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1 | use utf8; |
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2 | |
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3 | package game::goclock; |
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4 | |
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5 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
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6 | # is completely borked. |
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7 | |
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8 | use Time::HiRes (); |
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9 | |
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10 | use KGS::Constants; |
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11 | |
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12 | use base gtk::widget; |
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13 | |
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14 | sub new { |
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15 | my $class = shift; |
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16 | my $self = $class->SUPER::new(@_); |
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17 | |
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18 | $self->{widget} = new Gtk2::Label; |
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19 | |
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20 | $self->{set} = sub { }; |
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21 | $self->{format} = sub { "ERROR" }; |
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22 | |
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23 | $self; |
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24 | } |
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25 | |
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26 | sub configure { |
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27 | my ($self, $timesys, $main, $interval, $count) = @_; |
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28 | |
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29 | if ($timesys == TIMESYS_ABSOLUTE) { |
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30 | $self->{set} = sub { $self->{time} = $_[0] }; |
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31 | $self->{format} = sub { util::format_time $_[0] }; |
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32 | |
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33 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
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34 | my $low = $interval * $count; |
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35 | |
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36 | $self->{set} = sub { $self->{time} = $_[0] }; |
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37 | |
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38 | $self->{format} = sub { |
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39 | if ($_[0] > $low) { |
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40 | util::format_time $_[0] - $low; |
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41 | } else { |
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42 | sprintf "%s (%d)", |
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43 | util::format_time int (($_[0] - 1) % $interval + 1), |
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44 | ($_[0] - 1) / $interval; |
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45 | } |
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46 | }; |
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47 | |
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48 | } elsif ($timesys == TIMESYS_CANADIAN) { |
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49 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
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50 | |
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51 | $self->{format} = sub { |
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52 | if (!$self->{moves}) { |
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53 | util::format_time $_[0] - $low; |
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54 | } else { |
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55 | my $time = int (($_[0] - 1) % $interval + 1); |
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56 | |
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57 | sprintf "%s/%d [%d]", |
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58 | util::format_time $time, |
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59 | $self->{moves}, |
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60 | $time / ($self->{moves} || 1); |
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61 | |
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62 | } |
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63 | }; |
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64 | |
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65 | } else { |
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66 | # none, or unknown |
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67 | $self->{set} = sub { }; |
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68 | $self->{format} = sub { "---" } |
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69 | } |
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70 | } |
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71 | |
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72 | sub refresh { |
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73 | my ($self, $timestamp) = @_; |
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74 | my $timer = $self->{time} + $self->{start} - $timestamp; |
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75 | |
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76 | # we round the timer value slightly... the protocol isn't exact anyways, |
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77 | # and this gives smoother timers ;) |
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78 | my @format = $self->{format}->(int ($timer + 0.4)); |
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79 | $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4))); |
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80 | |
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81 | $timer - int $timer; |
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82 | } |
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83 | |
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84 | sub set_time { |
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85 | my ($self, $time) = @_; |
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86 | |
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87 | # we ignore requests to re-set the time of a running clock. |
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88 | # this is the easiest way to ensure that commentary etc. |
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89 | # doesn't re-set the clock. yes, this is frickle design, |
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90 | # but I think the protocol is to blame here, which gives |
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91 | # very little time information. (cgoban2 also has had quite |
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92 | # a lot of small time update problems...) |
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93 | unless ($self->{timeout}) { |
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94 | $self->{set}->($time->[0], $time->[1]); |
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95 | $self->refresh ($self->{start}); |
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96 | } |
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97 | } |
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98 | |
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99 | sub start { |
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100 | my ($self, $when) = @_; |
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101 | |
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102 | $self->stop; |
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103 | |
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104 | $self->{start} = $when; |
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105 | |
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106 | my $timeout; $timeout = sub { |
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107 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
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108 | $next += 1000 if $next < 0; |
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109 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
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110 | 0; |
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111 | }; |
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112 | |
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113 | $timeout->(); |
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114 | } |
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115 | |
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116 | sub stop { |
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117 | my ($self) = @_; |
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118 | |
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119 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
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120 | } |
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121 | |
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122 | sub destroy { |
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123 | my ($self) = @_; |
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124 | $self->stop; |
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125 | $self->SUPER::destroy; |
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126 | } |
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127 | |
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128 | package game::userpanel; |
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129 | |
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130 | use base gtk::widget; |
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131 | |
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132 | sub new { |
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133 | my $class = shift; |
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134 | my $self = $class->SUPER::new(@_); |
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135 | |
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136 | $self->{widget} = new Gtk2::HBox; |
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137 | |
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138 | $self->{widget}->add (my $vbox = new Gtk2::VBox); |
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139 | |
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140 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
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141 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
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142 | $vbox->add (($self->{clock} = new game::goclock)->widget); |
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143 | |
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144 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
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145 | |
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146 | $self; |
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147 | } |
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148 | |
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149 | sub configure { |
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150 | my ($self, $user, $rules) = @_; |
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151 | |
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152 | if ($self->{name}->get_text ne $user->as_string) { |
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153 | $self->{name}->set_text ($user->as_string); |
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154 | |
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155 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
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156 | $self->{imagebox}->add (gtk::image_from_data undef); |
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157 | $self->{imagebox}->show_all; |
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158 | |
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159 | # the big picture... |
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160 | appwin::userpic ($user->{name}, sub { |
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161 | return unless $self->{imagebox}; |
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162 | if ($_[0]) { |
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163 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
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164 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
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165 | $self->{imagebox}->show_all; |
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166 | } |
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167 | }); |
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168 | } |
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169 | |
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170 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
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171 | } |
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172 | |
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173 | sub set_state { |
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174 | my ($self, $captures, $timer, $when) = @_; |
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175 | |
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176 | $self->{clock}->stop unless $when; |
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177 | $self->{clock}->set_time ($timer); |
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178 | $self->{clock}->start ($when) if $when; |
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179 | |
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180 | $self->{info}->set_text ("$captures pris."); |
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181 | } |
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182 | |
1 | package game; |
183 | package game; |
2 | |
184 | |
3 | use KGS::Constants; |
185 | use KGS::Constants; |
4 | use KGS::Game::Board; |
186 | use KGS::Game::Board; |
5 | |
187 | |
6 | use base KGS::Listener::Game; |
188 | use base KGS::Listener::Game; |
7 | use base KGS::Game; |
189 | use base KGS::Game; |
8 | |
190 | |
9 | use base gtk::widget; |
191 | use base gtk::widget; |
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192 | |
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193 | use POSIX qw(ceil); |
10 | |
194 | |
11 | sub new { |
195 | sub new { |
12 | my $self = shift; |
196 | my $self = shift; |
13 | $self = $self->SUPER::new(@_); |
197 | $self = $self->SUPER::new(@_); |
14 | |
198 | |
… | |
… | |
18 | my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
202 | my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
19 | $self->{window}->set_title("KGS Game $title"); |
203 | $self->{window}->set_title("KGS Game $title"); |
20 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
204 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
21 | |
205 | |
22 | $self->{window}->signal_connect(delete_event => sub { |
206 | $self->{window}->signal_connect(delete_event => sub { |
23 | if ($self->{joined}) { |
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24 | $self->part; |
207 | $self->part; |
25 | } else { |
208 | $self->destroy; |
26 | $self->event_part; |
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27 | } |
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28 | 1; |
209 | 1; |
29 | }); |
210 | }); |
30 | |
211 | |
31 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
212 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
32 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
213 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
33 | |
214 | |
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215 | # LEFT PANE |
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216 | |
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217 | $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0); |
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218 | |
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219 | $self->{boardbox} = new Gtk2::VBox; |
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220 | |
34 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
221 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
35 | |
222 | |
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223 | # challenge |
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224 | |
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225 | $self->{challenge} = new challenge channel => $self->{channel}; |
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226 | |
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227 | # board box (aspect/canvas) |
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228 | |
36 | $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
229 | $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
37 | |
230 | |
38 | { |
231 | { |
39 | # grrr... |
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40 | $frame->add(my $vbox = new Gtk2::VBox); |
232 | $frame->add(my $vbox = new Gtk2::VBox); |
41 | $vbox->add($self->{title} = new Gtk2::Label $title); |
233 | $vbox->add($self->{title} = new Gtk2::Label $title); |
42 | |
234 | |
43 | $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; |
235 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 1, 0; |
44 | |
236 | |
45 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
237 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
46 | $scale->set_draw_value (0); |
238 | $scale->set_draw_value (0); |
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239 | $scale->set_digits (0); |
47 | |
240 | |
48 | $self->{moveadj}->signal_connect (value_changed => sub { |
241 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
49 | return unless $self->{path}; |
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50 | |
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51 | my $move = int (@{$self->{path}} * $_[0]->get_value); |
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52 | |
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53 | $self->{board} = new KGS::Game::Board $self->{size}; |
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54 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
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55 | |
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56 | $self->redraw ($self->repaint_board); |
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57 | |
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58 | $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); |
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59 | }); |
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60 | } |
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61 | |
242 | } |
62 | $vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0); |
243 | |
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244 | $self->{boardbox}->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); |
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245 | $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5); |
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246 | $self->{board_label} = $aspect_frame->get_label_widget; |
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247 | |
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248 | $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); |
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249 | $self->{canvas}->double_buffered (0) if $::config->{conserve_memory}; |
63 | |
250 | |
64 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
251 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
65 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
252 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
66 | |
253 | |
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254 | # RIGHT PANE |
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255 | |
67 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
256 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1); |
68 | $self->{hpane}->set(position_set => 1); |
257 | $self->{hpane}->set(position_set => 1); |
69 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
258 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
70 | |
259 | |
71 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
260 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
72 | $sw->set_policy("automatic", "always"); |
261 | $sw->set_policy("automatic", "always"); |
73 | |
262 | |
74 | $sw->add(($self->{userlist} = new gtk::userlist)->widget); |
263 | $sw->add(($self->{userlist} = new userlist)->widget); |
75 | |
264 | |
76 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
265 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
77 | |
266 | |
78 | $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
267 | $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
79 | $sw->set_policy("never", "always"); |
268 | $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); |
80 | |
269 | $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); |
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270 | |
81 | $sw->add(($self->{text} = new gtk::text)->widget); |
271 | $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0); |
82 | |
272 | |
83 | $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
273 | $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
84 | $self->{entry}->signal_connect(activate => sub { |
274 | $self->{entry}->signal_connect(activate => sub { |
85 | my $text = $self->{entry}->get_text; |
275 | my $text = $self->{entry}->get_text; |
86 | $self->say($text) if $text =~ /\S/; |
276 | $self->say($text) if $text =~ /\S/; |
87 | $self->{entry}->set_text(""); |
277 | $self->{entry}->set_text(""); |
88 | }); |
278 | }); |
89 | |
279 | |
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280 | $self->event_update_game; |
90 | $self; |
281 | $self; |
91 | } |
282 | } |
92 | |
283 | |
93 | sub event_update_users { |
284 | sub event_update_users { |
94 | my ($self) = @_; |
285 | my ($self, $add, $update, $remove) = @_; |
95 | |
286 | |
96 | $self->{userlist}->update($self->{users}); |
287 | $self->{userlist}->update ($add, $update, $remove); |
97 | } |
288 | } |
98 | |
289 | |
99 | sub join { |
290 | sub join { |
100 | my ($self) = @_; |
291 | my ($self) = @_; |
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292 | return if $self->{joined}; |
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293 | |
101 | $self->SUPER::join; |
294 | $self->SUPER::join; |
102 | |
295 | |
103 | $self->{window}->show_all; |
296 | $self->{window}->show_all; |
104 | } |
297 | } |
105 | |
298 | |
106 | sub part { |
299 | sub part { |
107 | my ($self) = @_; |
300 | my ($self) = @_; |
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301 | |
108 | $self->SUPER::part; |
302 | $self->SUPER::part; |
109 | |
303 | $self->destroy; |
110 | $self->{window}->hide; |
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111 | } |
304 | } |
112 | |
305 | |
113 | sub configure_event { |
306 | sub configure_event { |
114 | my ($widget, $event, $self) = @_; |
307 | my ($widget, $event, $self) = @_; |
115 | delete $self->{stack}; |
308 | delete $self->{stack}; |
… | |
… | |
124 | my ($widget, $event, $self) = @_; |
317 | my ($widget, $event, $self) = @_; |
125 | |
318 | |
126 | $self->{pixbuf} or return; |
319 | $self->{pixbuf} or return; |
127 | |
320 | |
128 | my $area = $event->area; |
321 | my $area = $event->area; |
129 | my ($ox, $oy, $s) = @{$self->{offsets}}; |
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130 | |
322 | |
131 | $self->redraw ( |
323 | $self->redraw ($area); |
132 | (new Gtk2::Gdk::Rectangle $area->x - $ox, $area->y - $oy, $area->width, $area->height) |
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133 | ->intersect(new Gtk2::Gdk::Rectangle 0, 0, $s, $s) |
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134 | ); |
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135 | |
324 | |
136 | 0; |
325 | 0; |
137 | } |
326 | } |
138 | |
327 | |
139 | # something Gtk2 fixed |
328 | # something Gtk2 fixed |
… | |
… | |
176 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
365 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
177 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
366 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
178 | |
367 | |
179 | # zeroeth the shadow |
368 | # zeroeth the shadow |
180 | if ($mark & (MARK_B | MARK_W)) { |
369 | if ($mark & (MARK_B | MARK_W)) { |
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370 | # the -0.5's are a mystery to me |
181 | $::black_img[0]->composite ( |
371 | $::shadow_img->composite ( |
182 | $base, $shadow, $shadow, $size, $size, $shadow-0.5, $shadow-0.5, |
372 | $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5, |
183 | $size / $stone->get_width, $size / $stone->get_height, |
373 | $size / $::shadow_img->get_width, $size / $::shadow_img->get_height, |
184 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 128 |
374 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
185 | ); |
375 | ); |
186 | } |
376 | } |
187 | |
377 | |
188 | # first the big stones (handicap stones different for effect) |
378 | # first the big stones (handicap stones could be different) |
189 | for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], |
379 | for ([MARK_B, $mark & MARK_MOVE ? 255 : 255], |
190 | [MARK_W, $mark & MARK_MOVE ? 255 : 192], |
380 | [MARK_W, $mark & MARK_MOVE ? 255 : 255], |
191 | [MARK_GRAY_B, 128], |
381 | [MARK_GRAY_B, 128], |
192 | [MARK_GRAY_W, 128]) { |
382 | [MARK_GRAY_W, 128]) { |
193 | my ($mask, $alpha) = @$_; |
383 | my ($mask, $alpha) = @$_; |
194 | if ($mark & $mask) { |
384 | if ($mark & $mask) { |
195 | $stone->composite ( |
385 | $stone->composite ( |
… | |
… | |
198 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha |
388 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha |
199 | ); |
389 | ); |
200 | } |
390 | } |
201 | } |
391 | } |
202 | |
392 | |
203 | # then the samll stones |
393 | # then the small stones |
204 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
394 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
205 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
395 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
206 | my ($mask, $img) = @$_; |
396 | my ($mask, $img) = @$_; |
207 | if ($mark & $mask) { |
397 | if ($mark & $mask) { |
208 | $img->composite ( |
398 | $img->composite ( |
209 | $base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4) x 2, |
399 | $base, (int ($size / 4)) x2, (ceil ($size / 2 + 1)) x2, ($size / 4) x2, |
210 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
400 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
211 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
401 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224 |
212 | ); |
402 | ); |
213 | } |
403 | } |
214 | } |
404 | } |
215 | |
405 | |
216 | # and lastly any markers |
406 | # and lastly any markers |
… | |
… | |
220 | [MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
410 | [MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
221 | [MARK_SQUARE, $::square_img[$dark_bg]]) { |
411 | [MARK_SQUARE, $::square_img[$dark_bg]]) { |
222 | my ($mask, $img) = @$_; |
412 | my ($mask, $img) = @$_; |
223 | if ($mark & $mask) { |
413 | if ($mark & $mask) { |
224 | $img->composite ( |
414 | $img->composite ( |
225 | $base, 0, 0, $size, $size, -0.5, -0.5, |
415 | $base, 0, 0, $size, $size, 0, 0, |
226 | $size / $img->get_width, $size / $img->get_height, |
416 | $size / $img->get_width, $size / $img->get_height, |
227 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255 |
417 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
228 | ); |
418 | ); |
229 | } |
419 | } |
230 | } |
420 | } |
231 | |
421 | |
232 | push @$$c, $base; |
422 | push @$$c, $base; |
… | |
… | |
251 | $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
441 | $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
252 | $y -= $height * 0.5; |
442 | $y -= $height * 0.5; |
253 | |
443 | |
254 | for (@c) { |
444 | for (@c) { |
255 | my $w = $_->get_width * $s; |
445 | my $w = $_->get_width * $s; |
|
|
446 | # +2 == don't fight the rounding |
256 | $_->composite ($pixbuf, |
447 | $_->composite ($pixbuf, |
257 | $x, $y, $w+1, $height+1, $x, $y, $s, $s, |
448 | $x, $y, $w+2, $height+2, $x, $y, $s, $s, |
258 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
449 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
259 | |
450 | |
260 | $x += $w + $spacing; |
451 | $x += $w + $spacing; |
261 | } |
452 | } |
262 | } |
453 | } |
… | |
… | |
276 | my $expose_area = undef; |
467 | my $expose_area = undef; |
277 | |
468 | |
278 | return $expose_area unless $self->{board}; |
469 | return $expose_area unless $self->{board}; |
279 | |
470 | |
280 | my ($w, $h) = ($canvas->allocation->values)[2,3]; |
471 | my ($w, $h) = ($canvas->allocation->values)[2,3]; |
281 | |
|
|
282 | my $s = $w > $h ? $h : $w; |
|
|
283 | |
472 | |
|
|
473 | die "FATAL: board aspect ratio != 1" unless $w == $h; |
|
|
474 | |
|
|
475 | my $s = $w; |
|
|
476 | |
284 | return unless $s > 128; |
477 | return unless $s >= 200; |
285 | |
478 | |
286 | $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s]; |
|
|
287 | |
|
|
288 | my $size = $self->{size}; |
479 | my $size = $self->{size}; |
289 | |
480 | |
|
|
481 | # we leave enough space for the shadows.. I like smaller stones, and we |
|
|
482 | # do no need to do the nifty recursive screen updates that goban2 does |
290 | my $border = int ($s / ($size + 3) * 0.5); |
483 | my $border = int ($s / ($size + 3) * 0.5); |
291 | my $s2 = $s - $border * 2; |
484 | my $s2 = $s - $border * 2; |
292 | my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
485 | my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
293 | my $ofs = int ($edge / 2); |
486 | my $ofs = int ($edge / 2); |
294 | |
487 | |
… | |
… | |
315 | $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
508 | $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
316 | } else { |
509 | } else { |
317 | $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
510 | $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
318 | } |
511 | } |
319 | |
512 | |
320 | my $linew = int ($s / 25 / $size); |
513 | my $linew = int ($s / 40 / $size); |
321 | |
514 | |
322 | # ornamental border... we have time to waste :/ |
515 | # ornamental border... we have time to waste :/ |
323 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
516 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
324 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
517 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
325 | pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
518 | pixbuf_rect $pixbuf, 0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
326 | pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
519 | pixbuf_rect $pixbuf, 0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
327 | |
520 | |
328 | for my $i (1 .. $size) { |
521 | for my $i (1 .. $size) { |
329 | pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
522 | pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
330 | pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
523 | pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
331 | |
524 | |
… | |
… | |
340 | |
533 | |
341 | $a++; |
534 | $a++; |
342 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
535 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
343 | } |
536 | } |
344 | |
537 | |
|
|
538 | # hoshi points |
|
|
539 | my $hoshi = sub { |
|
|
540 | my ($x, $y) = @_; |
|
|
541 | my $hs = int ($edge / 4) | 1; |
|
|
542 | $x = $k[$x] - $hs / 2; $y = $k[$y] - $hs / 2; |
|
|
543 | |
|
|
544 | # we use the shadow mask... not perfect, but I want to finish this |
|
|
545 | $::shadow_img->composite ($pixbuf, |
|
|
546 | $x, $y, $hs + 1, $hs + 1, $x, $y, |
|
|
547 | $hs / $::shadow_img->get_width, $hs / $::shadow_img->get_height, |
|
|
548 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
|
|
549 | }; |
|
|
550 | |
|
|
551 | my $h1 = $size < 10 ? 3 : 4; # corner / edge offset |
|
|
552 | $hoshi->($h1, $h1); |
|
|
553 | $hoshi->($size - $h1 + 1, $h1); |
|
|
554 | $hoshi->($h1, $size - $h1 + 1); |
|
|
555 | $hoshi->($size - $h1 + 1, $size - $h1 + 1); |
|
|
556 | |
|
|
557 | if ($size % 2) { # on odd boards, also the remaining 5 |
|
|
558 | my $h2 = ($size + 1) / 2; |
|
|
559 | if ($size > 10) { |
|
|
560 | $hoshi->($h1, $h2); |
|
|
561 | $hoshi->($size - $h1 + 1, $h2); |
|
|
562 | $hoshi->($h2, $size - $h1 + 1); |
|
|
563 | $hoshi->($h2, $h1); |
|
|
564 | } |
|
|
565 | # the tengen |
|
|
566 | $hoshi->($h2, $h2); |
|
|
567 | } |
|
|
568 | |
345 | unless ($::config->{conserve_memory}) { |
569 | unless ($::config->{conserve_memory} > 1) { |
346 | $self->{background} = $pixbuf; |
570 | $self->{background} = $pixbuf; |
347 | $pixbuf = $pixbuf->copy; |
571 | $pixbuf = $pixbuf->copy; |
348 | } |
572 | } |
349 | } |
573 | } |
350 | |
574 | |
351 | $self->{pixbuf} = $pixbuf; |
575 | $self->{pixbuf} = $pixbuf; |
352 | |
|
|
353 | # hoshi-points(!)#d# |
|
|
354 | # caching of empty board gfx(!)#d# |
|
|
355 | |
576 | |
356 | for my $x (1 .. $size) { |
577 | for my $x (1 .. $size) { |
357 | for my $y (1 .. $size) { |
578 | for my $y (1 .. $size) { |
358 | my $rand = ($x ^ $y ^ 0x5555); |
579 | my $rand = ($x ^ $y ^ 0x5555); |
359 | |
580 | |
… | |
… | |
396 | } |
617 | } |
397 | pixbuf_text $pixbuf, $white, |
618 | pixbuf_text $pixbuf, $white, |
398 | $k[$x], $k[$y], $ofs * 0.7, |
619 | $k[$x], $k[$y], $ofs * 0.7, |
399 | $self->{board}{label}[$x-1][$y-1]; |
620 | $self->{board}{label}[$x-1][$y-1]; |
400 | } |
621 | } |
401 | |
|
|
402 | # old pixmap&mask-way. that was fast ;( |
|
|
403 | #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 ); |
|
|
404 | |
|
|
405 | #$gc->set_clip_mask ($bm); |
|
|
406 | #$gc->set_clip_origin ($dx, $dy); |
|
|
407 | #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge); |
|
|
408 | } |
622 | } |
409 | } |
623 | } |
410 | } |
624 | } |
411 | |
625 | |
412 | $self->{board_shown} = Storable::dclone $self->{board}; |
626 | $self->{board_shown} = Storable::dclone $self->{board}; |
… | |
… | |
419 | sub redraw { |
633 | sub redraw { |
420 | my ($self, $area) = @_; |
634 | my ($self, $area) = @_; |
421 | |
635 | |
422 | if ($area && $self->{pixbuf}) { |
636 | if ($area && $self->{pixbuf}) { |
423 | my ($x, $y, $w, $h) = $area->values; |
637 | my ($x, $y, $w, $h) = $area->values; |
424 | my ($ox, $oy, $s) = @{$self->{offsets}}; |
|
|
425 | |
638 | |
426 | $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
639 | $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
427 | $x, $y, $x + $ox, $y + $oy, $w, $h, |
640 | $x, $y, $x, $y, $w, $h, |
428 | "normal", 0, 0); |
641 | "normal", 0, 0); |
429 | $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
642 | $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
430 | $x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
643 | $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
|
|
644 | } |
|
|
645 | } |
|
|
646 | |
|
|
647 | sub update_board { |
|
|
648 | my ($self) = @_; |
|
|
649 | return unless $self->{path}; |
|
|
650 | |
|
|
651 | #$self->{update_board_cb} ||= add Glib::Idle sub { |
|
|
652 | my $move = int $self->{moveadj}->get_value; |
|
|
653 | |
|
|
654 | warn "update_board called $move\n";#d# |
|
|
655 | |
|
|
656 | my $running = $move == @{$self->{path}}; |
|
|
657 | |
|
|
658 | $self->{board_label}->set_text ("Move " . ($move - 1)); |
|
|
659 | |
|
|
660 | $self->{board} = new KGS::Game::Board $self->{size}; |
|
|
661 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
|
|
662 | |
|
|
663 | for my $colour (WHITE, BLACK) { |
|
|
664 | $self->{userpanel}[$colour]->set_state ( |
|
|
665 | $self->{board}{captures}[$colour], |
|
|
666 | $self->{board}{timer}[$colour], |
|
|
667 | ($running && $self->{lastmove_colour} == !$colour) |
|
|
668 | ? $self->{lastmove_time} : 0 |
|
|
669 | ); |
|
|
670 | } |
|
|
671 | |
|
|
672 | $self->redraw ($self->repaint_board); |
|
|
673 | |
|
|
674 | # delete $self->{update_board_cb}; |
431 | } |
675 | #} |
432 | } |
676 | } |
433 | |
677 | |
434 | sub event_update_tree { |
678 | sub event_update_tree { |
435 | my ($self) = @_; |
679 | my ($self) = @_; |
436 | |
680 | |
437 | $self->{path} = $self->get_path; |
681 | $self->{path} = $self->get_path; |
438 | $self->{moveadj}->value_changed if $self->{moveadj}; |
682 | |
|
|
683 | if ($self->{moveadj}) { |
|
|
684 | my $upper = $self->{moveadj}->upper; |
|
|
685 | my $pos = $self->{moveadj}->get_value; |
|
|
686 | my $move = scalar @{$self->{path}}; |
|
|
687 | |
|
|
688 | $self->{moveadj}->upper ($move); |
|
|
689 | |
|
|
690 | warn "UPDATE_TREE $pos,$upper";#d# |
|
|
691 | $self->{moveadj}->changed; |
|
|
692 | if ($pos == $upper) { |
|
|
693 | $self->{moveadj}->value ($move); |
|
|
694 | $self->{moveadj}->value_changed; |
|
|
695 | } |
|
|
696 | } |
|
|
697 | } |
|
|
698 | |
|
|
699 | sub event_update_comments { |
|
|
700 | my ($self, $node, $comment, $newnode) = @_; |
|
|
701 | $self->SUPER::event_update_comments($node, $comment, $newnode); |
|
|
702 | |
|
|
703 | my $text; |
|
|
704 | |
|
|
705 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
|
|
706 | if $newnode; |
|
|
707 | |
|
|
708 | for (split /\n/, $comment) { |
|
|
709 | $text .= "\n"; |
|
|
710 | if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
|
|
711 | $text .= "<user>" . (util::toxml $1) . "</user>:"; |
|
|
712 | } |
|
|
713 | |
|
|
714 | # coords only for 19x19 so far |
|
|
715 | $_ = util::toxml $_; |
|
|
716 | s{ |
|
|
717 | ( |
|
|
718 | \b |
|
|
719 | (?:[bw])? |
|
|
720 | [, ]{0,2} |
|
|
721 | [a-hj-t] # valid for upto 19x19 |
|
|
722 | \s? |
|
|
723 | [1-9]?[0-9] |
|
|
724 | \b |
|
|
725 | ) |
|
|
726 | }{ |
|
|
727 | "<coord>$1</coord>"; |
|
|
728 | }sgexi; |
|
|
729 | |
|
|
730 | $text .= $_; |
|
|
731 | } |
|
|
732 | |
|
|
733 | $self->{text}->append_text ($text); |
|
|
734 | } |
|
|
735 | |
|
|
736 | sub event_join { |
|
|
737 | my ($self) = @_; |
|
|
738 | $self->SUPER::event_join; |
439 | } |
739 | } |
440 | |
740 | |
441 | sub event_part { |
741 | sub event_part { |
442 | my ($self) = @_; |
742 | my ($self) = @_; |
443 | $self->SUPER::event_part; |
743 | $self->SUPER::event_part; |
444 | delete $appwin::gamelist->{game}{$self->{channel}}; |
|
|
445 | $self->destroy; |
|
|
446 | } |
744 | } |
447 | |
745 | |
448 | sub event_move { |
746 | sub event_move { |
449 | my ($self, $pass) = @_; |
747 | my ($self, $pass) = @_; |
450 | sound::play 1, $pass ? "pass" : "move"; |
748 | sound::play 1, $pass ? "pass" : "move"; |
451 | } |
749 | } |
452 | |
750 | |
|
|
751 | sub event_update_game { |
|
|
752 | my ($self) = @_; |
|
|
753 | $self->SUPER::event_update_game; |
|
|
754 | |
|
|
755 | $self->{user}[BLACK] = $self->{user1}; |
|
|
756 | $self->{user}[WHITE] = $self->{user2}; |
|
|
757 | |
|
|
758 | # show board |
|
|
759 | |
|
|
760 | $self->{left}->remove ($_) for $self->{left}->get_children; |
|
|
761 | if ($self->is_valid) { |
|
|
762 | $self->{left}->add ($self->{boardbox}); |
|
|
763 | (delete $self->{challenge})->destroy if $self->{challenge}; |
|
|
764 | } else { |
|
|
765 | $self->{left}->add ($self->{challenge}->widget); |
|
|
766 | } |
|
|
767 | $self->{left}->show_all; |
|
|
768 | |
|
|
769 | # view text |
|
|
770 | |
|
|
771 | $text = "\n<header>Game Update</header>"; |
|
|
772 | |
|
|
773 | $text .= "\nType: " . (util::toxml $gametype{$self->type}) |
|
|
774 | . " (" . (util::toxml $gameopt{$self->option}) . ")"; |
|
|
775 | $text .= "\nFlags:"; |
|
|
776 | $text .= " valid" if $self->is_valid; |
|
|
777 | $text .= " adjourned" if $self->is_adjourned; |
|
|
778 | $text .= " scored" if $self->is_scored; |
|
|
779 | $text .= " saved" if $self->is_saved; |
|
|
780 | |
|
|
781 | $text .= "\nWhite: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"; |
|
|
782 | $text .= "\nBlack: <user>" . (util::toxml $self->{user1}->as_string) . "</user>"; |
|
|
783 | $text .= "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid; |
|
|
784 | |
|
|
785 | if ($self->is_valid) { |
|
|
786 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
787 | $text .= "\nKomi: " . $self->{komi}; |
|
|
788 | $text .= "\nSize: " . $self->size_string; |
|
|
789 | } |
|
|
790 | |
|
|
791 | $self->{text}->append_text ("<infoblock>$text</infoblock>"); |
|
|
792 | } |
|
|
793 | |
|
|
794 | sub event_update_rules { |
|
|
795 | my ($self, $rules) = @_; |
|
|
796 | |
|
|
797 | $self->{userpanel}[$_]->configure ($self->{user}[$_], $rules) |
|
|
798 | for BLACK, WHITE; |
|
|
799 | |
|
|
800 | my $text = "\n<header>Game Rules</header>"; |
|
|
801 | |
|
|
802 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
803 | |
|
|
804 | $text .= "\nTime: "; |
|
|
805 | |
|
|
806 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
807 | $text .= "UNLIMITED"; |
|
|
808 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
809 | $text .= util::format_time $rules->{time}; |
|
|
810 | $text .= " ABS"; |
|
|
811 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
812 | $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count}; |
|
|
813 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
814 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
815 | $text .= util::format_time $rules->{time}; |
|
|
816 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
817 | } |
|
|
818 | |
|
|
819 | $self->{text}->append_text ("<infoblock>$text</infoblock>"); |
|
|
820 | } |
|
|
821 | |
|
|
822 | sub inject_resign_game { |
|
|
823 | my ($self, $msg) = @_; |
|
|
824 | |
|
|
825 | $self->{text}->append_text ("\n<infoblock><header>Resign</header>" |
|
|
826 | . "\n<user>" |
|
|
827 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
828 | . "</user> resigned.</infoblock>"); |
|
|
829 | } |
|
|
830 | |
|
|
831 | sub inject_final_result { |
|
|
832 | my ($self, $msg) = @_; |
|
|
833 | |
|
|
834 | $self->{text}->append_text ("<infoblock>\n<header>Game Over</header>" |
|
|
835 | . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) |
|
|
836 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
|
|
837 | . "</infoblock>" |
|
|
838 | ); |
|
|
839 | } |
|
|
840 | |
|
|
841 | sub destroy { |
|
|
842 | my ($self) = @_; |
|
|
843 | $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy |
|
|
844 | for BLACK, WHITE; |
|
|
845 | $self->SUPER::destroy; |
|
|
846 | delete $appwin::gamelist->{game}{$self->{channel}}; |
|
|
847 | } |
|
|
848 | |
453 | 1; |
849 | 1; |
454 | |
850 | |