ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/kgsueme/kgsueme/game.pl
(Generate patch)

Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.15 by pcg, Sun Jun 1 02:30:00 2003 UTC vs.
Revision 1.16 by pcg, Sun Jun 1 02:33:08 2003 UTC

287 287
288 $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s]; 288 $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s];
289 289
290 my $size = $self->{size}; 290 my $size = $self->{size};
291 291
292 # we leave enough space for the shadows.. I like smaller stones, and we
293 # do no need to do the nifty recursive screen updates that goban2 does
292 my $border = int ($s / ($size + 3) * 0.5); 294 my $border = int ($s / ($size + 3) * 0.5);
293 my $s2 = $s - $border * 2; 295 my $s2 = $s - $border * 2;
294 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); 296 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
295 my $ofs = int ($edge / 2); 297 my $ofs = int ($edge / 2);
296 298

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines