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1 | use utf8; |
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2 | |
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3 | use Scalar::Util (); |
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4 | |
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5 | ### GO CLOCK WIDGET ######################################################### |
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6 | |
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7 | package game::goclock; |
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8 | |
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9 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
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10 | # is completely borked. |
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11 | |
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12 | use Time::HiRes (); |
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13 | |
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14 | use KGS::Constants; |
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15 | |
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16 | use Glib::Object::Subclass |
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17 | Gtk2::Label; |
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18 | |
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19 | sub INIT_INSTANCE { |
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20 | my $self = shift; |
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21 | |
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22 | $self->signal_connect (destroy => sub { $_[0]->stop }); |
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23 | |
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24 | $self->{set} = sub { }; |
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25 | $self->{format} = sub { "???" }; |
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26 | } |
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27 | |
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28 | sub FINALIZE_INSTANCE { |
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29 | my $self = shift; |
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30 | |
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31 | $self->stop; |
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32 | } |
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33 | |
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34 | sub configure { |
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35 | my ($self, $timesys, $main, $interval, $count) = @_; |
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36 | |
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37 | if ($timesys == TIMESYS_ABSOLUTE) { |
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38 | $self->{format} = sub { |
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39 | if ($_[0] < 0) { |
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40 | "TIMEOUT"; |
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41 | } else { |
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42 | util::format_time $_[0]; |
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43 | } |
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44 | }; |
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45 | |
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46 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
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47 | my $low = $interval * $count; |
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48 | |
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49 | $self->{format} = sub { |
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50 | if ($_[0] < 0) { |
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51 | "TIMEOUT"; |
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52 | } elsif ($_[0] > $low) { |
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53 | util::format_time $_[0] - $low; |
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54 | } else { |
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55 | sprintf "%s (%d)", |
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56 | util::format_time int (($_[0] - 1) % $interval + 1), |
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57 | ($_[0] - 1) / $interval; |
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58 | } |
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59 | }; |
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60 | |
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61 | } elsif ($timesys == TIMESYS_CANADIAN) { |
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62 | $self->{format} = sub { |
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63 | if ($_[0] < 0) { |
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64 | "TIMEOUT"; |
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65 | } elsif (!$self->{moves}) { |
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66 | util::format_time $_[0] - $low; |
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67 | } else { |
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68 | my $time = int (($_[0] - 1) % $interval + 1); |
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69 | |
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70 | sprintf "%s/%d =%d", |
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71 | util::format_time $time, |
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72 | $self->{moves}, |
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73 | $self->{moves} > 1 |
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74 | ? $time / $self->{moves} |
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75 | : $interval; |
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76 | } |
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77 | }; |
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78 | |
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79 | } else { |
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80 | # none, or unknown |
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81 | $self->{format} = sub { "-" } |
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82 | } |
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83 | } |
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84 | |
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85 | sub refresh { |
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86 | my ($self, $timestamp) = @_; |
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87 | my $timer = $self->{time} + $self->{start} - $timestamp; |
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88 | |
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89 | # we round the timer value slightly... the protocol isn't exact anyways, |
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90 | # and this gives smoother timers ;) |
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91 | my $timer2 = int $timer + 0.4; |
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92 | |
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93 | $self->set_text ($self->{format}->($timer2)); |
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94 | |
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95 | $timer - int $timer; |
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96 | } |
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97 | |
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98 | sub set_time { |
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99 | my ($self, $start, $time, $moves) = @_; |
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100 | |
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101 | $self->{time} = $time; |
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102 | $self->{moves} = $moves; |
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103 | |
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104 | if ($start) { |
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105 | $self->{start} = $start; |
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106 | $self->start; |
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107 | } else { |
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108 | $self->stop; |
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109 | $self->refresh ($self->{start}); |
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110 | } |
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111 | } |
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112 | |
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113 | sub start { |
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114 | my ($self) = @_; |
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115 | |
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116 | $self->stop; |
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117 | |
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118 | my $timeout; $timeout = sub { |
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119 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
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120 | $next += 1000 if $next < 0; |
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121 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
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122 | 0; |
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123 | }; |
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124 | |
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125 | $timeout->(); |
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126 | } |
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127 | |
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128 | sub stop { |
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129 | my ($self) = @_; |
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130 | |
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131 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
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132 | } |
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133 | |
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134 | ### USER PANEL ############################################################## |
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135 | |
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136 | package game::userpanel; |
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137 | |
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138 | use KGS::Constants; |
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139 | |
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140 | use Glib::Object::Subclass |
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141 | Gtk2::Frame, |
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142 | properties => [ |
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143 | Glib::ParamSpec->IV ("colour", "colour", "User Colour", |
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144 | COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK, |
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145 | [qw(construct-only readable writable)]), |
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146 | ]; |
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147 | |
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148 | sub INIT_INSTANCE { |
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149 | my ($self) = @_; |
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150 | |
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151 | $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg |
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152 | |
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153 | $window->add (my $vbox = new Gtk2::VBox); |
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154 | |
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155 | $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0); |
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156 | $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0); |
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157 | $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0); |
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158 | |
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159 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
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160 | |
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161 | $self; |
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162 | } |
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163 | |
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164 | sub SET_PROPERTY { |
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165 | my ($self, $pspec, $value) = @_; |
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166 | |
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167 | $self->{$pspec->get_name} = $value; |
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168 | |
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169 | $self->set_name ("userpanel-$self->{colour}"); |
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170 | } |
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171 | |
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172 | sub configure { |
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173 | my ($self, $app, $user, $rules) = @_; |
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174 | |
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175 | if ($self->{name}->get_text ne $user->as_string) { |
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176 | $self->{name}->set_text ($user->as_string); |
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177 | |
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178 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
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179 | unless ($::config{suppress_userpic}) { |
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180 | $self->{imagebox}->add (gtk::image_from_data undef); |
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181 | } |
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182 | $self->{imagebox}->show_all; |
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183 | |
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184 | if ($user->has_pic) { |
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185 | # the big picture... |
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186 | $app->userpic ($user->{name}, sub { |
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187 | return unless $self->{imagebox}; |
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188 | |
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189 | if ($_[0]) { |
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190 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
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191 | unless ($::config{suppress_userpic}) { |
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192 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
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193 | } |
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194 | $self->{imagebox}->show_all; |
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195 | } |
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196 | }); |
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197 | } |
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198 | } |
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199 | |
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200 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
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201 | } |
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202 | |
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203 | sub set_captures { |
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204 | my ($self, $captures) = @_; |
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205 | |
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206 | $self->{info}->set_text ("$captures pris."); |
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207 | } |
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208 | |
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209 | sub set_timer { |
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210 | my ($self, $start, $time, $moves) = @_; |
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211 | |
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212 | $self->{clock}->set_time ($start, $time, $moves); |
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213 | } |
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214 | |
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215 | ### GAME WINDOW ############################################################# |
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216 | |
1 | package game; |
217 | package game; |
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218 | |
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219 | use Scalar::Util qw(weaken); |
2 | |
220 | |
3 | use KGS::Constants; |
221 | use KGS::Constants; |
4 | use KGS::Game::Board; |
222 | use KGS::Game::Board; |
5 | |
223 | |
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224 | use Gtk2::GoBoard; |
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225 | use Gtk2::GoBoard::Constants; |
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226 | |
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227 | use base KGS::Game; |
6 | use base KGS::Listener::Game; |
228 | use base KGS::Listener::Game; |
7 | use base KGS::Game; |
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8 | |
229 | |
9 | use base gtk::widget; |
230 | use Glib::Object::Subclass |
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231 | Gtk2::Window; |
10 | |
232 | |
11 | use POSIX qw(ceil); |
233 | use POSIX qw(ceil); |
12 | |
234 | |
13 | sub new { |
235 | sub new { |
14 | my $self = shift; |
236 | my ($self, %arg) = @_; |
15 | $self = $self->SUPER::new(@_); |
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16 | |
237 | |
17 | $self->listen($self->{conn}); |
238 | $self = $self->Glib::Object::new; |
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239 | $self->{$_} = delete $arg{$_} for keys %arg; |
18 | |
240 | |
19 | $self->{window} = new Gtk2::Window 'toplevel'; |
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20 | my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
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21 | $self->{window}->set_title("KGS Game $title"); |
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22 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
241 | gtk::state $self, "game::window", undef, window_size => [620, 460]; |
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242 | $self->set (allow_shrink => 1); |
23 | |
243 | |
24 | $self->{window}->signal_connect(delete_event => sub { |
244 | $self->signal_connect (destroy => sub { |
25 | if ($self->{joined}) { |
245 | $self->unlisten; |
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246 | delete $self->{app}{game}{$self->{channel}}; |
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247 | %{$_[0]} = (); |
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248 | });#d# |
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249 | |
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250 | $self->add (my $hpane = new Gtk2::HPaned); |
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251 | gtk::state $hpane, "game::hpane", undef, position => 420; |
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252 | |
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253 | # LEFT PANE |
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254 | |
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255 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
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256 | |
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257 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
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258 | |
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259 | # board box (aspect/canvas) |
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260 | |
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261 | # RIGHT PANE |
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262 | |
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263 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
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264 | $hpane->set (position_set => 1); |
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265 | |
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266 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
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267 | |
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268 | { |
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269 | $frame->add (my $vbox = new Gtk2::VBox); |
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270 | $vbox->add ($self->{title} = new Gtk2::Label "-"); |
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271 | $self->{title}->set (visible => 0, no_show_all => 1); # workaround for refresh-bug |
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272 | |
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273 | $vbox->add (my $hbox = new Gtk2::HBox); |
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274 | |
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275 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0); |
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276 | |
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277 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
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278 | |
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279 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
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280 | $scale->set_draw_value (0); |
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281 | $scale->set_digits (0); |
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282 | |
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283 | $self->{moveadj}->signal_connect (value_changed => sub { |
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284 | $self->{showmove} = int $self->{moveadj}->get_value; |
26 | $self->part; |
285 | $self->update_board; |
27 | } else { |
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28 | $self->event_part; |
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29 | } |
286 | }); |
30 | 1; |
287 | } |
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288 | |
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289 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
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290 | |
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291 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
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292 | for COLOUR_WHITE, COLOUR_BLACK; |
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293 | |
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294 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
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295 | |
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296 | $buttonbox->add ($self->{button_pass} = |
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297 | Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0, no_show_all => 1)); |
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298 | $self->{button_pass}->signal_connect (clicked => sub { |
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299 | $self->{board_click}->(255, 255) if $self->{board_click}; |
31 | }); |
300 | }); |
32 | |
301 | $buttonbox->add ($self->{button_undo} = |
33 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
302 | Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0, no_show_all => 1)); |
34 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
303 | $self->{button_undo}->signal_connect (clicked => sub { |
35 | |
304 | $self->send (req_undo => channel => $self->{channel}); |
36 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
305 | }); |
37 | |
306 | $buttonbox->add ($self->{button_resign} = |
38 | $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
307 | Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0, no_show_all => 1)); |
39 | |
308 | $self->{button_resign}->signal_connect (clicked => sub { |
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309 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
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310 | }); |
40 | { |
311 | |
41 | # grrr... |
312 | $vbox->pack_start (($self->{chat} = new chat app => $self->{app}), 1, 1, 0); |
42 | $frame->add(my $vbox = new Gtk2::VBox); |
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43 | $vbox->add($self->{title} = new Gtk2::Label $title); |
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44 | |
313 | |
45 | $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; |
314 | $self->{chat}->signal_connect (tag_event => sub { |
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315 | my (undef, $tag, $event, $content) = @_; |
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316 | }); |
46 | |
317 | |
47 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
318 | $self->set_channel ($self->{channel}); |
48 | $scale->set_draw_value (0); |
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49 | |
319 | |
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320 | $self->show_all; |
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321 | |
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322 | $self; |
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323 | } |
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324 | |
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325 | sub set_channel { |
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326 | my ($self, $channel) = @_; |
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327 | |
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328 | $self->{channel} = $channel; |
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329 | |
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330 | if (defined $self->{channel}) { |
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331 | $self->listen ($self->{conn}); |
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332 | |
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333 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
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334 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
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335 | |
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336 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
50 | $self->{moveadj}->signal_connect (value_changed => sub { |
337 | $self->{chat}->signal_connect (command => sub { |
51 | return unless $self->{path}; |
338 | my ($chat, $cmd, $arg) = @_; |
52 | |
339 | if ($cmd eq "rsave") { |
53 | my $move = int (@{$self->{path}} * $_[0]->get_value); |
340 | local $Storable::forgive_me = 1; |
54 | |
341 | #Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
55 | $self->{board} = new KGS::Game::Board $self->{size}; |
342 | Storable::nstore { %$self }, $arg;#d# |
56 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
343 | } else { |
57 | |
344 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
58 | $self->redraw ($self->repaint_board); |
345 | } |
59 | |
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60 | $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); |
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61 | }); |
346 | }); |
62 | } |
347 | } |
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348 | } |
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349 | |
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350 | ### JOIN/LEAVE ############################################################## |
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351 | |
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352 | sub join { |
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353 | my ($self) = @_; |
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354 | return if $self->{joined}; |
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355 | |
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356 | $self->SUPER::join; |
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357 | } |
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358 | |
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359 | sub part { |
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360 | my ($self) = @_; |
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361 | |
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362 | $self->hide; |
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363 | $self->SUPER::part; |
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364 | } |
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365 | |
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366 | sub event_join { |
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367 | my ($self) = @_; |
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368 | |
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369 | $self->SUPER::event_join (@_); |
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370 | $self->init_tree; |
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371 | $self->event_update_game; |
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372 | } |
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373 | |
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374 | sub event_part { |
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375 | my ($self) = @_; |
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376 | |
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377 | $self->SUPER::event_part; |
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378 | $self->destroy; |
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379 | } |
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380 | |
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381 | sub event_quit { |
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382 | my ($self) = @_; |
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383 | |
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384 | $self->SUPER::event_quit; |
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385 | $self->destroy; |
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386 | } |
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387 | |
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388 | ### USERS ################################################################### |
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389 | |
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390 | sub draw_users { |
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391 | my ($self, $inlay) = @_; |
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392 | |
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393 | for (sort keys %{$self->{users}}) { |
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394 | $inlay->append_text ("\t<user>" . $self->{users}{$_}->as_string . "</user>"); |
63 | |
395 | } |
64 | $vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0); |
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65 | |
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66 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
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67 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
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68 | |
|
|
69 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
|
|
70 | $self->{hpane}->set(position_set => 1); |
|
|
71 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
|
|
72 | |
|
|
73 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
|
|
74 | $sw->set_policy("automatic", "always"); |
|
|
75 | |
|
|
76 | $sw->add(($self->{userlist} = new userlist)->widget); |
|
|
77 | |
|
|
78 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
|
|
79 | |
|
|
80 | $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
|
|
81 | $sw->set_policy("never", "always"); |
|
|
82 | |
|
|
83 | $sw->add(($self->{text} = new gtk::text)->widget); |
|
|
84 | |
|
|
85 | $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
|
|
86 | $self->{entry}->signal_connect(activate => sub { |
|
|
87 | my $text = $self->{entry}->get_text; |
|
|
88 | $self->say($text) if $text =~ /\S/; |
|
|
89 | $self->{entry}->set_text(""); |
|
|
90 | }); |
|
|
91 | |
|
|
92 | $self; |
|
|
93 | } |
396 | } |
94 | |
397 | |
95 | sub event_update_users { |
398 | sub event_update_users { |
96 | my ($self, $add, $update, $remove) = @_; |
399 | my ($self, $add, $update, $remove) = @_; |
97 | |
400 | |
98 | $self->{userlist}->update ($add, $update, $remove); |
401 | # $self->{userlist}->update ($add, $update, $remove); |
99 | } |
|
|
100 | |
402 | |
101 | sub join { |
403 | $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy |
|
|
404 | for @$remove; |
|
|
405 | |
|
|
406 | $self->{users_inlay}->refresh; |
|
|
407 | |
|
|
408 | my %important; |
|
|
409 | $important{$self->{black}{name}}++; |
|
|
410 | $important{$self->{white}{name}}++; |
|
|
411 | $important{$self->{owner}{name}}++; |
|
|
412 | |
|
|
413 | if (my @users = grep $important{$_->{name}}, @$add) { |
|
|
414 | $self->{chat}->append_text ("\n<leader>Joins:</leader>"); |
|
|
415 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
|
|
416 | } |
|
|
417 | if (my @users = grep $important{$_->{name}}, @$remove) { |
|
|
418 | $self->{chat}->append_text ("\n<leader>Parts:</leader>"); |
|
|
419 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
|
|
420 | } |
|
|
421 | } |
|
|
422 | |
|
|
423 | ### GAME INFO ############################################################### |
|
|
424 | |
|
|
425 | sub draw_setup { |
102 | my ($self) = @_; |
426 | my ($self, $inlay) = @_; |
103 | $self->SUPER::join; |
|
|
104 | |
427 | |
105 | $self->{window}->show_all; |
428 | return unless $self->{joined}; |
106 | } |
|
|
107 | |
429 | |
108 | sub part { |
430 | my $rules = $self->{rules}; |
109 | my ($self) = @_; |
|
|
110 | $self->SUPER::part; |
|
|
111 | |
431 | |
112 | $self->{window}->hide; |
432 | my $text = ""; |
113 | } |
|
|
114 | |
433 | |
115 | sub configure_event { |
434 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
116 | my ($widget, $event, $self) = @_; |
435 | if $self->{teacher}; |
117 | delete $self->{stack}; |
436 | |
118 | delete $self->{pixbuf}; |
437 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
119 | delete $self->{board_shown}; |
438 | if $self->{owner}->is_valid; |
120 | delete $self->{background}; |
439 | |
121 | $self->repaint_board; |
440 | if ($self->is_inprogress) { |
|
|
441 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
|
|
442 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
|
|
443 | } |
|
|
444 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
|
|
445 | |
|
|
446 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
447 | |
|
|
448 | $text .= "\nTime: "; |
|
|
449 | |
|
|
450 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
451 | $text .= "UNLIMITED"; |
|
|
452 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
453 | $text .= util::format_time $rules->{time}; |
|
|
454 | $text .= " ABS"; |
|
|
455 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
456 | $text .= util::format_time $rules->{time}; |
|
|
457 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
458 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
459 | $text .= util::format_time $rules->{time}; |
|
|
460 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
461 | } |
122 | 0; |
462 | |
123 | } |
463 | $text .= "\nFlags:"; |
|
|
464 | $text .= " private" if $self->is_private; |
|
|
465 | $text .= " started" if $self->is_inprogress; |
|
|
466 | $text .= " adjourned" if $self->is_adjourned; |
|
|
467 | $text .= " scored" if $self->is_scored; |
|
|
468 | $text .= " saved" if $self->is_saved; |
124 | |
469 | |
125 | sub expose_event { |
470 | if ($self->is_inprogress) { |
126 | my ($widget, $event, $self) = @_; |
471 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
472 | $text .= "\nKomi: " . $self->{komi}; |
|
|
473 | $text .= "\nSize: " . $self->size_string; |
|
|
474 | } |
127 | |
475 | |
128 | $self->{pixbuf} or return; |
476 | if ($self->is_scored) { |
|
|
477 | $text .= "\nResult: " . $self->score_string; |
|
|
478 | } |
129 | |
479 | |
130 | my $area = $event->area; |
480 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
131 | my ($ox, $oy, $s) = @{$self->{offsets}}; |
|
|
132 | |
481 | |
133 | $self->redraw ( |
482 | } |
134 | (new Gtk2::Gdk::Rectangle $area->x - $ox, $area->y - $oy, $area->width, $area->height) |
483 | |
135 | ->intersect(new Gtk2::Gdk::Rectangle 0, 0, $s, $s) |
484 | sub event_update_game { |
|
|
485 | my ($self) = @_; |
|
|
486 | |
|
|
487 | $self->SUPER::event_update_game; |
|
|
488 | |
|
|
489 | return unless $self->{joined}; |
|
|
490 | |
|
|
491 | $self->{colour} = $self->player_colour ($self->{conn}{name}); |
|
|
492 | |
|
|
493 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
|
|
494 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
|
|
495 | |
|
|
496 | # show board |
|
|
497 | if ($self->is_inprogress) { |
|
|
498 | if (!$self->{board}) { |
|
|
499 | $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
500 | $self->{board}->signal_connect (button_release => sub { |
|
|
501 | return unless $self->{cur_board}; |
|
|
502 | if ($_[1] == 1) { |
|
|
503 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
|
|
504 | } |
136 | ); |
505 | }); |
|
|
506 | $self->{board}->show_all; |
|
|
507 | } |
|
|
508 | if (my $ch = delete $self->{challenge}) { |
|
|
509 | $_->{inlay}->destroy for values %$ch; |
|
|
510 | } |
|
|
511 | $self->update_cursor; |
|
|
512 | } |
137 | |
513 | |
138 | 0; |
514 | my $title = defined $self->{channel} |
139 | } |
515 | ? $self->owner->as_string . " " . $self->opponent_string |
|
|
516 | : "Game Window"; |
|
|
517 | $self->set_title ("KGS Game $title"); |
|
|
518 | $self->{title}->set_text ($title); # title gets redrawn wrongly |
|
|
519 | $self->{title}->show; # workaround for refresh-bug |
140 | |
520 | |
141 | # something Gtk2 fixed |
521 | $self->{rules_inlay}->refresh; |
142 | sub INTERP_NEAREST (){ 'nearest' } |
|
|
143 | sub INTERP_TILES (){ 'tiles' } |
|
|
144 | sub INTERP_BILINEAR (){ 'bilinear' } |
|
|
145 | sub INTERP_HYPER (){ 'hyper' } |
|
|
146 | |
522 | |
147 | sub new_pixbuf { |
523 | if (exists $self->{teacher}) { |
148 | my ($w, $h, $alpha, $fill) = @_; |
524 | $self->{teacher_inlay} ||= $self->{chat}->new_inlay; |
|
|
525 | $self->{teacher_inlay}->clear; |
|
|
526 | $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>" |
|
|
527 | . (util::toxml $self->{teacher}) . "</user>"); |
|
|
528 | } elsif ($self->{teacher_inlay}) { |
|
|
529 | (delete $self->{teacher_inlay})->clear; |
|
|
530 | } |
149 | |
531 | |
150 | my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h; |
532 | $self->update_cursor; |
151 | $pixbuf->fill ($fill) if defined $fill; |
|
|
152 | |
|
|
153 | $pixbuf; |
|
|
154 | } |
533 | } |
155 | |
534 | |
156 | sub scale_pixbuf { |
535 | sub event_update_rules { |
157 | my ($src, $w, $h, $mode) = @_; |
536 | my ($self, $rules) = @_; |
158 | |
537 | |
159 | my $dst = new_pixbuf $w, $h, 1; |
538 | $self->{rules} = $rules; |
160 | |
539 | |
161 | $src->scale( |
540 | if ($self->{user}) { |
162 | $dst, 0, 0, $w, $h, 0, 0, |
541 | # todo. gets drawn wrongly |
163 | $w / $src->get_width, $h / $src->get_height, |
|
|
164 | $mode, |
|
|
165 | ); |
|
|
166 | |
542 | |
167 | $dst; |
543 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
168 | } |
544 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
545 | } |
169 | |
546 | |
170 | # create a stack of stones |
547 | sound::play 3, "gamestart"; |
171 | sub create_stack { |
548 | $self->{rules_inlay}->refresh; |
172 | my ($self, $mark, $size, $rand) = @_; |
549 | } |
173 | |
550 | |
174 | my $shadow = $size * 0.05; |
551 | ### BOARD DISPLAY ########################################################### |
175 | |
552 | |
176 | my $c = \$self->{stack}{$mark}; |
553 | sub update_timers { |
177 | unless ($$c) { |
554 | my ($self, $timers) = @_; |
178 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
|
|
179 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
|
|
180 | |
555 | |
181 | # zeroeth the shadow |
556 | my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher}; |
182 | if ($mark & (MARK_B | MARK_W)) { |
557 | |
183 | $::shadow_img->composite ( |
558 | for my $colour (COLOUR_BLACK, COLOUR_WHITE) { |
184 | $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5, |
559 | my $t = $timers->[$colour]; |
185 | $size / $stone->get_width, $size / $stone->get_height, |
560 | $self->{userpanel}[$colour]->set_timer ( |
186 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
561 | $running && $colour == $self->{whosemove} && $t->[0], |
|
|
562 | $t->[1] || $self->{rules}{time} |
|
|
563 | + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI |
|
|
564 | && $self->{rules}{interval} * $self->{rules}{count}), |
187 | ); |
565 | $t->[2]); |
|
|
566 | } |
|
|
567 | } |
|
|
568 | |
|
|
569 | sub inject_set_gametime { |
|
|
570 | my ($self, $msg) = @_; |
|
|
571 | |
|
|
572 | $self->{timers} = [ |
|
|
573 | [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}], |
|
|
574 | [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}], |
|
|
575 | ]; |
|
|
576 | |
|
|
577 | $self->update_timers ($self->{timers}) |
|
|
578 | if $self->{showmove} == @{$self->{path}}; |
|
|
579 | } |
|
|
580 | |
|
|
581 | sub update_cursor { |
|
|
582 | my ($self) = @_; |
|
|
583 | |
|
|
584 | return unless $self->{cur_board}; |
|
|
585 | |
|
|
586 | if ($self->{rules}{ruleset} == RULESET_JAPANESE) { |
|
|
587 | if ($self->{curnode}{move} == 0) { |
|
|
588 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
589 | } else { |
|
|
590 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
591 | } |
|
|
592 | } else { |
|
|
593 | # Chinese, Aga, NZ all have manual placement |
|
|
594 | if ($self->{curnode}{move} < $self->{handicap}) { |
|
|
595 | $self->{whosemove} = COLOUR_BLACK; |
|
|
596 | } elsif ($self->{curnode}{move} == $self->{handicap}) { |
|
|
597 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
598 | } else { |
|
|
599 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
600 | } |
|
|
601 | } |
|
|
602 | |
|
|
603 | my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
|
|
604 | |
|
|
605 | delete $self->{board_click}; |
|
|
606 | |
|
|
607 | if ($self->{teacher} eq $self->{app}{conn}) { |
|
|
608 | #TODO# # teaching mode not implemented |
|
|
609 | $self->{button_pass}->set (label => "Pass", sensitive => 1); |
|
|
610 | $self->{button_pass}->show; |
|
|
611 | $self->{button_undo}->hide; |
|
|
612 | $self->{button_resign}->hide; |
|
|
613 | $self->{board}->set (cursor => undef); |
|
|
614 | |
|
|
615 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
|
|
616 | # during game |
|
|
617 | $self->{button_undo}->show; |
|
|
618 | $self->{button_resign}->show; |
|
|
619 | |
|
|
620 | if ($self->{cur_board}{score}) { |
|
|
621 | # during scoring |
|
|
622 | $self->{button_pass}->set (label => "Done", sensitive => 1); |
|
|
623 | $self->{button_pass}->show; |
|
|
624 | $self->{board}->set (cursor => sub { |
|
|
625 | $_[0] & (MARK_B | MARK_W) |
|
|
626 | ? $_[0] ^ MARK_GRAYED |
|
|
627 | : $_[0]; |
188 | } |
628 | }); |
189 | |
629 | $self->{board_click} = sub { |
190 | # first the big stones (handicap stones different for effect) |
630 | if ($_[0] == 255) { |
191 | for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], |
631 | $self->{button_pass}->sensitive (0); |
192 | [MARK_W, $mark & MARK_MOVE ? 255 : 192], |
632 | $self->done; |
193 | [MARK_GRAY_B, 128], |
633 | } else { |
194 | [MARK_GRAY_W, 128]) { |
634 | $self->send (mark_dead => |
195 | my ($mask, $alpha) = @$_; |
635 | channel => $self->{channel}, |
196 | if ($mark & $mask) { |
636 | x => $_[0], |
197 | $stone->composite ( |
637 | y => $_[1], |
198 | $base, 0, 0, $size, $size, 0, 0, |
638 | dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), |
199 | $size / $stone->get_width, $size / $stone->get_height, |
|
|
200 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha |
|
|
201 | ); |
639 | ); |
202 | } |
640 | } |
203 | } |
641 | }; |
204 | |
642 | |
205 | # then the small stones |
643 | } elsif ($self->{colour} == $self->{whosemove}) { |
206 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
644 | # normal move |
207 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
645 | $self->{button_pass}->set (label => "Pass", sensitive => 1); |
208 | my ($mask, $img) = @$_; |
646 | $self->{button_pass}->show; |
209 | if ($mark & $mask) { |
647 | $self->{board}->set (cursor => sub { |
210 | $img->composite ( |
648 | $self->{cur_board} |
211 | $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2, |
649 | && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
212 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
650 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND) |
213 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224 |
651 | ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B) |
214 | ); |
652 | : $_[0]; |
|
|
653 | }); |
|
|
654 | $self->{board_click} = sub { |
|
|
655 | return unless |
|
|
656 | $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1], |
|
|
657 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND); |
|
|
658 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
|
|
659 | $self->{board}->set (cursor => undef); |
|
|
660 | delete $self->{board_click}; |
|
|
661 | $self->{button_pass}->sensitive (0); |
|
|
662 | }; |
|
|
663 | } else { |
|
|
664 | $self->{button_pass}->set (label => "Pass", sensitive => 0); |
|
|
665 | $self->{button_pass}->show; |
|
|
666 | $self->{board}->set (cursor => undef); |
|
|
667 | } |
|
|
668 | } else { |
|
|
669 | $self->{button_undo}->hide; |
|
|
670 | $self->{button_resign}->hide; |
|
|
671 | $self->{button_pass}->hide; |
|
|
672 | $self->{board}->set (cursor => undef); |
|
|
673 | #TODO# # implement coordinate-grabbing |
|
|
674 | } |
|
|
675 | } |
|
|
676 | |
|
|
677 | sub update_board { |
|
|
678 | my ($self) = @_; |
|
|
679 | |
|
|
680 | return unless $self->{path}; |
|
|
681 | |
|
|
682 | $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
|
|
683 | |
|
|
684 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
|
|
685 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
|
|
686 | |
|
|
687 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
|
|
688 | for COLOUR_WHITE, COLOUR_BLACK; |
|
|
689 | |
|
|
690 | $self->{board}->set_board ($self->{cur_board}); |
|
|
691 | |
|
|
692 | if ($self->{cur_board}{score}) { |
|
|
693 | $self->{score_inlay} ||= $self->{chat}->new_inlay; |
|
|
694 | $self->{score_inlay}->clear; |
|
|
695 | $self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
|
|
696 | . "\n<score>" |
|
|
697 | . "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
|
|
698 | . "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
|
|
699 | . "</score>"); |
|
|
700 | } elsif ($self->{score_inlay}) { |
|
|
701 | (delete $self->{score_inlay})->clear; |
|
|
702 | } |
|
|
703 | |
|
|
704 | $self->update_cursor; |
|
|
705 | |
|
|
706 | if ($self->{showmove} == @{$self->{path}}) { |
|
|
707 | $self->{timers} = [ |
|
|
708 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
|
|
709 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
|
|
710 | ]; |
|
|
711 | $self->update_timers ($self->{timers}); |
|
|
712 | } else { |
|
|
713 | $self->update_timers ([ |
|
|
714 | [0, @{$self->{cur_board}{timer}[0]}], |
|
|
715 | [0, @{$self->{cur_board}{timer}[1]}], |
|
|
716 | ]); |
|
|
717 | } |
|
|
718 | |
|
|
719 | } |
|
|
720 | |
|
|
721 | sub event_update_tree { |
|
|
722 | my ($self) = @_; |
|
|
723 | |
|
|
724 | (delete $self->{undo_inlay})->clear |
|
|
725 | if $self->{undo_inlay}; |
|
|
726 | |
|
|
727 | $self->{path} = $self->get_path; |
|
|
728 | |
|
|
729 | if ($self->{moveadj}) { |
|
|
730 | my $upper = $self->{moveadj}->upper; |
|
|
731 | my $pos = $self->{moveadj}->get_value; |
|
|
732 | my $move = scalar @{$self->{path}}; |
|
|
733 | |
|
|
734 | $self->{moveadj}->upper ($move); |
|
|
735 | |
|
|
736 | $self->{moveadj}->changed; |
|
|
737 | if ($pos == $upper) { |
|
|
738 | $self->{moveadj}->value ($move); |
|
|
739 | $self->{moveadj}->value_changed; |
|
|
740 | } |
|
|
741 | } |
|
|
742 | } |
|
|
743 | |
|
|
744 | sub event_update_comments { |
|
|
745 | my ($self, $node, $comment, $newnode) = @_; |
|
|
746 | $self->SUPER::event_update_comments ($node, $comment, $newnode); |
|
|
747 | |
|
|
748 | my $text; |
|
|
749 | |
|
|
750 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
|
|
751 | if $newnode; |
|
|
752 | |
|
|
753 | for (split /\n/, $comment) { |
|
|
754 | $text .= "\n"; |
|
|
755 | if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
|
|
756 | $text .= "<user>" . (util::toxml $1) . "</user>:"; |
|
|
757 | } |
|
|
758 | |
|
|
759 | # coords only for 19x19 so far |
|
|
760 | $_ = util::toxml $_; |
|
|
761 | s{ |
|
|
762 | ( |
|
|
763 | \b |
|
|
764 | (?:[bw])? |
|
|
765 | [, ]{0,2} |
|
|
766 | [a-hj-t] # valid for upto 19x19 |
|
|
767 | \s? |
|
|
768 | [1-9]?[0-9] |
|
|
769 | \b |
|
|
770 | ) |
|
|
771 | }{ |
|
|
772 | "<coord>$1</coord>"; |
|
|
773 | }sgexi; |
|
|
774 | |
|
|
775 | $text .= $_; |
|
|
776 | } |
|
|
777 | |
|
|
778 | $self->{chat}->append_text ($text); |
|
|
779 | } |
|
|
780 | |
|
|
781 | sub event_move { |
|
|
782 | my ($self, $pass) = @_; |
|
|
783 | |
|
|
784 | sound::play 1, $pass ? "pass" : "move"; |
|
|
785 | } |
|
|
786 | |
|
|
787 | ### GAMEPLAY EVENTS ######################################################### |
|
|
788 | |
|
|
789 | sub event_resign_game { |
|
|
790 | my ($self, $player) = @_; |
|
|
791 | |
|
|
792 | sound::play 3, "resign"; |
|
|
793 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
|
|
794 | . "\n<user>" |
|
|
795 | . (util::toxml $self->{user}[$player]->as_string) |
|
|
796 | . "</user> resigned." |
|
|
797 | . "\n<user>" |
|
|
798 | . (util::toxml $self->{user}[1 - $player]->as_string) |
|
|
799 | . "</user> wins the game." |
|
|
800 | . "</infoblock>"); |
|
|
801 | } |
|
|
802 | |
|
|
803 | sub event_out_of_time { |
|
|
804 | my ($self, $player) = @_; |
|
|
805 | |
|
|
806 | sound::play 3, "timewin"; |
|
|
807 | $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
|
|
808 | . "\n<user>" |
|
|
809 | . (util::toxml $self->{user}[$msg->{1 - player}]->as_string) |
|
|
810 | . "</user> ran out of time and lost." |
|
|
811 | . "\n<user>" |
|
|
812 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
813 | . "</user> wins the game." |
|
|
814 | . "</infoblock>"); |
|
|
815 | } |
|
|
816 | |
|
|
817 | sub event_owner_left { |
|
|
818 | my ($self) = @_; |
|
|
819 | |
|
|
820 | $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>" |
|
|
821 | . "\nThe owner of this game left.</infoblock>"); |
|
|
822 | } |
|
|
823 | |
|
|
824 | sub event_teacher_left { |
|
|
825 | my ($self) = @_; |
|
|
826 | |
|
|
827 | $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>" |
|
|
828 | . "\nThe teacher left the game.</infoblock>"); |
|
|
829 | } |
|
|
830 | |
|
|
831 | sub event_done { |
|
|
832 | my ($self) = @_; |
|
|
833 | |
|
|
834 | if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { |
|
|
835 | sound::play 2, "info" unless $inlay->{count}; |
|
|
836 | $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>" |
|
|
837 | . "\nYour opponent pressed done. Now it's up to you."); |
|
|
838 | } |
|
|
839 | if ($self->{doneid} & 0x80000000) { |
|
|
840 | sound::play 2, "info" unless $inlay->{count}; |
|
|
841 | $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>" |
|
|
842 | . "\nThe board has changed."); |
|
|
843 | } |
|
|
844 | |
|
|
845 | $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]); |
|
|
846 | |
|
|
847 | $self->{chat}->set_end; |
|
|
848 | } |
|
|
849 | |
|
|
850 | sub inject_final_result { |
|
|
851 | my ($self, $msg) = @_; |
|
|
852 | |
|
|
853 | $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>" |
|
|
854 | . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) |
|
|
855 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
|
|
856 | . "</infoblock>" |
|
|
857 | ); |
|
|
858 | } |
|
|
859 | |
|
|
860 | sub inject_req_undo { |
|
|
861 | my ($self, $msg) = @_; |
|
|
862 | |
|
|
863 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
|
|
864 | return if $inlay->{ignore}; |
|
|
865 | |
|
|
866 | sound::play 2, "warning" unless $inlay->{count}; |
|
|
867 | $inlay->{count}++; |
|
|
868 | |
|
|
869 | $inlay->clear; |
|
|
870 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
|
|
871 | $inlay->append_button ("Grant", sub { |
|
|
872 | (delete $self->{undo_inlay})->clear; |
|
|
873 | $self->send (grant_undo => channel => $self->{channel}); |
|
|
874 | }); |
|
|
875 | $inlay->append_button ("Ignore", sub { |
|
|
876 | $inlay->clear; |
|
|
877 | $inlay->{ignore} = 1; |
|
|
878 | # but leave inlay, so further undo requests get counted |
|
|
879 | }); |
|
|
880 | |
|
|
881 | $self->{chat}->set_end; |
|
|
882 | } |
|
|
883 | |
|
|
884 | sub inject_new_game { |
|
|
885 | my ($self, $msg) = @_; |
|
|
886 | |
|
|
887 | if ($msg->{cid} != $self->{cid}) { |
|
|
888 | $self->part; |
|
|
889 | warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d# |
|
|
890 | } |
|
|
891 | |
|
|
892 | $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>"); |
|
|
893 | delete $self->{cid}; |
|
|
894 | } |
|
|
895 | |
|
|
896 | ### CHALLENGE HANDLING ###################################################### |
|
|
897 | |
|
|
898 | sub draw_challenge { |
|
|
899 | my ($self, $id) = @_; |
|
|
900 | |
|
|
901 | my $info = $self->{challenge}{$id}; |
|
|
902 | my $inlay = $info->{inlay}; |
|
|
903 | my $rules = $info->{rules}; |
|
|
904 | |
|
|
905 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
|
|
906 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
|
|
907 | |
|
|
908 | my ($size, $time, $interval, $count, $type); |
|
|
909 | |
|
|
910 | if (!defined $self->{channel}) { |
|
|
911 | $inlay->append_text ("\nNotes: "); |
|
|
912 | $inlay->append_widget (gtk::textentry \$info->{notes}, 20, ""); |
|
|
913 | $inlay->append_text ("\nGlobal Offer: "); |
|
|
914 | $inlay->append_optionmenu (\$info->{flags}, |
|
|
915 | 0 => "No", |
|
|
916 | 2 => "Yes", |
|
|
917 | ); |
|
|
918 | } else { |
|
|
919 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
|
|
920 | } |
|
|
921 | |
|
|
922 | $inlay->append_text ("\nType: "); |
|
|
923 | $type = $inlay->append_optionmenu ( |
|
|
924 | \$info->{gametype}, |
|
|
925 | GAMETYPE_DEMONSTRATION , "Demonstration (not yet)", |
|
|
926 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)", |
|
|
927 | GAMETYPE_TEACHING , "Teaching (not yet)", |
|
|
928 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)", |
|
|
929 | GAMETYPE_SIMUL , "Simul (not yet!)", |
|
|
930 | GAMETYPE_FREE , "Free", |
|
|
931 | GAMETYPE_RATED , "Rated", |
|
|
932 | sub { |
|
|
933 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
|
|
934 | }, |
|
|
935 | ); |
|
|
936 | |
|
|
937 | if (defined $self->{channel}) { |
|
|
938 | $inlay->append_text ("\nMy Colour: "); |
|
|
939 | $inlay->append_optionmenu ( |
|
|
940 | \$as_black, |
|
|
941 | 0 => "White", |
|
|
942 | 1 => "Black", |
|
|
943 | sub { |
|
|
944 | if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) { |
|
|
945 | ($info->{black}, $info->{white}) = ($info->{white}, $info->{black}); |
215 | } |
946 | } |
216 | } |
947 | } |
|
|
948 | ); |
|
|
949 | } |
217 | |
950 | |
218 | # and lastly any markers |
951 | $inlay->append_text ("\nRuleset: "); |
219 | my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B)); |
952 | $inlay->append_optionmenu ( |
|
|
953 | \$info->{rules}{ruleset}, |
|
|
954 | RULESET_JAPANESE , "Japanese", |
|
|
955 | RULESET_CHINESE , "Chinese", |
|
|
956 | RULESET_AGA , "AGA", |
|
|
957 | RULESET_NEW_ZEALAND, "New Zealand", |
|
|
958 | ); |
220 | |
959 | |
221 | for ([MARK_CIRCLE, $::circle_img[$dark_bg]], |
960 | $inlay->append_text ("\nSize: "); |
222 | [MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
961 | $size = $inlay->append_optionmenu ( |
223 | [MARK_SQUARE, $::square_img[$dark_bg]]) { |
962 | \$info->{rules}{size}, |
224 | my ($mask, $img) = @$_; |
963 | (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38), |
225 | if ($mark & $mask) { |
964 | sub { |
226 | $img->composite ( |
965 | $type->set_history (5) # reset to free |
227 | $base, 0, 0, $size, $size, -0.5, -0.5, |
966 | if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED; |
228 | $size / $img->get_width, $size / $img->get_height, |
|
|
229 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255 |
|
|
230 | ); |
|
|
231 | } |
|
|
232 | } |
|
|
233 | |
|
|
234 | push @$$c, $base; |
|
|
235 | } |
967 | }, |
236 | } |
968 | ); |
237 | |
969 | |
238 | $$c->[$rand % @$$c]; |
970 | if (defined $self->{channel}) { |
239 | } |
971 | $inlay->append_text ("\nHandicap: "); |
|
|
972 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
240 | |
973 | |
241 | sub pixbuf_text { |
974 | $inlay->append_text ("\nKomi: "); |
242 | my ($pixbuf, $colour, $x, $y, $height, $text) = @_; |
975 | $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5); |
243 | |
|
|
244 | my @c = grep $_, |
|
|
245 | map $::font[$colour][$::fontmap{$_}], |
|
|
246 | split //, $text; |
|
|
247 | |
|
|
248 | if (@c) { |
|
|
249 | my $spacing = $height * 0.1; |
|
|
250 | my $s = $height / List::Util::max map $_->get_height, @c; |
|
|
251 | my $W = List::Util::sum map $_->get_width, @c; |
|
|
252 | |
|
|
253 | $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
|
|
254 | $y -= $height * 0.5; |
|
|
255 | |
|
|
256 | for (@c) { |
|
|
257 | my $w = $_->get_width * $s; |
|
|
258 | # +2 == don't fight the rounding |
|
|
259 | $_->composite ($pixbuf, |
|
|
260 | $x, $y, $w+2, $height+2, $x, $y, $s, $s, |
|
|
261 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
|
|
262 | |
|
|
263 | $x += $w + $spacing; |
|
|
264 | } |
|
|
265 | } |
|
|
266 | } |
|
|
267 | |
|
|
268 | sub pixbuf_rect { |
|
|
269 | my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_; |
|
|
270 | # we fake lines by... a horrible method :/ |
|
|
271 | my $colour_pb = new_pixbuf 1, 1, 0, $colour; |
|
|
272 | $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1, |
|
|
273 | INTERP_NEAREST, $alpha); |
|
|
274 | } |
|
|
275 | |
|
|
276 | sub repaint_board { |
|
|
277 | my ($self) = @_; |
|
|
278 | my $canvas = $self->{canvas}; |
|
|
279 | my $expose_area = undef; |
|
|
280 | |
|
|
281 | return $expose_area unless $self->{board}; |
|
|
282 | |
|
|
283 | my ($w, $h) = ($canvas->allocation->values)[2,3]; |
|
|
284 | |
976 | } |
285 | my $s = $w > $h ? $h : $w; |
|
|
286 | |
977 | |
287 | return unless $s > 128; |
978 | $inlay->append_text ("\nTimesys: "); |
288 | |
979 | $inlay->append_optionmenu ( |
289 | $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s]; |
980 | \$info->{rules}{timesys}, |
|
|
981 | &TIMESYS_NONE => "None", |
|
|
982 | &TIMESYS_ABSOLUTE => "Absolute", |
|
|
983 | &TIMESYS_BYO_YOMI => "Byo Yomi", |
|
|
984 | &TIMESYS_CANADIAN => "Canadian", |
|
|
985 | sub { |
|
|
986 | my ($new) = @_; |
290 | |
987 | |
291 | my $size = $self->{size}; |
988 | if ($new eq TIMESYS_NONE) { |
292 | |
989 | $time->hide; |
293 | # we leave enough space for the shadows.. I like smaller stones, and we |
990 | $interval->hide; |
294 | # do no need to do the nifty recursive screen updates that goban2 does |
991 | $count->hide; |
295 | my $border = int ($s / ($size + 3) * 0.5); |
|
|
296 | my $s2 = $s - $border * 2; |
|
|
297 | my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
|
|
298 | my $ofs = int ($edge / 2); |
|
|
299 | |
|
|
300 | my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; |
|
|
301 | |
|
|
302 | my $pixbuf; |
|
|
303 | |
|
|
304 | my $oldboard; |
|
|
305 | |
|
|
306 | if ($self->{background}) { |
|
|
307 | if ($oldboard = $self->{board_shown}) { |
|
|
308 | $pixbuf = $self->{pixbuf}; |
|
|
309 | } else { |
992 | } else { |
310 | $pixbuf = $self->{background}->copy; |
993 | $time->show; |
311 | $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
994 | $time->set_text ($self->{app}{defaults}{time}); |
312 | } |
995 | if ($new eq TIMESYS_ABSOLUTE) { |
313 | } else { |
996 | $interval->hide; |
314 | $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
997 | $count->hide; |
315 | |
|
|
316 | my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); |
|
|
317 | |
|
|
318 | if ($s < $bw && $s < $bh) { |
|
|
319 | $pixbuf = new_pixbuf $s, $s, 0; |
|
|
320 | $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
|
|
321 | } else { |
998 | } else { |
322 | $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
999 | $interval->show; |
323 | } |
1000 | $count->show; |
324 | |
1001 | if ($new eq TIMESYS_BYO_YOMI) { |
325 | my $linew = int ($s / 25 / $size); |
1002 | $interval->set_text ($self->{app}{defaults}{byo_time}); |
326 | |
1003 | $count->set_text ($self->{app}{defaults}{byo_period}); |
327 | # ornamental border... we have time to waste :/ |
1004 | } elsif ($new eq TIMESYS_CANADIAN) { |
328 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
1005 | $interval->set_text ($self->{app}{defaults}{can_time}); |
329 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
1006 | $count->set_text ($self->{app}{defaults}{can_period}); |
330 | pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
|
|
331 | pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
|
|
332 | |
|
|
333 | for my $i (1 .. $size) { |
|
|
334 | pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
|
|
335 | pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
|
|
336 | |
|
|
337 | # 38 max, but we allow a bit more |
|
|
338 | my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z |
|
|
339 | AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i]; |
|
|
340 | |
|
|
341 | pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label; |
|
|
342 | pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label; |
|
|
343 | pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1; |
|
|
344 | pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1; |
|
|
345 | |
|
|
346 | $a++; |
|
|
347 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
|
|
348 | } |
|
|
349 | |
|
|
350 | unless ($::config->{conserve_memory}) { |
|
|
351 | $self->{background} = $pixbuf; |
|
|
352 | $pixbuf = $pixbuf->copy; |
|
|
353 | } |
|
|
354 | } |
|
|
355 | |
|
|
356 | $self->{pixbuf} = $pixbuf; |
|
|
357 | |
|
|
358 | # hoshi-points(!)#d# |
|
|
359 | # caching of empty board gfx(!)#d# |
|
|
360 | |
|
|
361 | for my $x (1 .. $size) { |
|
|
362 | for my $y (1 .. $size) { |
|
|
363 | my $rand = ($x ^ $y ^ 0x5555); |
|
|
364 | |
|
|
365 | my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
|
|
366 | |
|
|
367 | if ($::config->{randomize}) { |
|
|
368 | $dx += ($rand % 7) - 3; |
|
|
369 | $dy += ($rand / 3 % 7) - 3; |
|
|
370 | } |
|
|
371 | |
|
|
372 | my $shadow = $edge * 0.05; |
|
|
373 | my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow]; |
|
|
374 | |
|
|
375 | my $mark = $self->{board}{board}[$x-1][$y-1]; |
|
|
376 | my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; |
|
|
377 | |
|
|
378 | if ($oldboard) { |
|
|
379 | next if $old == $mark; # no change |
|
|
380 | |
|
|
381 | $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy); |
|
|
382 | $expose_area = $expose_area |
|
|
383 | ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area) |
|
|
384 | : new Gtk2::Gdk::Rectangle @$area; |
|
|
385 | } |
|
|
386 | |
|
|
387 | if ($mark) { |
|
|
388 | my $pb = $self->create_stack($mark, $edge, $rand); |
|
|
389 | |
|
|
390 | $pb->composite ($pixbuf, @$area, |
|
|
391 | $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); |
|
|
392 | |
|
|
393 | # labels are handled here because they are quite rare |
|
|
394 | if ($mark & MARK_LABEL) { |
|
|
395 | my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; |
|
|
396 | |
|
|
397 | if ($white) { |
|
|
398 | pixbuf_text $pixbuf, 0, |
|
|
399 | $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7, |
|
|
400 | $self->{board}{label}[$x-1][$y-1]; |
|
|
401 | } |
1007 | } |
402 | pixbuf_text $pixbuf, $white, |
|
|
403 | $k[$x], $k[$y], $ofs * 0.7, |
|
|
404 | $self->{board}{label}[$x-1][$y-1]; |
|
|
405 | } |
1008 | } |
406 | |
|
|
407 | # old pixmap&mask-way. that was fast ;( |
|
|
408 | #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 ); |
|
|
409 | |
|
|
410 | #$gc->set_clip_mask ($bm); |
|
|
411 | #$gc->set_clip_origin ($dx, $dy); |
|
|
412 | #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge); |
|
|
413 | } |
1009 | } |
414 | } |
1010 | } |
|
|
1011 | ); |
|
|
1012 | |
|
|
1013 | $inlay->append_text ("\nMain Time: "); |
|
|
1014 | $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5); |
|
|
1015 | $inlay->append_text ("\nInterval: "); |
|
|
1016 | $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5); |
|
|
1017 | $inlay->append_text ("\nPeriods/Stones: "); |
|
|
1018 | $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5); |
|
|
1019 | |
|
|
1020 | $inlay->append_text ("\n"); |
|
|
1021 | |
|
|
1022 | if (!defined $self->{channel}) { |
|
|
1023 | $inlay->append_button ("Create Challenge", sub { |
|
|
1024 | $inlay->clear; |
|
|
1025 | $self->{cid} = $self->{conn}->alloc_clientid; |
|
|
1026 | $self->send (new_game => |
|
|
1027 | channel => delete $self->{roomid}, |
|
|
1028 | gametype => $info->{gametype}, |
|
|
1029 | cid => $self->{cid}, |
|
|
1030 | flags => $info->{flags}, |
|
|
1031 | rules => $info->{rules}, |
|
|
1032 | notes => $info->{notes}, |
|
|
1033 | ); |
|
|
1034 | }); |
|
|
1035 | } else { |
|
|
1036 | $inlay->append_button ("OK", sub { |
|
|
1037 | $inlay->clear; |
|
|
1038 | $self->send (challenge => |
|
|
1039 | channel => $self->{channel}, |
|
|
1040 | black => $info->{black}, |
|
|
1041 | white => $info->{white}, |
|
|
1042 | gametype => $info->{gametype}, |
|
|
1043 | cid => $info->{cid}, |
|
|
1044 | rules => $info->{rules}, |
|
|
1045 | ); |
|
|
1046 | }); |
|
|
1047 | if (exists $self->{challenge}{""}) { |
|
|
1048 | $inlay->append_button ("Reject", sub { |
|
|
1049 | $inlay->clear; |
|
|
1050 | $self->send (reject_challenge => |
|
|
1051 | channel => $self->{channel}, |
|
|
1052 | name => $opponent->{name}, |
|
|
1053 | gametype => $info->{gametype}, |
|
|
1054 | cid => $info->{cid}, |
|
|
1055 | rules => $info->{rules}, |
|
|
1056 | ); |
|
|
1057 | }); |
|
|
1058 | } |
|
|
1059 | } |
|
|
1060 | } |
|
|
1061 | |
|
|
1062 | sub new_game_challenge { |
|
|
1063 | my ($self) = @_; |
|
|
1064 | |
|
|
1065 | my $d = $self->{app}{defaults}; |
|
|
1066 | |
|
|
1067 | $self->{challenge}{""} = { |
|
|
1068 | gametype => $d->{gametype}, |
|
|
1069 | flags => 0, |
|
|
1070 | notes => $d->{stones}, |
|
|
1071 | rules => { |
|
|
1072 | ruleset => $d->{ruleset}, |
|
|
1073 | size => $d->{size}, |
|
|
1074 | timesys => $d->{timesys}, |
|
|
1075 | time => $d->{time}, |
|
|
1076 | interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time}, |
|
|
1077 | count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones}, |
|
|
1078 | }, |
|
|
1079 | |
|
|
1080 | inlay => $self->{chat}->new_inlay, |
415 | } |
1081 | }; |
416 | |
1082 | $self->draw_challenge (""); |
417 | $self->{board_shown} = Storable::dclone $self->{board}; |
|
|
418 | #d# save |
|
|
419 | #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable"; |
|
|
420 | |
|
|
421 | $expose_area; |
|
|
422 | } |
1083 | } |
423 | |
1084 | |
424 | sub redraw { |
1085 | sub event_challenge { |
425 | my ($self, $area) = @_; |
1086 | my ($self, $info) = @_; |
426 | |
1087 | |
427 | if ($area && $self->{pixbuf}) { |
1088 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
428 | my ($x, $y, $w, $h) = $area->values; |
1089 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
429 | my ($ox, $oy, $s) = @{$self->{offsets}}; |
|
|
430 | |
1090 | |
431 | $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
1091 | my $id = $opponent->{name}; |
432 | $x, $y, $x + $ox, $y + $oy, $w, $h, |
|
|
433 | "normal", 0, 0); |
|
|
434 | $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
|
|
435 | $x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
|
|
436 | } |
|
|
437 | } |
|
|
438 | |
1092 | |
439 | sub event_update_tree { |
1093 | sound::play 2, "info"; |
440 | my ($self) = @_; |
|
|
441 | |
1094 | |
442 | $self->{path} = $self->get_path; |
1095 | $self->{challenge}{$id} = $info; |
443 | $self->{moveadj}->value_changed if $self->{moveadj}; |
1096 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
444 | } |
1097 | exists $self->{challenge}{""} |
445 | |
1098 | ? "Challenge from " . $opponent->as_string |
446 | sub event_part { |
1099 | : "Challenge to " . $opponent->as_string, |
447 | my ($self) = @_; |
1100 | sub { |
448 | $self->SUPER::event_part; |
1101 | $self->{challenge}{$id}{inlay} = $_[0]; |
449 | delete $appwin::gamelist->{game}{$self->{channel}}; |
1102 | $self->draw_challenge ($id); |
450 | $self->destroy; |
1103 | }, |
451 | } |
1104 | !exists $self->{challenge}{""} # only open when not offerer |
452 | |
1105 | ); |
453 | sub event_move { |
|
|
454 | my ($self, $pass) = @_; |
|
|
455 | sound::play 1, $pass ? "pass" : "move"; |
|
|
456 | } |
1106 | } |
457 | |
1107 | |
458 | 1; |
1108 | 1; |
459 | |
1109 | |