… | |
… | |
44 | |
44 | |
45 | $self->{set} = sub { $self->{time} = $_[0] }; |
45 | $self->{set} = sub { $self->{time} = $_[0] }; |
46 | |
46 | |
47 | $self->{format} = sub { |
47 | $self->{format} = sub { |
48 | if ($_[0] > $low) { |
48 | if ($_[0] > $low) { |
49 | format_time $_[0]; |
49 | format_time $_[0] - $low; |
50 | } else { |
50 | } else { |
51 | sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval; |
51 | sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval; |
52 | } |
52 | } |
53 | }; |
53 | }; |
54 | |
54 | |
… | |
… | |
57 | |
57 | |
58 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
58 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
59 | |
59 | |
60 | $self->{format} = sub { |
60 | $self->{format} = sub { |
61 | if ($_[0] > $low) { |
61 | if ($_[0] > $low) { |
62 | format_time $_[0]; |
62 | format_time $_[0] - $low; |
63 | } else { |
63 | } else { |
64 | sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves}; |
64 | sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves}; |
65 | } |
65 | } |
66 | }; |
66 | }; |
67 | |
67 | |
… | |
… | |
81 | } |
81 | } |
82 | |
82 | |
83 | sub set_time { |
83 | sub set_time { |
84 | my ($self, $time) = @_; |
84 | my ($self, $time) = @_; |
85 | |
85 | |
86 | $self->{start} = $time->[0]; |
86 | # we ignore requests to re-set the time of a running clock. |
|
|
87 | # this is the easiest way to ensure that commentary etc. |
|
|
88 | # doesn't re-set the clock. yes, this is frickle design, |
|
|
89 | # but I think the protoocl is to blame here, which gives |
|
|
90 | # very little time information. (cgoban2 also has had quite |
|
|
91 | # a lot of small time update problems...) |
|
|
92 | unless ($self->{timeout}) { |
87 | $self->{set}->($time->[1], $time->[2]); |
93 | $self->{set}->($time->[0], $time->[1]); |
88 | |
94 | $self->refresh ($self->{start}); |
89 | $self->refresh ($time->[0]); |
95 | } |
90 | } |
96 | } |
91 | |
97 | |
92 | sub start { |
98 | sub start { |
93 | my ($self) = @_; |
99 | my ($self) = @_; |
94 | |
100 | |
95 | return if $self->{timeout}; |
101 | return if $self->{timeout}; |
96 | |
102 | |
|
|
103 | # this is correct, since we assume the last message triggered a start |
|
|
104 | $self->{start} = $KGS::Protocol::NOW; |
|
|
105 | |
97 | my $timeout; $timeout = sub { |
106 | my $timeout; $timeout = sub { |
|
|
107 | # -100 means we run the timer a bit earlier to avoid 10.99 => 10s roundings. |
|
|
108 | # we "could" cheat by precalculating the time, but I feel uneasy about both |
|
|
109 | # ways to cheat. |
98 | my $next = int ($self->refresh (Time::HiRes::time) * 1000); |
110 | my $next = int ($self->refresh (Time::HiRes::time) * 1000) - 100; |
|
|
111 | $next += 1000 if $next < 0; |
99 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
112 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
100 | 0; |
113 | 0; |
101 | }; |
114 | }; |
102 | |
115 | |
103 | $timeout->(); |
116 | $timeout->(); |
… | |
… | |
129 | |
142 | |
130 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
143 | $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
131 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
144 | $vbox->add ($self->{info} = new Gtk2::Label ""); |
132 | $vbox->add (($self->{clock} = new game::goclock)->widget); |
145 | $vbox->add (($self->{clock} = new game::goclock)->widget); |
133 | |
146 | |
|
|
147 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
|
|
148 | |
134 | $self; |
149 | $self; |
135 | } |
150 | } |
136 | |
151 | |
137 | sub set_rules { |
152 | sub set_rules { |
138 | my ($self, $rules) = @_; |
153 | my ($self, $rules) = @_; |
139 | |
154 | |
140 | if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) { |
155 | if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) { |
141 | $self->{name}->set_text ($rules->{player}[$self->{colour}]); |
156 | $self->{name}->set_text ($rules->{player}[$self->{colour}]); |
142 | |
157 | |
|
|
158 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
|
|
159 | $self->{imagebox}->add (gtk::image_from_data undef); |
|
|
160 | $self->{imagebox}->show_all; |
|
|
161 | |
143 | # the big picture... |
162 | # the big picture... |
144 | appwin::userpic ($rules->{player}[$self->{colour}], sub { |
163 | appwin::userpic ($rules->{player}[$self->{colour}], sub { |
|
|
164 | if ($_[0]) { |
|
|
165 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
145 | $self->{widget}->add (gtk::image_from_data $_[0]) if $_[0]; |
166 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
146 | $self->{widget}->show_all; |
167 | $self->{imagebox}->show_all; |
147 | # undef => show sth. funny |
168 | } |
148 | }); |
169 | }); |
149 | } |
170 | } |
150 | |
171 | |
151 | $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); |
172 | $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); |
152 | } |
173 | } |
153 | |
174 | |
154 | sub set_state { |
175 | sub set_state { |
155 | my ($self, $captures, $timer, $running) = @_; |
176 | my ($self, $captures, $timer, $running) = @_; |
156 | |
177 | |
|
|
178 | $self->{clock}->stop unless $running; |
157 | $self->{clock}->set_time ($timer); |
179 | $self->{clock}->set_time ($timer); |
158 | $running ? $self->{clock}->start : $self->{clock}->stop; |
180 | $self->{clock}->start if $running; |
|
|
181 | |
159 | $self->{info}->set_text ("$captures pris."); |
182 | $self->{info}->set_text ("$captures pris."); |
160 | } |
183 | } |
161 | |
184 | |
162 | package game; |
185 | package game; |
163 | |
186 | |
… | |
… | |
189 | }); |
212 | }); |
190 | |
213 | |
191 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
214 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
192 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
215 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
193 | |
216 | |
|
|
217 | $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 1); |
|
|
218 | |
|
|
219 | $self->{boardbox} = new Gtk2::VBox; |
|
|
220 | |
194 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
221 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
195 | |
222 | |
|
|
223 | # challenge |
|
|
224 | |
|
|
225 | $self->{challenge} = new challenge channel => $self->{channel}; |
|
|
226 | |
|
|
227 | # board box (aspect/canvas) |
|
|
228 | |
196 | $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
229 | $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
197 | |
230 | |
198 | { |
231 | { |
199 | # grrr... |
|
|
200 | $frame->add(my $vbox = new Gtk2::VBox); |
232 | $frame->add(my $vbox = new Gtk2::VBox); |
201 | $vbox->add($self->{title} = new Gtk2::Label $title); |
233 | $vbox->add($self->{title} = new Gtk2::Label $title); |
202 | |
234 | |
203 | $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; |
235 | $self->{moveadj} = new Gtk2::Adjustment 0, 0, 0, 1, 1, 0; |
204 | |
236 | |
205 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
237 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
206 | $scale->set_draw_value (0); |
238 | $scale->set_draw_value (0); |
|
|
239 | $scale->set_digits (0); |
207 | |
240 | |
208 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
241 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
209 | } |
242 | } |
210 | |
243 | |
211 | $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); |
244 | $self->{boardbox}->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); |
212 | $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5); |
245 | $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5); |
213 | $self->{board_label} = $aspect_frame->get_label_widget; |
246 | $self->{board_label} = $aspect_frame->get_label_widget; |
214 | |
247 | |
215 | $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); |
248 | $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); |
216 | $self->{canvas}->double_buffered (0) if $::config->{conserve_memory}; |
249 | $self->{canvas}->double_buffered (0) if $::config->{conserve_memory}; |
… | |
… | |
233 | |
266 | |
234 | $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
267 | $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
235 | $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); |
268 | $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); |
236 | $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); |
269 | $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); |
237 | |
270 | |
238 | $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
|
|
239 | $sw->set_policy("never", "always"); |
|
|
240 | |
|
|
241 | $sw->add(($self->{text} = new gtk::text)->widget); |
271 | $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0); |
242 | |
272 | |
243 | $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
273 | $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
244 | $self->{entry}->signal_connect(activate => sub { |
274 | $self->{entry}->signal_connect(activate => sub { |
245 | my $text = $self->{entry}->get_text; |
275 | my $text = $self->{entry}->get_text; |
246 | $self->say($text) if $text =~ /\S/; |
276 | $self->say($text) if $text =~ /\S/; |
247 | $self->{entry}->set_text(""); |
277 | $self->{entry}->set_text(""); |
248 | }); |
278 | }); |
249 | |
279 | |
|
|
280 | $self->event_update_game; |
250 | $self; |
281 | $self; |
251 | } |
282 | } |
252 | |
283 | |
253 | sub event_update_users { |
284 | sub event_update_users { |
254 | my ($self, $add, $update, $remove) = @_; |
285 | my ($self, $add, $update, $remove) = @_; |
… | |
… | |
334 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
365 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
335 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
366 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
336 | |
367 | |
337 | # zeroeth the shadow |
368 | # zeroeth the shadow |
338 | if ($mark & (MARK_B | MARK_W)) { |
369 | if ($mark & (MARK_B | MARK_W)) { |
|
|
370 | # the -0.5's are a mystery to me |
339 | $::shadow_img->composite ( |
371 | $::shadow_img->composite ( |
340 | $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5, |
372 | $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5, |
341 | $size / $stone->get_width, $size / $stone->get_height, |
373 | $size / $::shadow_img->get_width, $size / $::shadow_img->get_height, |
342 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
374 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
343 | ); |
375 | ); |
344 | } |
376 | } |
345 | |
377 | |
346 | # first the big stones (handicap stones different for effect) |
378 | # first the big stones (handicap stones different for effect) |
… | |
… | |
362 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
394 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
363 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
395 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
364 | my ($mask, $img) = @$_; |
396 | my ($mask, $img) = @$_; |
365 | if ($mark & $mask) { |
397 | if ($mark & $mask) { |
366 | $img->composite ( |
398 | $img->composite ( |
367 | $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2, |
399 | $base, (int ($size / 4)) x2, (ceil ($size / 2 + 1)) x2, ($size / 4) x2, |
368 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
400 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
369 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224 |
401 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224 |
370 | ); |
402 | ); |
371 | } |
403 | } |
372 | } |
404 | } |
… | |
… | |
378 | [MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
410 | [MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
379 | [MARK_SQUARE, $::square_img[$dark_bg]]) { |
411 | [MARK_SQUARE, $::square_img[$dark_bg]]) { |
380 | my ($mask, $img) = @$_; |
412 | my ($mask, $img) = @$_; |
381 | if ($mark & $mask) { |
413 | if ($mark & $mask) { |
382 | $img->composite ( |
414 | $img->composite ( |
383 | $base, 0, 0, $size, $size, -0.5, -0.5, |
415 | $base, 0, 0, $size, $size, 0, 0, |
384 | $size / $img->get_width, $size / $img->get_height, |
416 | $size / $img->get_width, $size / $img->get_height, |
385 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255 |
417 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
386 | ); |
418 | ); |
387 | } |
419 | } |
388 | } |
420 | } |
389 | |
421 | |
390 | push @$$c, $base; |
422 | push @$$c, $base; |
… | |
… | |
476 | $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
508 | $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
477 | } else { |
509 | } else { |
478 | $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
510 | $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
479 | } |
511 | } |
480 | |
512 | |
481 | my $linew = int ($s / 25 / $size); |
513 | my $linew = int ($s / 40 / $size); |
482 | |
514 | |
483 | # ornamental border... we have time to waste :/ |
515 | # ornamental border... we have time to waste :/ |
484 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
516 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
485 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
517 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
486 | pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
518 | pixbuf_rect $pixbuf, 0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
487 | pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
519 | pixbuf_rect $pixbuf, 0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
488 | |
520 | |
489 | for my $i (1 .. $size) { |
521 | for my $i (1 .. $size) { |
490 | pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
522 | pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
491 | pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
523 | pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
492 | |
524 | |
… | |
… | |
499 | pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1; |
531 | pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1; |
500 | pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1; |
532 | pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1; |
501 | |
533 | |
502 | $a++; |
534 | $a++; |
503 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
535 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
|
|
536 | } |
|
|
537 | |
|
|
538 | # hoshi points |
|
|
539 | my $hoshi = sub { |
|
|
540 | my ($x, $y) = @_; |
|
|
541 | my $hs = int ($edge / 4) | 1; |
|
|
542 | $x = $k[$x] - $hs / 2; $y = $k[$y] - $hs / 2; |
|
|
543 | |
|
|
544 | # we use the shadow mask... not perfect, but I want to finish this |
|
|
545 | $::shadow_img->composite ($pixbuf, |
|
|
546 | $x, $y, $hs + 1, $hs + 1, $x, $y, |
|
|
547 | $hs / $::shadow_img->get_width, $hs / $::shadow_img->get_height, |
|
|
548 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
|
|
549 | }; |
|
|
550 | |
|
|
551 | my $h1 = $size < 10 ? 3 : 4; # corner / edge offset |
|
|
552 | $hoshi->($h1, $h1); |
|
|
553 | $hoshi->($size - $h1 + 1, $h1); |
|
|
554 | $hoshi->($h1, $size - $h1 + 1); |
|
|
555 | $hoshi->($size - $h1 + 1, $size - $h1 + 1); |
|
|
556 | |
|
|
557 | if ($size % 2) { # on odd boards, also the remaining 5 |
|
|
558 | my $h2 = ($size + 1) / 2; |
|
|
559 | if ($size > 10) { |
|
|
560 | $hoshi->($h1, $h2); |
|
|
561 | $hoshi->($size - $h1 + 1, $h2); |
|
|
562 | $hoshi->($h2, $size - $h1 + 1); |
|
|
563 | $hoshi->($h2, $h1); |
|
|
564 | } |
|
|
565 | # the tengen |
|
|
566 | $hoshi->($h2, $h2); |
504 | } |
567 | } |
505 | |
568 | |
506 | unless ($::config->{conserve_memory} > 1) { |
569 | unless ($::config->{conserve_memory} > 1) { |
507 | $self->{background} = $pixbuf; |
570 | $self->{background} = $pixbuf; |
508 | $pixbuf = $pixbuf->copy; |
571 | $pixbuf = $pixbuf->copy; |
… | |
… | |
557 | } |
620 | } |
558 | pixbuf_text $pixbuf, $white, |
621 | pixbuf_text $pixbuf, $white, |
559 | $k[$x], $k[$y], $ofs * 0.7, |
622 | $k[$x], $k[$y], $ofs * 0.7, |
560 | $self->{board}{label}[$x-1][$y-1]; |
623 | $self->{board}{label}[$x-1][$y-1]; |
561 | } |
624 | } |
562 | |
|
|
563 | # old pixmap&mask-way. that was fast ;( |
|
|
564 | #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 ); |
|
|
565 | |
|
|
566 | #$gc->set_clip_mask ($bm); |
|
|
567 | #$gc->set_clip_origin ($dx, $dy); |
|
|
568 | #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge); |
|
|
569 | } |
625 | } |
570 | } |
626 | } |
571 | } |
627 | } |
572 | |
628 | |
573 | $self->{board_shown} = Storable::dclone $self->{board}; |
629 | $self->{board_shown} = Storable::dclone $self->{board}; |
… | |
… | |
593 | |
649 | |
594 | sub update_board { |
650 | sub update_board { |
595 | my ($self) = @_; |
651 | my ($self) = @_; |
596 | return unless $self->{path}; |
652 | return unless $self->{path}; |
597 | |
653 | |
598 | $self->{NOW} = Time::HiRes::time; #d# get from msg(!) |
|
|
599 | |
|
|
600 | my $move = int (@{$self->{path}} * $self->{moveadj}->get_value); |
654 | my $move = int $self->{moveadj}->get_value; |
601 | |
655 | |
602 | my $running = $move == @{$self->{path}}; |
656 | my $running = $move == @{$self->{path}}; |
603 | |
657 | |
604 | $self->{board_label}->set_text ("Move $move"); |
658 | $self->{board_label}->set_text ("Move $move"); |
605 | |
659 | |
… | |
… | |
612 | $self->{userpanel}[BLACK]->set_state ($self->{board}{captures}[BLACK], |
666 | $self->{userpanel}[BLACK]->set_state ($self->{board}{captures}[BLACK], |
613 | $self->{board}{timer}[BLACK], |
667 | $self->{board}{timer}[BLACK], |
614 | $running && $self->{board}{last} == WHITE); |
668 | $running && $self->{board}{last} == WHITE); |
615 | |
669 | |
616 | $self->redraw ($self->repaint_board); |
670 | $self->redraw ($self->repaint_board); |
617 | |
|
|
618 | $self->{text}->set_text ($self->{board}{comment}); |
|
|
619 | } |
671 | } |
620 | |
672 | |
621 | sub event_update_tree { |
673 | sub event_update_tree { |
622 | my ($self) = @_; |
674 | my ($self) = @_; |
623 | |
675 | |
624 | $self->{path} = $self->get_path; |
676 | $self->{path} = $self->get_path; |
|
|
677 | |
625 | $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only |
678 | $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only |
626 | $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only |
679 | $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only |
627 | |
680 | |
628 | $self->{moveadj}->value_changed if $self->{moveadj}; |
681 | if ($self->{moveadj}) { |
|
|
682 | my $upper = $self->{moveadj}->upper; |
|
|
683 | my $pos = $self->{moveadj}->get_value; |
|
|
684 | |
|
|
685 | $self->{moveadj}->upper (scalar @{$self->{path}}); |
|
|
686 | |
|
|
687 | $self->{moveadj}->changed; |
|
|
688 | if ($pos == $upper) { |
|
|
689 | $self->{moveadj}->set_value (scalar @{$self->{path}}); |
|
|
690 | } else { |
|
|
691 | $self->{moveadj}->value_changed; |
|
|
692 | } |
|
|
693 | } |
|
|
694 | } |
|
|
695 | |
|
|
696 | sub event_update_comments { |
|
|
697 | my ($self, $node, $comment, $newnode) = @_; |
|
|
698 | $self->SUPER::event_update_comments($node, $comment, $newnode); |
|
|
699 | |
|
|
700 | my $text; |
|
|
701 | |
|
|
702 | $text .= "\n<header>Move <move>$node->{move}</move>, <header>Node <node>$node->{id}</node></header>" |
|
|
703 | if $newnode; |
|
|
704 | |
|
|
705 | for (split /\n/, $comment) { |
|
|
706 | $text .= "\n"; |
|
|
707 | if ($_ =~ s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
|
|
708 | $text .= "<user>" . (util::toxml $1) . "</user>:"; |
|
|
709 | } |
|
|
710 | $text .= $_; |
|
|
711 | } |
|
|
712 | |
|
|
713 | $self->{text}->append_text ($text); |
|
|
714 | } |
|
|
715 | |
|
|
716 | sub event_join { |
|
|
717 | my ($self) = @_; |
|
|
718 | $self->SUPER::event_join; |
629 | } |
719 | } |
630 | |
720 | |
631 | sub event_part { |
721 | sub event_part { |
632 | my ($self) = @_; |
722 | my ($self) = @_; |
633 | $self->SUPER::event_part; |
723 | $self->SUPER::event_part; |
… | |
… | |
639 | } |
729 | } |
640 | |
730 | |
641 | sub event_update_game { |
731 | sub event_update_game { |
642 | my ($self) = @_; |
732 | my ($self) = @_; |
643 | $self->SUPER::event_update_game; |
733 | $self->SUPER::event_update_game; |
644 | warn "UPDATE GAME";#d# |
734 | warn "GAME UPDATE ".join (":", %$self); |
|
|
735 | warn "SAVED ".$self->is_saved; |
|
|
736 | warn "SCORED ".$self->is_scored; |
|
|
737 | warn "ADJ ".$self->is_adjourned; |
|
|
738 | warn "VALID ".$self->is_valid; |
|
|
739 | warn "MOVES ".$self->moves; |
|
|
740 | warn "TYPE ".$self->type; |
|
|
741 | |
|
|
742 | $self->{left}->remove ($_) for $self->{left}->get_children; |
|
|
743 | if ($self->is_valid) { |
|
|
744 | $self->{left}->add ($self->{boardbox}); |
|
|
745 | (delete $self->{challenge})->destroy if $self->{challenge}; |
|
|
746 | } else { |
|
|
747 | $self->{left}->add ($self->{challenge}->widget); |
|
|
748 | } |
|
|
749 | $self->{left}->show_all; |
645 | } |
750 | } |
646 | |
751 | |
647 | sub destroy { |
752 | sub destroy { |
648 | my ($self) = @_; |
753 | my ($self) = @_; |
649 | (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE]; |
754 | (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE]; |