1 | use utf8; |
1 | use utf8; |
2 | |
2 | |
3 | use Scalar::Util (); |
3 | use Scalar::Util (); |
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4 | |
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5 | ### GO CLOCK WIDGET ######################################################### |
4 | |
6 | |
5 | package game::goclock; |
7 | package game::goclock; |
6 | |
8 | |
7 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
9 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
8 | # is completely borked. |
10 | # is completely borked. |
… | |
… | |
21 | |
23 | |
22 | $self->{set} = sub { }; |
24 | $self->{set} = sub { }; |
23 | $self->{format} = sub { "???" }; |
25 | $self->{format} = sub { "???" }; |
24 | } |
26 | } |
25 | |
27 | |
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28 | sub FINALIZE_INSTANCE { |
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29 | my $self = shift; |
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30 | |
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31 | $self->stop; |
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32 | } |
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33 | |
26 | sub configure { |
34 | sub configure { |
27 | my ($self, $timesys, $main, $interval, $count) = @_; |
35 | my ($self, $timesys, $main, $interval, $count) = @_; |
28 | |
36 | |
29 | if ($timesys == TIMESYS_ABSOLUTE) { |
37 | if ($timesys == TIMESYS_ABSOLUTE) { |
30 | $self->{set} = sub { $self->{time} = $_[0] }; |
38 | $self->{format} = sub { |
31 | $self->{format} = sub { util::format_time $_[0] }; |
39 | if ($_[0] < 0) { |
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40 | "TIMEOUT"; |
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41 | } else { |
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42 | util::format_time $_[0]; |
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43 | } |
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44 | }; |
32 | |
45 | |
33 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
46 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
34 | my $low = $interval * $count; |
47 | my $low = $interval * $count; |
35 | |
48 | |
36 | $self->{set} = sub { $self->{time} = $_[0] }; |
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37 | |
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38 | $self->{format} = sub { |
49 | $self->{format} = sub { |
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50 | if ($_[0] < 0) { |
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51 | "TIMEOUT"; |
39 | if ($_[0] > $low) { |
52 | } elsif ($_[0] > $low) { |
40 | util::format_time $_[0] - $low; |
53 | util::format_time $_[0] - $low; |
41 | } else { |
54 | } else { |
42 | sprintf "%s (%d)", |
55 | sprintf "%s (%d)", |
43 | util::format_time int (($_[0] - 1) % $interval + 1), |
56 | util::format_time int (($_[0] - 1) % $interval + 1), |
44 | ($_[0] - 1) / $interval; |
57 | ($_[0] - 1) / $interval; |
45 | } |
58 | } |
46 | }; |
59 | }; |
47 | |
60 | |
48 | } elsif ($timesys == TIMESYS_CANADIAN) { |
61 | } elsif ($timesys == TIMESYS_CANADIAN) { |
49 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
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50 | |
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51 | $self->{format} = sub { |
62 | $self->{format} = sub { |
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63 | if ($_[0] < 0) { |
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64 | "TIMEOUT"; |
52 | if (!$self->{moves}) { |
65 | } elsif (!$self->{moves}) { |
53 | util::format_time $_[0] - $low; |
66 | util::format_time $_[0] - $low; |
54 | } else { |
67 | } else { |
55 | my $time = int (($_[0] - 1) % $interval + 1); |
68 | my $time = int (($_[0] - 1) % $interval + 1); |
56 | |
69 | |
57 | sprintf "%s/%d =%d", |
70 | sprintf "%s/%d =%d", |
… | |
… | |
63 | } |
76 | } |
64 | }; |
77 | }; |
65 | |
78 | |
66 | } else { |
79 | } else { |
67 | # none, or unknown |
80 | # none, or unknown |
68 | $self->{set} = sub { }; |
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69 | $self->{format} = sub { "---" } |
81 | $self->{format} = sub { "-" } |
70 | } |
82 | } |
71 | } |
83 | } |
72 | |
84 | |
73 | sub refresh { |
85 | sub refresh { |
74 | my ($self, $timestamp) = @_; |
86 | my ($self, $timestamp) = @_; |
… | |
… | |
76 | |
88 | |
77 | # we round the timer value slightly... the protocol isn't exact anyways, |
89 | # we round the timer value slightly... the protocol isn't exact anyways, |
78 | # and this gives smoother timers ;) |
90 | # and this gives smoother timers ;) |
79 | my $timer2 = int $timer + 0.4; |
91 | my $timer2 = int $timer + 0.4; |
80 | |
92 | |
81 | if ($timer2 <= 0) { |
93 | $self->set_text ($self->{format}->($timer2)); |
82 | $timer2 = 0 if $timer2 < 0; |
94 | |
83 | $self->set_text ("TIME OVER"); |
95 | $timer - int $timer; |
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96 | } |
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97 | |
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98 | sub set_time { |
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99 | my ($self, $start, $time, $moves) = @_; |
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100 | |
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101 | $self->{time} = $time; |
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102 | $self->{moves} = $moves; |
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103 | |
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104 | if ($start) { |
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105 | $self->{start} = $start; |
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106 | $self->start; |
84 | } else { |
107 | } else { |
85 | $self->set_text ($self->{format}->($timer2)); |
108 | $self->stop; |
86 | } |
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87 | |
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88 | $timer - int $timer; |
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89 | } |
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90 | |
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91 | sub set_time { |
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92 | my ($self, $time, $moves) = @_; |
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93 | |
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94 | # we ignore requests to re-set the time of a running clock. |
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95 | # this is the easiest way to ensure that commentary etc. |
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96 | # doesn't re-set the clock. yes, this is frickle design, |
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97 | # but I think the protocol is to blame here, which gives |
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98 | # very little time information. (cgoban2 also has had quite |
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99 | # a lot of small time update problems...) |
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100 | unless ($self->{timeout}) { |
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101 | $self->{set}->($time, $moves); |
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102 | $self->refresh ($self->{start}); |
109 | $self->refresh ($self->{start}); |
103 | } |
110 | } |
104 | } |
111 | } |
105 | |
112 | |
106 | sub start { |
113 | sub start { |
107 | my ($self, $when) = @_; |
114 | my ($self) = @_; |
108 | |
115 | |
109 | $self->stop; |
116 | $self->stop; |
110 | |
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111 | $self->{start} = $when; |
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112 | |
117 | |
113 | my $timeout; $timeout = sub { |
118 | my $timeout; $timeout = sub { |
114 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
119 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
115 | $next += 1000 if $next < 0; |
120 | $next += 1000 if $next < 0; |
116 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
121 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
… | |
… | |
124 | my ($self) = @_; |
129 | my ($self) = @_; |
125 | |
130 | |
126 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
131 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
127 | } |
132 | } |
128 | |
133 | |
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134 | ### USER PANEL ############################################################## |
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135 | |
129 | package game::userpanel; |
136 | package game::userpanel; |
130 | |
137 | |
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138 | use KGS::Constants; |
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139 | |
131 | use Glib::Object::Subclass |
140 | use Glib::Object::Subclass |
132 | Gtk2::HBox, |
141 | Gtk2::Frame, |
133 | properties => [ |
142 | properties => [ |
134 | Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]), |
143 | Glib::ParamSpec->IV ("colour", "colour", "User Colour", |
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144 | COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK, |
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145 | [qw(construct-only readable writable)]), |
135 | ]; |
146 | ]; |
136 | |
147 | |
137 | sub INIT_INSTANCE { |
148 | sub INIT_INSTANCE { |
138 | my ($self) = @_; |
149 | my ($self) = @_; |
139 | |
150 | |
140 | $self->add (my $vbox = new Gtk2::VBox); |
151 | $self->add (my $vbox = new Gtk2::VBox); |
141 | |
152 | |
142 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
153 | $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0); |
143 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
154 | $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0); |
144 | $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock}; |
155 | $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0); |
145 | |
156 | |
146 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
157 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
147 | |
158 | |
148 | $self; |
159 | $self; |
149 | } |
160 | } |
… | |
… | |
180 | |
191 | |
181 | $self->{info}->set_text ("$captures pris."); |
192 | $self->{info}->set_text ("$captures pris."); |
182 | } |
193 | } |
183 | |
194 | |
184 | sub set_timer { |
195 | sub set_timer { |
185 | my ($self, $when, $time, $moves) = @_; |
196 | my ($self, $start, $time, $moves) = @_; |
186 | |
197 | |
187 | $self->{clock}->stop unless $when; |
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188 | $self->{clock}->set_time ($time, $moves); |
198 | $self->{clock}->set_time ($start, $time, $moves); |
189 | $self->{clock}->start ($when) if $when; |
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190 | } |
199 | } |
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200 | |
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201 | ### GAME WINDOW ############################################################# |
191 | |
202 | |
192 | package game; |
203 | package game; |
193 | |
204 | |
194 | use Scalar::Util qw(weaken); |
205 | use Scalar::Util qw(weaken); |
195 | |
206 | |
… | |
… | |
207 | |
218 | |
208 | use POSIX qw(ceil); |
219 | use POSIX qw(ceil); |
209 | |
220 | |
210 | sub new { |
221 | sub new { |
211 | my ($self, %arg) = @_; |
222 | my ($self, %arg) = @_; |
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223 | |
212 | $self = $self->Glib::Object::new; |
224 | $self = $self->Glib::Object::new; |
213 | $self->{$_} = delete $arg{$_} for keys %arg; |
225 | $self->{$_} = delete $arg{$_} for keys %arg; |
214 | |
226 | |
215 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
227 | gtk::state $self, "game::window", undef, window_size => [620, 460]; |
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228 | $self->set (allow_shrink => 1); |
216 | |
229 | |
217 | $self->signal_connect (destroy => sub { |
230 | $self->signal_connect (destroy => sub { |
218 | $self->unlisten; |
231 | $self->unlisten; |
219 | delete $self->{app}{game}{$self->{channel}}; |
232 | delete $self->{app}{game}{$self->{channel}}; |
220 | %{$_[0]} = (); |
233 | %{$_[0]} = (); |
221 | });#d# |
234 | });#d# |
222 | |
235 | |
223 | $self->add (my $hpane = new Gtk2::HPaned); |
236 | $self->add (my $hpane = new Gtk2::HPaned); |
224 | gtk::state $hpane, "game::hpane", undef, position => 500; |
237 | gtk::state $hpane, "game::hpane", undef, position => 420; |
225 | |
238 | |
226 | # LEFT PANE |
239 | # LEFT PANE |
227 | |
240 | |
228 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
241 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
229 | |
242 | |
230 | $self->{boardbox} = new Gtk2::VBox; |
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231 | |
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232 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
243 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
233 | |
244 | |
234 | # board box (aspect/canvas) |
245 | # board box (aspect/canvas) |
235 | |
246 | |
236 | #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
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237 | |
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238 | # RIGHT PANE |
247 | # RIGHT PANE |
239 | |
248 | |
240 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
249 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
241 | $hpane->set (position_set => 1); |
250 | $hpane->set (position_set => 1); |
242 | |
251 | |
243 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
252 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
244 | |
253 | |
245 | { |
254 | { |
246 | $frame->add (my $vbox = new Gtk2::VBox); |
255 | $frame->add (my $vbox = new Gtk2::VBox); |
247 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
256 | $vbox->add ($self->{title} = new Gtk2::Label "-"); |
248 | |
257 | |
249 | $vbox->add (my $hbox = new Gtk2::HBox); |
258 | $vbox->add (my $hbox = new Gtk2::HBox); |
250 | |
259 | |
251 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0); |
260 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0); |
252 | |
261 | |
253 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
262 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
254 | |
263 | |
255 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
264 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
256 | $scale->set_draw_value (0); |
265 | $scale->set_draw_value (0); |
257 | $scale->set_digits (0); |
266 | $scale->set_digits (0); |
258 | |
267 | |
259 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
268 | $self->{moveadj}->signal_connect (value_changed => sub { |
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269 | $self->{showmove} = int $self->{moveadj}->get_value; |
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270 | $self->update_board; |
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271 | }); |
260 | } |
272 | } |
261 | |
273 | |
262 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
274 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
263 | |
275 | |
264 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
276 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
265 | for COLOUR_WHITE, COLOUR_BLACK; |
277 | for COLOUR_WHITE, COLOUR_BLACK; |
266 | |
278 | |
267 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
279 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
268 | |
280 | |
269 | $buttonbox->add ($self->{button_pass} = |
281 | $buttonbox->add ($self->{button_pass} = |
270 | Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0)); |
282 | Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0)); |
271 | $self->{button_pass}->signal_connect (clicked => sub { |
283 | $self->{button_pass}->signal_connect (clicked => sub { |
272 | $self->{board_click}->(255, 255) if $self->{board_click}; |
284 | $self->{board_click}->(255, 255) if $self->{board_click}; |
273 | }); |
285 | }); |
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286 | eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2 |
274 | $buttonbox->add ($self->{button_undo} = |
287 | $buttonbox->add ($self->{button_undo} = |
275 | Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0)); |
288 | Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0)); |
276 | $self->{button_undo}->signal_connect (clicked => sub { |
289 | $self->{button_undo}->signal_connect (clicked => sub { |
277 | $self->send (req_undo => channel => $self->{channel}); |
290 | $self->send (req_undo => channel => $self->{channel}); |
278 | }); |
291 | }); |
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292 | eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2 |
279 | $buttonbox->add ($self->{button_resign} = |
293 | $buttonbox->add ($self->{button_resign} = |
280 | Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0)); |
294 | Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0)); |
281 | $self->{button_resign}->signal_connect (clicked => sub { |
295 | $self->{button_resign}->signal_connect (clicked => sub { |
282 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
296 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
283 | }); |
297 | }); |
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298 | eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2 |
284 | |
299 | |
285 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
300 | $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0); |
286 | |
301 | |
287 | $self->set_channel ($self->{channel}); |
302 | $self->set_channel ($self->{channel}); |
288 | |
303 | |
289 | $self->show_all; |
304 | $self->show_all; |
290 | |
305 | |
… | |
… | |
312 | } |
327 | } |
313 | }); |
328 | }); |
314 | } |
329 | } |
315 | } |
330 | } |
316 | |
331 | |
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332 | ### JOIN/LEAVE ############################################################## |
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333 | |
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334 | sub join { |
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335 | my ($self) = @_; |
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336 | return if $self->{joined}; |
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337 | |
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338 | $self->SUPER::join; |
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339 | } |
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340 | |
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341 | sub part { |
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342 | my ($self) = @_; |
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343 | |
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344 | $self->hide; |
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345 | $self->SUPER::part; |
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346 | } |
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347 | |
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348 | sub event_join { |
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349 | my ($self) = @_; |
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350 | |
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351 | $self->SUPER::event_join (@_); |
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352 | $self->init_tree; |
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353 | $self->event_update_game; |
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354 | } |
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355 | |
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356 | sub event_part { |
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357 | my ($self) = @_; |
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358 | |
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359 | $self->SUPER::event_part; |
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360 | $self->destroy; |
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361 | } |
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362 | |
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363 | sub event_quit { |
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364 | my ($self) = @_; |
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365 | |
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366 | $self->SUPER::event_quit; |
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367 | $self->destroy; |
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368 | } |
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369 | |
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370 | ### USERS ################################################################### |
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371 | |
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372 | sub draw_users { |
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373 | my ($self, $inlay) = @_; |
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374 | |
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375 | for (sort keys %{$self->{users}}) { |
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376 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
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377 | } |
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378 | } |
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379 | |
317 | sub event_update_users { |
380 | sub event_update_users { |
318 | my ($self, $add, $update, $remove) = @_; |
381 | my ($self, $add, $update, $remove) = @_; |
319 | |
382 | |
320 | # $self->{userlist}->update ($add, $update, $remove); |
383 | # $self->{userlist}->update ($add, $update, $remove); |
321 | |
384 | |
… | |
… | |
328 | $important{$self->{black}{name}}++; |
391 | $important{$self->{black}{name}}++; |
329 | $important{$self->{white}{name}}++; |
392 | $important{$self->{white}{name}}++; |
330 | $important{$self->{owner}{name}}++; |
393 | $important{$self->{owner}{name}}++; |
331 | |
394 | |
332 | if (my @users = grep $important{$_->{name}}, @$add) { |
395 | if (my @users = grep $important{$_->{name}}, @$add) { |
333 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
396 | $self->{chat}->append_text ("\n<leader>Joins:</leader>"); |
334 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
397 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
335 | } |
398 | } |
336 | if (my @users = grep $important{$_->{name}}, @$remove) { |
399 | if (my @users = grep $important{$_->{name}}, @$remove) { |
337 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
400 | $self->{chat}->append_text ("\n<leader>Parts:</leader>"); |
338 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
401 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
339 | } |
402 | } |
340 | } |
403 | } |
341 | |
404 | |
342 | sub join { |
405 | ### GAME INFO ############################################################### |
|
|
406 | |
|
|
407 | sub draw_setup { |
343 | my ($self) = @_; |
408 | my ($self, $inlay) = @_; |
|
|
409 | |
344 | return if $self->{joined}; |
410 | return unless $self->{joined}; |
345 | |
411 | |
346 | $self->SUPER::join; |
412 | my $rules = $self->{rules}; |
|
|
413 | |
|
|
414 | my $text = ""; |
|
|
415 | |
|
|
416 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
|
|
417 | if $self->{teacher}; |
|
|
418 | |
|
|
419 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
|
|
420 | if $self->{owner}->is_valid; |
|
|
421 | |
|
|
422 | if ($self->is_inprogress) { |
|
|
423 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
|
|
424 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
|
|
425 | } |
|
|
426 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
|
|
427 | |
|
|
428 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
429 | |
|
|
430 | $text .= "\nTime: "; |
|
|
431 | |
|
|
432 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
433 | $text .= "UNLIMITED"; |
|
|
434 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
435 | $text .= util::format_time $rules->{time}; |
|
|
436 | $text .= " ABS"; |
|
|
437 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
438 | $text .= util::format_time $rules->{time}; |
|
|
439 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
440 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
441 | $text .= util::format_time $rules->{time}; |
|
|
442 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
443 | } |
|
|
444 | |
|
|
445 | $text .= "\nFlags:"; |
|
|
446 | $text .= " private" if $self->is_private; |
|
|
447 | $text .= " started" if $self->is_inprogress; |
|
|
448 | $text .= " adjourned" if $self->is_adjourned; |
|
|
449 | $text .= " scored" if $self->is_scored; |
|
|
450 | $text .= " saved" if $self->is_saved; |
|
|
451 | |
|
|
452 | if ($self->is_inprogress) { |
|
|
453 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
454 | $text .= "\nKomi: " . $self->{komi}; |
|
|
455 | $text .= "\nSize: " . $self->size_string; |
|
|
456 | } |
|
|
457 | |
|
|
458 | if ($self->is_scored) { |
|
|
459 | $text .= "\nResult: " . $self->score_string; |
|
|
460 | } |
|
|
461 | |
|
|
462 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
|
|
463 | |
|
|
464 | } |
|
|
465 | |
|
|
466 | sub event_update_game { |
|
|
467 | my ($self) = @_; |
|
|
468 | |
|
|
469 | $self->SUPER::event_update_game; |
|
|
470 | |
|
|
471 | return unless $self->{joined}; |
|
|
472 | |
|
|
473 | $self->{colour} = $self->player_colour ($self->{conn}{name}); |
|
|
474 | |
|
|
475 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
|
|
476 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
|
|
477 | |
|
|
478 | # show board |
|
|
479 | if ($self->is_inprogress) { |
|
|
480 | if (!$self->{board}) { |
|
|
481 | $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
482 | $self->{board}->signal_connect (button_release => sub { |
|
|
483 | return unless $self->{cur_board}; |
|
|
484 | if ($_[1] == 1) { |
|
|
485 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
|
|
486 | } |
|
|
487 | }); |
|
|
488 | $self->{board}->show_all; |
|
|
489 | } |
|
|
490 | if (my $ch = delete $self->{challenge}) { |
|
|
491 | $_->{inlay}->destroy for values %$ch; |
|
|
492 | } |
|
|
493 | $self->update_cursor; |
|
|
494 | } |
|
|
495 | |
|
|
496 | my $title = defined $self->{channel} |
|
|
497 | ? $self->owner->as_string . " " . $self->opponent_string |
|
|
498 | : "Game Window"; |
|
|
499 | $self->set_title ("KGS Game $title"); |
|
|
500 | $self->{title}->set_text ($title); # title gets redrawn wrongly |
|
|
501 | |
|
|
502 | $self->{rules_inlay}->refresh; |
|
|
503 | |
|
|
504 | if (exists $self->{teacher}) { |
|
|
505 | $self->{teacher_inlay} ||= $self->{chat}->new_inlay; |
|
|
506 | $self->{teacher_inlay}->clear; |
|
|
507 | $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>" |
|
|
508 | . (util::toxml $self->{teacher}) . "</user>"); |
|
|
509 | } elsif ($self->{teacher_inlay}) { |
|
|
510 | (delete $self->{teacher_inlay})->clear; |
|
|
511 | } |
|
|
512 | |
|
|
513 | $self->update_cursor; |
|
|
514 | } |
|
|
515 | |
|
|
516 | sub event_update_rules { |
|
|
517 | my ($self, $rules) = @_; |
|
|
518 | |
|
|
519 | $self->{rules} = $rules; |
|
|
520 | |
|
|
521 | if ($self->{user}) { |
|
|
522 | # todo. gets drawn wrongly |
|
|
523 | |
|
|
524 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
525 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
526 | } |
|
|
527 | |
|
|
528 | sound::play 3, "gamestart"; |
|
|
529 | $self->{rules_inlay}->refresh; |
|
|
530 | } |
|
|
531 | |
|
|
532 | ### BOARD DISPLAY ########################################################### |
|
|
533 | |
|
|
534 | sub update_timers { |
|
|
535 | my ($self, $timers) = @_; |
|
|
536 | |
|
|
537 | my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher}; |
|
|
538 | |
|
|
539 | for my $colour (COLOUR_BLACK, COLOUR_WHITE) { |
|
|
540 | my $t = $timers->[$colour]; |
|
|
541 | $self->{userpanel}[$colour]->set_timer ( |
|
|
542 | $running && $colour == $self->{whosemove} && $t->[0], |
|
|
543 | $t->[1] || $self->{rules}{time} |
|
|
544 | + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI |
|
|
545 | && $self->{rules}{interval} * $self->{rules}{count}), |
|
|
546 | $t->[2]); |
|
|
547 | } |
|
|
548 | } |
|
|
549 | |
|
|
550 | sub inject_set_gametime { |
|
|
551 | my ($self, $msg) = @_; |
|
|
552 | |
|
|
553 | $self->{timers} = [ |
|
|
554 | [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}], |
|
|
555 | [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}], |
|
|
556 | ]; |
|
|
557 | |
|
|
558 | $self->update_timers ($self->{timers}) |
|
|
559 | if $self->{showmove} == @{$self->{path}}; |
347 | } |
560 | } |
348 | |
561 | |
349 | sub update_cursor { |
562 | sub update_cursor { |
350 | my ($self) = @_; |
563 | my ($self) = @_; |
351 | |
564 | |
352 | my $move = int $self->{moveadj}->get_value; |
565 | return unless $self->{cur_board}; |
353 | my $cb; |
|
|
354 | |
566 | |
355 | my $running = $move == @{$self->{path}} && $self->is_active; |
567 | my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
356 | |
568 | |
357 | delete $self->{board_click}; |
569 | delete $self->{board_click}; |
358 | |
570 | |
359 | if ($self->{teacher} eq $self->{app}{conn}) { |
571 | if ($self->{teacher} eq $self->{app}{conn}) { |
360 | #TODO# # teaching mode not implemented |
572 | #TODO# # teaching mode not implemented |
361 | $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1); |
573 | $self->{button_pass}->set (label => "Pass", sensitive => 1); |
|
|
574 | $self->{button_pass}->show; |
362 | $self->{button_undo}->hide; |
575 | $self->{button_undo}->hide; |
363 | $self->{button_resign}->hide; |
576 | $self->{button_resign}->hide; |
364 | $self->{board}->set (cursor => undef); |
577 | $self->{board}->set (cursor => undef); |
365 | |
578 | |
366 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
579 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
… | |
… | |
368 | $self->{button_undo}->show; |
581 | $self->{button_undo}->show; |
369 | $self->{button_resign}->show; |
582 | $self->{button_resign}->show; |
370 | |
583 | |
371 | if ($self->{cur_board}{score}) { |
584 | if ($self->{cur_board}{score}) { |
372 | # during scoring |
585 | # during scoring |
373 | $self->{button_pass}->set (label => "Done", sensitive => 1, visible => 1); |
586 | $self->{button_pass}->set (label => "Done", sensitive => 1); |
|
|
587 | $self->{button_pass}->show; |
374 | $self->{board}->set (cursor => sub { |
588 | $self->{board}->set (cursor => sub { |
375 | $_[0] & (MARK_B | MARK_W) |
589 | $_[0] & (MARK_B | MARK_W) |
376 | ? $_[0] ^ MARK_GRAYED |
590 | ? $_[0] ^ MARK_GRAYED |
377 | : $_[0]; |
591 | : $_[0]; |
378 | }); |
592 | }); |
… | |
… | |
388 | dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), |
602 | dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), |
389 | ); |
603 | ); |
390 | } |
604 | } |
391 | }; |
605 | }; |
392 | |
606 | |
393 | } elsif (1 - $self->{colour} == $self->{cur_board}{last}) { |
607 | } elsif ($self->{colour} == $self->{whosemove}) { |
394 | # normal move |
608 | # normal move |
395 | $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1); |
609 | $self->{button_pass}->set (label => "Pass", sensitive => 1); |
|
|
610 | $self->{button_pass}->show; |
396 | $self->{board}->set (cursor => sub { |
611 | $self->{board}->set (cursor => sub { |
397 | # if is_valid_move oder so#TODO# |
612 | $self->{cur_board} |
398 | $_[0] & (MARK_B | MARK_W) |
613 | && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
399 | ? $_[0] |
614 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND) |
400 | : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B); |
615 | ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B) |
|
|
616 | : $_[0]; |
401 | }); |
617 | }); |
402 | $self->{board_click} = sub { |
618 | $self->{board_click} = sub { |
|
|
619 | return unless |
|
|
620 | $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
|
|
621 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND); |
403 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
622 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
404 | $self->{board}->set (cursor => undef); |
623 | $self->{board}->set (cursor => undef); |
405 | delete $self->{board_click}; |
624 | delete $self->{board_click}; |
406 | $self->{button_pass}->sensitive (0); |
625 | $self->{button_pass}->sensitive (0); |
407 | }; |
626 | }; |
408 | } else { |
627 | } else { |
409 | $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1); |
628 | $self->{button_pass}->set (label => "Pass", sensitive => 0); |
|
|
629 | $self->{button_pass}->show; |
|
|
630 | $self->{board}->set (cursor => undef); |
410 | } |
631 | } |
411 | } else { |
632 | } else { |
412 | $self->{button_undo}->hide; |
633 | $self->{button_undo}->hide; |
413 | $self->{button_resign}->hide; |
634 | $self->{button_resign}->hide; |
414 | $self->{button_pass}->hide; |
635 | $self->{button_pass}->hide; |
… | |
… | |
417 | } |
638 | } |
418 | } |
639 | } |
419 | |
640 | |
420 | sub update_board { |
641 | sub update_board { |
421 | my ($self) = @_; |
642 | my ($self) = @_; |
|
|
643 | |
422 | return unless $self->{path}; |
644 | return unless $self->{path}; |
423 | |
645 | |
424 | my $move = int $self->{moveadj}->get_value; |
|
|
425 | |
|
|
426 | $self->{board_label}->set_text ("Move " . ($move - 1)); |
646 | $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
427 | |
647 | |
428 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
648 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
429 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
649 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
|
|
650 | |
|
|
651 | if ($self->{rules}{ruleset} == RULESET_JAPANESE) { |
|
|
652 | if ($self->{curnode}{move} == 0) { |
|
|
653 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
654 | } else { |
|
|
655 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
656 | } |
|
|
657 | } else { |
|
|
658 | # Chinese, Aga, NZ all have manual placement |
|
|
659 | if ($self->{curnode}{move} < $self->{handicap}) { |
|
|
660 | $self->{whosemove} = COLOUR_BLACK; |
|
|
661 | } elsif ($self->{curnode}{move} == $self->{handicap}) { |
|
|
662 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
663 | } else { |
|
|
664 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
665 | } |
|
|
666 | } |
430 | |
667 | |
431 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
668 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
432 | for COLOUR_WHITE, COLOUR_BLACK; |
669 | for COLOUR_WHITE, COLOUR_BLACK; |
433 | |
670 | |
|
|
671 | my $start_time = $self->{rules}{time}; |
|
|
672 | |
434 | if ($move == @{$self->{path}}) { |
673 | if ($self->{showmove} == @{$self->{path}}) { |
435 | $self->inject_set_gametime ($self->{gametime}) if $self->{gametime}; |
674 | $self->{timers} = [ |
|
|
675 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
|
|
676 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
|
|
677 | ]; |
|
|
678 | $self->update_timers ($self->{timers}); |
436 | } else { |
679 | } else { |
437 | $self->{userpanel}[$_]->set_timer (0, @{$self->{cur_board}{timer}[$_]}) |
680 | $self->update_timers ([ |
438 | for COLOUR_WHITE, COLOUR_BLACK; |
681 | [0, @{$self->{cur_board}{timer}[0]}], |
|
|
682 | [0, @{$self->{cur_board}{timer}[1]}], |
|
|
683 | ]); |
439 | } |
684 | } |
440 | |
685 | |
441 | $self->{board}->set_board ($self->{cur_board}); |
686 | $self->{board}->set_board ($self->{cur_board}); |
442 | |
687 | |
|
|
688 | if ($self->{cur_board}{score}) { |
|
|
689 | $self->{score_inlay} ||= $self->{chat}->new_inlay; |
|
|
690 | $self->{score_inlay}->clear; |
|
|
691 | $self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
|
|
692 | . "\n<score>" |
|
|
693 | . "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
|
|
694 | . "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
|
|
695 | . "</score>"); |
|
|
696 | } elsif ($self->{score_inlay}) { |
|
|
697 | (delete $self->{score_inlay})->clear; |
|
|
698 | } |
|
|
699 | |
443 | $self->update_cursor; |
700 | $self->update_cursor; |
|
|
701 | |
444 | } |
702 | } |
445 | |
703 | |
446 | sub event_update_tree { |
704 | sub event_update_tree { |
447 | my ($self) = @_; |
705 | my ($self) = @_; |
|
|
706 | |
|
|
707 | (delete $self->{undo_inlay})->clear |
|
|
708 | if $self->{undo_inlay}; |
448 | |
709 | |
449 | $self->{path} = $self->get_path; |
710 | $self->{path} = $self->get_path; |
450 | |
711 | |
451 | if ($self->{moveadj}) { |
712 | if ($self->{moveadj}) { |
452 | my $upper = $self->{moveadj}->upper; |
713 | my $upper = $self->{moveadj}->upper; |
… | |
… | |
498 | } |
759 | } |
499 | |
760 | |
500 | $self->{chat}->append_text ($text); |
761 | $self->{chat}->append_text ($text); |
501 | } |
762 | } |
502 | |
763 | |
503 | sub event_join { |
|
|
504 | my ($self) = @_; |
|
|
505 | |
|
|
506 | $self->SUPER::event_join (@_); |
|
|
507 | $self->init_tree; |
|
|
508 | $self->event_update_game; |
|
|
509 | } |
|
|
510 | |
|
|
511 | sub event_part { |
|
|
512 | my ($self) = @_; |
|
|
513 | |
|
|
514 | $self->SUPER::event_part; |
|
|
515 | $self->destroy; |
|
|
516 | } |
|
|
517 | |
|
|
518 | sub event_move { |
764 | sub event_move { |
519 | my ($self, $pass) = @_; |
765 | my ($self, $pass) = @_; |
|
|
766 | |
520 | sound::play 1, $pass ? "pass" : "move"; |
767 | sound::play 1, $pass ? "pass" : "move"; |
521 | |
|
|
522 | if ($self->{undo_inlay}) { |
|
|
523 | (delete $self->{undo_inlay})->clear; |
|
|
524 | } |
|
|
525 | } |
768 | } |
526 | |
769 | |
527 | sub event_update_game { |
770 | ### GAMEPLAY EVENTS ######################################################### |
528 | my ($self) = @_; |
|
|
529 | |
|
|
530 | $self->SUPER::event_update_game; |
|
|
531 | |
|
|
532 | return unless $self->{joined}; |
|
|
533 | |
|
|
534 | $self->{colour} = $self->player_colour ($self->{conn}{name}); |
|
|
535 | |
|
|
536 | my $title = defined $self->{channel} |
|
|
537 | ? $self->owner->as_string . " " . $self->opponent_string |
|
|
538 | : "Game Window"; |
|
|
539 | $self->set_title ("KGS Game $title"); |
|
|
540 | $self->{title}->set_text ($title); |
|
|
541 | |
|
|
542 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
|
|
543 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
|
|
544 | |
|
|
545 | # show board |
|
|
546 | if ($self->is_inprogress) { |
|
|
547 | if (!$self->{boardbox}->parent) { |
|
|
548 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
549 | $self->{left}->add ($self->{boardbox}); |
|
|
550 | $self->{board}->signal_connect (button_release => sub { |
|
|
551 | if ($_[1] == 1) { |
|
|
552 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
|
|
553 | } |
|
|
554 | }); |
|
|
555 | } |
|
|
556 | if (my $ch = delete $self->{challenge}) { |
|
|
557 | $_->{inlay}->destroy for values %$ch; |
|
|
558 | } |
|
|
559 | $self->update_cursor; |
|
|
560 | } |
|
|
561 | |
|
|
562 | $self->{left}->show_all; |
|
|
563 | |
|
|
564 | $self->{rules_inlay}->refresh; |
|
|
565 | |
|
|
566 | } |
|
|
567 | |
|
|
568 | sub draw_setup { |
|
|
569 | my ($self, $inlay) = @_; |
|
|
570 | |
|
|
571 | return unless $self->{joined}; |
|
|
572 | |
|
|
573 | my $rules = $self->{rules}; |
|
|
574 | |
|
|
575 | my $text = ""; |
|
|
576 | |
|
|
577 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
|
|
578 | if $self->{teacher}; |
|
|
579 | |
|
|
580 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
|
|
581 | if $self->{owner}->is_valid; |
|
|
582 | |
|
|
583 | if ($self->is_inprogress) { |
|
|
584 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
|
|
585 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
|
|
586 | } |
|
|
587 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
|
|
588 | |
|
|
589 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
590 | |
|
|
591 | $text .= "\nTime: "; |
|
|
592 | |
|
|
593 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
594 | $text .= "UNLIMITED"; |
|
|
595 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
596 | $text .= util::format_time $rules->{time}; |
|
|
597 | $text .= " ABS"; |
|
|
598 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
599 | $text .= util::format_time $rules->{time}; |
|
|
600 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
601 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
602 | $text .= util::format_time $rules->{time}; |
|
|
603 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
604 | } |
|
|
605 | |
|
|
606 | $text .= "\nFlags:"; |
|
|
607 | $text .= " private" if $self->is_private; |
|
|
608 | $text .= " started" if $self->is_inprogress; |
|
|
609 | $text .= " adjourned" if $self->is_adjourned; |
|
|
610 | $text .= " scored" if $self->is_scored; |
|
|
611 | $text .= " saved" if $self->is_saved; |
|
|
612 | |
|
|
613 | if ($self->is_inprogress) { |
|
|
614 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
615 | $text .= "\nKomi: " . $self->{komi}; |
|
|
616 | $text .= "\nSize: " . $self->size_string; |
|
|
617 | } |
|
|
618 | |
|
|
619 | if ($self->is_scored) { |
|
|
620 | $text .= "\nResult: " . $self->score_string; |
|
|
621 | } |
|
|
622 | |
|
|
623 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
|
|
624 | |
|
|
625 | } |
|
|
626 | |
|
|
627 | sub event_update_rules { |
|
|
628 | my ($self, $rules) = @_; |
|
|
629 | |
|
|
630 | $self->{rules} = $rules; |
|
|
631 | |
|
|
632 | if ($self->{user}) { |
|
|
633 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
634 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
635 | } |
|
|
636 | |
|
|
637 | sound::play 3, "gamestart"; |
|
|
638 | |
|
|
639 | $self->{rules_inlay}->refresh; |
|
|
640 | } |
|
|
641 | |
771 | |
642 | sub event_resign_game { |
772 | sub event_resign_game { |
643 | my ($self, $player) = @_; |
773 | my ($self, $player) = @_; |
644 | |
774 | |
645 | sound::play 3, "resign"; |
775 | sound::play 3, "resign"; |
646 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
776 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
647 | . "\n<user>" |
777 | . "\n<user>" |
648 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
778 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
649 | . "</user> resigned.</infoblock>"); |
779 | . "</user> resigned." |
|
|
780 | . "\n<user>" |
|
|
781 | . (util::toxml $self->{user}[1 - $msg->{player}]->as_string) |
|
|
782 | . "</user> wins the game." |
|
|
783 | . "</infoblock>"); |
650 | } |
784 | } |
651 | |
785 | |
652 | sub event_out_of_time { |
786 | sub event_time_win { |
653 | my ($self, $player) = @_; |
787 | my ($self, $player) = @_; |
654 | |
788 | |
655 | sound::play 3, "timewin"; |
789 | sound::play 3, "timewin"; |
656 | $self->{chat}->append_text ("\n<infoblock><header>Time Over</header>" |
790 | $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
|
|
791 | . "\n<user>" |
|
|
792 | . (util::toxml $self->{user}[1 - $msg->{player}]->as_string) |
|
|
793 | . "</user> ran out of time and lost." |
657 | . "\n<user>" |
794 | . "\n<user>" |
658 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
795 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
796 | . "</user> wins the game." |
659 | . "</user> ran out of time.</infoblock>"); |
797 | . "</infoblock>"); |
|
|
798 | } |
|
|
799 | |
|
|
800 | sub event_owner_left { |
|
|
801 | my ($self) = @_; |
|
|
802 | |
|
|
803 | $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>" |
|
|
804 | . "\nThe owner of this game left.</infoblock>"); |
|
|
805 | } |
|
|
806 | |
|
|
807 | sub event_teacher_left { |
|
|
808 | my ($self) = @_; |
|
|
809 | |
|
|
810 | $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>" |
|
|
811 | . "\nThe teacher left the game.</infoblock>"); |
660 | } |
812 | } |
661 | |
813 | |
662 | sub event_done { |
814 | sub event_done { |
663 | my ($self) = @_; |
815 | my ($self) = @_; |
664 | |
816 | |
665 | if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { |
817 | if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { |
|
|
818 | sound::play 2, "info" unless $inlay->{count}; |
666 | $self->{chat}->append_text ("\n<infoblock><header>Done</header>" |
819 | $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>" |
667 | . "\nYour opponent pressed done."); |
820 | . "\nYour opponent pressed done. Now it's up to you."); |
668 | } |
821 | } |
|
|
822 | if ($self->{doneid} & 0x80000000) { |
|
|
823 | sound::play 2, "info" unless $inlay->{count}; |
|
|
824 | $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>" |
|
|
825 | . "\nThe board has changed."); |
|
|
826 | } |
|
|
827 | |
|
|
828 | $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]); |
|
|
829 | |
|
|
830 | $self->{chat}->set_end; |
669 | } |
831 | } |
670 | |
832 | |
671 | sub inject_final_result { |
833 | sub inject_final_result { |
672 | my ($self, $msg) = @_; |
834 | my ($self, $msg) = @_; |
673 | |
835 | |
… | |
… | |
676 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
838 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
677 | . "</infoblock>" |
839 | . "</infoblock>" |
678 | ); |
840 | ); |
679 | } |
841 | } |
680 | |
842 | |
681 | sub inject_set_gametime { |
|
|
682 | my ($self, $msg) = @_; |
|
|
683 | |
|
|
684 | $self->{gametime} = $msg; |
|
|
685 | |
|
|
686 | my $move = int $self->{moveadj}->get_value; |
|
|
687 | |
|
|
688 | my $running = $move == @{$self->{path}} && !$self->{teacher}; |
|
|
689 | |
|
|
690 | $self->{userpanel}[COLOUR_BLACK]->set_timer ( |
|
|
691 | $running && $self->{lastmove_colour} == COLOUR_WHITE && $msg->{NOW}, |
|
|
692 | $msg->{black_time}, $msg->{black_moves}); |
|
|
693 | $self->{userpanel}[COLOUR_WHITE]->set_timer ( |
|
|
694 | $running && $self->{lastmove_colour} == COLOUR_BLACK && $msg->{NOW}, |
|
|
695 | $msg->{white_time}, $msg->{white_moves}); |
|
|
696 | } |
|
|
697 | |
|
|
698 | sub inject_req_undo { |
843 | sub inject_req_undo { |
699 | my ($self, $msg) = @_; |
844 | my ($self, $msg) = @_; |
700 | |
845 | |
701 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
846 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
702 | return if $inlay->{ignore}; |
847 | return if $inlay->{ignore}; |
703 | |
848 | |
704 | sound::play 3, "warning" unless $inlay->{count}; |
849 | sound::play 2, "warning" unless $inlay->{count}; |
705 | $inlay->{count}++; |
850 | $inlay->{count}++; |
706 | |
851 | |
707 | $inlay->clear; |
852 | $inlay->clear; |
708 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
853 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
709 | $inlay->append_button ("Grant", sub { |
854 | $inlay->append_button ("Grant", sub { |
710 | $inlay->clear; |
855 | (delete $self->{undo_inlay})->clear; |
711 | $self->send (grant_undo => channel => $self->{channel}); |
856 | $self->send (grant_undo => channel => $self->{channel}); |
712 | }); |
857 | }); |
713 | $inlay->append_button ("Ignore", sub { |
858 | $inlay->append_button ("Ignore", sub { |
714 | $inlay->clear; |
859 | $inlay->clear; |
715 | $inlay->{ignore} = 1; |
860 | $inlay->{ignore} = 1; |
… | |
… | |
720 | } |
865 | } |
721 | |
866 | |
722 | sub inject_new_game { |
867 | sub inject_new_game { |
723 | my ($self, $msg) = @_; |
868 | my ($self, $msg) = @_; |
724 | |
869 | |
725 | $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>"); |
870 | if ($msg->{cid} != $self->{cid}) { |
|
|
871 | $self->part; |
|
|
872 | warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d# |
|
|
873 | } |
|
|
874 | |
|
|
875 | $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>"); |
726 | delete $self->{cid}; |
876 | delete $self->{cid}; |
727 | } |
877 | } |
|
|
878 | |
|
|
879 | ### CHALLENGE HANDLING ###################################################### |
728 | |
880 | |
729 | sub draw_challenge { |
881 | sub draw_challenge { |
730 | my ($self, $id) = @_; |
882 | my ($self, $id) = @_; |
731 | |
883 | |
732 | my $info = $self->{challenge}{$id}; |
884 | my $info = $self->{challenge}{$id}; |
… | |
… | |
734 | my $rules = $info->{rules}; |
886 | my $rules = $info->{rules}; |
735 | |
887 | |
736 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
888 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
737 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
889 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
738 | |
890 | |
739 | my ($size, $time, $interval, $count); |
891 | my ($size, $time, $interval, $count, $type); |
740 | |
892 | |
741 | if (!$self->{channel}) { |
893 | if (!$self->{channel}) { |
742 | $inlay->append_text ("\nNotes: "); |
894 | $inlay->append_text ("\nNotes: "); |
743 | $inlay->append_entry (\$info->{notes}, 20, ""); |
895 | $inlay->append_widget (gtk::textentry \$info->{notes}, 20, ""); |
744 | $inlay->append_text ("\nGlobal Offer: "); |
896 | $inlay->append_text ("\nGlobal Offer: "); |
745 | $inlay->append_optionmenu (\$info->{flags}, |
897 | $inlay->append_optionmenu (\$info->{flags}, |
746 | 0 => "No", |
898 | 0 => "No", |
747 | 2 => "Yes", |
899 | 2 => "Yes", |
748 | ); |
900 | ); |
749 | } else { |
901 | } else { |
750 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
902 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
751 | } |
903 | } |
752 | |
904 | |
753 | $inlay->append_text ("\nType: "); |
905 | $inlay->append_text ("\nType: "); |
754 | $inlay->append_optionmenu ( |
906 | $type = $inlay->append_optionmenu ( |
755 | \$info->{gametype}, |
907 | \$info->{gametype}, |
756 | GAMETYPE_DEMONSTRATION , "Demonstration", |
908 | GAMETYPE_DEMONSTRATION , "Demonstration (not yet)", |
757 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)", |
909 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)", |
758 | GAMETYPE_TEACHING , "Teaching", |
910 | GAMETYPE_TEACHING , "Teaching (not yet)", |
759 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)", |
911 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)", |
760 | GAMETYPE_SIMUL , "Simul (not yet!)", |
912 | GAMETYPE_SIMUL , "Simul (not yet!)", |
761 | GAMETYPE_FREE , "Free", |
913 | GAMETYPE_FREE , "Free", |
762 | GAMETYPE_RATED , "Rated", |
914 | GAMETYPE_RATED , "Rated", |
763 | sub { |
915 | sub { |
764 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
916 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
… | |
… | |
788 | RULESET_NEW_ZEALAND, "New Zealand", |
940 | RULESET_NEW_ZEALAND, "New Zealand", |
789 | ); |
941 | ); |
790 | |
942 | |
791 | $inlay->append_text ("\nSize: "); |
943 | $inlay->append_text ("\nSize: "); |
792 | $size = $inlay->append_optionmenu ( |
944 | $size = $inlay->append_optionmenu ( |
|
|
945 | \$info->{rules}{size}, |
793 | \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38 |
946 | (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38), |
|
|
947 | sub { |
|
|
948 | $type->set_history (5) # reset to free |
|
|
949 | if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED; |
|
|
950 | }, |
794 | ); |
951 | ); |
795 | |
952 | |
796 | if ($self->{channel}) { |
953 | if ($self->{channel}) { |
797 | $inlay->append_text ("\nHandicap: "); |
954 | $inlay->append_text ("\nHandicap: "); |
798 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
955 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
799 | |
956 | |
800 | $inlay->append_text ("\nKomi: "); |
957 | $inlay->append_text ("\nKomi: "); |
801 | $inlay->append_entry (\$info->{rules}{komi}, 5); |
958 | $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5); |
802 | } |
959 | } |
803 | |
960 | |
804 | $inlay->append_text ("\nTimesys: "); |
961 | $inlay->append_text ("\nTimesys: "); |
805 | $inlay->append_optionmenu ( |
962 | $inlay->append_optionmenu ( |
806 | \$info->{rules}{timesys}, |
963 | \$info->{rules}{timesys}, |
… | |
… | |
835 | } |
992 | } |
836 | } |
993 | } |
837 | ); |
994 | ); |
838 | |
995 | |
839 | $inlay->append_text ("\nMain Time: "); |
996 | $inlay->append_text ("\nMain Time: "); |
840 | $time = $inlay->append_entry (\$info->{rules}{time}, 5); |
997 | $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5); |
841 | $inlay->append_text ("\nInterval: "); |
998 | $inlay->append_text ("\nInterval: "); |
842 | $interval = $inlay->append_entry (\$info->{rules}{interval}, 3); |
999 | $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5); |
843 | $inlay->append_text ("\nPeriods/Stones: "); |
1000 | $inlay->append_text ("\nPeriods/Stones: "); |
844 | $count = $inlay->append_entry (\$info->{rules}{count}, 2); |
1001 | $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5); |
845 | |
1002 | |
846 | $inlay->append_text ("\n"); |
1003 | $inlay->append_text ("\n"); |
847 | |
1004 | |
848 | if (!$self->{channel}) { |
1005 | if (!$self->{channel}) { |
849 | $inlay->append_button ("Create Challenge", sub { |
1006 | $inlay->append_button ("Create Challenge", sub { |
… | |
… | |
883 | }); |
1040 | }); |
884 | } |
1041 | } |
885 | } |
1042 | } |
886 | } |
1043 | } |
887 | |
1044 | |
888 | sub draw_users { |
1045 | sub new_game_challenge { |
889 | my ($self, $inlay) = @_; |
1046 | my ($self) = @_; |
890 | |
1047 | |
891 | for (sort keys %{$self->{users}}) { |
1048 | my $d = $self->{app}{defaults}; |
892 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
1049 | |
|
|
1050 | $self->{challenge}{""} = { |
|
|
1051 | gametype => $d->{gametype}, |
|
|
1052 | flags => 0, |
|
|
1053 | notes => $d->{stones}, |
|
|
1054 | rules => { |
|
|
1055 | ruleset => $d->{ruleset}, |
|
|
1056 | size => $d->{size}, |
|
|
1057 | timesys => $d->{timesys}, |
|
|
1058 | time => $d->{time}, |
|
|
1059 | interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time}, |
|
|
1060 | count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones}, |
|
|
1061 | }, |
|
|
1062 | |
|
|
1063 | inlay => $self->{chat}->new_inlay, |
893 | } |
1064 | }; |
|
|
1065 | $self->draw_challenge (""); |
894 | } |
1066 | } |
895 | |
1067 | |
896 | sub event_challenge { |
1068 | sub event_challenge { |
897 | my ($self, $info) = @_; |
1069 | my ($self, $info) = @_; |
898 | |
1070 | |
899 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
1071 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
900 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
1072 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
901 | |
1073 | |
902 | my $id = $opponent->{name}; |
1074 | my $id = $opponent->{name}; |
|
|
1075 | |
|
|
1076 | sound::play 2, "info"; |
903 | |
1077 | |
904 | $self->{challenge}{$id} = $info; |
1078 | $self->{challenge}{$id} = $info; |
905 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
1079 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
906 | exists $self->{challenge}{""} |
1080 | exists $self->{challenge}{""} |
907 | ? "Challenge from $opponent->{name}" |
1081 | ? "Challenge from " . $opponent->as_string |
908 | : "Challenge to $opponent->{name}", |
1082 | : "Challenge to " . $opponent->as_string, |
909 | sub { |
1083 | sub { |
910 | $self->{challenge}{$id}{inlay} = $_[0]; |
1084 | $self->{challenge}{$id}{inlay} = $_[0]; |
911 | $self->draw_challenge ($id); |
1085 | $self->draw_challenge ($id); |
912 | }, |
1086 | }, |
913 | !exists $self->{challenge}{""} # only open when not offerer |
1087 | !exists $self->{challenge}{""} # only open when not offerer |