1 | use utf8; |
1 | use utf8; |
2 | |
2 | |
3 | use Scalar::Util (); |
3 | use Scalar::Util (); |
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4 | |
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5 | ### GO CLOCK WIDGET ######################################################### |
4 | |
6 | |
5 | package game::goclock; |
7 | package game::goclock; |
6 | |
8 | |
7 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
9 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
8 | # is completely borked. |
10 | # is completely borked. |
… | |
… | |
21 | |
23 | |
22 | $self->{set} = sub { }; |
24 | $self->{set} = sub { }; |
23 | $self->{format} = sub { "???" }; |
25 | $self->{format} = sub { "???" }; |
24 | } |
26 | } |
25 | |
27 | |
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28 | sub FINALIZE_INSTANCE { |
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29 | my $self = shift; |
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30 | |
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31 | $self->stop; |
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32 | } |
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33 | |
26 | sub configure { |
34 | sub configure { |
27 | my ($self, $timesys, $main, $interval, $count) = @_; |
35 | my ($self, $timesys, $main, $interval, $count) = @_; |
28 | |
36 | |
29 | if ($timesys == TIMESYS_ABSOLUTE) { |
37 | if ($timesys == TIMESYS_ABSOLUTE) { |
30 | $self->{set} = sub { $self->{time} = $_[0] }; |
38 | $self->{format} = sub { |
31 | $self->{format} = sub { util::format_time $_[0] }; |
39 | if ($_[0] < 0) { |
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40 | "TIMEOUT"; |
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41 | } else { |
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42 | util::format_time $_[0]; |
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43 | } |
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44 | }; |
32 | |
45 | |
33 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
46 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
34 | my $low = $interval * $count; |
47 | my $low = $interval * $count; |
35 | |
48 | |
36 | $self->{set} = sub { $self->{time} = $_[0] }; |
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37 | |
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38 | $self->{format} = sub { |
49 | $self->{format} = sub { |
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50 | if ($_[0] < 0) { |
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51 | "TIMEOUT"; |
39 | if ($_[0] > $low) { |
52 | } elsif ($_[0] > $low) { |
40 | util::format_time $_[0] - $low; |
53 | util::format_time $_[0] - $low; |
41 | } else { |
54 | } else { |
42 | sprintf "%s (%d)", |
55 | sprintf "%s (%d)", |
43 | util::format_time int (($_[0] - 1) % $interval + 1), |
56 | util::format_time int (($_[0] - 1) % $interval + 1), |
44 | ($_[0] - 1) / $interval; |
57 | ($_[0] - 1) / $interval; |
45 | } |
58 | } |
46 | }; |
59 | }; |
47 | |
60 | |
48 | } elsif ($timesys == TIMESYS_CANADIAN) { |
61 | } elsif ($timesys == TIMESYS_CANADIAN) { |
49 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
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50 | |
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51 | $self->{format} = sub { |
62 | $self->{format} = sub { |
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63 | if ($_[0] < 0) { |
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64 | "TIMEOUT"; |
52 | if (!$self->{moves}) { |
65 | } elsif (!$self->{moves}) { |
53 | util::format_time $_[0] - $low; |
66 | util::format_time $_[0] - $low; |
54 | } else { |
67 | } else { |
55 | my $time = int (($_[0] - 1) % $interval + 1); |
68 | my $time = int (($_[0] - 1) % $interval + 1); |
56 | |
69 | |
57 | sprintf "%s/%d =%d", |
70 | sprintf "%s/%d =%d", |
… | |
… | |
63 | } |
76 | } |
64 | }; |
77 | }; |
65 | |
78 | |
66 | } else { |
79 | } else { |
67 | # none, or unknown |
80 | # none, or unknown |
68 | $self->{set} = sub { }; |
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69 | $self->{format} = sub { "---" } |
81 | $self->{format} = sub { "-" } |
70 | } |
82 | } |
71 | } |
83 | } |
72 | |
84 | |
73 | sub refresh { |
85 | sub refresh { |
74 | my ($self, $timestamp) = @_; |
86 | my ($self, $timestamp) = @_; |
75 | my $timer = $self->{time} + $self->{start} - $timestamp; |
87 | my $timer = $self->{time} + $self->{start} - $timestamp; |
76 | |
88 | |
77 | # we round the timer value slightly... the protocol isn't exact anyways, |
89 | # we round the timer value slightly... the protocol isn't exact anyways, |
78 | # and this gives smoother timers ;) |
90 | # and this gives smoother timers ;) |
79 | my @format = $self->{format}->(int ($timer + 0.4)); |
91 | my $timer2 = int $timer + 0.4; |
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92 | |
80 | $self->set_text ($self->{format}->(int ($timer + 0.4))); |
93 | $self->set_text ($self->{format}->($timer2)); |
81 | |
94 | |
82 | $timer - int $timer; |
95 | $timer - int $timer; |
83 | } |
96 | } |
84 | |
97 | |
85 | sub set_time { |
98 | sub set_time { |
86 | my ($self, $time) = @_; |
99 | my ($self, $start, $time, $moves) = @_; |
87 | |
100 | |
88 | # we ignore requests to re-set the time of a running clock. |
101 | $self->{time} = $time; |
89 | # this is the easiest way to ensure that commentary etc. |
102 | $self->{moves} = $moves; |
90 | # doesn't re-set the clock. yes, this is frickle design, |
103 | |
91 | # but I think the protocol is to blame here, which gives |
104 | if ($start) { |
92 | # very little time information. (cgoban2 also has had quite |
105 | $self->{start} = $start; |
93 | # a lot of small time update problems...) |
106 | $self->start; |
94 | unless ($self->{timeout}) { |
107 | } else { |
95 | $self->{set}->($time->[0], $time->[1]); |
108 | $self->stop; |
96 | $self->refresh ($self->{start}); |
109 | $self->refresh ($self->{start}); |
97 | } |
110 | } |
98 | } |
111 | } |
99 | |
112 | |
100 | sub start { |
113 | sub start { |
101 | my ($self, $when) = @_; |
114 | my ($self) = @_; |
102 | |
115 | |
103 | $self->stop; |
116 | $self->stop; |
104 | |
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105 | $self->{start} = $when; |
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106 | |
117 | |
107 | my $timeout; $timeout = sub { |
118 | my $timeout; $timeout = sub { |
108 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
119 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
109 | $next += 1000 if $next < 0; |
120 | $next += 1000 if $next < 0; |
110 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
121 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
… | |
… | |
118 | my ($self) = @_; |
129 | my ($self) = @_; |
119 | |
130 | |
120 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
131 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
121 | } |
132 | } |
122 | |
133 | |
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134 | ### USER PANEL ############################################################## |
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135 | |
123 | package game::userpanel; |
136 | package game::userpanel; |
124 | |
137 | |
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138 | use KGS::Constants; |
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139 | |
125 | use Glib::Object::Subclass |
140 | use Glib::Object::Subclass |
126 | Gtk2::HBox, |
141 | Gtk2::Frame, |
127 | properties => [ |
142 | properties => [ |
128 | Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]), |
143 | Glib::ParamSpec->IV ("colour", "colour", "User Colour", |
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144 | COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK, |
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145 | [qw(construct-only readable writable)]), |
129 | ]; |
146 | ]; |
130 | |
147 | |
131 | sub INIT_INSTANCE { |
148 | sub INIT_INSTANCE { |
132 | my ($self) = @_; |
149 | my ($self) = @_; |
133 | |
150 | |
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151 | $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg |
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152 | |
134 | $self->add (my $vbox = new Gtk2::VBox); |
153 | $window->add (my $vbox = new Gtk2::VBox); |
135 | |
154 | |
136 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
155 | $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0); |
137 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
156 | $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0); |
138 | $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock}; |
157 | $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0); |
139 | |
158 | |
140 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
159 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
141 | |
160 | |
142 | $self; |
161 | $self; |
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162 | } |
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163 | |
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164 | sub SET_PROPERTY { |
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165 | my ($self, $pspec, $value) = @_; |
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166 | |
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167 | $self->{$pspec->get_name} = $value; |
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168 | |
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169 | $self->set_name ("userpanel-$self->{colour}"); |
143 | } |
170 | } |
144 | |
171 | |
145 | sub configure { |
172 | sub configure { |
146 | my ($self, $app, $user, $rules) = @_; |
173 | my ($self, $app, $user, $rules) = @_; |
147 | |
174 | |
148 | if ($self->{name}->get_text ne $user->as_string) { |
175 | if ($self->{name}->get_text ne $user->as_string) { |
149 | $self->{name}->set_text ($user->as_string); |
176 | $self->{name}->set_text ($user->as_string); |
150 | |
177 | |
151 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
178 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
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179 | unless ($::config{suppress_userpic}) { |
152 | $self->{imagebox}->add (gtk::image_from_data undef); |
180 | $self->{imagebox}->add (gtk::image_from_data undef); |
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181 | } |
153 | $self->{imagebox}->show_all; |
182 | $self->{imagebox}->show_all; |
154 | |
183 | |
155 | if ($user->has_pic) { |
184 | if ($user->has_pic) { |
156 | # the big picture... |
185 | # the big picture... |
157 | $app->userpic ($user->{name}, sub { |
186 | $app->userpic ($user->{name}, sub { |
158 | return unless $self->{imagebox}; |
187 | return unless $self->{imagebox}; |
159 | |
188 | |
160 | if ($_[0]) { |
189 | if ($_[0]) { |
161 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
190 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
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191 | unless ($::config{suppress_userpic}) { |
162 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
192 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
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193 | } |
163 | $self->{imagebox}->show_all; |
194 | $self->{imagebox}->show_all; |
164 | } |
195 | } |
165 | }); |
196 | }); |
166 | } |
197 | } |
167 | } |
198 | } |
168 | |
199 | |
169 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
200 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
170 | } |
201 | } |
171 | |
202 | |
172 | sub set_state { |
203 | sub set_captures { |
173 | my ($self, $captures, $timer, $when) = @_; |
204 | my ($self, $captures) = @_; |
174 | |
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175 | $self->{clock}->stop unless $when; |
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176 | $self->{clock}->set_time ($timer); |
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177 | $self->{clock}->start ($when) if $when; |
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178 | |
205 | |
179 | $self->{info}->set_text ("$captures pris."); |
206 | $self->{info}->set_text ("$captures pris."); |
180 | } |
207 | } |
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208 | |
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209 | sub set_timer { |
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210 | my ($self, $start, $time, $moves) = @_; |
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211 | |
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212 | $self->{clock}->set_time ($start, $time, $moves); |
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213 | } |
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214 | |
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215 | ### GAME WINDOW ############################################################# |
181 | |
216 | |
182 | package game; |
217 | package game; |
183 | |
218 | |
184 | use Scalar::Util qw(weaken); |
219 | use Scalar::Util qw(weaken); |
185 | |
220 | |
… | |
… | |
187 | use KGS::Game::Board; |
222 | use KGS::Game::Board; |
188 | |
223 | |
189 | use Gtk2::GoBoard; |
224 | use Gtk2::GoBoard; |
190 | use Gtk2::GoBoard::Constants; |
225 | use Gtk2::GoBoard::Constants; |
191 | |
226 | |
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227 | use base KGS::Game; |
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228 | use base KGS::Listener::Game; |
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229 | |
192 | use Glib::Object::Subclass |
230 | use Glib::Object::Subclass |
193 | Gtk2::Window; |
231 | Gtk2::Window; |
194 | |
232 | |
195 | use base KGS::Listener::Game; |
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196 | use base KGS::Game; |
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197 | |
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198 | use POSIX qw(ceil); |
233 | use POSIX qw(ceil); |
199 | |
234 | |
200 | sub new { |
235 | sub new { |
201 | my ($self, %arg) = @_; |
236 | my ($self, %arg) = @_; |
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237 | |
202 | $self = $self->Glib::Object::new; |
238 | $self = $self->Glib::Object::new; |
203 | $self->{$_} = delete $arg{$_} for keys %arg; |
239 | $self->{$_} = delete $arg{$_} for keys %arg; |
204 | |
240 | |
205 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
241 | gtk::state $self, "game::window", undef, window_size => [620, 460]; |
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242 | $self->set (allow_shrink => 1); |
206 | |
243 | |
207 | $self->signal_connect (destroy => sub { |
244 | $self->signal_connect (destroy => sub { |
208 | $self->unlisten; |
245 | $self->unlisten; |
209 | delete $self->{app}{game}{$self->{channel}}; |
246 | delete $self->{app}{game}{$self->{channel}}; |
210 | %{$_[0]} = (); |
247 | %{$_[0]} = (); |
211 | });#d# |
248 | });#d# |
212 | |
249 | |
213 | $self->add (my $hpane = new Gtk2::HPaned); |
250 | $self->add (my $hpane = new Gtk2::HPaned); |
214 | gtk::state $hpane, "game::hpane", undef, position => 500; |
251 | gtk::state $hpane, "game::hpane", undef, position => 420; |
215 | |
252 | |
216 | # LEFT PANE |
253 | # LEFT PANE |
217 | |
254 | |
218 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
255 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
219 | |
256 | |
220 | $self->{boardbox} = new Gtk2::VBox; |
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221 | |
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222 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
257 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
223 | |
258 | |
224 | # board box (aspect/canvas) |
259 | # board box (aspect/canvas) |
225 | |
260 | |
226 | #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
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227 | |
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228 | # RIGHT PANE |
261 | # RIGHT PANE |
229 | |
262 | |
230 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
263 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
231 | $hpane->set (position_set => 1); |
264 | $hpane->set (position_set => 1); |
232 | |
265 | |
233 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
266 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
234 | |
267 | |
235 | { |
268 | { |
236 | $frame->add (my $vbox = new Gtk2::VBox); |
269 | $frame->add (my $vbox = new Gtk2::VBox); |
237 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
270 | $vbox->add ($self->{title} = new Gtk2::Label "-"); |
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|
271 | $self->{title}->set (visible => 0, no_show_all => 1); # workaround for refresh-bug |
238 | |
272 | |
239 | $vbox->add (my $hbox = new Gtk2::HBox); |
273 | $vbox->add (my $hbox = new Gtk2::HBox); |
240 | |
274 | |
241 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0); |
275 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0); |
242 | |
276 | |
243 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
277 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
244 | |
278 | |
245 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
279 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
246 | $scale->set_draw_value (0); |
280 | $scale->set_draw_value (0); |
247 | $scale->set_digits (0); |
281 | $scale->set_digits (0); |
248 | |
282 | |
249 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
283 | $self->{moveadj}->signal_connect (value_changed => sub { |
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284 | $self->{showmove} = int $self->{moveadj}->get_value; |
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285 | $self->update_board; |
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286 | }); |
250 | } |
287 | } |
251 | |
288 | |
252 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
289 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
253 | |
290 | |
254 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
291 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
255 | for COLOUR_WHITE, COLOUR_BLACK; |
292 | for COLOUR_WHITE, COLOUR_BLACK; |
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293 | |
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|
294 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
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295 | |
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|
296 | $buttonbox->add ($self->{button_pass} = |
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297 | Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0, no_show_all => 1)); |
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298 | $self->{button_pass}->signal_connect (clicked => sub { |
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299 | $self->{board_click}->(255, 255) if $self->{board_click}; |
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300 | }); |
|
|
301 | $buttonbox->add ($self->{button_undo} = |
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302 | Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0, no_show_all => 1)); |
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303 | $self->{button_undo}->signal_connect (clicked => sub { |
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304 | $self->send (req_undo => channel => $self->{channel}); |
|
|
305 | }); |
|
|
306 | $buttonbox->add ($self->{button_resign} = |
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307 | Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0, no_show_all => 1)); |
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308 | $self->{button_resign}->signal_connect (clicked => sub { |
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309 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
|
|
310 | }); |
256 | |
311 | |
257 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
312 | $vbox->pack_start (($self->{chat} = new chat app => $self->{app}), 1, 1, 0); |
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313 | |
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|
314 | $self->{chat}->signal_connect (tag_event => sub { |
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|
315 | my (undef, $tag, $event, $content) = @_; |
|
|
316 | }); |
258 | |
317 | |
259 | $self->set_channel ($self->{channel}); |
318 | $self->set_channel ($self->{channel}); |
260 | |
319 | |
261 | $self->show_all; |
320 | $self->show_all; |
262 | |
321 | |
… | |
… | |
266 | sub set_channel { |
325 | sub set_channel { |
267 | my ($self, $channel) = @_; |
326 | my ($self, $channel) = @_; |
268 | |
327 | |
269 | $self->{channel} = $channel; |
328 | $self->{channel} = $channel; |
270 | |
329 | |
271 | if ($self->{channel} > 0) { |
330 | if (defined $self->{channel}) { |
272 | $self->listen ($self->{conn}); |
331 | $self->listen ($self->{conn}); |
273 | |
332 | |
274 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
333 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
275 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
334 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
276 | |
335 | |
277 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
336 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
278 | $self->{chat}->signal_connect (command => sub { |
337 | $self->{chat}->signal_connect (command => sub { |
279 | my ($chat, $cmd, $arg) = @_; |
338 | my ($chat, $cmd, $arg) = @_; |
280 | if ($cmd eq "rsave") { |
339 | if ($cmd eq "rsave") { |
|
|
340 | local $Storable::forgive_me = 1; |
281 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
341 | #Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
|
|
342 | Storable::nstore { %$self }, $arg;#d# |
282 | } else { |
343 | } else { |
283 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
344 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
284 | } |
345 | } |
285 | }); |
346 | }); |
286 | } |
347 | } |
287 | } |
348 | } |
288 | |
349 | |
|
|
350 | ### JOIN/LEAVE ############################################################## |
|
|
351 | |
|
|
352 | sub join { |
|
|
353 | my ($self) = @_; |
|
|
354 | return if $self->{joined}; |
|
|
355 | |
|
|
356 | $self->SUPER::join; |
|
|
357 | } |
|
|
358 | |
|
|
359 | sub part { |
|
|
360 | my ($self) = @_; |
|
|
361 | |
|
|
362 | $self->hide; |
|
|
363 | $self->SUPER::part; |
|
|
364 | } |
|
|
365 | |
|
|
366 | sub event_join { |
|
|
367 | my ($self) = @_; |
|
|
368 | |
|
|
369 | $self->SUPER::event_join (@_); |
|
|
370 | $self->init_tree; |
|
|
371 | $self->event_update_game; |
|
|
372 | } |
|
|
373 | |
|
|
374 | sub event_part { |
|
|
375 | my ($self) = @_; |
|
|
376 | |
|
|
377 | $self->SUPER::event_part; |
|
|
378 | $self->destroy; |
|
|
379 | } |
|
|
380 | |
|
|
381 | sub event_quit { |
|
|
382 | my ($self) = @_; |
|
|
383 | |
|
|
384 | $self->SUPER::event_quit; |
|
|
385 | $self->destroy; |
|
|
386 | } |
|
|
387 | |
|
|
388 | ### USERS ################################################################### |
|
|
389 | |
|
|
390 | sub draw_users { |
|
|
391 | my ($self, $inlay) = @_; |
|
|
392 | |
|
|
393 | for (sort keys %{$self->{users}}) { |
|
|
394 | $inlay->append_text ("\t<user>" . $self->{users}{$_}->as_string . "</user>"); |
|
|
395 | } |
|
|
396 | } |
|
|
397 | |
289 | sub event_update_users { |
398 | sub event_update_users { |
290 | my ($self, $add, $update, $remove) = @_; |
399 | my ($self, $add, $update, $remove) = @_; |
291 | |
400 | |
292 | # $self->{userlist}->update ($add, $update, $remove); |
401 | # $self->{userlist}->update ($add, $update, $remove); |
293 | |
402 | |
… | |
… | |
300 | $important{$self->{black}{name}}++; |
409 | $important{$self->{black}{name}}++; |
301 | $important{$self->{white}{name}}++; |
410 | $important{$self->{white}{name}}++; |
302 | $important{$self->{owner}{name}}++; |
411 | $important{$self->{owner}{name}}++; |
303 | |
412 | |
304 | if (my @users = grep $important{$_->{name}}, @$add) { |
413 | if (my @users = grep $important{$_->{name}}, @$add) { |
305 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
414 | $self->{chat}->append_text ("\n<leader>Joins:</leader>"); |
306 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
415 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
307 | } |
416 | } |
308 | if (my @users = grep $important{$_->{name}}, @$remove) { |
417 | if (my @users = grep $important{$_->{name}}, @$remove) { |
309 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
418 | $self->{chat}->append_text ("\n<leader>Parts:</leader>"); |
310 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
419 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
311 | } |
420 | } |
312 | } |
421 | } |
313 | |
422 | |
314 | sub join { |
423 | ### GAME INFO ############################################################### |
|
|
424 | |
|
|
425 | sub draw_setup { |
315 | my ($self) = @_; |
426 | my ($self, $inlay) = @_; |
|
|
427 | |
316 | return if $self->{joined}; |
428 | return unless $self->{joined}; |
317 | |
429 | |
318 | $self->SUPER::join; |
430 | my $rules = $self->{rules}; |
|
|
431 | |
|
|
432 | my $text = ""; |
|
|
433 | |
|
|
434 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
|
|
435 | if $self->{teacher}; |
|
|
436 | |
|
|
437 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
|
|
438 | if $self->{owner}->is_valid; |
|
|
439 | |
|
|
440 | if ($self->is_inprogress) { |
|
|
441 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
|
|
442 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
|
|
443 | } |
|
|
444 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
|
|
445 | |
|
|
446 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
447 | |
|
|
448 | $text .= "\nTime: "; |
|
|
449 | |
|
|
450 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
451 | $text .= "UNLIMITED"; |
|
|
452 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
453 | $text .= util::format_time $rules->{time}; |
|
|
454 | $text .= " ABS"; |
|
|
455 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
456 | $text .= util::format_time $rules->{time}; |
|
|
457 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
458 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
459 | $text .= util::format_time $rules->{time}; |
|
|
460 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
461 | } |
|
|
462 | |
|
|
463 | $text .= "\nFlags:"; |
|
|
464 | $text .= " private" if $self->is_private; |
|
|
465 | $text .= " started" if $self->is_inprogress; |
|
|
466 | $text .= " adjourned" if $self->is_adjourned; |
|
|
467 | $text .= " scored" if $self->is_scored; |
|
|
468 | $text .= " saved" if $self->is_saved; |
|
|
469 | |
|
|
470 | if ($self->is_inprogress) { |
|
|
471 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
472 | $text .= "\nKomi: " . $self->{komi}; |
|
|
473 | $text .= "\nSize: " . $self->size_string; |
|
|
474 | } |
|
|
475 | |
|
|
476 | if ($self->is_scored) { |
|
|
477 | $text .= "\nResult: " . $self->score_string; |
|
|
478 | } |
|
|
479 | |
|
|
480 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
|
|
481 | |
|
|
482 | } |
|
|
483 | |
|
|
484 | sub event_update_game { |
|
|
485 | my ($self) = @_; |
|
|
486 | |
|
|
487 | $self->SUPER::event_update_game; |
|
|
488 | |
|
|
489 | return unless $self->{joined}; |
|
|
490 | |
|
|
491 | $self->{colour} = $self->player_colour ($self->{conn}{name}); |
|
|
492 | |
|
|
493 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
|
|
494 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
|
|
495 | |
|
|
496 | # show board |
|
|
497 | if ($self->is_inprogress) { |
|
|
498 | if (!$self->{board}) { |
|
|
499 | $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
500 | $self->{board}->signal_connect (button_release => sub { |
|
|
501 | return unless $self->{cur_board}; |
|
|
502 | if ($_[1] == 1) { |
|
|
503 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
|
|
504 | } |
|
|
505 | }); |
|
|
506 | $self->{board}->show_all; |
|
|
507 | } |
|
|
508 | if (my $ch = delete $self->{challenge}) { |
|
|
509 | $_->{inlay}->destroy for values %$ch; |
|
|
510 | } |
|
|
511 | $self->update_cursor; |
|
|
512 | } |
|
|
513 | |
|
|
514 | my $title = defined $self->{channel} |
|
|
515 | ? $self->owner->as_string . " " . $self->opponent_string |
|
|
516 | : "Game Window"; |
|
|
517 | $self->set_title ("KGS Game $title"); |
|
|
518 | $self->{title}->set_text ($title); # title gets redrawn wrongly |
|
|
519 | $self->{title}->show; # workaround for refresh-bug |
|
|
520 | |
|
|
521 | $self->{rules_inlay}->refresh; |
|
|
522 | |
|
|
523 | if (exists $self->{teacher}) { |
|
|
524 | $self->{teacher_inlay} ||= $self->{chat}->new_inlay; |
|
|
525 | $self->{teacher_inlay}->clear; |
|
|
526 | $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>" |
|
|
527 | . (util::toxml $self->{teacher}) . "</user>"); |
|
|
528 | } elsif ($self->{teacher_inlay}) { |
|
|
529 | (delete $self->{teacher_inlay})->clear; |
|
|
530 | } |
|
|
531 | |
|
|
532 | $self->update_cursor; |
|
|
533 | } |
|
|
534 | |
|
|
535 | sub event_update_rules { |
|
|
536 | my ($self, $rules) = @_; |
|
|
537 | |
|
|
538 | $self->{rules} = $rules; |
|
|
539 | |
|
|
540 | if ($self->{user}) { |
|
|
541 | # todo. gets drawn wrongly |
|
|
542 | |
|
|
543 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
544 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
545 | } |
|
|
546 | |
|
|
547 | sound::play 3, "gamestart"; |
|
|
548 | $self->{rules_inlay}->refresh; |
|
|
549 | } |
|
|
550 | |
|
|
551 | ### BOARD DISPLAY ########################################################### |
|
|
552 | |
|
|
553 | sub update_timers { |
|
|
554 | my ($self, $timers) = @_; |
|
|
555 | |
|
|
556 | my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher}; |
|
|
557 | |
|
|
558 | for my $colour (COLOUR_BLACK, COLOUR_WHITE) { |
|
|
559 | my $t = $timers->[$colour]; |
|
|
560 | $self->{userpanel}[$colour]->set_timer ( |
|
|
561 | $running && $colour == $self->{whosemove} && $t->[0], |
|
|
562 | $t->[1] || $self->{rules}{time} |
|
|
563 | + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI |
|
|
564 | && $self->{rules}{interval} * $self->{rules}{count}), |
|
|
565 | $t->[2]); |
|
|
566 | } |
|
|
567 | } |
|
|
568 | |
|
|
569 | sub inject_set_gametime { |
|
|
570 | my ($self, $msg) = @_; |
|
|
571 | |
|
|
572 | $self->{timers} = [ |
|
|
573 | [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}], |
|
|
574 | [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}], |
|
|
575 | ]; |
|
|
576 | |
|
|
577 | $self->update_timers ($self->{timers}) |
|
|
578 | if $self->{showmove} == @{$self->{path}}; |
319 | } |
579 | } |
320 | |
580 | |
321 | sub update_cursor { |
581 | sub update_cursor { |
322 | my ($self) = @_; |
582 | my ($self) = @_; |
323 | |
583 | |
324 | my $move = int $self->{moveadj}->get_value; |
584 | return unless $self->{cur_board}; |
325 | my $cb; |
|
|
326 | |
585 | |
327 | my $running = $move == @{$self->{path}} |
586 | if ($self->{rules}{ruleset} == RULESET_JAPANESE) { |
328 | && $self->is_active; |
587 | if ($self->{curnode}{move} == 0) { |
|
|
588 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
589 | } else { |
|
|
590 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
591 | } |
|
|
592 | } else { |
|
|
593 | # Chinese, Aga, NZ all have manual placement |
|
|
594 | if ($self->{curnode}{move} < $self->{handicap}) { |
|
|
595 | $self->{whosemove} = COLOUR_BLACK; |
|
|
596 | } elsif ($self->{curnode}{move} == $self->{handicap}) { |
|
|
597 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
598 | } else { |
|
|
599 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
600 | } |
|
|
601 | } |
329 | |
602 | |
330 | warn "plaiyng $self->{playing} running $running teach $self->{teacher}\n"; |
603 | my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
331 | warn !($self->{playing} && $running); |
604 | |
|
|
605 | delete $self->{board_click}; |
|
|
606 | |
332 | warn $self->{teacher} ne $self->{app}{conn}; |
607 | if ($self->{teacher} eq $self->{app}{conn}) { |
333 | if (!($self->{playing} && $running) && $self->{teacher} ne $self->{app}{conn}) { |
608 | #TODO# # teaching mode not implemented |
334 | warn "A\n"; |
609 | $self->{button_pass}->set (label => "Pass", sensitive => 1); |
|
|
610 | $self->{button_pass}->show; |
|
|
611 | $self->{button_undo}->hide; |
|
|
612 | $self->{button_resign}->hide; |
335 | $self->{board}->set (cursor_mask => 0, cursor_value => 0); |
613 | $self->{board}->set (cursor => undef); |
336 | } elsif ($self->{black}{name} eq $self->{conn}{name}) { |
614 | |
337 | warn "B\n"; |
615 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
338 | $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_B | MARK_GRAYED); |
616 | # during game |
339 | $cb = sub { |
617 | $self->{button_undo}->show; |
340 | $self->send (upd_tree => |
618 | $self->{button_resign}->show; |
341 | channel => $self->{channel}, |
619 | |
342 | tree => $self->gen_move_tree (COLOUR_BLACK, $_[0], $_[1]), |
620 | if ($self->{cur_board}{score}) { |
|
|
621 | # during scoring |
|
|
622 | $self->{button_pass}->set (label => "Done", sensitive => 1); |
|
|
623 | $self->{button_pass}->show; |
|
|
624 | $self->{board}->set (cursor => sub { |
|
|
625 | $_[0] & (MARK_B | MARK_W) |
|
|
626 | ? $_[0] ^ MARK_GRAYED |
|
|
627 | : $_[0]; |
343 | ); |
628 | }); |
344 | }; |
629 | $self->{board_click} = sub { |
345 | } elsif ($self->{white}{name} eq $self->{conn}{name}) { |
630 | if ($_[0] == 255) { |
346 | warn "C\n"; |
631 | $self->{button_pass}->sensitive (0); |
347 | $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_W | MARK_GRAYED); |
632 | $self->done; |
348 | $cb = sub { |
633 | } else { |
349 | $self->send (upd_tree => |
634 | $self->send (mark_dead => |
350 | channel => $self->{channel}, |
635 | channel => $self->{channel}, |
351 | tree => $self->gen_move_tree (COLOUR_WHITE, $_[0], $_[1]), |
636 | x => $_[0], |
|
|
637 | y => $_[1], |
|
|
638 | dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), |
|
|
639 | ); |
|
|
640 | } |
|
|
641 | }; |
|
|
642 | |
|
|
643 | } elsif ($self->{colour} == $self->{whosemove}) { |
|
|
644 | # normal move |
|
|
645 | $self->{button_pass}->set (label => "Pass", sensitive => 1); |
|
|
646 | $self->{button_pass}->show; |
|
|
647 | $self->{board}->set (cursor => sub { |
|
|
648 | $self->{cur_board} |
|
|
649 | && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
|
|
650 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND) |
|
|
651 | ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B) |
|
|
652 | : $_[0]; |
352 | ); |
653 | }); |
|
|
654 | $self->{board_click} = sub { |
|
|
655 | return unless |
|
|
656 | $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1], |
|
|
657 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND); |
|
|
658 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
|
|
659 | $self->{board}->set (cursor => undef); |
|
|
660 | delete $self->{board_click}; |
|
|
661 | $self->{button_pass}->sensitive (0); |
|
|
662 | }; |
|
|
663 | } else { |
|
|
664 | $self->{button_pass}->set (label => "Pass", sensitive => 0); |
|
|
665 | $self->{button_pass}->show; |
|
|
666 | $self->{board}->set (cursor => undef); |
353 | }; |
667 | } |
|
|
668 | } else { |
|
|
669 | $self->{button_undo}->hide; |
|
|
670 | $self->{button_resign}->hide; |
|
|
671 | $self->{button_pass}->hide; |
|
|
672 | $self->{board}->set (cursor => undef); |
|
|
673 | #TODO# # implement coordinate-grabbing |
354 | } |
674 | } |
355 | |
|
|
356 | $self->{board_click} = $cb; |
|
|
357 | } |
675 | } |
358 | |
676 | |
359 | sub update_board { |
677 | sub update_board { |
360 | my ($self) = @_; |
678 | my ($self) = @_; |
|
|
679 | |
361 | return unless $self->{path}; |
680 | return unless $self->{path}; |
362 | |
681 | |
363 | my $move = int $self->{moveadj}->get_value; |
|
|
364 | |
|
|
365 | my $running = $move == @{$self->{path}} |
|
|
366 | && !$self->{teacher} |
|
|
367 | && $self->is_active; |
|
|
368 | |
|
|
369 | $self->{board_label}->set_text ("Move " . ($move - 1)); |
682 | $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
370 | |
683 | |
371 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
684 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
372 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
685 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
373 | |
686 | |
|
|
687 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
374 | for my $colour (COLOUR_WHITE, COLOUR_BLACK) { |
688 | for COLOUR_WHITE, COLOUR_BLACK; |
375 | $self->{userpanel}[$colour]->set_state ( |
|
|
376 | $self->{cur_board}{captures}[$colour], |
|
|
377 | $self->{cur_board}{timer}[$colour], |
|
|
378 | ($running && $self->{lastmove_colour} == !$colour) |
|
|
379 | ? $self->{lastmove_time} : 0 |
|
|
380 | ); |
|
|
381 | } |
|
|
382 | |
689 | |
383 | $self->{board}->set_board ($self->{cur_board}); |
690 | $self->{board}->set_board ($self->{cur_board}); |
384 | |
691 | |
|
|
692 | if ($self->{cur_board}{score}) { |
|
|
693 | $self->{score_inlay} ||= $self->{chat}->new_inlay; |
|
|
694 | $self->{score_inlay}->clear; |
|
|
695 | $self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
|
|
696 | . "\n<score>" |
|
|
697 | . "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
|
|
698 | . "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
|
|
699 | . "</score>"); |
|
|
700 | } elsif ($self->{score_inlay}) { |
|
|
701 | (delete $self->{score_inlay})->clear; |
|
|
702 | } |
|
|
703 | |
385 | $self->update_cursor; |
704 | $self->update_cursor; |
|
|
705 | |
|
|
706 | if ($self->{showmove} == @{$self->{path}}) { |
|
|
707 | $self->{timers} = [ |
|
|
708 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
|
|
709 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
|
|
710 | ]; |
|
|
711 | $self->update_timers ($self->{timers}); |
|
|
712 | } else { |
|
|
713 | $self->update_timers ([ |
|
|
714 | [0, @{$self->{cur_board}{timer}[0]}], |
|
|
715 | [0, @{$self->{cur_board}{timer}[1]}], |
|
|
716 | ]); |
|
|
717 | } |
|
|
718 | |
386 | } |
719 | } |
387 | |
720 | |
388 | sub event_update_tree { |
721 | sub event_update_tree { |
389 | my ($self) = @_; |
722 | my ($self) = @_; |
|
|
723 | |
|
|
724 | (delete $self->{undo_inlay})->clear |
|
|
725 | if $self->{undo_inlay}; |
390 | |
726 | |
391 | $self->{path} = $self->get_path; |
727 | $self->{path} = $self->get_path; |
392 | |
728 | |
393 | if ($self->{moveadj}) { |
729 | if ($self->{moveadj}) { |
394 | my $upper = $self->{moveadj}->upper; |
730 | my $upper = $self->{moveadj}->upper; |
… | |
… | |
405 | } |
741 | } |
406 | } |
742 | } |
407 | |
743 | |
408 | sub event_update_comments { |
744 | sub event_update_comments { |
409 | my ($self, $node, $comment, $newnode) = @_; |
745 | my ($self, $node, $comment, $newnode) = @_; |
410 | $self->SUPER::event_update_comments($node, $comment, $newnode); |
746 | $self->SUPER::event_update_comments ($node, $comment, $newnode); |
411 | |
747 | |
412 | my $text; |
748 | my $text; |
413 | |
749 | |
414 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
750 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
415 | if $newnode; |
751 | if $newnode; |
… | |
… | |
440 | } |
776 | } |
441 | |
777 | |
442 | $self->{chat}->append_text ($text); |
778 | $self->{chat}->append_text ($text); |
443 | } |
779 | } |
444 | |
780 | |
445 | sub event_join { |
|
|
446 | my ($self) = @_; |
|
|
447 | |
|
|
448 | $self->SUPER::event_join (@_); |
|
|
449 | $self->init_tree; |
|
|
450 | $self->event_update_game; |
|
|
451 | } |
|
|
452 | |
|
|
453 | sub event_part { |
|
|
454 | my ($self) = @_; |
|
|
455 | |
|
|
456 | $self->SUPER::event_part; |
|
|
457 | $self->destroy; |
|
|
458 | } |
|
|
459 | |
|
|
460 | sub event_move { |
781 | sub event_move { |
461 | my ($self, $pass) = @_; |
782 | my ($self, $pass) = @_; |
|
|
783 | |
462 | sound::play 1, $pass ? "pass" : "move"; |
784 | sound::play 1, $pass ? "pass" : "move"; |
463 | |
|
|
464 | if ($self->{undo_inlay}) { |
|
|
465 | (delete $self->{undo_inlay})->clear; |
|
|
466 | } |
|
|
467 | } |
785 | } |
468 | |
786 | |
|
|
787 | ### GAMEPLAY EVENTS ######################################################### |
|
|
788 | |
469 | sub event_update_game { |
789 | sub event_resign_game { |
470 | my ($self) = @_; |
|
|
471 | |
|
|
472 | $self->SUPER::event_update_game; |
|
|
473 | |
|
|
474 | return unless $self->{joined}; |
|
|
475 | |
|
|
476 | $self->{playing} = $self->{teacher} eq $self->{conn}{name} |
|
|
477 | || $self->is_playing ($self->{conn}{name}); |
|
|
478 | |
|
|
479 | my $title = defined $self->{channel} |
|
|
480 | ? $self->owner->as_string . " " . $self->opponent_string |
|
|
481 | : "Game Window"; |
|
|
482 | $self->set_title("KGS Game $title"); |
|
|
483 | $self->{title}->set_text ($title); |
|
|
484 | |
|
|
485 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
|
|
486 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
|
|
487 | |
|
|
488 | # show board |
|
|
489 | if ($self->is_inprogress) { |
|
|
490 | if (!$self->{boardbox}->parent) { |
|
|
491 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
492 | $self->{left}->add ($self->{boardbox}); |
|
|
493 | $self->{board}->signal_connect (button_release => sub { |
|
|
494 | warn "XXX @_\n";#d# |
|
|
495 | if ($_[1] == 1) { |
|
|
496 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
|
|
497 | } |
|
|
498 | }); |
|
|
499 | } |
|
|
500 | if (my $ch = delete $self->{challenge}) { |
|
|
501 | $_->{inlay}->destroy for values %$ch; |
|
|
502 | } |
|
|
503 | $self->update_cursor; |
|
|
504 | } |
|
|
505 | |
|
|
506 | $self->{left}->show_all; |
|
|
507 | |
|
|
508 | $self->{rules_inlay}->refresh; |
|
|
509 | |
|
|
510 | } |
|
|
511 | |
|
|
512 | sub draw_setup { |
|
|
513 | my ($self, $inlay) = @_; |
790 | my ($self, $player) = @_; |
514 | |
|
|
515 | return unless $self->{joined}; |
|
|
516 | |
|
|
517 | my $rules = $self->{rules}; |
|
|
518 | |
|
|
519 | my $text = ""; |
|
|
520 | |
|
|
521 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
|
|
522 | if $self->{teacher}; |
|
|
523 | |
|
|
524 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
|
|
525 | if $self->{owner}->is_valid; |
|
|
526 | |
|
|
527 | if ($self->is_inprogress) { |
|
|
528 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
|
|
529 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
|
|
530 | } |
|
|
531 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
|
|
532 | |
|
|
533 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
534 | |
|
|
535 | $text .= "\nTime: "; |
|
|
536 | |
|
|
537 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
538 | $text .= "UNLIMITED"; |
|
|
539 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
540 | $text .= util::format_time $rules->{time}; |
|
|
541 | $text .= " ABS"; |
|
|
542 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
543 | $text .= util::format_time $rules->{time}; |
|
|
544 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
545 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
546 | $text .= util::format_time $rules->{time}; |
|
|
547 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
548 | } |
|
|
549 | |
|
|
550 | $text .= "\nFlags:"; |
|
|
551 | $text .= " private" if $self->is_private; |
|
|
552 | $text .= " started" if $self->is_inprogress; |
|
|
553 | $text .= " adjourned" if $self->is_adjourned; |
|
|
554 | $text .= " scored" if $self->is_scored; |
|
|
555 | $text .= " saved" if $self->is_saved; |
|
|
556 | |
|
|
557 | if ($self->is_inprogress) { |
|
|
558 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
559 | $text .= "\nKomi: " . $self->{komi}; |
|
|
560 | $text .= "\nSize: " . $self->size_string; |
|
|
561 | } |
|
|
562 | |
|
|
563 | if ($self->is_scored) { |
|
|
564 | $text .= "\nResult: " . $self->score_string; |
|
|
565 | } |
|
|
566 | |
|
|
567 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
|
|
568 | |
|
|
569 | } |
|
|
570 | |
|
|
571 | sub event_update_rules { |
|
|
572 | my ($self, $rules) = @_; |
|
|
573 | |
|
|
574 | $self->{rules} = $rules; |
|
|
575 | |
|
|
576 | if ($self->{user}) { |
|
|
577 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
578 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
579 | } |
|
|
580 | |
|
|
581 | sound::play 3, "gamestart"; |
|
|
582 | |
|
|
583 | $self->{rules_inlay}->refresh; |
|
|
584 | } |
|
|
585 | |
|
|
586 | sub inject_resign_game { |
|
|
587 | my ($self, $msg) = @_; |
|
|
588 | |
791 | |
589 | sound::play 3, "resign"; |
792 | sound::play 3, "resign"; |
590 | |
|
|
591 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
793 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
592 | . "\n<user>" |
794 | . "\n<user>" |
|
|
795 | . (util::toxml $self->{user}[$player]->as_string) |
|
|
796 | . "</user> resigned." |
|
|
797 | . "\n<user>" |
|
|
798 | . (util::toxml $self->{user}[1 - $player]->as_string) |
|
|
799 | . "</user> wins the game." |
|
|
800 | . "</infoblock>"); |
|
|
801 | } |
|
|
802 | |
|
|
803 | sub event_out_of_time { |
|
|
804 | my ($self, $player) = @_; |
|
|
805 | |
|
|
806 | sound::play 3, "timewin"; |
|
|
807 | $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
|
|
808 | . "\n<user>" |
|
|
809 | . (util::toxml $self->{user}[$msg->{1 - player}]->as_string) |
|
|
810 | . "</user> ran out of time and lost." |
|
|
811 | . "\n<user>" |
593 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
812 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
813 | . "</user> wins the game." |
594 | . "</user> resigned.</infoblock>"); |
814 | . "</infoblock>"); |
|
|
815 | } |
|
|
816 | |
|
|
817 | sub event_owner_left { |
|
|
818 | my ($self) = @_; |
|
|
819 | |
|
|
820 | $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>" |
|
|
821 | . "\nThe owner of this game left.</infoblock>"); |
|
|
822 | } |
|
|
823 | |
|
|
824 | sub event_teacher_left { |
|
|
825 | my ($self) = @_; |
|
|
826 | |
|
|
827 | $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>" |
|
|
828 | . "\nThe teacher left the game.</infoblock>"); |
|
|
829 | } |
|
|
830 | |
|
|
831 | sub event_done { |
|
|
832 | my ($self) = @_; |
|
|
833 | |
|
|
834 | if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { |
|
|
835 | sound::play 2, "info" unless $inlay->{count}; |
|
|
836 | $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>" |
|
|
837 | . "\nYour opponent pressed done. Now it's up to you."); |
|
|
838 | } |
|
|
839 | if ($self->{doneid} & 0x80000000) { |
|
|
840 | sound::play 2, "info" unless $inlay->{count}; |
|
|
841 | $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>" |
|
|
842 | . "\nThe board has changed."); |
|
|
843 | } |
|
|
844 | |
|
|
845 | $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]); |
|
|
846 | |
|
|
847 | $self->{chat}->set_end; |
595 | } |
848 | } |
596 | |
849 | |
597 | sub inject_final_result { |
850 | sub inject_final_result { |
598 | my ($self, $msg) = @_; |
851 | my ($self, $msg) = @_; |
599 | |
852 | |
… | |
… | |
608 | my ($self, $msg) = @_; |
861 | my ($self, $msg) = @_; |
609 | |
862 | |
610 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
863 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
611 | return if $inlay->{ignore}; |
864 | return if $inlay->{ignore}; |
612 | |
865 | |
|
|
866 | sound::play 2, "warning" unless $inlay->{count}; |
613 | $inlay->{count}++; |
867 | $inlay->{count}++; |
|
|
868 | |
614 | $inlay->clear; |
869 | $inlay->clear; |
615 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
870 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
616 | $inlay->append_button ("Grant", sub { |
871 | $inlay->append_button ("Grant", sub { |
617 | $inlay->clear; |
872 | (delete $self->{undo_inlay})->clear; |
618 | $self->send (grant_undo => channel => $self->{channel}); |
873 | $self->send (grant_undo => channel => $self->{channel}); |
619 | }); |
874 | }); |
620 | $inlay->append_button ("Ignore", sub { |
875 | $inlay->append_button ("Ignore", sub { |
621 | $inlay->clear; |
876 | $inlay->clear; |
622 | $inlay->{ignore} = 1; |
877 | $inlay->{ignore} = 1; |
623 | # but leave inlay, so further undo requests get counted |
878 | # but leave inlay, so further undo requests get counted |
624 | }); |
879 | }); |
625 | |
880 | |
|
|
881 | $self->{chat}->set_end; |
626 | } |
882 | } |
627 | |
883 | |
628 | sub inject_new_game { |
884 | sub inject_new_game { |
629 | my ($self, $msg) = @_; |
885 | my ($self, $msg) = @_; |
630 | |
886 | |
631 | $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>"); |
887 | if ($msg->{cid} != $self->{cid}) { |
|
|
888 | $self->part; |
|
|
889 | warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d# |
|
|
890 | } |
|
|
891 | |
|
|
892 | $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>"); |
632 | delete $self->{cid}; |
893 | delete $self->{cid}; |
633 | } |
894 | } |
|
|
895 | |
|
|
896 | ### CHALLENGE HANDLING ###################################################### |
634 | |
897 | |
635 | sub draw_challenge { |
898 | sub draw_challenge { |
636 | my ($self, $id) = @_; |
899 | my ($self, $id) = @_; |
637 | |
900 | |
638 | my $info = $self->{challenge}{$id}; |
901 | my $info = $self->{challenge}{$id}; |
639 | my $inlay = $info->{inlay}; |
902 | my $inlay = $info->{inlay}; |
640 | my $rules = $info->{rules}; |
903 | my $rules = $info->{rules}; |
641 | warn "drawchal $id\n";#d# |
|
|
642 | # use PApp::Util; warn PApp::Util::dumpval $challenge;#d# |
|
|
643 | |
904 | |
644 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
905 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
645 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
906 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
646 | |
907 | |
647 | my ($size, $time, $interval, $count); |
908 | my ($size, $time, $interval, $count, $type); |
648 | |
909 | |
649 | if (!$self->{channel}) { |
910 | if (!defined $self->{channel}) { |
650 | $inlay->append_text ("\nNotes: "); |
911 | $inlay->append_text ("\nNotes: "); |
651 | $inlay->append_entry (\$info->{notes}, 20, ""); |
912 | $inlay->append_widget (gtk::textentry \$info->{notes}, 20, ""); |
652 | $inlay->append_text ("\nGlobal Offer: "); |
913 | $inlay->append_text ("\nGlobal Offer: "); |
653 | $inlay->append_optionmenu (\$info->{flags}, |
914 | $inlay->append_optionmenu (\$info->{flags}, |
654 | 0 => "No", |
915 | 0 => "No", |
655 | 2 => "Yes", |
916 | 2 => "Yes", |
656 | ); |
917 | ); |
657 | } else { |
918 | } else { |
658 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
919 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
659 | } |
920 | } |
660 | |
921 | |
661 | $inlay->append_text ("\nType: "); |
922 | $inlay->append_text ("\nType: "); |
662 | $inlay->append_optionmenu ( |
923 | $type = $inlay->append_optionmenu ( |
663 | \$info->{gametype}, |
924 | \$info->{gametype}, |
664 | GAMETYPE_DEMONSTRATION , "Demonstration", |
925 | GAMETYPE_DEMONSTRATION , "Demonstration (not yet)", |
665 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)", |
926 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)", |
666 | GAMETYPE_TEACHING , "Teaching", |
927 | GAMETYPE_TEACHING , "Teaching (not yet)", |
667 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)", |
928 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)", |
668 | GAMETYPE_SIMUL , "Simul (not yet!)", |
929 | GAMETYPE_SIMUL , "Simul (not yet!)", |
669 | GAMETYPE_FREE , "Free", |
930 | GAMETYPE_FREE , "Free", |
670 | GAMETYPE_RATED , "Rated", |
931 | GAMETYPE_RATED , "Rated", |
671 | sub { |
932 | sub { |
672 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
933 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
673 | }, |
934 | }, |
674 | ); |
935 | ); |
675 | |
936 | |
676 | if ($self->{channel}) { |
937 | if (defined $self->{channel}) { |
677 | $inlay->append_text ("\nMy Colour: "); |
938 | $inlay->append_text ("\nMy Colour: "); |
678 | $inlay->append_optionmenu ( |
939 | $inlay->append_optionmenu ( |
679 | \$as_black, |
940 | \$as_black, |
680 | 0 => "White", |
941 | 0 => "White", |
681 | 1 => "Black", |
942 | 1 => "Black", |
… | |
… | |
696 | RULESET_NEW_ZEALAND, "New Zealand", |
957 | RULESET_NEW_ZEALAND, "New Zealand", |
697 | ); |
958 | ); |
698 | |
959 | |
699 | $inlay->append_text ("\nSize: "); |
960 | $inlay->append_text ("\nSize: "); |
700 | $size = $inlay->append_optionmenu ( |
961 | $size = $inlay->append_optionmenu ( |
|
|
962 | \$info->{rules}{size}, |
701 | \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38 |
963 | (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38), |
|
|
964 | sub { |
|
|
965 | $type->set_history (5) # reset to free |
|
|
966 | if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED; |
|
|
967 | }, |
702 | ); |
968 | ); |
703 | |
969 | |
704 | if ($self->{channel}) { |
970 | if (defined $self->{channel}) { |
705 | $inlay->append_text ("\nHandicap: "); |
971 | $inlay->append_text ("\nHandicap: "); |
706 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
972 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
707 | |
973 | |
708 | $inlay->append_text ("\nKomi: "); |
974 | $inlay->append_text ("\nKomi: "); |
709 | $inlay->append_entry (\$info->{rules}{komi}, 5); |
975 | $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5); |
710 | } |
976 | } |
711 | |
977 | |
712 | $inlay->append_text ("\nTimesys: "); |
978 | $inlay->append_text ("\nTimesys: "); |
713 | $inlay->append_optionmenu ( |
979 | $inlay->append_optionmenu ( |
714 | \$info->{rules}{timesys}, |
980 | \$info->{rules}{timesys}, |
… | |
… | |
743 | } |
1009 | } |
744 | } |
1010 | } |
745 | ); |
1011 | ); |
746 | |
1012 | |
747 | $inlay->append_text ("\nMain Time: "); |
1013 | $inlay->append_text ("\nMain Time: "); |
748 | $time = $inlay->append_entry (\$info->{rules}{time}, 5); |
1014 | $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5); |
749 | $inlay->append_text ("\nInterval: "); |
1015 | $inlay->append_text ("\nInterval: "); |
750 | $interval = $inlay->append_entry (\$info->{rules}{interval}, 3); |
1016 | $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5); |
751 | $inlay->append_text ("\nPeriods/Stones: "); |
1017 | $inlay->append_text ("\nPeriods/Stones: "); |
752 | $count = $inlay->append_entry (\$info->{rules}{count}, 2); |
1018 | $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5); |
753 | |
1019 | |
754 | $inlay->append_text ("\n"); |
1020 | $inlay->append_text ("\n"); |
755 | |
1021 | |
756 | if (!$self->{channel}) { |
1022 | if (!defined $self->{channel}) { |
757 | $inlay->append_button ("Create Challenge", sub { |
1023 | $inlay->append_button ("Create Challenge", sub { |
758 | $inlay->clear; |
1024 | $inlay->clear; |
759 | $self->{cid} = $self->{conn}->alloc_clientid; |
1025 | $self->{cid} = $self->{conn}->alloc_clientid; |
760 | $self->send (new_game => |
1026 | $self->send (new_game => |
761 | channel => delete $self->{roomid}, |
1027 | channel => delete $self->{roomid}, |
… | |
… | |
791 | }); |
1057 | }); |
792 | } |
1058 | } |
793 | } |
1059 | } |
794 | } |
1060 | } |
795 | |
1061 | |
796 | sub draw_users { |
1062 | sub new_game_challenge { |
797 | my ($self, $inlay) = @_; |
1063 | my ($self) = @_; |
798 | |
1064 | |
799 | for (sort keys %{$self->{users}}) { |
1065 | my $d = $self->{app}{defaults}; |
800 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
1066 | |
|
|
1067 | $self->{challenge}{""} = { |
|
|
1068 | gametype => $d->{gametype}, |
|
|
1069 | flags => 0, |
|
|
1070 | notes => $d->{stones}, |
|
|
1071 | rules => { |
|
|
1072 | ruleset => $d->{ruleset}, |
|
|
1073 | size => $d->{size}, |
|
|
1074 | timesys => $d->{timesys}, |
|
|
1075 | time => $d->{time}, |
|
|
1076 | interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time}, |
|
|
1077 | count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones}, |
|
|
1078 | }, |
|
|
1079 | |
|
|
1080 | inlay => $self->{chat}->new_inlay, |
801 | } |
1081 | }; |
|
|
1082 | $self->draw_challenge (""); |
802 | } |
1083 | } |
803 | |
1084 | |
804 | sub event_challenge { |
1085 | sub event_challenge { |
805 | my ($self, $info) = @_; |
1086 | my ($self, $info) = @_; |
806 | |
1087 | |
807 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
1088 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
808 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
1089 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
809 | |
1090 | |
810 | my $id = $opponent->{name}; |
1091 | my $id = $opponent->{name}; |
811 | |
1092 | |
812 | warn "challenge from $opponent->{name}\n";#d# |
1093 | sound::play 2, "info"; |
813 | |
1094 | |
814 | $self->{challenge}{$id} = $info; |
1095 | $self->{challenge}{$id} = $info; |
815 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
1096 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
816 | exists $self->{challenge}{""} |
1097 | exists $self->{challenge}{""} |
817 | ? "Challenge from $opponent->{name}" |
1098 | ? "Challenge from " . $opponent->as_string |
818 | : "Challenge to $opponent->{name}", |
1099 | : "Challenge to " . $opponent->as_string, |
819 | sub { |
1100 | sub { |
820 | $self->{challenge}{$id}{inlay} = $_[0]; |
1101 | $self->{challenge}{$id}{inlay} = $_[0]; |
821 | $self->draw_challenge ($id); |
1102 | $self->draw_challenge ($id); |
822 | }, |
1103 | }, |
823 | 1 || !exists $self->{challenge}{""} # only open when not offerer |
1104 | !exists $self->{challenge}{""} # only open when not offerer |
824 | ); |
1105 | ); |
825 | } |
1106 | } |
826 | |
1107 | |
827 | 1; |
1108 | 1; |
828 | |
1109 | |