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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.103 by pcg, Sun May 30 06:53:29 2004 UTC vs.
Revision 1.127 by root, Thu Jun 3 03:46:21 2004 UTC

1use utf8; 1use utf8;
2 2
3use Scalar::Util (); 3use Scalar::Util ();
4
5### GO CLOCK WIDGET #########################################################
4 6
5package game::goclock; 7package game::goclock;
6 8
7# Lo and Behold! I admit it! The rounding stuff etc.. in goclock 9# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8# is completely borked. 10# is completely borked.
21 23
22 $self->{set} = sub { }; 24 $self->{set} = sub { };
23 $self->{format} = sub { "???" }; 25 $self->{format} = sub { "???" };
24} 26}
25 27
28sub FINALIZE_INSTANCE {
29 my $self = shift;
30
31 $self->stop;
32}
33
26sub configure { 34sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_; 35 my ($self, $timesys, $main, $interval, $count) = @_;
28 36
29 if ($timesys == TIMESYS_ABSOLUTE) { 37 if ($timesys == TIMESYS_ABSOLUTE) {
30 $self->{set} = sub { $self->{time} = $_[0] }; 38 $self->{format} = sub {
31 $self->{format} = sub { util::format_time $_[0] }; 39 if ($_[0] < 0) {
40 "TIMEOUT";
41 } else {
42 util::format_time $_[0];
43 }
44 };
32 45
33 } elsif ($timesys == TIMESYS_BYO_YOMI) { 46 } elsif ($timesys == TIMESYS_BYO_YOMI) {
34 my $low = $interval * $count; 47 my $low = $interval * $count;
35 48
36 $self->{set} = sub { $self->{time} = $_[0] };
37
38 $self->{format} = sub { 49 $self->{format} = sub {
50 if ($_[0] < 0) {
51 "TIMEOUT";
39 if ($_[0] > $low) { 52 } elsif ($_[0] > $low) {
40 util::format_time $_[0] - $low; 53 util::format_time $_[0] - $low;
41 } else { 54 } else {
42 sprintf "%s (%d)", 55 sprintf "%s (%d)",
43 util::format_time int (($_[0] - 1) % $interval + 1), 56 util::format_time int (($_[0] - 1) % $interval + 1),
44 ($_[0] - 1) / $interval; 57 ($_[0] - 1) / $interval;
45 } 58 }
46 }; 59 };
47 60
48 } elsif ($timesys == TIMESYS_CANADIAN) { 61 } elsif ($timesys == TIMESYS_CANADIAN) {
49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50
51 $self->{format} = sub { 62 $self->{format} = sub {
63 if ($_[0] < 0) {
64 "TIMEOUT";
52 if (!$self->{moves}) { 65 } elsif (!$self->{moves}) {
53 util::format_time $_[0] - $low; 66 util::format_time $_[0] - $low;
54 } else { 67 } else {
55 my $time = int (($_[0] - 1) % $interval + 1); 68 my $time = int (($_[0] - 1) % $interval + 1);
56 69
57 sprintf "%s/%d =%d", 70 sprintf "%s/%d =%d",
63 } 76 }
64 }; 77 };
65 78
66 } else { 79 } else {
67 # none, or unknown 80 # none, or unknown
68 $self->{set} = sub { };
69 $self->{format} = sub { "---" } 81 $self->{format} = sub { "-" }
70 } 82 }
71} 83}
72 84
73sub refresh { 85sub refresh {
74 my ($self, $timestamp) = @_; 86 my ($self, $timestamp) = @_;
76 88
77 # we round the timer value slightly... the protocol isn't exact anyways, 89 # we round the timer value slightly... the protocol isn't exact anyways,
78 # and this gives smoother timers ;) 90 # and this gives smoother timers ;)
79 my $timer2 = int $timer + 0.4; 91 my $timer2 = int $timer + 0.4;
80 92
81 if ($timer2 <= 0) { 93 $self->set_text ($self->{format}->($timer2));
82 $timer2 = 0 if $timer2 < 0; 94
83 $self->set_text ("TIME OVER"); 95 $timer - int $timer;
96}
97
98sub set_time {
99 my ($self, $start, $time, $moves) = @_;
100
101 $self->{time} = $time;
102 $self->{moves} = $moves;
103
104 if ($start) {
105 $self->{start} = $start;
106 $self->start;
84 } else { 107 } else {
85 $self->set_text ($self->{format}->($timer2)); 108 $self->stop;
86 }
87
88 $timer - int $timer;
89}
90
91sub set_time {
92 my ($self, $time, $moves) = @_;
93
94 # we ignore requests to re-set the time of a running clock.
95 # this is the easiest way to ensure that commentary etc.
96 # doesn't re-set the clock. yes, this is frickle design,
97 # but I think the protocol is to blame here, which gives
98 # very little time information. (cgoban2 also has had quite
99 # a lot of small time update problems...)
100 unless ($self->{timeout}) {
101 $self->{set}->($time, $moves);
102 $self->refresh ($self->{start}); 109 $self->refresh ($self->{start});
103 } 110 }
104} 111}
105 112
106sub start { 113sub start {
107 my ($self, $when) = @_; 114 my ($self) = @_;
108 115
109 $self->stop; 116 $self->stop;
110
111 $self->{start} = $when;
112 117
113 my $timeout; $timeout = sub { 118 my $timeout; $timeout = sub {
114 my $next = $self->refresh (Time::HiRes::time) * 1000; 119 my $next = $self->refresh (Time::HiRes::time) * 1000;
115 $next += 1000 if $next < 0; 120 $next += 1000 if $next < 0;
116 $self->{timeout} = add Glib::Timeout $next, $timeout; 121 $self->{timeout} = add Glib::Timeout $next, $timeout;
124 my ($self) = @_; 129 my ($self) = @_;
125 130
126 remove Glib::Source delete $self->{timeout} if $self->{timeout}; 131 remove Glib::Source delete $self->{timeout} if $self->{timeout};
127} 132}
128 133
134### USER PANEL ##############################################################
135
129package game::userpanel; 136package game::userpanel;
130 137
138use KGS::Constants;
139
131use Glib::Object::Subclass 140use Glib::Object::Subclass
132 Gtk2::HBox, 141 Gtk2::Frame,
133 properties => [ 142 properties => [
134 Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]), 143 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144 COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145 [qw(construct-only readable writable)]),
135 ]; 146 ];
136 147
137sub INIT_INSTANCE { 148sub INIT_INSTANCE {
138 my ($self) = @_; 149 my ($self) = @_;
139 150
140 $self->add (my $vbox = new Gtk2::VBox); 151 $self->add (my $vbox = new Gtk2::VBox);
141 152
142 $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); 153 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
143 $vbox->add ($self->{info} = new Gtk2::Label ""); 154 $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
144 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock}; 155 $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
145 156
146 $vbox->add ($self->{imagebox} = new Gtk2::VBox); 157 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
147 158
148 $self; 159 $self;
149} 160}
180 191
181 $self->{info}->set_text ("$captures pris."); 192 $self->{info}->set_text ("$captures pris.");
182} 193}
183 194
184sub set_timer { 195sub set_timer {
185 my ($self, $when, $time, $moves) = @_; 196 my ($self, $start, $time, $moves) = @_;
186 197
187 $self->{clock}->stop unless $when;
188 $self->{clock}->set_time ($time, $moves); 198 $self->{clock}->set_time ($start, $time, $moves);
189 $self->{clock}->start ($when) if $when;
190} 199}
200
201### GAME WINDOW #############################################################
191 202
192package game; 203package game;
193 204
194use Scalar::Util qw(weaken); 205use Scalar::Util qw(weaken);
195 206
207 218
208use POSIX qw(ceil); 219use POSIX qw(ceil);
209 220
210sub new { 221sub new {
211 my ($self, %arg) = @_; 222 my ($self, %arg) = @_;
223
212 $self = $self->Glib::Object::new; 224 $self = $self->Glib::Object::new;
213 $self->{$_} = delete $arg{$_} for keys %arg; 225 $self->{$_} = delete $arg{$_} for keys %arg;
214 226
215 gtk::state $self, "game::window", undef, window_size => [600, 500]; 227 gtk::state $self, "game::window", undef, window_size => [620, 460];
228 $self->set (allow_shrink => 1);
216 229
217 $self->signal_connect (destroy => sub { 230 $self->signal_connect (destroy => sub {
218 $self->unlisten; 231 $self->unlisten;
219 delete $self->{app}{game}{$self->{channel}}; 232 delete $self->{app}{game}{$self->{channel}};
220 %{$_[0]} = (); 233 %{$_[0]} = ();
221 });#d# 234 });#d#
222 235
223 $self->add (my $hpane = new Gtk2::HPaned); 236 $self->add (my $hpane = new Gtk2::HPaned);
224 gtk::state $hpane, "game::hpane", undef, position => 500; 237 gtk::state $hpane, "game::hpane", undef, position => 420;
225 238
226 # LEFT PANE 239 # LEFT PANE
227 240
228 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); 241 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
229 242
230 $self->{boardbox} = new Gtk2::VBox;
231
232 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); 243 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
233 244
234 # board box (aspect/canvas) 245 # board box (aspect/canvas)
235 246
236 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
237
238 # RIGHT PANE 247 # RIGHT PANE
239 248
240 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); 249 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
241 $hpane->set (position_set => 1); 250 $hpane->set (position_set => 1);
242 251
243 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); 252 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
244 253
245 { 254 {
246 $frame->add (my $vbox = new Gtk2::VBox); 255 $frame->add (my $vbox = new Gtk2::VBox);
247 $vbox->add ($self->{title} = new Gtk2::Label $title); 256 $vbox->add ($self->{title} = new Gtk2::Label "-");
248 257
249 $vbox->add (my $hbox = new Gtk2::HBox); 258 $vbox->add (my $hbox = new Gtk2::HBox);
250 259
251 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0); 260 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
252 261
253 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; 262 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
254 263
255 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); 264 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
256 $scale->set_draw_value (0); 265 $scale->set_draw_value (0);
257 $scale->set_digits (0); 266 $scale->set_digits (0);
258 267
259 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); 268 $self->{moveadj}->signal_connect (value_changed => sub {
269 $self->{showmove} = int $self->{moveadj}->get_value;
270 $self->update_board;
271 });
260 } 272 }
261 273
262 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); 274 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
263 275
264 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) 276 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
265 for COLOUR_WHITE, COLOUR_BLACK; 277 for COLOUR_WHITE, COLOUR_BLACK;
266 278
267 $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); 279 $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
268 280
269 $buttonbox->add ($self->{button_pass} = 281 $buttonbox->add ($self->{button_pass} =
270 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0)); 282 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0));
271 $self->{button_pass}->signal_connect (clicked => sub { 283 $self->{button_pass}->signal_connect (clicked => sub {
272 $self->{board_click}->(255, 255) if $self->{board_click}; 284 $self->{board_click}->(255, 255) if $self->{board_click};
273 }); 285 });
286 eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2
274 $buttonbox->add ($self->{button_undo} = 287 $buttonbox->add ($self->{button_undo} =
275 Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0)); 288 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0));
276 $self->{button_undo}->signal_connect (clicked => sub { 289 $self->{button_undo}->signal_connect (clicked => sub {
277 $self->send (req_undo => channel => $self->{channel}); 290 $self->send (req_undo => channel => $self->{channel});
278 }); 291 });
292 eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2
279 $buttonbox->add ($self->{button_resign} = 293 $buttonbox->add ($self->{button_resign} =
280 Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0)); 294 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0));
281 $self->{button_resign}->signal_connect (clicked => sub { 295 $self->{button_resign}->signal_connect (clicked => sub {
282 $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); 296 $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
283 }); 297 });
298 eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2
284 299
285 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); 300 $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0);
286 301
287 $self->set_channel ($self->{channel}); 302 $self->set_channel ($self->{channel});
288 303
289 $self->show_all; 304 $self->show_all;
290 305
312 } 327 }
313 }); 328 });
314 } 329 }
315} 330}
316 331
332### JOIN/LEAVE ##############################################################
333
334sub join {
335 my ($self) = @_;
336 return if $self->{joined};
337
338 $self->SUPER::join;
339}
340
341sub part {
342 my ($self) = @_;
343
344 $self->hide;
345 $self->SUPER::part;
346}
347
348sub event_join {
349 my ($self) = @_;
350
351 $self->SUPER::event_join (@_);
352 $self->init_tree;
353 $self->event_update_game;
354}
355
356sub event_part {
357 my ($self) = @_;
358
359 $self->SUPER::event_part;
360 $self->destroy;
361}
362
363sub event_quit {
364 my ($self) = @_;
365
366 $self->SUPER::event_quit;
367 $self->destroy;
368}
369
370### USERS ###################################################################
371
372sub draw_users {
373 my ($self, $inlay) = @_;
374
375 for (sort keys %{$self->{users}}) {
376 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
377 }
378}
379
317sub event_update_users { 380sub event_update_users {
318 my ($self, $add, $update, $remove) = @_; 381 my ($self, $add, $update, $remove) = @_;
319 382
320# $self->{userlist}->update ($add, $update, $remove); 383# $self->{userlist}->update ($add, $update, $remove);
321 384
328 $important{$self->{black}{name}}++; 391 $important{$self->{black}{name}}++;
329 $important{$self->{white}{name}}++; 392 $important{$self->{white}{name}}++;
330 $important{$self->{owner}{name}}++; 393 $important{$self->{owner}{name}}++;
331 394
332 if (my @users = grep $important{$_->{name}}, @$add) { 395 if (my @users = grep $important{$_->{name}}, @$add) {
333 $self->{chat}->append_text ("\n<header>Joins:</header>"); 396 $self->{chat}->append_text ("\n<leader>Joins:</leader>");
334 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; 397 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
335 } 398 }
336 if (my @users = grep $important{$_->{name}}, @$remove) { 399 if (my @users = grep $important{$_->{name}}, @$remove) {
337 $self->{chat}->append_text ("\n<header>Parts:</header>"); 400 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
338 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; 401 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
339 } 402 }
340} 403}
341 404
342sub join { 405### GAME INFO ###############################################################
406
407sub draw_setup {
343 my ($self) = @_; 408 my ($self, $inlay) = @_;
409
344 return if $self->{joined}; 410 return unless $self->{joined};
345 411
346 $self->SUPER::join; 412 my $rules = $self->{rules};
413
414 my $text = "";
415
416 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
417 if $self->{teacher};
418
419 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
420 if $self->{owner}->is_valid;
421
422 if ($self->is_inprogress) {
423 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
424 . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
425 }
426 $text .= "\nType: " . util::toxml $gametype{$self->type};
427
428 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
429
430 $text .= "\nTime: ";
431
432 if ($rules->{timesys} == TIMESYS_NONE) {
433 $text .= "UNLIMITED";
434 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
435 $text .= util::format_time $rules->{time};
436 $text .= " ABS";
437 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
438 $text .= util::format_time $rules->{time};
439 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
440 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
441 $text .= util::format_time $rules->{time};
442 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
443 }
444
445 $text .= "\nFlags:";
446 $text .= " private" if $self->is_private;
447 $text .= " started" if $self->is_inprogress;
448 $text .= " adjourned" if $self->is_adjourned;
449 $text .= " scored" if $self->is_scored;
450 $text .= " saved" if $self->is_saved;
451
452 if ($self->is_inprogress) {
453 $text .= "\nHandicap: " . $self->{handicap};
454 $text .= "\nKomi: " . $self->{komi};
455 $text .= "\nSize: " . $self->size_string;
456 }
457
458 if ($self->is_scored) {
459 $text .= "\nResult: " . $self->score_string;
460 }
461
462 $inlay->append_text ("<infoblock>$text</infoblock>");
463
464}
465
466sub event_update_game {
467 my ($self) = @_;
468
469 $self->SUPER::event_update_game;
470
471 return unless $self->{joined};
472
473 $self->{colour} = $self->player_colour ($self->{conn}{name});
474
475 $self->{user}[COLOUR_BLACK] = $self->{black};
476 $self->{user}[COLOUR_WHITE] = $self->{white};
477
478 # show board
479 if ($self->is_inprogress) {
480 if (!$self->{board}) {
481 $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
482 $self->{board}->signal_connect (button_release => sub {
483 return unless $self->{cur_board};
484 if ($_[1] == 1) {
485 $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
486 }
487 });
488 $self->{board}->show_all;
489 }
490 if (my $ch = delete $self->{challenge}) {
491 $_->{inlay}->destroy for values %$ch;
492 }
493 $self->update_cursor;
494 }
495
496 my $title = defined $self->{channel}
497 ? $self->owner->as_string . " " . $self->opponent_string
498 : "Game Window";
499 $self->set_title ("KGS Game $title");
500 $self->{title}->set_text ($title); # title gets redrawn wrongly
501
502 $self->{rules_inlay}->refresh;
503
504 if (exists $self->{teacher}) {
505 $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
506 $self->{teacher_inlay}->clear;
507 $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
508 . (util::toxml $self->{teacher}) . "</user>");
509 } elsif ($self->{teacher_inlay}) {
510 (delete $self->{teacher_inlay})->clear;
511 }
512
513 $self->update_cursor;
514}
515
516sub event_update_rules {
517 my ($self, $rules) = @_;
518
519 $self->{rules} = $rules;
520
521 if ($self->{user}) {
522 # todo. gets drawn wrongly
523
524 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
525 for COLOUR_BLACK, COLOUR_WHITE;
526 }
527
528 sound::play 3, "gamestart";
529 $self->{rules_inlay}->refresh;
530}
531
532### BOARD DISPLAY ###########################################################
533
534sub update_timers {
535 my ($self, $timers) = @_;
536
537 my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
538
539 for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
540 my $t = $timers->[$colour];
541 $self->{userpanel}[$colour]->set_timer (
542 $running && $colour == $self->{whosemove} && $t->[0],
543 $t->[1] || $self->{rules}{time}
544 + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
545 && $self->{rules}{interval} * $self->{rules}{count}),
546 $t->[2]);
547 }
548}
549
550sub inject_set_gametime {
551 my ($self, $msg) = @_;
552
553 $self->{timers} = [
554 [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
555 [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
556 ];
557
558 $self->update_timers ($self->{timers})
559 if $self->{showmove} == @{$self->{path}};
347} 560}
348 561
349sub update_cursor { 562sub update_cursor {
350 my ($self) = @_; 563 my ($self) = @_;
351 564
352 my $move = int $self->{moveadj}->get_value; 565 return unless $self->{cur_board};
353 my $cb;
354 566
355 my $running = $move == @{$self->{path}} && $self->is_active; 567 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
356 568
357 delete $self->{board_click}; 569 delete $self->{board_click};
358 570
359 if ($self->{teacher} eq $self->{app}{conn}) { 571 if ($self->{teacher} eq $self->{app}{conn}) {
360 #TODO# # teaching mode not implemented 572 #TODO# # teaching mode not implemented
361 $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1); 573 $self->{button_pass}->set (label => "Pass", sensitive => 1);
574 $self->{button_pass}->show;
362 $self->{button_undo}->hide; 575 $self->{button_undo}->hide;
363 $self->{button_resign}->hide; 576 $self->{button_resign}->hide;
364 $self->{board}->set (cursor => undef); 577 $self->{board}->set (cursor => undef);
365 578
366 } elsif ($running && $self->{colour} != COLOUR_NONE) { 579 } elsif ($running && $self->{colour} != COLOUR_NONE) {
368 $self->{button_undo}->show; 581 $self->{button_undo}->show;
369 $self->{button_resign}->show; 582 $self->{button_resign}->show;
370 583
371 if ($self->{cur_board}{score}) { 584 if ($self->{cur_board}{score}) {
372 # during scoring 585 # during scoring
373 $self->{button_pass}->set (label => "Done", sensitive => 1, visible => 1); 586 $self->{button_pass}->set (label => "Done", sensitive => 1);
587 $self->{button_pass}->show;
374 $self->{board}->set (cursor => sub { 588 $self->{board}->set (cursor => sub {
375 $_[0] & (MARK_B | MARK_W) 589 $_[0] & (MARK_B | MARK_W)
376 ? $_[0] ^ MARK_GRAYED 590 ? $_[0] ^ MARK_GRAYED
377 : $_[0]; 591 : $_[0];
378 }); 592 });
388 dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), 602 dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
389 ); 603 );
390 } 604 }
391 }; 605 };
392 606
393 } elsif (1 - $self->{colour} == $self->{cur_board}{last}) { 607 } elsif ($self->{colour} == $self->{whosemove}) {
394 # normal move 608 # normal move
395 $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1); 609 $self->{button_pass}->set (label => "Pass", sensitive => 1);
610 $self->{button_pass}->show;
396 $self->{board}->set (cursor => sub { 611 $self->{board}->set (cursor => sub {
397 # if is_valid_move oder so#TODO# 612 $self->{cur_board}
398 $_[0] & (MARK_B | MARK_W) 613 && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
399 ? $_[0] 614 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
400 : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B); 615 ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
616 : $_[0];
401 }); 617 });
402 $self->{board_click} = sub { 618 $self->{board_click} = sub {
619 return unless
620 $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
621 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
403 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); 622 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
404 $self->{board}->set (cursor => undef); 623 $self->{board}->set (cursor => undef);
405 delete $self->{board_click}; 624 delete $self->{board_click};
406 $self->{button_pass}->sensitive (0); 625 $self->{button_pass}->sensitive (0);
407 }; 626 };
408 } else { 627 } else {
409 $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1); 628 $self->{button_pass}->set (label => "Pass", sensitive => 0);
629 $self->{button_pass}->show;
630 $self->{board}->set (cursor => undef);
410 } 631 }
411 } else { 632 } else {
412 $self->{button_undo}->hide; 633 $self->{button_undo}->hide;
413 $self->{button_resign}->hide; 634 $self->{button_resign}->hide;
414 $self->{button_pass}->hide; 635 $self->{button_pass}->hide;
417 } 638 }
418} 639}
419 640
420sub update_board { 641sub update_board {
421 my ($self) = @_; 642 my ($self) = @_;
643
422 return unless $self->{path}; 644 return unless $self->{path};
423 645
424 my $move = int $self->{moveadj}->get_value;
425
426 $self->{board_label}->set_text ("Move " . ($move - 1)); 646 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
427 647
428 $self->{cur_board} = new KGS::Game::Board $self->{size}; 648 $self->{cur_board} = new KGS::Game::Board $self->{size};
429 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); 649 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
650
651 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
652 if ($self->{curnode}{move} == 0) {
653 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
654 } else {
655 $self->{whosemove} = 1 - $self->{cur_board}{last};
656 }
657 } else {
658 # Chinese, Aga, NZ all have manual placement
659 if ($self->{curnode}{move} < $self->{handicap}) {
660 $self->{whosemove} = COLOUR_BLACK;
661 } elsif ($self->{curnode}{move} == $self->{handicap}) {
662 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
663 } else {
664 $self->{whosemove} = 1 - $self->{cur_board}{last};
665 }
666 }
430 667
431 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) 668 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
432 for COLOUR_WHITE, COLOUR_BLACK; 669 for COLOUR_WHITE, COLOUR_BLACK;
433 670
671 my $start_time = $self->{rules}{time};
672
434 if ($move == @{$self->{path}}) { 673 if ($self->{showmove} == @{$self->{path}}) {
435 $self->inject_set_gametime ($self->{gametime}) if $self->{gametime}; 674 $self->{timers} = [
675 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
676 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
677 ];
678 $self->update_timers ($self->{timers});
436 } else { 679 } else {
437 $self->{userpanel}[$_]->set_timer (0, @{$self->{cur_board}{timer}[$_]}) 680 $self->update_timers ([
438 for COLOUR_WHITE, COLOUR_BLACK; 681 [0, @{$self->{cur_board}{timer}[0]}],
682 [0, @{$self->{cur_board}{timer}[1]}],
683 ]);
439 } 684 }
440 685
441 $self->{board}->set_board ($self->{cur_board}); 686 $self->{board}->set_board ($self->{cur_board});
442 687
688 if ($self->{cur_board}{score}) {
689 $self->{score_inlay} ||= $self->{chat}->new_inlay;
690 $self->{score_inlay}->clear;
691 $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
692 . "\n<score>"
693 . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
694 . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
695 . "</score>");
696 } elsif ($self->{score_inlay}) {
697 (delete $self->{score_inlay})->clear;
698 }
699
443 $self->update_cursor; 700 $self->update_cursor;
701
444} 702}
445 703
446sub event_update_tree { 704sub event_update_tree {
447 my ($self) = @_; 705 my ($self) = @_;
706
707 (delete $self->{undo_inlay})->clear
708 if $self->{undo_inlay};
448 709
449 $self->{path} = $self->get_path; 710 $self->{path} = $self->get_path;
450 711
451 if ($self->{moveadj}) { 712 if ($self->{moveadj}) {
452 my $upper = $self->{moveadj}->upper; 713 my $upper = $self->{moveadj}->upper;
498 } 759 }
499 760
500 $self->{chat}->append_text ($text); 761 $self->{chat}->append_text ($text);
501} 762}
502 763
503sub event_join {
504 my ($self) = @_;
505
506 $self->SUPER::event_join (@_);
507 $self->init_tree;
508 $self->event_update_game;
509}
510
511sub event_part {
512 my ($self) = @_;
513
514 $self->SUPER::event_part;
515 $self->destroy;
516}
517
518sub event_move { 764sub event_move {
519 my ($self, $pass) = @_; 765 my ($self, $pass) = @_;
766
520 sound::play 1, $pass ? "pass" : "move"; 767 sound::play 1, $pass ? "pass" : "move";
521
522 if ($self->{undo_inlay}) {
523 (delete $self->{undo_inlay})->clear;
524 }
525} 768}
526 769
527sub event_update_game { 770### GAMEPLAY EVENTS #########################################################
528 my ($self) = @_;
529
530 $self->SUPER::event_update_game;
531
532 return unless $self->{joined};
533
534 $self->{colour} = $self->player_colour ($self->{conn}{name});
535
536 my $title = defined $self->{channel}
537 ? $self->owner->as_string . " " . $self->opponent_string
538 : "Game Window";
539 $self->set_title ("KGS Game $title");
540 $self->{title}->set_text ($title);
541
542 $self->{user}[COLOUR_BLACK] = $self->{black};
543 $self->{user}[COLOUR_WHITE] = $self->{white};
544
545 # show board
546 if ($self->is_inprogress) {
547 if (!$self->{boardbox}->parent) {
548 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
549 $self->{left}->add ($self->{boardbox});
550 $self->{board}->signal_connect (button_release => sub {
551 if ($_[1] == 1) {
552 $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
553 }
554 });
555 }
556 if (my $ch = delete $self->{challenge}) {
557 $_->{inlay}->destroy for values %$ch;
558 }
559 $self->update_cursor;
560 }
561
562 $self->{left}->show_all;
563
564 $self->{rules_inlay}->refresh;
565
566}
567
568sub draw_setup {
569 my ($self, $inlay) = @_;
570
571 return unless $self->{joined};
572
573 my $rules = $self->{rules};
574
575 my $text = "";
576
577 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
578 if $self->{teacher};
579
580 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
581 if $self->{owner}->is_valid;
582
583 if ($self->is_inprogress) {
584 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
585 . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
586 }
587 $text .= "\nType: " . util::toxml $gametype{$self->type};
588
589 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
590
591 $text .= "\nTime: ";
592
593 if ($rules->{timesys} == TIMESYS_NONE) {
594 $text .= "UNLIMITED";
595 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
596 $text .= util::format_time $rules->{time};
597 $text .= " ABS";
598 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
599 $text .= util::format_time $rules->{time};
600 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
601 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
602 $text .= util::format_time $rules->{time};
603 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
604 }
605
606 $text .= "\nFlags:";
607 $text .= " private" if $self->is_private;
608 $text .= " started" if $self->is_inprogress;
609 $text .= " adjourned" if $self->is_adjourned;
610 $text .= " scored" if $self->is_scored;
611 $text .= " saved" if $self->is_saved;
612
613 if ($self->is_inprogress) {
614 $text .= "\nHandicap: " . $self->{handicap};
615 $text .= "\nKomi: " . $self->{komi};
616 $text .= "\nSize: " . $self->size_string;
617 }
618
619 if ($self->is_scored) {
620 $text .= "\nResult: " . $self->score_string;
621 }
622
623 $inlay->append_text ("<infoblock>$text</infoblock>");
624
625}
626
627sub event_update_rules {
628 my ($self, $rules) = @_;
629
630 $self->{rules} = $rules;
631
632 if ($self->{user}) {
633 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
634 for COLOUR_BLACK, COLOUR_WHITE;
635 }
636
637 sound::play 3, "gamestart";
638
639 $self->{rules_inlay}->refresh;
640}
641 771
642sub event_resign_game { 772sub event_resign_game {
643 my ($self, $player) = @_; 773 my ($self, $player) = @_;
644 774
645 sound::play 3, "resign"; 775 sound::play 3, "resign";
646 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" 776 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
647 . "\n<user>" 777 . "\n<user>"
648 . (util::toxml $self->{user}[$msg->{player}]->as_string) 778 . (util::toxml $self->{user}[$msg->{player}]->as_string)
649 . "</user> resigned.</infoblock>"); 779 . "</user> resigned."
780 . "\n<user>"
781 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
782 . "</user> wins the game."
783 . "</infoblock>");
650} 784}
651 785
652sub event_out_of_time { 786sub event_time_win {
653 my ($self, $player) = @_; 787 my ($self, $player) = @_;
654 788
655 sound::play 3, "timewin"; 789 sound::play 3, "timewin";
656 $self->{chat}->append_text ("\n<infoblock><header>Time Over</header>" 790 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
791 . "\n<user>"
792 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
793 . "</user> ran out of time and lost."
657 . "\n<user>" 794 . "\n<user>"
658 . (util::toxml $self->{user}[$msg->{player}]->as_string) 795 . (util::toxml $self->{user}[$msg->{player}]->as_string)
796 . "</user> wins the game."
659 . "</user> ran out of time.</infoblock>"); 797 . "</infoblock>");
798}
799
800sub event_owner_left {
801 my ($self) = @_;
802
803 $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
804 . "\nThe owner of this game left.</infoblock>");
805}
806
807sub event_teacher_left {
808 my ($self) = @_;
809
810 $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
811 . "\nThe teacher left the game.</infoblock>");
660} 812}
661 813
662sub event_done { 814sub event_done {
663 my ($self) = @_; 815 my ($self) = @_;
664 816
665 if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { 817 if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
818 sound::play 2, "info" unless $inlay->{count};
666 $self->{chat}->append_text ("\n<infoblock><header>Done</header>" 819 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
667 . "\nYour opponent pressed done."); 820 . "\nYour opponent pressed done. Now it's up to you.");
668 } 821 }
822 if ($self->{doneid} & 0x80000000) {
823 sound::play 2, "info" unless $inlay->{count};
824 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
825 . "\nThe board has changed.");
826 }
827
828 $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
829
830 $self->{chat}->set_end;
669} 831}
670 832
671sub inject_final_result { 833sub inject_final_result {
672 my ($self, $msg) = @_; 834 my ($self, $msg) = @_;
673 835
676 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) 838 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
677 . "</infoblock>" 839 . "</infoblock>"
678 ); 840 );
679} 841}
680 842
681sub inject_set_gametime {
682 my ($self, $msg) = @_;
683
684 $self->{gametime} = $msg;
685
686 my $move = int $self->{moveadj}->get_value;
687
688 my $running = $move == @{$self->{path}} && !$self->{teacher};
689
690 $self->{userpanel}[COLOUR_BLACK]->set_timer (
691 $running && $self->{lastmove_colour} == COLOUR_WHITE && $msg->{NOW},
692 $msg->{black_time}, $msg->{black_moves});
693 $self->{userpanel}[COLOUR_WHITE]->set_timer (
694 $running && $self->{lastmove_colour} == COLOUR_BLACK && $msg->{NOW},
695 $msg->{white_time}, $msg->{white_moves});
696}
697
698sub inject_req_undo { 843sub inject_req_undo {
699 my ($self, $msg) = @_; 844 my ($self, $msg) = @_;
700 845
701 my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; 846 my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
702 return if $inlay->{ignore}; 847 return if $inlay->{ignore};
703 848
704 sound::play 3, "warning" unless $inlay->{count}; 849 sound::play 2, "warning" unless $inlay->{count};
705 $inlay->{count}++; 850 $inlay->{count}++;
706 851
707 $inlay->clear; 852 $inlay->clear;
708 $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); 853 $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
709 $inlay->append_button ("Grant", sub { 854 $inlay->append_button ("Grant", sub {
710 $inlay->clear; 855 (delete $self->{undo_inlay})->clear;
711 $self->send (grant_undo => channel => $self->{channel}); 856 $self->send (grant_undo => channel => $self->{channel});
712 }); 857 });
713 $inlay->append_button ("Ignore", sub { 858 $inlay->append_button ("Ignore", sub {
714 $inlay->clear; 859 $inlay->clear;
715 $inlay->{ignore} = 1; 860 $inlay->{ignore} = 1;
720} 865}
721 866
722sub inject_new_game { 867sub inject_new_game {
723 my ($self, $msg) = @_; 868 my ($self, $msg) = @_;
724 869
725 $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>"); 870 if ($msg->{cid} != $self->{cid}) {
871 $self->part;
872 warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
873 }
874
875 $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
726 delete $self->{cid}; 876 delete $self->{cid};
727} 877}
878
879### CHALLENGE HANDLING ######################################################
728 880
729sub draw_challenge { 881sub draw_challenge {
730 my ($self, $id) = @_; 882 my ($self, $id) = @_;
731 883
732 my $info = $self->{challenge}{$id}; 884 my $info = $self->{challenge}{$id};
734 my $rules = $info->{rules}; 886 my $rules = $info->{rules};
735 887
736 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; 888 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
737 my $opponent = $as_black ? $info->{white} : $info->{black}; 889 my $opponent = $as_black ? $info->{white} : $info->{black};
738 890
739 my ($size, $time, $interval, $count); 891 my ($size, $time, $interval, $count, $type);
740 892
741 if (!$self->{channel}) { 893 if (!$self->{channel}) {
742 $inlay->append_text ("\nNotes: "); 894 $inlay->append_text ("\nNotes: ");
743 $inlay->append_entry (\$info->{notes}, 20, ""); 895 $inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
744 $inlay->append_text ("\nGlobal Offer: "); 896 $inlay->append_text ("\nGlobal Offer: ");
745 $inlay->append_optionmenu (\$info->{flags}, 897 $inlay->append_optionmenu (\$info->{flags},
746 0 => "No", 898 0 => "No",
747 2 => "Yes", 899 2 => "Yes",
748 ); 900 );
749 } else { 901 } else {
750 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); 902 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
751 } 903 }
752 904
753 $inlay->append_text ("\nType: "); 905 $inlay->append_text ("\nType: ");
754 $inlay->append_optionmenu ( 906 $type = $inlay->append_optionmenu (
755 \$info->{gametype}, 907 \$info->{gametype},
756 GAMETYPE_DEMONSTRATION , "Demonstration", 908 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
757 GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)", 909 GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
758 GAMETYPE_TEACHING , "Teaching", 910 GAMETYPE_TEACHING , "Teaching (not yet)",
759 GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)", 911 GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
760 GAMETYPE_SIMUL , "Simul (not yet!)", 912 GAMETYPE_SIMUL , "Simul (not yet!)",
761 GAMETYPE_FREE , "Free", 913 GAMETYPE_FREE , "Free",
762 GAMETYPE_RATED , "Rated", 914 GAMETYPE_RATED , "Rated",
763 sub { 915 sub {
764 $size->set_history (2) if $_[0] eq GAMETYPE_RATED; 916 $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
788 RULESET_NEW_ZEALAND, "New Zealand", 940 RULESET_NEW_ZEALAND, "New Zealand",
789 ); 941 );
790 942
791 $inlay->append_text ("\nSize: "); 943 $inlay->append_text ("\nSize: ");
792 $size = $inlay->append_optionmenu ( 944 $size = $inlay->append_optionmenu (
945 \$info->{rules}{size},
793 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38 946 (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
947 sub {
948 $type->set_history (5) # reset to free
949 if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
950 },
794 ); 951 );
795 952
796 if ($self->{channel}) { 953 if ($self->{channel}) {
797 $inlay->append_text ("\nHandicap: "); 954 $inlay->append_text ("\nHandicap: ");
798 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); 955 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
799 956
800 $inlay->append_text ("\nKomi: "); 957 $inlay->append_text ("\nKomi: ");
801 $inlay->append_entry (\$info->{rules}{komi}, 5); 958 $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5);
802 } 959 }
803 960
804 $inlay->append_text ("\nTimesys: "); 961 $inlay->append_text ("\nTimesys: ");
805 $inlay->append_optionmenu ( 962 $inlay->append_optionmenu (
806 \$info->{rules}{timesys}, 963 \$info->{rules}{timesys},
835 } 992 }
836 } 993 }
837 ); 994 );
838 995
839 $inlay->append_text ("\nMain Time: "); 996 $inlay->append_text ("\nMain Time: ");
840 $time = $inlay->append_entry (\$info->{rules}{time}, 5); 997 $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5);
841 $inlay->append_text ("\nInterval: "); 998 $inlay->append_text ("\nInterval: ");
842 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3); 999 $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5);
843 $inlay->append_text ("\nPeriods/Stones: "); 1000 $inlay->append_text ("\nPeriods/Stones: ");
844 $count = $inlay->append_entry (\$info->{rules}{count}, 2); 1001 $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5);
845 1002
846 $inlay->append_text ("\n"); 1003 $inlay->append_text ("\n");
847 1004
848 if (!$self->{channel}) { 1005 if (!$self->{channel}) {
849 $inlay->append_button ("Create Challenge", sub { 1006 $inlay->append_button ("Create Challenge", sub {
883 }); 1040 });
884 } 1041 }
885 } 1042 }
886} 1043}
887 1044
888sub draw_users { 1045sub new_game_challenge {
889 my ($self, $inlay) = @_; 1046 my ($self) = @_;
890 1047
891 for (sort keys %{$self->{users}}) { 1048 my $d = $self->{app}{defaults};
892 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); 1049
1050 $self->{challenge}{""} = {
1051 gametype => $d->{gametype},
1052 flags => 0,
1053 notes => $d->{stones},
1054 rules => {
1055 ruleset => $d->{ruleset},
1056 size => $d->{size},
1057 timesys => $d->{timesys},
1058 time => $d->{time},
1059 interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1060 count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1061 },
1062
1063 inlay => $self->{chat}->new_inlay,
893 } 1064 };
1065 $self->draw_challenge ("");
894} 1066}
895 1067
896sub event_challenge { 1068sub event_challenge {
897 my ($self, $info) = @_; 1069 my ($self, $info) = @_;
898 1070
899 my $as_black = $info->{black}->{name} eq $self->{conn}{name}; 1071 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
900 my $opponent = $as_black ? $info->{white} : $info->{black}; 1072 my $opponent = $as_black ? $info->{white} : $info->{black};
901 1073
902 my $id = $opponent->{name}; 1074 my $id = $opponent->{name};
1075
1076 sound::play 2, "info";
903 1077
904 $self->{challenge}{$id} = $info; 1078 $self->{challenge}{$id} = $info;
905 $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( 1079 $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
906 exists $self->{challenge}{""} 1080 exists $self->{challenge}{""}
907 ? "Challenge from $opponent->{name}" 1081 ? "Challenge from " . $opponent->as_string
908 : "Challenge to $opponent->{name}", 1082 : "Challenge to " . $opponent->as_string,
909 sub { 1083 sub {
910 $self->{challenge}{$id}{inlay} = $_[0]; 1084 $self->{challenge}{$id}{inlay} = $_[0];
911 $self->draw_challenge ($id); 1085 $self->draw_challenge ($id);
912 }, 1086 },
913 !exists $self->{challenge}{""} # only open when not offerer 1087 !exists $self->{challenge}{""} # only open when not offerer

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