1 | use utf8; |
1 | use utf8; |
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2 | |
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3 | use Scalar::Util (); |
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4 | |
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5 | ### GO CLOCK WIDGET ######################################################### |
2 | |
6 | |
3 | package game::goclock; |
7 | package game::goclock; |
4 | |
8 | |
5 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
9 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
6 | # is completely borked. |
10 | # is completely borked. |
7 | |
11 | |
8 | use Time::HiRes (); |
12 | use Time::HiRes (); |
9 | |
13 | |
10 | use KGS::Constants; |
14 | use KGS::Constants; |
11 | |
15 | |
12 | use base gtk::widget; |
16 | use Glib::Object::Subclass |
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17 | Gtk2::Label; |
13 | |
18 | |
14 | sub new { |
19 | sub INIT_INSTANCE { |
15 | my $class = shift; |
20 | my $self = shift; |
16 | my $self = $class->SUPER::new(@_); |
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17 | |
21 | |
18 | $self->{widget} = new Gtk2::Label; |
22 | $self->signal_connect (destroy => sub { $_[0]->stop }); |
19 | |
23 | |
20 | $self->{set} = sub { }; |
24 | $self->{set} = sub { }; |
21 | $self->{format} = sub { "ERROR" }; |
25 | $self->{format} = sub { "???" }; |
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26 | } |
22 | |
27 | |
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28 | sub FINALIZE_INSTANCE { |
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29 | my $self = shift; |
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30 | |
23 | $self; |
31 | $self->stop; |
24 | } |
32 | } |
25 | |
33 | |
26 | sub configure { |
34 | sub configure { |
27 | my ($self, $timesys, $main, $interval, $count) = @_; |
35 | my ($self, $timesys, $main, $interval, $count) = @_; |
28 | |
36 | |
29 | if ($timesys == TIMESYS_ABSOLUTE) { |
37 | if ($timesys == TIMESYS_ABSOLUTE) { |
30 | $self->{set} = sub { $self->{time} = $_[0] }; |
38 | $self->{format} = sub { |
31 | $self->{format} = sub { util::format_time $_[0] }; |
39 | if ($_[0] < 0) { |
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40 | "TIMEOUT"; |
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41 | } else { |
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42 | util::format_time $_[0]; |
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43 | } |
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44 | }; |
32 | |
45 | |
33 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
46 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
34 | my $low = $interval * $count; |
47 | my $low = $interval * $count; |
35 | |
48 | |
36 | $self->{set} = sub { $self->{time} = $_[0] }; |
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37 | |
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38 | $self->{format} = sub { |
49 | $self->{format} = sub { |
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50 | if ($_[0] < 0) { |
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51 | "TIMEOUT"; |
39 | if ($_[0] > $low) { |
52 | } elsif ($_[0] > $low) { |
40 | util::format_time $_[0] - $low; |
53 | util::format_time $_[0] - $low; |
41 | } else { |
54 | } else { |
42 | sprintf "%s (%d)", |
55 | sprintf "%s (%d)", |
43 | util::format_time int (($_[0] - 1) % $interval + 1), |
56 | util::format_time int (($_[0] - 1) % $interval + 1), |
44 | ($_[0] - 1) / $interval; |
57 | ($_[0] - 1) / $interval; |
45 | } |
58 | } |
46 | }; |
59 | }; |
47 | |
60 | |
48 | } elsif ($timesys == TIMESYS_CANADIAN) { |
61 | } elsif ($timesys == TIMESYS_CANADIAN) { |
49 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
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50 | |
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51 | $self->{format} = sub { |
62 | $self->{format} = sub { |
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63 | if ($_[0] < 0) { |
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64 | "TIMEOUT"; |
52 | if (!$self->{moves}) { |
65 | } elsif (!$self->{moves}) { |
53 | util::format_time $_[0] - $low; |
66 | util::format_time $_[0] - $low; |
54 | } else { |
67 | } else { |
55 | my $time = int (($_[0] - 1) % $interval + 1); |
68 | my $time = int (($_[0] - 1) % $interval + 1); |
56 | |
69 | |
57 | sprintf "%s/%d [%d]", |
70 | sprintf "%s/%d =%d", |
58 | util::format_time $time, |
71 | util::format_time $time, |
59 | $self->{moves}, |
72 | $self->{moves}, |
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73 | $self->{moves} > 1 |
60 | $time / ($self->{moves} || 1); |
74 | ? $time / $self->{moves} |
61 | |
75 | : $interval; |
62 | } |
76 | } |
63 | }; |
77 | }; |
64 | |
78 | |
65 | } else { |
79 | } else { |
66 | # none, or unknown |
80 | # none, or unknown |
67 | $self->{set} = sub { }; |
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68 | $self->{format} = sub { "---" } |
81 | $self->{format} = sub { "-" } |
69 | } |
82 | } |
70 | } |
83 | } |
71 | |
84 | |
72 | sub refresh { |
85 | sub refresh { |
73 | my ($self, $timestamp) = @_; |
86 | my ($self, $timestamp) = @_; |
74 | my $timer = $self->{time} + $self->{start} - $timestamp; |
87 | my $timer = $self->{time} + $self->{start} - $timestamp; |
75 | |
88 | |
76 | # we round the timer value slightly... the protocol isn't exact anyways, |
89 | # we round the timer value slightly... the protocol isn't exact anyways, |
77 | # and this gives smoother timers ;) |
90 | # and this gives smoother timers ;) |
78 | my @format = $self->{format}->(int ($timer + 0.4)); |
91 | my $timer2 = int $timer + 0.4; |
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92 | |
79 | $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4))); |
93 | $self->set_text ($self->{format}->($timer2)); |
80 | |
94 | |
81 | $timer - int $timer; |
95 | $timer - int $timer; |
82 | } |
96 | } |
83 | |
97 | |
84 | sub set_time { |
98 | sub set_time { |
85 | my ($self, $time) = @_; |
99 | my ($self, $start, $time, $moves) = @_; |
86 | |
100 | |
87 | # we ignore requests to re-set the time of a running clock. |
101 | $self->{time} = $time; |
88 | # this is the easiest way to ensure that commentary etc. |
102 | $self->{moves} = $moves; |
89 | # doesn't re-set the clock. yes, this is frickle design, |
103 | |
90 | # but I think the protocol is to blame here, which gives |
104 | if ($start) { |
91 | # very little time information. (cgoban2 also has had quite |
105 | $self->{start} = $start; |
92 | # a lot of small time update problems...) |
106 | $self->start; |
93 | unless ($self->{timeout}) { |
107 | } else { |
94 | $self->{set}->($time->[0], $time->[1]); |
108 | $self->stop; |
95 | $self->refresh ($self->{start}); |
109 | $self->refresh ($self->{start}); |
96 | } |
110 | } |
97 | } |
111 | } |
98 | |
112 | |
99 | sub start { |
113 | sub start { |
100 | my ($self, $when) = @_; |
114 | my ($self) = @_; |
101 | |
115 | |
102 | $self->stop; |
116 | $self->stop; |
103 | |
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104 | $self->{start} = $when; |
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105 | |
117 | |
106 | my $timeout; $timeout = sub { |
118 | my $timeout; $timeout = sub { |
107 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
119 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
108 | $next += 1000 if $next < 0; |
120 | $next += 1000 if $next < 0; |
109 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
121 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
… | |
… | |
117 | my ($self) = @_; |
129 | my ($self) = @_; |
118 | |
130 | |
119 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
131 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
120 | } |
132 | } |
121 | |
133 | |
122 | sub destroy { |
134 | ### USER PANEL ############################################################## |
123 | my ($self) = @_; |
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124 | $self->stop; |
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125 | $self->SUPER::destroy; |
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126 | } |
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127 | |
135 | |
128 | package game::userpanel; |
136 | package game::userpanel; |
129 | |
137 | |
130 | use base gtk::widget; |
138 | use KGS::Constants; |
131 | |
139 | |
132 | sub new { |
140 | use Glib::Object::Subclass |
133 | my $class = shift; |
141 | Gtk2::Frame, |
134 | my $self = $class->SUPER::new(@_); |
142 | properties => [ |
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143 | Glib::ParamSpec->IV ("colour", "colour", "User Colour", |
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144 | COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK, |
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145 | [qw(construct-only readable writable)]), |
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146 | ]; |
135 | |
147 | |
136 | $self->{widget} = new Gtk2::HBox; |
148 | sub INIT_INSTANCE { |
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149 | my ($self) = @_; |
137 | |
150 | |
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151 | $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg |
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152 | |
138 | $self->{widget}->add (my $vbox = new Gtk2::VBox); |
153 | $window->add (my $vbox = new Gtk2::VBox); |
139 | |
154 | |
140 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
155 | $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0); |
141 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
156 | $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0); |
142 | $vbox->add (($self->{clock} = new game::goclock)->widget); |
157 | $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0); |
143 | |
158 | |
144 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
159 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
145 | |
160 | |
146 | $self; |
161 | $self; |
147 | } |
162 | } |
148 | |
163 | |
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164 | sub SET_PROPERTY { |
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165 | my ($self, $pspec, $value) = @_; |
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166 | |
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167 | $self->{$pspec->get_name} = $value; |
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168 | |
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169 | $self->set_name ("userpanel-$self->{colour}"); |
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170 | } |
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171 | |
149 | sub configure { |
172 | sub configure { |
150 | my ($self, $user, $rules) = @_; |
173 | my ($self, $app, $user, $rules) = @_; |
151 | |
174 | |
152 | if ($self->{name}->get_text ne $user->as_string) { |
175 | if ($self->{name}->get_text ne $user->as_string) { |
153 | $self->{name}->set_text ($user->as_string); |
176 | $self->{name}->set_text ($user->as_string); |
154 | |
177 | |
155 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
178 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
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179 | unless ($::config{suppress_userpic}) { |
156 | $self->{imagebox}->add (gtk::image_from_data undef); |
180 | $self->{imagebox}->add (gtk::image_from_data undef); |
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181 | } |
157 | $self->{imagebox}->show_all; |
182 | $self->{imagebox}->show_all; |
158 | |
183 | |
159 | if ($user->has_pic) { |
184 | if ($user->has_pic) { |
160 | # the big picture... |
185 | # the big picture... |
161 | appwin::userpic ($user->{name}, sub { |
186 | $app->userpic ($user->{name}, sub { |
162 | return unless $self->{imagebox}; |
187 | return unless $self->{imagebox}; |
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188 | |
163 | if ($_[0]) { |
189 | if ($_[0]) { |
164 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
190 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
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191 | unless ($::config{suppress_userpic}) { |
165 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
192 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
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193 | } |
166 | $self->{imagebox}->show_all; |
194 | $self->{imagebox}->show_all; |
167 | } |
195 | } |
168 | }); |
196 | }); |
169 | } |
197 | } |
170 | } |
198 | } |
171 | |
199 | |
172 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
200 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
173 | } |
201 | } |
174 | |
202 | |
175 | sub set_state { |
203 | sub set_captures { |
176 | my ($self, $captures, $timer, $when) = @_; |
204 | my ($self, $captures) = @_; |
177 | |
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178 | $self->{clock}->stop unless $when; |
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179 | $self->{clock}->set_time ($timer); |
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180 | $self->{clock}->start ($when) if $when; |
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181 | |
205 | |
182 | $self->{info}->set_text ("$captures pris."); |
206 | $self->{info}->set_text ("$captures pris."); |
183 | } |
207 | } |
184 | |
208 | |
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209 | sub set_timer { |
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210 | my ($self, $start, $time, $moves) = @_; |
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211 | |
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212 | $self->{clock}->set_time ($start, $time, $moves); |
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213 | } |
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214 | |
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215 | ### GAME WINDOW ############################################################# |
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216 | |
185 | package game; |
217 | package game; |
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218 | |
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219 | use Scalar::Util qw(weaken); |
186 | |
220 | |
187 | use KGS::Constants; |
221 | use KGS::Constants; |
188 | use KGS::Game::Board; |
222 | use KGS::Game::Board; |
189 | |
223 | |
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224 | use Gtk2::GoBoard; |
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225 | use Gtk2::GoBoard::Constants; |
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226 | |
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227 | use base KGS::Game; |
190 | use base KGS::Listener::Game; |
228 | use base KGS::Listener::Game; |
191 | use base KGS::Game; |
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192 | |
229 | |
193 | use base gtk::widget; |
230 | use Glib::Object::Subclass |
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231 | Gtk2::Window; |
194 | |
232 | |
195 | use POSIX qw(ceil); |
233 | use POSIX qw(ceil); |
196 | |
234 | |
197 | sub new { |
235 | sub new { |
198 | my $self = shift; |
236 | my ($self, %arg) = @_; |
199 | $self = $self->SUPER::new(@_); |
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200 | |
237 | |
201 | $self->listen($self->{conn}); |
238 | $self = $self->Glib::Object::new; |
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239 | $self->{$_} = delete $arg{$_} for keys %arg; |
202 | |
240 | |
203 | $self->{window} = new Gtk2::Window 'toplevel'; |
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204 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
241 | gtk::state $self, "game::window", undef, window_size => [620, 460]; |
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242 | $self->set (allow_shrink => 1); |
205 | |
243 | |
206 | $self->{window}->signal_connect(delete_event => sub { |
244 | $self->signal_connect (destroy => sub { |
207 | $self->part; |
245 | $self->unlisten; |
208 | $self->destroy; |
246 | delete $self->{app}{game}{$self->{channel}}; |
209 | 1; |
247 | %{$_[0]} = (); |
210 | }); |
248 | });#d# |
211 | |
249 | |
212 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
250 | $self->add (my $hpane = new Gtk2::HPaned); |
213 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
251 | gtk::state $hpane, "game::hpane", undef, position => 420; |
214 | |
252 | |
215 | # LEFT PANE |
253 | # LEFT PANE |
216 | |
254 | |
217 | $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0); |
255 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
218 | |
256 | |
219 | $self->{boardbox} = new Gtk2::VBox; |
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220 | |
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221 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
257 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
222 | |
258 | |
223 | # challenge |
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224 | |
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225 | $self->{challenge} = new challenge channel => $self->{channel}; |
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226 | |
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227 | # board box (aspect/canvas) |
259 | # board box (aspect/canvas) |
228 | |
260 | |
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261 | # RIGHT PANE |
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262 | |
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263 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
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264 | $hpane->set (position_set => 1); |
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265 | |
229 | $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
266 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
230 | |
267 | |
231 | { |
268 | { |
232 | $frame->add(my $vbox = new Gtk2::VBox); |
269 | $frame->add (my $vbox = new Gtk2::VBox); |
233 | $vbox->add($self->{title} = new Gtk2::Label $title); |
270 | $vbox->add ($self->{title} = new Gtk2::Label "-"); |
234 | |
271 | |
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272 | $vbox->add (my $hbox = new Gtk2::HBox); |
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273 | |
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274 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0); |
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275 | |
235 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 1, 0; |
276 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
236 | |
277 | |
237 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
278 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
238 | $scale->set_draw_value (0); |
279 | $scale->set_draw_value (0); |
239 | $scale->set_digits (0); |
280 | $scale->set_digits (0); |
240 | |
281 | |
241 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
282 | $self->{moveadj}->signal_connect (value_changed => sub { |
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283 | $self->{showmove} = int $self->{moveadj}->get_value; |
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284 | $self->update_board; |
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285 | }); |
242 | } |
286 | } |
243 | |
287 | |
244 | $self->{boardbox}->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); |
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245 | $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5); |
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246 | $self->{board_label} = $aspect_frame->get_label_widget; |
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247 | |
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248 | $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); |
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249 | $self->{canvas}->double_buffered (0) if $::config->{conserve_memory}; |
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250 | |
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251 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
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252 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
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253 | |
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254 | # RIGHT PANE |
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255 | |
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256 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1); |
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257 | $self->{hpane}->set(position_set => 1); |
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258 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
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259 | |
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260 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
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261 | $sw->set_policy("automatic", "always"); |
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262 | |
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263 | $sw->add(($self->{userlist} = new userlist)->widget); |
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264 | |
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265 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
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266 | |
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267 | $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
288 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
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289 | |
268 | $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); |
290 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
269 | $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); |
291 | for COLOUR_WHITE, COLOUR_BLACK; |
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292 | |
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293 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
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294 | |
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295 | $buttonbox->add ($self->{button_pass} = |
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296 | Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0)); |
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297 | $self->{button_pass}->signal_connect (clicked => sub { |
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298 | $self->{board_click}->(255, 255) if $self->{board_click}; |
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299 | }); |
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300 | eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2 |
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301 | $buttonbox->add ($self->{button_undo} = |
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302 | Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0)); |
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303 | $self->{button_undo}->signal_connect (clicked => sub { |
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304 | $self->send (req_undo => channel => $self->{channel}); |
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305 | }); |
|
|
306 | eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2 |
|
|
307 | $buttonbox->add ($self->{button_resign} = |
|
|
308 | Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0)); |
|
|
309 | $self->{button_resign}->signal_connect (clicked => sub { |
|
|
310 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
|
|
311 | }); |
|
|
312 | eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2 |
270 | |
313 | |
271 | $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0); |
314 | $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0); |
272 | |
315 | |
273 | $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
316 | $self->set_channel ($self->{channel}); |
|
|
317 | |
|
|
318 | $self->show_all; |
|
|
319 | |
|
|
320 | $self; |
|
|
321 | } |
|
|
322 | |
|
|
323 | sub set_channel { |
|
|
324 | my ($self, $channel) = @_; |
|
|
325 | |
|
|
326 | $self->{channel} = $channel; |
|
|
327 | |
|
|
328 | if ($self->{channel} > 0) { |
|
|
329 | $self->listen ($self->{conn}); |
|
|
330 | |
|
|
331 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
|
|
332 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
|
|
333 | |
|
|
334 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
274 | $self->{entry}->signal_connect(activate => sub { |
335 | $self->{chat}->signal_connect (command => sub { |
275 | my $text = $self->{entry}->get_text; |
336 | my ($chat, $cmd, $arg) = @_; |
276 | $self->say($text) if $text =~ /\S/; |
337 | if ($cmd eq "rsave") { |
277 | $self->{entry}->set_text(""); |
338 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
|
|
339 | } else { |
|
|
340 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
|
|
341 | } |
278 | }); |
342 | }); |
|
|
343 | } |
|
|
344 | } |
279 | |
345 | |
|
|
346 | ### JOIN/LEAVE ############################################################## |
|
|
347 | |
|
|
348 | sub join { |
|
|
349 | my ($self) = @_; |
|
|
350 | return if $self->{joined}; |
|
|
351 | |
|
|
352 | $self->SUPER::join; |
|
|
353 | } |
|
|
354 | |
|
|
355 | sub part { |
|
|
356 | my ($self) = @_; |
|
|
357 | |
|
|
358 | $self->hide; |
|
|
359 | $self->SUPER::part; |
|
|
360 | } |
|
|
361 | |
|
|
362 | sub event_join { |
|
|
363 | my ($self) = @_; |
|
|
364 | |
|
|
365 | $self->SUPER::event_join (@_); |
|
|
366 | $self->init_tree; |
280 | $self->event_update_game; |
367 | $self->event_update_game; |
281 | $self; |
368 | } |
|
|
369 | |
|
|
370 | sub event_part { |
|
|
371 | my ($self) = @_; |
|
|
372 | |
|
|
373 | $self->SUPER::event_part; |
|
|
374 | $self->destroy; |
|
|
375 | } |
|
|
376 | |
|
|
377 | sub event_quit { |
|
|
378 | my ($self) = @_; |
|
|
379 | |
|
|
380 | $self->SUPER::event_quit; |
|
|
381 | $self->destroy; |
|
|
382 | } |
|
|
383 | |
|
|
384 | ### USERS ################################################################### |
|
|
385 | |
|
|
386 | sub draw_users { |
|
|
387 | my ($self, $inlay) = @_; |
|
|
388 | |
|
|
389 | for (sort keys %{$self->{users}}) { |
|
|
390 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
|
|
391 | } |
282 | } |
392 | } |
283 | |
393 | |
284 | sub event_update_users { |
394 | sub event_update_users { |
285 | my ($self, $add, $update, $remove) = @_; |
395 | my ($self, $add, $update, $remove) = @_; |
286 | |
396 | |
287 | $self->{userlist}->update ($add, $update, $remove); |
397 | # $self->{userlist}->update ($add, $update, $remove); |
288 | } |
|
|
289 | |
398 | |
290 | sub join { |
399 | $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy |
|
|
400 | for @$remove; |
|
|
401 | |
|
|
402 | $self->{users_inlay}->refresh; |
|
|
403 | |
|
|
404 | my %important; |
|
|
405 | $important{$self->{black}{name}}++; |
|
|
406 | $important{$self->{white}{name}}++; |
|
|
407 | $important{$self->{owner}{name}}++; |
|
|
408 | |
|
|
409 | if (my @users = grep $important{$_->{name}}, @$add) { |
|
|
410 | $self->{chat}->append_text ("\n<leader>Joins:</leader>"); |
|
|
411 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
|
|
412 | } |
|
|
413 | if (my @users = grep $important{$_->{name}}, @$remove) { |
|
|
414 | $self->{chat}->append_text ("\n<leader>Parts:</leader>"); |
|
|
415 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
|
|
416 | } |
|
|
417 | } |
|
|
418 | |
|
|
419 | ### GAME INFO ############################################################### |
|
|
420 | |
|
|
421 | sub draw_setup { |
291 | my ($self) = @_; |
422 | my ($self, $inlay) = @_; |
|
|
423 | |
292 | return if $self->{joined}; |
424 | return unless $self->{joined}; |
293 | |
425 | |
294 | $self->SUPER::join; |
426 | my $rules = $self->{rules}; |
295 | |
427 | |
296 | $self->{window}->show_all; |
428 | my $text = ""; |
297 | } |
|
|
298 | |
429 | |
299 | sub part { |
430 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
300 | my ($self) = @_; |
431 | if $self->{teacher}; |
301 | |
432 | |
302 | $self->SUPER::part; |
433 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
303 | $self->destroy; |
434 | if $self->{owner}->is_valid; |
304 | } |
|
|
305 | |
435 | |
306 | sub configure_event { |
436 | if ($self->is_inprogress) { |
307 | my ($widget, $event, $self) = @_; |
437 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
308 | delete $self->{stack}; |
438 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
309 | delete $self->{pixbuf}; |
439 | } |
310 | delete $self->{board_shown}; |
440 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
311 | delete $self->{background}; |
441 | |
312 | $self->repaint_board; |
442 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
443 | |
|
|
444 | $text .= "\nTime: "; |
|
|
445 | |
|
|
446 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
447 | $text .= "UNLIMITED"; |
|
|
448 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
449 | $text .= util::format_time $rules->{time}; |
|
|
450 | $text .= " ABS"; |
|
|
451 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
452 | $text .= util::format_time $rules->{time}; |
|
|
453 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
454 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
455 | $text .= util::format_time $rules->{time}; |
|
|
456 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
457 | } |
313 | 0; |
458 | |
314 | } |
459 | $text .= "\nFlags:"; |
|
|
460 | $text .= " private" if $self->is_private; |
|
|
461 | $text .= " started" if $self->is_inprogress; |
|
|
462 | $text .= " adjourned" if $self->is_adjourned; |
|
|
463 | $text .= " scored" if $self->is_scored; |
|
|
464 | $text .= " saved" if $self->is_saved; |
315 | |
465 | |
316 | sub expose_event { |
466 | if ($self->is_inprogress) { |
317 | my ($widget, $event, $self) = @_; |
467 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
468 | $text .= "\nKomi: " . $self->{komi}; |
|
|
469 | $text .= "\nSize: " . $self->size_string; |
|
|
470 | } |
318 | |
471 | |
319 | $self->{pixbuf} or return; |
472 | if ($self->is_scored) { |
|
|
473 | $text .= "\nResult: " . $self->score_string; |
|
|
474 | } |
320 | |
475 | |
321 | my $area = $event->area; |
476 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
322 | |
477 | |
323 | $self->redraw ($area); |
478 | } |
324 | |
479 | |
|
|
480 | sub event_update_game { |
|
|
481 | my ($self) = @_; |
|
|
482 | |
|
|
483 | $self->SUPER::event_update_game; |
|
|
484 | |
|
|
485 | return unless $self->{joined}; |
|
|
486 | |
|
|
487 | $self->{colour} = $self->player_colour ($self->{conn}{name}); |
325 | 0; |
488 | |
326 | } |
489 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
|
|
490 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
327 | |
491 | |
328 | # something Gtk2 fixed |
492 | # show board |
329 | sub INTERP_NEAREST (){ 'nearest' } |
493 | if ($self->is_inprogress) { |
330 | sub INTERP_TILES (){ 'tiles' } |
494 | if (!$self->{board}) { |
331 | sub INTERP_BILINEAR (){ 'bilinear' } |
495 | $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
332 | sub INTERP_HYPER (){ 'hyper' } |
496 | $self->{board}->signal_connect (button_release => sub { |
333 | |
497 | return unless $self->{cur_board}; |
334 | sub new_pixbuf { |
498 | if ($_[1] == 1) { |
335 | my ($w, $h, $alpha, $fill) = @_; |
499 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
336 | |
|
|
337 | my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h; |
|
|
338 | $pixbuf->fill ($fill) if defined $fill; |
|
|
339 | |
|
|
340 | $pixbuf; |
|
|
341 | } |
|
|
342 | |
|
|
343 | sub scale_pixbuf { |
|
|
344 | my ($src, $w, $h, $mode) = @_; |
|
|
345 | |
|
|
346 | my $dst = new_pixbuf $w, $h, 1; |
|
|
347 | |
|
|
348 | $src->scale( |
|
|
349 | $dst, 0, 0, $w, $h, 0, 0, |
|
|
350 | $w / $src->get_width, $h / $src->get_height, |
|
|
351 | $mode, |
|
|
352 | ); |
|
|
353 | |
|
|
354 | $dst; |
|
|
355 | } |
|
|
356 | |
|
|
357 | # create a stack of stones |
|
|
358 | sub create_stack { |
|
|
359 | my ($self, $mark, $size, $rand) = @_; |
|
|
360 | |
|
|
361 | my $shadow = $size * 0.05; |
|
|
362 | |
|
|
363 | my $c = \$self->{stack}{$mark}; |
|
|
364 | unless ($$c) { |
|
|
365 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
|
|
366 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
|
|
367 | |
|
|
368 | # zeroeth the shadow |
|
|
369 | if ($mark & (MARK_B | MARK_W)) { |
|
|
370 | # the -0.5's are a mystery to me |
|
|
371 | $::shadow_img->composite ( |
|
|
372 | $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5, |
|
|
373 | $size / $::shadow_img->get_width, $size / $::shadow_img->get_height, |
|
|
374 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
|
|
375 | ); |
500 | } |
376 | } |
501 | }); |
|
|
502 | $self->{board}->show_all; |
|
|
503 | } |
|
|
504 | if (my $ch = delete $self->{challenge}) { |
|
|
505 | $_->{inlay}->destroy for values %$ch; |
|
|
506 | } |
|
|
507 | $self->update_cursor; |
|
|
508 | } |
377 | |
509 | |
378 | # first the big stones (handicap stones could be different) |
510 | my $title = defined $self->{channel} |
379 | for ([MARK_B, $mark & MARK_MOVE ? 255 : 255], |
511 | ? $self->owner->as_string . " " . $self->opponent_string |
380 | [MARK_W, $mark & MARK_MOVE ? 255 : 255], |
512 | : "Game Window"; |
381 | [MARK_GRAY_B, 128], |
513 | $self->set_title ("KGS Game $title"); |
382 | [MARK_GRAY_W, 128]) { |
514 | $self->{title}->set_text ($title); # title gets redrawn wrongly |
383 | my ($mask, $alpha) = @$_; |
515 | |
384 | if ($mark & $mask) { |
516 | $self->{rules_inlay}->refresh; |
385 | $stone->composite ( |
517 | |
386 | $base, 0, 0, $size, $size, 0, 0, |
518 | if (exists $self->{teacher}) { |
387 | $size / $stone->get_width, $size / $stone->get_height, |
519 | $self->{teacher_inlay} ||= $self->{chat}->new_inlay; |
388 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha |
520 | $self->{teacher_inlay}->clear; |
|
|
521 | $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>" |
|
|
522 | . (util::toxml $self->{teacher}) . "</user>"); |
|
|
523 | } elsif ($self->{teacher_inlay}) { |
|
|
524 | (delete $self->{teacher_inlay})->clear; |
|
|
525 | } |
|
|
526 | |
|
|
527 | $self->update_cursor; |
|
|
528 | } |
|
|
529 | |
|
|
530 | sub event_update_rules { |
|
|
531 | my ($self, $rules) = @_; |
|
|
532 | |
|
|
533 | $self->{rules} = $rules; |
|
|
534 | |
|
|
535 | if ($self->{user}) { |
|
|
536 | # todo. gets drawn wrongly |
|
|
537 | |
|
|
538 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
539 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
540 | } |
|
|
541 | |
|
|
542 | sound::play 3, "gamestart"; |
|
|
543 | $self->{rules_inlay}->refresh; |
|
|
544 | } |
|
|
545 | |
|
|
546 | ### BOARD DISPLAY ########################################################### |
|
|
547 | |
|
|
548 | sub update_timers { |
|
|
549 | my ($self, $timers) = @_; |
|
|
550 | |
|
|
551 | my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher}; |
|
|
552 | |
|
|
553 | for my $colour (COLOUR_BLACK, COLOUR_WHITE) { |
|
|
554 | my $t = $timers->[$colour]; |
|
|
555 | $self->{userpanel}[$colour]->set_timer ( |
|
|
556 | $running && $colour == $self->{whosemove} && $t->[0], |
|
|
557 | $t->[1] || $self->{rules}{time} |
|
|
558 | + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI |
|
|
559 | && $self->{rules}{interval} * $self->{rules}{count}), |
|
|
560 | $t->[2]); |
|
|
561 | } |
|
|
562 | } |
|
|
563 | |
|
|
564 | sub inject_set_gametime { |
|
|
565 | my ($self, $msg) = @_; |
|
|
566 | |
|
|
567 | $self->{timers} = [ |
|
|
568 | [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}], |
|
|
569 | [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}], |
|
|
570 | ]; |
|
|
571 | |
|
|
572 | $self->update_timers ($self->{timers}) |
|
|
573 | if $self->{showmove} == @{$self->{path}}; |
|
|
574 | } |
|
|
575 | |
|
|
576 | sub update_cursor { |
|
|
577 | my ($self) = @_; |
|
|
578 | |
|
|
579 | return unless $self->{cur_board}; |
|
|
580 | |
|
|
581 | if ($self->{rules}{ruleset} == RULESET_JAPANESE) { |
|
|
582 | if ($self->{curnode}{move} == 0) { |
|
|
583 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
584 | } else { |
|
|
585 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
586 | } |
|
|
587 | } else { |
|
|
588 | # Chinese, Aga, NZ all have manual placement |
|
|
589 | if ($self->{curnode}{move} < $self->{handicap}) { |
|
|
590 | $self->{whosemove} = COLOUR_BLACK; |
|
|
591 | } elsif ($self->{curnode}{move} == $self->{handicap}) { |
|
|
592 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
593 | } else { |
|
|
594 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
595 | } |
|
|
596 | } |
|
|
597 | |
|
|
598 | my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
|
|
599 | |
|
|
600 | delete $self->{board_click}; |
|
|
601 | |
|
|
602 | if ($self->{teacher} eq $self->{app}{conn}) { |
|
|
603 | #TODO# # teaching mode not implemented |
|
|
604 | $self->{button_pass}->set (label => "Pass", sensitive => 1); |
|
|
605 | $self->{button_pass}->show; |
|
|
606 | $self->{button_undo}->hide; |
|
|
607 | $self->{button_resign}->hide; |
|
|
608 | $self->{board}->set (cursor => undef); |
|
|
609 | |
|
|
610 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
|
|
611 | # during game |
|
|
612 | $self->{button_undo}->show; |
|
|
613 | $self->{button_resign}->show; |
|
|
614 | |
|
|
615 | if ($self->{cur_board}{score}) { |
|
|
616 | # during scoring |
|
|
617 | $self->{button_pass}->set (label => "Done", sensitive => 1); |
|
|
618 | $self->{button_pass}->show; |
|
|
619 | $self->{board}->set (cursor => sub { |
|
|
620 | $_[0] & (MARK_B | MARK_W) |
|
|
621 | ? $_[0] ^ MARK_GRAYED |
|
|
622 | : $_[0]; |
|
|
623 | }); |
|
|
624 | $self->{board_click} = sub { |
|
|
625 | if ($_[0] == 255) { |
|
|
626 | $self->{button_pass}->sensitive (0); |
|
|
627 | $self->done; |
|
|
628 | } else { |
|
|
629 | $self->send (mark_dead => |
|
|
630 | channel => $self->{channel}, |
|
|
631 | x => $_[0], |
|
|
632 | y => $_[1], |
|
|
633 | dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), |
389 | ); |
634 | ); |
390 | } |
635 | } |
391 | } |
636 | }; |
392 | |
637 | |
393 | # then the small stones |
638 | } elsif ($self->{colour} == $self->{whosemove}) { |
394 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
639 | # normal move |
395 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
640 | $self->{button_pass}->set (label => "Pass", sensitive => 1); |
396 | my ($mask, $img) = @$_; |
641 | $self->{button_pass}->show; |
397 | if ($mark & $mask) { |
642 | $self->{board}->set (cursor => sub { |
398 | $img->composite ( |
643 | $self->{cur_board} |
399 | $base, (int ($size / 4)) x2, (ceil ($size / 2 + 1)) x2, ($size / 4) x2, |
644 | && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
400 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
645 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND) |
401 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224 |
646 | ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B) |
402 | ); |
647 | : $_[0]; |
403 | } |
648 | }); |
|
|
649 | $self->{board_click} = sub { |
|
|
650 | return unless |
|
|
651 | $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1], |
|
|
652 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND); |
|
|
653 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
|
|
654 | $self->{board}->set (cursor => undef); |
|
|
655 | delete $self->{board_click}; |
|
|
656 | $self->{button_pass}->sensitive (0); |
404 | } |
657 | }; |
405 | |
|
|
406 | # and lastly any markers |
|
|
407 | my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B)); |
|
|
408 | |
|
|
409 | for ([MARK_CIRCLE, $::circle_img[$dark_bg]], |
|
|
410 | [MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
|
|
411 | [MARK_SQUARE, $::square_img[$dark_bg]]) { |
|
|
412 | my ($mask, $img) = @$_; |
|
|
413 | if ($mark & $mask) { |
|
|
414 | $img->composite ( |
|
|
415 | $base, 0, 0, $size, $size, 0, 0, |
|
|
416 | $size / $img->get_width, $size / $img->get_height, |
|
|
417 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
|
|
418 | ); |
|
|
419 | } |
|
|
420 | } |
|
|
421 | |
|
|
422 | push @$$c, $base; |
|
|
423 | } |
|
|
424 | } |
|
|
425 | |
|
|
426 | $$c->[$rand % @$$c]; |
|
|
427 | } |
|
|
428 | |
|
|
429 | sub pixbuf_text { |
|
|
430 | my ($pixbuf, $colour, $x, $y, $height, $text) = @_; |
|
|
431 | |
|
|
432 | my @c = grep $_, |
|
|
433 | map $::font[$colour][$::fontmap{$_}], |
|
|
434 | split //, $text; |
|
|
435 | |
|
|
436 | if (@c) { |
|
|
437 | my $spacing = $height * 0.1; |
|
|
438 | my $s = $height / List::Util::max map $_->get_height, @c; |
|
|
439 | my $W = List::Util::sum map $_->get_width, @c; |
|
|
440 | |
|
|
441 | $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
|
|
442 | $y -= $height * 0.5; |
|
|
443 | |
|
|
444 | for (@c) { |
|
|
445 | my $w = $_->get_width * $s; |
|
|
446 | # +2 == don't fight the rounding |
|
|
447 | $_->composite ($pixbuf, |
|
|
448 | $x, $y, $w+2, $height+2, $x, $y, $s, $s, |
|
|
449 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
|
|
450 | |
|
|
451 | $x += $w + $spacing; |
|
|
452 | } |
|
|
453 | } |
|
|
454 | } |
|
|
455 | |
|
|
456 | sub pixbuf_rect { |
|
|
457 | my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_; |
|
|
458 | # we fake lines by... a horrible method :/ |
|
|
459 | my $colour_pb = new_pixbuf 1, 1, 0, $colour; |
|
|
460 | $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1, |
|
|
461 | INTERP_NEAREST, $alpha); |
|
|
462 | } |
|
|
463 | |
|
|
464 | sub repaint_board { |
|
|
465 | my ($self) = @_; |
|
|
466 | my $canvas = $self->{canvas}; |
|
|
467 | my $expose_area = undef; |
|
|
468 | |
|
|
469 | return $expose_area unless $self->{board}; |
|
|
470 | |
|
|
471 | my ($w, $h) = ($canvas->allocation->values)[2,3]; |
|
|
472 | |
|
|
473 | die "FATAL: board aspect ratio != 1" unless $w == $h; |
|
|
474 | |
|
|
475 | my $s = $w; |
|
|
476 | |
|
|
477 | return unless $s >= 200; |
|
|
478 | |
|
|
479 | my $size = $self->{size}; |
|
|
480 | |
|
|
481 | # we leave enough space for the shadows.. I like smaller stones, and we |
|
|
482 | # do no need to do the nifty recursive screen updates that goban2 does |
|
|
483 | my $border = int ($s / ($size + 3) * 0.5); |
|
|
484 | my $s2 = $s - $border * 2; |
|
|
485 | my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
|
|
486 | my $ofs = int ($edge / 2); |
|
|
487 | |
|
|
488 | my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; |
|
|
489 | |
|
|
490 | my $pixbuf; |
|
|
491 | |
|
|
492 | my $oldboard; |
|
|
493 | |
|
|
494 | if ($self->{background}) { |
|
|
495 | if ($oldboard = $self->{board_shown}) { |
|
|
496 | $pixbuf = $self->{pixbuf}; |
|
|
497 | } else { |
658 | } else { |
498 | $pixbuf = $self->{background}->copy; |
659 | $self->{button_pass}->set (label => "Pass", sensitive => 0); |
499 | $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
660 | $self->{button_pass}->show; |
|
|
661 | $self->{board}->set (cursor => undef); |
500 | } |
662 | } |
501 | } else { |
663 | } else { |
502 | $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
664 | $self->{button_undo}->hide; |
503 | |
665 | $self->{button_resign}->hide; |
504 | my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); |
666 | $self->{button_pass}->hide; |
505 | |
667 | $self->{board}->set (cursor => undef); |
506 | if ($s < $bw && $s < $bh) { |
668 | #TODO# # implement coordinate-grabbing |
507 | $pixbuf = new_pixbuf $s, $s, 0; |
|
|
508 | $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
|
|
509 | } else { |
|
|
510 | $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
|
|
511 | } |
|
|
512 | |
|
|
513 | my $linew = int ($s / 40 / $size); |
|
|
514 | |
|
|
515 | # ornamental border... we have time to waste :/ |
|
|
516 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
|
|
517 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
|
|
518 | pixbuf_rect $pixbuf, 0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
|
|
519 | pixbuf_rect $pixbuf, 0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
|
|
520 | |
|
|
521 | for my $i (1 .. $size) { |
|
|
522 | pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
|
|
523 | pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
|
|
524 | |
|
|
525 | # 38 max, but we allow a bit more |
|
|
526 | my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z |
|
|
527 | AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i]; |
|
|
528 | |
|
|
529 | pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label; |
|
|
530 | pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label; |
|
|
531 | pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1; |
|
|
532 | pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1; |
|
|
533 | |
|
|
534 | $a++; |
|
|
535 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
|
|
536 | } |
|
|
537 | |
|
|
538 | # hoshi points |
|
|
539 | my $hoshi = sub { |
|
|
540 | my ($x, $y) = @_; |
|
|
541 | my $hs = int ($edge / 4) | 1; |
|
|
542 | $x = $k[$x] - $hs / 2; $y = $k[$y] - $hs / 2; |
|
|
543 | |
|
|
544 | # we use the shadow mask... not perfect, but I want to finish this |
|
|
545 | $::shadow_img->composite ($pixbuf, |
|
|
546 | $x, $y, $hs + 1, $hs + 1, $x, $y, |
|
|
547 | $hs / $::shadow_img->get_width, $hs / $::shadow_img->get_height, |
|
|
548 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
|
|
549 | }; |
|
|
550 | |
|
|
551 | my $h1 = $size < 10 ? 3 : 4; # corner / edge offset |
|
|
552 | $hoshi->($h1, $h1); |
|
|
553 | $hoshi->($size - $h1 + 1, $h1); |
|
|
554 | $hoshi->($h1, $size - $h1 + 1); |
|
|
555 | $hoshi->($size - $h1 + 1, $size - $h1 + 1); |
|
|
556 | |
|
|
557 | if ($size % 2) { # on odd boards, also the remaining 5 |
|
|
558 | my $h2 = ($size + 1) / 2; |
|
|
559 | if ($size > 10) { |
|
|
560 | $hoshi->($h1, $h2); |
|
|
561 | $hoshi->($size - $h1 + 1, $h2); |
|
|
562 | $hoshi->($h2, $size - $h1 + 1); |
|
|
563 | $hoshi->($h2, $h1); |
|
|
564 | } |
|
|
565 | # the tengen |
|
|
566 | $hoshi->($h2, $h2); |
|
|
567 | } |
|
|
568 | |
|
|
569 | unless ($::config->{conserve_memory} > 1) { |
|
|
570 | $self->{background} = $pixbuf; |
|
|
571 | $pixbuf = $pixbuf->copy; |
|
|
572 | } |
|
|
573 | } |
|
|
574 | |
|
|
575 | $self->{pixbuf} = $pixbuf; |
|
|
576 | |
|
|
577 | for my $x (1 .. $size) { |
|
|
578 | for my $y (1 .. $size) { |
|
|
579 | my $rand = ($x ^ $y ^ 0x5555); |
|
|
580 | |
|
|
581 | my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
|
|
582 | |
|
|
583 | if ($::config->{randomize}) { |
|
|
584 | $dx += ($rand % 7) - 3; |
|
|
585 | $dy += ($rand / 3 % 7) - 3; |
|
|
586 | } |
|
|
587 | |
|
|
588 | my $shadow = $edge * 0.05; |
|
|
589 | my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow]; |
|
|
590 | |
|
|
591 | my $mark = $self->{board}{board}[$x-1][$y-1]; |
|
|
592 | my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; |
|
|
593 | |
|
|
594 | if ($oldboard) { |
|
|
595 | next if $old == $mark; # no change |
|
|
596 | |
|
|
597 | $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy); |
|
|
598 | $expose_area = $expose_area |
|
|
599 | ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area) |
|
|
600 | : new Gtk2::Gdk::Rectangle @$area; |
|
|
601 | } |
|
|
602 | |
|
|
603 | if ($mark) { |
|
|
604 | my $pb = $self->create_stack($mark, $edge, $rand); |
|
|
605 | |
|
|
606 | $pb->composite ($pixbuf, @$area, |
|
|
607 | $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); |
|
|
608 | |
|
|
609 | # labels are handled here because they are quite rare |
|
|
610 | if ($mark & MARK_LABEL) { |
|
|
611 | my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; |
|
|
612 | |
|
|
613 | if ($white) { |
|
|
614 | pixbuf_text $pixbuf, 0, |
|
|
615 | $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7, |
|
|
616 | $self->{board}{label}[$x-1][$y-1]; |
|
|
617 | } |
|
|
618 | pixbuf_text $pixbuf, $white, |
|
|
619 | $k[$x], $k[$y], $ofs * 0.7, |
|
|
620 | $self->{board}{label}[$x-1][$y-1]; |
|
|
621 | } |
|
|
622 | } |
|
|
623 | } |
|
|
624 | } |
|
|
625 | |
|
|
626 | $self->{board_shown} = Storable::dclone $self->{board}; |
|
|
627 | #d# save |
|
|
628 | #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable"; |
|
|
629 | |
|
|
630 | $expose_area; |
|
|
631 | } |
|
|
632 | |
|
|
633 | sub redraw { |
|
|
634 | my ($self, $area) = @_; |
|
|
635 | |
|
|
636 | if ($area && $self->{pixbuf}) { |
|
|
637 | my ($x, $y, $w, $h) = $area->values; |
|
|
638 | |
|
|
639 | $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
|
|
640 | $x, $y, $x, $y, $w, $h, |
|
|
641 | "normal", 0, 0); |
|
|
642 | $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
|
|
643 | $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
|
|
644 | } |
669 | } |
645 | } |
670 | } |
646 | |
671 | |
647 | sub update_board { |
672 | sub update_board { |
648 | my ($self) = @_; |
673 | my ($self) = @_; |
|
|
674 | |
649 | return unless $self->{path}; |
675 | return unless $self->{path}; |
650 | |
676 | |
651 | #$self->{update_board_cb} ||= add Glib::Idle sub { |
|
|
652 | my $move = int $self->{moveadj}->get_value; |
|
|
653 | |
|
|
654 | my $running = $move == @{$self->{path}}; |
|
|
655 | |
|
|
656 | $self->{board_label}->set_text ("Move " . ($move - 1)); |
677 | $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
657 | |
678 | |
658 | $self->{board} = new KGS::Game::Board $self->{size}; |
679 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
659 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
680 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
660 | |
681 | |
661 | for my $colour (WHITE, BLACK) { |
682 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
662 | $self->{userpanel}[$colour]->set_state ( |
683 | for COLOUR_WHITE, COLOUR_BLACK; |
663 | $self->{board}{captures}[$colour], |
|
|
664 | $self->{board}{timer}[$colour], |
|
|
665 | ($running && $self->{lastmove_colour} == !$colour) |
|
|
666 | ? $self->{lastmove_time} : 0 |
|
|
667 | ); |
|
|
668 | } |
|
|
669 | |
684 | |
670 | $self->redraw ($self->repaint_board); |
685 | $self->{board}->set_board ($self->{cur_board}); |
671 | |
686 | |
672 | # delete $self->{update_board_cb}; |
687 | if ($self->{cur_board}{score}) { |
|
|
688 | $self->{score_inlay} ||= $self->{chat}->new_inlay; |
|
|
689 | $self->{score_inlay}->clear; |
|
|
690 | $self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
|
|
691 | . "\n<score>" |
|
|
692 | . "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
|
|
693 | . "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
|
|
694 | . "</score>"); |
|
|
695 | } elsif ($self->{score_inlay}) { |
|
|
696 | (delete $self->{score_inlay})->clear; |
673 | #} |
697 | } |
|
|
698 | |
|
|
699 | $self->update_cursor; |
|
|
700 | |
|
|
701 | if ($self->{showmove} == @{$self->{path}}) { |
|
|
702 | $self->{timers} = [ |
|
|
703 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
|
|
704 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
|
|
705 | ]; |
|
|
706 | $self->update_timers ($self->{timers}); |
|
|
707 | } else { |
|
|
708 | $self->update_timers ([ |
|
|
709 | [0, @{$self->{cur_board}{timer}[0]}], |
|
|
710 | [0, @{$self->{cur_board}{timer}[1]}], |
|
|
711 | ]); |
|
|
712 | } |
|
|
713 | |
674 | } |
714 | } |
675 | |
715 | |
676 | sub event_update_tree { |
716 | sub event_update_tree { |
677 | my ($self) = @_; |
717 | my ($self) = @_; |
|
|
718 | |
|
|
719 | (delete $self->{undo_inlay})->clear |
|
|
720 | if $self->{undo_inlay}; |
678 | |
721 | |
679 | $self->{path} = $self->get_path; |
722 | $self->{path} = $self->get_path; |
680 | |
723 | |
681 | if ($self->{moveadj}) { |
724 | if ($self->{moveadj}) { |
682 | my $upper = $self->{moveadj}->upper; |
725 | my $upper = $self->{moveadj}->upper; |
… | |
… | |
693 | } |
736 | } |
694 | } |
737 | } |
695 | |
738 | |
696 | sub event_update_comments { |
739 | sub event_update_comments { |
697 | my ($self, $node, $comment, $newnode) = @_; |
740 | my ($self, $node, $comment, $newnode) = @_; |
698 | $self->SUPER::event_update_comments($node, $comment, $newnode); |
741 | $self->SUPER::event_update_comments ($node, $comment, $newnode); |
699 | |
742 | |
700 | my $text; |
743 | my $text; |
701 | |
744 | |
702 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
745 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
703 | if $newnode; |
746 | if $newnode; |
… | |
… | |
725 | }sgexi; |
768 | }sgexi; |
726 | |
769 | |
727 | $text .= $_; |
770 | $text .= $_; |
728 | } |
771 | } |
729 | |
772 | |
730 | $self->{text}->append_text ($text); |
773 | $self->{chat}->append_text ($text); |
731 | } |
|
|
732 | |
|
|
733 | sub event_join { |
|
|
734 | my ($self) = @_; |
|
|
735 | $self->SUPER::event_join; |
|
|
736 | } |
|
|
737 | |
|
|
738 | sub event_part { |
|
|
739 | my ($self) = @_; |
|
|
740 | $self->SUPER::event_part; |
|
|
741 | $self->destroy; |
|
|
742 | } |
774 | } |
743 | |
775 | |
744 | sub event_move { |
776 | sub event_move { |
745 | my ($self, $pass) = @_; |
777 | my ($self, $pass) = @_; |
|
|
778 | |
746 | sound::play 1, $pass ? "pass" : "move"; |
779 | sound::play 1, $pass ? "pass" : "move"; |
747 | } |
780 | } |
748 | |
781 | |
749 | sub event_update_game { |
782 | ### GAMEPLAY EVENTS ######################################################### |
750 | my ($self) = @_; |
|
|
751 | $self->SUPER::event_update_game; |
|
|
752 | |
783 | |
753 | my $title = $self->{channel} ? $self->owner->as_string . " " . $self->opponent_string : "Game Window"; |
|
|
754 | $self->{window}->set_title("KGS Game $title"); |
|
|
755 | $self->{title}->set_text ($title); |
|
|
756 | |
|
|
757 | $self->{user}[BLACK] = $self->{user1}; |
|
|
758 | $self->{user}[WHITE] = $self->{user2}; |
|
|
759 | |
|
|
760 | # show board |
|
|
761 | |
|
|
762 | $self->{left}->remove ($_) for $self->{left}->get_children; |
|
|
763 | if ($self->is_valid) { |
|
|
764 | $self->{left}->add ($self->{boardbox}); |
|
|
765 | (delete $self->{challenge})->destroy if $self->{challenge}; |
|
|
766 | } else { |
|
|
767 | $self->{left}->add ($self->{challenge}->widget); |
|
|
768 | } |
|
|
769 | $self->{left}->show_all; |
|
|
770 | |
|
|
771 | # view text |
|
|
772 | |
|
|
773 | my @ga; |
|
|
774 | $ga[0] = "\nType: " . (util::toxml $gametype{$self->type}) |
|
|
775 | . " (" . (util::toxml $gameopt{$self->option}) . ")"; |
|
|
776 | $ga[1] = "\nFlags:"; |
|
|
777 | $ga[1] .= " valid" if $self->is_valid; |
|
|
778 | $ga[1] .= " adjourned" if $self->is_adjourned; |
|
|
779 | $ga[1] .= " scored" if $self->is_scored; |
|
|
780 | $ga[1] .= " saved" if $self->is_saved; |
|
|
781 | |
|
|
782 | $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid; |
|
|
783 | |
|
|
784 | $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>" |
|
|
785 | . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>"; |
|
|
786 | |
|
|
787 | if ($self->is_valid) { |
|
|
788 | $ga[4] = "\nHandicap: " . $self->{handicap}; |
|
|
789 | $ga[5] = "\nKomi: " . $self->{komi}; |
|
|
790 | $ga[6] = "\nSize: " . $self->size_string; |
|
|
791 | } |
|
|
792 | |
|
|
793 | if ($self->is_scored) { |
|
|
794 | $ga[7] = "\nResult: " . $self->score_string; |
|
|
795 | } |
|
|
796 | |
|
|
797 | $text = "\n<infoblock><header>Game Update</header>"; |
|
|
798 | for (0..7) { |
|
|
799 | if ($self->{gatext}[$_] ne $ga[$_]) { |
|
|
800 | $text .= $ga[$_]; |
|
|
801 | } |
|
|
802 | } |
|
|
803 | $text .= "</infoblock>"; |
|
|
804 | |
|
|
805 | $self->{gatext} = \@ga; |
|
|
806 | |
|
|
807 | $self->{text}->append_text ($text); |
|
|
808 | } |
|
|
809 | |
|
|
810 | sub event_update_rules { |
|
|
811 | my ($self, $rules) = @_; |
|
|
812 | |
|
|
813 | $self->{userpanel}[$_]->configure ($self->{user}[$_], $rules) |
|
|
814 | for BLACK, WHITE; |
|
|
815 | |
|
|
816 | sound::play 3, "gamestart"; |
|
|
817 | |
|
|
818 | my $text = "\n<header>Game Rules</header>"; |
|
|
819 | |
|
|
820 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
821 | |
|
|
822 | $text .= "\nTime: "; |
|
|
823 | |
|
|
824 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
825 | $text .= "UNLIMITED"; |
|
|
826 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
827 | $text .= util::format_time $rules->{time}; |
|
|
828 | $text .= " ABS"; |
|
|
829 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
830 | $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count}; |
|
|
831 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
832 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
833 | $text .= util::format_time $rules->{time}; |
|
|
834 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
835 | } |
|
|
836 | |
|
|
837 | $self->{text}->append_text ("<infoblock>$text</infoblock>"); |
|
|
838 | } |
|
|
839 | |
|
|
840 | sub inject_resign_game { |
784 | sub event_resign_game { |
841 | my ($self, $msg) = @_; |
785 | my ($self, $player) = @_; |
842 | |
786 | |
843 | sound::play 3, "resign"; |
787 | sound::play 3, "resign"; |
844 | |
|
|
845 | $self->{text}->append_text ("\n<infoblock><header>Resign</header>" |
788 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
|
|
789 | . "\n<user>" |
|
|
790 | . (util::toxml $self->{user}[$player]->as_string) |
|
|
791 | . "</user> resigned." |
|
|
792 | . "\n<user>" |
|
|
793 | . (util::toxml $self->{user}[1 - $player]->as_string) |
|
|
794 | . "</user> wins the game." |
|
|
795 | . "</infoblock>"); |
|
|
796 | } |
|
|
797 | |
|
|
798 | sub event_time_win { |
|
|
799 | my ($self, $player) = @_; |
|
|
800 | |
|
|
801 | sound::play 3, "timewin"; |
|
|
802 | $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
|
|
803 | . "\n<user>" |
|
|
804 | . (util::toxml $self->{user}[1 - $msg->{player}]->as_string) |
|
|
805 | . "</user> ran out of time and lost." |
846 | . "\n<user>" |
806 | . "\n<user>" |
847 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
807 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
808 | . "</user> wins the game." |
848 | . "</user> resigned.</infoblock>"); |
809 | . "</infoblock>"); |
|
|
810 | } |
|
|
811 | |
|
|
812 | sub event_owner_left { |
|
|
813 | my ($self) = @_; |
|
|
814 | |
|
|
815 | $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>" |
|
|
816 | . "\nThe owner of this game left.</infoblock>"); |
|
|
817 | } |
|
|
818 | |
|
|
819 | sub event_teacher_left { |
|
|
820 | my ($self) = @_; |
|
|
821 | |
|
|
822 | $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>" |
|
|
823 | . "\nThe teacher left the game.</infoblock>"); |
|
|
824 | } |
|
|
825 | |
|
|
826 | sub event_done { |
|
|
827 | my ($self) = @_; |
|
|
828 | |
|
|
829 | if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { |
|
|
830 | sound::play 2, "info" unless $inlay->{count}; |
|
|
831 | $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>" |
|
|
832 | . "\nYour opponent pressed done. Now it's up to you."); |
|
|
833 | } |
|
|
834 | if ($self->{doneid} & 0x80000000) { |
|
|
835 | sound::play 2, "info" unless $inlay->{count}; |
|
|
836 | $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>" |
|
|
837 | . "\nThe board has changed."); |
|
|
838 | } |
|
|
839 | |
|
|
840 | $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]); |
|
|
841 | |
|
|
842 | $self->{chat}->set_end; |
849 | } |
843 | } |
850 | |
844 | |
851 | sub inject_final_result { |
845 | sub inject_final_result { |
852 | my ($self, $msg) = @_; |
846 | my ($self, $msg) = @_; |
853 | |
847 | |
854 | $self->{text}->append_text ("<infoblock>\n<header>Game Over</header>" |
848 | $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>" |
855 | . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) |
849 | . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) |
856 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
850 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
857 | . "</infoblock>" |
851 | . "</infoblock>" |
858 | ); |
852 | ); |
859 | } |
853 | } |
860 | |
854 | |
861 | sub destroy { |
855 | sub inject_req_undo { |
|
|
856 | my ($self, $msg) = @_; |
|
|
857 | |
|
|
858 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
|
|
859 | return if $inlay->{ignore}; |
|
|
860 | |
|
|
861 | sound::play 2, "warning" unless $inlay->{count}; |
|
|
862 | $inlay->{count}++; |
|
|
863 | |
|
|
864 | $inlay->clear; |
|
|
865 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
|
|
866 | $inlay->append_button ("Grant", sub { |
|
|
867 | (delete $self->{undo_inlay})->clear; |
|
|
868 | $self->send (grant_undo => channel => $self->{channel}); |
|
|
869 | }); |
|
|
870 | $inlay->append_button ("Ignore", sub { |
|
|
871 | $inlay->clear; |
|
|
872 | $inlay->{ignore} = 1; |
|
|
873 | # but leave inlay, so further undo requests get counted |
|
|
874 | }); |
|
|
875 | |
|
|
876 | $self->{chat}->set_end; |
|
|
877 | } |
|
|
878 | |
|
|
879 | sub inject_new_game { |
|
|
880 | my ($self, $msg) = @_; |
|
|
881 | |
|
|
882 | if ($msg->{cid} != $self->{cid}) { |
|
|
883 | $self->part; |
|
|
884 | warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d# |
|
|
885 | } |
|
|
886 | |
|
|
887 | $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>"); |
|
|
888 | delete $self->{cid}; |
|
|
889 | } |
|
|
890 | |
|
|
891 | ### CHALLENGE HANDLING ###################################################### |
|
|
892 | |
|
|
893 | sub draw_challenge { |
862 | my ($self) = @_; |
894 | my ($self, $id) = @_; |
863 | $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy |
895 | |
864 | for BLACK, WHITE; |
896 | my $info = $self->{challenge}{$id}; |
865 | $self->SUPER::destroy; |
897 | my $inlay = $info->{inlay}; |
866 | delete $appwin::gamelist->{game}{$self->{channel}}; |
898 | my $rules = $info->{rules}; |
|
|
899 | |
|
|
900 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
|
|
901 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
|
|
902 | |
|
|
903 | my ($size, $time, $interval, $count, $type); |
|
|
904 | |
|
|
905 | if (!$self->{channel}) { |
|
|
906 | $inlay->append_text ("\nNotes: "); |
|
|
907 | $inlay->append_widget (gtk::textentry \$info->{notes}, 20, ""); |
|
|
908 | $inlay->append_text ("\nGlobal Offer: "); |
|
|
909 | $inlay->append_optionmenu (\$info->{flags}, |
|
|
910 | 0 => "No", |
|
|
911 | 2 => "Yes", |
|
|
912 | ); |
|
|
913 | } else { |
|
|
914 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
|
|
915 | } |
|
|
916 | |
|
|
917 | $inlay->append_text ("\nType: "); |
|
|
918 | $type = $inlay->append_optionmenu ( |
|
|
919 | \$info->{gametype}, |
|
|
920 | GAMETYPE_DEMONSTRATION , "Demonstration (not yet)", |
|
|
921 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)", |
|
|
922 | GAMETYPE_TEACHING , "Teaching (not yet)", |
|
|
923 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)", |
|
|
924 | GAMETYPE_SIMUL , "Simul (not yet!)", |
|
|
925 | GAMETYPE_FREE , "Free", |
|
|
926 | GAMETYPE_RATED , "Rated", |
|
|
927 | sub { |
|
|
928 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
|
|
929 | }, |
|
|
930 | ); |
|
|
931 | |
|
|
932 | if ($self->{channel}) { |
|
|
933 | $inlay->append_text ("\nMy Colour: "); |
|
|
934 | $inlay->append_optionmenu ( |
|
|
935 | \$as_black, |
|
|
936 | 0 => "White", |
|
|
937 | 1 => "Black", |
|
|
938 | sub { |
|
|
939 | if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) { |
|
|
940 | ($info->{black}, $info->{white}) = ($info->{white}, $info->{black}); |
|
|
941 | } |
|
|
942 | } |
|
|
943 | ); |
|
|
944 | } |
|
|
945 | |
|
|
946 | $inlay->append_text ("\nRuleset: "); |
|
|
947 | $inlay->append_optionmenu ( |
|
|
948 | \$info->{rules}{ruleset}, |
|
|
949 | RULESET_JAPANESE , "Japanese", |
|
|
950 | RULESET_CHINESE , "Chinese", |
|
|
951 | RULESET_AGA , "AGA", |
|
|
952 | RULESET_NEW_ZEALAND, "New Zealand", |
|
|
953 | ); |
|
|
954 | |
|
|
955 | $inlay->append_text ("\nSize: "); |
|
|
956 | $size = $inlay->append_optionmenu ( |
|
|
957 | \$info->{rules}{size}, |
|
|
958 | (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38), |
|
|
959 | sub { |
|
|
960 | $type->set_history (5) # reset to free |
|
|
961 | if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED; |
|
|
962 | }, |
|
|
963 | ); |
|
|
964 | |
|
|
965 | if ($self->{channel}) { |
|
|
966 | $inlay->append_text ("\nHandicap: "); |
|
|
967 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
|
|
968 | |
|
|
969 | $inlay->append_text ("\nKomi: "); |
|
|
970 | $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5); |
|
|
971 | } |
|
|
972 | |
|
|
973 | $inlay->append_text ("\nTimesys: "); |
|
|
974 | $inlay->append_optionmenu ( |
|
|
975 | \$info->{rules}{timesys}, |
|
|
976 | &TIMESYS_NONE => "None", |
|
|
977 | &TIMESYS_ABSOLUTE => "Absolute", |
|
|
978 | &TIMESYS_BYO_YOMI => "Byo Yomi", |
|
|
979 | &TIMESYS_CANADIAN => "Canadian", |
|
|
980 | sub { |
|
|
981 | my ($new) = @_; |
|
|
982 | |
|
|
983 | if ($new eq TIMESYS_NONE) { |
|
|
984 | $time->hide; |
|
|
985 | $interval->hide; |
|
|
986 | $count->hide; |
|
|
987 | } else { |
|
|
988 | $time->show; |
|
|
989 | $time->set_text ($self->{app}{defaults}{time}); |
|
|
990 | if ($new eq TIMESYS_ABSOLUTE) { |
|
|
991 | $interval->hide; |
|
|
992 | $count->hide; |
|
|
993 | } else { |
|
|
994 | $interval->show; |
|
|
995 | $count->show; |
|
|
996 | if ($new eq TIMESYS_BYO_YOMI) { |
|
|
997 | $interval->set_text ($self->{app}{defaults}{byo_time}); |
|
|
998 | $count->set_text ($self->{app}{defaults}{byo_period}); |
|
|
999 | } elsif ($new eq TIMESYS_CANADIAN) { |
|
|
1000 | $interval->set_text ($self->{app}{defaults}{can_time}); |
|
|
1001 | $count->set_text ($self->{app}{defaults}{can_period}); |
|
|
1002 | } |
|
|
1003 | } |
|
|
1004 | } |
|
|
1005 | } |
|
|
1006 | ); |
|
|
1007 | |
|
|
1008 | $inlay->append_text ("\nMain Time: "); |
|
|
1009 | $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5); |
|
|
1010 | $inlay->append_text ("\nInterval: "); |
|
|
1011 | $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5); |
|
|
1012 | $inlay->append_text ("\nPeriods/Stones: "); |
|
|
1013 | $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5); |
|
|
1014 | |
|
|
1015 | $inlay->append_text ("\n"); |
|
|
1016 | |
|
|
1017 | if (!$self->{channel}) { |
|
|
1018 | $inlay->append_button ("Create Challenge", sub { |
|
|
1019 | $inlay->clear; |
|
|
1020 | $self->{cid} = $self->{conn}->alloc_clientid; |
|
|
1021 | $self->send (new_game => |
|
|
1022 | channel => delete $self->{roomid}, |
|
|
1023 | gametype => $info->{gametype}, |
|
|
1024 | cid => $self->{cid}, |
|
|
1025 | flags => $info->{flags}, |
|
|
1026 | rules => $info->{rules}, |
|
|
1027 | notes => $info->{notes}, |
|
|
1028 | ); |
|
|
1029 | }); |
|
|
1030 | } else { |
|
|
1031 | $inlay->append_button ("OK", sub { |
|
|
1032 | $inlay->clear; |
|
|
1033 | $self->send (challenge => |
|
|
1034 | channel => $self->{channel}, |
|
|
1035 | black => $info->{black}, |
|
|
1036 | white => $info->{white}, |
|
|
1037 | gametype => $info->{gametype}, |
|
|
1038 | cid => $info->{cid}, |
|
|
1039 | rules => $info->{rules}, |
|
|
1040 | ); |
|
|
1041 | }); |
|
|
1042 | if (exists $self->{challenge}{""}) { |
|
|
1043 | $inlay->append_button ("Reject", sub { |
|
|
1044 | $inlay->clear; |
|
|
1045 | $self->send (reject_challenge => |
|
|
1046 | channel => $self->{channel}, |
|
|
1047 | name => $opponent->{name}, |
|
|
1048 | gametype => $info->{gametype}, |
|
|
1049 | cid => $info->{cid}, |
|
|
1050 | rules => $info->{rules}, |
|
|
1051 | ); |
|
|
1052 | }); |
|
|
1053 | } |
|
|
1054 | } |
|
|
1055 | } |
|
|
1056 | |
|
|
1057 | sub new_game_challenge { |
|
|
1058 | my ($self) = @_; |
|
|
1059 | |
|
|
1060 | my $d = $self->{app}{defaults}; |
|
|
1061 | |
|
|
1062 | $self->{challenge}{""} = { |
|
|
1063 | gametype => $d->{gametype}, |
|
|
1064 | flags => 0, |
|
|
1065 | notes => $d->{stones}, |
|
|
1066 | rules => { |
|
|
1067 | ruleset => $d->{ruleset}, |
|
|
1068 | size => $d->{size}, |
|
|
1069 | timesys => $d->{timesys}, |
|
|
1070 | time => $d->{time}, |
|
|
1071 | interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time}, |
|
|
1072 | count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones}, |
|
|
1073 | }, |
|
|
1074 | |
|
|
1075 | inlay => $self->{chat}->new_inlay, |
|
|
1076 | }; |
|
|
1077 | $self->draw_challenge (""); |
|
|
1078 | } |
|
|
1079 | |
|
|
1080 | sub event_challenge { |
|
|
1081 | my ($self, $info) = @_; |
|
|
1082 | |
|
|
1083 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
|
|
1084 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
|
|
1085 | |
|
|
1086 | my $id = $opponent->{name}; |
|
|
1087 | |
|
|
1088 | sound::play 2, "info"; |
|
|
1089 | |
|
|
1090 | $self->{challenge}{$id} = $info; |
|
|
1091 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
|
|
1092 | exists $self->{challenge}{""} |
|
|
1093 | ? "Challenge from " . $opponent->as_string |
|
|
1094 | : "Challenge to " . $opponent->as_string, |
|
|
1095 | sub { |
|
|
1096 | $self->{challenge}{$id}{inlay} = $_[0]; |
|
|
1097 | $self->draw_challenge ($id); |
|
|
1098 | }, |
|
|
1099 | !exists $self->{challenge}{""} # only open when not offerer |
|
|
1100 | ); |
867 | } |
1101 | } |
868 | |
1102 | |
869 | 1; |
1103 | 1; |
870 | |
1104 | |