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1 | package game::goclock; |
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2 | |
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3 | use Time::HiRes (); |
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4 | |
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5 | use KGS::Constants; |
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6 | |
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7 | use base gtk::widget; |
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8 | |
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9 | sub new { |
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10 | my $class = shift; |
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11 | my $self = $class->SUPER::new(@_); |
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12 | |
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13 | $self->{widget} = new Gtk2::Label; |
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14 | |
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15 | $self->{set} = sub { }; |
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16 | $self->{format} = sub { "ERROR" }; |
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17 | |
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18 | $self; |
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19 | } |
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20 | |
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21 | sub append_text { |
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22 | my ($self, $text) = @_; |
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23 | |
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24 | $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text); |
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25 | } |
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26 | |
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27 | sub format_time { |
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28 | my ($time) = @_; |
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29 | |
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30 | $time > 60*60 |
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31 | ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60 |
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32 | : sprintf "%d:%02d", $time / 60 % 60, $time % 60; |
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33 | } |
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34 | |
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35 | sub set_rules { |
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36 | my ($self, $timesys, $main, $interval, $count) = @_; |
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37 | |
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38 | if ($timesys == TIMESYS_ABSOLUTE) { |
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39 | $self->{set} = sub { $self->{time} = $_[0] }; |
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40 | $self->{format} = sub { format_time $_[0] }; |
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41 | |
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42 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
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43 | my $low = $interval * $count; |
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44 | |
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45 | $self->{set} = sub { $self->{time} = $_[0] }; |
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46 | |
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47 | $self->{format} = sub { |
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48 | if ($_[0] > $low) { |
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49 | format_time $_[0]; |
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50 | } else { |
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51 | sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval; |
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52 | } |
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53 | }; |
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54 | |
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55 | } elsif ($timesys == TIMESYS_CANADIAN) { |
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56 | my $low = $interval; |
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57 | |
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58 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
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59 | |
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60 | $self->{format} = sub { |
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61 | if ($_[0] > $low) { |
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62 | format_time $_[0]; |
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63 | } else { |
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64 | sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves}; |
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65 | } |
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66 | }; |
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67 | |
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68 | } else { |
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69 | # none, or unknown |
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70 | $self->{set} = sub { }; |
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71 | $self->{format} = sub { "---" } |
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72 | } |
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73 | } |
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74 | |
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75 | sub refresh { |
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76 | my ($self, $timestamp) = @_; |
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77 | my $timer = $self->{time} + $self->{start} - $timestamp; |
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78 | $self->{widget}->set_text ($self->{format}->($timer)); |
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79 | |
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80 | warn "Timer $timer\n"; |
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81 | $timer - int $timer; |
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82 | } |
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83 | |
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84 | sub set_time { |
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85 | my ($self, $time) = @_; |
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86 | |
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87 | $self->{start} = $time->[0]; |
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88 | $self->{set}->($time->[1], $time->[2]); |
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89 | |
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90 | $self->refresh ($time->[0]); |
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91 | } |
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92 | |
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93 | sub start { |
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94 | my ($self) = @_; |
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95 | |
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96 | return if $self->{timeout}; |
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97 | |
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98 | my $timeout; $timeout = sub { |
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99 | my $next = int ($self->refresh (Time::HiRes::time) * 1000); |
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100 | warn "next $next\n"; |
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101 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
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102 | 0; |
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103 | }; |
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104 | |
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105 | $timeout->(); |
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106 | } |
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107 | |
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108 | sub stop { |
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109 | my ($self) = @_; |
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110 | |
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111 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
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112 | } |
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113 | |
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114 | package game::userpanel; |
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115 | |
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116 | use base gtk::widget; |
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117 | |
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118 | sub new { |
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119 | my $class = shift; |
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120 | my $self = $class->SUPER::new(@_); |
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121 | |
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122 | $self->{widget} = new Gtk2::VBox; |
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123 | |
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124 | $self->{widget}->add ($self->{name} = new Gtk2::Label $self->{name}); |
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125 | $self->{widget}->add ($self->{info} = new Gtk2::Label ""); |
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126 | $self->{widget}->add (($self->{clock} = new game::goclock)->widget); |
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127 | |
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128 | $self; |
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129 | } |
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130 | |
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131 | sub set_rules { |
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132 | my ($self, $rules) = @_; |
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133 | |
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134 | $self->{name}->set_text ($rules->{player}[$self->{colour}]); |
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135 | $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); |
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136 | } |
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137 | |
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138 | sub set_state { |
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139 | my ($self, $captures, $timer, $running) = @_; |
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140 | |
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141 | $self->{clock}->set_time ($timer); |
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142 | $running ? $self->{clock}->start : $self->{clock}->stop; |
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143 | $self->{info}->set_text ("$captures pris."); |
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144 | } |
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145 | |
1 | package game; |
146 | package game; |
2 | |
147 | |
3 | use KGS::Constants; |
148 | use KGS::Constants; |
4 | use KGS::Game::Board; |
149 | use KGS::Game::Board; |
5 | |
150 | |
6 | use base KGS::Listener::Game; |
151 | use base KGS::Listener::Game; |
7 | use base KGS::Game; |
152 | use base KGS::Game; |
8 | |
153 | |
9 | use base gtk::widget; |
154 | use base gtk::widget; |
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155 | |
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156 | use POSIX qw(ceil); |
10 | |
157 | |
11 | sub new { |
158 | sub new { |
12 | my $self = shift; |
159 | my $self = shift; |
13 | $self = $self->SUPER::new(@_); |
160 | $self = $self->SUPER::new(@_); |
14 | |
161 | |
… | |
… | |
18 | my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
165 | my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
19 | $self->{window}->set_title("KGS Game $title"); |
166 | $self->{window}->set_title("KGS Game $title"); |
20 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
167 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
21 | |
168 | |
22 | $self->{window}->signal_connect(delete_event => sub { |
169 | $self->{window}->signal_connect(delete_event => sub { |
23 | if ($self->{joined}) { |
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24 | $self->part; |
170 | $self->part; |
25 | } else { |
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26 | $self->event_part; |
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27 | } |
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28 | 1; |
171 | 1; |
29 | }); |
172 | }); |
30 | |
173 | |
31 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
174 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
32 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
175 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
… | |
… | |
43 | $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; |
186 | $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; |
44 | |
187 | |
45 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
188 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
46 | $scale->set_draw_value (0); |
189 | $scale->set_draw_value (0); |
47 | |
190 | |
48 | $self->{moveadj}->signal_connect (value_changed => sub { |
191 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
49 | return unless $self->{path}; |
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50 | |
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51 | my $move = int (@{$self->{path}} * $_[0]->get_value); |
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52 | |
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53 | $self->{board} = new KGS::Game::Board $self->{size}; |
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54 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
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55 | |
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56 | $self->redraw ($self->repaint_board); |
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57 | |
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58 | $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); |
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59 | }); |
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60 | } |
192 | } |
61 | |
193 | |
62 | $vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0); |
194 | $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); |
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195 | $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5); |
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196 | $self->{board_label} = $aspect_frame->get_label_widget; |
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197 | |
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198 | $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); |
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199 | $self->{canvas}->double_buffered (0) if $::config->{conserve_memory}; |
63 | |
200 | |
64 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
201 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
65 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
202 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
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203 | |
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204 | # RIGHT PANE |
66 | |
205 | |
67 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
206 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
68 | $self->{hpane}->set(position_set => 1); |
207 | $self->{hpane}->set(position_set => 1); |
69 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
208 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
70 | |
209 | |
71 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
210 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
72 | $sw->set_policy("automatic", "always"); |
211 | $sw->set_policy("automatic", "always"); |
73 | |
212 | |
74 | $sw->add(($self->{userlist} = new gtk::userlist)->widget); |
213 | $sw->add(($self->{userlist} = new userlist)->widget); |
75 | |
214 | |
76 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
215 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
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216 | |
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217 | $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
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218 | $hbox->add (($self->{user0} = new game::userpanel colour => WHITE)->widget); |
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219 | $hbox->add (($self->{user1} = new game::userpanel colour => BLACK)->widget); |
77 | |
220 | |
78 | $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
221 | $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
79 | $sw->set_policy("never", "always"); |
222 | $sw->set_policy("never", "always"); |
80 | |
223 | |
81 | $sw->add(($self->{text} = new gtk::text)->widget); |
224 | $sw->add(($self->{text} = new gtk::text)->widget); |
… | |
… | |
89 | |
232 | |
90 | $self; |
233 | $self; |
91 | } |
234 | } |
92 | |
235 | |
93 | sub event_update_users { |
236 | sub event_update_users { |
94 | my ($self) = @_; |
237 | my ($self, $add, $update, $remove) = @_; |
95 | |
238 | |
96 | $self->{userlist}->update($self->{users}); |
239 | $self->{userlist}->update ($add, $update, $remove); |
97 | } |
240 | } |
98 | |
241 | |
99 | sub join { |
242 | sub join { |
100 | my ($self) = @_; |
243 | my ($self) = @_; |
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244 | return if $self->{joined}; |
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245 | |
101 | $self->SUPER::join; |
246 | $self->SUPER::join; |
102 | |
247 | |
103 | $self->{window}->show_all; |
248 | $self->{window}->show_all; |
104 | } |
249 | } |
105 | |
250 | |
106 | sub part { |
251 | sub part { |
107 | my ($self) = @_; |
252 | my ($self) = @_; |
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253 | |
108 | $self->SUPER::part; |
254 | $self->SUPER::part; |
109 | |
255 | $self->destroy; |
110 | $self->{window}->hide; |
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111 | } |
256 | } |
112 | |
257 | |
113 | sub configure_event { |
258 | sub configure_event { |
114 | my ($widget, $event, $self) = @_; |
259 | my ($widget, $event, $self) = @_; |
115 | delete $self->{stack}; |
260 | delete $self->{stack}; |
… | |
… | |
124 | my ($widget, $event, $self) = @_; |
269 | my ($widget, $event, $self) = @_; |
125 | |
270 | |
126 | $self->{pixbuf} or return; |
271 | $self->{pixbuf} or return; |
127 | |
272 | |
128 | my $area = $event->area; |
273 | my $area = $event->area; |
129 | my ($ox, $oy, $s) = @{$self->{offsets}}; |
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130 | |
274 | |
131 | $self->redraw ( |
275 | $self->redraw ($area); |
132 | (new Gtk2::Gdk::Rectangle $area->x - $ox, $area->y - $oy, $area->width, $area->height) |
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133 | ->intersect(new Gtk2::Gdk::Rectangle 0, 0, $s, $s) |
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134 | ); |
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135 | |
276 | |
136 | 0; |
277 | 0; |
137 | } |
278 | } |
138 | |
279 | |
139 | # something Gtk2 fixed |
280 | # something Gtk2 fixed |
… | |
… | |
176 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
317 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
177 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
318 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
178 | |
319 | |
179 | # zeroeth the shadow |
320 | # zeroeth the shadow |
180 | if ($mark & (MARK_B | MARK_W)) { |
321 | if ($mark & (MARK_B | MARK_W)) { |
181 | $::black_img[0]->composite ( |
322 | $::shadow_img->composite ( |
182 | $base, $shadow, $shadow, $size, $size, $shadow, $shadow, |
323 | $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5, |
183 | $size / $stone->get_width, $size / $stone->get_height, |
324 | $size / $stone->get_width, $size / $stone->get_height, |
184 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
325 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
185 | ); |
326 | ); |
186 | } |
327 | } |
187 | |
328 | |
… | |
… | |
204 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
345 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
205 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
346 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
206 | my ($mask, $img) = @$_; |
347 | my ($mask, $img) = @$_; |
207 | if ($mark & $mask) { |
348 | if ($mark & $mask) { |
208 | $img->composite ( |
349 | $img->composite ( |
209 | $base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4) x 2, |
350 | $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2, |
210 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
351 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
211 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
352 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224 |
212 | ); |
353 | ); |
213 | } |
354 | } |
214 | } |
355 | } |
215 | |
356 | |
216 | # and lastly any markers |
357 | # and lastly any markers |
… | |
… | |
251 | $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
392 | $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
252 | $y -= $height * 0.5; |
393 | $y -= $height * 0.5; |
253 | |
394 | |
254 | for (@c) { |
395 | for (@c) { |
255 | my $w = $_->get_width * $s; |
396 | my $w = $_->get_width * $s; |
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397 | # +2 == don't fight the rounding |
256 | $_->composite ($pixbuf, |
398 | $_->composite ($pixbuf, |
257 | $x, $y, $w+1, $height+1, $x, $y, $s, $s, |
399 | $x, $y, $w+2, $height+2, $x, $y, $s, $s, |
258 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
400 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
259 | |
401 | |
260 | $x += $w + $spacing; |
402 | $x += $w + $spacing; |
261 | } |
403 | } |
262 | } |
404 | } |
… | |
… | |
276 | my $expose_area = undef; |
418 | my $expose_area = undef; |
277 | |
419 | |
278 | return $expose_area unless $self->{board}; |
420 | return $expose_area unless $self->{board}; |
279 | |
421 | |
280 | my ($w, $h) = ($canvas->allocation->values)[2,3]; |
422 | my ($w, $h) = ($canvas->allocation->values)[2,3]; |
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423 | |
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424 | die "FATAL: board aspect ratio != 1" unless $w == $h; |
281 | |
425 | |
282 | my $s = $w > $h ? $h : $w; |
426 | my $s = $w; |
283 | |
427 | |
284 | return unless $s > 128; |
428 | return unless $s >= 200; |
285 | |
429 | |
286 | $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s]; |
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287 | |
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288 | my $size = $self->{size}; |
430 | my $size = $self->{size}; |
289 | |
431 | |
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432 | # we leave enough space for the shadows.. I like smaller stones, and we |
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433 | # do no need to do the nifty recursive screen updates that goban2 does |
290 | my $border = int ($s / ($size + 3) * 0.5); |
434 | my $border = int ($s / ($size + 3) * 0.5); |
291 | my $s2 = $s - $border * 2; |
435 | my $s2 = $s - $border * 2; |
292 | my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
436 | my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
293 | my $ofs = int ($edge / 2); |
437 | my $ofs = int ($edge / 2); |
294 | |
438 | |
… | |
… | |
340 | |
484 | |
341 | $a++; |
485 | $a++; |
342 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
486 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
343 | } |
487 | } |
344 | |
488 | |
345 | unless ($::config->{conserve_memory}) { |
489 | unless ($::config->{conserve_memory} > 1) { |
346 | $self->{background} = $pixbuf; |
490 | $self->{background} = $pixbuf; |
347 | $pixbuf = $pixbuf->copy; |
491 | $pixbuf = $pixbuf->copy; |
348 | } |
492 | } |
349 | } |
493 | } |
350 | |
494 | |
… | |
… | |
419 | sub redraw { |
563 | sub redraw { |
420 | my ($self, $area) = @_; |
564 | my ($self, $area) = @_; |
421 | |
565 | |
422 | if ($area && $self->{pixbuf}) { |
566 | if ($area && $self->{pixbuf}) { |
423 | my ($x, $y, $w, $h) = $area->values; |
567 | my ($x, $y, $w, $h) = $area->values; |
424 | my ($ox, $oy, $s) = @{$self->{offsets}}; |
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425 | |
568 | |
426 | $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
569 | $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
427 | $x, $y, $x + $ox, $y + $oy, $w, $h, |
570 | $x, $y, $x, $y, $w, $h, |
428 | "normal", 0, 0); |
571 | "normal", 0, 0); |
429 | $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
572 | $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
430 | $x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
573 | $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
431 | } |
574 | } |
432 | } |
575 | } |
433 | |
576 | |
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577 | sub update_board { |
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578 | my ($self) = @_; |
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579 | return unless $self->{path}; |
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580 | |
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581 | $self->{NOW} = Time::HiRes::time; #d# get from msg(!) |
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582 | |
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583 | my $move = int (@{$self->{path}} * $self->{moveadj}->get_value); |
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584 | |
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585 | my $running = $move == @{$self->{path}}; |
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586 | |
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587 | $self->{board_label}->set_text ("Move $move"); |
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588 | |
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589 | $self->{board} = new KGS::Game::Board $self->{size}; |
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590 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
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591 | |
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592 | $self->{user0}->set_state ($self->{board}{captures}[0], |
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593 | $self->{board}{timer}[0], |
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594 | $running && $self->{board}{last} == WHITE); |
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595 | $self->{user1}->set_state ($self->{board}{captures}[1], |
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596 | $self->{board}{timer}[1], |
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597 | $running && $self->{board}{last} == BLACK); |
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598 | |
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599 | $self->redraw ($self->repaint_board); |
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600 | |
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601 | $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); |
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602 | } |
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603 | |
434 | sub event_update_tree { |
604 | sub event_update_tree { |
435 | my ($self) = @_; |
605 | my ($self) = @_; |
436 | |
606 | |
437 | $self->{path} = $self->get_path; |
607 | $self->{path} = $self->get_path; |
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608 | $self->{user0}->set_rules ($self->{path}[0]); |
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609 | $self->{user1}->set_rules ($self->{path}[0]); |
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610 | |
438 | $self->{moveadj}->value_changed if $self->{moveadj}; |
611 | $self->{moveadj}->value_changed if $self->{moveadj}; |
439 | } |
612 | } |
440 | |
613 | |
441 | sub event_part { |
614 | sub event_part { |
442 | my ($self) = @_; |
615 | my ($self) = @_; |