--- kgsueme/kgsueme/game.pl 2004/06/02 12:23:35 1.126
+++ kgsueme/kgsueme/game.pl 2004/10/13 00:33:15 1.140
@@ -148,7 +148,9 @@
sub INIT_INSTANCE {
my ($self) = @_;
- $self->add (my $vbox = new Gtk2::VBox);
+ $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg
+
+ $window->add (my $vbox = new Gtk2::VBox);
$vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
$vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
@@ -159,6 +161,14 @@
$self;
}
+sub SET_PROPERTY {
+ my ($self, $pspec, $value) = @_;
+
+ $self->{$pspec->get_name} = $value;
+
+ $self->set_name ("userpanel-$self->{colour}");
+}
+
sub configure {
my ($self, $app, $user, $rules) = @_;
@@ -166,7 +176,9 @@
$self->{name}->set_text ($user->as_string);
$self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
- $self->{imagebox}->add (gtk::image_from_data undef);
+ unless ($::config{suppress_userpic}) {
+ $self->{imagebox}->add (gtk::image_from_data undef);
+ }
$self->{imagebox}->show_all;
if ($user->has_pic) {
@@ -176,7 +188,9 @@
if ($_[0]) {
$self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
- $self->{imagebox}->add (gtk::image_from_data $_[0]);
+ unless ($::config{suppress_userpic}) {
+ $self->{imagebox}->add (gtk::image_from_data $_[0]);
+ }
$self->{imagebox}->show_all;
}
});
@@ -254,6 +268,7 @@
{
$frame->add (my $vbox = new Gtk2::VBox);
$vbox->add ($self->{title} = new Gtk2::Label "-");
+ $self->{title}->set (visible => 0, no_show_all => 1); # workaround for refresh-bug
$vbox->add (my $hbox = new Gtk2::HBox);
@@ -279,25 +294,26 @@
$vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
$buttonbox->add ($self->{button_pass} =
- Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0));
+ Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0, no_show_all => 1));
$self->{button_pass}->signal_connect (clicked => sub {
$self->{board_click}->(255, 255) if $self->{board_click};
});
- eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2
$buttonbox->add ($self->{button_undo} =
- Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0));
+ Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0, no_show_all => 1));
$self->{button_undo}->signal_connect (clicked => sub {
$self->send (req_undo => channel => $self->{channel});
});
- eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2
$buttonbox->add ($self->{button_resign} =
- Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0));
+ Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0, no_show_all => 1));
$self->{button_resign}->signal_connect (clicked => sub {
$self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
});
- eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2
- $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0);
+ $vbox->pack_start (($self->{chat} = new chat app => $self->{app}), 1, 1, 0);
+
+ $self->{chat}->signal_connect (tag_event => sub {
+ my (undef, $tag, $event, $content) = @_;
+ });
$self->set_channel ($self->{channel});
@@ -311,7 +327,7 @@
$self->{channel} = $channel;
- if ($self->{channel} > 0) {
+ if (defined $self->{channel}) {
$self->listen ($self->{conn});
$self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
@@ -321,7 +337,9 @@
$self->{chat}->signal_connect (command => sub {
my ($chat, $cmd, $arg) = @_;
if ($cmd eq "rsave") {
- Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
+ local $Storable::forgive_me = 1;
+ #Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
+ Storable::nstore { %$self }, $arg;#d#
} else {
$self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
}
@@ -373,7 +391,7 @@
my ($self, $inlay) = @_;
for (sort keys %{$self->{users}}) {
- $inlay->append_text (" " . $self->{users}{$_}->as_string . "");
+ $inlay->append_text ("\t" . $self->{users}{$_}->as_string . "");
}
}
@@ -498,6 +516,7 @@
: "Game Window";
$self->set_title ("KGS Game $title");
$self->{title}->set_text ($title); # title gets redrawn wrongly
+ $self->{title}->show; # workaround for refresh-bug
$self->{rules_inlay}->refresh;
@@ -564,13 +583,31 @@
return unless $self->{cur_board};
+ if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
+ if ($self->{curnode}{move} == 0) {
+ $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
+ } else {
+ $self->{whosemove} = 1 - $self->{cur_board}{last};
+ }
+ } else {
+ # Chinese, Aga, NZ all have manual placement
+ if ($self->{curnode}{move} < $self->{handicap}) {
+ $self->{whosemove} = COLOUR_BLACK;
+ } elsif ($self->{curnode}{move} == $self->{handicap}) {
+ $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
+ } else {
+ $self->{whosemove} = 1 - $self->{cur_board}{last};
+ }
+ }
+
my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
delete $self->{board_click};
if ($self->{teacher} eq $self->{app}{conn}) {
#TODO# # teaching mode not implemented
- $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
+ $self->{button_pass}->set (label => "Pass", sensitive => 1);
+ $self->{button_pass}->show;
$self->{button_undo}->hide;
$self->{button_resign}->hide;
$self->{board}->set (cursor => undef);
@@ -582,7 +619,8 @@
if ($self->{cur_board}{score}) {
# during scoring
- $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1);
+ $self->{button_pass}->set (label => "Done", sensitive => 1);
+ $self->{button_pass}->show;
$self->{board}->set (cursor => sub {
$_[0] & (MARK_B | MARK_W)
? $_[0] ^ MARK_GRAYED
@@ -604,7 +642,8 @@
} elsif ($self->{colour} == $self->{whosemove}) {
# normal move
- $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
+ $self->{button_pass}->set (label => "Pass", sensitive => 1);
+ $self->{button_pass}->show;
$self->{board}->set (cursor => sub {
$self->{cur_board}
&& $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
@@ -614,7 +653,7 @@
});
$self->{board_click} = sub {
return unless
- $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
+ $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1],
$self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
$self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
$self->{board}->set (cursor => undef);
@@ -622,7 +661,8 @@
$self->{button_pass}->sensitive (0);
};
} else {
- $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
+ $self->{button_pass}->set (label => "Pass", sensitive => 0);
+ $self->{button_pass}->show;
$self->{board}->set (cursor => undef);
}
} else {
@@ -644,41 +684,9 @@
$self->{cur_board} = new KGS::Game::Board $self->{size};
$self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
- if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
- if ($self->{curnode}{move} == 0) {
- $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
- } else {
- $self->{whosemove} = 1 - $self->{cur_board}{last};
- }
- } else {
- # Chinese, Aga, NZ all have manual placement
- if ($self->{curnode}{move} < $self->{handicap}) {
- $self->{whosemove} = COLOUR_BLACK;
- } elsif ($self->{curnode}{move} == $self->{handicap}) {
- $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
- } else {
- $self->{whosemove} = 1 - $self->{cur_board}{last};
- }
- }
-
$self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
for COLOUR_WHITE, COLOUR_BLACK;
- my $start_time = $self->{rules}{time};
-
- if ($self->{showmove} == @{$self->{path}}) {
- $self->{timers} = [
- [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
- [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
- ];
- $self->update_timers ($self->{timers});
- } else {
- $self->update_timers ([
- [0, @{$self->{cur_board}{timer}[0]}],
- [0, @{$self->{cur_board}{timer}[1]}],
- ]);
- }
-
$self->{board}->set_board ($self->{cur_board});
if ($self->{cur_board}{score}) {
@@ -695,6 +703,19 @@
$self->update_cursor;
+ if ($self->{showmove} == @{$self->{path}}) {
+ $self->{timers} = [
+ [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
+ [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
+ ];
+ $self->update_timers ($self->{timers});
+ } else {
+ $self->update_timers ([
+ [0, @{$self->{cur_board}{timer}[0]}],
+ [0, @{$self->{cur_board}{timer}[1]}],
+ ]);
+ }
+
}
sub event_update_tree {
@@ -722,7 +743,7 @@
sub event_update_comments {
my ($self, $node, $comment, $newnode) = @_;
- $self->SUPER::event_update_comments($node, $comment, $newnode);
+ $self->SUPER::event_update_comments ($node, $comment, $newnode);
my $text;
@@ -771,21 +792,21 @@
sound::play 3, "resign";
$self->{chat}->append_text ("\n"
. "\n"
- . (util::toxml $self->{user}[$msg->{player}]->as_string)
+ . (util::toxml $self->{user}[$player]->as_string)
. " resigned."
. "\n"
- . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
+ . (util::toxml $self->{user}[1 - $player]->as_string)
. " wins the game."
. "");
}
-sub event_time_win {
+sub event_out_of_time {
my ($self, $player) = @_;
sound::play 3, "timewin";
$self->{chat}->append_text ("\n"
. "\n"
- . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
+ . (util::toxml $self->{user}[$msg->{1 - player}]->as_string)
. " ran out of time and lost."
. "\n"
. (util::toxml $self->{user}[$msg->{player}]->as_string)
@@ -886,7 +907,7 @@
my ($size, $time, $interval, $count, $type);
- if (!$self->{channel}) {
+ if (!defined $self->{channel}) {
$inlay->append_text ("\nNotes: ");
$inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
$inlay->append_text ("\nGlobal Offer: ");
@@ -913,7 +934,7 @@
},
);
- if ($self->{channel}) {
+ if (defined $self->{channel}) {
$inlay->append_text ("\nMy Colour: ");
$inlay->append_optionmenu (
\$as_black,
@@ -946,7 +967,7 @@
},
);
- if ($self->{channel}) {
+ if (defined $self->{channel}) {
$inlay->append_text ("\nHandicap: ");
$inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
@@ -998,7 +1019,7 @@
$inlay->append_text ("\n");
- if (!$self->{channel}) {
+ if (!defined $self->{channel}) {
$inlay->append_button ("Create Challenge", sub {
$inlay->clear;
$self->{cid} = $self->{conn}->alloc_clientid;