1 | use utf8; |
1 | use utf8; |
2 | |
2 | |
3 | use Scalar::Util (); |
3 | use Scalar::Util (); |
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4 | |
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5 | ### GO CLOCK WIDGET ######################################################### |
4 | |
6 | |
5 | package game::goclock; |
7 | package game::goclock; |
6 | |
8 | |
7 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
9 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
8 | # is completely borked. |
10 | # is completely borked. |
… | |
… | |
21 | |
23 | |
22 | $self->{set} = sub { }; |
24 | $self->{set} = sub { }; |
23 | $self->{format} = sub { "???" }; |
25 | $self->{format} = sub { "???" }; |
24 | } |
26 | } |
25 | |
27 | |
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28 | sub FINALIZE_INSTANCE { |
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29 | my $self = shift; |
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30 | |
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31 | $self->stop; |
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32 | } |
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33 | |
26 | sub configure { |
34 | sub configure { |
27 | my ($self, $timesys, $main, $interval, $count) = @_; |
35 | my ($self, $timesys, $main, $interval, $count) = @_; |
28 | |
36 | |
29 | if ($timesys == TIMESYS_ABSOLUTE) { |
37 | if ($timesys == TIMESYS_ABSOLUTE) { |
30 | $self->{set} = sub { $self->{time} = $_[0] }; |
38 | $self->{format} = sub { |
31 | $self->{format} = sub { util::format_time $_[0] }; |
39 | if ($_[0] < 0) { |
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40 | "TIMEOUT"; |
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41 | } else { |
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42 | util::format_time $_[0]; |
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43 | } |
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44 | }; |
32 | |
45 | |
33 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
46 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
34 | my $low = $interval * $count; |
47 | my $low = $interval * $count; |
35 | |
48 | |
36 | $self->{set} = sub { $self->{time} = $_[0] }; |
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37 | |
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38 | $self->{format} = sub { |
49 | $self->{format} = sub { |
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50 | if ($_[0] < 0) { |
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51 | "TIMEOUT"; |
39 | if ($_[0] > $low) { |
52 | } elsif ($_[0] > $low) { |
40 | util::format_time $_[0] - $low; |
53 | util::format_time $_[0] - $low; |
41 | } else { |
54 | } else { |
42 | sprintf "%s (%d)", |
55 | sprintf "%s (%d)", |
43 | util::format_time int (($_[0] - 1) % $interval + 1), |
56 | util::format_time int (($_[0] - 1) % $interval + 1), |
44 | ($_[0] - 1) / $interval; |
57 | ($_[0] - 1) / $interval; |
45 | } |
58 | } |
46 | }; |
59 | }; |
47 | |
60 | |
48 | } elsif ($timesys == TIMESYS_CANADIAN) { |
61 | } elsif ($timesys == TIMESYS_CANADIAN) { |
49 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
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50 | |
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51 | $self->{format} = sub { |
62 | $self->{format} = sub { |
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63 | if ($_[0] < 0) { |
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64 | "TIMEOUT"; |
52 | if (!$self->{moves}) { |
65 | } elsif (!$self->{moves}) { |
53 | util::format_time $_[0] - $low; |
66 | util::format_time $_[0] - $low; |
54 | } else { |
67 | } else { |
55 | my $time = int (($_[0] - 1) % $interval + 1); |
68 | my $time = int (($_[0] - 1) % $interval + 1); |
56 | |
69 | |
57 | sprintf "%s/%d =%d", |
70 | sprintf "%s/%d =%d", |
… | |
… | |
63 | } |
76 | } |
64 | }; |
77 | }; |
65 | |
78 | |
66 | } else { |
79 | } else { |
67 | # none, or unknown |
80 | # none, or unknown |
68 | $self->{set} = sub { }; |
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69 | $self->{format} = sub { "---" } |
81 | $self->{format} = sub { "-" } |
70 | } |
82 | } |
71 | } |
83 | } |
72 | |
84 | |
73 | sub refresh { |
85 | sub refresh { |
74 | my ($self, $timestamp) = @_; |
86 | my ($self, $timestamp) = @_; |
75 | my $timer = $self->{time} + $self->{start} - $timestamp; |
87 | my $timer = $self->{time} + $self->{start} - $timestamp; |
76 | |
88 | |
77 | # we round the timer value slightly... the protocol isn't exact anyways, |
89 | # we round the timer value slightly... the protocol isn't exact anyways, |
78 | # and this gives smoother timers ;) |
90 | # and this gives smoother timers ;) |
79 | my @format = $self->{format}->(int ($timer + 0.4)); |
91 | my $timer2 = int $timer + 0.4; |
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92 | |
80 | $self->set_text ($self->{format}->(int ($timer + 0.4))); |
93 | $self->set_text ($self->{format}->($timer2)); |
81 | |
94 | |
82 | $timer - int $timer; |
95 | $timer - int $timer; |
83 | } |
96 | } |
84 | |
97 | |
85 | sub set_time { |
98 | sub set_time { |
86 | my ($self, $time) = @_; |
99 | my ($self, $start, $time, $moves) = @_; |
87 | |
100 | |
88 | # we ignore requests to re-set the time of a running clock. |
101 | $self->{time} = $time; |
89 | # this is the easiest way to ensure that commentary etc. |
102 | $self->{moves} = $moves; |
90 | # doesn't re-set the clock. yes, this is frickle design, |
103 | |
91 | # but I think the protocol is to blame here, which gives |
104 | if ($start) { |
92 | # very little time information. (cgoban2 also has had quite |
105 | $self->{start} = $start; |
93 | # a lot of small time update problems...) |
106 | $self->start; |
94 | unless ($self->{timeout}) { |
107 | } else { |
95 | $self->{set}->($time->[0], $time->[1]); |
108 | $self->stop; |
96 | $self->refresh ($self->{start}); |
109 | $self->refresh ($self->{start}); |
97 | } |
110 | } |
98 | } |
111 | } |
99 | |
112 | |
100 | sub start { |
113 | sub start { |
101 | my ($self, $when) = @_; |
114 | my ($self) = @_; |
102 | |
115 | |
103 | $self->stop; |
116 | $self->stop; |
104 | |
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105 | $self->{start} = $when; |
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106 | |
117 | |
107 | my $timeout; $timeout = sub { |
118 | my $timeout; $timeout = sub { |
108 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
119 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
109 | $next += 1000 if $next < 0; |
120 | $next += 1000 if $next < 0; |
110 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
121 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
… | |
… | |
118 | my ($self) = @_; |
129 | my ($self) = @_; |
119 | |
130 | |
120 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
131 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
121 | } |
132 | } |
122 | |
133 | |
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134 | ### USER PANEL ############################################################## |
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135 | |
123 | package game::userpanel; |
136 | package game::userpanel; |
124 | |
137 | |
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138 | use KGS::Constants; |
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139 | |
125 | use Glib::Object::Subclass |
140 | use Glib::Object::Subclass |
126 | Gtk2::HBox, |
141 | Gtk2::Frame, |
127 | properties => [ |
142 | properties => [ |
128 | Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]), |
143 | Glib::ParamSpec->IV ("colour", "colour", "User Colour", |
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144 | COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK, |
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145 | [qw(construct-only readable writable)]), |
129 | ]; |
146 | ]; |
130 | |
147 | |
131 | sub INIT_INSTANCE { |
148 | sub INIT_INSTANCE { |
132 | my ($self) = @_; |
149 | my ($self) = @_; |
133 | |
150 | |
134 | $self->add (my $vbox = new Gtk2::VBox); |
151 | $self->add (my $vbox = new Gtk2::VBox); |
135 | |
152 | |
136 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
153 | $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0); |
137 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
154 | $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0); |
138 | $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock}; |
155 | $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0); |
139 | |
156 | |
140 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
157 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
141 | |
158 | |
142 | $self; |
159 | $self; |
143 | } |
160 | } |
… | |
… | |
167 | } |
184 | } |
168 | |
185 | |
169 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
186 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
170 | } |
187 | } |
171 | |
188 | |
172 | sub set_state { |
189 | sub set_captures { |
173 | my ($self, $captures, $timer, $when) = @_; |
190 | my ($self, $captures) = @_; |
174 | |
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175 | $self->{clock}->stop unless $when; |
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176 | $self->{clock}->set_time ($timer); |
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177 | $self->{clock}->start ($when) if $when; |
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178 | |
191 | |
179 | $self->{info}->set_text ("$captures pris."); |
192 | $self->{info}->set_text ("$captures pris."); |
180 | } |
193 | } |
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194 | |
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195 | sub set_timer { |
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196 | my ($self, $start, $time, $moves) = @_; |
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197 | |
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198 | $self->{clock}->set_time ($start, $time, $moves); |
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199 | } |
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200 | |
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201 | ### GAME WINDOW ############################################################# |
181 | |
202 | |
182 | package game; |
203 | package game; |
183 | |
204 | |
184 | use Scalar::Util qw(weaken); |
205 | use Scalar::Util qw(weaken); |
185 | |
206 | |
186 | use KGS::Constants; |
207 | use KGS::Constants; |
187 | use KGS::Game::Board; |
208 | use KGS::Game::Board; |
188 | |
209 | |
189 | use Gtk2::GoBoard; |
210 | use Gtk2::GoBoard; |
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211 | use Gtk2::GoBoard::Constants; |
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212 | |
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213 | use base KGS::Game; |
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214 | use base KGS::Listener::Game; |
190 | |
215 | |
191 | use Glib::Object::Subclass |
216 | use Glib::Object::Subclass |
192 | Gtk2::Window; |
217 | Gtk2::Window; |
193 | |
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194 | use base KGS::Listener::Game; |
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195 | use base KGS::Game; |
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196 | |
218 | |
197 | use POSIX qw(ceil); |
219 | use POSIX qw(ceil); |
198 | |
220 | |
199 | sub new { |
221 | sub new { |
200 | my ($self, %arg) = @_; |
222 | my ($self, %arg) = @_; |
201 | $self = $self->Glib::Object::new; |
223 | $self = $self->Glib::Object::new; |
202 | $self->{$_} = delete $arg{$_} for keys %arg; |
224 | $self->{$_} = delete $arg{$_} for keys %arg; |
203 | |
225 | |
204 | $self->listen ($self->{conn}); |
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205 | |
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206 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
226 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
207 | |
227 | |
208 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
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209 | $self->signal_connect (destroy => sub { |
228 | $self->signal_connect (destroy => sub { |
210 | $self->unlisten; |
229 | $self->unlisten; |
211 | delete $self->{app}{game}{$self->{channel}}; |
230 | delete $self->{app}{game}{$self->{channel}}; |
212 | %{$_[0]} = (); |
231 | %{$_[0]} = (); |
213 | });#d# |
232 | });#d# |
… | |
… | |
217 | |
236 | |
218 | # LEFT PANE |
237 | # LEFT PANE |
219 | |
238 | |
220 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
239 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
221 | |
240 | |
222 | $self->{boardbox} = new Gtk2::VBox; |
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223 | |
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224 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
241 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
225 | |
242 | |
226 | # board box (aspect/canvas) |
243 | # board box (aspect/canvas) |
227 | |
244 | |
228 | #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
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229 | |
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230 | # RIGHT PANE |
245 | # RIGHT PANE |
231 | |
246 | |
232 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
247 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
233 | $hpane->set (position_set => 1); |
248 | $hpane->set (position_set => 1); |
234 | |
249 | |
235 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
250 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
236 | |
251 | |
237 | { |
252 | { |
238 | $frame->add (my $vbox = new Gtk2::VBox); |
253 | $frame->add (my $vbox = new Gtk2::VBox); |
239 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
254 | $vbox->add ($self->{title} = new Gtk2::Label "-"); |
240 | |
255 | |
241 | $vbox->add (my $hbox = new Gtk2::HBox); |
256 | $vbox->add (my $hbox = new Gtk2::HBox); |
242 | |
257 | |
243 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0); |
258 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0); |
244 | |
259 | |
245 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
260 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
246 | |
261 | |
247 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
262 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
248 | $scale->set_draw_value (0); |
263 | $scale->set_draw_value (0); |
249 | $scale->set_digits (0); |
264 | $scale->set_digits (0); |
250 | |
265 | |
251 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
266 | $self->{moveadj}->signal_connect (value_changed => sub { |
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267 | $self->{showmove} = int $self->{moveadj}->get_value; |
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268 | $self->update_board; |
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269 | }); |
252 | } |
270 | } |
253 | |
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254 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
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255 | |
271 | |
256 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
272 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
257 | |
273 | |
258 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
274 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
259 | for COLOUR_WHITE, COLOUR_BLACK; |
275 | for COLOUR_WHITE, COLOUR_BLACK; |
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276 | |
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277 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
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278 | |
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279 | $buttonbox->add ($self->{button_pass} = |
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280 | Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0)); |
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281 | $self->{button_pass}->signal_connect (clicked => sub { |
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282 | $self->{board_click}->(255, 255) if $self->{board_click}; |
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283 | }); |
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284 | $buttonbox->add ($self->{button_undo} = |
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285 | Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0)); |
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286 | $self->{button_undo}->signal_connect (clicked => sub { |
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287 | $self->send (req_undo => channel => $self->{channel}); |
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288 | }); |
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289 | $buttonbox->add ($self->{button_resign} = |
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290 | Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0)); |
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291 | $self->{button_resign}->signal_connect (clicked => sub { |
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292 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
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293 | }); |
260 | |
294 | |
261 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
295 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
262 | |
296 | |
263 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Rules", sub { $self->draw_rules (@_) }, 1); |
297 | $self->set_channel ($self->{channel}); |
264 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 0); |
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265 | |
298 | |
266 | $self->{chat}->signal_connect (command => sub { |
299 | $self->show_all; |
267 | my ($chat, $cmd, $arg) = @_; |
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268 | if ($cmd eq "rsave") { |
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269 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
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270 | } else { |
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271 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
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272 | } |
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273 | }); |
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274 | |
300 | |
275 | $self; |
301 | $self; |
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302 | } |
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303 | |
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304 | sub set_channel { |
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305 | my ($self, $channel) = @_; |
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306 | |
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307 | $self->{channel} = $channel; |
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308 | |
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309 | if ($self->{channel} > 0) { |
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310 | $self->listen ($self->{conn}); |
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311 | |
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312 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
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313 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
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314 | |
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315 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
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316 | $self->{chat}->signal_connect (command => sub { |
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317 | my ($chat, $cmd, $arg) = @_; |
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318 | if ($cmd eq "rsave") { |
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319 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
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320 | } else { |
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321 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
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322 | } |
|
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323 | }); |
|
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324 | } |
|
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325 | } |
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326 | |
|
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327 | ### JOIN/LEAVE ############################################################## |
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328 | |
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329 | sub join { |
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330 | my ($self) = @_; |
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331 | return if $self->{joined}; |
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332 | |
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333 | $self->SUPER::join; |
|
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334 | } |
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335 | |
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336 | sub event_join { |
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337 | my ($self) = @_; |
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338 | |
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339 | $self->SUPER::event_join (@_); |
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340 | $self->init_tree; |
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341 | $self->event_update_game; |
|
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342 | } |
|
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343 | |
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344 | sub event_part { |
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345 | my ($self) = @_; |
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346 | |
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347 | $self->SUPER::event_part; |
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348 | $self->destroy; |
|
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349 | } |
|
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350 | |
|
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351 | sub event_quit { |
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352 | my ($self) = @_; |
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353 | |
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354 | $self->SUPER::event_quit; |
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355 | $self->destroy; |
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356 | } |
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357 | |
|
|
358 | ### USERS ################################################################### |
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359 | |
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360 | sub draw_users { |
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361 | my ($self, $inlay) = @_; |
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362 | |
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363 | for (sort keys %{$self->{users}}) { |
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364 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
|
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365 | } |
276 | } |
366 | } |
277 | |
367 | |
278 | sub event_update_users { |
368 | sub event_update_users { |
279 | my ($self, $add, $update, $remove) = @_; |
369 | my ($self, $add, $update, $remove) = @_; |
280 | |
370 | |
281 | # $self->{userlist}->update ($add, $update, $remove); |
371 | # $self->{userlist}->update ($add, $update, $remove); |
282 | |
372 | |
|
|
373 | $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy |
|
|
374 | for @$remove; |
|
|
375 | |
283 | $self->{users_inlay}->refresh; |
376 | $self->{users_inlay}->refresh; |
284 | |
377 | |
285 | my %important; |
378 | my %important; |
|
|
379 | $important{$self->{black}{name}}++; |
|
|
380 | $important{$self->{white}{name}}++; |
286 | $important{$self->{user1}{name}}++; |
381 | $important{$self->{owner}{name}}++; |
287 | $important{$self->{user2}{name}}++; |
|
|
288 | $important{$self->{user3}{name}}++; |
|
|
289 | |
382 | |
290 | if (my @users = grep $important{$_->{name}}, @$add) { |
383 | if (my @users = grep $important{$_->{name}}, @$add) { |
291 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
384 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
292 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
385 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
293 | } |
386 | } |
294 | if (my @users = grep $important{$_->{name}}, @$remove) { |
387 | if (my @users = grep $important{$_->{name}}, @$remove) { |
295 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
388 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
296 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
389 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
297 | } |
390 | } |
298 | |
|
|
299 | } |
391 | } |
300 | |
392 | |
301 | sub join { |
393 | ### GAME INFO ############################################################### |
|
|
394 | |
|
|
395 | sub draw_setup { |
302 | my ($self) = @_; |
396 | my ($self, $inlay) = @_; |
|
|
397 | |
303 | return if $self->{joined}; |
398 | return unless $self->{joined}; |
304 | |
399 | |
305 | $self->SUPER::join; |
400 | my $rules = $self->{rules}; |
|
|
401 | |
|
|
402 | my $text = ""; |
|
|
403 | |
|
|
404 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
|
|
405 | if $self->{teacher}; |
|
|
406 | |
|
|
407 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
|
|
408 | if $self->{owner}->is_valid; |
|
|
409 | |
|
|
410 | if ($self->is_inprogress) { |
|
|
411 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
|
|
412 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
|
|
413 | } |
|
|
414 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
|
|
415 | |
|
|
416 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
417 | |
|
|
418 | $text .= "\nTime: "; |
|
|
419 | |
|
|
420 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
421 | $text .= "UNLIMITED"; |
|
|
422 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
423 | $text .= util::format_time $rules->{time}; |
|
|
424 | $text .= " ABS"; |
|
|
425 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
426 | $text .= util::format_time $rules->{time}; |
|
|
427 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
428 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
429 | $text .= util::format_time $rules->{time}; |
|
|
430 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
431 | } |
|
|
432 | |
|
|
433 | $text .= "\nFlags:"; |
|
|
434 | $text .= " private" if $self->is_private; |
|
|
435 | $text .= " started" if $self->is_inprogress; |
|
|
436 | $text .= " adjourned" if $self->is_adjourned; |
|
|
437 | $text .= " scored" if $self->is_scored; |
|
|
438 | $text .= " saved" if $self->is_saved; |
|
|
439 | |
|
|
440 | if ($self->is_inprogress) { |
|
|
441 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
442 | $text .= "\nKomi: " . $self->{komi}; |
|
|
443 | $text .= "\nSize: " . $self->size_string; |
|
|
444 | } |
|
|
445 | |
|
|
446 | if ($self->is_scored) { |
|
|
447 | $text .= "\nResult: " . $self->score_string; |
|
|
448 | } |
|
|
449 | |
|
|
450 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
|
|
451 | |
|
|
452 | } |
|
|
453 | |
|
|
454 | sub event_update_game { |
|
|
455 | my ($self) = @_; |
|
|
456 | |
|
|
457 | $self->SUPER::event_update_game; |
|
|
458 | |
|
|
459 | return unless $self->{joined}; |
|
|
460 | |
|
|
461 | $self->{colour} = $self->player_colour ($self->{conn}{name}); |
|
|
462 | |
|
|
463 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
|
|
464 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
|
|
465 | |
|
|
466 | # show board |
|
|
467 | if ($self->is_inprogress) { |
|
|
468 | if (!$self->{board}) { |
|
|
469 | $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
470 | $self->{board}->signal_connect (button_release => sub { |
|
|
471 | return unless $self->{cur_board}; |
|
|
472 | if ($_[1] == 1) { |
|
|
473 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
|
|
474 | } |
|
|
475 | }); |
|
|
476 | $self->{board}->show_all; |
|
|
477 | } |
|
|
478 | if (my $ch = delete $self->{challenge}) { |
|
|
479 | $_->{inlay}->destroy for values %$ch; |
|
|
480 | } |
|
|
481 | $self->update_cursor; |
|
|
482 | } |
|
|
483 | |
|
|
484 | my $title = defined $self->{channel} |
|
|
485 | ? $self->owner->as_string . " " . $self->opponent_string |
|
|
486 | : "Game Window"; |
|
|
487 | $self->set_title ("KGS Game $title"); |
|
|
488 | $self->{title}->set_text ($title); # title gets redrawn wrongly |
|
|
489 | |
|
|
490 | $self->{rules_inlay}->refresh; |
|
|
491 | |
|
|
492 | if (exists $self->{teacher}) { |
|
|
493 | $self->{teacher_inlay} ||= $self->{chat}->new_inlay; |
|
|
494 | $self->{teacher_inlay}->clear; |
|
|
495 | $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>" |
|
|
496 | . (util::toxml $self->{teacher}) . "</user>"); |
|
|
497 | } elsif ($self->{teacher_inlay}) { |
|
|
498 | (delete $self->{teacher_inlay})->clear; |
|
|
499 | } |
|
|
500 | |
|
|
501 | $self->update_cursor; |
|
|
502 | } |
|
|
503 | |
|
|
504 | sub event_update_rules { |
|
|
505 | my ($self, $rules) = @_; |
|
|
506 | |
|
|
507 | $self->{rules} = $rules; |
|
|
508 | |
|
|
509 | if ($self->{user}) { |
|
|
510 | # todo. gets drawn wrongly |
|
|
511 | |
|
|
512 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
513 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
514 | } |
|
|
515 | |
|
|
516 | sound::play 3, "gamestart"; |
|
|
517 | $self->{rules_inlay}->refresh; |
|
|
518 | } |
|
|
519 | |
|
|
520 | ### BOARD DISPLAY ########################################################### |
|
|
521 | |
|
|
522 | sub update_timers { |
|
|
523 | my ($self, $timers) = @_; |
|
|
524 | |
|
|
525 | my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher}; |
|
|
526 | |
|
|
527 | for my $colour (COLOUR_BLACK, COLOUR_WHITE) { |
|
|
528 | my $t = $timers->[$colour]; |
|
|
529 | $self->{userpanel}[$colour]->set_timer ( |
|
|
530 | $running && $colour == $self->{whosemove} && $t->[0], |
|
|
531 | $t->[1] || $self->{rules}{time} |
|
|
532 | + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI |
|
|
533 | && $self->{rules}{interval} * $self->{rules}{count}), |
|
|
534 | $t->[2]); |
|
|
535 | } |
|
|
536 | } |
|
|
537 | |
|
|
538 | sub inject_set_gametime { |
|
|
539 | my ($self, $msg) = @_; |
|
|
540 | |
|
|
541 | $self->{timers} = [ |
|
|
542 | [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}], |
|
|
543 | [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}], |
|
|
544 | ]; |
|
|
545 | |
|
|
546 | $self->update_timers ($self->{timers}) |
|
|
547 | if $self->{showmove} == @{$self->{path}}; |
|
|
548 | } |
|
|
549 | |
|
|
550 | sub update_cursor { |
|
|
551 | my ($self) = @_; |
|
|
552 | |
|
|
553 | return unless $self->{cur_board}; |
|
|
554 | |
|
|
555 | my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
|
|
556 | |
|
|
557 | delete $self->{board_click}; |
|
|
558 | |
|
|
559 | $self->{colour} = COLOUR_BLACK;#d# |
|
|
560 | $self->{whosemove} = COLOUR_BLACK;#d# |
|
|
561 | if ($self->{teacher} eq $self->{app}{conn}) { |
|
|
562 | #TODO# # teaching mode not implemented |
|
|
563 | $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1); |
|
|
564 | $self->{button_undo}->hide; |
|
|
565 | $self->{button_resign}->hide; |
|
|
566 | $self->{board}->set (cursor => undef); |
|
|
567 | |
|
|
568 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
|
|
569 | # during game |
|
|
570 | $self->{button_undo}->show; |
|
|
571 | $self->{button_resign}->show; |
|
|
572 | |
|
|
573 | if ($self->{cur_board}{score}) { |
|
|
574 | # during scoring |
|
|
575 | $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1); |
|
|
576 | $self->{board}->set (cursor => sub { |
|
|
577 | $_[0] & (MARK_B | MARK_W) |
|
|
578 | ? $_[0] ^ MARK_GRAYED |
|
|
579 | : $_[0]; |
|
|
580 | }); |
|
|
581 | $self->{board_click} = sub { |
|
|
582 | if ($_[0] == 255) { |
|
|
583 | $self->{button_pass}->sensitive (0); |
|
|
584 | $self->done; |
|
|
585 | } else { |
|
|
586 | $self->send (mark_dead => |
|
|
587 | channel => $self->{channel}, |
|
|
588 | x => $_[0], |
|
|
589 | y => $_[1], |
|
|
590 | dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), |
|
|
591 | ); |
|
|
592 | } |
|
|
593 | }; |
|
|
594 | |
|
|
595 | } elsif ($self->{colour} == $self->{whosemove}) { |
|
|
596 | # normal move |
|
|
597 | $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1); |
|
|
598 | $self->{board}->set (cursor => sub { |
|
|
599 | $self->{cur_board} |
|
|
600 | && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
|
|
601 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND) |
|
|
602 | ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B) |
|
|
603 | : $_[0]; |
|
|
604 | }); |
|
|
605 | $self->{board_click} = sub { |
|
|
606 | return unless |
|
|
607 | $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
|
|
608 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND); |
|
|
609 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
|
|
610 | $self->{board}->set (cursor => undef); |
|
|
611 | delete $self->{board_click}; |
|
|
612 | $self->{button_pass}->sensitive (0); |
|
|
613 | }; |
|
|
614 | } else { |
|
|
615 | $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1); |
|
|
616 | $self->{board}->set (cursor => undef); |
|
|
617 | } |
|
|
618 | } else { |
|
|
619 | $self->{button_undo}->hide; |
|
|
620 | $self->{button_resign}->hide; |
|
|
621 | $self->{button_pass}->hide; |
|
|
622 | $self->{board}->set (cursor => undef); |
|
|
623 | #TODO# # implement coordinate-grabbing |
|
|
624 | } |
306 | } |
625 | } |
307 | |
626 | |
308 | sub update_board { |
627 | sub update_board { |
309 | my ($self) = @_; |
628 | my ($self) = @_; |
|
|
629 | |
310 | return unless $self->{path}; |
630 | return unless $self->{path}; |
311 | |
631 | |
312 | my $move = int $self->{moveadj}->get_value; |
632 | if ($self->{rules}{ruleset} == RULESET_JAPANESE) { |
|
|
633 | if ($self->{curnode}{move} == 0) { |
|
|
634 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
635 | } else { |
|
|
636 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
637 | } |
|
|
638 | } else { |
|
|
639 | # Chinese, Aga, NZ all have manual placement |
|
|
640 | if ($self->{curnode}{move} < $self->{handicap}) { |
|
|
641 | $self->{whosemove} = COLOUR_BLACK; |
|
|
642 | } elsif ($self->{curnode}{move} == $self->{handicap}) { |
|
|
643 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
644 | } else { |
|
|
645 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
646 | } |
|
|
647 | } |
313 | |
648 | |
314 | my $running = $move == @{$self->{path}}; |
|
|
315 | |
|
|
316 | $self->{board_label}->set_text ("Move " . ($move - 1)); |
649 | $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
317 | |
650 | |
318 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
651 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
319 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
652 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
320 | |
653 | |
|
|
654 | $self->update_cursor; |
|
|
655 | |
|
|
656 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
321 | for my $colour (COLOUR_WHITE, COLOUR_BLACK) { |
657 | for COLOUR_WHITE, COLOUR_BLACK; |
322 | $self->{userpanel}[$colour]->set_state ( |
658 | |
323 | $self->{cur_board}{captures}[$colour], |
659 | my $start_time = $self->{rules}{time}; |
|
|
660 | |
|
|
661 | if ($self->{showmove} == @{$self->{path}}) { |
|
|
662 | $self->{timers} = [ |
|
|
663 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
|
|
664 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
|
|
665 | ]; |
|
|
666 | $self->update_timers ($self->{timers}); |
|
|
667 | } else { |
|
|
668 | $self->update_timers ([ |
324 | $self->{cur_board}{timer}[$colour], |
669 | [0, @{$self->{cur_board}{timer}[0]}], |
325 | ($running && $self->{lastmove_colour} == !$colour) |
670 | [0, @{$self->{cur_board}{timer}[1]}], |
326 | ? $self->{lastmove_time} : 0 |
|
|
327 | ); |
671 | ]); |
328 | } |
672 | } |
329 | |
673 | |
330 | $self->{board}->set_board ($self->{cur_board}); |
674 | $self->{board}->set_board ($self->{cur_board}); |
|
|
675 | |
|
|
676 | if ($self->{cur_board}{score}) { |
|
|
677 | $self->{score_inlay} ||= $self->{chat}->new_inlay; |
|
|
678 | $self->{score_inlay}->clear; |
|
|
679 | $self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
|
|
680 | . "\n<score>" |
|
|
681 | . "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
|
|
682 | . "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
|
|
683 | . "</score>"); |
|
|
684 | } elsif ($self->{score_inlay}) { |
|
|
685 | (delete $self->{score_inlay})->clear; |
|
|
686 | } |
331 | } |
687 | } |
332 | |
688 | |
333 | sub event_update_tree { |
689 | sub event_update_tree { |
334 | my ($self) = @_; |
690 | my ($self) = @_; |
|
|
691 | |
|
|
692 | (delete $self->{undo_inlay})->clear |
|
|
693 | if $self->{undo_inlay}; |
335 | |
694 | |
336 | $self->{path} = $self->get_path; |
695 | $self->{path} = $self->get_path; |
337 | |
696 | |
338 | if ($self->{moveadj}) { |
697 | if ($self->{moveadj}) { |
339 | my $upper = $self->{moveadj}->upper; |
698 | my $upper = $self->{moveadj}->upper; |
… | |
… | |
385 | } |
744 | } |
386 | |
745 | |
387 | $self->{chat}->append_text ($text); |
746 | $self->{chat}->append_text ($text); |
388 | } |
747 | } |
389 | |
748 | |
390 | sub event_join { |
|
|
391 | my ($self) = @_; |
|
|
392 | |
|
|
393 | $self->SUPER::event_join (@_); |
|
|
394 | $self->event_update_game; |
|
|
395 | $self->show_all; |
|
|
396 | } |
|
|
397 | |
|
|
398 | sub event_part { |
|
|
399 | my ($self) = @_; |
|
|
400 | |
|
|
401 | $self->SUPER::event_part; |
|
|
402 | $self->destroy; |
|
|
403 | } |
|
|
404 | |
|
|
405 | sub event_move { |
749 | sub event_move { |
406 | my ($self, $pass) = @_; |
750 | my ($self, $pass) = @_; |
|
|
751 | |
407 | sound::play 1, $pass ? "pass" : "move"; |
752 | sound::play 1, $pass ? "pass" : "move"; |
408 | } |
753 | } |
409 | |
754 | |
|
|
755 | ### GAMEPLAY EVENTS ######################################################### |
|
|
756 | |
410 | sub event_update_game { |
757 | sub event_resign_game { |
411 | my ($self) = @_; |
|
|
412 | $self->SUPER::event_update_game; |
|
|
413 | |
|
|
414 | return unless $self->{joined}; |
|
|
415 | |
|
|
416 | my $title = defined $self->{channel} |
|
|
417 | ? $self->owner->as_string . " " . $self->opponent_string |
|
|
418 | : "Game Window"; |
|
|
419 | $self->set_title("KGS Game $title"); |
|
|
420 | $self->{title}->set_text ($title); |
|
|
421 | |
|
|
422 | $self->{user}[COLOUR_BLACK] = $self->{user1}; |
|
|
423 | $self->{user}[COLOUR_WHITE] = $self->{user2}; |
|
|
424 | |
|
|
425 | # show board |
|
|
426 | if ($self->is_inprogress) { |
|
|
427 | $self->{left}->add ($self->{boardbox}) unless $self->{boardbox}->parent; |
|
|
428 | if (my $ch = delete $self->{challenge}) { |
|
|
429 | (delete $_->{inlay})->clear for values %$ch; |
|
|
430 | } |
|
|
431 | } |
|
|
432 | |
|
|
433 | $self->{left}->show_all; |
|
|
434 | |
|
|
435 | # view text |
|
|
436 | |
|
|
437 | eval { #d# |
|
|
438 | my @ga; |
|
|
439 | $ga[0] = "\nType: " . (util::toxml $gametype{$self->type}) |
|
|
440 | . " (" . (util::toxml $gameopt{$self->option}) . ")"; |
|
|
441 | $ga[1] = "\nFlags:"; |
|
|
442 | $ga[1] .= " started" if $self->is_inprogress; |
|
|
443 | $ga[1] .= " adjourned" if $self->is_adjourned; |
|
|
444 | $ga[1] .= " scored" if $self->is_scored; |
|
|
445 | $ga[1] .= " saved" if $self->is_saved; |
|
|
446 | |
|
|
447 | $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" |
|
|
448 | if $self->{user3}->is_inprogress; |
|
|
449 | |
|
|
450 | $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>" |
|
|
451 | . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>" |
|
|
452 | if $self->is_inprogress; |
|
|
453 | |
|
|
454 | if ($self->is_inprogress) { |
|
|
455 | $ga[4] = "\nHandicap: " . $self->{handicap}; |
|
|
456 | $ga[5] = "\nKomi: " . $self->{komi}; |
|
|
457 | $ga[6] = "\nSize: " . $self->size_string; |
|
|
458 | } |
|
|
459 | |
|
|
460 | if ($self->is_scored) { |
|
|
461 | $ga[7] = "\nResult: " . $self->score_string; |
|
|
462 | } |
|
|
463 | |
|
|
464 | $text = "\n<infoblock><header>Game Update</header>"; |
|
|
465 | for (0..7) { |
|
|
466 | if ($self->{gatext}[$_] ne $ga[$_]) { |
|
|
467 | $text .= $ga[$_]; |
|
|
468 | } |
|
|
469 | } |
|
|
470 | $text .= "</infoblock>"; |
|
|
471 | |
|
|
472 | $self->{gatext} = \@ga; |
|
|
473 | }; |
|
|
474 | |
|
|
475 | $self->{chat}->append_text ($text); |
|
|
476 | } |
|
|
477 | |
|
|
478 | sub draw_rules { |
|
|
479 | my ($self, $inlay) = @_; |
758 | my ($self, $player) = @_; |
480 | |
|
|
481 | my $rules = $self->{rules}; |
|
|
482 | |
|
|
483 | my $text = ""; |
|
|
484 | |
|
|
485 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
486 | |
|
|
487 | $text .= "\nTime: "; |
|
|
488 | |
|
|
489 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
490 | $text .= "UNLIMITED"; |
|
|
491 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
492 | $text .= util::format_time $rules->{time}; |
|
|
493 | $text .= " ABS"; |
|
|
494 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
495 | $text .= util::format_time $rules->{time}; |
|
|
496 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
497 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
498 | $text .= util::format_time $rules->{time}; |
|
|
499 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
500 | } |
|
|
501 | |
|
|
502 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
|
|
503 | } |
|
|
504 | |
|
|
505 | sub event_update_rules { |
|
|
506 | my ($self, $rules) = @_; |
|
|
507 | |
|
|
508 | $self->{rules} = $rules; |
|
|
509 | |
|
|
510 | if ($self->{user}) { |
|
|
511 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
512 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
513 | } |
|
|
514 | |
|
|
515 | sound::play 3, "gamestart"; |
|
|
516 | |
|
|
517 | $self->{rules_inlay}->refresh; |
|
|
518 | } |
|
|
519 | |
|
|
520 | sub inject_resign_game { |
|
|
521 | my ($self, $msg) = @_; |
|
|
522 | |
759 | |
523 | sound::play 3, "resign"; |
760 | sound::play 3, "resign"; |
524 | |
|
|
525 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
761 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
526 | . "\n<user>" |
762 | . "\n<user>" |
527 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
763 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
528 | . "</user> resigned.</infoblock>"); |
764 | . "</user> resigned." |
|
|
765 | . "\n<user>" |
|
|
766 | . (util::toxml $self->{user}[1 - $msg->{player}]->as_string) |
|
|
767 | . "</user> wins the game." |
|
|
768 | . "</infoblock>"); |
|
|
769 | } |
|
|
770 | |
|
|
771 | sub event_time_win { |
|
|
772 | my ($self, $player) = @_; |
|
|
773 | |
|
|
774 | sound::play 3, "timewin"; |
|
|
775 | $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
|
|
776 | . "\n<user>" |
|
|
777 | . (util::toxml $self->{user}[1 - $msg->{player}]->as_string) |
|
|
778 | . "</user> ran out of time and lost." |
|
|
779 | . "\n<user>" |
|
|
780 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
781 | . "</user> wins the game." |
|
|
782 | . "</infoblock>"); |
|
|
783 | } |
|
|
784 | |
|
|
785 | sub event_owner_left { |
|
|
786 | my ($self) = @_; |
|
|
787 | |
|
|
788 | sound::play 2, "info"; |
|
|
789 | $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>" |
|
|
790 | . "\nThe owner of this game left.</infoblock>"); |
|
|
791 | } |
|
|
792 | |
|
|
793 | sub event_teacher_left { |
|
|
794 | my ($self) = @_; |
|
|
795 | |
|
|
796 | sound::play 2, "info"; |
|
|
797 | $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>" |
|
|
798 | . "\nThe teacher left the game.</infoblock>"); |
|
|
799 | } |
|
|
800 | |
|
|
801 | sub event_done { |
|
|
802 | my ($self) = @_; |
|
|
803 | |
|
|
804 | if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { |
|
|
805 | sound::play 2, "info" unless $inlay->{count}; |
|
|
806 | $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>" |
|
|
807 | . "\nYour opponent pressed done. Now it's up to you."); |
|
|
808 | } |
|
|
809 | if ($self->{doneid} & 0x80000000) { |
|
|
810 | sound::play 2, "info" unless $inlay->{count}; |
|
|
811 | $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>" |
|
|
812 | . "\nThe board has changed."); |
|
|
813 | } |
|
|
814 | |
|
|
815 | $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]); |
|
|
816 | |
|
|
817 | $self->{chat}->set_end; |
529 | } |
818 | } |
530 | |
819 | |
531 | sub inject_final_result { |
820 | sub inject_final_result { |
532 | my ($self, $msg) = @_; |
821 | my ($self, $msg) = @_; |
533 | |
822 | |
… | |
… | |
536 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
825 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
537 | . "</infoblock>" |
826 | . "</infoblock>" |
538 | ); |
827 | ); |
539 | } |
828 | } |
540 | |
829 | |
|
|
830 | sub inject_req_undo { |
|
|
831 | my ($self, $msg) = @_; |
|
|
832 | |
|
|
833 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
|
|
834 | return if $inlay->{ignore}; |
|
|
835 | |
|
|
836 | sound::play 2, "warning" unless $inlay->{count}; |
|
|
837 | $inlay->{count}++; |
|
|
838 | |
|
|
839 | $inlay->clear; |
|
|
840 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
|
|
841 | $inlay->append_button ("Grant", sub { |
|
|
842 | (delete $self->{undo_inlay})->clear; |
|
|
843 | $self->send (grant_undo => channel => $self->{channel}); |
|
|
844 | }); |
|
|
845 | $inlay->append_button ("Ignore", sub { |
|
|
846 | $inlay->clear; |
|
|
847 | $inlay->{ignore} = 1; |
|
|
848 | # but leave inlay, so further undo requests get counted |
|
|
849 | }); |
|
|
850 | |
|
|
851 | $self->{chat}->set_end; |
|
|
852 | } |
|
|
853 | |
|
|
854 | sub inject_new_game { |
|
|
855 | my ($self, $msg) = @_; |
|
|
856 | |
|
|
857 | if ($msg->{cid} != $self->{cid}) { |
|
|
858 | $self->part; |
|
|
859 | warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d# |
|
|
860 | } |
|
|
861 | |
|
|
862 | $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>"); |
|
|
863 | delete $self->{cid}; |
|
|
864 | } |
|
|
865 | |
|
|
866 | ### CHALLENGE HANDLING ###################################################### |
|
|
867 | |
541 | sub draw_challenge { |
868 | sub draw_challenge { |
542 | my ($self, $c) = @_; |
869 | my ($self, $id) = @_; |
543 | |
870 | |
|
|
871 | my $info = $self->{challenge}{$id}; |
544 | my $inlay = $c->{inlay}; |
872 | my $inlay = $info->{inlay}; |
545 | my $challenge = $c->{challenge}; |
|
|
546 | my $rules = $challenge->{rules}; |
873 | my $rules = $info->{rules}; |
547 | |
874 | |
548 | my $as_black = $challenge->{user1}{name} eq $self->{conn}{name}; |
875 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
549 | my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1}; |
876 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
550 | |
877 | |
551 | $inlay->append_text ("\n<challenge>Challenge to <user>" . $opponent->as_string . "</user></challenge>"); |
878 | my ($size, $time, $interval, $count, $type); |
|
|
879 | |
|
|
880 | if (!$self->{channel}) { |
|
|
881 | $inlay->append_text ("\nNotes: "); |
|
|
882 | $inlay->append_entry (\$info->{notes}, 20, ""); |
|
|
883 | $inlay->append_text ("\nGlobal Offer: "); |
|
|
884 | $inlay->append_optionmenu (\$info->{flags}, |
|
|
885 | 0 => "No", |
|
|
886 | 2 => "Yes", |
|
|
887 | ); |
|
|
888 | } else { |
|
|
889 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
|
|
890 | } |
|
|
891 | |
|
|
892 | $inlay->append_text ("\nType: "); |
|
|
893 | $type = $inlay->append_optionmenu ( |
|
|
894 | \$info->{gametype}, |
|
|
895 | GAMETYPE_DEMONSTRATION , "Demonstration (not yet)", |
|
|
896 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)", |
|
|
897 | GAMETYPE_TEACHING , "Teaching (not yet)", |
|
|
898 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)", |
|
|
899 | GAMETYPE_SIMUL , "Simul (not yet!)", |
|
|
900 | GAMETYPE_FREE , "Free", |
|
|
901 | GAMETYPE_RATED , "Rated", |
|
|
902 | sub { |
|
|
903 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
|
|
904 | }, |
|
|
905 | ); |
|
|
906 | |
|
|
907 | if ($self->{channel}) { |
|
|
908 | $inlay->append_text ("\nMy Colour: "); |
|
|
909 | $inlay->append_optionmenu ( |
|
|
910 | \$as_black, |
|
|
911 | 0 => "White", |
|
|
912 | 1 => "Black", |
|
|
913 | sub { |
|
|
914 | if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) { |
|
|
915 | ($info->{black}, $info->{white}) = ($info->{white}, $info->{black}); |
|
|
916 | } |
|
|
917 | } |
|
|
918 | ); |
|
|
919 | } |
|
|
920 | |
|
|
921 | $inlay->append_text ("\nRuleset: "); |
|
|
922 | $inlay->append_optionmenu ( |
|
|
923 | \$info->{rules}{ruleset}, |
|
|
924 | RULESET_JAPANESE , "Japanese", |
|
|
925 | RULESET_CHINESE , "Chinese", |
|
|
926 | RULESET_AGA , "AGA", |
|
|
927 | RULESET_NEW_ZEALAND, "New Zealand", |
|
|
928 | ); |
|
|
929 | |
|
|
930 | $inlay->append_text ("\nSize: "); |
|
|
931 | $size = $inlay->append_optionmenu ( |
|
|
932 | \$info->{rules}{size}, |
|
|
933 | (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38), |
|
|
934 | sub { |
|
|
935 | $type->set_history (5) # reset to free |
|
|
936 | if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED; |
|
|
937 | }, |
|
|
938 | ); |
|
|
939 | |
|
|
940 | if ($self->{channel}) { |
552 | $inlay->append_text ("\nHandicap: $rules->{handicap}"); |
941 | $inlay->append_text ("\nHandicap: "); |
|
|
942 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
553 | |
943 | |
554 | #bless( ( |
944 | $inlay->append_text ("\nKomi: "); |
555 | # gametype => 3, |
945 | $inlay->append_entry (\$info->{rules}{komi}, 5); |
556 | # user1 => bless( { |
946 | } |
557 | # flags => 2633, |
|
|
558 | # name => 'dorkusx' |
|
|
559 | # }, 'KGS::User' ), |
|
|
560 | # rules => bless( { |
|
|
561 | # count => 5, |
|
|
562 | # time => 900, |
|
|
563 | # timesys => 2, |
|
|
564 | # interval => 30, |
|
|
565 | # komi => '6.5', |
|
|
566 | # size => 19, |
|
|
567 | # ruleset => 0, |
|
|
568 | # handicap => 0 |
|
|
569 | # }, 'KGS::Rules' ), |
|
|
570 | # user2 => bless( { |
|
|
571 | # flags => 436220808, |
|
|
572 | # name => 'Nerdamus' |
|
|
573 | # }, 'KGS::User' ) |
|
|
574 | # ), 'KGS::Challenge' ) |
|
|
575 | } |
|
|
576 | |
947 | |
577 | sub draw_users { |
948 | $inlay->append_text ("\nTimesys: "); |
|
|
949 | $inlay->append_optionmenu ( |
|
|
950 | \$info->{rules}{timesys}, |
|
|
951 | &TIMESYS_NONE => "None", |
|
|
952 | &TIMESYS_ABSOLUTE => "Absolute", |
|
|
953 | &TIMESYS_BYO_YOMI => "Byo Yomi", |
|
|
954 | &TIMESYS_CANADIAN => "Canadian", |
|
|
955 | sub { |
|
|
956 | my ($new) = @_; |
|
|
957 | |
|
|
958 | if ($new eq TIMESYS_NONE) { |
|
|
959 | $time->hide; |
|
|
960 | $interval->hide; |
|
|
961 | $count->hide; |
|
|
962 | } else { |
|
|
963 | $time->show; |
|
|
964 | $time->set_text ($self->{app}{defaults}{time}); |
|
|
965 | if ($new eq TIMESYS_ABSOLUTE) { |
|
|
966 | $interval->hide; |
|
|
967 | $count->hide; |
|
|
968 | } else { |
|
|
969 | $interval->show; |
|
|
970 | $count->show; |
|
|
971 | if ($new eq TIMESYS_BYO_YOMI) { |
|
|
972 | $interval->set_text ($self->{app}{defaults}{byo_time}); |
|
|
973 | $count->set_text ($self->{app}{defaults}{byo_period}); |
|
|
974 | } elsif ($new eq TIMESYS_CANADIAN) { |
|
|
975 | $interval->set_text ($self->{app}{defaults}{can_time}); |
|
|
976 | $count->set_text ($self->{app}{defaults}{can_period}); |
|
|
977 | } |
|
|
978 | } |
|
|
979 | } |
|
|
980 | } |
|
|
981 | ); |
|
|
982 | |
|
|
983 | $inlay->append_text ("\nMain Time: "); |
|
|
984 | $time = $inlay->append_entry (\$info->{rules}{time}, 5); |
|
|
985 | $inlay->append_text ("\nInterval: "); |
|
|
986 | $interval = $inlay->append_entry (\$info->{rules}{interval}, 3); |
|
|
987 | $inlay->append_text ("\nPeriods/Stones: "); |
|
|
988 | $count = $inlay->append_entry (\$info->{rules}{count}, 2); |
|
|
989 | |
|
|
990 | $inlay->append_text ("\n"); |
|
|
991 | |
|
|
992 | if (!$self->{channel}) { |
|
|
993 | $inlay->append_button ("Create Challenge", sub { |
|
|
994 | $inlay->clear; |
|
|
995 | $self->{cid} = $self->{conn}->alloc_clientid; |
|
|
996 | $self->send (new_game => |
|
|
997 | channel => delete $self->{roomid}, |
|
|
998 | gametype => $info->{gametype}, |
|
|
999 | cid => $self->{cid}, |
|
|
1000 | flags => $info->{flags}, |
|
|
1001 | rules => $info->{rules}, |
|
|
1002 | notes => $info->{notes}, |
|
|
1003 | ); |
|
|
1004 | }); |
|
|
1005 | } else { |
|
|
1006 | $inlay->append_button ("OK", sub { |
|
|
1007 | $inlay->clear; |
|
|
1008 | $self->send (challenge => |
|
|
1009 | channel => $self->{channel}, |
|
|
1010 | black => $info->{black}, |
|
|
1011 | white => $info->{white}, |
|
|
1012 | gametype => $info->{gametype}, |
|
|
1013 | cid => $info->{cid}, |
|
|
1014 | rules => $info->{rules}, |
|
|
1015 | ); |
|
|
1016 | }); |
|
|
1017 | if (exists $self->{challenge}{""}) { |
|
|
1018 | $inlay->append_button ("Reject", sub { |
|
|
1019 | $inlay->clear; |
|
|
1020 | $self->send (reject_challenge => |
|
|
1021 | channel => $self->{channel}, |
|
|
1022 | name => $opponent->{name}, |
|
|
1023 | gametype => $info->{gametype}, |
|
|
1024 | cid => $info->{cid}, |
|
|
1025 | rules => $info->{rules}, |
|
|
1026 | ); |
|
|
1027 | }); |
|
|
1028 | } |
|
|
1029 | } |
|
|
1030 | } |
|
|
1031 | |
|
|
1032 | sub new_game_challenge { |
578 | my ($self, $inlay) = @_; |
1033 | my ($self) = @_; |
579 | |
1034 | |
580 | for (sort keys %{$self->{users}}) { |
1035 | my $d = $self->{app}{defaults}; |
581 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
1036 | |
|
|
1037 | $self->{challenge}{""} = { |
|
|
1038 | gametype => $d->{gametype}, |
|
|
1039 | flags => 0, |
|
|
1040 | notes => $d->{stones}, |
|
|
1041 | rules => { |
|
|
1042 | ruleset => $d->{ruleset}, |
|
|
1043 | size => $d->{size}, |
|
|
1044 | timesys => $d->{timesys}, |
|
|
1045 | time => $d->{time}, |
|
|
1046 | interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time}, |
|
|
1047 | count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones}, |
|
|
1048 | }, |
|
|
1049 | |
|
|
1050 | inlay => $self->{chat}->new_inlay, |
582 | } |
1051 | }; |
|
|
1052 | $self->draw_challenge (""); |
583 | } |
1053 | } |
584 | |
1054 | |
585 | sub event_challenge { |
1055 | sub event_challenge { |
586 | my ($self, $challenge) = @_; |
1056 | my ($self, $info) = @_; |
587 | |
1057 | |
588 | my $as_black = $challenge->{user1}{name} eq $self->{conn}{name}; |
1058 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
589 | my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1}; |
1059 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
590 | |
1060 | |
591 | my $c = $self->{challenge}{$opponent->{name}} ||= {}; |
1061 | my $id = $opponent->{name}; |
592 | |
1062 | |
593 | $c->{inlay} ||= $self->{chat}->new_inlay; |
1063 | sound::play 2, "info"; |
594 | $c->{challenge} = $challenge; |
|
|
595 | |
1064 | |
|
|
1065 | $self->{challenge}{$id} = $info; |
|
|
1066 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
|
|
1067 | exists $self->{challenge}{""} |
|
|
1068 | ? "Challenge from " . $opponent->as_string |
|
|
1069 | : "Challenge to " . $opponent->as_string, |
|
|
1070 | sub { |
|
|
1071 | $self->{challenge}{$id}{inlay} = $_[0]; |
596 | $self->draw_challenge ($c); |
1072 | $self->draw_challenge ($id); |
597 | |
1073 | }, |
598 | # require KGS::Listener::Debug; |
1074 | !exists $self->{challenge}{""} # only open when not offerer |
599 | # $self->{chat}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge)); |
1075 | ); |
600 | } |
1076 | } |
601 | |
1077 | |
602 | 1; |
1078 | 1; |
603 | |
1079 | |