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1 | use utf8; |
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2 | |
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3 | use Scalar::Util (); |
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4 | |
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5 | ### GO CLOCK WIDGET ######################################################### |
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6 | |
1 | package game::goclock; |
7 | package game::goclock; |
2 | |
8 | |
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9 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
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10 | # is completely borked. |
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11 | |
3 | use Time::HiRes (); |
12 | use Time::HiRes (); |
4 | |
13 | |
5 | use KGS::Constants; |
14 | use KGS::Constants; |
6 | |
15 | |
7 | use base gtk::widget; |
16 | use Glib::Object::Subclass |
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17 | Gtk2::Label; |
8 | |
18 | |
9 | sub new { |
19 | sub INIT_INSTANCE { |
10 | my $class = shift; |
20 | my $self = shift; |
11 | my $self = $class->SUPER::new(@_); |
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12 | |
21 | |
13 | $self->{widget} = new Gtk2::Label; |
22 | $self->signal_connect (destroy => sub { $_[0]->stop }); |
14 | |
23 | |
15 | $self->{set} = sub { }; |
24 | $self->{set} = sub { }; |
16 | $self->{format} = sub { "ERROR" }; |
25 | $self->{format} = sub { "???" }; |
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26 | } |
17 | |
27 | |
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28 | sub FINALIZE_INSTANCE { |
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29 | my $self = shift; |
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30 | |
18 | $self; |
31 | $self->stop; |
19 | } |
32 | } |
20 | |
33 | |
21 | sub append_text { |
34 | sub configure { |
22 | my ($self, $text) = @_; |
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23 | |
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24 | $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text); |
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25 | } |
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26 | |
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27 | sub format_time { |
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28 | my ($time) = @_; |
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29 | |
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30 | $time > 60*60 |
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31 | ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60 |
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32 | : sprintf "%d:%02d", $time / 60 % 60, $time % 60; |
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33 | } |
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34 | |
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35 | sub set_rules { |
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36 | my ($self, $timesys, $main, $interval, $count) = @_; |
35 | my ($self, $timesys, $main, $interval, $count) = @_; |
37 | |
36 | |
38 | if ($timesys == TIMESYS_ABSOLUTE) { |
37 | if ($timesys == TIMESYS_ABSOLUTE) { |
39 | $self->{set} = sub { $self->{time} = $_[0] }; |
38 | $self->{format} = sub { |
40 | $self->{format} = sub { format_time $_[0] }; |
39 | if ($_[0] < 0) { |
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40 | "TIMEOUT"; |
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41 | } else { |
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42 | util::format_time $_[0]; |
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43 | } |
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44 | }; |
41 | |
45 | |
42 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
46 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
43 | my $low = $interval * $count; |
47 | my $low = $interval * $count; |
44 | |
48 | |
45 | $self->{set} = sub { $self->{time} = $_[0] }; |
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46 | |
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47 | $self->{format} = sub { |
49 | $self->{format} = sub { |
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50 | if ($_[0] < 0) { |
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51 | "TIMEOUT"; |
48 | if ($_[0] > $low) { |
52 | } elsif ($_[0] > $low) { |
49 | format_time $_[0] - $low; |
53 | util::format_time $_[0] - $low; |
50 | } else { |
54 | } else { |
51 | sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval; |
55 | sprintf "%s (%d)", |
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56 | util::format_time int (($_[0] - 1) % $interval + 1), |
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57 | ($_[0] - 1) / $interval; |
52 | } |
58 | } |
53 | }; |
59 | }; |
54 | |
60 | |
55 | } elsif ($timesys == TIMESYS_CANADIAN) { |
61 | } elsif ($timesys == TIMESYS_CANADIAN) { |
56 | my $low = $interval; |
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57 | |
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58 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
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59 | |
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60 | $self->{format} = sub { |
62 | $self->{format} = sub { |
61 | if ($_[0] > $low) { |
63 | if ($_[0] < 0) { |
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64 | "TIMEOUT"; |
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65 | } elsif (!$self->{moves}) { |
62 | format_time $_[0] - $low; |
66 | util::format_time $_[0] - $low; |
63 | } else { |
67 | } else { |
64 | sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves}; |
68 | my $time = int (($_[0] - 1) % $interval + 1); |
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69 | |
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70 | sprintf "%s/%d =%d", |
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71 | util::format_time $time, |
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72 | $self->{moves}, |
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73 | $self->{moves} > 1 |
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74 | ? $time / $self->{moves} |
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75 | : $interval; |
65 | } |
76 | } |
66 | }; |
77 | }; |
67 | |
78 | |
68 | } else { |
79 | } else { |
69 | # none, or unknown |
80 | # none, or unknown |
70 | $self->{set} = sub { }; |
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71 | $self->{format} = sub { "---" } |
81 | $self->{format} = sub { "-" } |
72 | } |
82 | } |
73 | } |
83 | } |
74 | |
84 | |
75 | sub refresh { |
85 | sub refresh { |
76 | my ($self, $timestamp) = @_; |
86 | my ($self, $timestamp) = @_; |
77 | my $timer = $self->{time} + $self->{start} - $timestamp; |
87 | my $timer = $self->{time} + $self->{start} - $timestamp; |
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88 | |
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89 | # we round the timer value slightly... the protocol isn't exact anyways, |
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90 | # and this gives smoother timers ;) |
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91 | my $timer2 = int $timer + 0.4; |
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92 | |
78 | $self->{widget}->set_text ($self->{format}->($timer)); |
93 | $self->set_text ($self->{format}->($timer2)); |
79 | |
94 | |
80 | $timer - int $timer; |
95 | $timer - int $timer; |
81 | } |
96 | } |
82 | |
97 | |
83 | sub set_time { |
98 | sub set_time { |
84 | my ($self, $time) = @_; |
99 | my ($self, $start, $time, $moves) = @_; |
85 | |
100 | |
86 | # we ignore requests to re-set the time of a running clock. |
101 | $self->{time} = $time; |
87 | # this is the easiest way to ensure that commentary etc. |
102 | $self->{moves} = $moves; |
88 | # doesn't re-set the clock. yes, this is frickle design, |
103 | |
89 | # but I think the protoocl is to blame here, which gives |
104 | if ($start) { |
90 | # very little time information. (cgoban2 also has had quite |
105 | $self->{start} = $start; |
91 | # a lot of small time update problems...) |
106 | $self->start; |
92 | unless ($self->{timeout}) { |
107 | } else { |
93 | $self->{set}->($time->[0], $time->[1]); |
108 | $self->stop; |
94 | $self->refresh ($self->{start}); |
109 | $self->refresh ($self->{start}); |
95 | } |
110 | } |
96 | } |
111 | } |
97 | |
112 | |
98 | sub start { |
113 | sub start { |
99 | my ($self) = @_; |
114 | my ($self) = @_; |
100 | |
115 | |
101 | return if $self->{timeout}; |
116 | $self->stop; |
102 | |
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103 | # this is correct, since we assume the last message triggered a start |
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104 | $self->{start} = $KGS::Protocol::NOW; |
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105 | |
117 | |
106 | my $timeout; $timeout = sub { |
118 | my $timeout; $timeout = sub { |
107 | # -100 means we run the timer a bit earlier to avoid 10.99 => 10s roundings. |
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108 | # we "could" cheat by precalculating the time, but I feel uneasy about both |
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109 | # ways to cheat. |
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110 | my $next = int ($self->refresh (Time::HiRes::time) * 1000) - 100; |
119 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
111 | $next += 1000 if $next < 0; |
120 | $next += 1000 if $next < 0; |
112 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
121 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
113 | 0; |
122 | 0; |
114 | }; |
123 | }; |
115 | |
124 | |
… | |
… | |
120 | my ($self) = @_; |
129 | my ($self) = @_; |
121 | |
130 | |
122 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
131 | remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
123 | } |
132 | } |
124 | |
133 | |
125 | sub destroy { |
134 | ### USER PANEL ############################################################## |
126 | my ($self) = @_; |
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127 | $self->stop; |
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128 | $self->SUPER::destroy; |
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129 | } |
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130 | |
135 | |
131 | package game::userpanel; |
136 | package game::userpanel; |
132 | |
137 | |
133 | use base gtk::widget; |
138 | use KGS::Constants; |
134 | |
139 | |
135 | sub new { |
140 | use Glib::Object::Subclass |
136 | my $class = shift; |
141 | Gtk2::Frame, |
137 | my $self = $class->SUPER::new(@_); |
142 | properties => [ |
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143 | Glib::ParamSpec->IV ("colour", "colour", "User Colour", |
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144 | COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK, |
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145 | [qw(construct-only readable writable)]), |
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146 | ]; |
138 | |
147 | |
139 | $self->{widget} = new Gtk2::HBox; |
148 | sub INIT_INSTANCE { |
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149 | my ($self) = @_; |
140 | |
150 | |
141 | $self->{widget}->add (my $vbox = new Gtk2::VBox); |
151 | $self->add (my $vbox = new Gtk2::VBox); |
142 | |
152 | |
143 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
153 | $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0); |
144 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
154 | $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0); |
145 | $vbox->add (($self->{clock} = new game::goclock)->widget); |
155 | $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0); |
146 | |
156 | |
147 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
157 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
148 | |
158 | |
149 | $self; |
159 | $self; |
150 | } |
160 | } |
151 | |
161 | |
152 | sub set_rules { |
162 | sub configure { |
153 | my ($self, $rules) = @_; |
163 | my ($self, $app, $user, $rules) = @_; |
154 | |
164 | |
155 | if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) { |
165 | if ($self->{name}->get_text ne $user->as_string) { |
156 | $self->{name}->set_text ($rules->{player}[$self->{colour}]); |
166 | $self->{name}->set_text ($user->as_string); |
157 | |
167 | |
158 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
168 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
159 | $self->{imagebox}->add (gtk::image_from_data undef); |
169 | $self->{imagebox}->add (gtk::image_from_data undef); |
160 | $self->{imagebox}->show_all; |
170 | $self->{imagebox}->show_all; |
161 | |
171 | |
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172 | if ($user->has_pic) { |
162 | # the big picture... |
173 | # the big picture... |
163 | appwin::userpic ($rules->{player}[$self->{colour}], sub { |
174 | $app->userpic ($user->{name}, sub { |
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175 | return unless $self->{imagebox}; |
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176 | |
164 | if ($_[0]) { |
177 | if ($_[0]) { |
165 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
178 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
166 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
179 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
167 | $self->{imagebox}->show_all; |
180 | $self->{imagebox}->show_all; |
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181 | } |
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182 | }); |
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183 | } |
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184 | } |
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185 | |
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186 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
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187 | } |
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188 | |
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189 | sub set_captures { |
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190 | my ($self, $captures) = @_; |
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191 | |
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192 | $self->{info}->set_text ("$captures pris."); |
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193 | } |
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194 | |
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195 | sub set_timer { |
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196 | my ($self, $start, $time, $moves) = @_; |
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197 | |
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198 | $self->{clock}->set_time ($start, $time, $moves); |
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199 | } |
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200 | |
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201 | ### GAME WINDOW ############################################################# |
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202 | |
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203 | package game; |
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204 | |
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205 | use Scalar::Util qw(weaken); |
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206 | |
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207 | use KGS::Constants; |
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208 | use KGS::Game::Board; |
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209 | |
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210 | use Gtk2::GoBoard; |
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211 | use Gtk2::GoBoard::Constants; |
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212 | |
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213 | use base KGS::Game; |
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214 | use base KGS::Listener::Game; |
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215 | |
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216 | use Glib::Object::Subclass |
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217 | Gtk2::Window; |
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218 | |
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219 | use POSIX qw(ceil); |
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220 | |
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221 | sub new { |
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222 | my ($self, %arg) = @_; |
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223 | $self = $self->Glib::Object::new; |
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224 | $self->{$_} = delete $arg{$_} for keys %arg; |
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225 | |
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226 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
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227 | |
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228 | $self->signal_connect (destroy => sub { |
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229 | $self->unlisten; |
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230 | delete $self->{app}{game}{$self->{channel}}; |
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231 | %{$_[0]} = (); |
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232 | });#d# |
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233 | |
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234 | $self->add (my $hpane = new Gtk2::HPaned); |
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235 | gtk::state $hpane, "game::hpane", undef, position => 500; |
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236 | |
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237 | # LEFT PANE |
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238 | |
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239 | $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
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240 | |
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241 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
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242 | |
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243 | # board box (aspect/canvas) |
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244 | |
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245 | # RIGHT PANE |
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246 | |
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247 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
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248 | $hpane->set (position_set => 1); |
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249 | |
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250 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
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251 | |
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252 | { |
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253 | $frame->add (my $vbox = new Gtk2::VBox); |
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254 | $vbox->add ($self->{title} = new Gtk2::Label "-"); |
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255 | |
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256 | $vbox->add (my $hbox = new Gtk2::HBox); |
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257 | |
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258 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0); |
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259 | |
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260 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
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261 | |
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262 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
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263 | $scale->set_draw_value (0); |
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264 | $scale->set_digits (0); |
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265 | |
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266 | $self->{moveadj}->signal_connect (value_changed => sub { |
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267 | $self->{showmove} = int $self->{moveadj}->get_value; |
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268 | $self->update_board; |
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269 | }); |
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270 | } |
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271 | |
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272 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
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273 | |
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274 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
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275 | for COLOUR_WHITE, COLOUR_BLACK; |
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276 | |
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277 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
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278 | |
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279 | $buttonbox->add ($self->{button_pass} = |
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280 | Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0)); |
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281 | $self->{button_pass}->signal_connect (clicked => sub { |
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282 | $self->{board_click}->(255, 255) if $self->{board_click}; |
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283 | }); |
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284 | $buttonbox->add ($self->{button_undo} = |
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285 | Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0)); |
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286 | $self->{button_undo}->signal_connect (clicked => sub { |
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287 | $self->send (req_undo => channel => $self->{channel}); |
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288 | }); |
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289 | $buttonbox->add ($self->{button_resign} = |
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290 | Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0)); |
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291 | $self->{button_resign}->signal_connect (clicked => sub { |
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292 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
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293 | }); |
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294 | |
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295 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
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296 | |
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297 | $self->set_channel ($self->{channel}); |
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298 | |
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299 | $self->show_all; |
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300 | |
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301 | $self; |
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302 | } |
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303 | |
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304 | sub set_channel { |
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305 | my ($self, $channel) = @_; |
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306 | |
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307 | $self->{channel} = $channel; |
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308 | |
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309 | if ($self->{channel} > 0) { |
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310 | $self->listen ($self->{conn}); |
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311 | |
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312 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
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313 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
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314 | |
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315 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
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316 | $self->{chat}->signal_connect (command => sub { |
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317 | my ($chat, $cmd, $arg) = @_; |
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318 | if ($cmd eq "rsave") { |
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319 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
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320 | } else { |
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321 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
168 | } |
322 | } |
169 | }); |
323 | }); |
170 | } |
324 | } |
171 | |
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172 | $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); |
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173 | } |
325 | } |
174 | |
326 | |
175 | sub set_state { |
327 | ### JOIN/LEAVE ############################################################## |
176 | my ($self, $captures, $timer, $running) = @_; |
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177 | |
328 | |
178 | $self->{clock}->stop unless $running; |
329 | sub join { |
179 | $self->{clock}->set_time ($timer); |
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180 | $self->{clock}->start if $running; |
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181 | |
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182 | $self->{info}->set_text ("$captures pris."); |
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183 | } |
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184 | |
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185 | package game; |
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186 | |
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187 | use KGS::Constants; |
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188 | use KGS::Game::Board; |
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189 | |
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190 | use base KGS::Listener::Game; |
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191 | use base KGS::Game; |
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192 | |
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193 | use base gtk::widget; |
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194 | |
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195 | use POSIX qw(ceil); |
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196 | |
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197 | sub new { |
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198 | my $self = shift; |
330 | my ($self) = @_; |
199 | $self = $self->SUPER::new(@_); |
331 | return if $self->{joined}; |
200 | |
332 | |
201 | $self->listen($self->{conn}); |
333 | $self->SUPER::join; |
|
|
334 | } |
202 | |
335 | |
203 | $self->{window} = new Gtk2::Window 'toplevel'; |
336 | sub event_join { |
204 | my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
337 | my ($self) = @_; |
205 | $self->{window}->set_title("KGS Game $title"); |
|
|
206 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
|
|
207 | |
338 | |
208 | $self->{window}->signal_connect(delete_event => sub { |
339 | $self->SUPER::event_join (@_); |
209 | $self->part; |
340 | $self->init_tree; |
210 | $self->destroy; |
|
|
211 | 1; |
|
|
212 | }); |
|
|
213 | |
|
|
214 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
|
|
215 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
|
|
216 | |
|
|
217 | $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 1); |
|
|
218 | |
|
|
219 | $self->{boardbox} = new Gtk2::VBox; |
|
|
220 | |
|
|
221 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
|
|
222 | |
|
|
223 | # challenge |
|
|
224 | |
|
|
225 | $self->{challenge} = new challenge channel => $self->{channel}; |
|
|
226 | |
|
|
227 | # board box (aspect/canvas) |
|
|
228 | |
|
|
229 | $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
|
|
230 | |
|
|
231 | { |
|
|
232 | $frame->add(my $vbox = new Gtk2::VBox); |
|
|
233 | $vbox->add($self->{title} = new Gtk2::Label $title); |
|
|
234 | |
|
|
235 | $self->{moveadj} = new Gtk2::Adjustment 0, 0, 0, 1, 1, 0; |
|
|
236 | |
|
|
237 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
|
|
238 | $scale->set_draw_value (0); |
|
|
239 | $scale->set_digits (0); |
|
|
240 | |
|
|
241 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
|
|
242 | } |
|
|
243 | |
|
|
244 | $self->{boardbox}->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); |
|
|
245 | $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5); |
|
|
246 | $self->{board_label} = $aspect_frame->get_label_widget; |
|
|
247 | |
|
|
248 | $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); |
|
|
249 | $self->{canvas}->double_buffered (0) if $::config->{conserve_memory}; |
|
|
250 | |
|
|
251 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
|
|
252 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
|
|
253 | |
|
|
254 | # RIGHT PANE |
|
|
255 | |
|
|
256 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
|
|
257 | $self->{hpane}->set(position_set => 1); |
|
|
258 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
|
|
259 | |
|
|
260 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
|
|
261 | $sw->set_policy("automatic", "always"); |
|
|
262 | |
|
|
263 | $sw->add(($self->{userlist} = new userlist)->widget); |
|
|
264 | |
|
|
265 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
|
|
266 | |
|
|
267 | $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
|
|
268 | $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); |
|
|
269 | $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); |
|
|
270 | |
|
|
271 | $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0); |
|
|
272 | |
|
|
273 | $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
|
|
274 | $self->{entry}->signal_connect(activate => sub { |
|
|
275 | my $text = $self->{entry}->get_text; |
|
|
276 | $self->say($text) if $text =~ /\S/; |
|
|
277 | $self->{entry}->set_text(""); |
|
|
278 | }); |
|
|
279 | |
|
|
280 | $self->event_update_game; |
341 | $self->event_update_game; |
281 | $self; |
342 | } |
|
|
343 | |
|
|
344 | sub event_part { |
|
|
345 | my ($self) = @_; |
|
|
346 | |
|
|
347 | $self->SUPER::event_part; |
|
|
348 | $self->destroy; |
|
|
349 | } |
|
|
350 | |
|
|
351 | sub event_quit { |
|
|
352 | my ($self) = @_; |
|
|
353 | |
|
|
354 | $self->SUPER::event_quit; |
|
|
355 | $self->destroy; |
|
|
356 | } |
|
|
357 | |
|
|
358 | ### USERS ################################################################### |
|
|
359 | |
|
|
360 | sub draw_users { |
|
|
361 | my ($self, $inlay) = @_; |
|
|
362 | |
|
|
363 | for (sort keys %{$self->{users}}) { |
|
|
364 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
|
|
365 | } |
282 | } |
366 | } |
283 | |
367 | |
284 | sub event_update_users { |
368 | sub event_update_users { |
285 | my ($self, $add, $update, $remove) = @_; |
369 | my ($self, $add, $update, $remove) = @_; |
286 | |
370 | |
287 | $self->{userlist}->update ($add, $update, $remove); |
371 | # $self->{userlist}->update ($add, $update, $remove); |
288 | } |
|
|
289 | |
372 | |
290 | sub join { |
373 | $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy |
|
|
374 | for @$remove; |
|
|
375 | |
|
|
376 | $self->{users_inlay}->refresh; |
|
|
377 | |
|
|
378 | my %important; |
|
|
379 | $important{$self->{black}{name}}++; |
|
|
380 | $important{$self->{white}{name}}++; |
|
|
381 | $important{$self->{owner}{name}}++; |
|
|
382 | |
|
|
383 | if (my @users = grep $important{$_->{name}}, @$add) { |
|
|
384 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
|
|
385 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
|
|
386 | } |
|
|
387 | if (my @users = grep $important{$_->{name}}, @$remove) { |
|
|
388 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
|
|
389 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
|
|
390 | } |
|
|
391 | } |
|
|
392 | |
|
|
393 | ### GAME INFO ############################################################### |
|
|
394 | |
|
|
395 | sub draw_setup { |
291 | my ($self) = @_; |
396 | my ($self, $inlay) = @_; |
|
|
397 | |
292 | return if $self->{joined}; |
398 | return unless $self->{joined}; |
293 | |
399 | |
294 | $self->SUPER::join; |
400 | my $rules = $self->{rules}; |
295 | |
401 | |
296 | $self->{window}->show_all; |
402 | my $text = ""; |
297 | } |
|
|
298 | |
403 | |
299 | sub part { |
404 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
300 | my ($self) = @_; |
405 | if $self->{teacher}; |
301 | |
406 | |
302 | $self->SUPER::part; |
407 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
303 | $self->destroy; |
408 | if $self->{owner}->is_valid; |
304 | } |
|
|
305 | |
409 | |
306 | sub configure_event { |
410 | if ($self->is_inprogress) { |
307 | my ($widget, $event, $self) = @_; |
411 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
308 | delete $self->{stack}; |
412 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
309 | delete $self->{pixbuf}; |
413 | } |
310 | delete $self->{board_shown}; |
414 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
311 | delete $self->{background}; |
415 | |
312 | $self->repaint_board; |
416 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
417 | |
|
|
418 | $text .= "\nTime: "; |
|
|
419 | |
|
|
420 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
421 | $text .= "UNLIMITED"; |
|
|
422 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
423 | $text .= util::format_time $rules->{time}; |
|
|
424 | $text .= " ABS"; |
|
|
425 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
426 | $text .= util::format_time $rules->{time}; |
|
|
427 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
428 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
429 | $text .= util::format_time $rules->{time}; |
|
|
430 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
431 | } |
313 | 0; |
432 | |
314 | } |
433 | $text .= "\nFlags:"; |
|
|
434 | $text .= " private" if $self->is_private; |
|
|
435 | $text .= " started" if $self->is_inprogress; |
|
|
436 | $text .= " adjourned" if $self->is_adjourned; |
|
|
437 | $text .= " scored" if $self->is_scored; |
|
|
438 | $text .= " saved" if $self->is_saved; |
315 | |
439 | |
316 | sub expose_event { |
440 | if ($self->is_inprogress) { |
317 | my ($widget, $event, $self) = @_; |
441 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
442 | $text .= "\nKomi: " . $self->{komi}; |
|
|
443 | $text .= "\nSize: " . $self->size_string; |
|
|
444 | } |
318 | |
445 | |
319 | $self->{pixbuf} or return; |
446 | if ($self->is_scored) { |
|
|
447 | $text .= "\nResult: " . $self->score_string; |
|
|
448 | } |
320 | |
449 | |
321 | my $area = $event->area; |
450 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
322 | |
451 | |
323 | $self->redraw ($area); |
452 | } |
324 | |
453 | |
|
|
454 | sub event_update_game { |
|
|
455 | my ($self) = @_; |
|
|
456 | |
|
|
457 | $self->SUPER::event_update_game; |
|
|
458 | |
|
|
459 | return unless $self->{joined}; |
|
|
460 | |
|
|
461 | $self->{colour} = $self->player_colour ($self->{conn}{name}); |
325 | 0; |
462 | |
326 | } |
463 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
|
|
464 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
327 | |
465 | |
328 | # something Gtk2 fixed |
466 | # show board |
329 | sub INTERP_NEAREST (){ 'nearest' } |
467 | if ($self->is_inprogress) { |
330 | sub INTERP_TILES (){ 'tiles' } |
468 | if (!$self->{board}) { |
331 | sub INTERP_BILINEAR (){ 'bilinear' } |
469 | $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
332 | sub INTERP_HYPER (){ 'hyper' } |
470 | $self->{board}->signal_connect (button_release => sub { |
333 | |
471 | return unless $self->{cur_board}; |
334 | sub new_pixbuf { |
472 | if ($_[1] == 1) { |
335 | my ($w, $h, $alpha, $fill) = @_; |
473 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
336 | |
|
|
337 | my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h; |
|
|
338 | $pixbuf->fill ($fill) if defined $fill; |
|
|
339 | |
|
|
340 | $pixbuf; |
|
|
341 | } |
|
|
342 | |
|
|
343 | sub scale_pixbuf { |
|
|
344 | my ($src, $w, $h, $mode) = @_; |
|
|
345 | |
|
|
346 | my $dst = new_pixbuf $w, $h, 1; |
|
|
347 | |
|
|
348 | $src->scale( |
|
|
349 | $dst, 0, 0, $w, $h, 0, 0, |
|
|
350 | $w / $src->get_width, $h / $src->get_height, |
|
|
351 | $mode, |
|
|
352 | ); |
|
|
353 | |
|
|
354 | $dst; |
|
|
355 | } |
|
|
356 | |
|
|
357 | # create a stack of stones |
|
|
358 | sub create_stack { |
|
|
359 | my ($self, $mark, $size, $rand) = @_; |
|
|
360 | |
|
|
361 | my $shadow = $size * 0.05; |
|
|
362 | |
|
|
363 | my $c = \$self->{stack}{$mark}; |
|
|
364 | unless ($$c) { |
|
|
365 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
|
|
366 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
|
|
367 | |
|
|
368 | # zeroeth the shadow |
|
|
369 | if ($mark & (MARK_B | MARK_W)) { |
|
|
370 | # the -0.5's are a mystery to me |
|
|
371 | $::shadow_img->composite ( |
|
|
372 | $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5, |
|
|
373 | $size / $::shadow_img->get_width, $size / $::shadow_img->get_height, |
|
|
374 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
|
|
375 | ); |
474 | } |
376 | } |
475 | }); |
|
|
476 | $self->{board}->show_all; |
|
|
477 | } |
|
|
478 | if (my $ch = delete $self->{challenge}) { |
|
|
479 | $_->{inlay}->destroy for values %$ch; |
|
|
480 | } |
|
|
481 | $self->update_cursor; |
|
|
482 | } |
377 | |
483 | |
378 | # first the big stones (handicap stones different for effect) |
484 | my $title = defined $self->{channel} |
379 | for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], |
485 | ? $self->owner->as_string . " " . $self->opponent_string |
380 | [MARK_W, $mark & MARK_MOVE ? 255 : 192], |
486 | : "Game Window"; |
381 | [MARK_GRAY_B, 128], |
487 | $self->set_title ("KGS Game $title"); |
382 | [MARK_GRAY_W, 128]) { |
488 | $self->{title}->set_text ($title); # title gets redrawn wrongly |
383 | my ($mask, $alpha) = @$_; |
489 | |
384 | if ($mark & $mask) { |
490 | $self->{rules_inlay}->refresh; |
385 | $stone->composite ( |
491 | |
386 | $base, 0, 0, $size, $size, 0, 0, |
492 | if (exists $self->{teacher}) { |
387 | $size / $stone->get_width, $size / $stone->get_height, |
493 | $self->{teacher_inlay} ||= $self->{chat}->new_inlay; |
388 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha |
494 | $self->{teacher_inlay}->clear; |
|
|
495 | $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>" |
|
|
496 | . (util::toxml $self->{teacher}) . "</user>"); |
|
|
497 | } elsif ($self->{teacher_inlay}) { |
|
|
498 | (delete $self->{teacher_inlay})->clear; |
|
|
499 | } |
|
|
500 | |
|
|
501 | $self->update_cursor; |
|
|
502 | } |
|
|
503 | |
|
|
504 | sub event_update_rules { |
|
|
505 | my ($self, $rules) = @_; |
|
|
506 | |
|
|
507 | $self->{rules} = $rules; |
|
|
508 | |
|
|
509 | if ($self->{user}) { |
|
|
510 | # todo. gets drawn wrongly |
|
|
511 | |
|
|
512 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
513 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
514 | } |
|
|
515 | |
|
|
516 | sound::play 3, "gamestart"; |
|
|
517 | $self->{rules_inlay}->refresh; |
|
|
518 | } |
|
|
519 | |
|
|
520 | ### BOARD DISPLAY ########################################################### |
|
|
521 | |
|
|
522 | sub update_timers { |
|
|
523 | my ($self, $timers) = @_; |
|
|
524 | |
|
|
525 | my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher}; |
|
|
526 | |
|
|
527 | for my $colour (COLOUR_BLACK, COLOUR_WHITE) { |
|
|
528 | my $t = $timers->[$colour]; |
|
|
529 | $self->{userpanel}[$colour]->set_timer ( |
|
|
530 | $running && $colour == $self->{whosemove} && $t->[0], |
|
|
531 | $t->[1] || $self->{rules}{time} |
|
|
532 | + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI |
|
|
533 | && $self->{rules}{interval} * $self->{rules}{count}), |
|
|
534 | $t->[2]); |
|
|
535 | } |
|
|
536 | } |
|
|
537 | |
|
|
538 | sub inject_set_gametime { |
|
|
539 | my ($self, $msg) = @_; |
|
|
540 | |
|
|
541 | $self->{timers} = [ |
|
|
542 | [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}], |
|
|
543 | [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}], |
|
|
544 | ]; |
|
|
545 | |
|
|
546 | $self->update_timers ($self->{timers}) |
|
|
547 | if $self->{showmove} == @{$self->{path}}; |
|
|
548 | } |
|
|
549 | |
|
|
550 | sub update_cursor { |
|
|
551 | my ($self) = @_; |
|
|
552 | |
|
|
553 | return unless $self->{cur_board}; |
|
|
554 | |
|
|
555 | my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
|
|
556 | |
|
|
557 | delete $self->{board_click}; |
|
|
558 | |
|
|
559 | if ($self->{teacher} eq $self->{app}{conn}) { |
|
|
560 | #TODO# # teaching mode not implemented |
|
|
561 | $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1); |
|
|
562 | $self->{button_undo}->hide; |
|
|
563 | $self->{button_resign}->hide; |
|
|
564 | $self->{board}->set (cursor => undef); |
|
|
565 | |
|
|
566 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
|
|
567 | # during game |
|
|
568 | $self->{button_undo}->show; |
|
|
569 | $self->{button_resign}->show; |
|
|
570 | |
|
|
571 | if ($self->{cur_board}{score}) { |
|
|
572 | # during scoring |
|
|
573 | $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1); |
|
|
574 | $self->{board}->set (cursor => sub { |
|
|
575 | $_[0] & (MARK_B | MARK_W) |
|
|
576 | ? $_[0] ^ MARK_GRAYED |
|
|
577 | : $_[0]; |
|
|
578 | }); |
|
|
579 | $self->{board_click} = sub { |
|
|
580 | if ($_[0] == 255) { |
|
|
581 | $self->{button_pass}->sensitive (0); |
|
|
582 | $self->done; |
|
|
583 | } else { |
|
|
584 | $self->send (mark_dead => |
|
|
585 | channel => $self->{channel}, |
|
|
586 | x => $_[0], |
|
|
587 | y => $_[1], |
|
|
588 | dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), |
389 | ); |
589 | ); |
390 | } |
590 | } |
391 | } |
591 | }; |
392 | |
592 | |
393 | # then the small stones |
593 | } elsif ($self->{colour} == $self->{whosemove}) { |
394 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
594 | # normal move |
395 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
595 | $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1); |
396 | my ($mask, $img) = @$_; |
596 | $self->{board}->set (cursor => sub { |
397 | if ($mark & $mask) { |
597 | $self->{cur_board} |
398 | $img->composite ( |
598 | && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
399 | $base, (int ($size / 4)) x2, (ceil ($size / 2 + 1)) x2, ($size / 4) x2, |
599 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND) |
400 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
600 | ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B) |
401 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224 |
|
|
402 | ); |
601 | : $_[0]; |
|
|
602 | }); |
|
|
603 | $self->{board_click} = sub { |
|
|
604 | return unless |
|
|
605 | $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2], |
|
|
606 | $self->{rules}{ruleset} == RULESET_NEW_ZEALAND); |
|
|
607 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
|
|
608 | $self->{board}->set (cursor => undef); |
|
|
609 | delete $self->{board_click}; |
|
|
610 | $self->{button_pass}->sensitive (0); |
|
|
611 | }; |
|
|
612 | } else { |
|
|
613 | $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1); |
|
|
614 | $self->{board}->set (cursor => undef); |
|
|
615 | } |
|
|
616 | } else { |
|
|
617 | $self->{button_undo}->hide; |
|
|
618 | $self->{button_resign}->hide; |
|
|
619 | $self->{button_pass}->hide; |
|
|
620 | $self->{board}->set (cursor => undef); |
|
|
621 | #TODO# # implement coordinate-grabbing |
|
|
622 | } |
|
|
623 | } |
|
|
624 | |
|
|
625 | sub update_board { |
|
|
626 | my ($self) = @_; |
|
|
627 | |
|
|
628 | return unless $self->{path}; |
|
|
629 | |
|
|
630 | if ($self->{rules}{ruleset} == RULESET_JAPANESE) { |
|
|
631 | if ($self->{curnode}{move} == 0) { |
|
|
632 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
633 | } else { |
|
|
634 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
635 | } |
|
|
636 | } else { |
|
|
637 | # Chinese, Aga, NZ all have manual placement |
|
|
638 | if ($self->{curnode}{move} < $self->{handicap}) { |
|
|
639 | $self->{whosemove} = COLOUR_BLACK; |
|
|
640 | } elsif ($self->{curnode}{move} == $self->{handicap}) { |
|
|
641 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
642 | } else { |
|
|
643 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
644 | } |
|
|
645 | } |
|
|
646 | |
|
|
647 | $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
|
|
648 | |
|
|
649 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
|
|
650 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
|
|
651 | |
|
|
652 | $self->update_cursor; |
|
|
653 | |
|
|
654 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
|
|
655 | for COLOUR_WHITE, COLOUR_BLACK; |
|
|
656 | |
|
|
657 | my $start_time = $self->{rules}{time}; |
|
|
658 | |
|
|
659 | if ($self->{showmove} == @{$self->{path}}) { |
|
|
660 | $self->{timers} = [ |
|
|
661 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
|
|
662 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
|
|
663 | ]; |
|
|
664 | $self->update_timers ($self->{timers}); |
|
|
665 | } else { |
|
|
666 | $self->update_timers ([ |
|
|
667 | [0, @{$self->{cur_board}{timer}[0]}], |
|
|
668 | [0, @{$self->{cur_board}{timer}[1]}], |
|
|
669 | ]); |
|
|
670 | } |
|
|
671 | |
|
|
672 | $self->{board}->set_board ($self->{cur_board}); |
|
|
673 | |
|
|
674 | if ($self->{cur_board}{score}) { |
|
|
675 | $self->{score_inlay} ||= $self->{chat}->new_inlay; |
|
|
676 | $self->{score_inlay}->clear; |
|
|
677 | $self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
|
|
678 | . "\n<score>" |
|
|
679 | . "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
|
|
680 | . "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
|
|
681 | . "</score>"); |
|
|
682 | } elsif ($self->{score_inlay}) { |
|
|
683 | (delete $self->{score_inlay})->clear; |
|
|
684 | } |
|
|
685 | } |
|
|
686 | |
|
|
687 | sub event_update_tree { |
|
|
688 | my ($self) = @_; |
|
|
689 | |
|
|
690 | (delete $self->{undo_inlay})->clear |
|
|
691 | if $self->{undo_inlay}; |
|
|
692 | |
|
|
693 | $self->{path} = $self->get_path; |
|
|
694 | |
|
|
695 | if ($self->{moveadj}) { |
|
|
696 | my $upper = $self->{moveadj}->upper; |
|
|
697 | my $pos = $self->{moveadj}->get_value; |
|
|
698 | my $move = scalar @{$self->{path}}; |
|
|
699 | |
|
|
700 | $self->{moveadj}->upper ($move); |
|
|
701 | |
|
|
702 | $self->{moveadj}->changed; |
|
|
703 | if ($pos == $upper) { |
|
|
704 | $self->{moveadj}->value ($move); |
|
|
705 | $self->{moveadj}->value_changed; |
|
|
706 | } |
|
|
707 | } |
|
|
708 | } |
|
|
709 | |
|
|
710 | sub event_update_comments { |
|
|
711 | my ($self, $node, $comment, $newnode) = @_; |
|
|
712 | $self->SUPER::event_update_comments($node, $comment, $newnode); |
|
|
713 | |
|
|
714 | my $text; |
|
|
715 | |
|
|
716 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
|
|
717 | if $newnode; |
|
|
718 | |
|
|
719 | for (split /\n/, $comment) { |
|
|
720 | $text .= "\n"; |
|
|
721 | if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
|
|
722 | $text .= "<user>" . (util::toxml $1) . "</user>:"; |
|
|
723 | } |
|
|
724 | |
|
|
725 | # coords only for 19x19 so far |
|
|
726 | $_ = util::toxml $_; |
|
|
727 | s{ |
|
|
728 | ( |
|
|
729 | \b |
|
|
730 | (?:[bw])? |
|
|
731 | [, ]{0,2} |
|
|
732 | [a-hj-t] # valid for upto 19x19 |
|
|
733 | \s? |
|
|
734 | [1-9]?[0-9] |
|
|
735 | \b |
|
|
736 | ) |
|
|
737 | }{ |
|
|
738 | "<coord>$1</coord>"; |
|
|
739 | }sgexi; |
|
|
740 | |
|
|
741 | $text .= $_; |
|
|
742 | } |
|
|
743 | |
|
|
744 | $self->{chat}->append_text ($text); |
|
|
745 | } |
|
|
746 | |
|
|
747 | sub event_move { |
|
|
748 | my ($self, $pass) = @_; |
|
|
749 | |
|
|
750 | sound::play 1, $pass ? "pass" : "move"; |
|
|
751 | } |
|
|
752 | |
|
|
753 | ### GAMEPLAY EVENTS ######################################################### |
|
|
754 | |
|
|
755 | sub event_resign_game { |
|
|
756 | my ($self, $player) = @_; |
|
|
757 | |
|
|
758 | sound::play 3, "resign"; |
|
|
759 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
|
|
760 | . "\n<user>" |
|
|
761 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
762 | . "</user> resigned." |
|
|
763 | . "\n<user>" |
|
|
764 | . (util::toxml $self->{user}[1 - $msg->{player}]->as_string) |
|
|
765 | . "</user> wins the game." |
|
|
766 | . "</infoblock>"); |
|
|
767 | } |
|
|
768 | |
|
|
769 | sub event_time_win { |
|
|
770 | my ($self, $player) = @_; |
|
|
771 | |
|
|
772 | sound::play 3, "timewin"; |
|
|
773 | $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
|
|
774 | . "\n<user>" |
|
|
775 | . (util::toxml $self->{user}[1 - $msg->{player}]->as_string) |
|
|
776 | . "</user> ran out of time and lost." |
|
|
777 | . "\n<user>" |
|
|
778 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
779 | . "</user> wins the game." |
|
|
780 | . "</infoblock>"); |
|
|
781 | } |
|
|
782 | |
|
|
783 | sub event_owner_left { |
|
|
784 | my ($self) = @_; |
|
|
785 | |
|
|
786 | sound::play 2, "info"; |
|
|
787 | $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>" |
|
|
788 | . "\nThe owner of this game left.</infoblock>"); |
|
|
789 | } |
|
|
790 | |
|
|
791 | sub event_teacher_left { |
|
|
792 | my ($self) = @_; |
|
|
793 | |
|
|
794 | sound::play 2, "info"; |
|
|
795 | $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>" |
|
|
796 | . "\nThe teacher left the game.</infoblock>"); |
|
|
797 | } |
|
|
798 | |
|
|
799 | sub event_done { |
|
|
800 | my ($self) = @_; |
|
|
801 | |
|
|
802 | if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { |
|
|
803 | sound::play 2, "info" unless $inlay->{count}; |
|
|
804 | $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>" |
|
|
805 | . "\nYour opponent pressed done. Now it's up to you."); |
|
|
806 | } |
|
|
807 | if ($self->{doneid} & 0x80000000) { |
|
|
808 | sound::play 2, "info" unless $inlay->{count}; |
|
|
809 | $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>" |
|
|
810 | . "\nThe board has changed."); |
|
|
811 | } |
|
|
812 | |
|
|
813 | $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]); |
|
|
814 | |
|
|
815 | $self->{chat}->set_end; |
|
|
816 | } |
|
|
817 | |
|
|
818 | sub inject_final_result { |
|
|
819 | my ($self, $msg) = @_; |
|
|
820 | |
|
|
821 | $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>" |
|
|
822 | . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) |
|
|
823 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
|
|
824 | . "</infoblock>" |
|
|
825 | ); |
|
|
826 | } |
|
|
827 | |
|
|
828 | sub inject_req_undo { |
|
|
829 | my ($self, $msg) = @_; |
|
|
830 | |
|
|
831 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
|
|
832 | return if $inlay->{ignore}; |
|
|
833 | |
|
|
834 | sound::play 2, "warning" unless $inlay->{count}; |
|
|
835 | $inlay->{count}++; |
|
|
836 | |
|
|
837 | $inlay->clear; |
|
|
838 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
|
|
839 | $inlay->append_button ("Grant", sub { |
|
|
840 | (delete $self->{undo_inlay})->clear; |
|
|
841 | $self->send (grant_undo => channel => $self->{channel}); |
|
|
842 | }); |
|
|
843 | $inlay->append_button ("Ignore", sub { |
|
|
844 | $inlay->clear; |
|
|
845 | $inlay->{ignore} = 1; |
|
|
846 | # but leave inlay, so further undo requests get counted |
|
|
847 | }); |
|
|
848 | |
|
|
849 | $self->{chat}->set_end; |
|
|
850 | } |
|
|
851 | |
|
|
852 | sub inject_new_game { |
|
|
853 | my ($self, $msg) = @_; |
|
|
854 | |
|
|
855 | if ($msg->{cid} != $self->{cid}) { |
|
|
856 | $self->part; |
|
|
857 | warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d# |
|
|
858 | } |
|
|
859 | |
|
|
860 | $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>"); |
|
|
861 | delete $self->{cid}; |
|
|
862 | } |
|
|
863 | |
|
|
864 | ### CHALLENGE HANDLING ###################################################### |
|
|
865 | |
|
|
866 | sub draw_challenge { |
|
|
867 | my ($self, $id) = @_; |
|
|
868 | |
|
|
869 | my $info = $self->{challenge}{$id}; |
|
|
870 | my $inlay = $info->{inlay}; |
|
|
871 | my $rules = $info->{rules}; |
|
|
872 | |
|
|
873 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
|
|
874 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
|
|
875 | |
|
|
876 | my ($size, $time, $interval, $count, $type); |
|
|
877 | |
|
|
878 | if (!$self->{channel}) { |
|
|
879 | $inlay->append_text ("\nNotes: "); |
|
|
880 | $inlay->append_entry (\$info->{notes}, 20, ""); |
|
|
881 | $inlay->append_text ("\nGlobal Offer: "); |
|
|
882 | $inlay->append_optionmenu (\$info->{flags}, |
|
|
883 | 0 => "No", |
|
|
884 | 2 => "Yes", |
|
|
885 | ); |
|
|
886 | } else { |
|
|
887 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
|
|
888 | } |
|
|
889 | |
|
|
890 | $inlay->append_text ("\nType: "); |
|
|
891 | $type = $inlay->append_optionmenu ( |
|
|
892 | \$info->{gametype}, |
|
|
893 | GAMETYPE_DEMONSTRATION , "Demonstration (not yet)", |
|
|
894 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)", |
|
|
895 | GAMETYPE_TEACHING , "Teaching (not yet)", |
|
|
896 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)", |
|
|
897 | GAMETYPE_SIMUL , "Simul (not yet!)", |
|
|
898 | GAMETYPE_FREE , "Free", |
|
|
899 | GAMETYPE_RATED , "Rated", |
|
|
900 | sub { |
|
|
901 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
|
|
902 | }, |
|
|
903 | ); |
|
|
904 | |
|
|
905 | if ($self->{channel}) { |
|
|
906 | $inlay->append_text ("\nMy Colour: "); |
|
|
907 | $inlay->append_optionmenu ( |
|
|
908 | \$as_black, |
|
|
909 | 0 => "White", |
|
|
910 | 1 => "Black", |
|
|
911 | sub { |
|
|
912 | if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) { |
|
|
913 | ($info->{black}, $info->{white}) = ($info->{white}, $info->{black}); |
403 | } |
914 | } |
404 | } |
915 | } |
|
|
916 | ); |
|
|
917 | } |
405 | |
918 | |
406 | # and lastly any markers |
919 | $inlay->append_text ("\nRuleset: "); |
407 | my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B)); |
920 | $inlay->append_optionmenu ( |
|
|
921 | \$info->{rules}{ruleset}, |
|
|
922 | RULESET_JAPANESE , "Japanese", |
|
|
923 | RULESET_CHINESE , "Chinese", |
|
|
924 | RULESET_AGA , "AGA", |
|
|
925 | RULESET_NEW_ZEALAND, "New Zealand", |
|
|
926 | ); |
408 | |
927 | |
409 | for ([MARK_CIRCLE, $::circle_img[$dark_bg]], |
928 | $inlay->append_text ("\nSize: "); |
410 | [MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
929 | $size = $inlay->append_optionmenu ( |
411 | [MARK_SQUARE, $::square_img[$dark_bg]]) { |
930 | \$info->{rules}{size}, |
412 | my ($mask, $img) = @$_; |
931 | (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38), |
413 | if ($mark & $mask) { |
932 | sub { |
414 | $img->composite ( |
933 | $type->set_history (5) # reset to free |
415 | $base, 0, 0, $size, $size, 0, 0, |
934 | if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED; |
416 | $size / $img->get_width, $size / $img->get_height, |
|
|
417 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
|
|
418 | ); |
|
|
419 | } |
|
|
420 | } |
|
|
421 | |
|
|
422 | push @$$c, $base; |
|
|
423 | } |
935 | }, |
424 | } |
936 | ); |
425 | |
937 | |
426 | $$c->[$rand % @$$c]; |
938 | if ($self->{channel}) { |
427 | } |
939 | $inlay->append_text ("\nHandicap: "); |
|
|
940 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
428 | |
941 | |
429 | sub pixbuf_text { |
942 | $inlay->append_text ("\nKomi: "); |
430 | my ($pixbuf, $colour, $x, $y, $height, $text) = @_; |
943 | $inlay->append_entry (\$info->{rules}{komi}, 5); |
431 | |
|
|
432 | my @c = grep $_, |
|
|
433 | map $::font[$colour][$::fontmap{$_}], |
|
|
434 | split //, $text; |
|
|
435 | |
|
|
436 | if (@c) { |
|
|
437 | my $spacing = $height * 0.1; |
|
|
438 | my $s = $height / List::Util::max map $_->get_height, @c; |
|
|
439 | my $W = List::Util::sum map $_->get_width, @c; |
|
|
440 | |
|
|
441 | $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
|
|
442 | $y -= $height * 0.5; |
|
|
443 | |
|
|
444 | for (@c) { |
|
|
445 | my $w = $_->get_width * $s; |
|
|
446 | # +2 == don't fight the rounding |
|
|
447 | $_->composite ($pixbuf, |
|
|
448 | $x, $y, $w+2, $height+2, $x, $y, $s, $s, |
|
|
449 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
|
|
450 | |
|
|
451 | $x += $w + $spacing; |
|
|
452 | } |
|
|
453 | } |
|
|
454 | } |
|
|
455 | |
|
|
456 | sub pixbuf_rect { |
|
|
457 | my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_; |
|
|
458 | # we fake lines by... a horrible method :/ |
|
|
459 | my $colour_pb = new_pixbuf 1, 1, 0, $colour; |
|
|
460 | $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1, |
|
|
461 | INTERP_NEAREST, $alpha); |
|
|
462 | } |
|
|
463 | |
|
|
464 | sub repaint_board { |
|
|
465 | my ($self) = @_; |
|
|
466 | my $canvas = $self->{canvas}; |
|
|
467 | my $expose_area = undef; |
|
|
468 | |
|
|
469 | return $expose_area unless $self->{board}; |
|
|
470 | |
|
|
471 | my ($w, $h) = ($canvas->allocation->values)[2,3]; |
|
|
472 | |
|
|
473 | die "FATAL: board aspect ratio != 1" unless $w == $h; |
|
|
474 | |
944 | } |
475 | my $s = $w; |
|
|
476 | |
945 | |
477 | return unless $s >= 200; |
946 | $inlay->append_text ("\nTimesys: "); |
478 | |
947 | $inlay->append_optionmenu ( |
479 | my $size = $self->{size}; |
948 | \$info->{rules}{timesys}, |
|
|
949 | &TIMESYS_NONE => "None", |
|
|
950 | &TIMESYS_ABSOLUTE => "Absolute", |
|
|
951 | &TIMESYS_BYO_YOMI => "Byo Yomi", |
|
|
952 | &TIMESYS_CANADIAN => "Canadian", |
|
|
953 | sub { |
|
|
954 | my ($new) = @_; |
480 | |
955 | |
481 | # we leave enough space for the shadows.. I like smaller stones, and we |
956 | if ($new eq TIMESYS_NONE) { |
482 | # do no need to do the nifty recursive screen updates that goban2 does |
957 | $time->hide; |
483 | my $border = int ($s / ($size + 3) * 0.5); |
958 | $interval->hide; |
484 | my $s2 = $s - $border * 2; |
959 | $count->hide; |
485 | my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
|
|
486 | my $ofs = int ($edge / 2); |
|
|
487 | |
|
|
488 | my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; |
|
|
489 | |
|
|
490 | my $pixbuf; |
|
|
491 | |
|
|
492 | my $oldboard; |
|
|
493 | |
|
|
494 | if ($self->{background}) { |
|
|
495 | if ($oldboard = $self->{board_shown}) { |
|
|
496 | $pixbuf = $self->{pixbuf}; |
|
|
497 | } else { |
960 | } else { |
498 | $pixbuf = $self->{background}->copy; |
961 | $time->show; |
499 | $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
962 | $time->set_text ($self->{app}{defaults}{time}); |
500 | } |
963 | if ($new eq TIMESYS_ABSOLUTE) { |
501 | } else { |
964 | $interval->hide; |
502 | $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
965 | $count->hide; |
503 | |
|
|
504 | my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); |
|
|
505 | |
|
|
506 | if ($s < $bw && $s < $bh) { |
|
|
507 | $pixbuf = new_pixbuf $s, $s, 0; |
|
|
508 | $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
|
|
509 | } else { |
966 | } else { |
510 | $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
967 | $interval->show; |
511 | } |
968 | $count->show; |
512 | |
969 | if ($new eq TIMESYS_BYO_YOMI) { |
513 | my $linew = int ($s / 40 / $size); |
970 | $interval->set_text ($self->{app}{defaults}{byo_time}); |
514 | |
971 | $count->set_text ($self->{app}{defaults}{byo_period}); |
515 | # ornamental border... we have time to waste :/ |
972 | } elsif ($new eq TIMESYS_CANADIAN) { |
516 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
973 | $interval->set_text ($self->{app}{defaults}{can_time}); |
517 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
974 | $count->set_text ($self->{app}{defaults}{can_period}); |
518 | pixbuf_rect $pixbuf, 0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
|
|
519 | pixbuf_rect $pixbuf, 0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
|
|
520 | |
|
|
521 | for my $i (1 .. $size) { |
|
|
522 | pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
|
|
523 | pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
|
|
524 | |
|
|
525 | # 38 max, but we allow a bit more |
|
|
526 | my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z |
|
|
527 | AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i]; |
|
|
528 | |
|
|
529 | pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label; |
|
|
530 | pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label; |
|
|
531 | pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1; |
|
|
532 | pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1; |
|
|
533 | |
|
|
534 | $a++; |
|
|
535 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
|
|
536 | } |
|
|
537 | |
|
|
538 | # hoshi points |
|
|
539 | my $hoshi = sub { |
|
|
540 | my ($x, $y) = @_; |
|
|
541 | my $hs = int ($edge / 4) | 1; |
|
|
542 | $x = $k[$x] - $hs / 2; $y = $k[$y] - $hs / 2; |
|
|
543 | |
|
|
544 | # we use the shadow mask... not perfect, but I want to finish this |
|
|
545 | $::shadow_img->composite ($pixbuf, |
|
|
546 | $x, $y, $hs + 1, $hs + 1, $x, $y, |
|
|
547 | $hs / $::shadow_img->get_width, $hs / $::shadow_img->get_height, |
|
|
548 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
|
|
549 | }; |
|
|
550 | |
|
|
551 | my $h1 = $size < 10 ? 3 : 4; # corner / edge offset |
|
|
552 | $hoshi->($h1, $h1); |
|
|
553 | $hoshi->($size - $h1 + 1, $h1); |
|
|
554 | $hoshi->($h1, $size - $h1 + 1); |
|
|
555 | $hoshi->($size - $h1 + 1, $size - $h1 + 1); |
|
|
556 | |
|
|
557 | if ($size % 2) { # on odd boards, also the remaining 5 |
|
|
558 | my $h2 = ($size + 1) / 2; |
|
|
559 | if ($size > 10) { |
|
|
560 | $hoshi->($h1, $h2); |
|
|
561 | $hoshi->($size - $h1 + 1, $h2); |
|
|
562 | $hoshi->($h2, $size - $h1 + 1); |
|
|
563 | $hoshi->($h2, $h1); |
|
|
564 | } |
|
|
565 | # the tengen |
|
|
566 | $hoshi->($h2, $h2); |
|
|
567 | } |
|
|
568 | |
|
|
569 | unless ($::config->{conserve_memory} > 1) { |
|
|
570 | $self->{background} = $pixbuf; |
|
|
571 | $pixbuf = $pixbuf->copy; |
|
|
572 | } |
|
|
573 | } |
|
|
574 | |
|
|
575 | $self->{pixbuf} = $pixbuf; |
|
|
576 | |
|
|
577 | # hoshi-points(!)#d# |
|
|
578 | # caching of empty board gfx(!)#d# |
|
|
579 | |
|
|
580 | for my $x (1 .. $size) { |
|
|
581 | for my $y (1 .. $size) { |
|
|
582 | my $rand = ($x ^ $y ^ 0x5555); |
|
|
583 | |
|
|
584 | my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
|
|
585 | |
|
|
586 | if ($::config->{randomize}) { |
|
|
587 | $dx += ($rand % 7) - 3; |
|
|
588 | $dy += ($rand / 3 % 7) - 3; |
|
|
589 | } |
|
|
590 | |
|
|
591 | my $shadow = $edge * 0.05; |
|
|
592 | my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow]; |
|
|
593 | |
|
|
594 | my $mark = $self->{board}{board}[$x-1][$y-1]; |
|
|
595 | my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; |
|
|
596 | |
|
|
597 | if ($oldboard) { |
|
|
598 | next if $old == $mark; # no change |
|
|
599 | |
|
|
600 | $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy); |
|
|
601 | $expose_area = $expose_area |
|
|
602 | ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area) |
|
|
603 | : new Gtk2::Gdk::Rectangle @$area; |
|
|
604 | } |
|
|
605 | |
|
|
606 | if ($mark) { |
|
|
607 | my $pb = $self->create_stack($mark, $edge, $rand); |
|
|
608 | |
|
|
609 | $pb->composite ($pixbuf, @$area, |
|
|
610 | $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); |
|
|
611 | |
|
|
612 | # labels are handled here because they are quite rare |
|
|
613 | if ($mark & MARK_LABEL) { |
|
|
614 | my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; |
|
|
615 | |
|
|
616 | if ($white) { |
|
|
617 | pixbuf_text $pixbuf, 0, |
|
|
618 | $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7, |
|
|
619 | $self->{board}{label}[$x-1][$y-1]; |
|
|
620 | } |
975 | } |
621 | pixbuf_text $pixbuf, $white, |
|
|
622 | $k[$x], $k[$y], $ofs * 0.7, |
|
|
623 | $self->{board}{label}[$x-1][$y-1]; |
|
|
624 | } |
976 | } |
625 | } |
977 | } |
626 | } |
978 | } |
627 | } |
979 | ); |
628 | |
980 | |
629 | $self->{board_shown} = Storable::dclone $self->{board}; |
981 | $inlay->append_text ("\nMain Time: "); |
630 | #d# save |
982 | $time = $inlay->append_entry (\$info->{rules}{time}, 5); |
631 | #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable"; |
983 | $inlay->append_text ("\nInterval: "); |
|
|
984 | $interval = $inlay->append_entry (\$info->{rules}{interval}, 3); |
|
|
985 | $inlay->append_text ("\nPeriods/Stones: "); |
|
|
986 | $count = $inlay->append_entry (\$info->{rules}{count}, 2); |
632 | |
987 | |
633 | $expose_area; |
988 | $inlay->append_text ("\n"); |
634 | } |
|
|
635 | |
989 | |
636 | sub redraw { |
|
|
637 | my ($self, $area) = @_; |
|
|
638 | |
|
|
639 | if ($area && $self->{pixbuf}) { |
|
|
640 | my ($x, $y, $w, $h) = $area->values; |
|
|
641 | |
|
|
642 | $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
|
|
643 | $x, $y, $x, $y, $w, $h, |
|
|
644 | "normal", 0, 0); |
|
|
645 | $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
|
|
646 | $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
|
|
647 | } |
|
|
648 | } |
|
|
649 | |
|
|
650 | sub update_board { |
|
|
651 | my ($self) = @_; |
|
|
652 | return unless $self->{path}; |
|
|
653 | |
|
|
654 | my $move = int $self->{moveadj}->get_value; |
|
|
655 | |
|
|
656 | my $running = $move == @{$self->{path}}; |
|
|
657 | |
|
|
658 | $self->{board_label}->set_text ("Move $move"); |
|
|
659 | |
|
|
660 | $self->{board} = new KGS::Game::Board $self->{size}; |
|
|
661 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
|
|
662 | |
|
|
663 | $self->{userpanel}[WHITE]->set_state ($self->{board}{captures}[WHITE], |
|
|
664 | $self->{board}{timer}[WHITE], |
|
|
665 | $running && $self->{board}{last} == BLACK); |
|
|
666 | $self->{userpanel}[BLACK]->set_state ($self->{board}{captures}[BLACK], |
|
|
667 | $self->{board}{timer}[BLACK], |
|
|
668 | $running && $self->{board}{last} == WHITE); |
|
|
669 | |
|
|
670 | $self->redraw ($self->repaint_board); |
|
|
671 | } |
|
|
672 | |
|
|
673 | sub event_update_tree { |
|
|
674 | my ($self) = @_; |
|
|
675 | |
|
|
676 | $self->{path} = $self->get_path; |
|
|
677 | |
|
|
678 | $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only |
|
|
679 | $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only |
|
|
680 | |
|
|
681 | if ($self->{moveadj}) { |
990 | if (!$self->{channel}) { |
682 | my $upper = $self->{moveadj}->upper; |
991 | $inlay->append_button ("Create Challenge", sub { |
683 | my $pos = $self->{moveadj}->get_value; |
992 | $inlay->clear; |
684 | |
993 | $self->{cid} = $self->{conn}->alloc_clientid; |
685 | $self->{moveadj}->upper (scalar @{$self->{path}}); |
994 | $self->send (new_game => |
|
|
995 | channel => delete $self->{roomid}, |
|
|
996 | gametype => $info->{gametype}, |
|
|
997 | cid => $self->{cid}, |
|
|
998 | flags => $info->{flags}, |
|
|
999 | rules => $info->{rules}, |
|
|
1000 | notes => $info->{notes}, |
|
|
1001 | ); |
686 | |
1002 | }); |
687 | $self->{moveadj}->changed; |
|
|
688 | if ($pos == $upper) { |
|
|
689 | $self->{moveadj}->set_value (scalar @{$self->{path}}); |
|
|
690 | } else { |
1003 | } else { |
691 | $self->{moveadj}->value_changed; |
1004 | $inlay->append_button ("OK", sub { |
|
|
1005 | $inlay->clear; |
|
|
1006 | $self->send (challenge => |
|
|
1007 | channel => $self->{channel}, |
|
|
1008 | black => $info->{black}, |
|
|
1009 | white => $info->{white}, |
|
|
1010 | gametype => $info->{gametype}, |
|
|
1011 | cid => $info->{cid}, |
|
|
1012 | rules => $info->{rules}, |
|
|
1013 | ); |
|
|
1014 | }); |
|
|
1015 | if (exists $self->{challenge}{""}) { |
|
|
1016 | $inlay->append_button ("Reject", sub { |
|
|
1017 | $inlay->clear; |
|
|
1018 | $self->send (reject_challenge => |
|
|
1019 | channel => $self->{channel}, |
|
|
1020 | name => $opponent->{name}, |
|
|
1021 | gametype => $info->{gametype}, |
|
|
1022 | cid => $info->{cid}, |
|
|
1023 | rules => $info->{rules}, |
|
|
1024 | ); |
|
|
1025 | }); |
692 | } |
1026 | } |
693 | } |
1027 | } |
694 | } |
1028 | } |
695 | |
1029 | |
696 | sub event_update_comments { |
1030 | sub new_game_challenge { |
697 | my ($self, $node, $comment, $newnode) = @_; |
1031 | my ($self) = @_; |
698 | $self->SUPER::event_update_comments($node, $comment, $newnode); |
|
|
699 | |
1032 | |
700 | my $text; |
1033 | my $d = $self->{app}{defaults}; |
701 | |
1034 | |
702 | $text .= "\n<header>Move <move>$node->{move}</move>, <header>Node <node>$node->{id}</node></header>" |
1035 | $self->{challenge}{""} = { |
703 | if $newnode; |
1036 | gametype => $d->{gametype}, |
704 | |
1037 | flags => 0, |
705 | for (split /\n/, $comment) { |
1038 | notes => $d->{stones}, |
706 | $text .= "\n"; |
1039 | rules => { |
707 | if ($_ =~ s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
1040 | ruleset => $d->{ruleset}, |
708 | $text .= "<user>" . (util::toxml $1) . "</user>:"; |
1041 | size => $d->{size}, |
|
|
1042 | timesys => $d->{timesys}, |
|
|
1043 | time => $d->{time}, |
|
|
1044 | interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time}, |
|
|
1045 | count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones}, |
709 | } |
1046 | }, |
710 | $text .= $_; |
1047 | |
|
|
1048 | inlay => $self->{chat}->new_inlay, |
711 | } |
1049 | }; |
712 | |
1050 | $self->draw_challenge (""); |
713 | $self->{text}->append_text ($text); |
|
|
714 | } |
1051 | } |
715 | |
1052 | |
716 | sub event_join { |
1053 | sub event_challenge { |
717 | my ($self) = @_; |
|
|
718 | $self->SUPER::event_join; |
|
|
719 | } |
|
|
720 | |
|
|
721 | sub event_part { |
|
|
722 | my ($self) = @_; |
|
|
723 | $self->SUPER::event_part; |
|
|
724 | } |
|
|
725 | |
|
|
726 | sub event_move { |
|
|
727 | my ($self, $pass) = @_; |
1054 | my ($self, $info) = @_; |
728 | sound::play 1, $pass ? "pass" : "move"; |
|
|
729 | } |
|
|
730 | |
1055 | |
731 | sub event_update_game { |
1056 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
732 | my ($self) = @_; |
1057 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
733 | $self->SUPER::event_update_game; |
|
|
734 | warn "GAME UPDATE ".join (":", %$self); |
|
|
735 | warn "SAVED ".$self->is_saved; |
|
|
736 | warn "SCORED ".$self->is_scored; |
|
|
737 | warn "ADJ ".$self->is_adjourned; |
|
|
738 | warn "VALID ".$self->is_valid; |
|
|
739 | warn "MOVES ".$self->moves; |
|
|
740 | warn "TYPE ".$self->type; |
|
|
741 | |
1058 | |
742 | $self->{left}->remove ($_) for $self->{left}->get_children; |
1059 | my $id = $opponent->{name}; |
743 | if ($self->is_valid) { |
|
|
744 | $self->{left}->add ($self->{boardbox}); |
|
|
745 | (delete $self->{challenge})->destroy if $self->{challenge}; |
|
|
746 | } else { |
|
|
747 | $self->{left}->add ($self->{challenge}->widget); |
|
|
748 | } |
|
|
749 | $self->{left}->show_all; |
|
|
750 | } |
|
|
751 | |
1060 | |
752 | sub destroy { |
1061 | sound::play 2, "info"; |
753 | my ($self) = @_; |
1062 | |
754 | (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE]; |
1063 | $self->{challenge}{$id} = $info; |
755 | (delete $self->{userpanel}[BLACK])->destroy if $self->{userpanel}[BLACK]; |
1064 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
756 | $self->SUPER::destroy; |
1065 | exists $self->{challenge}{""} |
757 | delete $appwin::gamelist->{game}{$self->{channel}}; |
1066 | ? "Challenge from " . $opponent->as_string |
|
|
1067 | : "Challenge to " . $opponent->as_string, |
|
|
1068 | sub { |
|
|
1069 | $self->{challenge}{$id}{inlay} = $_[0]; |
|
|
1070 | $self->draw_challenge ($id); |
|
|
1071 | }, |
|
|
1072 | !exists $self->{challenge}{""} # only open when not offerer |
|
|
1073 | ); |
758 | } |
1074 | } |
759 | |
1075 | |
760 | 1; |
1076 | 1; |
761 | |
1077 | |