… | |
… | |
146 | ]; |
146 | ]; |
147 | |
147 | |
148 | sub INIT_INSTANCE { |
148 | sub INIT_INSTANCE { |
149 | my ($self) = @_; |
149 | my ($self) = @_; |
150 | |
150 | |
|
|
151 | $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg |
|
|
152 | |
151 | $self->add (my $vbox = new Gtk2::VBox); |
153 | $window->add (my $vbox = new Gtk2::VBox); |
152 | |
154 | |
153 | $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0); |
155 | $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0); |
154 | $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0); |
156 | $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0); |
155 | $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0); |
157 | $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0); |
156 | |
158 | |
157 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
159 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
158 | |
160 | |
159 | $self; |
161 | $self; |
160 | } |
162 | } |
161 | |
163 | |
|
|
164 | sub SET_PROPERTY { |
|
|
165 | my ($self, $pspec, $value) = @_; |
|
|
166 | |
|
|
167 | $self->{$pspec->get_name} = $value; |
|
|
168 | |
|
|
169 | $self->set_name ("userpanel-$self->{colour}"); |
|
|
170 | } |
|
|
171 | |
162 | sub configure { |
172 | sub configure { |
163 | my ($self, $app, $user, $rules) = @_; |
173 | my ($self, $app, $user, $rules) = @_; |
164 | |
174 | |
165 | if ($self->{name}->get_text ne $user->as_string) { |
175 | if ($self->{name}->get_text ne $user->as_string) { |
166 | $self->{name}->set_text ($user->as_string); |
176 | $self->{name}->set_text ($user->as_string); |
167 | |
177 | |
168 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
178 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
|
|
179 | unless ($::config{suppress_userpic}) { |
169 | $self->{imagebox}->add (gtk::image_from_data undef); |
180 | $self->{imagebox}->add (gtk::image_from_data undef); |
|
|
181 | } |
170 | $self->{imagebox}->show_all; |
182 | $self->{imagebox}->show_all; |
171 | |
183 | |
172 | if ($user->has_pic) { |
184 | if ($user->has_pic) { |
173 | # the big picture... |
185 | # the big picture... |
174 | $app->userpic ($user->{name}, sub { |
186 | $app->userpic ($user->{name}, sub { |
175 | return unless $self->{imagebox}; |
187 | return unless $self->{imagebox}; |
176 | |
188 | |
177 | if ($_[0]) { |
189 | if ($_[0]) { |
178 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
190 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
|
|
191 | unless ($::config{suppress_userpic}) { |
179 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
192 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
|
|
193 | } |
180 | $self->{imagebox}->show_all; |
194 | $self->{imagebox}->show_all; |
181 | } |
195 | } |
182 | }); |
196 | }); |
183 | } |
197 | } |
184 | } |
198 | } |
… | |
… | |
218 | |
232 | |
219 | use POSIX qw(ceil); |
233 | use POSIX qw(ceil); |
220 | |
234 | |
221 | sub new { |
235 | sub new { |
222 | my ($self, %arg) = @_; |
236 | my ($self, %arg) = @_; |
|
|
237 | |
223 | $self = $self->Glib::Object::new; |
238 | $self = $self->Glib::Object::new; |
224 | $self->{$_} = delete $arg{$_} for keys %arg; |
239 | $self->{$_} = delete $arg{$_} for keys %arg; |
225 | |
240 | |
226 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
241 | gtk::state $self, "game::window", undef, window_size => [620, 460]; |
|
|
242 | $self->set (allow_shrink => 1); |
227 | |
243 | |
228 | $self->signal_connect (destroy => sub { |
244 | $self->signal_connect (destroy => sub { |
229 | $self->unlisten; |
245 | $self->unlisten; |
230 | delete $self->{app}{game}{$self->{channel}}; |
246 | delete $self->{app}{game}{$self->{channel}}; |
231 | %{$_[0]} = (); |
247 | %{$_[0]} = (); |
232 | });#d# |
248 | });#d# |
233 | |
249 | |
234 | $self->add (my $hpane = new Gtk2::HPaned); |
250 | $self->add (my $hpane = new Gtk2::HPaned); |
235 | gtk::state $hpane, "game::hpane", undef, position => 500; |
251 | gtk::state $hpane, "game::hpane", undef, position => 420; |
236 | |
252 | |
237 | # LEFT PANE |
253 | # LEFT PANE |
238 | |
254 | |
239 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
255 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
240 | |
256 | |
… | |
… | |
250 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
266 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
251 | |
267 | |
252 | { |
268 | { |
253 | $frame->add (my $vbox = new Gtk2::VBox); |
269 | $frame->add (my $vbox = new Gtk2::VBox); |
254 | $vbox->add ($self->{title} = new Gtk2::Label "-"); |
270 | $vbox->add ($self->{title} = new Gtk2::Label "-"); |
|
|
271 | $self->{title}->set (visible => 0, no_show_all => 1); # workaround for refresh-bug |
255 | |
272 | |
256 | $vbox->add (my $hbox = new Gtk2::HBox); |
273 | $vbox->add (my $hbox = new Gtk2::HBox); |
257 | |
274 | |
258 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0); |
275 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0); |
259 | |
276 | |
… | |
… | |
275 | for COLOUR_WHITE, COLOUR_BLACK; |
292 | for COLOUR_WHITE, COLOUR_BLACK; |
276 | |
293 | |
277 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
294 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
278 | |
295 | |
279 | $buttonbox->add ($self->{button_pass} = |
296 | $buttonbox->add ($self->{button_pass} = |
280 | Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0)); |
297 | Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0, no_show_all => 1)); |
281 | $self->{button_pass}->signal_connect (clicked => sub { |
298 | $self->{button_pass}->signal_connect (clicked => sub { |
282 | $self->{board_click}->(255, 255) if $self->{board_click}; |
299 | $self->{board_click}->(255, 255) if $self->{board_click}; |
283 | }); |
300 | }); |
284 | $buttonbox->add ($self->{button_undo} = |
301 | $buttonbox->add ($self->{button_undo} = |
285 | Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0)); |
302 | Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0, no_show_all => 1)); |
286 | $self->{button_undo}->signal_connect (clicked => sub { |
303 | $self->{button_undo}->signal_connect (clicked => sub { |
287 | $self->send (req_undo => channel => $self->{channel}); |
304 | $self->send (req_undo => channel => $self->{channel}); |
288 | }); |
305 | }); |
289 | $buttonbox->add ($self->{button_resign} = |
306 | $buttonbox->add ($self->{button_resign} = |
290 | Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0)); |
307 | Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0, no_show_all => 1)); |
291 | $self->{button_resign}->signal_connect (clicked => sub { |
308 | $self->{button_resign}->signal_connect (clicked => sub { |
292 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
309 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
293 | }); |
310 | }); |
294 | |
311 | |
295 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
312 | $vbox->pack_start (($self->{chat} = new chat app => $self->{app}), 1, 1, 0); |
|
|
313 | |
|
|
314 | $self->{chat}->signal_connect (tag_event => sub { |
|
|
315 | my (undef, $tag, $event, $content) = @_; |
|
|
316 | }); |
296 | |
317 | |
297 | $self->set_channel ($self->{channel}); |
318 | $self->set_channel ($self->{channel}); |
298 | |
319 | |
299 | $self->show_all; |
320 | $self->show_all; |
300 | |
321 | |
… | |
… | |
304 | sub set_channel { |
325 | sub set_channel { |
305 | my ($self, $channel) = @_; |
326 | my ($self, $channel) = @_; |
306 | |
327 | |
307 | $self->{channel} = $channel; |
328 | $self->{channel} = $channel; |
308 | |
329 | |
309 | if ($self->{channel} > 0) { |
330 | if (defined $self->{channel}) { |
310 | $self->listen ($self->{conn}); |
331 | $self->listen ($self->{conn}); |
311 | |
332 | |
312 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
333 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
313 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
334 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
314 | |
335 | |
315 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
336 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
316 | $self->{chat}->signal_connect (command => sub { |
337 | $self->{chat}->signal_connect (command => sub { |
317 | my ($chat, $cmd, $arg) = @_; |
338 | my ($chat, $cmd, $arg) = @_; |
318 | if ($cmd eq "rsave") { |
339 | if ($cmd eq "rsave") { |
|
|
340 | local $Storable::forgive_me = 1; |
319 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
341 | #Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
|
|
342 | Storable::nstore { %$self }, $arg;#d# |
320 | } else { |
343 | } else { |
321 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
344 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
322 | } |
345 | } |
323 | }); |
346 | }); |
324 | } |
347 | } |
… | |
… | |
331 | return if $self->{joined}; |
354 | return if $self->{joined}; |
332 | |
355 | |
333 | $self->SUPER::join; |
356 | $self->SUPER::join; |
334 | } |
357 | } |
335 | |
358 | |
|
|
359 | sub part { |
|
|
360 | my ($self) = @_; |
|
|
361 | |
|
|
362 | $self->hide; |
|
|
363 | $self->SUPER::part; |
|
|
364 | } |
|
|
365 | |
336 | sub event_join { |
366 | sub event_join { |
337 | my ($self) = @_; |
367 | my ($self) = @_; |
338 | |
368 | |
339 | $self->SUPER::event_join (@_); |
369 | $self->SUPER::event_join (@_); |
340 | $self->init_tree; |
370 | $self->init_tree; |
… | |
… | |
359 | |
389 | |
360 | sub draw_users { |
390 | sub draw_users { |
361 | my ($self, $inlay) = @_; |
391 | my ($self, $inlay) = @_; |
362 | |
392 | |
363 | for (sort keys %{$self->{users}}) { |
393 | for (sort keys %{$self->{users}}) { |
364 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
394 | $inlay->append_text ("\t<user>" . $self->{users}{$_}->as_string . "</user>"); |
365 | } |
395 | } |
366 | } |
396 | } |
367 | |
397 | |
368 | sub event_update_users { |
398 | sub event_update_users { |
369 | my ($self, $add, $update, $remove) = @_; |
399 | my ($self, $add, $update, $remove) = @_; |
… | |
… | |
379 | $important{$self->{black}{name}}++; |
409 | $important{$self->{black}{name}}++; |
380 | $important{$self->{white}{name}}++; |
410 | $important{$self->{white}{name}}++; |
381 | $important{$self->{owner}{name}}++; |
411 | $important{$self->{owner}{name}}++; |
382 | |
412 | |
383 | if (my @users = grep $important{$_->{name}}, @$add) { |
413 | if (my @users = grep $important{$_->{name}}, @$add) { |
384 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
414 | $self->{chat}->append_text ("\n<leader>Joins:</leader>"); |
385 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
415 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
386 | } |
416 | } |
387 | if (my @users = grep $important{$_->{name}}, @$remove) { |
417 | if (my @users = grep $important{$_->{name}}, @$remove) { |
388 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
418 | $self->{chat}->append_text ("\n<leader>Parts:</leader>"); |
389 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
419 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
390 | } |
420 | } |
391 | } |
421 | } |
392 | |
422 | |
393 | ### GAME INFO ############################################################### |
423 | ### GAME INFO ############################################################### |
… | |
… | |
484 | my $title = defined $self->{channel} |
514 | my $title = defined $self->{channel} |
485 | ? $self->owner->as_string . " " . $self->opponent_string |
515 | ? $self->owner->as_string . " " . $self->opponent_string |
486 | : "Game Window"; |
516 | : "Game Window"; |
487 | $self->set_title ("KGS Game $title"); |
517 | $self->set_title ("KGS Game $title"); |
488 | $self->{title}->set_text ($title); # title gets redrawn wrongly |
518 | $self->{title}->set_text ($title); # title gets redrawn wrongly |
|
|
519 | $self->{title}->show; # workaround for refresh-bug |
489 | |
520 | |
490 | $self->{rules_inlay}->refresh; |
521 | $self->{rules_inlay}->refresh; |
491 | |
522 | |
492 | if (exists $self->{teacher}) { |
523 | if (exists $self->{teacher}) { |
493 | $self->{teacher_inlay} ||= $self->{chat}->new_inlay; |
524 | $self->{teacher_inlay} ||= $self->{chat}->new_inlay; |
… | |
… | |
550 | sub update_cursor { |
581 | sub update_cursor { |
551 | my ($self) = @_; |
582 | my ($self) = @_; |
552 | |
583 | |
553 | return unless $self->{cur_board}; |
584 | return unless $self->{cur_board}; |
554 | |
585 | |
|
|
586 | if ($self->{rules}{ruleset} == RULESET_JAPANESE) { |
|
|
587 | if ($self->{curnode}{move} == 0) { |
|
|
588 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
589 | } else { |
|
|
590 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
591 | } |
|
|
592 | } else { |
|
|
593 | # Chinese, Aga, NZ all have manual placement |
|
|
594 | if ($self->{curnode}{move} < $self->{handicap}) { |
|
|
595 | $self->{whosemove} = COLOUR_BLACK; |
|
|
596 | } elsif ($self->{curnode}{move} == $self->{handicap}) { |
|
|
597 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
598 | } else { |
|
|
599 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
600 | } |
|
|
601 | } |
|
|
602 | |
555 | my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
603 | my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
556 | |
604 | |
557 | delete $self->{board_click}; |
605 | delete $self->{board_click}; |
558 | |
606 | |
559 | $self->{colour} = COLOUR_BLACK;#d# |
|
|
560 | $self->{whosemove} = COLOUR_BLACK;#d# |
|
|
561 | if ($self->{teacher} eq $self->{app}{conn}) { |
607 | if ($self->{teacher} eq $self->{app}{conn}) { |
562 | #TODO# # teaching mode not implemented |
608 | #TODO# # teaching mode not implemented |
563 | $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1); |
609 | $self->{button_pass}->set (label => "Pass", sensitive => 1); |
|
|
610 | $self->{button_pass}->show; |
564 | $self->{button_undo}->hide; |
611 | $self->{button_undo}->hide; |
565 | $self->{button_resign}->hide; |
612 | $self->{button_resign}->hide; |
566 | $self->{board}->set (cursor => undef); |
613 | $self->{board}->set (cursor => undef); |
567 | |
614 | |
568 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
615 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
… | |
… | |
570 | $self->{button_undo}->show; |
617 | $self->{button_undo}->show; |
571 | $self->{button_resign}->show; |
618 | $self->{button_resign}->show; |
572 | |
619 | |
573 | if ($self->{cur_board}{score}) { |
620 | if ($self->{cur_board}{score}) { |
574 | # during scoring |
621 | # during scoring |
575 | $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1); |
622 | $self->{button_pass}->set (label => "Done", sensitive => 1); |
|
|
623 | $self->{button_pass}->show; |
576 | $self->{board}->set (cursor => sub { |
624 | $self->{board}->set (cursor => sub { |
577 | $_[0] & (MARK_B | MARK_W) |
625 | $_[0] & (MARK_B | MARK_W) |
578 | ? $_[0] ^ MARK_GRAYED |
626 | ? $_[0] ^ MARK_GRAYED |
579 | : $_[0]; |
627 | : $_[0]; |
580 | }); |
628 | }); |
… | |
… | |
592 | } |
640 | } |
593 | }; |
641 | }; |
594 | |
642 | |
595 | } elsif ($self->{colour} == $self->{whosemove}) { |
643 | } elsif ($self->{colour} == $self->{whosemove}) { |
596 | # normal move |
644 | # normal move |
597 | $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1); |
645 | $self->{button_pass}->set (label => "Pass", sensitive => 1); |
|
|
646 | $self->{button_pass}->show; |
598 | $self->{board}->set (cursor => sub { |
647 | $self->{board}->set (cursor => sub { |
599 | $self->{cur_board} |
648 | $self->{cur_board} |
600 | && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
649 | && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
601 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND) |
650 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND) |
602 | ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B) |
651 | ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B) |
603 | : $_[0]; |
652 | : $_[0]; |
604 | }); |
653 | }); |
605 | $self->{board_click} = sub { |
654 | $self->{board_click} = sub { |
606 | return unless |
655 | return unless |
607 | $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
656 | $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1], |
608 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND); |
657 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND); |
609 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
658 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
610 | $self->{board}->set (cursor => undef); |
659 | $self->{board}->set (cursor => undef); |
611 | delete $self->{board_click}; |
660 | delete $self->{board_click}; |
612 | $self->{button_pass}->sensitive (0); |
661 | $self->{button_pass}->sensitive (0); |
613 | }; |
662 | }; |
614 | } else { |
663 | } else { |
615 | $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1); |
664 | $self->{button_pass}->set (label => "Pass", sensitive => 0); |
|
|
665 | $self->{button_pass}->show; |
616 | $self->{board}->set (cursor => undef); |
666 | $self->{board}->set (cursor => undef); |
617 | } |
667 | } |
618 | } else { |
668 | } else { |
619 | $self->{button_undo}->hide; |
669 | $self->{button_undo}->hide; |
620 | $self->{button_resign}->hide; |
670 | $self->{button_resign}->hide; |
… | |
… | |
627 | sub update_board { |
677 | sub update_board { |
628 | my ($self) = @_; |
678 | my ($self) = @_; |
629 | |
679 | |
630 | return unless $self->{path}; |
680 | return unless $self->{path}; |
631 | |
681 | |
632 | if ($self->{rules}{ruleset} == RULESET_JAPANESE) { |
|
|
633 | if ($self->{curnode}{move} == 0) { |
|
|
634 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
635 | } else { |
|
|
636 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
637 | } |
|
|
638 | } else { |
|
|
639 | # Chinese, Aga, NZ all have manual placement |
|
|
640 | if ($self->{curnode}{move} < $self->{handicap}) { |
|
|
641 | $self->{whosemove} = COLOUR_BLACK; |
|
|
642 | } elsif ($self->{curnode}{move} == $self->{handicap}) { |
|
|
643 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
644 | } else { |
|
|
645 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
646 | } |
|
|
647 | } |
|
|
648 | |
|
|
649 | $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
682 | $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
650 | |
683 | |
651 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
684 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
652 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
685 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
653 | |
686 | |
654 | $self->update_cursor; |
|
|
655 | |
|
|
656 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
687 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
657 | for COLOUR_WHITE, COLOUR_BLACK; |
688 | for COLOUR_WHITE, COLOUR_BLACK; |
658 | |
689 | |
659 | my $start_time = $self->{rules}{time}; |
690 | $self->{board}->set_board ($self->{cur_board}); |
|
|
691 | |
|
|
692 | if ($self->{cur_board}{score}) { |
|
|
693 | $self->{score_inlay} ||= $self->{chat}->new_inlay; |
|
|
694 | $self->{score_inlay}->clear; |
|
|
695 | $self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
|
|
696 | . "\n<score>" |
|
|
697 | . "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
|
|
698 | . "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
|
|
699 | . "</score>"); |
|
|
700 | } elsif ($self->{score_inlay}) { |
|
|
701 | (delete $self->{score_inlay})->clear; |
|
|
702 | } |
|
|
703 | |
|
|
704 | $self->update_cursor; |
660 | |
705 | |
661 | if ($self->{showmove} == @{$self->{path}}) { |
706 | if ($self->{showmove} == @{$self->{path}}) { |
662 | $self->{timers} = [ |
707 | $self->{timers} = [ |
663 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
708 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
664 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
709 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
… | |
… | |
669 | [0, @{$self->{cur_board}{timer}[0]}], |
714 | [0, @{$self->{cur_board}{timer}[0]}], |
670 | [0, @{$self->{cur_board}{timer}[1]}], |
715 | [0, @{$self->{cur_board}{timer}[1]}], |
671 | ]); |
716 | ]); |
672 | } |
717 | } |
673 | |
718 | |
674 | $self->{board}->set_board ($self->{cur_board}); |
|
|
675 | |
|
|
676 | if ($self->{cur_board}{score}) { |
|
|
677 | $self->{score_inlay} ||= $self->{chat}->new_inlay; |
|
|
678 | $self->{score_inlay}->clear; |
|
|
679 | $self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
|
|
680 | . "\n<score>" |
|
|
681 | . "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
|
|
682 | . "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
|
|
683 | . "</score>"); |
|
|
684 | } elsif ($self->{score_inlay}) { |
|
|
685 | (delete $self->{score_inlay})->clear; |
|
|
686 | } |
|
|
687 | } |
719 | } |
688 | |
720 | |
689 | sub event_update_tree { |
721 | sub event_update_tree { |
690 | my ($self) = @_; |
722 | my ($self) = @_; |
691 | |
723 | |
… | |
… | |
709 | } |
741 | } |
710 | } |
742 | } |
711 | |
743 | |
712 | sub event_update_comments { |
744 | sub event_update_comments { |
713 | my ($self, $node, $comment, $newnode) = @_; |
745 | my ($self, $node, $comment, $newnode) = @_; |
714 | $self->SUPER::event_update_comments($node, $comment, $newnode); |
746 | $self->SUPER::event_update_comments ($node, $comment, $newnode); |
715 | |
747 | |
716 | my $text; |
748 | my $text; |
717 | |
749 | |
718 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
750 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
719 | if $newnode; |
751 | if $newnode; |
… | |
… | |
758 | my ($self, $player) = @_; |
790 | my ($self, $player) = @_; |
759 | |
791 | |
760 | sound::play 3, "resign"; |
792 | sound::play 3, "resign"; |
761 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
793 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
762 | . "\n<user>" |
794 | . "\n<user>" |
|
|
795 | . (util::toxml $self->{user}[$player]->as_string) |
|
|
796 | . "</user> resigned." |
|
|
797 | . "\n<user>" |
|
|
798 | . (util::toxml $self->{user}[1 - $player]->as_string) |
|
|
799 | . "</user> wins the game." |
|
|
800 | . "</infoblock>"); |
|
|
801 | } |
|
|
802 | |
|
|
803 | sub event_out_of_time { |
|
|
804 | my ($self, $player) = @_; |
|
|
805 | |
|
|
806 | sound::play 3, "timewin"; |
|
|
807 | $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
|
|
808 | . "\n<user>" |
763 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
809 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
764 | . "</user> resigned." |
810 | . "</user> ran out of time and lost." |
765 | . "\n<user>" |
811 | . "\n<user>" |
766 | . (util::toxml $self->{user}[1 - $msg->{player}]->as_string) |
812 | . (util::toxml $self->{user}[1 - $msg->{player}]->as_string) |
767 | . "</user> wins the game." |
813 | . "</user> wins the game." |
768 | . "</infoblock>"); |
814 | . "</infoblock>"); |
769 | } |
815 | } |
770 | |
816 | |
771 | sub event_time_win { |
|
|
772 | my ($self, $player) = @_; |
|
|
773 | |
|
|
774 | sound::play 3, "timewin"; |
|
|
775 | $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
|
|
776 | . "\n<user>" |
|
|
777 | . (util::toxml $self->{user}[1 - $msg->{player}]->as_string) |
|
|
778 | . "</user> ran out of time and lost." |
|
|
779 | . "\n<user>" |
|
|
780 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
781 | . "</user> wins the game." |
|
|
782 | . "</infoblock>"); |
|
|
783 | } |
|
|
784 | |
|
|
785 | sub event_owner_left { |
817 | sub event_owner_left { |
786 | my ($self) = @_; |
818 | my ($self) = @_; |
787 | |
819 | |
788 | sound::play 2, "info"; |
|
|
789 | $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>" |
820 | $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>" |
790 | . "\nThe owner of this game left.</infoblock>"); |
821 | . "\nThe owner of this game left.</infoblock>"); |
791 | } |
822 | } |
792 | |
823 | |
793 | sub event_teacher_left { |
824 | sub event_teacher_left { |
794 | my ($self) = @_; |
825 | my ($self) = @_; |
795 | |
826 | |
796 | sound::play 2, "info"; |
|
|
797 | $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>" |
827 | $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>" |
798 | . "\nThe teacher left the game.</infoblock>"); |
828 | . "\nThe teacher left the game.</infoblock>"); |
799 | } |
829 | } |
800 | |
830 | |
801 | sub event_done { |
831 | sub event_done { |
… | |
… | |
875 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
905 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
876 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
906 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
877 | |
907 | |
878 | my ($size, $time, $interval, $count, $type); |
908 | my ($size, $time, $interval, $count, $type); |
879 | |
909 | |
880 | if (!$self->{channel}) { |
910 | if (!defined $self->{channel}) { |
881 | $inlay->append_text ("\nNotes: "); |
911 | $inlay->append_text ("\nNotes: "); |
882 | $inlay->append_entry (\$info->{notes}, 20, ""); |
912 | $inlay->append_widget (gtk::textentry \$info->{notes}, 20, ""); |
883 | $inlay->append_text ("\nGlobal Offer: "); |
913 | $inlay->append_text ("\nGlobal Offer: "); |
884 | $inlay->append_optionmenu (\$info->{flags}, |
914 | $inlay->append_optionmenu (\$info->{flags}, |
885 | 0 => "No", |
915 | 0 => "No", |
886 | 2 => "Yes", |
916 | 2 => "Yes", |
887 | ); |
917 | ); |
… | |
… | |
902 | sub { |
932 | sub { |
903 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
933 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
904 | }, |
934 | }, |
905 | ); |
935 | ); |
906 | |
936 | |
907 | if ($self->{channel}) { |
937 | if (defined $self->{channel}) { |
908 | $inlay->append_text ("\nMy Colour: "); |
938 | $inlay->append_text ("\nMy Colour: "); |
909 | $inlay->append_optionmenu ( |
939 | $inlay->append_optionmenu ( |
910 | \$as_black, |
940 | \$as_black, |
911 | 0 => "White", |
941 | 0 => "White", |
912 | 1 => "Black", |
942 | 1 => "Black", |
… | |
… | |
935 | $type->set_history (5) # reset to free |
965 | $type->set_history (5) # reset to free |
936 | if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED; |
966 | if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED; |
937 | }, |
967 | }, |
938 | ); |
968 | ); |
939 | |
969 | |
940 | if ($self->{channel}) { |
970 | if (defined $self->{channel}) { |
941 | $inlay->append_text ("\nHandicap: "); |
971 | $inlay->append_text ("\nHandicap: "); |
942 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
972 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
943 | |
973 | |
944 | $inlay->append_text ("\nKomi: "); |
974 | $inlay->append_text ("\nKomi: "); |
945 | $inlay->append_entry (\$info->{rules}{komi}, 5); |
975 | $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5); |
946 | } |
976 | } |
947 | |
977 | |
948 | $inlay->append_text ("\nTimesys: "); |
978 | $inlay->append_text ("\nTimesys: "); |
949 | $inlay->append_optionmenu ( |
979 | $inlay->append_optionmenu ( |
950 | \$info->{rules}{timesys}, |
980 | \$info->{rules}{timesys}, |
… | |
… | |
979 | } |
1009 | } |
980 | } |
1010 | } |
981 | ); |
1011 | ); |
982 | |
1012 | |
983 | $inlay->append_text ("\nMain Time: "); |
1013 | $inlay->append_text ("\nMain Time: "); |
984 | $time = $inlay->append_entry (\$info->{rules}{time}, 5); |
1014 | $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5); |
985 | $inlay->append_text ("\nInterval: "); |
1015 | $inlay->append_text ("\nInterval: "); |
986 | $interval = $inlay->append_entry (\$info->{rules}{interval}, 3); |
1016 | $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5); |
987 | $inlay->append_text ("\nPeriods/Stones: "); |
1017 | $inlay->append_text ("\nPeriods/Stones: "); |
988 | $count = $inlay->append_entry (\$info->{rules}{count}, 2); |
1018 | $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5); |
989 | |
1019 | |
990 | $inlay->append_text ("\n"); |
1020 | $inlay->append_text ("\n"); |
991 | |
1021 | |
992 | if (!$self->{channel}) { |
1022 | if (!defined $self->{channel}) { |
993 | $inlay->append_button ("Create Challenge", sub { |
1023 | $inlay->append_button ("Create Challenge", sub { |
994 | $inlay->clear; |
1024 | $inlay->clear; |
995 | $self->{cid} = $self->{conn}->alloc_clientid; |
1025 | $self->{cid} = $self->{conn}->alloc_clientid; |
996 | $self->send (new_game => |
1026 | $self->send (new_game => |
997 | channel => delete $self->{roomid}, |
1027 | channel => delete $self->{roomid}, |