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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.11 by pcg, Sat May 31 17:26:29 2003 UTC vs.
Revision 1.98 by pcg, Sun May 30 02:22:24 2004 UTC

1use utf8;
2
3use Scalar::Util ();
4
5package game::goclock;
6
7# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8# is completely borked.
9
10use Time::HiRes ();
11
12use KGS::Constants;
13
14use Glib::Object::Subclass
15 Gtk2::Label;
16
17sub INIT_INSTANCE {
18 my $self = shift;
19
20 $self->signal_connect (destroy => sub { $_[0]->stop });
21
22 $self->{set} = sub { };
23 $self->{format} = sub { "???" };
24}
25
26sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_;
28
29 if ($timesys == TIMESYS_ABSOLUTE) {
30 $self->{set} = sub { $self->{time} = $_[0] };
31 $self->{format} = sub { util::format_time $_[0] };
32
33 } elsif ($timesys == TIMESYS_BYO_YOMI) {
34 my $low = $interval * $count;
35
36 $self->{set} = sub { $self->{time} = $_[0] };
37
38 $self->{format} = sub {
39 if ($_[0] > $low) {
40 util::format_time $_[0] - $low;
41 } else {
42 sprintf "%s (%d)",
43 util::format_time int (($_[0] - 1) % $interval + 1),
44 ($_[0] - 1) / $interval;
45 }
46 };
47
48 } elsif ($timesys == TIMESYS_CANADIAN) {
49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50
51 $self->{format} = sub {
52 if (!$self->{moves}) {
53 util::format_time $_[0] - $low;
54 } else {
55 my $time = int (($_[0] - 1) % $interval + 1);
56
57 sprintf "%s/%d =%d",
58 util::format_time $time,
59 $self->{moves},
60 $self->{moves} > 1
61 ? $time / $self->{moves}
62 : $interval;
63 }
64 };
65
66 } else {
67 # none, or unknown
68 $self->{set} = sub { };
69 $self->{format} = sub { "---" }
70 }
71}
72
73sub refresh {
74 my ($self, $timestamp) = @_;
75 my $timer = $self->{time} + $self->{start} - $timestamp;
76
77 # we round the timer value slightly... the protocol isn't exact anyways,
78 # and this gives smoother timers ;)
79 my @format = $self->{format}->(int ($timer + 0.4));
80 $self->set_text ($self->{format}->(int ($timer + 0.4)));
81
82 $timer - int $timer;
83}
84
85sub set_time {
86 my ($self, $time) = @_;
87
88 # we ignore requests to re-set the time of a running clock.
89 # this is the easiest way to ensure that commentary etc.
90 # doesn't re-set the clock. yes, this is frickle design,
91 # but I think the protocol is to blame here, which gives
92 # very little time information. (cgoban2 also has had quite
93 # a lot of small time update problems...)
94 unless ($self->{timeout}) {
95 $self->{set}->($time->[0], $time->[1]);
96 $self->refresh ($self->{start});
97 }
98}
99
100sub start {
101 my ($self, $when) = @_;
102
103 $self->stop;
104
105 $self->{start} = $when;
106
107 my $timeout; $timeout = sub {
108 my $next = $self->refresh (Time::HiRes::time) * 1000;
109 $next += 1000 if $next < 0;
110 $self->{timeout} = add Glib::Timeout $next, $timeout;
111 0;
112 };
113
114 $timeout->();
115}
116
117sub stop {
118 my ($self) = @_;
119
120 remove Glib::Source delete $self->{timeout} if $self->{timeout};
121}
122
123package game::userpanel;
124
125use Glib::Object::Subclass
126 Gtk2::HBox,
127 properties => [
128 Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
129 ];
130
131sub INIT_INSTANCE {
132 my ($self) = @_;
133
134 $self->add (my $vbox = new Gtk2::VBox);
135
136 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
137 $vbox->add ($self->{info} = new Gtk2::Label "");
138 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
139
140 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
141
142 $self;
143}
144
145sub configure {
146 my ($self, $app, $user, $rules) = @_;
147
148 if ($self->{name}->get_text ne $user->as_string) {
149 $self->{name}->set_text ($user->as_string);
150
151 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
152 $self->{imagebox}->add (gtk::image_from_data undef);
153 $self->{imagebox}->show_all;
154
155 if ($user->has_pic) {
156 # the big picture...
157 $app->userpic ($user->{name}, sub {
158 return unless $self->{imagebox};
159
160 if ($_[0]) {
161 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
162 $self->{imagebox}->add (gtk::image_from_data $_[0]);
163 $self->{imagebox}->show_all;
164 }
165 });
166 }
167 }
168
169 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
170}
171
172sub set_state {
173 my ($self, $captures, $timer, $when) = @_;
174
175 $self->{clock}->stop unless $when;
176 $self->{clock}->set_time ($timer);
177 $self->{clock}->start ($when) if $when;
178
179 $self->{info}->set_text ("$captures pris.");
180}
181
1package game; 182package game;
183
184use Scalar::Util qw(weaken);
2 185
3use KGS::Constants; 186use KGS::Constants;
4use KGS::Game::Board; 187use KGS::Game::Board;
5 188
189use Gtk2::GoBoard;
190use Gtk2::GoBoard::Constants;
191
192use Glib::Object::Subclass
193 Gtk2::Window;
194
6use base KGS::Listener::Game; 195use base KGS::Listener::Game;
7use base KGS::Game; 196use base KGS::Game;
8 197
9use base gtk::widget; 198use POSIX qw(ceil);
10 199
11sub new { 200sub new {
12 my $self = shift; 201 my ($self, %arg) = @_;
13 $self = $self->SUPER::new(@_); 202 $self = $self->Glib::Object::new;
203 $self->{$_} = delete $arg{$_} for keys %arg;
14 204
15 $self->listen($self->{conn});
16
17 $self->{window} = new Gtk2::Window 'toplevel';
18 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
19 $self->{window}->set_title("KGS Game $title");
20 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 205 gtk::state $self, "game::window", undef, window_size => [600, 500];
21 206
22 $self->{window}->signal_connect(delete_event => sub { 207 $self->signal_connect (destroy => sub {
23 if ($self->{joined}) { 208 $self->unlisten;
24 $self->part; 209 delete $self->{app}{game}{$self->{channel}};
25 } else { 210 %{$_[0]} = ();
26 $self->event_part;
27 }
28 1;
29 }); 211 });#d#
30 212
31 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 213 $self->add (my $hpane = new Gtk2::HPaned);
32 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 214 gtk::state $hpane, "game::hpane", undef, position => 500;
33 215
216 # LEFT PANE
217
218 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
219
220 $self->{boardbox} = new Gtk2::VBox;
221
34 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); 222 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
35 223
224 # board box (aspect/canvas)
225
226 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
227
228 # RIGHT PANE
229
230 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
231 $hpane->set (position_set => 1);
232
36 $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); 233 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
37 234
38 { 235 {
39 # grrr...
40 $frame->add(my $vbox = new Gtk2::VBox); 236 $frame->add (my $vbox = new Gtk2::VBox);
41 $vbox->add($self->{title} = new Gtk2::Label $title); 237 $vbox->add ($self->{title} = new Gtk2::Label $title);
42 238
239 $vbox->add (my $hbox = new Gtk2::HBox);
240
241 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
242
43 $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; 243 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
44 244
45 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); 245 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
46 $scale->set_draw_value (0); 246 $scale->set_draw_value (0);
247 $scale->set_digits (0);
47 248
48 $self->{moveadj}->signal_connect (value_changed => sub { 249 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
49 return unless $self->{path}; 250 }
50 251
51 my $move = int (@{$self->{path}} * $_[0]->get_value); 252 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
52 253
53 $self->{board} = new KGS::Game::Board $self->{size}; 254 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
54 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); 255 for COLOUR_WHITE, COLOUR_BLACK;
256
257 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
55 258
56 $self->redraw ($self->repaint_board); 259 $self->set_channel ($self->{channel});
57 260
58 $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); 261 $self->show_all;
262
263 $self;
264}
265
266sub set_channel {
267 my ($self, $channel) = @_;
268
269 $self->{channel} = $channel;
270
271 if ($self->{channel} > 0) {
272 $self->listen ($self->{conn});
273
274 $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
275 $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
276
277 $self->signal_connect (delete_event => sub { $self->part; 1 });
278 $self->{chat}->signal_connect (command => sub {
279 my ($chat, $cmd, $arg) = @_;
280 if ($cmd eq "rsave") {
281 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
282 } else {
283 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
284 }
59 }); 285 });
60 } 286 }
61
62 $vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0);
63
64 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
65 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
66
67 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0);
68 $self->{hpane}->set(position_set => 1);
69 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
70
71 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
72 $sw->set_policy("automatic", "always");
73
74 $sw->add(($self->{userlist} = new gtk::userlist)->widget);
75
76 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
77
78 $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
79 $sw->set_policy("never", "always");
80
81 $sw->add(($self->{text} = new gtk::text)->widget);
82
83 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
84 $self->{entry}->signal_connect(activate => sub {
85 my $text = $self->{entry}->get_text;
86 $self->say($text) if $text =~ /\S/;
87 $self->{entry}->set_text("");
88 });
89
90 $self;
91} 287}
92 288
93sub event_update_users { 289sub event_update_users {
94 my ($self) = @_; 290 my ($self, $add, $update, $remove) = @_;
95 291
96 $self->{userlist}->update($self->{users}); 292# $self->{userlist}->update ($add, $update, $remove);
293
294 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
295 for @$remove;
296
297 $self->{users_inlay}->refresh;
298
299 my %important;
300 $important{$self->{black}{name}}++;
301 $important{$self->{white}{name}}++;
302 $important{$self->{owner}{name}}++;
303
304 if (my @users = grep $important{$_->{name}}, @$add) {
305 $self->{chat}->append_text ("\n<header>Joins:</header>");
306 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
307 }
308 if (my @users = grep $important{$_->{name}}, @$remove) {
309 $self->{chat}->append_text ("\n<header>Parts:</header>");
310 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
311 }
97} 312}
98 313
99sub join { 314sub join {
100 my ($self) = @_; 315 my ($self) = @_;
316 return if $self->{joined};
317
101 $self->SUPER::join; 318 $self->SUPER::join;
102
103 $self->{window}->show_all;
104} 319}
105 320
106sub part { 321sub update_cursor {
107 my ($self) = @_; 322 my ($self) = @_;
108 $self->SUPER::part;
109 323
110 $self->{window}->hide; 324 my $move = int $self->{moveadj}->get_value;
111} 325 my $cb;
112 326
113sub configure_event { 327 my $running = $move == @{$self->{path}}
114 my ($widget, $event, $self) = @_; 328 && $self->is_active;
115 delete $self->{stack};
116 delete $self->{pixbuf};
117 delete $self->{board_shown};
118 delete $self->{background};
119 $self->repaint_board;
120 0;
121}
122 329
123sub expose_event { 330 warn "plaiyng $self->{playing} running $running teach $self->{teacher}\n";
124 my ($widget, $event, $self) = @_; 331 warn !($self->{playing} && $running);
125 332 warn $self->{teacher} ne $self->{app}{conn};
126 $self->{pixbuf} or return; 333 if (!($self->{playing} && $running) && $self->{teacher} ne $self->{app}{conn}) {
127 334 warn "A\n";
128 my $area = $event->area; 335 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
129 my ($ox, $oy, $s) = @{$self->{offsets}}; 336 } elsif ($self->{black}{name} eq $self->{conn}{name}) {
130 337 warn "B\n";
131 $self->redraw ( 338 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_B | MARK_GRAYED);
132 (new Gtk2::Gdk::Rectangle $area->x - $ox, $area->y - $oy, $area->width, $area->height) 339 $cb = sub {
133 ->intersect(new Gtk2::Gdk::Rectangle 0, 0, $s, $s) 340 $self->send (upd_tree =>
341 channel => $self->{channel},
342 tree => $self->gen_move_tree (COLOUR_BLACK, $_[0], $_[1]),
134 ); 343 );
135
136 0;
137}
138
139# something Gtk2 fixed
140sub INTERP_NEAREST (){ 'nearest' }
141sub INTERP_TILES (){ 'tiles' }
142sub INTERP_BILINEAR (){ 'bilinear' }
143sub INTERP_HYPER (){ 'hyper' }
144
145sub new_pixbuf {
146 my ($w, $h, $alpha, $fill) = @_;
147
148 my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
149 $pixbuf->fill ($fill) if defined $fill;
150
151 $pixbuf;
152}
153
154sub scale_pixbuf {
155 my ($src, $w, $h, $mode) = @_;
156
157 my $dst = new_pixbuf $w, $h, 1;
158
159 $src->scale(
160 $dst, 0, 0, $w, $h, 0, 0,
161 $w / $src->get_width, $h / $src->get_height,
162 $mode,
163 );
164
165 $dst;
166}
167
168# create a stack of stones
169sub create_stack {
170 my ($self, $mark, $size, $rand) = @_;
171
172 my $shadow = $size * 0.05;
173
174 my $c = \$self->{stack}{$mark};
175 unless ($$c) {
176 for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
177 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
178
179 # zeroeth the shadow
180 if ($mark & (MARK_B | MARK_W)) {
181 $::black_img[0]->composite (
182 $base, $shadow, $shadow, $size, $size, $shadow-0.5, $shadow-0.5,
183 $size / $stone->get_width, $size / $stone->get_height,
184 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 128
185 );
186 }
187
188 # first the big stones (handicap stones different for effect)
189 for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
190 [MARK_W, $mark & MARK_MOVE ? 255 : 192],
191 [MARK_GRAY_B, 128],
192 [MARK_GRAY_W, 128]) {
193 my ($mask, $alpha) = @$_;
194 if ($mark & $mask) {
195 $stone->composite (
196 $base, 0, 0, $size, $size, 0, 0,
197 $size / $stone->get_width, $size / $stone->get_height,
198 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
199 );
200 }
201 }
202
203 # then the samll stones
204 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
205 [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
206 my ($mask, $img) = @$_;
207 if ($mark & $mask) {
208 $img->composite (
209 $base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4) x 2,
210 $size / $img->get_width / 2, $size / $img->get_height / 2,
211 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
212 );
213 }
214 }
215
216 # and lastly any markers
217 my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
218
219 for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
220 [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
221 [MARK_SQUARE, $::square_img[$dark_bg]]) {
222 my ($mask, $img) = @$_;
223 if ($mark & $mask) {
224 $img->composite (
225 $base, 0, 0, $size, $size, -0.5, -0.5,
226 $size / $img->get_width, $size / $img->get_height,
227 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255
228 );
229 }
230 }
231
232 push @$$c, $base;
233 } 344 };
234 } 345 } elsif ($self->{white}{name} eq $self->{conn}{name}) {
235 346 warn "C\n";
236 $$c->[$rand % @$$c]; 347 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_W | MARK_GRAYED);
237} 348 $cb = sub {
238 349 $self->send (upd_tree =>
239sub pixbuf_text { 350 channel => $self->{channel},
240 my ($pixbuf, $colour, $x, $y, $height, $text) = @_; 351 tree => $self->gen_move_tree (COLOUR_WHITE, $_[0], $_[1]),
241 352 );
242 my @c = grep $_,
243 map $::font[$colour][$::fontmap{$_}],
244 split //, $text;
245
246 if (@c) {
247 my $spacing = $height * 0.1;
248 my $s = $height / List::Util::max map $_->get_height, @c;
249 my $W = List::Util::sum map $_->get_width, @c;
250
251 $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
252 $y -= $height * 0.5;
253
254 for (@c) {
255 my $w = $_->get_width * $s;
256 $_->composite ($pixbuf,
257 $x, $y, $w+1, $height+1, $x, $y, $s, $s,
258 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
259
260 $x += $w + $spacing;
261 } 353 };
262 } 354 }
263}
264 355
265sub pixbuf_rect { 356 $self->{board_click} = $cb;
266 my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
267 # we fake lines by... a horrible method :/
268 my $colour_pb = new_pixbuf 1, 1, 0, $colour;
269 $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
270 INTERP_NEAREST, $alpha);
271} 357}
272 358
273sub repaint_board { 359sub update_board {
274 my ($self) = @_; 360 my ($self) = @_;
275 my $canvas = $self->{canvas}; 361 return unless $self->{path};
276 my $expose_area = undef;
277 362
278 return $expose_area unless $self->{board}; 363 my $move = int $self->{moveadj}->get_value;
279 364
280 my ($w, $h) = ($canvas->allocation->values)[2,3]; 365 my $running = $move == @{$self->{path}}
366 && !$self->{teacher}
367 && $self->is_active;
368
369 $self->{board_label}->set_text ("Move " . ($move - 1));
370
371 $self->{cur_board} = new KGS::Game::Board $self->{size};
372 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
373
374 for my $colour (COLOUR_WHITE, COLOUR_BLACK) {
375 $self->{userpanel}[$colour]->set_state (
376 $self->{cur_board}{captures}[$colour],
377 $self->{cur_board}{timer}[$colour],
378 ($running && $self->{lastmove_colour} == !$colour)
379 ? $self->{lastmove_time} : 0
380 );
281 381 }
282 my $s = $w > $h ? $h : $w;
283 382
284 return unless $s > 128; 383 $self->{board}->set_board ($self->{cur_board});
285
286 $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s];
287 384
288 my $size = $self->{size}; 385 $self->update_cursor;
289
290 my $border = int ($s / ($size + 3) * 0.5);
291 my $s2 = $s - $border * 2;
292 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
293 my $ofs = int ($edge / 2);
294
295 my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
296
297 my $pixbuf;
298
299 my $oldboard;
300
301 if ($self->{background}) {
302 if ($oldboard = $self->{board_shown}) {
303 $pixbuf = $self->{pixbuf};
304 } else {
305 $pixbuf = $self->{background}->copy;
306 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
307 }
308 } else {
309 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
310
311 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
312
313 if ($s < $bw && $s < $bh) {
314 $pixbuf = new_pixbuf $s, $s, 0;
315 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
316 } else {
317 $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
318 }
319
320 my $linew = int ($s / 25 / $size);
321
322 # ornamental border... we have time to waste :/
323 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
324 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
325 pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
326 pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
327
328 for my $i (1 .. $size) {
329 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
330 pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
331
332 # 38 max, but we allow a bit more
333 my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
334 AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
335
336 pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
337 pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
338 pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
339 pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
340
341 $a++;
342 $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
343 }
344
345 unless ($::config->{conserve_memory}) {
346 $self->{background} = $pixbuf;
347 $pixbuf = $pixbuf->copy;
348 }
349 }
350
351 $self->{pixbuf} = $pixbuf;
352
353 # hoshi-points(!)#d#
354 # caching of empty board gfx(!)#d#
355
356 for my $x (1 .. $size) {
357 for my $y (1 .. $size) {
358 my $rand = ($x ^ $y ^ 0x5555);
359
360 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
361
362 if ($::config->{randomize}) {
363 $dx += ($rand % 7) - 3;
364 $dy += ($rand / 3 % 7) - 3;
365 }
366
367 my $shadow = $edge * 0.05;
368 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
369
370 my $mark = $self->{board}{board}[$x-1][$y-1];
371 my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
372
373 if ($oldboard) {
374 next if $old == $mark; # no change
375
376 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
377 $expose_area = $expose_area
378 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
379 : new Gtk2::Gdk::Rectangle @$area;
380 }
381
382 if ($mark) {
383 my $pb = $self->create_stack($mark, $edge, $rand);
384
385 $pb->composite ($pixbuf, @$area,
386 $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
387
388 # labels are handled here because they are quite rare
389 if ($mark & MARK_LABEL) {
390 my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
391
392 if ($white) {
393 pixbuf_text $pixbuf, 0,
394 $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
395 $self->{board}{label}[$x-1][$y-1];
396 }
397 pixbuf_text $pixbuf, $white,
398 $k[$x], $k[$y], $ofs * 0.7,
399 $self->{board}{label}[$x-1][$y-1];
400 }
401
402 # old pixmap&mask-way. that was fast ;(
403 #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 );
404
405 #$gc->set_clip_mask ($bm);
406 #$gc->set_clip_origin ($dx, $dy);
407 #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge);
408 }
409 }
410 }
411
412 $self->{board_shown} = Storable::dclone $self->{board};
413 #d# save
414 #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
415
416 $expose_area;
417}
418
419sub redraw {
420 my ($self, $area) = @_;
421
422 if ($area && $self->{pixbuf}) {
423 my ($x, $y, $w, $h) = $area->values;
424 my ($ox, $oy, $s) = @{$self->{offsets}};
425
426 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
427 $x, $y, $x + $ox, $y + $oy, $w, $h,
428 "normal", 0, 0);
429 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
430 $x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
431 }
432} 386}
433 387
434sub event_update_tree { 388sub event_update_tree {
435 my ($self) = @_; 389 my ($self) = @_;
436 390
437 $self->{path} = $self->get_path; 391 $self->{path} = $self->get_path;
438 $self->{moveadj}->value_changed if $self->{moveadj}; 392
393 if ($self->{moveadj}) {
394 my $upper = $self->{moveadj}->upper;
395 my $pos = $self->{moveadj}->get_value;
396 my $move = scalar @{$self->{path}};
397
398 $self->{moveadj}->upper ($move);
399
400 $self->{moveadj}->changed;
401 if ($pos == $upper) {
402 $self->{moveadj}->value ($move);
403 $self->{moveadj}->value_changed;
404 }
405 }
406}
407
408sub event_update_comments {
409 my ($self, $node, $comment, $newnode) = @_;
410 $self->SUPER::event_update_comments($node, $comment, $newnode);
411
412 my $text;
413
414 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
415 if $newnode;
416
417 for (split /\n/, $comment) {
418 $text .= "\n";
419 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
420 $text .= "<user>" . (util::toxml $1) . "</user>:";
421 }
422
423 # coords only for 19x19 so far
424 $_ = util::toxml $_;
425 s{
426 (
427 \b
428 (?:[bw])?
429 [, ]{0,2}
430 [a-hj-t] # valid for upto 19x19
431 \s?
432 [1-9]?[0-9]
433 \b
434 )
435 }{
436 "<coord>$1</coord>";
437 }sgexi;
438
439 $text .= $_;
440 }
441
442 $self->{chat}->append_text ($text);
443}
444
445sub event_join {
446 my ($self) = @_;
447
448 $self->SUPER::event_join (@_);
449 $self->init_tree;
450 $self->event_update_game;
439} 451}
440 452
441sub event_part { 453sub event_part {
442 my ($self) = @_; 454 my ($self) = @_;
455
443 $self->SUPER::event_part; 456 $self->SUPER::event_part;
444 delete $appwin::gamelist->{game}{$self->{channel}};
445 $self->destroy; 457 $self->destroy;
446} 458}
447 459
448sub event_move { 460sub event_move {
449 my ($self, $pass) = @_; 461 my ($self, $pass) = @_;
450 sound::play 1, $pass ? "pass" : "move"; 462 sound::play 1, $pass ? "pass" : "move";
463
464 if ($self->{undo_inlay}) {
465 (delete $self->{undo_inlay})->clear;
466 }
467}
468
469sub event_update_game {
470 my ($self) = @_;
471
472 $self->SUPER::event_update_game;
473
474 return unless $self->{joined};
475
476 $self->{playing} = $self->{teacher} eq $self->{conn}{name}
477 || $self->is_playing ($self->{conn}{name});
478
479 my $title = defined $self->{channel}
480 ? $self->owner->as_string . " " . $self->opponent_string
481 : "Game Window";
482 $self->set_title("KGS Game $title");
483 $self->{title}->set_text ($title);
484
485 $self->{user}[COLOUR_BLACK] = $self->{black};
486 $self->{user}[COLOUR_WHITE] = $self->{white};
487
488 # show board
489 if ($self->is_inprogress) {
490 if (!$self->{boardbox}->parent) {
491 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
492 $self->{left}->add ($self->{boardbox});
493 $self->{board}->signal_connect (button_release => sub {
494 warn "XXX @_\n";#d#
495 if ($_[1] == 1) {
496 $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
497 }
498 });
499 }
500 if (my $ch = delete $self->{challenge}) {
501 $_->{inlay}->destroy for values %$ch;
502 }
503 $self->update_cursor;
504 }
505
506 $self->{left}->show_all;
507
508 $self->{rules_inlay}->refresh;
509
510}
511
512sub draw_setup {
513 my ($self, $inlay) = @_;
514
515 return unless $self->{joined};
516
517 my $rules = $self->{rules};
518
519 my $text = "";
520
521 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
522 if $self->{teacher};
523
524 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
525 if $self->{owner}->is_valid;
526
527 if ($self->is_inprogress) {
528 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
529 . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
530 }
531 $text .= "\nType: " . util::toxml $gametype{$self->type};
532
533 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
534
535 $text .= "\nTime: ";
536
537 if ($rules->{timesys} == TIMESYS_NONE) {
538 $text .= "UNLIMITED";
539 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
540 $text .= util::format_time $rules->{time};
541 $text .= " ABS";
542 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
543 $text .= util::format_time $rules->{time};
544 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
545 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
546 $text .= util::format_time $rules->{time};
547 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
548 }
549
550 $text .= "\nFlags:";
551 $text .= " private" if $self->is_private;
552 $text .= " started" if $self->is_inprogress;
553 $text .= " adjourned" if $self->is_adjourned;
554 $text .= " scored" if $self->is_scored;
555 $text .= " saved" if $self->is_saved;
556
557 if ($self->is_inprogress) {
558 $text .= "\nHandicap: " . $self->{handicap};
559 $text .= "\nKomi: " . $self->{komi};
560 $text .= "\nSize: " . $self->size_string;
561 }
562
563 if ($self->is_scored) {
564 $text .= "\nResult: " . $self->score_string;
565 }
566
567 $inlay->append_text ("<infoblock>$text</infoblock>");
568
569}
570
571sub event_update_rules {
572 my ($self, $rules) = @_;
573
574 $self->{rules} = $rules;
575
576 if ($self->{user}) {
577 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
578 for COLOUR_BLACK, COLOUR_WHITE;
579 }
580
581 sound::play 3, "gamestart";
582
583 $self->{rules_inlay}->refresh;
584}
585
586sub inject_resign_game {
587 my ($self, $msg) = @_;
588
589 sound::play 3, "resign";
590
591 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
592 . "\n<user>"
593 . (util::toxml $self->{user}[$msg->{player}]->as_string)
594 . "</user> resigned.</infoblock>");
595}
596
597sub inject_final_result {
598 my ($self, $msg) = @_;
599
600 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
601 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
602 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
603 . "</infoblock>"
604 );
605}
606
607sub inject_req_undo {
608 my ($self, $msg) = @_;
609
610 my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
611 return if $inlay->{ignore};
612
613 $inlay->{count}++;
614 $inlay->clear;
615 $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
616 $inlay->append_button ("Grant", sub {
617 $inlay->clear;
618 $self->send (grant_undo => channel => $self->{channel});
619 });
620 $inlay->append_button ("Ignore", sub {
621 $inlay->clear;
622 $inlay->{ignore} = 1;
623 # but leave inlay, so further undo requests get counted
624 });
625
626}
627
628sub inject_new_game {
629 my ($self, $msg) = @_;
630
631 $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>");
632 delete $self->{cid};
633}
634
635sub draw_challenge {
636 my ($self, $id) = @_;
637
638 my $info = $self->{challenge}{$id};
639 my $inlay = $info->{inlay};
640 my $rules = $info->{rules};
641 warn "drawchal $id\n";#d#
642# use PApp::Util; warn PApp::Util::dumpval $challenge;#d#
643
644 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
645 my $opponent = $as_black ? $info->{white} : $info->{black};
646
647 my ($size, $time, $interval, $count);
648
649 if (!$self->{channel}) {
650 $inlay->append_text ("\nNotes: ");
651 $inlay->append_entry (\$info->{notes}, 20, "");
652 $inlay->append_text ("\nGlobal Offer: ");
653 $inlay->append_optionmenu (\$info->{flags},
654 0 => "No",
655 2 => "Yes",
656 );
657 } else {
658 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
659 }
660
661 $inlay->append_text ("\nType: ");
662 $inlay->append_optionmenu (
663 \$info->{gametype},
664 GAMETYPE_DEMONSTRATION , "Demonstration",
665 GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)",
666 GAMETYPE_TEACHING , "Teaching",
667 GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)",
668 GAMETYPE_SIMUL , "Simul (not yet!)",
669 GAMETYPE_FREE , "Free",
670 GAMETYPE_RATED , "Rated",
671 sub {
672 $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
673 },
674 );
675
676 if ($self->{channel}) {
677 $inlay->append_text ("\nMy Colour: ");
678 $inlay->append_optionmenu (
679 \$as_black,
680 0 => "White",
681 1 => "Black",
682 sub {
683 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
684 ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
685 }
686 }
687 );
688 }
689
690 $inlay->append_text ("\nRuleset: ");
691 $inlay->append_optionmenu (
692 \$info->{rules}{ruleset},
693 RULESET_JAPANESE , "Japanese",
694 RULESET_CHINESE , "Chinese",
695 RULESET_AGA , "AGA",
696 RULESET_NEW_ZEALAND, "New Zealand",
697 );
698
699 $inlay->append_text ("\nSize: ");
700 $size = $inlay->append_optionmenu (
701 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38
702 );
703
704 if ($self->{channel}) {
705 $inlay->append_text ("\nHandicap: ");
706 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
707
708 $inlay->append_text ("\nKomi: ");
709 $inlay->append_entry (\$info->{rules}{komi}, 5);
710 }
711
712 $inlay->append_text ("\nTimesys: ");
713 $inlay->append_optionmenu (
714 \$info->{rules}{timesys},
715 &TIMESYS_NONE => "None",
716 &TIMESYS_ABSOLUTE => "Absolute",
717 &TIMESYS_BYO_YOMI => "Byo Yomi",
718 &TIMESYS_CANADIAN => "Canadian",
719 sub {
720 my ($new) = @_;
721
722 if ($new eq TIMESYS_NONE) {
723 $time->hide;
724 $interval->hide;
725 $count->hide;
726 } else {
727 $time->show;
728 $time->set_text ($self->{app}{defaults}{time});
729 if ($new eq TIMESYS_ABSOLUTE) {
730 $interval->hide;
731 $count->hide;
732 } else {
733 $interval->show;
734 $count->show;
735 if ($new eq TIMESYS_BYO_YOMI) {
736 $interval->set_text ($self->{app}{defaults}{byo_time});
737 $count->set_text ($self->{app}{defaults}{byo_period});
738 } elsif ($new eq TIMESYS_CANADIAN) {
739 $interval->set_text ($self->{app}{defaults}{can_time});
740 $count->set_text ($self->{app}{defaults}{can_period});
741 }
742 }
743 }
744 }
745 );
746
747 $inlay->append_text ("\nMain Time: ");
748 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
749 $inlay->append_text ("\nInterval: ");
750 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
751 $inlay->append_text ("\nPeriods/Stones: ");
752 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
753
754 $inlay->append_text ("\n");
755
756 if (!$self->{channel}) {
757 $inlay->append_button ("Create Challenge", sub {
758 $inlay->clear;
759 $self->{cid} = $self->{conn}->alloc_clientid;
760 $self->send (new_game =>
761 channel => delete $self->{roomid},
762 gametype => $info->{gametype},
763 cid => $self->{cid},
764 flags => $info->{flags},
765 rules => $info->{rules},
766 notes => $info->{notes},
767 );
768 });
769 } else {
770 $inlay->append_button ("OK", sub {
771 $inlay->clear;
772 $self->send (challenge =>
773 channel => $self->{channel},
774 black => $info->{black},
775 white => $info->{white},
776 gametype => $info->{gametype},
777 cid => $info->{cid},
778 rules => $info->{rules},
779 );
780 });
781 if (exists $self->{challenge}{""}) {
782 $inlay->append_button ("Reject", sub {
783 $inlay->clear;
784 $self->send (reject_challenge =>
785 channel => $self->{channel},
786 name => $opponent->{name},
787 gametype => $info->{gametype},
788 cid => $info->{cid},
789 rules => $info->{rules},
790 );
791 });
792 }
793 }
794}
795
796sub draw_users {
797 my ($self, $inlay) = @_;
798
799 for (sort keys %{$self->{users}}) {
800 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
801 }
802}
803
804sub event_challenge {
805 my ($self, $info) = @_;
806
807 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
808 my $opponent = $as_black ? $info->{white} : $info->{black};
809
810 my $id = $opponent->{name};
811
812 warn "challenge from $opponent->{name}\n";#d#
813
814 $self->{challenge}{$id} = $info;
815 $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
816 exists $self->{challenge}{""}
817 ? "Challenge from $opponent->{name}"
818 : "Challenge to $opponent->{name}",
819 sub {
820 $self->{challenge}{$id}{inlay} = $_[0];
821 $self->draw_challenge ($id);
822 },
823 1 || !exists $self->{challenge}{""} # only open when not offerer
824 );
451} 825}
452 826
4531; 8271;
454 828

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