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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.104 by pcg, Sun May 30 07:24:06 2004 UTC vs.
Revision 1.126 by root, Wed Jun 2 12:23:35 2004 UTC

1use utf8; 1use utf8;
2 2
3use Scalar::Util (); 3use Scalar::Util ();
4
5### GO CLOCK WIDGET #########################################################
4 6
5package game::goclock; 7package game::goclock;
6 8
7# Lo and Behold! I admit it! The rounding stuff etc.. in goclock 9# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8# is completely borked. 10# is completely borked.
21 23
22 $self->{set} = sub { }; 24 $self->{set} = sub { };
23 $self->{format} = sub { "???" }; 25 $self->{format} = sub { "???" };
24} 26}
25 27
28sub FINALIZE_INSTANCE {
29 my $self = shift;
30
31 $self->stop;
32}
33
26sub configure { 34sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_; 35 my ($self, $timesys, $main, $interval, $count) = @_;
28 36
29 if ($timesys == TIMESYS_ABSOLUTE) { 37 if ($timesys == TIMESYS_ABSOLUTE) {
30 $self->{set} = sub { $self->{time} = $_[0] }; 38 $self->{format} = sub {
31 $self->{format} = sub { util::format_time $_[0] }; 39 if ($_[0] < 0) {
40 "TIMEOUT";
41 } else {
42 util::format_time $_[0];
43 }
44 };
32 45
33 } elsif ($timesys == TIMESYS_BYO_YOMI) { 46 } elsif ($timesys == TIMESYS_BYO_YOMI) {
34 my $low = $interval * $count; 47 my $low = $interval * $count;
35 48
36 $self->{set} = sub { $self->{time} = $_[0] };
37
38 $self->{format} = sub { 49 $self->{format} = sub {
50 if ($_[0] < 0) {
51 "TIMEOUT";
39 if ($_[0] > $low) { 52 } elsif ($_[0] > $low) {
40 util::format_time $_[0] - $low; 53 util::format_time $_[0] - $low;
41 } else { 54 } else {
42 sprintf "%s (%d)", 55 sprintf "%s (%d)",
43 util::format_time int (($_[0] - 1) % $interval + 1), 56 util::format_time int (($_[0] - 1) % $interval + 1),
44 ($_[0] - 1) / $interval; 57 ($_[0] - 1) / $interval;
45 } 58 }
46 }; 59 };
47 60
48 } elsif ($timesys == TIMESYS_CANADIAN) { 61 } elsif ($timesys == TIMESYS_CANADIAN) {
49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50
51 $self->{format} = sub { 62 $self->{format} = sub {
63 if ($_[0] < 0) {
64 "TIMEOUT";
52 if (!$self->{moves}) { 65 } elsif (!$self->{moves}) {
53 util::format_time $_[0] - $low; 66 util::format_time $_[0] - $low;
54 } else { 67 } else {
55 my $time = int (($_[0] - 1) % $interval + 1); 68 my $time = int (($_[0] - 1) % $interval + 1);
56 69
57 sprintf "%s/%d =%d", 70 sprintf "%s/%d =%d",
63 } 76 }
64 }; 77 };
65 78
66 } else { 79 } else {
67 # none, or unknown 80 # none, or unknown
68 $self->{set} = sub { };
69 $self->{format} = sub { "---" } 81 $self->{format} = sub { "-" }
70 } 82 }
71} 83}
72 84
73sub refresh { 85sub refresh {
74 my ($self, $timestamp) = @_; 86 my ($self, $timestamp) = @_;
76 88
77 # we round the timer value slightly... the protocol isn't exact anyways, 89 # we round the timer value slightly... the protocol isn't exact anyways,
78 # and this gives smoother timers ;) 90 # and this gives smoother timers ;)
79 my $timer2 = int $timer + 0.4; 91 my $timer2 = int $timer + 0.4;
80 92
81 if ($timer2 <= 0) { 93 $self->set_text ($self->{format}->($timer2));
82 $timer2 = 0 if $timer2 < 0; 94
83 $self->set_text ("TIME OUT"); 95 $timer - int $timer;
96}
97
98sub set_time {
99 my ($self, $start, $time, $moves) = @_;
100
101 $self->{time} = $time;
102 $self->{moves} = $moves;
103
104 if ($start) {
105 $self->{start} = $start;
106 $self->start;
84 } else { 107 } else {
85 $self->set_text ($self->{format}->($timer2)); 108 $self->stop;
86 }
87
88 $timer - int $timer;
89}
90
91sub set_time {
92 my ($self, $time, $moves) = @_;
93
94 # we ignore requests to re-set the time of a running clock.
95 # this is the easiest way to ensure that commentary etc.
96 # doesn't re-set the clock. yes, this is frickle design,
97 # but I think the protocol is to blame here, which gives
98 # very little time information. (cgoban2 also has had quite
99 # a lot of small time update problems...)
100 unless ($self->{timeout}) {
101 $self->{set}->($time, $moves);
102 $self->refresh ($self->{start}); 109 $self->refresh ($self->{start});
103 } 110 }
104} 111}
105 112
106sub start { 113sub start {
107 my ($self, $when) = @_; 114 my ($self) = @_;
108 115
109 $self->stop; 116 $self->stop;
110
111 $self->{start} = $when;
112 117
113 my $timeout; $timeout = sub { 118 my $timeout; $timeout = sub {
114 my $next = $self->refresh (Time::HiRes::time) * 1000; 119 my $next = $self->refresh (Time::HiRes::time) * 1000;
115 $next += 1000 if $next < 0; 120 $next += 1000 if $next < 0;
116 $self->{timeout} = add Glib::Timeout $next, $timeout; 121 $self->{timeout} = add Glib::Timeout $next, $timeout;
124 my ($self) = @_; 129 my ($self) = @_;
125 130
126 remove Glib::Source delete $self->{timeout} if $self->{timeout}; 131 remove Glib::Source delete $self->{timeout} if $self->{timeout};
127} 132}
128 133
134### USER PANEL ##############################################################
135
129package game::userpanel; 136package game::userpanel;
130 137
138use KGS::Constants;
139
131use Glib::Object::Subclass 140use Glib::Object::Subclass
132 Gtk2::HBox, 141 Gtk2::Frame,
133 properties => [ 142 properties => [
134 Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]), 143 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144 COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145 [qw(construct-only readable writable)]),
135 ]; 146 ];
136 147
137sub INIT_INSTANCE { 148sub INIT_INSTANCE {
138 my ($self) = @_; 149 my ($self) = @_;
139 150
140 $self->add (my $vbox = new Gtk2::VBox); 151 $self->add (my $vbox = new Gtk2::VBox);
141 152
142 $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); 153 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
143 $vbox->add ($self->{info} = new Gtk2::Label ""); 154 $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
144 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock}; 155 $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
145 156
146 $vbox->add ($self->{imagebox} = new Gtk2::VBox); 157 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
147 158
148 $self; 159 $self;
149} 160}
180 191
181 $self->{info}->set_text ("$captures pris."); 192 $self->{info}->set_text ("$captures pris.");
182} 193}
183 194
184sub set_timer { 195sub set_timer {
185 my ($self, $when, $time, $moves) = @_; 196 my ($self, $start, $time, $moves) = @_;
186 197
187 $self->{clock}->stop unless $when;
188 $self->{clock}->set_time ($time, $moves); 198 $self->{clock}->set_time ($start, $time, $moves);
189 $self->{clock}->start ($when) if $when;
190} 199}
200
201### GAME WINDOW #############################################################
191 202
192package game; 203package game;
193 204
194use Scalar::Util qw(weaken); 205use Scalar::Util qw(weaken);
195 206
207 218
208use POSIX qw(ceil); 219use POSIX qw(ceil);
209 220
210sub new { 221sub new {
211 my ($self, %arg) = @_; 222 my ($self, %arg) = @_;
223
212 $self = $self->Glib::Object::new; 224 $self = $self->Glib::Object::new;
213 $self->{$_} = delete $arg{$_} for keys %arg; 225 $self->{$_} = delete $arg{$_} for keys %arg;
214 226
215 gtk::state $self, "game::window", undef, window_size => [600, 500]; 227 gtk::state $self, "game::window", undef, window_size => [620, 460];
228 $self->set (allow_shrink => 1);
216 229
217 $self->signal_connect (destroy => sub { 230 $self->signal_connect (destroy => sub {
218 $self->unlisten; 231 $self->unlisten;
219 delete $self->{app}{game}{$self->{channel}}; 232 delete $self->{app}{game}{$self->{channel}};
220 %{$_[0]} = (); 233 %{$_[0]} = ();
221 });#d# 234 });#d#
222 235
223 $self->add (my $hpane = new Gtk2::HPaned); 236 $self->add (my $hpane = new Gtk2::HPaned);
224 gtk::state $hpane, "game::hpane", undef, position => 500; 237 gtk::state $hpane, "game::hpane", undef, position => 420;
225 238
226 # LEFT PANE 239 # LEFT PANE
227 240
228 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); 241 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
229 242
230 $self->{boardbox} = new Gtk2::VBox;
231
232 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); 243 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
233 244
234 # board box (aspect/canvas) 245 # board box (aspect/canvas)
235 246
236 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
237
238 # RIGHT PANE 247 # RIGHT PANE
239 248
240 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); 249 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
241 $hpane->set (position_set => 1); 250 $hpane->set (position_set => 1);
242 251
243 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); 252 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
244 253
245 { 254 {
246 $frame->add (my $vbox = new Gtk2::VBox); 255 $frame->add (my $vbox = new Gtk2::VBox);
247 $vbox->add ($self->{title} = new Gtk2::Label $title); 256 $vbox->add ($self->{title} = new Gtk2::Label "-");
248 257
249 $vbox->add (my $hbox = new Gtk2::HBox); 258 $vbox->add (my $hbox = new Gtk2::HBox);
250 259
251 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0); 260 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
252 261
253 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; 262 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
254 263
255 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); 264 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
256 $scale->set_draw_value (0); 265 $scale->set_draw_value (0);
268 for COLOUR_WHITE, COLOUR_BLACK; 277 for COLOUR_WHITE, COLOUR_BLACK;
269 278
270 $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); 279 $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
271 280
272 $buttonbox->add ($self->{button_pass} = 281 $buttonbox->add ($self->{button_pass} =
273 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0)); 282 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0));
274 $self->{button_pass}->signal_connect (clicked => sub { 283 $self->{button_pass}->signal_connect (clicked => sub {
275 $self->{board_click}->(255, 255) if $self->{board_click}; 284 $self->{board_click}->(255, 255) if $self->{board_click};
276 }); 285 });
286 eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2
277 $buttonbox->add ($self->{button_undo} = 287 $buttonbox->add ($self->{button_undo} =
278 Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0)); 288 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0));
279 $self->{button_undo}->signal_connect (clicked => sub { 289 $self->{button_undo}->signal_connect (clicked => sub {
280 $self->send (req_undo => channel => $self->{channel}); 290 $self->send (req_undo => channel => $self->{channel});
281 }); 291 });
292 eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2
282 $buttonbox->add ($self->{button_resign} = 293 $buttonbox->add ($self->{button_resign} =
283 Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0)); 294 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0));
284 $self->{button_resign}->signal_connect (clicked => sub { 295 $self->{button_resign}->signal_connect (clicked => sub {
285 $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); 296 $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
286 }); 297 });
298 eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2
287 299
288 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); 300 $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0);
289 301
290 $self->set_channel ($self->{channel}); 302 $self->set_channel ($self->{channel});
291 303
292 $self->show_all; 304 $self->show_all;
293 305
315 } 327 }
316 }); 328 });
317 } 329 }
318} 330}
319 331
332### JOIN/LEAVE ##############################################################
333
334sub join {
335 my ($self) = @_;
336 return if $self->{joined};
337
338 $self->SUPER::join;
339}
340
341sub part {
342 my ($self) = @_;
343
344 $self->hide;
345 $self->SUPER::part;
346}
347
348sub event_join {
349 my ($self) = @_;
350
351 $self->SUPER::event_join (@_);
352 $self->init_tree;
353 $self->event_update_game;
354}
355
356sub event_part {
357 my ($self) = @_;
358
359 $self->SUPER::event_part;
360 $self->destroy;
361}
362
363sub event_quit {
364 my ($self) = @_;
365
366 $self->SUPER::event_quit;
367 $self->destroy;
368}
369
370### USERS ###################################################################
371
372sub draw_users {
373 my ($self, $inlay) = @_;
374
375 for (sort keys %{$self->{users}}) {
376 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
377 }
378}
379
320sub event_update_users { 380sub event_update_users {
321 my ($self, $add, $update, $remove) = @_; 381 my ($self, $add, $update, $remove) = @_;
322 382
323# $self->{userlist}->update ($add, $update, $remove); 383# $self->{userlist}->update ($add, $update, $remove);
324 384
331 $important{$self->{black}{name}}++; 391 $important{$self->{black}{name}}++;
332 $important{$self->{white}{name}}++; 392 $important{$self->{white}{name}}++;
333 $important{$self->{owner}{name}}++; 393 $important{$self->{owner}{name}}++;
334 394
335 if (my @users = grep $important{$_->{name}}, @$add) { 395 if (my @users = grep $important{$_->{name}}, @$add) {
336 $self->{chat}->append_text ("\n<header>Joins:</header>"); 396 $self->{chat}->append_text ("\n<leader>Joins:</leader>");
337 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; 397 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
338 } 398 }
339 if (my @users = grep $important{$_->{name}}, @$remove) { 399 if (my @users = grep $important{$_->{name}}, @$remove) {
340 $self->{chat}->append_text ("\n<header>Parts:</header>"); 400 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
341 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; 401 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
342 } 402 }
343} 403}
344 404
345sub join { 405### GAME INFO ###############################################################
406
407sub draw_setup {
346 my ($self) = @_; 408 my ($self, $inlay) = @_;
409
347 return if $self->{joined}; 410 return unless $self->{joined};
348 411
349 $self->SUPER::join; 412 my $rules = $self->{rules};
413
414 my $text = "";
415
416 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
417 if $self->{teacher};
418
419 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
420 if $self->{owner}->is_valid;
421
422 if ($self->is_inprogress) {
423 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
424 . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
425 }
426 $text .= "\nType: " . util::toxml $gametype{$self->type};
427
428 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
429
430 $text .= "\nTime: ";
431
432 if ($rules->{timesys} == TIMESYS_NONE) {
433 $text .= "UNLIMITED";
434 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
435 $text .= util::format_time $rules->{time};
436 $text .= " ABS";
437 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
438 $text .= util::format_time $rules->{time};
439 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
440 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
441 $text .= util::format_time $rules->{time};
442 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
443 }
444
445 $text .= "\nFlags:";
446 $text .= " private" if $self->is_private;
447 $text .= " started" if $self->is_inprogress;
448 $text .= " adjourned" if $self->is_adjourned;
449 $text .= " scored" if $self->is_scored;
450 $text .= " saved" if $self->is_saved;
451
452 if ($self->is_inprogress) {
453 $text .= "\nHandicap: " . $self->{handicap};
454 $text .= "\nKomi: " . $self->{komi};
455 $text .= "\nSize: " . $self->size_string;
456 }
457
458 if ($self->is_scored) {
459 $text .= "\nResult: " . $self->score_string;
460 }
461
462 $inlay->append_text ("<infoblock>$text</infoblock>");
463
464}
465
466sub event_update_game {
467 my ($self) = @_;
468
469 $self->SUPER::event_update_game;
470
471 return unless $self->{joined};
472
473 $self->{colour} = $self->player_colour ($self->{conn}{name});
474
475 $self->{user}[COLOUR_BLACK] = $self->{black};
476 $self->{user}[COLOUR_WHITE] = $self->{white};
477
478 # show board
479 if ($self->is_inprogress) {
480 if (!$self->{board}) {
481 $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
482 $self->{board}->signal_connect (button_release => sub {
483 return unless $self->{cur_board};
484 if ($_[1] == 1) {
485 $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
486 }
487 });
488 $self->{board}->show_all;
489 }
490 if (my $ch = delete $self->{challenge}) {
491 $_->{inlay}->destroy for values %$ch;
492 }
493 $self->update_cursor;
494 }
495
496 my $title = defined $self->{channel}
497 ? $self->owner->as_string . " " . $self->opponent_string
498 : "Game Window";
499 $self->set_title ("KGS Game $title");
500 $self->{title}->set_text ($title); # title gets redrawn wrongly
501
502 $self->{rules_inlay}->refresh;
503
504 if (exists $self->{teacher}) {
505 $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
506 $self->{teacher_inlay}->clear;
507 $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
508 . (util::toxml $self->{teacher}) . "</user>");
509 } elsif ($self->{teacher_inlay}) {
510 (delete $self->{teacher_inlay})->clear;
511 }
512
513 $self->update_cursor;
514}
515
516sub event_update_rules {
517 my ($self, $rules) = @_;
518
519 $self->{rules} = $rules;
520
521 if ($self->{user}) {
522 # todo. gets drawn wrongly
523
524 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
525 for COLOUR_BLACK, COLOUR_WHITE;
526 }
527
528 sound::play 3, "gamestart";
529 $self->{rules_inlay}->refresh;
530}
531
532### BOARD DISPLAY ###########################################################
533
534sub update_timers {
535 my ($self, $timers) = @_;
536
537 my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
538
539 for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
540 my $t = $timers->[$colour];
541 $self->{userpanel}[$colour]->set_timer (
542 $running && $colour == $self->{whosemove} && $t->[0],
543 $t->[1] || $self->{rules}{time}
544 + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
545 && $self->{rules}{interval} * $self->{rules}{count}),
546 $t->[2]);
547 }
548}
549
550sub inject_set_gametime {
551 my ($self, $msg) = @_;
552
553 $self->{timers} = [
554 [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
555 [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
556 ];
557
558 $self->update_timers ($self->{timers})
559 if $self->{showmove} == @{$self->{path}};
350} 560}
351 561
352sub update_cursor { 562sub update_cursor {
353 my ($self) = @_; 563 my ($self) = @_;
564
565 return unless $self->{cur_board};
354 566
355 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; 567 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
356 568
357 delete $self->{board_click}; 569 delete $self->{board_click};
358 570
359 if ($self->{teacher} eq $self->{app}{conn}) { 571 if ($self->{teacher} eq $self->{app}{conn}) {
360 #TODO# # teaching mode not implemented 572 #TODO# # teaching mode not implemented
361 $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1); 573 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
362 $self->{button_undo}->hide; 574 $self->{button_undo}->hide;
363 $self->{button_resign}->hide; 575 $self->{button_resign}->hide;
364 $self->{board}->set (cursor => undef); 576 $self->{board}->set (cursor => undef);
365 577
366 } elsif ($running && $self->{colour} != COLOUR_NONE) { 578 } elsif ($running && $self->{colour} != COLOUR_NONE) {
368 $self->{button_undo}->show; 580 $self->{button_undo}->show;
369 $self->{button_resign}->show; 581 $self->{button_resign}->show;
370 582
371 if ($self->{cur_board}{score}) { 583 if ($self->{cur_board}{score}) {
372 # during scoring 584 # during scoring
373 $self->{button_pass}->set (label => "Done", sensitive => 1, visible => 1); 585 $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1);
374 $self->{board}->set (cursor => sub { 586 $self->{board}->set (cursor => sub {
375 $_[0] & (MARK_B | MARK_W) 587 $_[0] & (MARK_B | MARK_W)
376 ? $_[0] ^ MARK_GRAYED 588 ? $_[0] ^ MARK_GRAYED
377 : $_[0]; 589 : $_[0];
378 }); 590 });
388 dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), 600 dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
389 ); 601 );
390 } 602 }
391 }; 603 };
392 604
393 } elsif (1 - $self->{colour} == $self->{cur_board}{last}) { 605 } elsif ($self->{colour} == $self->{whosemove}) {
394 # normal move 606 # normal move
395 $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1); 607 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
396 $self->{board}->set (cursor => sub { 608 $self->{board}->set (cursor => sub {
397 # if is_valid_move oder so#TODO# 609 $self->{cur_board}
398 $_[0] & (MARK_B | MARK_W) 610 && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
399 ? $_[0] 611 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
400 : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B); 612 ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
613 : $_[0];
401 }); 614 });
402 $self->{board_click} = sub { 615 $self->{board_click} = sub {
616 return unless
617 $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
618 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
403 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); 619 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
404 $self->{board}->set (cursor => undef); 620 $self->{board}->set (cursor => undef);
405 delete $self->{board_click}; 621 delete $self->{board_click};
406 $self->{button_pass}->sensitive (0); 622 $self->{button_pass}->sensitive (0);
407 }; 623 };
408 } else { 624 } else {
409 $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1); 625 $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
626 $self->{board}->set (cursor => undef);
410 } 627 }
411 } else { 628 } else {
412 $self->{button_undo}->hide; 629 $self->{button_undo}->hide;
413 $self->{button_resign}->hide; 630 $self->{button_resign}->hide;
414 $self->{button_pass}->hide; 631 $self->{button_pass}->hide;
415 $self->{board}->set (cursor => undef); 632 $self->{board}->set (cursor => undef);
416 #TODO# # implement coordinate-grabbing 633 #TODO# # implement coordinate-grabbing
417 } 634 }
418} 635}
419 636
420sub update_timers {
421 my ($self, $timers) = @_;
422
423 my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
424
425 for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
426 my $t = $timers->[$colour];
427 $self->{userpanel}[$colour]->set_timer (
428 $running && $self->{lastmove_colour} == 1 - $colour && $t->[0],
429 $t->[1], $t->[2]);
430 }
431}
432
433sub update_board { 637sub update_board {
434 my ($self) = @_; 638 my ($self) = @_;
639
435 return unless $self->{path}; 640 return unless $self->{path};
436 641
437 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); 642 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
438 643
439 $self->{cur_board} = new KGS::Game::Board $self->{size}; 644 $self->{cur_board} = new KGS::Game::Board $self->{size};
440 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); 645 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
441 646
647 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
648 if ($self->{curnode}{move} == 0) {
649 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
650 } else {
651 $self->{whosemove} = 1 - $self->{cur_board}{last};
652 }
653 } else {
654 # Chinese, Aga, NZ all have manual placement
655 if ($self->{curnode}{move} < $self->{handicap}) {
656 $self->{whosemove} = COLOUR_BLACK;
657 } elsif ($self->{curnode}{move} == $self->{handicap}) {
658 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
659 } else {
660 $self->{whosemove} = 1 - $self->{cur_board}{last};
661 }
662 }
663
442 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) 664 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
443 for COLOUR_WHITE, COLOUR_BLACK; 665 for COLOUR_WHITE, COLOUR_BLACK;
666
667 my $start_time = $self->{rules}{time};
444 668
445 if ($self->{showmove} == @{$self->{path}}) { 669 if ($self->{showmove} == @{$self->{path}}) {
446 $self->{timers} = [ 670 $self->{timers} = [
447 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], 671 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
448 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], 672 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
455 ]); 679 ]);
456 } 680 }
457 681
458 $self->{board}->set_board ($self->{cur_board}); 682 $self->{board}->set_board ($self->{cur_board});
459 683
684 if ($self->{cur_board}{score}) {
685 $self->{score_inlay} ||= $self->{chat}->new_inlay;
686 $self->{score_inlay}->clear;
687 $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
688 . "\n<score>"
689 . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
690 . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
691 . "</score>");
692 } elsif ($self->{score_inlay}) {
693 (delete $self->{score_inlay})->clear;
694 }
695
460 $self->update_cursor; 696 $self->update_cursor;
697
461} 698}
462 699
463sub event_update_tree { 700sub event_update_tree {
464 my ($self) = @_; 701 my ($self) = @_;
702
703 (delete $self->{undo_inlay})->clear
704 if $self->{undo_inlay};
465 705
466 $self->{path} = $self->get_path; 706 $self->{path} = $self->get_path;
467 707
468 if ($self->{moveadj}) { 708 if ($self->{moveadj}) {
469 my $upper = $self->{moveadj}->upper; 709 my $upper = $self->{moveadj}->upper;
515 } 755 }
516 756
517 $self->{chat}->append_text ($text); 757 $self->{chat}->append_text ($text);
518} 758}
519 759
520sub event_join {
521 my ($self) = @_;
522
523 $self->SUPER::event_join (@_);
524 $self->init_tree;
525 $self->event_update_game;
526}
527
528sub event_part {
529 my ($self) = @_;
530
531 $self->SUPER::event_part;
532 $self->destroy;
533}
534
535sub event_move { 760sub event_move {
536 my ($self, $pass) = @_; 761 my ($self, $pass) = @_;
762
537 sound::play 1, $pass ? "pass" : "move"; 763 sound::play 1, $pass ? "pass" : "move";
538
539 if ($self->{undo_inlay}) {
540 (delete $self->{undo_inlay})->clear;
541 }
542} 764}
543 765
544sub event_update_game { 766### GAMEPLAY EVENTS #########################################################
545 my ($self) = @_;
546
547 $self->SUPER::event_update_game;
548
549 return unless $self->{joined};
550
551 $self->{colour} = $self->player_colour ($self->{conn}{name});
552
553 my $title = defined $self->{channel}
554 ? $self->owner->as_string . " " . $self->opponent_string
555 : "Game Window";
556 $self->set_title ("KGS Game $title");
557 $self->{title}->set_text ($title);
558
559 $self->{user}[COLOUR_BLACK] = $self->{black};
560 $self->{user}[COLOUR_WHITE] = $self->{white};
561
562 # show board
563 if ($self->is_inprogress) {
564 if (!$self->{boardbox}->parent) {
565 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
566 $self->{left}->add ($self->{boardbox});
567 $self->{board}->signal_connect (button_release => sub {
568 if ($_[1] == 1) {
569 $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
570 }
571 });
572 }
573 if (my $ch = delete $self->{challenge}) {
574 $_->{inlay}->destroy for values %$ch;
575 }
576 $self->update_cursor;
577 }
578
579 $self->{left}->show_all;
580
581 $self->{rules_inlay}->refresh;
582
583}
584
585sub draw_setup {
586 my ($self, $inlay) = @_;
587
588 return unless $self->{joined};
589
590 my $rules = $self->{rules};
591
592 my $text = "";
593
594 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
595 if $self->{teacher};
596
597 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
598 if $self->{owner}->is_valid;
599
600 if ($self->is_inprogress) {
601 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
602 . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
603 }
604 $text .= "\nType: " . util::toxml $gametype{$self->type};
605
606 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
607
608 $text .= "\nTime: ";
609
610 if ($rules->{timesys} == TIMESYS_NONE) {
611 $text .= "UNLIMITED";
612 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
613 $text .= util::format_time $rules->{time};
614 $text .= " ABS";
615 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
616 $text .= util::format_time $rules->{time};
617 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
618 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
619 $text .= util::format_time $rules->{time};
620 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
621 }
622
623 $text .= "\nFlags:";
624 $text .= " private" if $self->is_private;
625 $text .= " started" if $self->is_inprogress;
626 $text .= " adjourned" if $self->is_adjourned;
627 $text .= " scored" if $self->is_scored;
628 $text .= " saved" if $self->is_saved;
629
630 if ($self->is_inprogress) {
631 $text .= "\nHandicap: " . $self->{handicap};
632 $text .= "\nKomi: " . $self->{komi};
633 $text .= "\nSize: " . $self->size_string;
634 }
635
636 if ($self->is_scored) {
637 $text .= "\nResult: " . $self->score_string;
638 }
639
640 $inlay->append_text ("<infoblock>$text</infoblock>");
641
642}
643
644sub event_update_rules {
645 my ($self, $rules) = @_;
646
647 $self->{rules} = $rules;
648
649 if ($self->{user}) {
650 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
651 for COLOUR_BLACK, COLOUR_WHITE;
652 }
653
654 sound::play 3, "gamestart";
655
656 $self->{rules_inlay}->refresh;
657}
658 767
659sub event_resign_game { 768sub event_resign_game {
660 my ($self, $player) = @_; 769 my ($self, $player) = @_;
661 770
662 sound::play 3, "resign"; 771 sound::play 3, "resign";
663 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" 772 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
664 . "\n<user>" 773 . "\n<user>"
665 . (util::toxml $self->{user}[$msg->{player}]->as_string) 774 . (util::toxml $self->{user}[$msg->{player}]->as_string)
666 . "</user> resigned.</infoblock>"); 775 . "</user> resigned."
776 . "\n<user>"
777 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
778 . "</user> wins the game."
779 . "</infoblock>");
667} 780}
668 781
669sub event_out_of_time { 782sub event_time_win {
670 my ($self, $player) = @_; 783 my ($self, $player) = @_;
671 784
672 sound::play 3, "timewin"; 785 sound::play 3, "timewin";
673 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" 786 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
674 . "\n<user>" 787 . "\n<user>"
788 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
789 . "</user> ran out of time and lost."
790 . "\n<user>"
675 . (util::toxml $self->{user}[$msg->{player}]->as_string) 791 . (util::toxml $self->{user}[$msg->{player}]->as_string)
792 . "</user> wins the game."
793 . "</infoblock>");
794}
795
796sub event_owner_left {
797 my ($self) = @_;
798
799 $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
676 . "</user> ran out of time and lost.</infoblock>"); 800 . "\nThe owner of this game left.</infoblock>");
801}
802
803sub event_teacher_left {
804 my ($self) = @_;
805
806 $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
807 . "\nThe teacher left the game.</infoblock>");
677} 808}
678 809
679sub event_done { 810sub event_done {
680 my ($self) = @_; 811 my ($self) = @_;
681 812
682 if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { 813 if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
814 sound::play 2, "info" unless $inlay->{count};
683 $self->{chat}->append_text ("\n<infoblock><header>Done</header>" 815 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
684 . "\nYour opponent pressed done."); 816 . "\nYour opponent pressed done. Now it's up to you.");
685 } 817 }
818 if ($self->{doneid} & 0x80000000) {
819 sound::play 2, "info" unless $inlay->{count};
820 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
821 . "\nThe board has changed.");
822 }
823
824 $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
825
826 $self->{chat}->set_end;
686} 827}
687 828
688sub inject_final_result { 829sub inject_final_result {
689 my ($self, $msg) = @_; 830 my ($self, $msg) = @_;
690 831
693 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) 834 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
694 . "</infoblock>" 835 . "</infoblock>"
695 ); 836 );
696} 837}
697 838
698sub inject_set_gametime {
699 my ($self, $msg) = @_;
700
701 $self->{timers} = [
702 [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
703 [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
704 ];
705
706 print "SGT\n";#d#
707 $self->update_timers ($self->{timers})
708 if $self->{showmove} == @{$self->{path}};
709}
710
711sub inject_req_undo { 839sub inject_req_undo {
712 my ($self, $msg) = @_; 840 my ($self, $msg) = @_;
713 841
714 my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; 842 my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
715 return if $inlay->{ignore}; 843 return if $inlay->{ignore};
716 844
717 sound::play 3, "warning" unless $inlay->{count}; 845 sound::play 2, "warning" unless $inlay->{count};
718 $inlay->{count}++; 846 $inlay->{count}++;
719 847
720 $inlay->clear; 848 $inlay->clear;
721 $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); 849 $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
722 $inlay->append_button ("Grant", sub { 850 $inlay->append_button ("Grant", sub {
723 $inlay->clear; 851 (delete $self->{undo_inlay})->clear;
724 $self->send (grant_undo => channel => $self->{channel}); 852 $self->send (grant_undo => channel => $self->{channel});
725 }); 853 });
726 $inlay->append_button ("Ignore", sub { 854 $inlay->append_button ("Ignore", sub {
727 $inlay->clear; 855 $inlay->clear;
728 $inlay->{ignore} = 1; 856 $inlay->{ignore} = 1;
733} 861}
734 862
735sub inject_new_game { 863sub inject_new_game {
736 my ($self, $msg) = @_; 864 my ($self, $msg) = @_;
737 865
738 $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>"); 866 if ($msg->{cid} != $self->{cid}) {
867 $self->part;
868 warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
869 }
870
871 $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
739 delete $self->{cid}; 872 delete $self->{cid};
740} 873}
874
875### CHALLENGE HANDLING ######################################################
741 876
742sub draw_challenge { 877sub draw_challenge {
743 my ($self, $id) = @_; 878 my ($self, $id) = @_;
744 879
745 my $info = $self->{challenge}{$id}; 880 my $info = $self->{challenge}{$id};
747 my $rules = $info->{rules}; 882 my $rules = $info->{rules};
748 883
749 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; 884 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
750 my $opponent = $as_black ? $info->{white} : $info->{black}; 885 my $opponent = $as_black ? $info->{white} : $info->{black};
751 886
752 my ($size, $time, $interval, $count); 887 my ($size, $time, $interval, $count, $type);
753 888
754 if (!$self->{channel}) { 889 if (!$self->{channel}) {
755 $inlay->append_text ("\nNotes: "); 890 $inlay->append_text ("\nNotes: ");
756 $inlay->append_entry (\$info->{notes}, 20, ""); 891 $inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
757 $inlay->append_text ("\nGlobal Offer: "); 892 $inlay->append_text ("\nGlobal Offer: ");
758 $inlay->append_optionmenu (\$info->{flags}, 893 $inlay->append_optionmenu (\$info->{flags},
759 0 => "No", 894 0 => "No",
760 2 => "Yes", 895 2 => "Yes",
761 ); 896 );
762 } else { 897 } else {
763 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); 898 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
764 } 899 }
765 900
766 $inlay->append_text ("\nType: "); 901 $inlay->append_text ("\nType: ");
767 $inlay->append_optionmenu ( 902 $type = $inlay->append_optionmenu (
768 \$info->{gametype}, 903 \$info->{gametype},
769 GAMETYPE_DEMONSTRATION , "Demonstration", 904 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
770 GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)", 905 GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
771 GAMETYPE_TEACHING , "Teaching", 906 GAMETYPE_TEACHING , "Teaching (not yet)",
772 GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)", 907 GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
773 GAMETYPE_SIMUL , "Simul (not yet!)", 908 GAMETYPE_SIMUL , "Simul (not yet!)",
774 GAMETYPE_FREE , "Free", 909 GAMETYPE_FREE , "Free",
775 GAMETYPE_RATED , "Rated", 910 GAMETYPE_RATED , "Rated",
776 sub { 911 sub {
777 $size->set_history (2) if $_[0] eq GAMETYPE_RATED; 912 $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
801 RULESET_NEW_ZEALAND, "New Zealand", 936 RULESET_NEW_ZEALAND, "New Zealand",
802 ); 937 );
803 938
804 $inlay->append_text ("\nSize: "); 939 $inlay->append_text ("\nSize: ");
805 $size = $inlay->append_optionmenu ( 940 $size = $inlay->append_optionmenu (
941 \$info->{rules}{size},
806 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38 942 (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
943 sub {
944 $type->set_history (5) # reset to free
945 if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
946 },
807 ); 947 );
808 948
809 if ($self->{channel}) { 949 if ($self->{channel}) {
810 $inlay->append_text ("\nHandicap: "); 950 $inlay->append_text ("\nHandicap: ");
811 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); 951 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
812 952
813 $inlay->append_text ("\nKomi: "); 953 $inlay->append_text ("\nKomi: ");
814 $inlay->append_entry (\$info->{rules}{komi}, 5); 954 $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5);
815 } 955 }
816 956
817 $inlay->append_text ("\nTimesys: "); 957 $inlay->append_text ("\nTimesys: ");
818 $inlay->append_optionmenu ( 958 $inlay->append_optionmenu (
819 \$info->{rules}{timesys}, 959 \$info->{rules}{timesys},
848 } 988 }
849 } 989 }
850 ); 990 );
851 991
852 $inlay->append_text ("\nMain Time: "); 992 $inlay->append_text ("\nMain Time: ");
853 $time = $inlay->append_entry (\$info->{rules}{time}, 5); 993 $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5);
854 $inlay->append_text ("\nInterval: "); 994 $inlay->append_text ("\nInterval: ");
855 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3); 995 $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5);
856 $inlay->append_text ("\nPeriods/Stones: "); 996 $inlay->append_text ("\nPeriods/Stones: ");
857 $count = $inlay->append_entry (\$info->{rules}{count}, 2); 997 $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5);
858 998
859 $inlay->append_text ("\n"); 999 $inlay->append_text ("\n");
860 1000
861 if (!$self->{channel}) { 1001 if (!$self->{channel}) {
862 $inlay->append_button ("Create Challenge", sub { 1002 $inlay->append_button ("Create Challenge", sub {
896 }); 1036 });
897 } 1037 }
898 } 1038 }
899} 1039}
900 1040
901sub draw_users { 1041sub new_game_challenge {
902 my ($self, $inlay) = @_; 1042 my ($self) = @_;
903 1043
904 for (sort keys %{$self->{users}}) { 1044 my $d = $self->{app}{defaults};
905 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); 1045
1046 $self->{challenge}{""} = {
1047 gametype => $d->{gametype},
1048 flags => 0,
1049 notes => $d->{stones},
1050 rules => {
1051 ruleset => $d->{ruleset},
1052 size => $d->{size},
1053 timesys => $d->{timesys},
1054 time => $d->{time},
1055 interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1056 count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1057 },
1058
1059 inlay => $self->{chat}->new_inlay,
906 } 1060 };
1061 $self->draw_challenge ("");
907} 1062}
908 1063
909sub event_challenge { 1064sub event_challenge {
910 my ($self, $info) = @_; 1065 my ($self, $info) = @_;
911 1066
912 my $as_black = $info->{black}->{name} eq $self->{conn}{name}; 1067 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
913 my $opponent = $as_black ? $info->{white} : $info->{black}; 1068 my $opponent = $as_black ? $info->{white} : $info->{black};
914 1069
915 my $id = $opponent->{name}; 1070 my $id = $opponent->{name};
1071
1072 sound::play 2, "info";
916 1073
917 $self->{challenge}{$id} = $info; 1074 $self->{challenge}{$id} = $info;
918 $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( 1075 $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
919 exists $self->{challenge}{""} 1076 exists $self->{challenge}{""}
920 ? "Challenge from $opponent->{name}" 1077 ? "Challenge from " . $opponent->as_string
921 : "Challenge to $opponent->{name}", 1078 : "Challenge to " . $opponent->as_string,
922 sub { 1079 sub {
923 $self->{challenge}{$id}{inlay} = $_[0]; 1080 $self->{challenge}{$id}{inlay} = $_[0];
924 $self->draw_challenge ($id); 1081 $self->draw_challenge ($id);
925 }, 1082 },
926 !exists $self->{challenge}{""} # only open when not offerer 1083 !exists $self->{challenge}{""} # only open when not offerer

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