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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.16 by pcg, Sun Jun 1 02:33:08 2003 UTC vs.
Revision 1.26 by pcg, Sun Jun 1 13:09:47 2003 UTC

1package game::goclock;
2
3use Time::HiRes ();
4
5use KGS::Constants;
6
7use base gtk::widget;
8
9sub new {
10 my $class = shift;
11 my $self = $class->SUPER::new(@_);
12
13 $self->{widget} = new Gtk2::Label;
14
15 $self->{set} = sub { };
16 $self->{format} = sub { "ERROR" };
17
18 $self;
19}
20
21sub append_text {
22 my ($self, $text) = @_;
23
24 $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text);
25}
26
27sub format_time {
28 my ($time) = @_;
29
30 $time > 60*60
31 ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
32 : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
33}
34
35sub set_rules {
36 my ($self, $timesys, $main, $interval, $count) = @_;
37
38 if ($timesys == TIMESYS_ABSOLUTE) {
39 $self->{set} = sub { $self->{time} = $_[0] };
40 $self->{format} = sub { format_time $_[0] };
41
42 } elsif ($timesys == TIMESYS_BYO_YOMI) {
43 my $low = $interval * $count;
44
45 $self->{set} = sub { $self->{time} = $_[0] };
46
47 $self->{format} = sub {
48 if ($_[0] > $low) {
49 format_time $_[0];
50 } else {
51 sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval;
52 }
53 };
54
55 } elsif ($timesys == TIMESYS_CANADIAN) {
56 my $low = $interval;
57
58 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
59
60 $self->{format} = sub {
61 if ($_[0] > $low) {
62 format_time $_[0];
63 } else {
64 sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves};
65 }
66 };
67
68 } else {
69 # none, or unknown
70 $self->{set} = sub { };
71 $self->{format} = sub { "---" }
72 }
73}
74
75sub refresh {
76 my ($self, $timestamp) = @_;
77 my $timer = $self->{time} + $self->{start} - $timestamp;
78 $self->{widget}->set_text ($self->{format}->($timer));
79
80 $timer - int $timer;
81}
82
83sub set_time {
84 my ($self, $time) = @_;
85
86 $self->{start} = $time->[0];
87 $self->{set}->($time->[1], $time->[2]);
88
89 $self->refresh ($time->[0]);
90}
91
92sub start {
93 my ($self) = @_;
94
95 return if $self->{timeout};
96
97 my $timeout; $timeout = sub {
98 my $next = int ($self->refresh (Time::HiRes::time) * 1000);
99 $self->{timeout} = add Glib::Timeout $next, $timeout;
100 0;
101 };
102
103 $timeout->();
104}
105
106sub stop {
107 my ($self) = @_;
108
109 remove Glib::Source delete $self->{timeout} if $self->{timeout};
110}
111
112sub destroy {
113 my ($self) = @_;
114 $self->stop;
115 $self->SUPER::destroy;
116}
117
118package game::userpanel;
119
120use base gtk::widget;
121
122sub new {
123 my $class = shift;
124 my $self = $class->SUPER::new(@_);
125
126 $self->{widget} = new Gtk2::HBox;
127
128 $self->{widget}->add (my $vbox = new Gtk2::VBox);
129
130 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
131 $vbox->add ($self->{info} = new Gtk2::Label "");
132 $vbox->add (($self->{clock} = new game::goclock)->widget);
133
134 $self;
135}
136
137sub set_rules {
138 my ($self, $rules) = @_;
139
140 if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) {
141 $self->{name}->set_text ($rules->{player}[$self->{colour}]);
142
143 # the big picture...
144 appwin::userpic ($rules->{player}[$self->{colour}], sub {
145 $self->{widget}->add (gtk::image_from_data $_[0]) if $_[0];
146 $self->{widget}->show_all;
147 # undef => show sth. funny
148 });
149 }
150
151 $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)});
152}
153
154sub set_state {
155 my ($self, $captures, $timer, $running) = @_;
156
157 $self->{clock}->set_time ($timer);
158 $running ? $self->{clock}->start : $self->{clock}->stop;
159 $self->{info}->set_text ("$captures pris.");
160}
161
1package game; 162package game;
2 163
3use KGS::Constants; 164use KGS::Constants;
4use KGS::Game::Board; 165use KGS::Game::Board;
5 166
20 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; 181 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
21 $self->{window}->set_title("KGS Game $title"); 182 $self->{window}->set_title("KGS Game $title");
22 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 183 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
23 184
24 $self->{window}->signal_connect(delete_event => sub { 185 $self->{window}->signal_connect(delete_event => sub {
25 if ($self->{joined}) {
26 $self->part; 186 $self->part;
27 } else { 187 $self->destroy;
28 $self->event_part;
29 }
30 1; 188 1;
31 }); 189 });
32 190
33 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 191 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
34 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 192 gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
45 $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; 203 $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0;
46 204
47 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); 205 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj});
48 $scale->set_draw_value (0); 206 $scale->set_draw_value (0);
49 207
50 $self->{moveadj}->signal_connect (value_changed => sub { 208 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
51 return unless $self->{path};
52
53 my $move = int (@{$self->{path}} * $_[0]->get_value);
54
55 $self->{board} = new KGS::Game::Board $self->{size};
56 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
57
58 $self->redraw ($self->repaint_board);
59
60 $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment});
61 });
62 } 209 }
63 210
64 $vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0); 211 $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
212 $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
213 $self->{board_label} = $aspect_frame->get_label_widget;
214
215 $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea);
216 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
65 217
66 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); 218 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
67 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); 219 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
220
221 # RIGHT PANE
68 222
69 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); 223 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0);
70 $self->{hpane}->set(position_set => 1); 224 $self->{hpane}->set(position_set => 1);
71 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; 225 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
72 226
73 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); 227 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
74 $sw->set_policy("automatic", "always"); 228 $sw->set_policy("automatic", "always");
75 229
76 $sw->add(($self->{userlist} = new gtk::userlist)->widget); 230 $sw->add(($self->{userlist} = new userlist)->widget);
77 231
78 $self->{vpane}->add(my $vbox = new Gtk2::VBox); 232 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
233
234 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
235 $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget);
236 $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget);
79 237
80 $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); 238 $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
81 $sw->set_policy("never", "always"); 239 $sw->set_policy("never", "always");
82 240
83 $sw->add(($self->{text} = new gtk::text)->widget); 241 $sw->add(($self->{text} = new gtk::text)->widget);
91 249
92 $self; 250 $self;
93} 251}
94 252
95sub event_update_users { 253sub event_update_users {
96 my ($self) = @_; 254 my ($self, $add, $update, $remove) = @_;
97 255
98 $self->{userlist}->update($self->{users}); 256 $self->{userlist}->update ($add, $update, $remove);
99} 257}
100 258
101sub join { 259sub join {
102 my ($self) = @_; 260 my ($self) = @_;
261 return if $self->{joined};
262
103 $self->SUPER::join; 263 $self->SUPER::join;
104 264
105 $self->{window}->show_all; 265 $self->{window}->show_all;
106} 266}
107 267
108sub part { 268sub part {
109 my ($self) = @_; 269 my ($self) = @_;
270
110 $self->SUPER::part; 271 $self->SUPER::part;
111 272 $self->destroy;
112 $self->{window}->hide;
113} 273}
114 274
115sub configure_event { 275sub configure_event {
116 my ($widget, $event, $self) = @_; 276 my ($widget, $event, $self) = @_;
117 delete $self->{stack}; 277 delete $self->{stack};
126 my ($widget, $event, $self) = @_; 286 my ($widget, $event, $self) = @_;
127 287
128 $self->{pixbuf} or return; 288 $self->{pixbuf} or return;
129 289
130 my $area = $event->area; 290 my $area = $event->area;
131 my ($ox, $oy, $s) = @{$self->{offsets}};
132 291
133 $self->redraw ( 292 $self->redraw ($area);
134 (new Gtk2::Gdk::Rectangle $area->x - $ox, $area->y - $oy, $area->width, $area->height)
135 ->intersect(new Gtk2::Gdk::Rectangle 0, 0, $s, $s)
136 );
137 293
138 0; 294 0;
139} 295}
140 296
141# something Gtk2 fixed 297# something Gtk2 fixed
253 $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; 409 $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
254 $y -= $height * 0.5; 410 $y -= $height * 0.5;
255 411
256 for (@c) { 412 for (@c) {
257 my $w = $_->get_width * $s; 413 my $w = $_->get_width * $s;
414 # +2 == don't fight the rounding
258 $_->composite ($pixbuf, 415 $_->composite ($pixbuf,
259 $x, $y, $w+1, $height+1, $x, $y, $s, $s, 416 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
260 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); 417 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
261 418
262 $x += $w + $spacing; 419 $x += $w + $spacing;
263 } 420 }
264 } 421 }
278 my $expose_area = undef; 435 my $expose_area = undef;
279 436
280 return $expose_area unless $self->{board}; 437 return $expose_area unless $self->{board};
281 438
282 my ($w, $h) = ($canvas->allocation->values)[2,3]; 439 my ($w, $h) = ($canvas->allocation->values)[2,3];
440
441 die "FATAL: board aspect ratio != 1" unless $w == $h;
283 442
284 my $s = $w > $h ? $h : $w; 443 my $s = $w;
285 444
286 return unless $s > 128; 445 return unless $s >= 200;
287 446
288 $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s];
289
290 my $size = $self->{size}; 447 my $size = $self->{size};
291 448
292 # we leave enough space for the shadows.. I like smaller stones, and we 449 # we leave enough space for the shadows.. I like smaller stones, and we
293 # do no need to do the nifty recursive screen updates that goban2 does 450 # do no need to do the nifty recursive screen updates that goban2 does
294 my $border = int ($s / ($size + 3) * 0.5); 451 my $border = int ($s / ($size + 3) * 0.5);
344 501
345 $a++; 502 $a++;
346 $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... 503 $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
347 } 504 }
348 505
349 unless ($::config->{conserve_memory}) { 506 unless ($::config->{conserve_memory} > 1) {
350 $self->{background} = $pixbuf; 507 $self->{background} = $pixbuf;
351 $pixbuf = $pixbuf->copy; 508 $pixbuf = $pixbuf->copy;
352 } 509 }
353 } 510 }
354 511
423sub redraw { 580sub redraw {
424 my ($self, $area) = @_; 581 my ($self, $area) = @_;
425 582
426 if ($area && $self->{pixbuf}) { 583 if ($area && $self->{pixbuf}) {
427 my ($x, $y, $w, $h) = $area->values; 584 my ($x, $y, $w, $h) = $area->values;
428 my ($ox, $oy, $s) = @{$self->{offsets}};
429 585
430 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, 586 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
431 $x, $y, $x + $ox, $y + $oy, $w, $h, 587 $x, $y, $x, $y, $w, $h,
432 "normal", 0, 0); 588 "normal", 0, 0);
433 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, 589 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
434 $x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; 590 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
435 } 591 }
592}
593
594sub update_board {
595 my ($self) = @_;
596 return unless $self->{path};
597
598 $self->{NOW} = Time::HiRes::time; #d# get from msg(!)
599
600 my $move = int (@{$self->{path}} * $self->{moveadj}->get_value);
601
602 my $running = $move == @{$self->{path}};
603
604 $self->{board_label}->set_text ("Move $move");
605
606 $self->{board} = new KGS::Game::Board $self->{size};
607 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
608
609 $self->{userpanel}[WHITE]->set_state ($self->{board}{captures}[WHITE],
610 $self->{board}{timer}[WHITE],
611 $running && $self->{board}{last} == BLACK);
612 $self->{userpanel}[BLACK]->set_state ($self->{board}{captures}[BLACK],
613 $self->{board}{timer}[BLACK],
614 $running && $self->{board}{last} == WHITE);
615
616 $self->redraw ($self->repaint_board);
617
618 $self->{text}->set_text ($self->{board}{comment});
436} 619}
437 620
438sub event_update_tree { 621sub event_update_tree {
439 my ($self) = @_; 622 my ($self) = @_;
440 623
441 $self->{path} = $self->get_path; 624 $self->{path} = $self->get_path;
625 $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only
626 $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only
627
442 $self->{moveadj}->value_changed if $self->{moveadj}; 628 $self->{moveadj}->value_changed if $self->{moveadj};
443} 629}
444 630
445sub event_part { 631sub event_part {
446 my ($self) = @_; 632 my ($self) = @_;
447 $self->SUPER::event_part; 633 $self->SUPER::event_part;
448 delete $appwin::gamelist->{game}{$self->{channel}};
449 $self->destroy;
450} 634}
451 635
452sub event_move { 636sub event_move {
453 my ($self, $pass) = @_; 637 my ($self, $pass) = @_;
454 sound::play 1, $pass ? "pass" : "move"; 638 sound::play 1, $pass ? "pass" : "move";
455} 639}
456 640
641sub event_update_game {
642 my ($self) = @_;
643 $self->SUPER::event_update_game;
644 warn "UPDATE GAME";#d#
645}
646
647sub destroy {
648 my ($self) = @_;
649 (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE];
650 (delete $self->{userpanel}[BLACK])->destroy if $self->{userpanel}[BLACK];
651 $self->SUPER::destroy;
652 delete $appwin::gamelist->{game}{$self->{channel}};
653}
654
4571; 6551;
458 656

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