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1 | use utf8; |
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2 | |
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3 | use Scalar::Util (); |
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4 | |
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5 | package game::goclock; |
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6 | |
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7 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
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8 | # is completely borked. |
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9 | |
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10 | use Time::HiRes (); |
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11 | |
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12 | use KGS::Constants; |
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13 | |
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14 | use Glib::Object::Subclass |
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15 | Gtk2::Label; |
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16 | |
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17 | sub INIT_INSTANCE { |
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18 | my $self = shift; |
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19 | |
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20 | $self->signal_connect (destroy => sub { $_[0]->stop }); |
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21 | |
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22 | $self->{set} = sub { }; |
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23 | $self->{format} = sub { "???" }; |
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24 | } |
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25 | |
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26 | sub FINALIZE_INSTANCE { |
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27 | my $self = shift; |
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28 | |
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29 | $self->stop; |
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30 | } |
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31 | |
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32 | sub configure { |
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33 | my ($self, $timesys, $main, $interval, $count) = @_; |
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34 | |
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35 | if ($timesys == TIMESYS_ABSOLUTE) { |
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36 | $self->{format} = sub { |
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37 | if ($_[0] <= 0) { |
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38 | "TIMEOUT"; |
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39 | } else { |
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40 | util::format_time $_[0]; |
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41 | } |
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42 | }; |
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43 | |
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44 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
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45 | my $low = $interval * $count; |
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46 | |
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47 | $self->{format} = sub { |
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48 | if ($_[0] <= 0) { |
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49 | "TIMEOUT"; |
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50 | } elsif ($_[0] > $low) { |
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51 | util::format_time $_[0] - $low; |
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52 | } else { |
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53 | sprintf "%s (%d)", |
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54 | util::format_time int (($_[0] - 1) % $interval + 1), |
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55 | ($_[0] - 1) / $interval; |
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56 | } |
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57 | }; |
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58 | |
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59 | } elsif ($timesys == TIMESYS_CANADIAN) { |
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60 | $self->{format} = sub { |
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61 | if ($_[0] <= 0) { |
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62 | "TIMEOUT"; |
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63 | } elsif (!$self->{moves}) { |
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64 | util::format_time $_[0] - $low; |
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65 | } else { |
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66 | my $time = int (($_[0] - 1) % $interval + 1); |
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67 | |
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68 | sprintf "%s/%d =%d", |
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69 | util::format_time $time, |
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70 | $self->{moves}, |
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71 | $self->{moves} > 1 |
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72 | ? $time / $self->{moves} |
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73 | : $interval; |
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74 | } |
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75 | }; |
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76 | |
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77 | } else { |
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78 | # none, or unknown |
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79 | $self->{format} = sub { "-" } |
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80 | } |
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81 | } |
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82 | |
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83 | sub refresh { |
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84 | my ($self, $timestamp) = @_; |
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85 | my $timer = $self->{time} + $self->{start} - $timestamp; |
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86 | |
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87 | # we round the timer value slightly... the protocol isn't exact anyways, |
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88 | # and this gives smoother timers ;) |
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89 | my $timer2 = int $timer + 0.4; |
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90 | |
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91 | $self->set_text ($self->{format}->($timer2)); |
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92 | |
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93 | $timer - int $timer; |
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94 | } |
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95 | |
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96 | sub set_time { |
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97 | my ($self, $start, $time, $moves) = @_; |
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98 | |
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99 | $self->{time} = $time; |
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100 | $self->{moves} = $moves; |
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101 | |
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102 | if ($start) { |
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103 | $self->{start} = $start; |
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104 | $self->start; |
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105 | } else { |
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106 | $self->stop; |
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107 | $self->refresh ($self->{start}); |
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108 | } |
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109 | } |
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110 | |
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111 | sub start { |
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112 | my ($self) = @_; |
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113 | |
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114 | $self->stop; |
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115 | |
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116 | my $timeout; $timeout = sub { |
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117 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
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118 | $next += 1000 if $next < 0; |
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119 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
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120 | 0; |
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121 | }; |
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122 | |
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123 | $timeout->(); |
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124 | } |
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125 | |
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126 | sub stop { |
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127 | my ($self) = @_; |
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128 | |
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129 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
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130 | } |
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131 | |
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132 | package game::userpanel; |
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133 | |
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134 | use Glib::Object::Subclass |
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135 | Gtk2::HBox, |
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136 | properties => [ |
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137 | Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]), |
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138 | ]; |
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139 | |
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140 | sub INIT_INSTANCE { |
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141 | my ($self) = @_; |
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142 | |
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143 | $self->add (my $vbox = new Gtk2::VBox); |
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144 | |
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145 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
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146 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
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147 | $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock}; |
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148 | |
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149 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
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150 | |
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151 | $self; |
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152 | } |
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153 | |
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154 | sub configure { |
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155 | my ($self, $app, $user, $rules) = @_; |
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156 | |
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157 | if ($self->{name}->get_text ne $user->as_string) { |
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158 | $self->{name}->set_text ($user->as_string); |
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159 | |
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160 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
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161 | $self->{imagebox}->add (gtk::image_from_data undef); |
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162 | $self->{imagebox}->show_all; |
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163 | |
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164 | if ($user->has_pic) { |
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165 | # the big picture... |
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166 | $app->userpic ($user->{name}, sub { |
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167 | return unless $self->{imagebox}; |
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168 | |
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169 | if ($_[0]) { |
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170 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
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171 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
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172 | $self->{imagebox}->show_all; |
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173 | } |
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174 | }); |
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175 | } |
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176 | } |
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177 | |
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178 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
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179 | } |
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180 | |
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181 | sub set_captures { |
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182 | my ($self, $captures) = @_; |
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183 | |
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184 | $self->{info}->set_text ("$captures pris."); |
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185 | } |
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186 | |
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187 | sub set_timer { |
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188 | my ($self, $start, $time, $moves) = @_; |
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189 | |
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190 | $self->{clock}->set_time ($start, $time, $moves); |
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191 | } |
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192 | |
1 | package game; |
193 | package game; |
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194 | |
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195 | use Scalar::Util qw(weaken); |
2 | |
196 | |
3 | use KGS::Constants; |
197 | use KGS::Constants; |
4 | use KGS::Game::Board; |
198 | use KGS::Game::Board; |
5 | |
199 | |
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200 | use Gtk2::GoBoard; |
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201 | use Gtk2::GoBoard::Constants; |
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202 | |
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203 | use base KGS::Game; |
6 | use base KGS::Listener::Game; |
204 | use base KGS::Listener::Game; |
7 | use base KGS::Game; |
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8 | |
205 | |
9 | use base gtk::widget; |
206 | use Glib::Object::Subclass |
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207 | Gtk2::Window; |
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208 | |
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209 | use POSIX qw(ceil); |
10 | |
210 | |
11 | sub new { |
211 | sub new { |
12 | my $self = shift; |
212 | my ($self, %arg) = @_; |
13 | $self = $self->SUPER::new(@_); |
213 | $self = $self->Glib::Object::new; |
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214 | $self->{$_} = delete $arg{$_} for keys %arg; |
14 | |
215 | |
15 | $self->listen($self->{conn}); |
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16 | |
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17 | $self->{window} = new Gtk2::Window 'toplevel'; |
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18 | my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
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19 | $self->{window}->set_title("KGS Game $title"); |
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20 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
216 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
21 | |
217 | |
22 | $self->{window}->signal_connect(delete_event => sub { |
218 | $self->signal_connect (destroy => sub { |
23 | if ($self->{joined}) { |
219 | $self->unlisten; |
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220 | delete $self->{app}{game}{$self->{channel}}; |
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221 | %{$_[0]} = (); |
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222 | });#d# |
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223 | |
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224 | $self->add (my $hpane = new Gtk2::HPaned); |
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225 | gtk::state $hpane, "game::hpane", undef, position => 500; |
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226 | |
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227 | # LEFT PANE |
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228 | |
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229 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
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230 | |
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231 | $self->{boardbox} = new Gtk2::VBox; |
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232 | |
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233 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
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234 | |
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235 | # board box (aspect/canvas) |
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236 | |
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237 | #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
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238 | |
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239 | # RIGHT PANE |
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240 | |
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241 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
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242 | $hpane->set (position_set => 1); |
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243 | |
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244 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
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245 | |
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246 | { |
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247 | $frame->add (my $vbox = new Gtk2::VBox); |
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248 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
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249 | |
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250 | $vbox->add (my $hbox = new Gtk2::HBox); |
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251 | |
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252 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0); |
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253 | |
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254 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
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255 | |
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256 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
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257 | $scale->set_draw_value (0); |
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258 | $scale->set_digits (0); |
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259 | |
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260 | $self->{moveadj}->signal_connect (value_changed => sub { |
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261 | $self->{showmove} = int $self->{moveadj}->get_value; |
24 | $self->part; |
262 | $self->update_board; |
25 | } else { |
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26 | $self->event_part; |
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27 | } |
263 | }); |
28 | 1; |
264 | } |
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265 | |
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266 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
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267 | |
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268 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
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269 | for COLOUR_WHITE, COLOUR_BLACK; |
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270 | |
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271 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
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272 | |
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273 | $buttonbox->add ($self->{button_pass} = |
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274 | Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0)); |
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275 | $self->{button_pass}->signal_connect (clicked => sub { |
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276 | $self->{board_click}->(255, 255) if $self->{board_click}; |
29 | }); |
277 | }); |
30 | |
278 | $buttonbox->add ($self->{button_undo} = |
31 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
279 | Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0)); |
32 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
280 | $self->{button_undo}->signal_connect (clicked => sub { |
33 | |
281 | $self->send (req_undo => channel => $self->{channel}); |
34 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
282 | }); |
35 | |
283 | $buttonbox->add ($self->{button_resign} = |
36 | $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
284 | Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0)); |
37 | |
285 | $self->{button_resign}->signal_connect (clicked => sub { |
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286 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
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287 | }); |
38 | { |
288 | |
39 | # grrr... |
289 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
40 | $frame->add(my $vbox = new Gtk2::VBox); |
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41 | $vbox->add($self->{title} = new Gtk2::Label $title); |
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42 | |
290 | |
43 | $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; |
291 | $self->set_channel ($self->{channel}); |
44 | |
292 | |
45 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
293 | $self->show_all; |
46 | $scale->set_draw_value (0); |
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47 | |
294 | |
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295 | $self; |
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296 | } |
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297 | |
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298 | sub set_channel { |
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299 | my ($self, $channel) = @_; |
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300 | |
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301 | $self->{channel} = $channel; |
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302 | |
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303 | if ($self->{channel} > 0) { |
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304 | $self->listen ($self->{conn}); |
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305 | |
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306 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
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307 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
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308 | |
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309 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
48 | $self->{moveadj}->signal_connect (value_changed => sub { |
310 | $self->{chat}->signal_connect (command => sub { |
49 | return unless $self->{path}; |
311 | my ($chat, $cmd, $arg) = @_; |
50 | |
312 | if ($cmd eq "rsave") { |
51 | my $move = int (@{$self->{path}} * $_[0]->get_value); |
313 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
52 | |
314 | } else { |
53 | $self->{board} = new KGS::Game::Board $self->{size}; |
315 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
54 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
316 | } |
55 | |
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56 | $self->redraw ($self->repaint_board); |
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57 | |
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58 | $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); |
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59 | }); |
317 | }); |
60 | } |
318 | } |
61 | |
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62 | $vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0); |
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63 | |
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64 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
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65 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
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66 | |
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67 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
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68 | $self->{hpane}->set(position_set => 1); |
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69 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
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70 | |
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71 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
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72 | $sw->set_policy("automatic", "always"); |
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73 | |
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74 | $sw->add(($self->{userlist} = new gtk::userlist)->widget); |
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75 | |
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76 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
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77 | |
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78 | $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
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79 | $sw->set_policy("never", "always"); |
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80 | |
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81 | $sw->add(($self->{text} = new gtk::text)->widget); |
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82 | |
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83 | $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
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84 | $self->{entry}->signal_connect(activate => sub { |
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85 | my $text = $self->{entry}->get_text; |
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86 | $self->say($text) if $text =~ /\S/; |
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87 | $self->{entry}->set_text(""); |
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88 | }); |
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89 | |
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90 | $self; |
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91 | } |
319 | } |
92 | |
320 | |
93 | sub event_update_users { |
321 | sub event_update_users { |
94 | my ($self) = @_; |
322 | my ($self, $add, $update, $remove) = @_; |
95 | |
323 | |
96 | $self->{userlist}->update($self->{users}); |
324 | # $self->{userlist}->update ($add, $update, $remove); |
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325 | |
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326 | $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy |
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327 | for @$remove; |
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328 | |
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329 | $self->{users_inlay}->refresh; |
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330 | |
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331 | my %important; |
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332 | $important{$self->{black}{name}}++; |
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333 | $important{$self->{white}{name}}++; |
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334 | $important{$self->{owner}{name}}++; |
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335 | |
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336 | if (my @users = grep $important{$_->{name}}, @$add) { |
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337 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
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338 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
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339 | } |
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340 | if (my @users = grep $important{$_->{name}}, @$remove) { |
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341 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
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342 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
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343 | } |
97 | } |
344 | } |
98 | |
345 | |
99 | sub join { |
346 | sub join { |
100 | my ($self) = @_; |
347 | my ($self) = @_; |
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348 | return if $self->{joined}; |
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349 | |
101 | $self->SUPER::join; |
350 | $self->SUPER::join; |
102 | |
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103 | $self->{window}->show_all; |
|
|
104 | } |
351 | } |
105 | |
352 | |
106 | sub part { |
353 | sub update_cursor { |
107 | my ($self) = @_; |
354 | my ($self) = @_; |
108 | $self->SUPER::part; |
|
|
109 | |
355 | |
110 | $self->{window}->hide; |
356 | my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
111 | } |
|
|
112 | |
357 | |
113 | sub configure_event { |
|
|
114 | my ($widget, $event, $self) = @_; |
|
|
115 | delete $self->{stack}; |
|
|
116 | delete $self->{pixbuf}; |
|
|
117 | delete $self->{board_shown}; |
358 | delete $self->{board_click}; |
118 | delete $self->{background}; |
|
|
119 | $self->repaint_board; |
|
|
120 | 0; |
|
|
121 | } |
|
|
122 | |
359 | |
123 | sub expose_event { |
360 | if ($self->{teacher} eq $self->{app}{conn}) { |
124 | my ($widget, $event, $self) = @_; |
361 | #TODO# # teaching mode not implemented |
|
|
362 | $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1); |
|
|
363 | $self->{button_undo}->hide; |
|
|
364 | $self->{button_resign}->hide; |
|
|
365 | $self->{board}->set (cursor => undef); |
125 | |
366 | |
126 | $self->{pixbuf} or return; |
367 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
|
|
368 | # during game |
|
|
369 | $self->{button_undo}->show; |
|
|
370 | $self->{button_resign}->show; |
127 | |
371 | |
128 | my $area = $event->area; |
372 | if ($self->{cur_board}{score}) { |
129 | my ($ox, $oy, $s) = @{$self->{offsets}}; |
373 | # during scoring |
130 | |
374 | $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1); |
131 | $self->redraw ( |
375 | $self->{board}->set (cursor => sub { |
132 | (new Gtk2::Gdk::Rectangle $area->x - $ox, $area->y - $oy, $area->width, $area->height) |
376 | $_[0] & (MARK_B | MARK_W) |
133 | ->intersect(new Gtk2::Gdk::Rectangle 0, 0, $s, $s) |
377 | ? $_[0] ^ MARK_GRAYED |
|
|
378 | : $_[0]; |
134 | ); |
379 | }); |
135 | |
380 | $self->{board_click} = sub { |
136 | 0; |
381 | if ($_[0] == 255) { |
137 | } |
382 | $self->{button_pass}->sensitive (0); |
138 | |
383 | $self->done; |
139 | # something Gtk2 fixed |
384 | } else { |
140 | sub INTERP_NEAREST (){ 'nearest' } |
385 | $self->send (mark_dead => |
141 | sub INTERP_TILES (){ 'tiles' } |
386 | channel => $self->{channel}, |
142 | sub INTERP_BILINEAR (){ 'bilinear' } |
387 | x => $_[0], |
143 | sub INTERP_HYPER (){ 'hyper' } |
388 | y => $_[1], |
144 | |
389 | dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), |
145 | sub new_pixbuf { |
|
|
146 | my ($w, $h, $alpha, $fill) = @_; |
|
|
147 | |
|
|
148 | my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h; |
|
|
149 | $pixbuf->fill ($fill) if defined $fill; |
|
|
150 | |
|
|
151 | $pixbuf; |
|
|
152 | } |
|
|
153 | |
|
|
154 | sub scale_pixbuf { |
|
|
155 | my ($src, $w, $h, $mode) = @_; |
|
|
156 | |
|
|
157 | my $dst = new_pixbuf $w, $h, 1; |
|
|
158 | |
|
|
159 | $src->scale( |
|
|
160 | $dst, 0, 0, $w, $h, 0, 0, |
|
|
161 | $w / $src->get_width, $h / $src->get_height, |
|
|
162 | $mode, |
|
|
163 | ); |
|
|
164 | |
|
|
165 | $dst; |
|
|
166 | } |
|
|
167 | |
|
|
168 | # create a stack of stones |
|
|
169 | sub create_stack { |
|
|
170 | my ($self, $mark, $size, $rand) = @_; |
|
|
171 | |
|
|
172 | my $shadow = $size * 0.05; |
|
|
173 | |
|
|
174 | my $c = \$self->{stack}{$mark}; |
|
|
175 | unless ($$c) { |
|
|
176 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
|
|
177 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
|
|
178 | |
|
|
179 | # zeroeth the shadow |
|
|
180 | if ($mark & (MARK_B | MARK_W)) { |
|
|
181 | $::black_img[0]->composite ( |
|
|
182 | $base, $shadow, $shadow, $size, $size, $shadow-0.5, $shadow-0.5, |
|
|
183 | $size / $stone->get_width, $size / $stone->get_height, |
|
|
184 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 128 |
|
|
185 | ); |
|
|
186 | } |
|
|
187 | |
|
|
188 | # first the big stones (handicap stones different for effect) |
|
|
189 | for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], |
|
|
190 | [MARK_W, $mark & MARK_MOVE ? 255 : 192], |
|
|
191 | [MARK_GRAY_B, 128], |
|
|
192 | [MARK_GRAY_W, 128]) { |
|
|
193 | my ($mask, $alpha) = @$_; |
|
|
194 | if ($mark & $mask) { |
|
|
195 | $stone->composite ( |
|
|
196 | $base, 0, 0, $size, $size, 0, 0, |
|
|
197 | $size / $stone->get_width, $size / $stone->get_height, |
|
|
198 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha |
|
|
199 | ); |
390 | ); |
200 | } |
391 | } |
201 | } |
392 | }; |
202 | |
393 | |
203 | # then the samll stones |
394 | } elsif ($self->{colour} == $self->{whosemove}) { |
204 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
395 | # normal move |
205 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
396 | $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1); |
206 | my ($mask, $img) = @$_; |
397 | $self->{board}->set (cursor => sub { |
207 | if ($mark & $mask) { |
398 | # if is_valid_move oder so#TODO# |
208 | $img->composite ( |
399 | $_[0] & (MARK_B | MARK_W) |
209 | $base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4) x 2, |
400 | ? $_[0] |
210 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
401 | : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B); |
211 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
402 | }); |
|
|
403 | $self->{board_click} = sub { |
|
|
404 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
|
|
405 | $self->{board}->set (cursor => undef); |
|
|
406 | delete $self->{board_click}; |
|
|
407 | $self->{button_pass}->sensitive (0); |
|
|
408 | }; |
|
|
409 | } else { |
|
|
410 | $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1); |
|
|
411 | $self->{board}->set (cursor => undef); |
|
|
412 | } |
|
|
413 | } else { |
|
|
414 | $self->{button_undo}->hide; |
|
|
415 | $self->{button_resign}->hide; |
|
|
416 | $self->{button_pass}->hide; |
|
|
417 | $self->{board}->set (cursor => undef); |
|
|
418 | #TODO# # implement coordinate-grabbing |
|
|
419 | } |
|
|
420 | } |
|
|
421 | |
|
|
422 | sub update_timers { |
|
|
423 | my ($self, $timers) = @_; |
|
|
424 | |
|
|
425 | my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher}; |
|
|
426 | |
|
|
427 | for my $colour (COLOUR_BLACK, COLOUR_WHITE) { |
|
|
428 | my $t = $timers->[$colour]; |
|
|
429 | $self->{userpanel}[$colour]->set_timer ( |
|
|
430 | $running && $colour == $self->{whosemove} && $t->[0], |
|
|
431 | $t->[1] || $self->{rules}{time} |
|
|
432 | + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI |
|
|
433 | && $self->{rules}{interval} * $self->{rules}{count}), |
|
|
434 | $t->[2] || $self->{rules}{count}); |
|
|
435 | } |
|
|
436 | } |
|
|
437 | |
|
|
438 | sub update_board { |
|
|
439 | my ($self) = @_; |
|
|
440 | return unless $self->{path}; |
|
|
441 | |
|
|
442 | $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
|
|
443 | |
|
|
444 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
|
|
445 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
|
|
446 | |
|
|
447 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
|
|
448 | for COLOUR_WHITE, COLOUR_BLACK; |
|
|
449 | |
|
|
450 | if ($self->{rules}{ruleset} == RULESET_JAPANESE) { |
|
|
451 | if ($self->{curnode}{move} == 0) { |
|
|
452 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
453 | } else { |
|
|
454 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
455 | } |
|
|
456 | } else { |
|
|
457 | # Chinese, Aga, NZ all have manual placement |
|
|
458 | if ($self->{curnode}{move} < $self->{handicap}) { |
|
|
459 | $self->{whosemove} = COLOUR_BLACK; |
|
|
460 | } elsif ($self->{curnode}{move} == $self->{handicap}) { |
|
|
461 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
462 | } else { |
|
|
463 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
464 | } |
|
|
465 | } |
|
|
466 | |
|
|
467 | my $start_time = $self->{rules}{time}; |
|
|
468 | |
|
|
469 | if ($self->{showmove} == @{$self->{path}}) { |
|
|
470 | $self->{timers} = [ |
|
|
471 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
|
|
472 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
|
|
473 | ]; |
|
|
474 | $self->update_timers ($self->{timers}); |
|
|
475 | } else { |
|
|
476 | $self->update_timers ([ |
|
|
477 | [0, @{$self->{cur_board}{timer}[0]}], |
|
|
478 | [0, @{$self->{cur_board}{timer}[1]}], |
|
|
479 | ]); |
|
|
480 | } |
|
|
481 | |
|
|
482 | $self->{board}->set_board ($self->{cur_board}); |
|
|
483 | |
|
|
484 | if ($self->{cur_board}{score}) { |
|
|
485 | $self->{score_inlay} ||= $self->{chat}->new_inlay; |
|
|
486 | $self->{score_inlay}->clear; |
|
|
487 | $self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
|
|
488 | . "\n<score>" |
|
|
489 | . "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
|
|
490 | . "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
|
|
491 | . "</score>"); |
|
|
492 | } elsif ($self->{score_inlay}) { |
|
|
493 | (delete $self->{score_inlay})->clear; |
|
|
494 | } |
|
|
495 | |
|
|
496 | $self->update_cursor; |
|
|
497 | } |
|
|
498 | |
|
|
499 | sub event_update_tree { |
|
|
500 | my ($self) = @_; |
|
|
501 | |
|
|
502 | (delete $self->{undo_inlay})->clear |
|
|
503 | if $self->{undo_inlay}; |
|
|
504 | |
|
|
505 | $self->{path} = $self->get_path; |
|
|
506 | |
|
|
507 | if ($self->{moveadj}) { |
|
|
508 | my $upper = $self->{moveadj}->upper; |
|
|
509 | my $pos = $self->{moveadj}->get_value; |
|
|
510 | my $move = scalar @{$self->{path}}; |
|
|
511 | |
|
|
512 | $self->{moveadj}->upper ($move); |
|
|
513 | |
|
|
514 | $self->{moveadj}->changed; |
|
|
515 | if ($pos == $upper) { |
|
|
516 | $self->{moveadj}->value ($move); |
|
|
517 | $self->{moveadj}->value_changed; |
|
|
518 | } |
|
|
519 | } |
|
|
520 | } |
|
|
521 | |
|
|
522 | sub event_update_comments { |
|
|
523 | my ($self, $node, $comment, $newnode) = @_; |
|
|
524 | $self->SUPER::event_update_comments($node, $comment, $newnode); |
|
|
525 | |
|
|
526 | my $text; |
|
|
527 | |
|
|
528 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
|
|
529 | if $newnode; |
|
|
530 | |
|
|
531 | for (split /\n/, $comment) { |
|
|
532 | $text .= "\n"; |
|
|
533 | if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
|
|
534 | $text .= "<user>" . (util::toxml $1) . "</user>:"; |
|
|
535 | } |
|
|
536 | |
|
|
537 | # coords only for 19x19 so far |
|
|
538 | $_ = util::toxml $_; |
|
|
539 | s{ |
|
|
540 | ( |
|
|
541 | \b |
|
|
542 | (?:[bw])? |
|
|
543 | [, ]{0,2} |
|
|
544 | [a-hj-t] # valid for upto 19x19 |
|
|
545 | \s? |
|
|
546 | [1-9]?[0-9] |
|
|
547 | \b |
|
|
548 | ) |
|
|
549 | }{ |
|
|
550 | "<coord>$1</coord>"; |
|
|
551 | }sgexi; |
|
|
552 | |
|
|
553 | $text .= $_; |
|
|
554 | } |
|
|
555 | |
|
|
556 | $self->{chat}->append_text ($text); |
|
|
557 | } |
|
|
558 | |
|
|
559 | sub event_join { |
|
|
560 | my ($self) = @_; |
|
|
561 | |
|
|
562 | $self->SUPER::event_join (@_); |
|
|
563 | $self->init_tree; |
|
|
564 | $self->event_update_game; |
|
|
565 | } |
|
|
566 | |
|
|
567 | sub event_part { |
|
|
568 | my ($self) = @_; |
|
|
569 | |
|
|
570 | $self->SUPER::event_part; |
|
|
571 | $self->destroy; |
|
|
572 | } |
|
|
573 | |
|
|
574 | sub event_move { |
|
|
575 | my ($self, $pass) = @_; |
|
|
576 | |
|
|
577 | sound::play 1, $pass ? "pass" : "move"; |
|
|
578 | } |
|
|
579 | |
|
|
580 | sub event_update_game { |
|
|
581 | my ($self) = @_; |
|
|
582 | |
|
|
583 | $self->SUPER::event_update_game; |
|
|
584 | |
|
|
585 | return unless $self->{joined}; |
|
|
586 | |
|
|
587 | $self->{colour} = $self->player_colour ($self->{conn}{name}); |
|
|
588 | |
|
|
589 | my $title = defined $self->{channel} |
|
|
590 | ? $self->owner->as_string . " " . $self->opponent_string |
|
|
591 | : "Game Window"; |
|
|
592 | $self->set_title ("KGS Game $title"); |
|
|
593 | $self->{title}->set_text ($title); |
|
|
594 | |
|
|
595 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
|
|
596 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
|
|
597 | |
|
|
598 | # show board |
|
|
599 | if ($self->is_inprogress) { |
|
|
600 | if (!$self->{boardbox}->parent) { |
|
|
601 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
602 | $self->{left}->add ($self->{boardbox}); |
|
|
603 | $self->{board}->signal_connect (button_release => sub { |
|
|
604 | if ($_[1] == 1) { |
|
|
605 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
212 | ); |
606 | } |
|
|
607 | }); |
|
|
608 | } |
|
|
609 | if (my $ch = delete $self->{challenge}) { |
|
|
610 | $_->{inlay}->destroy for values %$ch; |
|
|
611 | } |
|
|
612 | $self->update_cursor; |
|
|
613 | } |
|
|
614 | |
|
|
615 | $self->{left}->show_all; |
|
|
616 | |
|
|
617 | $self->{rules_inlay}->refresh; |
|
|
618 | |
|
|
619 | } |
|
|
620 | |
|
|
621 | sub draw_setup { |
|
|
622 | my ($self, $inlay) = @_; |
|
|
623 | |
|
|
624 | return unless $self->{joined}; |
|
|
625 | |
|
|
626 | my $rules = $self->{rules}; |
|
|
627 | |
|
|
628 | my $text = ""; |
|
|
629 | |
|
|
630 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
|
|
631 | if $self->{teacher}; |
|
|
632 | |
|
|
633 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
|
|
634 | if $self->{owner}->is_valid; |
|
|
635 | |
|
|
636 | if ($self->is_inprogress) { |
|
|
637 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
|
|
638 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
|
|
639 | } |
|
|
640 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
|
|
641 | |
|
|
642 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
643 | |
|
|
644 | $text .= "\nTime: "; |
|
|
645 | |
|
|
646 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
647 | $text .= "UNLIMITED"; |
|
|
648 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
649 | $text .= util::format_time $rules->{time}; |
|
|
650 | $text .= " ABS"; |
|
|
651 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
652 | $text .= util::format_time $rules->{time}; |
|
|
653 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
654 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
655 | $text .= util::format_time $rules->{time}; |
|
|
656 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
657 | } |
|
|
658 | |
|
|
659 | $text .= "\nFlags:"; |
|
|
660 | $text .= " private" if $self->is_private; |
|
|
661 | $text .= " started" if $self->is_inprogress; |
|
|
662 | $text .= " adjourned" if $self->is_adjourned; |
|
|
663 | $text .= " scored" if $self->is_scored; |
|
|
664 | $text .= " saved" if $self->is_saved; |
|
|
665 | |
|
|
666 | if ($self->is_inprogress) { |
|
|
667 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
668 | $text .= "\nKomi: " . $self->{komi}; |
|
|
669 | $text .= "\nSize: " . $self->size_string; |
|
|
670 | } |
|
|
671 | |
|
|
672 | if ($self->is_scored) { |
|
|
673 | $text .= "\nResult: " . $self->score_string; |
|
|
674 | } |
|
|
675 | |
|
|
676 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
|
|
677 | |
|
|
678 | } |
|
|
679 | |
|
|
680 | sub event_update_rules { |
|
|
681 | my ($self, $rules) = @_; |
|
|
682 | |
|
|
683 | $self->{rules} = $rules; |
|
|
684 | |
|
|
685 | if ($self->{user}) { |
|
|
686 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
687 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
688 | } |
|
|
689 | |
|
|
690 | sound::play 3, "gamestart"; |
|
|
691 | $self->{rules_inlay}->refresh; |
|
|
692 | } |
|
|
693 | |
|
|
694 | sub event_resign_game { |
|
|
695 | my ($self, $player) = @_; |
|
|
696 | |
|
|
697 | sound::play 3, "resign"; |
|
|
698 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
|
|
699 | . "\n<user>" |
|
|
700 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
701 | . "</user> resigned.</infoblock>"); |
|
|
702 | } |
|
|
703 | |
|
|
704 | sub event_out_of_time { |
|
|
705 | my ($self, $player) = @_; |
|
|
706 | |
|
|
707 | sound::play 3, "timewin"; |
|
|
708 | $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
|
|
709 | . "\n<user>" |
|
|
710 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
711 | . "</user> ran out of time and lost.</infoblock>"); |
|
|
712 | } |
|
|
713 | |
|
|
714 | sub event_done { |
|
|
715 | my ($self) = @_; |
|
|
716 | |
|
|
717 | if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { |
|
|
718 | sound::play 2, "info" unless $inlay->{count}; |
|
|
719 | $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>" |
|
|
720 | . "\nYour opponent pressed done. Now it's up to you."); |
|
|
721 | } |
|
|
722 | if ($self->{doneid} & 0x80000000) { |
|
|
723 | sound::play 2, "info" unless $inlay->{count}; |
|
|
724 | $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>" |
|
|
725 | . "\nThe board has changed."); |
|
|
726 | } |
|
|
727 | |
|
|
728 | $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]); |
|
|
729 | |
|
|
730 | $self->{chat}->set_end; |
|
|
731 | } |
|
|
732 | |
|
|
733 | sub inject_final_result { |
|
|
734 | my ($self, $msg) = @_; |
|
|
735 | |
|
|
736 | $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>" |
|
|
737 | . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) |
|
|
738 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
|
|
739 | . "</infoblock>" |
|
|
740 | ); |
|
|
741 | } |
|
|
742 | |
|
|
743 | sub inject_set_gametime { |
|
|
744 | my ($self, $msg) = @_; |
|
|
745 | |
|
|
746 | $self->{timers} = [ |
|
|
747 | [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}], |
|
|
748 | [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}], |
|
|
749 | ]; |
|
|
750 | |
|
|
751 | $self->update_timers ($self->{timers}) |
|
|
752 | if $self->{showmove} == @{$self->{path}}; |
|
|
753 | } |
|
|
754 | |
|
|
755 | sub inject_req_undo { |
|
|
756 | my ($self, $msg) = @_; |
|
|
757 | |
|
|
758 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
|
|
759 | return if $inlay->{ignore}; |
|
|
760 | |
|
|
761 | sound::play 2, "warning" unless $inlay->{count}; |
|
|
762 | $inlay->{count}++; |
|
|
763 | |
|
|
764 | $inlay->clear; |
|
|
765 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
|
|
766 | $inlay->append_button ("Grant", sub { |
|
|
767 | (delete $self->{undo_inlay})->clear; |
|
|
768 | $self->send (grant_undo => channel => $self->{channel}); |
|
|
769 | }); |
|
|
770 | $inlay->append_button ("Ignore", sub { |
|
|
771 | $inlay->clear; |
|
|
772 | $inlay->{ignore} = 1; |
|
|
773 | # but leave inlay, so further undo requests get counted |
|
|
774 | }); |
|
|
775 | |
|
|
776 | $self->{chat}->set_end; |
|
|
777 | } |
|
|
778 | |
|
|
779 | sub inject_new_game { |
|
|
780 | my ($self, $msg) = @_; |
|
|
781 | |
|
|
782 | if ($msg->{cid} != $self->{cid}) { |
|
|
783 | $self->part; |
|
|
784 | warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d# |
|
|
785 | } |
|
|
786 | |
|
|
787 | $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>"); |
|
|
788 | delete $self->{cid}; |
|
|
789 | } |
|
|
790 | |
|
|
791 | sub draw_challenge { |
|
|
792 | my ($self, $id) = @_; |
|
|
793 | |
|
|
794 | my $info = $self->{challenge}{$id}; |
|
|
795 | my $inlay = $info->{inlay}; |
|
|
796 | my $rules = $info->{rules}; |
|
|
797 | |
|
|
798 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
|
|
799 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
|
|
800 | |
|
|
801 | my ($size, $time, $interval, $count, $type); |
|
|
802 | |
|
|
803 | if (!$self->{channel}) { |
|
|
804 | $inlay->append_text ("\nNotes: "); |
|
|
805 | $inlay->append_entry (\$info->{notes}, 20, ""); |
|
|
806 | $inlay->append_text ("\nGlobal Offer: "); |
|
|
807 | $inlay->append_optionmenu (\$info->{flags}, |
|
|
808 | 0 => "No", |
|
|
809 | 2 => "Yes", |
|
|
810 | ); |
|
|
811 | } else { |
|
|
812 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
|
|
813 | } |
|
|
814 | |
|
|
815 | $inlay->append_text ("\nType: "); |
|
|
816 | $type = $inlay->append_optionmenu ( |
|
|
817 | \$info->{gametype}, |
|
|
818 | GAMETYPE_DEMONSTRATION , "Demonstration (not yet)", |
|
|
819 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)", |
|
|
820 | GAMETYPE_TEACHING , "Teaching (not yet)", |
|
|
821 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)", |
|
|
822 | GAMETYPE_SIMUL , "Simul (not yet!)", |
|
|
823 | GAMETYPE_FREE , "Free", |
|
|
824 | GAMETYPE_RATED , "Rated", |
|
|
825 | sub { |
|
|
826 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
|
|
827 | }, |
|
|
828 | ); |
|
|
829 | |
|
|
830 | if ($self->{channel}) { |
|
|
831 | $inlay->append_text ("\nMy Colour: "); |
|
|
832 | $inlay->append_optionmenu ( |
|
|
833 | \$as_black, |
|
|
834 | 0 => "White", |
|
|
835 | 1 => "Black", |
|
|
836 | sub { |
|
|
837 | if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) { |
|
|
838 | ($info->{black}, $info->{white}) = ($info->{white}, $info->{black}); |
213 | } |
839 | } |
214 | } |
840 | } |
|
|
841 | ); |
|
|
842 | } |
215 | |
843 | |
216 | # and lastly any markers |
844 | $inlay->append_text ("\nRuleset: "); |
217 | my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B)); |
845 | $inlay->append_optionmenu ( |
|
|
846 | \$info->{rules}{ruleset}, |
|
|
847 | RULESET_JAPANESE , "Japanese", |
|
|
848 | RULESET_CHINESE , "Chinese", |
|
|
849 | RULESET_AGA , "AGA", |
|
|
850 | RULESET_NEW_ZEALAND, "New Zealand", |
|
|
851 | ); |
218 | |
852 | |
219 | for ([MARK_CIRCLE, $::circle_img[$dark_bg]], |
853 | $inlay->append_text ("\nSize: "); |
220 | [MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
854 | $size = $inlay->append_optionmenu ( |
221 | [MARK_SQUARE, $::square_img[$dark_bg]]) { |
855 | \$info->{rules}{size}, |
222 | my ($mask, $img) = @$_; |
856 | (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38), |
223 | if ($mark & $mask) { |
857 | sub { |
224 | $img->composite ( |
858 | $type->set_history (5) # reset to free |
225 | $base, 0, 0, $size, $size, -0.5, -0.5, |
859 | if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED; |
226 | $size / $img->get_width, $size / $img->get_height, |
|
|
227 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255 |
|
|
228 | ); |
|
|
229 | } |
|
|
230 | } |
|
|
231 | |
|
|
232 | push @$$c, $base; |
|
|
233 | } |
860 | }, |
234 | } |
861 | ); |
235 | |
862 | |
236 | $$c->[$rand % @$$c]; |
863 | if ($self->{channel}) { |
237 | } |
864 | $inlay->append_text ("\nHandicap: "); |
|
|
865 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
238 | |
866 | |
239 | sub pixbuf_text { |
867 | $inlay->append_text ("\nKomi: "); |
240 | my ($pixbuf, $colour, $x, $y, $height, $text) = @_; |
868 | $inlay->append_entry (\$info->{rules}{komi}, 5); |
241 | |
|
|
242 | my @c = grep $_, |
|
|
243 | map $::font[$colour][$::fontmap{$_}], |
|
|
244 | split //, $text; |
|
|
245 | |
|
|
246 | if (@c) { |
|
|
247 | my $spacing = $height * 0.1; |
|
|
248 | my $s = $height / List::Util::max map $_->get_height, @c; |
|
|
249 | my $W = List::Util::sum map $_->get_width, @c; |
|
|
250 | |
|
|
251 | $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
|
|
252 | $y -= $height * 0.5; |
|
|
253 | |
|
|
254 | for (@c) { |
|
|
255 | my $w = $_->get_width * $s; |
|
|
256 | $_->composite ($pixbuf, |
|
|
257 | $x, $y, $w+1, $height+1, $x, $y, $s, $s, |
|
|
258 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
|
|
259 | |
|
|
260 | $x += $w + $spacing; |
|
|
261 | } |
|
|
262 | } |
|
|
263 | } |
|
|
264 | |
|
|
265 | sub pixbuf_rect { |
|
|
266 | my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_; |
|
|
267 | # we fake lines by... a horrible method :/ |
|
|
268 | my $colour_pb = new_pixbuf 1, 1, 0, $colour; |
|
|
269 | $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1, |
|
|
270 | INTERP_NEAREST, $alpha); |
|
|
271 | } |
|
|
272 | |
|
|
273 | sub repaint_board { |
|
|
274 | my ($self) = @_; |
|
|
275 | my $canvas = $self->{canvas}; |
|
|
276 | my $expose_area = undef; |
|
|
277 | |
|
|
278 | return $expose_area unless $self->{board}; |
|
|
279 | |
|
|
280 | my ($w, $h) = ($canvas->allocation->values)[2,3]; |
|
|
281 | |
869 | } |
282 | my $s = $w > $h ? $h : $w; |
|
|
283 | |
870 | |
284 | return unless $s > 128; |
871 | $inlay->append_text ("\nTimesys: "); |
285 | |
872 | $inlay->append_optionmenu ( |
286 | $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s]; |
873 | \$info->{rules}{timesys}, |
|
|
874 | &TIMESYS_NONE => "None", |
|
|
875 | &TIMESYS_ABSOLUTE => "Absolute", |
|
|
876 | &TIMESYS_BYO_YOMI => "Byo Yomi", |
|
|
877 | &TIMESYS_CANADIAN => "Canadian", |
|
|
878 | sub { |
|
|
879 | my ($new) = @_; |
287 | |
880 | |
288 | my $size = $self->{size}; |
881 | if ($new eq TIMESYS_NONE) { |
289 | |
882 | $time->hide; |
290 | my $border = int ($s / ($size + 3) * 0.5); |
883 | $interval->hide; |
291 | my $s2 = $s - $border * 2; |
884 | $count->hide; |
292 | my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
|
|
293 | my $ofs = int ($edge / 2); |
|
|
294 | |
|
|
295 | my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; |
|
|
296 | |
|
|
297 | my $pixbuf; |
|
|
298 | |
|
|
299 | my $oldboard; |
|
|
300 | |
|
|
301 | if ($self->{background}) { |
|
|
302 | if ($oldboard = $self->{board_shown}) { |
|
|
303 | $pixbuf = $self->{pixbuf}; |
|
|
304 | } else { |
885 | } else { |
305 | $pixbuf = $self->{background}->copy; |
886 | $time->show; |
306 | $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
887 | $time->set_text ($self->{app}{defaults}{time}); |
307 | } |
888 | if ($new eq TIMESYS_ABSOLUTE) { |
308 | } else { |
889 | $interval->hide; |
309 | $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
890 | $count->hide; |
310 | |
|
|
311 | my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); |
|
|
312 | |
|
|
313 | if ($s < $bw && $s < $bh) { |
|
|
314 | $pixbuf = new_pixbuf $s, $s, 0; |
|
|
315 | $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
|
|
316 | } else { |
891 | } else { |
317 | $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
892 | $interval->show; |
318 | } |
893 | $count->show; |
319 | |
894 | if ($new eq TIMESYS_BYO_YOMI) { |
320 | my $linew = int ($s / 25 / $size); |
895 | $interval->set_text ($self->{app}{defaults}{byo_time}); |
321 | |
896 | $count->set_text ($self->{app}{defaults}{byo_period}); |
322 | # ornamental border... we have time to waste :/ |
897 | } elsif ($new eq TIMESYS_CANADIAN) { |
323 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
898 | $interval->set_text ($self->{app}{defaults}{can_time}); |
324 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
899 | $count->set_text ($self->{app}{defaults}{can_period}); |
325 | pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
|
|
326 | pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
|
|
327 | |
|
|
328 | for my $i (1 .. $size) { |
|
|
329 | pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
|
|
330 | pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
|
|
331 | |
|
|
332 | # 38 max, but we allow a bit more |
|
|
333 | my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z |
|
|
334 | AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i]; |
|
|
335 | |
|
|
336 | pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label; |
|
|
337 | pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label; |
|
|
338 | pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1; |
|
|
339 | pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1; |
|
|
340 | |
|
|
341 | $a++; |
|
|
342 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
|
|
343 | } |
|
|
344 | |
|
|
345 | unless ($::config->{conserve_memory}) { |
|
|
346 | $self->{background} = $pixbuf; |
|
|
347 | $pixbuf = $pixbuf->copy; |
|
|
348 | } |
|
|
349 | } |
|
|
350 | |
|
|
351 | $self->{pixbuf} = $pixbuf; |
|
|
352 | |
|
|
353 | # hoshi-points(!)#d# |
|
|
354 | # caching of empty board gfx(!)#d# |
|
|
355 | |
|
|
356 | for my $x (1 .. $size) { |
|
|
357 | for my $y (1 .. $size) { |
|
|
358 | my $rand = ($x ^ $y ^ 0x5555); |
|
|
359 | |
|
|
360 | my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
|
|
361 | |
|
|
362 | if ($::config->{randomize}) { |
|
|
363 | $dx += ($rand % 7) - 3; |
|
|
364 | $dy += ($rand / 3 % 7) - 3; |
|
|
365 | } |
|
|
366 | |
|
|
367 | my $shadow = $edge * 0.05; |
|
|
368 | my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow]; |
|
|
369 | |
|
|
370 | my $mark = $self->{board}{board}[$x-1][$y-1]; |
|
|
371 | my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; |
|
|
372 | |
|
|
373 | if ($oldboard) { |
|
|
374 | next if $old == $mark; # no change |
|
|
375 | |
|
|
376 | $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy); |
|
|
377 | $expose_area = $expose_area |
|
|
378 | ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area) |
|
|
379 | : new Gtk2::Gdk::Rectangle @$area; |
|
|
380 | } |
|
|
381 | |
|
|
382 | if ($mark) { |
|
|
383 | my $pb = $self->create_stack($mark, $edge, $rand); |
|
|
384 | |
|
|
385 | $pb->composite ($pixbuf, @$area, |
|
|
386 | $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); |
|
|
387 | |
|
|
388 | # labels are handled here because they are quite rare |
|
|
389 | if ($mark & MARK_LABEL) { |
|
|
390 | my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; |
|
|
391 | |
|
|
392 | if ($white) { |
|
|
393 | pixbuf_text $pixbuf, 0, |
|
|
394 | $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7, |
|
|
395 | $self->{board}{label}[$x-1][$y-1]; |
|
|
396 | } |
900 | } |
397 | pixbuf_text $pixbuf, $white, |
|
|
398 | $k[$x], $k[$y], $ofs * 0.7, |
|
|
399 | $self->{board}{label}[$x-1][$y-1]; |
|
|
400 | } |
901 | } |
401 | |
|
|
402 | # old pixmap&mask-way. that was fast ;( |
|
|
403 | #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 ); |
|
|
404 | |
|
|
405 | #$gc->set_clip_mask ($bm); |
|
|
406 | #$gc->set_clip_origin ($dx, $dy); |
|
|
407 | #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge); |
|
|
408 | } |
902 | } |
409 | } |
903 | } |
410 | } |
904 | ); |
411 | |
905 | |
412 | $self->{board_shown} = Storable::dclone $self->{board}; |
906 | $inlay->append_text ("\nMain Time: "); |
413 | #d# save |
907 | $time = $inlay->append_entry (\$info->{rules}{time}, 5); |
414 | #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable"; |
908 | $inlay->append_text ("\nInterval: "); |
|
|
909 | $interval = $inlay->append_entry (\$info->{rules}{interval}, 3); |
|
|
910 | $inlay->append_text ("\nPeriods/Stones: "); |
|
|
911 | $count = $inlay->append_entry (\$info->{rules}{count}, 2); |
415 | |
912 | |
416 | $expose_area; |
913 | $inlay->append_text ("\n"); |
417 | } |
|
|
418 | |
914 | |
419 | sub redraw { |
915 | if (!$self->{channel}) { |
|
|
916 | $inlay->append_button ("Create Challenge", sub { |
|
|
917 | $inlay->clear; |
|
|
918 | $self->{cid} = $self->{conn}->alloc_clientid; |
|
|
919 | $self->send (new_game => |
|
|
920 | channel => delete $self->{roomid}, |
|
|
921 | gametype => $info->{gametype}, |
|
|
922 | cid => $self->{cid}, |
|
|
923 | flags => $info->{flags}, |
|
|
924 | rules => $info->{rules}, |
|
|
925 | notes => $info->{notes}, |
|
|
926 | ); |
|
|
927 | }); |
|
|
928 | } else { |
|
|
929 | $inlay->append_button ("OK", sub { |
|
|
930 | $inlay->clear; |
|
|
931 | $self->send (challenge => |
|
|
932 | channel => $self->{channel}, |
|
|
933 | black => $info->{black}, |
|
|
934 | white => $info->{white}, |
|
|
935 | gametype => $info->{gametype}, |
|
|
936 | cid => $info->{cid}, |
|
|
937 | rules => $info->{rules}, |
|
|
938 | ); |
|
|
939 | }); |
|
|
940 | if (exists $self->{challenge}{""}) { |
|
|
941 | $inlay->append_button ("Reject", sub { |
|
|
942 | $inlay->clear; |
|
|
943 | $self->send (reject_challenge => |
|
|
944 | channel => $self->{channel}, |
|
|
945 | name => $opponent->{name}, |
|
|
946 | gametype => $info->{gametype}, |
|
|
947 | cid => $info->{cid}, |
|
|
948 | rules => $info->{rules}, |
|
|
949 | ); |
|
|
950 | }); |
|
|
951 | } |
|
|
952 | } |
|
|
953 | } |
|
|
954 | |
|
|
955 | sub draw_users { |
420 | my ($self, $area) = @_; |
956 | my ($self, $inlay) = @_; |
421 | |
957 | |
422 | if ($area && $self->{pixbuf}) { |
958 | for (sort keys %{$self->{users}}) { |
423 | my ($x, $y, $w, $h) = $area->values; |
959 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
424 | my ($ox, $oy, $s) = @{$self->{offsets}}; |
|
|
425 | |
|
|
426 | $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
|
|
427 | $x, $y, $x + $ox, $y + $oy, $w, $h, |
|
|
428 | "normal", 0, 0); |
|
|
429 | $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
|
|
430 | $x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
|
|
431 | } |
960 | } |
432 | } |
961 | } |
433 | |
962 | |
434 | sub event_update_tree { |
963 | sub event_challenge { |
435 | my ($self) = @_; |
|
|
436 | |
|
|
437 | $self->{path} = $self->get_path; |
|
|
438 | $self->{moveadj}->value_changed if $self->{moveadj}; |
|
|
439 | } |
|
|
440 | |
|
|
441 | sub event_part { |
|
|
442 | my ($self) = @_; |
|
|
443 | $self->SUPER::event_part; |
|
|
444 | delete $appwin::gamelist->{game}{$self->{channel}}; |
|
|
445 | $self->destroy; |
|
|
446 | } |
|
|
447 | |
|
|
448 | sub event_move { |
|
|
449 | my ($self, $pass) = @_; |
964 | my ($self, $info) = @_; |
450 | sound::play 1, $pass ? "pass" : "move"; |
965 | |
|
|
966 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
|
|
967 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
|
|
968 | |
|
|
969 | my $id = $opponent->{name}; |
|
|
970 | |
|
|
971 | sound::play 2, "info"; |
|
|
972 | |
|
|
973 | $self->{challenge}{$id} = $info; |
|
|
974 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
|
|
975 | exists $self->{challenge}{""} |
|
|
976 | ? "Challenge from " . $opponent->as_string |
|
|
977 | : "Challenge to " . $opponent->as_string, |
|
|
978 | sub { |
|
|
979 | $self->{challenge}{$id}{inlay} = $_[0]; |
|
|
980 | $self->draw_challenge ($id); |
|
|
981 | }, |
|
|
982 | !exists $self->{challenge}{""} # only open when not offerer |
|
|
983 | ); |
451 | } |
984 | } |
452 | |
985 | |
453 | 1; |
986 | 1; |
454 | |
987 | |