1 | use utf8; |
1 | use utf8; |
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2 | |
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3 | use Scalar::Util (); |
2 | |
4 | |
3 | package game::goclock; |
5 | package game::goclock; |
4 | |
6 | |
5 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
7 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
6 | # is completely borked. |
8 | # is completely borked. |
7 | |
9 | |
8 | use Time::HiRes (); |
10 | use Time::HiRes (); |
9 | |
11 | |
10 | use KGS::Constants; |
12 | use KGS::Constants; |
11 | |
13 | |
12 | use base gtk::widget; |
14 | use Glib::Object::Subclass |
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15 | Gtk2::Label; |
13 | |
16 | |
14 | sub new { |
17 | sub INIT_INSTANCE { |
15 | my $class = shift; |
18 | my $self = shift; |
16 | my $self = $class->SUPER::new(@_); |
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17 | |
19 | |
18 | $self->{widget} = new Gtk2::Label; |
20 | $self->signal_connect (destroy => sub { $_[0]->stop }); |
19 | |
21 | |
20 | $self->{set} = sub { }; |
22 | $self->{set} = sub { }; |
21 | $self->{format} = sub { "ERROR" }; |
23 | $self->{format} = sub { "???" }; |
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24 | } |
22 | |
25 | |
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26 | sub FINALIZE_INSTANCE { |
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27 | my $self = shift; |
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28 | |
23 | $self; |
29 | $self->stop; |
24 | } |
30 | } |
25 | |
31 | |
26 | sub configure { |
32 | sub configure { |
27 | my ($self, $timesys, $main, $interval, $count) = @_; |
33 | my ($self, $timesys, $main, $interval, $count) = @_; |
28 | |
34 | |
29 | if ($timesys == TIMESYS_ABSOLUTE) { |
35 | if ($timesys == TIMESYS_ABSOLUTE) { |
30 | $self->{set} = sub { $self->{time} = $_[0] }; |
36 | $self->{format} = sub { |
31 | $self->{format} = sub { util::format_time $_[0] }; |
37 | if ($_[0] <= 0) { |
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38 | "TIMEOUT"; |
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39 | } else { |
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40 | util::format_time $_[0]; |
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41 | } |
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42 | }; |
32 | |
43 | |
33 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
44 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
34 | my $low = $interval * $count; |
45 | my $low = $interval * $count; |
35 | |
46 | |
36 | $self->{set} = sub { $self->{time} = $_[0] }; |
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37 | |
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38 | $self->{format} = sub { |
47 | $self->{format} = sub { |
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48 | if ($_[0] <= 0) { |
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49 | "TIMEOUT"; |
39 | if ($_[0] > $low) { |
50 | } elsif ($_[0] > $low) { |
40 | util::format_time $_[0] - $low; |
51 | util::format_time $_[0] - $low; |
41 | } else { |
52 | } else { |
42 | sprintf "%s (%d)", |
53 | sprintf "%s (%d)", |
43 | util::format_time int (($_[0] - 1) % $interval + 1), |
54 | util::format_time int (($_[0] - 1) % $interval + 1), |
44 | ($_[0] - 1) / $interval; |
55 | ($_[0] - 1) / $interval; |
45 | } |
56 | } |
46 | }; |
57 | }; |
47 | |
58 | |
48 | } elsif ($timesys == TIMESYS_CANADIAN) { |
59 | } elsif ($timesys == TIMESYS_CANADIAN) { |
49 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
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50 | |
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51 | $self->{format} = sub { |
60 | $self->{format} = sub { |
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61 | if ($_[0] <= 0) { |
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62 | "TIMEOUT"; |
52 | if (!$self->{moves}) { |
63 | } elsif (!$self->{moves}) { |
53 | util::format_time $_[0] - $low; |
64 | util::format_time $_[0] - $low; |
54 | } else { |
65 | } else { |
55 | my $time = int (($_[0] - 1) % $interval + 1); |
66 | my $time = int (($_[0] - 1) % $interval + 1); |
56 | |
67 | |
57 | sprintf "%s/%d =%d", |
68 | sprintf "%s/%d =%d", |
… | |
… | |
63 | } |
74 | } |
64 | }; |
75 | }; |
65 | |
76 | |
66 | } else { |
77 | } else { |
67 | # none, or unknown |
78 | # none, or unknown |
68 | $self->{set} = sub { }; |
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69 | $self->{format} = sub { "---" } |
79 | $self->{format} = sub { "-" } |
70 | } |
80 | } |
71 | } |
81 | } |
72 | |
82 | |
73 | sub refresh { |
83 | sub refresh { |
74 | my ($self, $timestamp) = @_; |
84 | my ($self, $timestamp) = @_; |
75 | my $timer = $self->{time} + $self->{start} - $timestamp; |
85 | my $timer = $self->{time} + $self->{start} - $timestamp; |
76 | |
86 | |
77 | # we round the timer value slightly... the protocol isn't exact anyways, |
87 | # we round the timer value slightly... the protocol isn't exact anyways, |
78 | # and this gives smoother timers ;) |
88 | # and this gives smoother timers ;) |
79 | my @format = $self->{format}->(int ($timer + 0.4)); |
89 | my $timer2 = int $timer + 0.4; |
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90 | |
80 | $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4))); |
91 | $self->set_text ($self->{format}->($timer2)); |
81 | |
92 | |
82 | $timer - int $timer; |
93 | $timer - int $timer; |
83 | } |
94 | } |
84 | |
95 | |
85 | sub set_time { |
96 | sub set_time { |
86 | my ($self, $time) = @_; |
97 | my ($self, $start, $time, $moves) = @_; |
87 | |
98 | |
88 | # we ignore requests to re-set the time of a running clock. |
99 | $self->{time} = $time; |
89 | # this is the easiest way to ensure that commentary etc. |
100 | $self->{moves} = $moves; |
90 | # doesn't re-set the clock. yes, this is frickle design, |
101 | |
91 | # but I think the protocol is to blame here, which gives |
102 | if ($start) { |
92 | # very little time information. (cgoban2 also has had quite |
103 | $self->{start} = $start; |
93 | # a lot of small time update problems...) |
104 | $self->start; |
94 | unless ($self->{timeout}) { |
105 | } else { |
95 | $self->{set}->($time->[0], $time->[1]); |
106 | $self->stop; |
96 | $self->refresh ($self->{start}); |
107 | $self->refresh ($self->{start}); |
97 | } |
108 | } |
98 | } |
109 | } |
99 | |
110 | |
100 | sub start { |
111 | sub start { |
101 | my ($self, $when) = @_; |
112 | my ($self) = @_; |
102 | |
113 | |
103 | $self->stop; |
114 | $self->stop; |
104 | |
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105 | $self->{start} = $when; |
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106 | |
115 | |
107 | my $timeout; $timeout = sub { |
116 | my $timeout; $timeout = sub { |
108 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
117 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
109 | $next += 1000 if $next < 0; |
118 | $next += 1000 if $next < 0; |
110 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
119 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
… | |
… | |
118 | my ($self) = @_; |
127 | my ($self) = @_; |
119 | |
128 | |
120 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
129 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
121 | } |
130 | } |
122 | |
131 | |
123 | sub destroy { |
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124 | my ($self) = @_; |
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125 | $self->stop; |
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126 | $self->SUPER::destroy; |
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127 | } |
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128 | |
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129 | package game::userpanel; |
132 | package game::userpanel; |
130 | |
133 | |
131 | use base gtk::widget; |
134 | use Glib::Object::Subclass |
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135 | Gtk2::HBox, |
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136 | properties => [ |
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137 | Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]), |
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138 | ]; |
132 | |
139 | |
133 | sub new { |
140 | sub INIT_INSTANCE { |
134 | my $class = shift; |
141 | my ($self) = @_; |
135 | my $self = $class->SUPER::new(@_); |
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136 | |
142 | |
137 | $self->{widget} = new Gtk2::HBox; |
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138 | |
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139 | $self->{widget}->add (my $vbox = new Gtk2::VBox); |
143 | $self->add (my $vbox = new Gtk2::VBox); |
140 | |
144 | |
141 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
145 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
142 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
146 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
143 | $vbox->add (($self->{clock} = new game::goclock)->widget); |
147 | $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock}; |
144 | |
148 | |
145 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
149 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
146 | |
150 | |
147 | $self; |
151 | $self; |
148 | } |
152 | } |
… | |
… | |
172 | } |
176 | } |
173 | |
177 | |
174 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
178 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
175 | } |
179 | } |
176 | |
180 | |
177 | sub set_state { |
181 | sub set_captures { |
178 | my ($self, $captures, $timer, $when) = @_; |
182 | my ($self, $captures) = @_; |
179 | |
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180 | $self->{clock}->stop unless $when; |
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181 | $self->{clock}->set_time ($timer); |
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182 | $self->{clock}->start ($when) if $when; |
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183 | |
183 | |
184 | $self->{info}->set_text ("$captures pris."); |
184 | $self->{info}->set_text ("$captures pris."); |
185 | } |
185 | } |
186 | |
186 | |
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187 | sub set_timer { |
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188 | my ($self, $start, $time, $moves) = @_; |
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189 | |
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190 | $self->{clock}->set_time ($start, $time, $moves); |
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191 | } |
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192 | |
187 | package game; |
193 | package game; |
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194 | |
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195 | use Scalar::Util qw(weaken); |
188 | |
196 | |
189 | use KGS::Constants; |
197 | use KGS::Constants; |
190 | use KGS::Game::Board; |
198 | use KGS::Game::Board; |
191 | |
199 | |
192 | use Gtk2::GoBoard; |
200 | use Gtk2::GoBoard; |
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201 | use Gtk2::GoBoard::Constants; |
193 | |
202 | |
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203 | use base KGS::Game; |
194 | use base KGS::Listener::Game; |
204 | use base KGS::Listener::Game; |
195 | use base KGS::Game; |
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196 | |
205 | |
197 | use base gtk::widget; |
206 | use Glib::Object::Subclass |
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207 | Gtk2::Window; |
198 | |
208 | |
199 | use POSIX qw(ceil); |
209 | use POSIX qw(ceil); |
200 | |
210 | |
201 | sub new { |
211 | sub new { |
202 | my $self = shift; |
212 | my ($self, %arg) = @_; |
203 | $self = $self->SUPER::new(@_); |
213 | $self = $self->Glib::Object::new; |
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214 | $self->{$_} = delete $arg{$_} for keys %arg; |
204 | |
215 | |
205 | $self->listen($self->{conn}); |
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206 | |
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207 | $self->{window} = new Gtk2::Window 'toplevel'; |
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208 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
216 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
209 | |
217 | |
210 | $self->{window}->signal_connect(delete_event => sub { |
218 | $self->signal_connect (destroy => sub { |
211 | $self->part; |
219 | $self->unlisten; |
212 | $self->destroy; |
220 | delete $self->{app}{game}{$self->{channel}}; |
213 | 1; |
221 | %{$_[0]} = (); |
214 | }); |
222 | });#d# |
215 | |
223 | |
216 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
224 | $self->add (my $hpane = new Gtk2::HPaned); |
217 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
225 | gtk::state $hpane, "game::hpane", undef, position => 500; |
218 | |
226 | |
219 | # LEFT PANE |
227 | # LEFT PANE |
220 | |
228 | |
221 | $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0); |
229 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
222 | |
230 | |
223 | $self->{boardbox} = new Gtk2::VBox; |
231 | $self->{boardbox} = new Gtk2::VBox; |
224 | |
232 | |
225 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
233 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
226 | |
234 | |
227 | # challenge |
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228 | |
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229 | $self->{challenge} = new challenge channel => $self->{channel}; |
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230 | |
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231 | # board box (aspect/canvas) |
235 | # board box (aspect/canvas) |
232 | |
236 | |
233 | $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
237 | #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
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238 | |
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239 | # RIGHT PANE |
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240 | |
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241 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
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242 | $hpane->set (position_set => 1); |
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243 | |
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244 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
234 | |
245 | |
235 | { |
246 | { |
236 | $frame->add (my $vbox = new Gtk2::VBox); |
247 | $frame->add (my $vbox = new Gtk2::VBox); |
237 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
248 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
238 | |
249 | |
… | |
… | |
244 | |
255 | |
245 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
256 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
246 | $scale->set_draw_value (0); |
257 | $scale->set_draw_value (0); |
247 | $scale->set_digits (0); |
258 | $scale->set_digits (0); |
248 | |
259 | |
249 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
260 | $self->{moveadj}->signal_connect (value_changed => sub { |
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261 | $self->{showmove} = int $self->{moveadj}->get_value; |
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262 | $self->update_board; |
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263 | }); |
250 | } |
264 | } |
251 | |
265 | |
252 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
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253 | |
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254 | # RIGHT PANE |
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255 | |
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256 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1); |
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257 | $self->{hpane}->set(position_set => 1); |
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258 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
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259 | |
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260 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
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261 | $sw->set_policy("automatic", "always"); |
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262 | |
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263 | $sw->add(($self->{userlist} = new userlist)->widget); |
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264 | |
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265 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
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266 | |
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267 | $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
266 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
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267 | |
268 | $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); |
268 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
269 | $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); |
269 | for COLOUR_WHITE, COLOUR_BLACK; |
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270 | |
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271 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
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272 | |
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273 | $buttonbox->add ($self->{button_pass} = |
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274 | Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0)); |
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275 | $self->{button_pass}->signal_connect (clicked => sub { |
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276 | $self->{board_click}->(255, 255) if $self->{board_click}; |
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277 | }); |
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278 | $buttonbox->add ($self->{button_undo} = |
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279 | Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0)); |
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280 | $self->{button_undo}->signal_connect (clicked => sub { |
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281 | $self->send (req_undo => channel => $self->{channel}); |
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282 | }); |
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283 | $buttonbox->add ($self->{button_resign} = |
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284 | Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0)); |
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285 | $self->{button_resign}->signal_connect (clicked => sub { |
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286 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
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287 | }); |
270 | |
288 | |
271 | $vbox->pack_start(($self->{chat} = new chat), 1, 1, 0); |
289 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
272 | |
290 | |
273 | $self->{chat}->signal_connect(command => sub { |
291 | $self->set_channel ($self->{channel}); |
274 | my ($chat, $cmd, $arg) = @_; |
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275 | if ($cmd eq "rsave") { |
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276 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
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277 | } else { |
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278 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
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279 | } |
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280 | }); |
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281 | |
292 | |
282 | $self->event_update_game; |
293 | $self->show_all; |
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294 | |
283 | $self; |
295 | $self; |
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296 | } |
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297 | |
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298 | sub set_channel { |
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299 | my ($self, $channel) = @_; |
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300 | |
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301 | $self->{channel} = $channel; |
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302 | |
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303 | if ($self->{channel} > 0) { |
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304 | $self->listen ($self->{conn}); |
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305 | |
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306 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
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307 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
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308 | |
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309 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
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310 | $self->{chat}->signal_connect (command => sub { |
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311 | my ($chat, $cmd, $arg) = @_; |
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312 | if ($cmd eq "rsave") { |
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313 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
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314 | } else { |
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315 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
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316 | } |
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317 | }); |
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318 | } |
284 | } |
319 | } |
285 | |
320 | |
286 | sub event_update_users { |
321 | sub event_update_users { |
287 | my ($self, $add, $update, $remove) = @_; |
322 | my ($self, $add, $update, $remove) = @_; |
288 | |
323 | |
289 | return unless $self->{userlist}; |
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290 | |
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291 | $self->{userlist}->update ($add, $update, $remove); |
324 | # $self->{userlist}->update ($add, $update, $remove); |
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325 | |
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326 | $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy |
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327 | for @$remove; |
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328 | |
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329 | $self->{users_inlay}->refresh; |
292 | |
330 | |
293 | my %important; |
331 | my %important; |
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332 | $important{$self->{black}{name}}++; |
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333 | $important{$self->{white}{name}}++; |
294 | $important{$self->{user1}{name}}++; |
334 | $important{$self->{owner}{name}}++; |
295 | $important{$self->{user2}{name}}++; |
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296 | $important{$self->{user3}{name}}++; |
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297 | |
335 | |
298 | if (my @users = grep $important{$_->{name}}, @$add) { |
336 | if (my @users = grep $important{$_->{name}}, @$add) { |
299 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
337 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
300 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
338 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
301 | } |
339 | } |
302 | if (my @users = grep $important{$_->{name}}, @$remove) { |
340 | if (my @users = grep $important{$_->{name}}, @$remove) { |
303 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
341 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
304 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
342 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
305 | } |
343 | } |
306 | |
|
|
307 | } |
344 | } |
308 | |
345 | |
309 | sub join { |
346 | sub join { |
310 | my ($self) = @_; |
347 | my ($self) = @_; |
311 | return if $self->{joined}; |
348 | return if $self->{joined}; |
312 | |
349 | |
313 | $self->SUPER::join; |
350 | $self->SUPER::join; |
314 | |
|
|
315 | $self->{window}->show_all; |
|
|
316 | } |
351 | } |
317 | |
352 | |
318 | sub part { |
353 | sub update_cursor { |
|
|
354 | my ($self) = @_; |
|
|
355 | |
|
|
356 | my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
|
|
357 | |
|
|
358 | delete $self->{board_click}; |
|
|
359 | |
|
|
360 | if ($self->{teacher} eq $self->{app}{conn}) { |
|
|
361 | #TODO# # teaching mode not implemented |
|
|
362 | $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1); |
|
|
363 | $self->{button_undo}->hide; |
|
|
364 | $self->{button_resign}->hide; |
|
|
365 | $self->{board}->set (cursor => undef); |
|
|
366 | |
|
|
367 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
|
|
368 | # during game |
|
|
369 | $self->{button_undo}->show; |
|
|
370 | $self->{button_resign}->show; |
|
|
371 | |
|
|
372 | if ($self->{cur_board}{score}) { |
|
|
373 | # during scoring |
|
|
374 | $self->{button_pass}->set (label => "Done", sensitive => 1, visible => 1); |
|
|
375 | $self->{board}->set (cursor => sub { |
|
|
376 | $_[0] & (MARK_B | MARK_W) |
|
|
377 | ? $_[0] ^ MARK_GRAYED |
|
|
378 | : $_[0]; |
|
|
379 | }); |
|
|
380 | $self->{board_click} = sub { |
|
|
381 | if ($_[0] == 255) { |
|
|
382 | $self->{button_pass}->sensitive (0); |
|
|
383 | $self->done; |
|
|
384 | } else { |
|
|
385 | $self->send (mark_dead => |
|
|
386 | channel => $self->{channel}, |
|
|
387 | x => $_[0], |
|
|
388 | y => $_[1], |
|
|
389 | dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), |
|
|
390 | ); |
|
|
391 | } |
|
|
392 | }; |
|
|
393 | |
|
|
394 | } elsif ($self->{colour} == $self->{whosemove}) { |
|
|
395 | # normal move |
|
|
396 | $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1); |
|
|
397 | $self->{board}->set (cursor => sub { |
|
|
398 | # if is_valid_move oder so#TODO# |
|
|
399 | $_[0] & (MARK_B | MARK_W) |
|
|
400 | ? $_[0] |
|
|
401 | : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B); |
|
|
402 | }); |
|
|
403 | $self->{board_click} = sub { |
|
|
404 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
|
|
405 | $self->{board}->set (cursor => undef); |
|
|
406 | delete $self->{board_click}; |
|
|
407 | $self->{button_pass}->sensitive (0); |
|
|
408 | }; |
|
|
409 | } else { |
|
|
410 | $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1); |
|
|
411 | $self->{board}->set (cursor => undef); |
|
|
412 | } |
|
|
413 | } else { |
|
|
414 | $self->{button_undo}->hide; |
|
|
415 | $self->{button_resign}->hide; |
|
|
416 | $self->{button_pass}->hide; |
|
|
417 | $self->{board}->set (cursor => undef); |
|
|
418 | #TODO# # implement coordinate-grabbing |
|
|
419 | } |
|
|
420 | } |
|
|
421 | |
|
|
422 | sub update_timers { |
319 | my ($self) = @_; |
423 | my ($self, $timers) = @_; |
320 | |
424 | |
321 | $self->SUPER::part; |
425 | my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher}; |
322 | $self->destroy; |
426 | |
|
|
427 | for my $colour (COLOUR_BLACK, COLOUR_WHITE) { |
|
|
428 | my $t = $timers->[$colour]; |
|
|
429 | $self->{userpanel}[$colour]->set_timer ( |
|
|
430 | $running && $colour == $self->{whosemove} && $t->[0], |
|
|
431 | $t->[1] || $self->{rules}{time} |
|
|
432 | + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI |
|
|
433 | && $self->{rules}{interval} * $self->{rules}{count}), |
|
|
434 | $t->[2] || $self->{rules}{count}); |
|
|
435 | } |
323 | } |
436 | } |
324 | |
437 | |
325 | sub update_board { |
438 | sub update_board { |
326 | my ($self) = @_; |
439 | my ($self) = @_; |
327 | return unless $self->{path}; |
440 | return unless $self->{path}; |
328 | |
441 | |
329 | my $move = int $self->{moveadj}->get_value; |
|
|
330 | |
|
|
331 | my $running = $move == @{$self->{path}}; |
|
|
332 | |
|
|
333 | $self->{board_label}->set_text ("Move " . ($move - 1)); |
442 | $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
334 | |
443 | |
335 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
444 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
336 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
445 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
337 | |
446 | |
338 | for my $colour (WHITE, BLACK) { |
447 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
339 | $self->{userpanel}[$colour]->set_state ( |
448 | for COLOUR_WHITE, COLOUR_BLACK; |
340 | $self->{cur_board}{captures}[$colour], |
449 | |
|
|
450 | if ($self->{rules}{ruleset} == RULESET_JAPANESE) { |
|
|
451 | if ($self->{curnode}{move} == 0) { |
|
|
452 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
453 | } else { |
|
|
454 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
455 | } |
|
|
456 | } else { |
|
|
457 | # Chinese, Aga, NZ all have manual placement |
|
|
458 | if ($self->{curnode}{move} < $self->{handicap}) { |
|
|
459 | $self->{whosemove} = COLOUR_BLACK; |
|
|
460 | } elsif ($self->{curnode}{move} == $self->{handicap}) { |
|
|
461 | $self->{whosemove} = COLOUR_WHITE; |
|
|
462 | } else { |
|
|
463 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
464 | } |
|
|
465 | } |
|
|
466 | |
|
|
467 | my $start_time = $self->{rules}{time}; |
|
|
468 | |
|
|
469 | if ($self->{showmove} == @{$self->{path}}) { |
|
|
470 | $self->{timers} = [ |
|
|
471 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
|
|
472 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
|
|
473 | ]; |
|
|
474 | $self->update_timers ($self->{timers}); |
|
|
475 | } else { |
|
|
476 | $self->update_timers ([ |
341 | $self->{cur_board}{timer}[$colour], |
477 | [0, @{$self->{cur_board}{timer}[0]}], |
342 | ($running && $self->{lastmove_colour} == !$colour) |
478 | [0, @{$self->{cur_board}{timer}[1]}], |
343 | ? $self->{lastmove_time} : 0 |
|
|
344 | ); |
479 | ]); |
345 | } |
480 | } |
346 | |
481 | |
347 | $self->{board}->set_board ($self->{cur_board}); |
482 | $self->{board}->set_board ($self->{cur_board}); |
|
|
483 | |
|
|
484 | if ($self->{cur_board}{score}) { |
|
|
485 | $self->{score_inlay} ||= $self->{chat}->new_inlay; |
|
|
486 | $self->{score_inlay}->clear; |
|
|
487 | $self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
|
|
488 | . "\n<score>" |
|
|
489 | . "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
|
|
490 | . "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
|
|
491 | . "</score>"); |
|
|
492 | } elsif ($self->{score_inlay}) { |
|
|
493 | (delete $self->{score_inlay})->clear; |
|
|
494 | } |
|
|
495 | |
|
|
496 | $self->update_cursor; |
348 | } |
497 | } |
349 | |
498 | |
350 | sub event_update_tree { |
499 | sub event_update_tree { |
351 | my ($self) = @_; |
500 | my ($self) = @_; |
|
|
501 | |
|
|
502 | (delete $self->{undo_inlay})->clear |
|
|
503 | if $self->{undo_inlay}; |
352 | |
504 | |
353 | $self->{path} = $self->get_path; |
505 | $self->{path} = $self->get_path; |
354 | |
506 | |
355 | if ($self->{moveadj}) { |
507 | if ($self->{moveadj}) { |
356 | my $upper = $self->{moveadj}->upper; |
508 | my $upper = $self->{moveadj}->upper; |
… | |
… | |
404 | $self->{chat}->append_text ($text); |
556 | $self->{chat}->append_text ($text); |
405 | } |
557 | } |
406 | |
558 | |
407 | sub event_join { |
559 | sub event_join { |
408 | my ($self) = @_; |
560 | my ($self) = @_; |
|
|
561 | |
409 | $self->SUPER::event_join; |
562 | $self->SUPER::event_join (@_); |
|
|
563 | $self->init_tree; |
|
|
564 | $self->event_update_game; |
410 | } |
565 | } |
411 | |
566 | |
412 | sub event_part { |
567 | sub event_part { |
413 | my ($self) = @_; |
568 | my ($self) = @_; |
|
|
569 | |
414 | $self->SUPER::event_part; |
570 | $self->SUPER::event_part; |
415 | $self->destroy; |
571 | $self->destroy; |
416 | } |
572 | } |
417 | |
573 | |
418 | sub event_move { |
574 | sub event_move { |
… | |
… | |
420 | sound::play 1, $pass ? "pass" : "move"; |
576 | sound::play 1, $pass ? "pass" : "move"; |
421 | } |
577 | } |
422 | |
578 | |
423 | sub event_update_game { |
579 | sub event_update_game { |
424 | my ($self) = @_; |
580 | my ($self) = @_; |
|
|
581 | |
425 | $self->SUPER::event_update_game; |
582 | $self->SUPER::event_update_game; |
426 | |
583 | |
427 | return unless $self->{window}; |
584 | return unless $self->{joined}; |
428 | |
585 | |
|
|
586 | $self->{colour} = $self->player_colour ($self->{conn}{name}); |
|
|
587 | |
429 | my $title = defined $self->{channel} |
588 | my $title = defined $self->{channel} |
430 | ? $self->owner->as_string . " " . $self->opponent_string |
589 | ? $self->owner->as_string . " " . $self->opponent_string |
431 | : "Game Window"; |
590 | : "Game Window"; |
432 | $self->{window}->set_title("KGS Game $title"); |
591 | $self->set_title ("KGS Game $title"); |
433 | $self->{title}->set_text ($title); |
592 | $self->{title}->set_text ($title); |
434 | |
593 | |
435 | $self->{user}[BLACK] = $self->{user1}; |
594 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
436 | $self->{user}[WHITE] = $self->{user2}; |
595 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
437 | |
596 | |
438 | # show board |
597 | # show board |
|
|
598 | if ($self->is_inprogress) { |
|
|
599 | if (!$self->{boardbox}->parent) { |
|
|
600 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
601 | $self->{left}->add ($self->{boardbox}); |
|
|
602 | $self->{board}->signal_connect (button_release => sub { |
|
|
603 | if ($_[1] == 1) { |
|
|
604 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
|
|
605 | } |
|
|
606 | }); |
|
|
607 | } |
|
|
608 | if (my $ch = delete $self->{challenge}) { |
|
|
609 | $_->{inlay}->destroy for values %$ch; |
|
|
610 | } |
|
|
611 | $self->update_cursor; |
|
|
612 | } |
|
|
613 | |
|
|
614 | $self->{left}->show_all; |
|
|
615 | |
|
|
616 | $self->{rules_inlay}->refresh; |
439 | |
617 | |
|
|
618 | } |
|
|
619 | |
|
|
620 | sub draw_setup { |
|
|
621 | my ($self, $inlay) = @_; |
|
|
622 | |
|
|
623 | return unless $self->{joined}; |
|
|
624 | |
|
|
625 | my $rules = $self->{rules}; |
|
|
626 | |
|
|
627 | my $text = ""; |
|
|
628 | |
|
|
629 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
|
|
630 | if $self->{teacher}; |
|
|
631 | |
|
|
632 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
|
|
633 | if $self->{owner}->is_valid; |
|
|
634 | |
440 | if ($self->is_valid) { |
635 | if ($self->is_inprogress) { |
441 | #D# TODO: check wether already inside, or already removed!!! |
|
|
442 | $self->{left}->add ($self->{boardbox}); |
|
|
443 | $self->{left}->remove ($self->{challenge}->widget) if $self->{challenge}; |
|
|
444 | } else { |
|
|
445 | #D# TODO: check wether already inside, or already removed!!! |
|
|
446 | $self->{left}->add ($self->{challenge}->widget); |
|
|
447 | $self->{left}->remove ($self->{boardbox}); |
|
|
448 | } |
|
|
449 | $self->{left}->show_all; |
|
|
450 | |
|
|
451 | # view text |
|
|
452 | |
|
|
453 | eval { #d# |
|
|
454 | my @ga; |
|
|
455 | $ga[0] = "\nType: " . (util::toxml $gametype{$self->type}) |
|
|
456 | . " (" . (util::toxml $gameopt{$self->option}) . ")"; |
|
|
457 | $ga[1] = "\nFlags:"; |
|
|
458 | $ga[1] .= " valid" if $self->is_valid; |
|
|
459 | $ga[1] .= " adjourned" if $self->is_adjourned; |
|
|
460 | $ga[1] .= " scored" if $self->is_scored; |
|
|
461 | $ga[1] .= " saved" if $self->is_saved; |
|
|
462 | |
|
|
463 | $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid; |
|
|
464 | |
|
|
465 | $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>" |
636 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
466 | . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>" |
637 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
467 | if $self->is_valid; |
|
|
468 | |
|
|
469 | if ($self->is_valid) { |
|
|
470 | $ga[4] = "\nHandicap: " . $self->{handicap}; |
|
|
471 | $ga[5] = "\nKomi: " . $self->{komi}; |
|
|
472 | $ga[6] = "\nSize: " . $self->size_string; |
|
|
473 | } |
|
|
474 | |
|
|
475 | if ($self->is_scored) { |
|
|
476 | $ga[7] = "\nResult: " . $self->score_string; |
|
|
477 | } |
|
|
478 | |
|
|
479 | $text = "\n<infoblock><header>Game Update</header>"; |
|
|
480 | for (0..7) { |
|
|
481 | if ($self->{gatext}[$_] ne $ga[$_]) { |
|
|
482 | $text .= $ga[$_]; |
|
|
483 | } |
|
|
484 | } |
|
|
485 | $text .= "</infoblock>"; |
|
|
486 | |
|
|
487 | $self->{gatext} = \@ga; |
|
|
488 | }; |
638 | } |
489 | |
639 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
490 | $self->{chat}->append_text ($text); |
|
|
491 | } |
|
|
492 | |
|
|
493 | sub event_update_rules { |
|
|
494 | my ($self, $rules) = @_; |
|
|
495 | |
|
|
496 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
497 | for BLACK, WHITE; |
|
|
498 | |
|
|
499 | sound::play 3, "gamestart"; |
|
|
500 | |
|
|
501 | my $text = "\n<header>Game Rules</header>"; |
|
|
502 | |
640 | |
503 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
641 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
504 | |
642 | |
505 | $text .= "\nTime: "; |
643 | $text .= "\nTime: "; |
506 | |
644 | |
… | |
… | |
508 | $text .= "UNLIMITED"; |
646 | $text .= "UNLIMITED"; |
509 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
647 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
510 | $text .= util::format_time $rules->{time}; |
648 | $text .= util::format_time $rules->{time}; |
511 | $text .= " ABS"; |
649 | $text .= " ABS"; |
512 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
650 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
513 | $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count}; |
651 | $text .= util::format_time $rules->{time}; |
514 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
652 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
515 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
653 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
516 | $text .= util::format_time $rules->{time}; |
654 | $text .= util::format_time $rules->{time}; |
517 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
655 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
518 | } |
656 | } |
519 | |
657 | |
|
|
658 | $text .= "\nFlags:"; |
|
|
659 | $text .= " private" if $self->is_private; |
|
|
660 | $text .= " started" if $self->is_inprogress; |
|
|
661 | $text .= " adjourned" if $self->is_adjourned; |
|
|
662 | $text .= " scored" if $self->is_scored; |
|
|
663 | $text .= " saved" if $self->is_saved; |
|
|
664 | |
|
|
665 | if ($self->is_inprogress) { |
|
|
666 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
667 | $text .= "\nKomi: " . $self->{komi}; |
|
|
668 | $text .= "\nSize: " . $self->size_string; |
|
|
669 | } |
|
|
670 | |
|
|
671 | if ($self->is_scored) { |
|
|
672 | $text .= "\nResult: " . $self->score_string; |
|
|
673 | } |
|
|
674 | |
520 | $self->{chat}->append_text ("<infoblock>$text</infoblock>"); |
675 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
521 | } |
|
|
522 | |
676 | |
523 | sub inject_resign_game { |
677 | } |
|
|
678 | |
|
|
679 | sub event_update_rules { |
524 | my ($self, $msg) = @_; |
680 | my ($self, $rules) = @_; |
|
|
681 | |
|
|
682 | $self->{rules} = $rules; |
|
|
683 | |
|
|
684 | if ($self->{user}) { |
|
|
685 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
686 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
687 | } |
|
|
688 | |
|
|
689 | sound::play 3, "gamestart"; |
|
|
690 | |
|
|
691 | $self->{rules_inlay}->refresh; |
|
|
692 | } |
|
|
693 | |
|
|
694 | sub event_resign_game { |
|
|
695 | my ($self, $player) = @_; |
525 | |
696 | |
526 | sound::play 3, "resign"; |
697 | sound::play 3, "resign"; |
527 | |
|
|
528 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
698 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
529 | . "\n<user>" |
699 | . "\n<user>" |
530 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
700 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
531 | . "</user> resigned.</infoblock>"); |
701 | . "</user> resigned.</infoblock>"); |
|
|
702 | } |
|
|
703 | |
|
|
704 | sub event_out_of_time { |
|
|
705 | my ($self, $player) = @_; |
|
|
706 | |
|
|
707 | sound::play 3, "timewin"; |
|
|
708 | $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
|
|
709 | . "\n<user>" |
|
|
710 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
711 | . "</user> ran out of time and lost.</infoblock>"); |
|
|
712 | } |
|
|
713 | |
|
|
714 | sub event_done { |
|
|
715 | my ($self) = @_; |
|
|
716 | |
|
|
717 | if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { |
|
|
718 | $self->{chat}->append_text ("\n<infoblock><header>Done</header>" |
|
|
719 | . "\nYour opponent pressed done."); |
|
|
720 | } |
532 | } |
721 | } |
533 | |
722 | |
534 | sub inject_final_result { |
723 | sub inject_final_result { |
535 | my ($self, $msg) = @_; |
724 | my ($self, $msg) = @_; |
536 | |
725 | |
… | |
… | |
539 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
728 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
540 | . "</infoblock>" |
729 | . "</infoblock>" |
541 | ); |
730 | ); |
542 | } |
731 | } |
543 | |
732 | |
|
|
733 | sub inject_set_gametime { |
|
|
734 | my ($self, $msg) = @_; |
|
|
735 | |
|
|
736 | $self->{timers} = [ |
|
|
737 | [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}], |
|
|
738 | [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}], |
|
|
739 | ]; |
|
|
740 | |
|
|
741 | $self->update_timers ($self->{timers}) |
|
|
742 | if $self->{showmove} == @{$self->{path}}; |
|
|
743 | } |
|
|
744 | |
|
|
745 | sub inject_req_undo { |
|
|
746 | my ($self, $msg) = @_; |
|
|
747 | |
|
|
748 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
|
|
749 | return if $inlay->{ignore}; |
|
|
750 | |
|
|
751 | sound::play 3, "warning" unless $inlay->{count}; |
|
|
752 | $inlay->{count}++; |
|
|
753 | |
|
|
754 | $inlay->clear; |
|
|
755 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
|
|
756 | $inlay->append_button ("Grant", sub { |
|
|
757 | (delete $self->{undo_inlay})->clear; |
|
|
758 | $self->send (grant_undo => channel => $self->{channel}); |
|
|
759 | }); |
|
|
760 | $inlay->append_button ("Ignore", sub { |
|
|
761 | $inlay->clear; |
|
|
762 | $inlay->{ignore} = 1; |
|
|
763 | # but leave inlay, so further undo requests get counted |
|
|
764 | }); |
|
|
765 | |
|
|
766 | $self->{chat}->set_end; |
|
|
767 | } |
|
|
768 | |
|
|
769 | sub inject_new_game { |
|
|
770 | my ($self, $msg) = @_; |
|
|
771 | |
|
|
772 | $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>"); |
|
|
773 | delete $self->{cid}; |
|
|
774 | } |
|
|
775 | |
|
|
776 | sub draw_challenge { |
|
|
777 | my ($self, $id) = @_; |
|
|
778 | |
|
|
779 | my $info = $self->{challenge}{$id}; |
|
|
780 | my $inlay = $info->{inlay}; |
|
|
781 | my $rules = $info->{rules}; |
|
|
782 | |
|
|
783 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
|
|
784 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
|
|
785 | |
|
|
786 | my ($size, $time, $interval, $count, $type); |
|
|
787 | |
|
|
788 | if (!$self->{channel}) { |
|
|
789 | $inlay->append_text ("\nNotes: "); |
|
|
790 | $inlay->append_entry (\$info->{notes}, 20, ""); |
|
|
791 | $inlay->append_text ("\nGlobal Offer: "); |
|
|
792 | $inlay->append_optionmenu (\$info->{flags}, |
|
|
793 | 0 => "No", |
|
|
794 | 2 => "Yes", |
|
|
795 | ); |
|
|
796 | } else { |
|
|
797 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
|
|
798 | } |
|
|
799 | |
|
|
800 | $inlay->append_text ("\nType: "); |
|
|
801 | $type = $inlay->append_optionmenu ( |
|
|
802 | \$info->{gametype}, |
|
|
803 | GAMETYPE_DEMONSTRATION , "Demonstration (not yet)", |
|
|
804 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)", |
|
|
805 | GAMETYPE_TEACHING , "Teaching (not yet)", |
|
|
806 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)", |
|
|
807 | GAMETYPE_SIMUL , "Simul (not yet!)", |
|
|
808 | GAMETYPE_FREE , "Free", |
|
|
809 | GAMETYPE_RATED , "Rated", |
|
|
810 | sub { |
|
|
811 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
|
|
812 | }, |
|
|
813 | ); |
|
|
814 | |
|
|
815 | if ($self->{channel}) { |
|
|
816 | $inlay->append_text ("\nMy Colour: "); |
|
|
817 | $inlay->append_optionmenu ( |
|
|
818 | \$as_black, |
|
|
819 | 0 => "White", |
|
|
820 | 1 => "Black", |
|
|
821 | sub { |
|
|
822 | if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) { |
|
|
823 | ($info->{black}, $info->{white}) = ($info->{white}, $info->{black}); |
|
|
824 | } |
|
|
825 | } |
|
|
826 | ); |
|
|
827 | } |
|
|
828 | |
|
|
829 | $inlay->append_text ("\nRuleset: "); |
|
|
830 | $inlay->append_optionmenu ( |
|
|
831 | \$info->{rules}{ruleset}, |
|
|
832 | RULESET_JAPANESE , "Japanese", |
|
|
833 | RULESET_CHINESE , "Chinese", |
|
|
834 | RULESET_AGA , "AGA", |
|
|
835 | RULESET_NEW_ZEALAND, "New Zealand", |
|
|
836 | ); |
|
|
837 | |
|
|
838 | $inlay->append_text ("\nSize: "); |
|
|
839 | $size = $inlay->append_optionmenu ( |
|
|
840 | \$info->{rules}{size}, |
|
|
841 | (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38), |
|
|
842 | sub { |
|
|
843 | $type->set_history (5) # reset to free |
|
|
844 | if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED; |
|
|
845 | }, |
|
|
846 | ); |
|
|
847 | |
|
|
848 | if ($self->{channel}) { |
|
|
849 | $inlay->append_text ("\nHandicap: "); |
|
|
850 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
|
|
851 | |
|
|
852 | $inlay->append_text ("\nKomi: "); |
|
|
853 | $inlay->append_entry (\$info->{rules}{komi}, 5); |
|
|
854 | } |
|
|
855 | |
|
|
856 | $inlay->append_text ("\nTimesys: "); |
|
|
857 | $inlay->append_optionmenu ( |
|
|
858 | \$info->{rules}{timesys}, |
|
|
859 | &TIMESYS_NONE => "None", |
|
|
860 | &TIMESYS_ABSOLUTE => "Absolute", |
|
|
861 | &TIMESYS_BYO_YOMI => "Byo Yomi", |
|
|
862 | &TIMESYS_CANADIAN => "Canadian", |
|
|
863 | sub { |
|
|
864 | my ($new) = @_; |
|
|
865 | |
|
|
866 | if ($new eq TIMESYS_NONE) { |
|
|
867 | $time->hide; |
|
|
868 | $interval->hide; |
|
|
869 | $count->hide; |
|
|
870 | } else { |
|
|
871 | $time->show; |
|
|
872 | $time->set_text ($self->{app}{defaults}{time}); |
|
|
873 | if ($new eq TIMESYS_ABSOLUTE) { |
|
|
874 | $interval->hide; |
|
|
875 | $count->hide; |
|
|
876 | } else { |
|
|
877 | $interval->show; |
|
|
878 | $count->show; |
|
|
879 | if ($new eq TIMESYS_BYO_YOMI) { |
|
|
880 | $interval->set_text ($self->{app}{defaults}{byo_time}); |
|
|
881 | $count->set_text ($self->{app}{defaults}{byo_period}); |
|
|
882 | } elsif ($new eq TIMESYS_CANADIAN) { |
|
|
883 | $interval->set_text ($self->{app}{defaults}{can_time}); |
|
|
884 | $count->set_text ($self->{app}{defaults}{can_period}); |
|
|
885 | } |
|
|
886 | } |
|
|
887 | } |
|
|
888 | } |
|
|
889 | ); |
|
|
890 | |
|
|
891 | $inlay->append_text ("\nMain Time: "); |
|
|
892 | $time = $inlay->append_entry (\$info->{rules}{time}, 5); |
|
|
893 | $inlay->append_text ("\nInterval: "); |
|
|
894 | $interval = $inlay->append_entry (\$info->{rules}{interval}, 3); |
|
|
895 | $inlay->append_text ("\nPeriods/Stones: "); |
|
|
896 | $count = $inlay->append_entry (\$info->{rules}{count}, 2); |
|
|
897 | |
|
|
898 | $inlay->append_text ("\n"); |
|
|
899 | |
|
|
900 | if (!$self->{channel}) { |
|
|
901 | $inlay->append_button ("Create Challenge", sub { |
|
|
902 | $inlay->clear; |
|
|
903 | $self->{cid} = $self->{conn}->alloc_clientid; |
|
|
904 | $self->send (new_game => |
|
|
905 | channel => delete $self->{roomid}, |
|
|
906 | gametype => $info->{gametype}, |
|
|
907 | cid => $self->{cid}, |
|
|
908 | flags => $info->{flags}, |
|
|
909 | rules => $info->{rules}, |
|
|
910 | notes => $info->{notes}, |
|
|
911 | ); |
|
|
912 | }); |
|
|
913 | } else { |
|
|
914 | $inlay->append_button ("OK", sub { |
|
|
915 | $inlay->clear; |
|
|
916 | $self->send (challenge => |
|
|
917 | channel => $self->{channel}, |
|
|
918 | black => $info->{black}, |
|
|
919 | white => $info->{white}, |
|
|
920 | gametype => $info->{gametype}, |
|
|
921 | cid => $info->{cid}, |
|
|
922 | rules => $info->{rules}, |
|
|
923 | ); |
|
|
924 | }); |
|
|
925 | if (exists $self->{challenge}{""}) { |
|
|
926 | $inlay->append_button ("Reject", sub { |
|
|
927 | $inlay->clear; |
|
|
928 | $self->send (reject_challenge => |
|
|
929 | channel => $self->{channel}, |
|
|
930 | name => $opponent->{name}, |
|
|
931 | gametype => $info->{gametype}, |
|
|
932 | cid => $info->{cid}, |
|
|
933 | rules => $info->{rules}, |
|
|
934 | ); |
|
|
935 | }); |
|
|
936 | } |
|
|
937 | } |
|
|
938 | } |
|
|
939 | |
|
|
940 | sub draw_users { |
|
|
941 | my ($self, $inlay) = @_; |
|
|
942 | |
|
|
943 | for (sort keys %{$self->{users}}) { |
|
|
944 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
|
|
945 | } |
|
|
946 | } |
|
|
947 | |
544 | sub event_challenge { |
948 | sub event_challenge { |
545 | my ($self, $challenge) = @_; |
|
|
546 | |
|
|
547 | use KGS::Listener::Debug; |
|
|
548 | $self->{chat}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge)); |
|
|
549 | } |
|
|
550 | |
|
|
551 | sub destroy { |
|
|
552 | my ($self) = @_; |
949 | my ($self, $info) = @_; |
553 | |
950 | |
554 | delete $self->{app}{gamelist}{game}{$self->{channel}}; |
951 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
555 | $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy |
952 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
556 | for BLACK, WHITE; |
953 | |
557 | $self->SUPER::destroy; |
954 | my $id = $opponent->{name}; |
|
|
955 | |
|
|
956 | $self->{challenge}{$id} = $info; |
|
|
957 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
|
|
958 | exists $self->{challenge}{""} |
|
|
959 | ? "Challenge from $opponent->{name}" |
|
|
960 | : "Challenge to $opponent->{name}", |
|
|
961 | sub { |
|
|
962 | $self->{challenge}{$id}{inlay} = $_[0]; |
|
|
963 | $self->draw_challenge ($id); |
|
|
964 | }, |
|
|
965 | !exists $self->{challenge}{""} # only open when not offerer |
|
|
966 | ); |
558 | } |
967 | } |
559 | |
968 | |
560 | 1; |
969 | 1; |
561 | |
970 | |