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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.16 by pcg, Sun Jun 1 02:33:08 2003 UTC vs.
Revision 1.79 by pcg, Tue Dec 16 18:20:46 2003 UTC

1use utf8;
2
3package game::goclock;
4
5# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
6# is completely borked.
7
8use Time::HiRes ();
9
10use KGS::Constants;
11
12use base gtk::widget;
13
14sub new {
15 my $class = shift;
16 my $self = $class->SUPER::new(@_);
17
18 $self->{widget} = new Gtk2::Label;
19
20 $self->{set} = sub { };
21 $self->{format} = sub { "ERROR" };
22
23 $self;
24}
25
26sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_;
28
29 if ($timesys == TIMESYS_ABSOLUTE) {
30 $self->{set} = sub { $self->{time} = $_[0] };
31 $self->{format} = sub { util::format_time $_[0] };
32
33 } elsif ($timesys == TIMESYS_BYO_YOMI) {
34 my $low = $interval * $count;
35
36 $self->{set} = sub { $self->{time} = $_[0] };
37
38 $self->{format} = sub {
39 if ($_[0] > $low) {
40 util::format_time $_[0] - $low;
41 } else {
42 sprintf "%s (%d)",
43 util::format_time int (($_[0] - 1) % $interval + 1),
44 ($_[0] - 1) / $interval;
45 }
46 };
47
48 } elsif ($timesys == TIMESYS_CANADIAN) {
49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50
51 $self->{format} = sub {
52 if (!$self->{moves}) {
53 util::format_time $_[0] - $low;
54 } else {
55 my $time = int (($_[0] - 1) % $interval + 1);
56
57 sprintf "%s/%d =%d",
58 util::format_time $time,
59 $self->{moves},
60 $self->{moves} > 1
61 ? $time / $self->{moves}
62 : $interval;
63 }
64 };
65
66 } else {
67 # none, or unknown
68 $self->{set} = sub { };
69 $self->{format} = sub { "---" }
70 }
71}
72
73sub refresh {
74 my ($self, $timestamp) = @_;
75 my $timer = $self->{time} + $self->{start} - $timestamp;
76
77 # we round the timer value slightly... the protocol isn't exact anyways,
78 # and this gives smoother timers ;)
79 my @format = $self->{format}->(int ($timer + 0.4));
80 $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4)));
81
82 $timer - int $timer;
83}
84
85sub set_time {
86 my ($self, $time) = @_;
87
88 # we ignore requests to re-set the time of a running clock.
89 # this is the easiest way to ensure that commentary etc.
90 # doesn't re-set the clock. yes, this is frickle design,
91 # but I think the protocol is to blame here, which gives
92 # very little time information. (cgoban2 also has had quite
93 # a lot of small time update problems...)
94 unless ($self->{timeout}) {
95 $self->{set}->($time->[0], $time->[1]);
96 $self->refresh ($self->{start});
97 }
98}
99
100sub start {
101 my ($self, $when) = @_;
102
103 $self->stop;
104
105 $self->{start} = $when;
106
107 my $timeout; $timeout = sub {
108 my $next = $self->refresh (Time::HiRes::time) * 1000;
109 $next += 1000 if $next < 0;
110 $self->{timeout} = add Glib::Timeout $next, $timeout;
111 0;
112 };
113
114 $timeout->();
115}
116
117sub stop {
118 my ($self) = @_;
119
120 remove Glib::Source delete $self->{timeout} if $self->{timeout};
121}
122
123sub destroy {
124 my ($self) = @_;
125 $self->stop;
126 $self->SUPER::destroy;
127}
128
129package game::userpanel;
130
131use base gtk::widget;
132
133sub new {
134 my $class = shift;
135 my $self = $class->SUPER::new(@_);
136
137 $self->{widget} = new Gtk2::HBox;
138
139 $self->{widget}->add (my $vbox = new Gtk2::VBox);
140
141 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
142 $vbox->add ($self->{info} = new Gtk2::Label "");
143 $vbox->add (($self->{clock} = new game::goclock)->widget);
144
145 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
146
147 $self;
148}
149
150sub configure {
151 my ($self, $app, $user, $rules) = @_;
152
153 if ($self->{name}->get_text ne $user->as_string) {
154 $self->{name}->set_text ($user->as_string);
155
156 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
157 $self->{imagebox}->add (gtk::image_from_data undef);
158 $self->{imagebox}->show_all;
159
160 if ($user->has_pic) {
161 # the big picture...
162 $app->userpic ($user->{name}, sub {
163 return unless $self->{imagebox};
164
165 if ($_[0]) {
166 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
167 $self->{imagebox}->add (gtk::image_from_data $_[0]);
168 $self->{imagebox}->show_all;
169 }
170 });
171 }
172 }
173
174 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
175}
176
177sub set_state {
178 my ($self, $captures, $timer, $when) = @_;
179
180 $self->{clock}->stop unless $when;
181 $self->{clock}->set_time ($timer);
182 $self->{clock}->start ($when) if $when;
183
184 $self->{info}->set_text ("$captures pris.");
185}
186
1package game; 187package game;
2 188
3use KGS::Constants; 189use KGS::Constants;
4use KGS::Game::Board; 190use KGS::Game::Board;
191
192use Gtk2::GoBoard;
5 193
6use base KGS::Listener::Game; 194use base KGS::Listener::Game;
7use base KGS::Game; 195use base KGS::Game;
8 196
9use base gtk::widget; 197use base gtk::widget;
15 $self = $self->SUPER::new(@_); 203 $self = $self->SUPER::new(@_);
16 204
17 $self->listen($self->{conn}); 205 $self->listen($self->{conn});
18 206
19 $self->{window} = new Gtk2::Window 'toplevel'; 207 $self->{window} = new Gtk2::Window 'toplevel';
20 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
21 $self->{window}->set_title("KGS Game $title");
22 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 208 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
23 209
24 $self->{window}->signal_connect(delete_event => sub { 210 $self->{window}->signal_connect(delete_event => sub {
25 if ($self->{joined}) {
26 $self->part; 211 $self->part;
27 } else { 212 $self->destroy;
28 $self->event_part;
29 }
30 1; 213 1;
31 }); 214 });
32 215
33 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 216 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
34 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 217 gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
35 218
219 # LEFT PANE
220
221 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0);
222
223 $self->{boardbox} = new Gtk2::VBox;
224
36 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); 225 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
37 226
227 # challenge
228
229 $self->{challenge} = new challenge channel => $self->{channel};
230
231 # board box (aspect/canvas)
232
38 $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); 233 $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
39 234
40 { 235 {
41 # grrr...
42 $frame->add(my $vbox = new Gtk2::VBox); 236 $frame->add (my $vbox = new Gtk2::VBox);
43 $vbox->add($self->{title} = new Gtk2::Label $title); 237 $vbox->add ($self->{title} = new Gtk2::Label $title);
44 238
239 $vbox->add (my $hbox = new Gtk2::HBox);
240
241 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
242
45 $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; 243 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
46 244
47 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); 245 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
48 $scale->set_draw_value (0); 246 $scale->set_draw_value (0);
247 $scale->set_digits (0);
49 248
50 $self->{moveadj}->signal_connect (value_changed => sub { 249 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
51 return unless $self->{path};
52
53 my $move = int (@{$self->{path}} * $_[0]->get_value);
54
55 $self->{board} = new KGS::Game::Board $self->{size};
56 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
57
58 $self->redraw ($self->repaint_board);
59
60 $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment});
61 });
62 }
63 250 }
64 $vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0);
65 251
66 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); 252 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
67 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
68 253
254 # RIGHT PANE
255
69 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); 256 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1);
70 $self->{hpane}->set(position_set => 1); 257 $self->{hpane}->set(position_set => 1);
71 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; 258 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
72 259
73 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); 260 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
74 $sw->set_policy("automatic", "always"); 261 $sw->set_policy("automatic", "always");
75 262
76 $sw->add(($self->{userlist} = new gtk::userlist)->widget); 263 $sw->add(($self->{userlist} = new userlist)->widget);
77 264
78 $self->{vpane}->add(my $vbox = new Gtk2::VBox); 265 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
79 266
80 $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); 267 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
81 $sw->set_policy("never", "always"); 268 $hbox->add (($self->{userpanel}[COLOUR_WHITE] = new game::userpanel colour => COLOUR_WHITE)->widget);
82 269 $hbox->add (($self->{userpanel}[COLOUR_BLACK] = new game::userpanel colour => COLOUR_BLACK)->widget);
83 $sw->add(($self->{text} = new gtk::text)->widget); 270
84
85 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); 271 $vbox->pack_start(($self->{chat} = new chat), 1, 1, 0);
272
86 $self->{entry}->signal_connect(activate => sub { 273 $self->{chat}->signal_connect(command => sub {
87 my $text = $self->{entry}->get_text; 274 my ($chat, $cmd, $arg) = @_;
88 $self->say($text) if $text =~ /\S/; 275 if ($cmd eq "rsave") {
89 $self->{entry}->set_text(""); 276 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
277 } else {
278 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
279 }
90 }); 280 });
91 281
282 $self->event_update_game;
92 $self; 283 $self;
93} 284}
94 285
95sub event_update_users { 286sub event_update_users {
96 my ($self) = @_; 287 my ($self, $add, $update, $remove) = @_;
97 288
98 $self->{userlist}->update($self->{users}); 289 return unless $self->{userlist};
290
291 $self->{userlist}->update ($add, $update, $remove);
292
293 my %important;
294 $important{$self->{user1}{name}}++;
295 $important{$self->{user2}{name}}++;
296 $important{$self->{user3}{name}}++;
297
298 if (my @users = grep $important{$_->{name}}, @$add) {
299 $self->{chat}->append_text ("\n<header>Joins:</header>");
300 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
301 }
302 if (my @users = grep $important{$_->{name}}, @$remove) {
303 $self->{chat}->append_text ("\n<header>Parts:</header>");
304 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
305 }
306
99} 307}
100 308
101sub join { 309sub join {
102 my ($self) = @_; 310 my ($self) = @_;
311 return if $self->{joined};
312
103 $self->SUPER::join; 313 $self->SUPER::join;
104 314
105 $self->{window}->show_all; 315 $self->{window}->show_all;
106} 316}
107 317
108sub part { 318sub part {
109 my ($self) = @_; 319 my ($self) = @_;
320
110 $self->SUPER::part; 321 $self->SUPER::part;
111 322 $self->destroy;
112 $self->{window}->hide;
113} 323}
114 324
115sub configure_event { 325sub update_board {
116 my ($widget, $event, $self) = @_; 326 my ($self) = @_;
117 delete $self->{stack}; 327 return unless $self->{path};
118 delete $self->{pixbuf};
119 delete $self->{board_shown};
120 delete $self->{background};
121 $self->repaint_board;
122 0;
123}
124 328
125sub expose_event { 329 my $move = int $self->{moveadj}->get_value;
126 my ($widget, $event, $self) = @_;
127 330
128 $self->{pixbuf} or return; 331 my $running = $move == @{$self->{path}};
129 332
130 my $area = $event->area; 333 $self->{board_label}->set_text ("Move " . ($move - 1));
131 my ($ox, $oy, $s) = @{$self->{offsets}};
132 334
133 $self->redraw ( 335 $self->{cur_board} = new KGS::Game::Board $self->{size};
134 (new Gtk2::Gdk::Rectangle $area->x - $ox, $area->y - $oy, $area->width, $area->height) 336 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
135 ->intersect(new Gtk2::Gdk::Rectangle 0, 0, $s, $s) 337
338 for my $colour (COLOUR_WHITE, COLOUR_BLACK) {
339 $self->{userpanel}[$colour]->set_state (
340 $self->{cur_board}{captures}[$colour],
341 $self->{cur_board}{timer}[$colour],
342 ($running && $self->{lastmove_colour} == !$colour)
343 ? $self->{lastmove_time} : 0
136 ); 344 );
345 }
137 346
138 0; 347 $self->{board}->set_board ($self->{cur_board});
139} 348}
140 349
141# something Gtk2 fixed 350sub event_update_tree {
142sub INTERP_NEAREST (){ 'nearest' } 351 my ($self) = @_;
143sub INTERP_TILES (){ 'tiles' }
144sub INTERP_BILINEAR (){ 'bilinear' }
145sub INTERP_HYPER (){ 'hyper' }
146 352
147sub new_pixbuf { 353 $self->{path} = $self->get_path;
148 my ($w, $h, $alpha, $fill) = @_;
149 354
150 my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h; 355 if ($self->{moveadj}) {
151 $pixbuf->fill ($fill) if defined $fill; 356 my $upper = $self->{moveadj}->upper;
357 my $pos = $self->{moveadj}->get_value;
358 my $move = scalar @{$self->{path}};
152 359
153 $pixbuf; 360 $self->{moveadj}->upper ($move);
154}
155
156sub scale_pixbuf {
157 my ($src, $w, $h, $mode) = @_;
158
159 my $dst = new_pixbuf $w, $h, 1;
160
161 $src->scale(
162 $dst, 0, 0, $w, $h, 0, 0,
163 $w / $src->get_width, $h / $src->get_height,
164 $mode,
165 );
166
167 $dst;
168}
169
170# create a stack of stones
171sub create_stack {
172 my ($self, $mark, $size, $rand) = @_;
173
174 my $shadow = $size * 0.05;
175
176 my $c = \$self->{stack}{$mark};
177 unless ($$c) {
178 for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
179 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
180
181 # zeroeth the shadow
182 if ($mark & (MARK_B | MARK_W)) {
183 $::shadow_img->composite (
184 $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
185 $size / $stone->get_width, $size / $stone->get_height,
186 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
187 );
188 } 361
189 362 $self->{moveadj}->changed;
190 # first the big stones (handicap stones different for effect) 363 if ($pos == $upper) {
191 for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], 364 $self->{moveadj}->value ($move);
192 [MARK_W, $mark & MARK_MOVE ? 255 : 192], 365 $self->{moveadj}->value_changed;
193 [MARK_GRAY_B, 128],
194 [MARK_GRAY_W, 128]) {
195 my ($mask, $alpha) = @$_;
196 if ($mark & $mask) {
197 $stone->composite (
198 $base, 0, 0, $size, $size, 0, 0,
199 $size / $stone->get_width, $size / $stone->get_height,
200 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
201 );
202 }
203 }
204
205 # then the small stones
206 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
207 [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
208 my ($mask, $img) = @$_;
209 if ($mark & $mask) {
210 $img->composite (
211 $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2,
212 $size / $img->get_width / 2, $size / $img->get_height / 2,
213 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
214 );
215 }
216 }
217
218 # and lastly any markers
219 my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
220
221 for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
222 [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
223 [MARK_SQUARE, $::square_img[$dark_bg]]) {
224 my ($mask, $img) = @$_;
225 if ($mark & $mask) {
226 $img->composite (
227 $base, 0, 0, $size, $size, -0.5, -0.5,
228 $size / $img->get_width, $size / $img->get_height,
229 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255
230 );
231 }
232 }
233
234 push @$$c, $base;
235 } 366 }
236 } 367 }
237
238 $$c->[$rand % @$$c];
239} 368}
240 369
241sub pixbuf_text { 370sub event_update_comments {
242 my ($pixbuf, $colour, $x, $y, $height, $text) = @_; 371 my ($self, $node, $comment, $newnode) = @_;
372 $self->SUPER::event_update_comments($node, $comment, $newnode);
243 373
244 my @c = grep $_, 374 my $text;
245 map $::font[$colour][$::fontmap{$_}],
246 split //, $text;
247 375
248 if (@c) { 376 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
249 my $spacing = $height * 0.1; 377 if $newnode;
250 my $s = $height / List::Util::max map $_->get_height, @c;
251 my $W = List::Util::sum map $_->get_width, @c;
252 378
253 $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; 379 for (split /\n/, $comment) {
254 $y -= $height * 0.5; 380 $text .= "\n";
255 381 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
256 for (@c) { 382 $text .= "<user>" . (util::toxml $1) . "</user>:";
257 my $w = $_->get_width * $s;
258 $_->composite ($pixbuf,
259 $x, $y, $w+1, $height+1, $x, $y, $s, $s,
260 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
261
262 $x += $w + $spacing;
263 } 383 }
264 }
265}
266
267sub pixbuf_rect {
268 my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
269 # we fake lines by... a horrible method :/
270 my $colour_pb = new_pixbuf 1, 1, 0, $colour;
271 $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
272 INTERP_NEAREST, $alpha);
273}
274
275sub repaint_board {
276 my ($self) = @_;
277 my $canvas = $self->{canvas};
278 my $expose_area = undef;
279
280 return $expose_area unless $self->{board};
281
282 my ($w, $h) = ($canvas->allocation->values)[2,3];
283
284 my $s = $w > $h ? $h : $w;
285
286 return unless $s > 128;
287
288 $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s];
289
290 my $size = $self->{size};
291
292 # we leave enough space for the shadows.. I like smaller stones, and we
293 # do no need to do the nifty recursive screen updates that goban2 does
294 my $border = int ($s / ($size + 3) * 0.5);
295 my $s2 = $s - $border * 2;
296 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
297 my $ofs = int ($edge / 2);
298
299 my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
300
301 my $pixbuf;
302
303 my $oldboard;
304
305 if ($self->{background}) {
306 if ($oldboard = $self->{board_shown}) {
307 $pixbuf = $self->{pixbuf};
308 } else {
309 $pixbuf = $self->{background}->copy;
310 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
311 } 384
312 } else { 385 # coords only for 19x19 so far
313 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; 386 $_ = util::toxml $_;
314
315 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
316
317 if ($s < $bw && $s < $bh) {
318 $pixbuf = new_pixbuf $s, $s, 0;
319 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
320 } else {
321 $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
322 } 387 s{
323
324 my $linew = int ($s / 25 / $size);
325
326 # ornamental border... we have time to waste :/
327 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
328 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
329 pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
330 pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
331
332 for my $i (1 .. $size) {
333 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
334 pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
335
336 # 38 max, but we allow a bit more
337 my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
338 AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
339
340 pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
341 pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
342 pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
343 pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
344
345 $a++;
346 $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
347 }
348
349 unless ($::config->{conserve_memory}) {
350 $self->{background} = $pixbuf;
351 $pixbuf = $pixbuf->copy;
352 }
353 }
354
355 $self->{pixbuf} = $pixbuf;
356
357 # hoshi-points(!)#d#
358 # caching of empty board gfx(!)#d#
359
360 for my $x (1 .. $size) {
361 for my $y (1 .. $size) {
362 my $rand = ($x ^ $y ^ 0x5555);
363
364 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
365
366 if ($::config->{randomize}) {
367 $dx += ($rand % 7) - 3;
368 $dy += ($rand / 3 % 7) - 3;
369 }
370
371 my $shadow = $edge * 0.05;
372 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
373 388 (
374 my $mark = $self->{board}{board}[$x-1][$y-1];
375 my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
376
377 if ($oldboard) {
378 next if $old == $mark; # no change
379
380 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
381 $expose_area = $expose_area
382 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
383 : new Gtk2::Gdk::Rectangle @$area;
384 }
385
386 if ($mark) {
387 my $pb = $self->create_stack($mark, $edge, $rand);
388
389 $pb->composite ($pixbuf, @$area,
390 $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
391
392 # labels are handled here because they are quite rare
393 if ($mark & MARK_LABEL) {
394 my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
395
396 if ($white) {
397 pixbuf_text $pixbuf, 0,
398 $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
399 $self->{board}{label}[$x-1][$y-1];
400 }
401 pixbuf_text $pixbuf, $white,
402 $k[$x], $k[$y], $ofs * 0.7,
403 $self->{board}{label}[$x-1][$y-1];
404 }
405 389 \b
406 # old pixmap&mask-way. that was fast ;( 390 (?:[bw])?
407 #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 ); 391 [, ]{0,2}
408 392 [a-hj-t] # valid for upto 19x19
409 #$gc->set_clip_mask ($bm); 393 \s?
410 #$gc->set_clip_origin ($dx, $dy); 394 [1-9]?[0-9]
411 #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge); 395 \b
412 } 396 )
413 } 397 }{
414 } 398 "<coord>$1</coord>";
399 }sgexi;
415 400
416 $self->{board_shown} = Storable::dclone $self->{board}; 401 $text .= $_;
417 #d# save 402 }
418 #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
419 403
420 $expose_area; 404 $self->{chat}->append_text ($text);
421} 405}
422 406
423sub redraw { 407sub event_join {
424 my ($self, $area) = @_; 408 my ($self) = @_;
425 409 $self->SUPER::event_join;
426 if ($area && $self->{pixbuf}) {
427 my ($x, $y, $w, $h) = $area->values;
428 my ($ox, $oy, $s) = @{$self->{offsets}};
429
430 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
431 $x, $y, $x + $ox, $y + $oy, $w, $h,
432 "normal", 0, 0);
433 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
434 $x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
435 }
436}
437
438sub event_update_tree {
439 my ($self) = @_;
440
441 $self->{path} = $self->get_path;
442 $self->{moveadj}->value_changed if $self->{moveadj};
443} 410}
444 411
445sub event_part { 412sub event_part {
446 my ($self) = @_; 413 my ($self) = @_;
447 $self->SUPER::event_part; 414 $self->SUPER::event_part;
448 delete $appwin::gamelist->{game}{$self->{channel}};
449 $self->destroy; 415 $self->destroy;
450} 416}
451 417
452sub event_move { 418sub event_move {
453 my ($self, $pass) = @_; 419 my ($self, $pass) = @_;
454 sound::play 1, $pass ? "pass" : "move"; 420 sound::play 1, $pass ? "pass" : "move";
455} 421}
456 422
423sub event_update_game {
424 my ($self) = @_;
425 $self->SUPER::event_update_game;
426
427 return unless $self->{window};
428
429 my $title = defined $self->{channel}
430 ? $self->owner->as_string . " " . $self->opponent_string
431 : "Game Window";
432 $self->{window}->set_title("KGS Game $title");
433 $self->{title}->set_text ($title);
434
435 $self->{user}[COLOUR_BLACK] = $self->{user1};
436 $self->{user}[COLOUR_WHITE] = $self->{user2};
437
438 # show board
439
440 if ($self->is_valid) {
441 #D# TODO: check wether already inside, or already removed!!!
442 $self->{left}->add ($self->{boardbox});
443 $self->{left}->remove ($self->{challenge}->widget) if $self->{challenge};
444 } else {
445 #D# TODO: check wether already inside, or already removed!!!
446 $self->{left}->add ($self->{challenge}->widget);
447 $self->{left}->remove ($self->{boardbox});
448 }
449 $self->{left}->show_all;
450
451 # view text
452
453 eval { #d#
454 my @ga;
455 $ga[0] = "\nType: " . (util::toxml $gametype{$self->type})
456 . " (" . (util::toxml $gameopt{$self->option}) . ")";
457 $ga[1] = "\nFlags:";
458 $ga[1] .= " valid" if $self->is_valid;
459 $ga[1] .= " adjourned" if $self->is_adjourned;
460 $ga[1] .= " scored" if $self->is_scored;
461 $ga[1] .= " saved" if $self->is_saved;
462
463 $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid;
464
465 $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"
466 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>"
467 if $self->is_valid;
468
469 if ($self->is_valid) {
470 $ga[4] = "\nHandicap: " . $self->{handicap};
471 $ga[5] = "\nKomi: " . $self->{komi};
472 $ga[6] = "\nSize: " . $self->size_string;
473 }
474
475 if ($self->is_scored) {
476 $ga[7] = "\nResult: " . $self->score_string;
477 }
478
479 $text = "\n<infoblock><header>Game Update</header>";
480 for (0..7) {
481 if ($self->{gatext}[$_] ne $ga[$_]) {
482 $text .= $ga[$_];
483 }
484 }
485 $text .= "</infoblock>";
486
487 $self->{gatext} = \@ga;
488 };
489
490 $self->{chat}->append_text ($text);
491}
492
493sub event_update_rules {
494 my ($self, $rules) = @_;
495
496 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
497 for COLOUR_BLACK, COLOUR_WHITE;
498
499 sound::play 3, "gamestart";
500
501 my $text = "\n<header>Game Rules</header>";
502
503 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
504
505 $text .= "\nTime: ";
506
507 if ($rules->{timesys} == TIMESYS_NONE) {
508 $text .= "UNLIMITED";
509 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
510 $text .= util::format_time $rules->{time};
511 $text .= " ABS";
512 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
513 $text .= util::format_time $rules->{time};
514 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
515 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
516 $text .= util::format_time $rules->{time};
517 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
518 }
519
520 $self->{chat}->append_text ("<infoblock>$text</infoblock>");
521}
522
523sub inject_resign_game {
524 my ($self, $msg) = @_;
525
526 sound::play 3, "resign";
527
528 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
529 . "\n<user>"
530 . (util::toxml $self->{user}[$msg->{player}]->as_string)
531 . "</user> resigned.</infoblock>");
532}
533
534sub inject_final_result {
535 my ($self, $msg) = @_;
536
537 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
538 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
539 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
540 . "</infoblock>"
541 );
542}
543
544sub event_challenge {
545 my ($self, $challenge) = @_;
546
547 use KGS::Listener::Debug;
548 $self->{chat}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge));
549}
550
551sub destroy {
552 my ($self) = @_;
553
554 delete $self->{app}{gamelist}{game}{$self->{channel}};
555 $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy
556 for COLOUR_BLACK, COLOUR_WHITE;
557 $self->SUPER::destroy;
558}
559
4571; 5601;
458 561

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