS::Constants; 186use KGS::Constants;
4use KGS::Game::Board; 187use KGS::Game::Board;
5 188
189use Gtk2::GoBoard;
190use Gtk2::GoBoard::Constants;
191
192use Glib::Object::Subclass
193 Gtk2::Window;
194
6use base KGS::Listener::Game; 195use base KGS::Listener::Game;
7use base KGS::Game; 196use base KGS::Game;
8 197
198use POSIX qw(ceil);
199
9sub new { 200sub new {
10 my $self = shift; 201 my ($self, %arg) = @_;
11 $self = $self->SUPER::new(@_); 202 $self = $self->Glib::Object::new;
203 $self->{$_} = delete $arg{$_} for keys %arg;
12 204
13 $self->listen($self->{conn});
14
15 $self->{window} = new Gtk2::Window 'toplevel';
16 my $title = $self->{channel} ? $self->user0." ".$self->user1 : "Game Window";
17 $self->{window}->set_title("KGS Game $title");
18 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 205 gtk::state $self, "game::window", undef, window_size => [600, 500];
19 206
20 $self->{window}->signal_connect(delete_event => sub { $self->part; 1 }); 207 $self->signal_connect (destroy => sub {
208 $self->unlisten;
209 delete $self->{app}{game}{$self->{channel}};
210 %{$_[0]} = ();
211 });#d#
21 212
22 $self->{window}->add(my $hpane = new Gtk2::HPaned); 213 $self->add (my $hpane = new Gtk2::HPaned);
23 gtk::state $hpane, "game::hpane", undef, hpane_position => 500; 214 gtk::state $hpane, "game::hpane", undef, position => 500;
215
216 # LEFT PANE
217
218 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
219
220 $self->{boardbox} = new Gtk2::VBox;
24 221
25 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); 222 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
26 223
224 # board box (aspect/canvas)
225
226 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
227
228 # RIGHT PANE
229
230 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
231 $hpane->set (position_set => 1);
232
27 $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); 233 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
28 234
29 { 235 {
30 $frame->add(my $vbox = new Gtk2::VBox); 236 $frame->add (my $vbox = new Gtk2::VBox);
31 $vbox->add($self->{title} = new Gtk2::Label $title); 237 $vbox->add ($self->{title} = new Gtk2::Label $title);
32 238
239 $vbox->add (my $hbox = new Gtk2::HBox);
240
241 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
242
33 $self->{moveadj} = new Gtk2::Adjustment 0, 0, 0, 1, 10, 0; 243 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
244
34 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); 245 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
35 $scale->set_draw_value (1); 246 $scale->set_draw_value (0);
36 $scale->set_digits (0); 247 $scale->set_digits (0);
37 $scale->set_value_pos('top');
38 248
39 $self->{moveadj}->signal_connect (value_changed => sub { 249 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
40 $self->{board} = new KGS::Game::Board $self->{size}; 250 }
41 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $self->{moveadj}->value - 1]]);
42 251
43 my $area = $self->repaint_board; 252 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
44 253
45 # force a redraw (not perfect(?)) 254 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
46 $self->expose ($area); 255 for COLOUR_WHITE, COLOUR_BLACK;
47 256
48 $self->{text}->backward_delete($self->{text}->get_length); 257 $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
49 $self->{text}->insert(undef, undef, undef, KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); 258
259 #$buttonbox->I#
260
261 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
262
263 $self->set_channel ($self->{channel});
264
265 $self->show_all;
266
267 $self;
268}
269
270sub set_channel {
271 my ($self, $channel) = @_;
272
273 $self->{channel} = $channel;
274
275 if ($self->{channel} > 0) {
276 $self->listen ($self->{conn});
277
278 $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
279 $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
280
281 $self->signal_connect (delete_event => sub { $self->part; 1 });
282 $self->{chat}->signal_connect (command => sub {
283 my ($chat, $cmd, $arg) = @_;
284 if ($cmd eq "rsave") {
285 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
286 } else {
287 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
288 }
50 }); 289 });
51
52 $self->{moveadj}->upper (scalar @{$self->{path}}) if $self->{path};
53 }
54 290 }
55 Gtk2::Widget->push_visual (Gtk2::Gdk::Rgb->get_visual);
56 Gtk2::Widget->push_colormap (Gtk2::Gdk::Rgb->get_cmap);
57 $vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0);
58 Gtk2::Widget->pop_colormap;
59 Gtk2::Widget->pop_visual;
60
61 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
62 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
63
64 $hpane->pack2((my $vpane = new Gtk2::VPaned), 0, 0);
65 gtk::state $vpane, "game", $self->{name}, vpane_position => 80;
66
67 $vpane->add(my $sw = new Gtk2::ScrolledWindow);
68 $sw->set_policy("automatic", "always");
69
70 $sw->add($self->{userlist} = new_with_titles Gtk2::ListStore "User", "Rank", "Flags");
71 ::clist_autosort $self->{userlist};
72 gtk::state $self->{userlist}, "room::userlist", $self->{name}, clist_column_widths => [120, 30];
73
74 $vpane->add(my $vbox = new Gtk2::VBox);
75
76 $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
77 $sw->set_policy("automatic", "always");
78
79 $sw->add($self->{text} = new Gtk2::Text);
80
81 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
82 $self->{entry}->signal_connect(activate => sub {
83 my $text = $self->{entry}->get_text;
84 # add message
85 $self->{entry}->set_text("");
86 });
87
88 $self;
89} 291}
90 292
91sub event_update_users { 293sub event_update_users {
92 my ($self) = @_; 294 my ($self, $add, $update, $remove) = @_;
93 295
94 room::event_update_users $self; 296# $self->{userlist}->update ($add, $update, $remove);
297
298 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
299 for @$remove;
300
301 $self->{users_inlay}->refresh;
302
303 my %important;
304 $important{$self->{black}{name}}++;
305 $important{$self->{white}{name}}++;
306 $important{$self->{owner}{name}}++;
307
308 if (my @users = grep $important{$_->{name}}, @$add) {
309 $self->{chat}->append_text ("\n<header>Joins:</header>");
310 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
311 }
312 if (my @users = grep $important{$_->{name}}, @$remove) {
313 $self->{chat}->append_text ("\n<header>Parts:</header>");
314 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
315 }
95} 316}
96 317
97sub join { 318sub join {
98 my ($self) = @_; 319 my ($self) = @_;
320 return if $self->{joined};
321
99 $self->SUPER::join; 322 $self->SUPER::join;
100
101 $self->{window}->show_all;
102} 323}
103 324
104sub part { 325sub update_cursor {
105 my ($self) = @_; 326 my ($self) = @_;
106 $self->SUPER::part;
107 327
108 $self->{window}->hide; 328 my $move = int $self->{moveadj}->get_value;
109} 329 my $cb;
110 330
111sub configure_event { 331 warn sprintf "move %d spath %d\n", $move, scalar @{$self->{path}};#d#
112 my ($widget, $self, $event) = @_; 332 warn "isact " . $self->is_active;#d#
113 delete $self->{stack}; 333 warn "flags $self->{flags}\n";#d#
114 delete $self->{pixbuf}; 334 warn "handi $self->{handicap}\n";#d#
335
336 my $running = $move == @{$self->{path}}; # && $self->is_active;
337
115 delete $self->{board_shown}; 338 delete $self->{board_click};
116 delete $self->{background};
117 $self->repaint_board;
118 1;
119}
120 339
121sub INTERP_NEAREST (){ 1 } 340 warn "plaiyng $self->{playing} running $running last $self->{cur_board}{last}\n";#d#
122sub INTERP_TILES (){ 1 } 341 if ($self->{teacher} eq $self->{app}{conn}) {
123sub INTERP_BILINEAR (){ 2 } 342 #TODO# # teaching mode not implemented
124sub INTERP_HYPER (){ 3 } 343 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
125 344 } elsif (!$self->{playing} || !$running) {
126sub new_pixbuf { 345 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
127 my ($w, $h, $alpha, $clear) = @_; 346 #TODO# # implement coordinate-grabbing
128 347 } elsif ($self->{black}{name} eq $self->{conn}{name} && $self->{cur_board}{last} == COLOUR_WHITE) {
129 my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h; 348 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_B | MARK_GRAYED);
130 349 $self->{board_click} = sub {
131 if ($clear) { # damn, need to clear it ourselves 350 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
132 my $row = "\x00\x00\x00\x00" x $w; 351 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
133 $pixbuf->put_pixels ($row, $_, 0) for 0 .. $h - 1; 352 delete $self->{board_click};
134 }
135
136 $pixbuf;
137}
138
139sub scale_pixbuf {
140 my ($src, $w, $h, $mode) = @_;
141
142 my $dst = new_pixbuf $w, $h, 1;
143
144 $src->scale(
145 $dst, 0, 0, $w, $h, 0, 0,
146 $w / $src->get_width, $h / $src->get_height,
147 $mode,
148 );
149
150 $dst;
151}
152
153# create a stack of stones
154sub create_stack {
155 my ($self, $mark, $size, $rand) = @_;
156
157 my $shadow = $size * 0.05;
158
159 my $c = \$self->{stack}{$mark};
160 unless ($$c) {
161 for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
162 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 1;
163
164 # zeroeth the shadow
165 if ($mark & (MARK_B | MARK_W)) {
166 $::black_img[0]->composite (
167 $base, $shadow, $shadow, $size, $size, $shadow-0.5, $shadow-0.5,
168 $size / $stone->get_width, $size / $stone->get_height,
169 $::config->{speed} ? INTERP_NEAREST : INTERP_TILES, 128
170 );
171 }
172
173 # first the big stones (handicap stones different for effect)
174 for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
175 [MARK_W, $mark & MARK_MOVE ? 255 : 192],
176 [MARK_GRAY_B, 128],
177 [MARK_GRAY_W, 128]) {
178 my ($mask, $alpha) = @$_;
179 if ($mark & $mask) {
180 $stone->composite (
181 $base, 0, 0, $size, $size, -0.5, -0.5,
182 $size / $stone->get_width, $size / $stone->get_height,
183 $::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, $alpha
184 );
185 }
186 }
187
188 # then the samll stones
189 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
190 [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
191 my ($mask, $img) = @$_;
192 if ($mark & $mask) {
193 $img->composite (
194 $base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4 - 0.5) x 2,
195 $size / $img->get_width / 2, $size / $img->get_height / 2,
196 $::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, 192
197 );
198 }
199 }
200
201 # and lastly any markers
202 my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
203
204 for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
205 [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
206 [MARK_SQUARE, $::square_img[$dark_bg]]) {
207 my ($mask, $img) = @$_;
208 if ($mark & $mask) {
209 $img->composite (
210 $base, 0, 0, $size, $size, -0.5, -0.5,
211 $size / $img->get_width, $size / $img->get_height,
212 $::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, 255
213 );
214 }
215 }
216
217 push @$$c, $base;
218 } 353 };
219 } 354 } elsif ($self->{white}{name} eq $self->{conn}{name} && $self->{cur_board}{last} == COLOUR_BLACK) {
220 355 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_W | MARK_GRAYED);
221 $$c->[$rand % @$$c]; 356 $self->{board_click} = sub {
222} 357 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
223 358 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
224sub pixbuf_text { 359 delete $self->{board_click};
225 my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
226
227 my @c = grep $_,
228 map $::font[$colour][$::fontmap{$_}],
229 split //, $text;
230
231 if (@c) {
232 my $spacing = $height * 0.1;
233 my $s = $height / List::Util::max map $_->get_height, @c;
234 my $W = List::Util::sum map $_->get_width, @c;
235
236 $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
237 $y -= $height * 0.5;
238
239 for (@c) {
240 my $w = $_->get_width * $s;
241 $_->composite ($pixbuf,
242 $x, $y, $w+0.999, $height+0.999, $x, $y, $s, $s,
243 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
244
245 $x += $w + $spacing;
246 } 360 };
247 } 361 }
248} 362}
249 363
250sub pixbuf_rect { 364sub update_board {
251 my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
252 # we fake lines by... an unspeakable method :/
253 my $colour_pb = new_pixbuf 1, 1, 0, 0;
254 $colour_pb->put_pixels ($colour, 0, 0);
255
256 $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, 1, 1, INTERP_NEAREST, $alpha);
257}
258
259sub repaint_board {
260 my ($self) = @_; 365 my ($self) = @_;
261 my $canvas = $self->{canvas}; 366 return unless $self->{path};
262 my $expose_area = undef;
263 367
264 return $expose_area unless $self->{board}; 368 my $move = int $self->{moveadj}->get_value;
265 369
266 my ($w, $h) = @{$canvas->allocation}[2,3]; 370 my $running = $move == @{$self->{path}} && !$self->{teacher};
267
268 my $s = $w > $h ? $h : $w;
269
270 $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s];
271 371
272 my $size = $self->{size}; 372 $self->{board_label}->set_text ("Move " . ($move - 1));
273 373
274 my $border = int ($s / ($size + 3) * 0.5); 374 $self->{cur_board} = new KGS::Game::Board $self->{size};
275 my $s2 = $s - $border * 2; 375 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
276 my $edge = int ($s2 / ($size + 1) * 0.95) - ($::config->{randomize} ? 3 : 0);
277 my $ofs = int ($edge / 2);
278 376
279 my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; 377 for my $colour (COLOUR_WHITE, COLOUR_BLACK) {
280 378 $self->{userpanel}[$colour]->set_state (
281 my $pixbuf; 379 $self->{cur_board}{captures}[$colour],
282 380 $self->{cur_board}{timer}[$colour],
283 my $oldboard; 381 ($running && $self->{lastmove_colour} == !$colour)
284 382 ? $self->{lastmove_time} : 0
285 if ($self->{background}) {
286 if ($oldboard = $self->{board_shown}) {
287 $pixbuf = $self->{pixbuf};
288 } else {
289 $pixbuf = $self->{background}->copy;
290 $expose_area = [0, 0, $s, $s];
291 }
292 } else {
293 $expose_area = [0, 0, $s, $s];
294
295 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
296
297 if ($s < $bw && $s < $bh) {
298 $pixbuf = new_pixbuf $s, $s, $::config->{conserve_memory} ? 0 : 1, 0;
299 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
300 } else {
301 $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
302 }
303
304 my $linew = int ($s / 25 / $size);
305
306 # ornamental border... we have time to waste :/
307 pixbuf_rect $pixbuf, "\xff\xcc\x77", 0, 0, $s-1, $linew, 255;
308 pixbuf_rect $pixbuf, "\xff\xcc\x77", 0, 0, $linew, $s-1, 255;
309 pixbuf_rect $pixbuf, "\xff\xcc\x77", $s-$linew-1, 0, $s-1, $s-1, 255;
310 pixbuf_rect $pixbuf, "\xff\xcc\x77", 0, $s-$linew-1, $s-1, $s-1, 255;
311
312 for my $i (1 .. $size) {
313 pixbuf_rect $pixbuf, "\x44\x11\x11", $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
314 pixbuf_rect $pixbuf, "\x44\x11\x11", $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
315
316 # 38 max, but we allow a bit more
317 my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
318 AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
319
320 pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
321 pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
322 pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
323 pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
324
325 $a++;
326 $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
327 }
328
329 unless ($::config->{conserve_memory}) {
330 $self->{background} = $pixbuf;
331 $pixbuf = $pixbuf->copy;
332 }
333 }
334
335 $self->{pixbuf} = $pixbuf;
336
337 # hoshi-points(!)#d#
338 # caching of empty board gfx(!)#d#
339
340 for my $x (1 .. $size) {
341 for my $y (1 .. $size) {
342 my $rand = ($x ^ $y ^ 0x5555);
343
344 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
345
346 if ($::config->{randomize}) {
347 $dx += ($rand % 7) - 3;
348 $dy += ($rand / 3 % 7) - 3;
349 }
350
351 my $shadow = $edge * 0.05;
352 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
353
354 my $mark = $self->{board}{board}[$x-1][$y-1];
355 my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
356
357 if ($oldboard) {
358 next if $old == $mark; # no change
359
360 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
361 $expose_area = $expose_area
362 ? Gtk2::Gdk::Rectangle->union ($expose_area, $area)
363 : $area;
364 }
365
366 if ($mark) {
367 my $pb = $self->create_stack($mark, $edge, $rand);
368
369 $pb->composite ($pixbuf, @$area,
370 $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
371
372 # labels are handled here because they are quite rare
373 if ($mark & MARK_LABEL) {
374 my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
375
376 if ($white) {
377 pixbuf_text $pixbuf, 0,
378 $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
379 $self->{board}{label}[$x-1][$y-1];
380 }
381 pixbuf_text $pixbuf, $white,
382 $k[$x], $k[$y], $ofs * 0.7,
383 $self->{board}{label}[$x-1][$y-1];
384 }
385
386 # old pixmap&mask-way. that was fast ;(
387 #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 );
388
389 #$gc->set_clip_mask ($bm);
390 #$gc->set_clip_origin ($dx, $dy);
391 #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge);
392 }
393 }
394 }
395
396 $self->{board_shown} = Storable::dclone $self->{board};
397 #d# save
398 #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
399
400 $expose_area;
401}
402
403sub expose {
404 my ($self, $area) = @_;
405
406 if ($area && $self->{pixbuf}) {
407 my ($x, $y, $w, $h) = @$area;
408 my ($ox, $oy, $s) = @{$self->{offsets}};
409
410 $self->{pixbuf}->render_to_drawable ($self->{canvas}->window, $self->{canvas}->style->white_gc,
411 $x, $y, $x + $ox, $y + $oy, $w, $h);
412 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
413 $x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
414
415 #$self->{canvas}->window->draw_pixmap (
416 # $self->{canvas}->style->white_gc,
417 # $self->{pixmap},
418 # $x - $ox, $y - $oy, $x, $y, $w, $h,
419 #); 383 );
420 } 384 }
421}
422 385
423sub expose_event { 386 $self->{board}->set_board ($self->{cur_board});
424 my ($widget, $self, $event) = @_;
425 387
426 $self->{pixbuf} or return; 388 $self->update_cursor;
427
428 my $area = $event->{area};
429 my ($ox, $oy, $s) = @{$self->{offsets}};
430
431 $self->expose (Gtk2::Gdk::Rectangle->intersect (
432 [$area->[0] - $ox, $area->[1] - $oy, $area->[2], $area->[3]],
433 [0, 0, $s, $s],
434 ));
435
436 1;
437} 389}
438 390
439sub event_update_tree { 391sub event_update_tree {
440 my ($self) = @_; 392 my ($self) = @_;
441 393
442 $self->{path} = $self->get_path; 394 $self->{path} = $self->get_path;
443 395
396 if ($self->{moveadj}) {
397 my $upper = $self->{moveadj}->upper;
398 my $pos = $self->{moveadj}->get_value;
444 my $move = @{$self->{path}}; 399 my $move = scalar @{$self->{path}};
445 400
446 $self->{moveadj}->upper($move); 401 $self->{moveadj}->upper ($move);
447 402
448 if ($self->{moveadj}->value >= $move - 1 || !$self->{moveadj}->value) { 403 $self->{moveadj}->changed;
404 if ($pos == $upper) {
449 $self->{moveadj}->value ($move); 405 $self->{moveadj}->value ($move);
450 $self->{moveadj}->value_changed; 406 $self->{moveadj}->value_changed;
407 }
451 } 408 }
409}
410
411sub event_update_comments {
412 my ($self, $node, $comment, $newnode) = @_;
413 $self->SUPER::event_update_comments($node, $comment, $newnode);
414
415 my $text;
416
417 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
418 if $newnode;
419
420 for (split /\n/, $comment) {
421 $text .= "\n";
422 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
423 $text .= "<user>" . (util::toxml $1) . "</user>:";
424 }
425
426 # coords only for 19x19 so far
427 $_ = util::toxml $_;
428 s{
429 (
430 \b
431 (?:[bw])?
432 [, ]{0,2}
433 [a-hj-t] # valid for upto 19x19
434 \s?
435 [1-9]?[0-9]
436 \b
437 )
438 }{
439 "<coord>$1</coord>";
440 }sgexi;
441
442 $text .= $_;
443 }
444
445 $self->{chat}->append_text ($text);
446}
447
448sub event_join {
449 my ($self) = @_;
450
451 $self->SUPER::event_join (@_);
452 $self->init_tree;
453 $self->event_update_game;
452} 454}
453 455
454sub event_part { 456sub event_part {
455 my ($self) = @_; 457 my ($self) = @_;
458
456 $self->SUPER::event_part; 459 $self->SUPER::event_part;
457 (delete $self->{window})->destroy; # hmm.. why does this keep the object alive? puzzling.. ahh.. the callbacks ;) 460 $self->destroy;
458 delete $self->{room}{game}{$self->{channel}};
459} 461}
460 462
461sub event_move { 463sub event_move {
462 my ($self, $pass) = @_; 464 my ($self, $pass) = @_;
463 sound::play 1, $pass ? "pass" : "move"; 465 sound::play 1, $pass ? "pass" : "move";
464}
465 466
466sub DESTROY {#d# 467 if ($self->{undo_inlay}) {
467 warn "DESTROY(@_)\n";#d# 468 (delete $self->{undo_inlay})->clear;
469 }
470}
471
472sub event_update_game {
473 my ($self) = @_;
474
475 $self->SUPER::event_update_game;
476
477 return unless $self->{joined};
478
479 $self->{playing} = $self->{teacher} eq $self->{conn}{name}
480 || $self->is_playing ($self->{conn}{name});
481
482 my $title = defined $self->{channel}
483 ? $self->owner->as_string . " " . $self->opponent_string
484 : "Game Window";
485 $self->set_title("KGS Game $title");
486 $self->{title}->set_text ($title);
487
488 $self->{user}[COLOUR_BLACK] = $self->{black};
489 $self->{user}[COLOUR_WHITE] = $self->{white};
490
491 # show board
492 if ($self->is_inprogress) {
493 if (!$self->{boardbox}->parent) {
494 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
495 $self->{left}->add ($self->{boardbox});
496 $self->{board}->signal_connect (button_release => sub {
497 if ($_[1] == 1) {
498 $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
499 }
500 });
501 }
502 if (my $ch = delete $self->{challenge}) {
503 $_->{inlay}->destroy for values %$ch;
504 }
505 $self->update_cursor;
506 }
507
508 $self->{left}->show_all;
509
510 $self->{rules_inlay}->refresh;
511
512}
513
514sub draw_setup {
515 my ($self, $inlay) = @_;
516
517 return unless $self->{joined};
518
519 my $rules = $self->{rules};
520
521 my $text = "";
522
523 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
524 if $self->{teacher};
525
526 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
527 if $self->{owner}->is_valid;
528
529 if ($self->is_inprogress) {
530 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
531 . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
532 }
533 $text .= "\nType: " . util::toxml $gametype{$self->type};
534
535 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
536
537 $text .= "\nTime: ";
538
539 if ($rules->{timesys} == TIMESYS_NONE) {
540 $text .= "UNLIMITED";
541 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
542 $text .= util::format_time $rules->{time};
543 $text .= " ABS";
544 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
545 $text .= util::format_time $rules->{time};
546 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
547 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
548 $text .= util::format_time $rules->{time};
549 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
550 }
551
552 $text .= "\nFlags:";
553 $text .= " private" if $self->is_private;
554 $text .= " started" if $self->is_inprogress;
555 $text .= " adjourned" if $self->is_adjourned;
556 $text .= " scored" if $self->is_scored;
557 $text .= " saved" if $self->is_saved;
558
559 if ($self->is_inprogress) {
560 $text .= "\nHandicap: " . $self->{handicap};
561 $text .= "\nKomi: " . $self->{komi};
562 $text .= "\nSize: " . $self->size_string;
563 }
564
565 if ($self->is_scored) {
566 $text .= "\nResult: " . $self->score_string;
567 }
568
569 $inlay->append_text ("<infoblock>$text</infoblock>");
570
571}
572
573sub event_update_rules {
574 my ($self, $rules) = @_;
575
576 $self->{rules} = $rules;
577
578 if ($self->{user}) {
579 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
580 for COLOUR_BLACK, COLOUR_WHITE;
581 }
582
583 sound::play 3, "gamestart";
584
585 $self->{rules_inlay}->refresh;
586}
587
588sub event_resign_game {
589 my ($self, $player) = @_;
590
591 sound::play 3, "resign";
592 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
593 . "\n<user>"
594 . (util::toxml $self->{user}[$msg->{player}]->as_string)
595 . "</user> resigned.</infoblock>");
596}
597
598sub event_out_of_time {
599 my ($self, $player) = @_;
600
601 sound::play 3, "timewin";
602 $self->{chat}->append_text ("\n<infoblock><header>Time Over</header>"
603 . "\n<user>"
604 . (util::toxml $self->{user}[$msg->{player}]->as_string)
605 . "</user> ran out of time.</infoblock>");
606}
607
608sub inject_final_result {
609 my ($self, $msg) = @_;
610
611 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
612 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
613 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
614 . "</infoblock>"
615 );
616}
617
618sub inject_req_undo {
619 my ($self, $msg) = @_;
620
621 my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
622 return if $inlay->{ignore};
623
624 $inlay->{count}++;
625 $inlay->clear;
626 $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
627 $inlay->append_button ("Grant", sub {
628 $inlay->clear;
629 $self->send (grant_undo => channel => $self->{channel});
630 });
631 $inlay->append_button ("Ignore", sub {
632 $inlay->clear;
633 $inlay->{ignore} = 1;
634 # but leave inlay, so further undo requests get counted
635 });
636
637}
638
639sub inject_new_game {
640 my ($self, $msg) = @_;
641
642 $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>");
643 delete $self->{cid};
644}
645
646sub draw_challenge {
647 my ($self, $id) = @_;
648
649 my $info = $self->{challenge}{$id};
650 my $inlay = $info->{inlay};
651 my $rules = $info->{rules};
652 warn "drawchal $id\n";#d#
653# use PApp::Util; warn PApp::Util::dumpval $challenge;#d#
654
655 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
656 my $opponent = $as_black ? $info->{white} : $info->{black};
657
658 my ($size, $time, $interval, $count);
659
660 if (!$self->{channel}) {
661 $inlay->append_text ("\nNotes: ");
662 $inlay->append_entry (\$info->{notes}, 20, "");
663 $inlay->append_text ("\nGlobal Offer: ");
664 $inlay->append_optionmenu (\$info->{flags},
665 0 => "No",
666 2 => "Yes",
667 );
668 } else {
669 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
670 }
671
672 $inlay->append_text ("\nType: ");
673 $inlay->append_optionmenu (
674 \$info->{gametype},
675 GAMETYPE_DEMONSTRATION , "Demonstration",
676 GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)",
677 GAMETYPE_TEACHING , "Teaching",
678 GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)",
679 GAMETYPE_SIMUL , "Simul (not yet!)",
680 GAMETYPE_FREE , "Free",
681 GAMETYPE_RATED , "Rated",
682 sub {
683 $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
684 },
685 );
686
687 if ($self->{channel}) {
688 $inlay->append_text ("\nMy Colour: ");
689 $inlay->append_optionmenu (
690 \$as_black,
691 0 => "White",
692 1 => "Black",
693 sub {
694 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
695 ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
696 }
697 }
698 );
699 }
700
701 $inlay->append_text ("\nRuleset: ");
702 $inlay->append_optionmenu (
703 \$info->{rules}{ruleset},
704 RULESET_JAPANESE , "Japanese",
705 RULESET_CHINESE , "Chinese",
706 RULESET_AGA , "AGA",
707 RULESET_NEW_ZEALAND, "New Zealand",
708 );
709
710 $inlay->append_text ("\nSize: ");
711 $size = $inlay->append_optionmenu (
712 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38
713 );
714
715 if ($self->{channel}) {
716 $inlay->append_text ("\nHandicap: ");
717 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
718
719 $inlay->append_text ("\nKomi: ");
720 $inlay->append_entry (\$info->{rules}{komi}, 5);
721 }
722
723 $inlay->append_text ("\nTimesys: ");
724 $inlay->append_optionmenu (
725 \$info->{rules}{timesys},
726 &TIMESYS_NONE => "None",
727 &TIMESYS_ABSOLUTE => "Absolute",
728 &TIMESYS_BYO_YOMI => "Byo Yomi",
729 &TIMESYS_CANADIAN => "Canadian",
730 sub {
731 my ($new) = @_;
732
733 if ($new eq TIMESYS_NONE) {
734 $time->hide;
735 $interval->hide;
736 $count->hide;
737 } else {
738 $time->show;
739 $time->set_text ($self->{app}{defaults}{time});
740 if ($new eq TIMESYS_ABSOLUTE) {
741 $interval->hide;
742 $count->hide;
743 } else {
744 $interval->show;
745 $count->show;
746 if ($new eq TIMESYS_BYO_YOMI) {
747 $interval->set_text ($self->{app}{defaults}{byo_time});
748 $count->set_text ($self->{app}{defaults}{byo_period});
749 } elsif ($new eq TIMESYS_CANADIAN) {
750 $interval->set_text ($self->{app}{defaults}{can_time});
751 $count->set_text ($self->{app}{defaults}{can_period});
752 }
753 }
754 }
755 }
756 );
757
758 $inlay->append_text ("\nMain Time: ");
759 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
760 $inlay->append_text ("\nInterval: ");
761 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
762 $inlay->append_text ("\nPeriods/Stones: ");
763 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
764
765 $inlay->append_text ("\n");
766
767 if (!$self->{channel}) {
768 $inlay->append_button ("Create Challenge", sub {
769 $inlay->clear;
770 $self->{cid} = $self->{conn}->alloc_clientid;
771 $self->send (new_game =>
772 channel => delete $self->{roomid},
773 gametype => $info->{gametype},
774 cid => $self->{cid},
775 flags => $info->{flags},
776 rules => $info->{rules},
777 notes => $info->{notes},
778 );
779 });
780 } else {
781 $inlay->append_button ("OK", sub {
782 $inlay->clear;
783 $self->send (challenge =>
784 channel => $self->{channel},
785 black => $info->{black},
786 white => $info->{white},
787 gametype => $info->{gametype},
788 cid => $info->{cid},
789 rules => $info->{rules},
790 );
791 });
792 if (exists $self->{challenge}{""}) {
793 $inlay->append_button ("Reject", sub {
794 $inlay->clear;
795 $self->send (reject_challenge =>
796 channel => $self->{channel},
797 name => $opponent->{name},
798 gametype => $info->{gametype},
799 cid => $info->{cid},
800 rules => $info->{rules},
801 );
802 });
803 }
804 }
805}
806
807sub draw_users {
808 my ($self, $inlay) = @_;
809
810 for (sort keys %{$self->{users}}) {
811 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
812 }
813}
814
815sub event_challenge {
816 my ($self, $info) = @_;
817
818 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
819 my $opponent = $as_black ? $info->{white} : $info->{black};
820
821 my $id = $opponent->{name};
822
823 warn "challenge from $opponent->{name}\n";#d#
824
825 $self->{challenge}{$id} = $info;
826 $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
827 exists $self->{challenge}{""}
828 ? "Challenge from $opponent->{name}"
829 : "Challenge to $opponent->{name}",
830 sub {
831 $self->{challenge}{$id}{inlay} = $_[0];
832 $self->draw_challenge ($id);
833 },
834 1 || !exists $self->{challenge}{""} # only open when not offerer
835 );
468} 836}
469 837
4701; 8381;
471 839

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