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1 | package game::goclock; |
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2 | |
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3 | use Time::HiRes (); |
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4 | |
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5 | use KGS::Constants; |
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6 | |
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7 | use base gtk::widget; |
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8 | |
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9 | sub new { |
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10 | my $class = shift; |
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11 | my $self = $class->SUPER::new(@_); |
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12 | |
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13 | $self->{widget} = new Gtk2::Label; |
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14 | |
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15 | $self->{set} = sub { }; |
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16 | $self->{format} = sub { "ERROR" }; |
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17 | |
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18 | $self; |
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19 | } |
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20 | |
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21 | sub append_text { |
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22 | my ($self, $text) = @_; |
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23 | |
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24 | $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text); |
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25 | } |
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26 | |
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27 | sub format_time { |
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28 | my ($time) = @_; |
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29 | |
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30 | $time > 60*60 |
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31 | ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60 |
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32 | : sprintf "%d:%02d", $time / 60 % 60, $time % 60; |
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33 | } |
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34 | |
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35 | sub set_rules { |
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36 | my ($self, $timesys, $main, $interval, $count) = @_; |
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37 | |
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38 | if ($timesys == TIMESYS_ABSOLUTE) { |
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39 | $self->{set} = sub { $self->{time} = $_[0] }; |
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40 | $self->{format} = sub { format_time $_[0] }; |
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41 | |
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42 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
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43 | my $low = $interval * $count; |
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44 | |
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45 | $self->{set} = sub { $self->{time} = $_[0] }; |
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46 | |
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47 | $self->{format} = sub { |
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48 | if ($_[0] > $low) { |
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49 | format_time $_[0]; |
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50 | } else { |
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51 | sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval; |
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52 | } |
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53 | }; |
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54 | |
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55 | } elsif ($timesys == TIMESYS_CANADIAN) { |
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56 | my $low = $interval; |
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57 | |
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58 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
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59 | |
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60 | $self->{format} = sub { |
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61 | if ($_[0] > $low) { |
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62 | format_time $_[0]; |
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63 | } else { |
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64 | sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves}; |
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65 | } |
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66 | }; |
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67 | |
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68 | } else { |
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69 | # none, or unknown |
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70 | $self->{set} = sub { }; |
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71 | $self->{format} = sub { "---" } |
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72 | } |
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73 | } |
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74 | |
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75 | sub refresh { |
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76 | my ($self, $timestamp) = @_; |
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77 | my $timer = $self->{time} + $self->{start} - $timestamp; |
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78 | $self->{widget}->set_text ($self->{format}->($timer)); |
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79 | |
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80 | $timer - int $timer; |
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81 | } |
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82 | |
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83 | sub set_time { |
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84 | my ($self, $time) = @_; |
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85 | |
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86 | $self->{start} = $time->[0]; |
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87 | $self->{set}->($time->[1], $time->[2]); |
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88 | |
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89 | $self->refresh ($time->[0]); |
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90 | } |
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91 | |
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92 | sub start { |
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93 | my ($self) = @_; |
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94 | |
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95 | return if $self->{timeout}; |
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96 | |
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97 | my $timeout; $timeout = sub { |
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98 | my $next = int ($self->refresh (Time::HiRes::time) * 1000); |
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99 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
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100 | 0; |
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101 | }; |
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102 | |
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103 | $timeout->(); |
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104 | } |
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105 | |
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106 | sub stop { |
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107 | my ($self) = @_; |
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108 | |
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109 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
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110 | } |
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111 | |
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112 | sub destroy { |
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113 | my ($self) = @_; |
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114 | $self->stop; |
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115 | $self->SUPER::destroy; |
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116 | } |
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117 | |
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118 | package game::userpanel; |
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119 | |
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120 | use base gtk::widget; |
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121 | |
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122 | sub new { |
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123 | my $class = shift; |
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124 | my $self = $class->SUPER::new(@_); |
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125 | |
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126 | $self->{widget} = new Gtk2::HBox; |
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127 | |
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128 | $self->{widget}->add (my $vbox = new Gtk2::VBox); |
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129 | |
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130 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
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131 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
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132 | $vbox->add (($self->{clock} = new game::goclock)->widget); |
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133 | |
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134 | $self; |
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135 | } |
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136 | |
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137 | sub set_rules { |
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138 | my ($self, $rules) = @_; |
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139 | |
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140 | if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) { |
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141 | $self->{name}->set_text ($rules->{player}[$self->{colour}]); |
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142 | |
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143 | # the big picture... |
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144 | appwin::userpic ($rules->{player}[$self->{colour}], sub { |
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145 | $self->{widget}->add (gtk::image_from_data $_[0]) if $_[0]; |
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146 | $self->{widget}->show_all; |
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147 | # undef => show sth. funny |
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148 | }); |
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149 | } |
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150 | |
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151 | $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); |
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152 | } |
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153 | |
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154 | sub set_state { |
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155 | my ($self, $captures, $timer, $running) = @_; |
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156 | |
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157 | $self->{clock}->set_time ($timer); |
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158 | $running ? $self->{clock}->start : $self->{clock}->stop; |
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159 | $self->{info}->set_text ("$captures pris."); |
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160 | } |
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161 | |
1 | package game; |
162 | package game; |
2 | |
163 | |
3 | use KGS::Constants; |
164 | use KGS::Constants; |
4 | use KGS::Game::Board; |
165 | use KGS::Game::Board; |
5 | |
166 | |
6 | use base KGS::Listener::Game; |
167 | use base KGS::Listener::Game; |
7 | use base KGS::Game; |
168 | use base KGS::Game; |
8 | |
169 | |
9 | use base gtk::widget; |
170 | use base gtk::widget; |
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171 | |
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172 | use POSIX qw(ceil); |
10 | |
173 | |
11 | sub new { |
174 | sub new { |
12 | my $self = shift; |
175 | my $self = shift; |
13 | $self = $self->SUPER::new(@_); |
176 | $self = $self->SUPER::new(@_); |
14 | |
177 | |
… | |
… | |
18 | my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
181 | my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
19 | $self->{window}->set_title("KGS Game $title"); |
182 | $self->{window}->set_title("KGS Game $title"); |
20 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
183 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
21 | |
184 | |
22 | $self->{window}->signal_connect(delete_event => sub { |
185 | $self->{window}->signal_connect(delete_event => sub { |
23 | if ($self->{joined}) { |
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24 | $self->part; |
186 | $self->part; |
25 | } else { |
187 | $self->destroy; |
26 | $self->event_part; |
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27 | } |
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28 | 1; |
188 | 1; |
29 | }); |
189 | }); |
30 | |
190 | |
31 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
191 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
32 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
192 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
… | |
… | |
43 | $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; |
203 | $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; |
44 | |
204 | |
45 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
205 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
46 | $scale->set_draw_value (0); |
206 | $scale->set_draw_value (0); |
47 | |
207 | |
48 | $self->{moveadj}->signal_connect (value_changed => sub { |
208 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
49 | return unless $self->{path}; |
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50 | |
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51 | my $move = int (@{$self->{path}} * $_[0]->get_value); |
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52 | |
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53 | $self->{board} = new KGS::Game::Board $self->{size}; |
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54 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
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55 | |
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56 | $self->redraw ($self->repaint_board); |
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57 | |
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58 | $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); |
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59 | }); |
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60 | } |
209 | } |
61 | |
210 | |
62 | $vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0); |
211 | $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); |
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212 | $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5); |
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213 | $self->{board_label} = $aspect_frame->get_label_widget; |
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214 | |
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215 | $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); |
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216 | $self->{canvas}->double_buffered (0) if $::config->{conserve_memory}; |
63 | |
217 | |
64 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
218 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
65 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
219 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
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220 | |
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221 | # RIGHT PANE |
66 | |
222 | |
67 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
223 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
68 | $self->{hpane}->set(position_set => 1); |
224 | $self->{hpane}->set(position_set => 1); |
69 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
225 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
70 | |
226 | |
71 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
227 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
72 | $sw->set_policy("automatic", "always"); |
228 | $sw->set_policy("automatic", "always"); |
73 | |
229 | |
74 | $sw->add(($self->{userlist} = new gtk::userlist)->widget); |
230 | $sw->add(($self->{userlist} = new userlist)->widget); |
75 | |
231 | |
76 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
232 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
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233 | |
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234 | $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
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235 | $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); |
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236 | $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); |
77 | |
237 | |
78 | $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
238 | $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
79 | $sw->set_policy("never", "always"); |
239 | $sw->set_policy("never", "always"); |
80 | |
240 | |
81 | $sw->add(($self->{text} = new gtk::text)->widget); |
241 | $sw->add(($self->{text} = new gtk::text)->widget); |
… | |
… | |
89 | |
249 | |
90 | $self; |
250 | $self; |
91 | } |
251 | } |
92 | |
252 | |
93 | sub event_update_users { |
253 | sub event_update_users { |
94 | my ($self) = @_; |
254 | my ($self, $add, $update, $remove) = @_; |
95 | |
255 | |
96 | $self->{userlist}->update($self->{users}); |
256 | $self->{userlist}->update ($add, $update, $remove); |
97 | } |
257 | } |
98 | |
258 | |
99 | sub join { |
259 | sub join { |
100 | my ($self) = @_; |
260 | my ($self) = @_; |
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261 | return if $self->{joined}; |
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262 | |
101 | $self->SUPER::join; |
263 | $self->SUPER::join; |
102 | |
264 | |
103 | $self->{window}->show_all; |
265 | $self->{window}->show_all; |
104 | } |
266 | } |
105 | |
267 | |
106 | sub part { |
268 | sub part { |
107 | my ($self) = @_; |
269 | my ($self) = @_; |
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270 | |
108 | $self->SUPER::part; |
271 | $self->SUPER::part; |
109 | |
272 | $self->destroy; |
110 | $self->{window}->hide; |
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111 | } |
273 | } |
112 | |
274 | |
113 | sub configure_event { |
275 | sub configure_event { |
114 | my ($widget, $event, $self) = @_; |
276 | my ($widget, $event, $self) = @_; |
115 | delete $self->{stack}; |
277 | delete $self->{stack}; |
… | |
… | |
124 | my ($widget, $event, $self) = @_; |
286 | my ($widget, $event, $self) = @_; |
125 | |
287 | |
126 | $self->{pixbuf} or return; |
288 | $self->{pixbuf} or return; |
127 | |
289 | |
128 | my $area = $event->area; |
290 | my $area = $event->area; |
129 | my ($ox, $oy, $s) = @{$self->{offsets}}; |
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130 | |
291 | |
131 | $self->redraw ( |
292 | $self->redraw ($area); |
132 | (new Gtk2::Gdk::Rectangle $area->x - $ox, $area->y - $oy, $area->width, $area->height) |
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133 | ->intersect(new Gtk2::Gdk::Rectangle 0, 0, $s, $s) |
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134 | ); |
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135 | |
293 | |
136 | 0; |
294 | 0; |
137 | } |
295 | } |
138 | |
296 | |
139 | # something Gtk2 fixed |
297 | # something Gtk2 fixed |
… | |
… | |
176 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
334 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
177 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
335 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
178 | |
336 | |
179 | # zeroeth the shadow |
337 | # zeroeth the shadow |
180 | if ($mark & (MARK_B | MARK_W)) { |
338 | if ($mark & (MARK_B | MARK_W)) { |
181 | $::black_img[0]->composite ( |
339 | $::shadow_img->composite ( |
182 | $base, $shadow, $shadow, $size, $size, $shadow, $shadow, |
340 | $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5, |
183 | $size / $stone->get_width, $size / $stone->get_height, |
341 | $size / $stone->get_width, $size / $stone->get_height, |
184 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
342 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
185 | ); |
343 | ); |
186 | } |
344 | } |
187 | |
345 | |
… | |
… | |
204 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
362 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
205 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
363 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
206 | my ($mask, $img) = @$_; |
364 | my ($mask, $img) = @$_; |
207 | if ($mark & $mask) { |
365 | if ($mark & $mask) { |
208 | $img->composite ( |
366 | $img->composite ( |
209 | $base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4) x 2, |
367 | $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2, |
210 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
368 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
211 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
369 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224 |
212 | ); |
370 | ); |
213 | } |
371 | } |
214 | } |
372 | } |
215 | |
373 | |
216 | # and lastly any markers |
374 | # and lastly any markers |
… | |
… | |
251 | $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
409 | $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
252 | $y -= $height * 0.5; |
410 | $y -= $height * 0.5; |
253 | |
411 | |
254 | for (@c) { |
412 | for (@c) { |
255 | my $w = $_->get_width * $s; |
413 | my $w = $_->get_width * $s; |
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414 | # +2 == don't fight the rounding |
256 | $_->composite ($pixbuf, |
415 | $_->composite ($pixbuf, |
257 | $x, $y, $w+1, $height+1, $x, $y, $s, $s, |
416 | $x, $y, $w+2, $height+2, $x, $y, $s, $s, |
258 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
417 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
259 | |
418 | |
260 | $x += $w + $spacing; |
419 | $x += $w + $spacing; |
261 | } |
420 | } |
262 | } |
421 | } |
… | |
… | |
276 | my $expose_area = undef; |
435 | my $expose_area = undef; |
277 | |
436 | |
278 | return $expose_area unless $self->{board}; |
437 | return $expose_area unless $self->{board}; |
279 | |
438 | |
280 | my ($w, $h) = ($canvas->allocation->values)[2,3]; |
439 | my ($w, $h) = ($canvas->allocation->values)[2,3]; |
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440 | |
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441 | die "FATAL: board aspect ratio != 1" unless $w == $h; |
281 | |
442 | |
282 | my $s = $w > $h ? $h : $w; |
443 | my $s = $w; |
283 | |
444 | |
284 | return unless $s > 128; |
445 | return unless $s >= 200; |
285 | |
446 | |
286 | $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s]; |
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287 | |
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288 | my $size = $self->{size}; |
447 | my $size = $self->{size}; |
289 | |
448 | |
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449 | # we leave enough space for the shadows.. I like smaller stones, and we |
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450 | # do no need to do the nifty recursive screen updates that goban2 does |
290 | my $border = int ($s / ($size + 3) * 0.5); |
451 | my $border = int ($s / ($size + 3) * 0.5); |
291 | my $s2 = $s - $border * 2; |
452 | my $s2 = $s - $border * 2; |
292 | my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
453 | my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
293 | my $ofs = int ($edge / 2); |
454 | my $ofs = int ($edge / 2); |
294 | |
455 | |
… | |
… | |
340 | |
501 | |
341 | $a++; |
502 | $a++; |
342 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
503 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
343 | } |
504 | } |
344 | |
505 | |
345 | unless ($::config->{conserve_memory}) { |
506 | unless ($::config->{conserve_memory} > 1) { |
346 | $self->{background} = $pixbuf; |
507 | $self->{background} = $pixbuf; |
347 | $pixbuf = $pixbuf->copy; |
508 | $pixbuf = $pixbuf->copy; |
348 | } |
509 | } |
349 | } |
510 | } |
350 | |
511 | |
… | |
… | |
419 | sub redraw { |
580 | sub redraw { |
420 | my ($self, $area) = @_; |
581 | my ($self, $area) = @_; |
421 | |
582 | |
422 | if ($area && $self->{pixbuf}) { |
583 | if ($area && $self->{pixbuf}) { |
423 | my ($x, $y, $w, $h) = $area->values; |
584 | my ($x, $y, $w, $h) = $area->values; |
424 | my ($ox, $oy, $s) = @{$self->{offsets}}; |
|
|
425 | |
585 | |
426 | $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
586 | $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
427 | $x, $y, $x + $ox, $y + $oy, $w, $h, |
587 | $x, $y, $x, $y, $w, $h, |
428 | "normal", 0, 0); |
588 | "normal", 0, 0); |
429 | $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
589 | $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
430 | $x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
590 | $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
431 | } |
591 | } |
|
|
592 | } |
|
|
593 | |
|
|
594 | sub update_board { |
|
|
595 | my ($self) = @_; |
|
|
596 | return unless $self->{path}; |
|
|
597 | |
|
|
598 | $self->{NOW} = Time::HiRes::time; #d# get from msg(!) |
|
|
599 | |
|
|
600 | my $move = int (@{$self->{path}} * $self->{moveadj}->get_value); |
|
|
601 | |
|
|
602 | my $running = $move == @{$self->{path}}; |
|
|
603 | |
|
|
604 | $self->{board_label}->set_text ("Move $move"); |
|
|
605 | |
|
|
606 | $self->{board} = new KGS::Game::Board $self->{size}; |
|
|
607 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
|
|
608 | |
|
|
609 | $self->{userpanel}[WHITE]->set_state ($self->{board}{captures}[WHITE], |
|
|
610 | $self->{board}{timer}[WHITE], |
|
|
611 | $running && $self->{board}{last} == BLACK); |
|
|
612 | $self->{userpanel}[BLACK]->set_state ($self->{board}{captures}[BLACK], |
|
|
613 | $self->{board}{timer}[BLACK], |
|
|
614 | $running && $self->{board}{last} == WHITE); |
|
|
615 | |
|
|
616 | $self->redraw ($self->repaint_board); |
|
|
617 | |
|
|
618 | $self->{text}->set_text ($self->{board}{comment}); |
432 | } |
619 | } |
433 | |
620 | |
434 | sub event_update_tree { |
621 | sub event_update_tree { |
435 | my ($self) = @_; |
622 | my ($self) = @_; |
436 | |
623 | |
437 | $self->{path} = $self->get_path; |
624 | $self->{path} = $self->get_path; |
|
|
625 | $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only |
|
|
626 | $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only |
|
|
627 | |
438 | $self->{moveadj}->value_changed if $self->{moveadj}; |
628 | $self->{moveadj}->value_changed if $self->{moveadj}; |
439 | } |
629 | } |
440 | |
630 | |
441 | sub event_part { |
631 | sub event_part { |
442 | my ($self) = @_; |
632 | my ($self) = @_; |
443 | $self->SUPER::event_part; |
633 | $self->SUPER::event_part; |
444 | delete $appwin::gamelist->{game}{$self->{channel}}; |
|
|
445 | $self->destroy; |
|
|
446 | } |
634 | } |
447 | |
635 | |
448 | sub event_move { |
636 | sub event_move { |
449 | my ($self, $pass) = @_; |
637 | my ($self, $pass) = @_; |
450 | sound::play 1, $pass ? "pass" : "move"; |
638 | sound::play 1, $pass ? "pass" : "move"; |
451 | } |
639 | } |
452 | |
640 | |
|
|
641 | sub event_update_game { |
|
|
642 | my ($self) = @_; |
|
|
643 | $self->SUPER::event_update_game; |
|
|
644 | warn "UPDATE GAME";#d# |
|
|
645 | } |
|
|
646 | |
|
|
647 | sub destroy { |
|
|
648 | my ($self) = @_; |
|
|
649 | (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE]; |
|
|
650 | (delete $self->{userpanel}[BLACK])->destroy if $self->{userpanel}[BLACK]; |
|
|
651 | $self->SUPER::destroy; |
|
|
652 | delete $appwin::gamelist->{game}{$self->{channel}}; |
|
|
653 | } |
|
|
654 | |
453 | 1; |
655 | 1; |
454 | |
656 | |