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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.36 by pcg, Tue Jun 3 07:35:08 2003 UTC vs.
Revision 1.87 by pcg, Fri May 21 15:32:02 2004 UTC

1use utf8; 1use utf8;
2 2
3use Scalar::Util ();
4
3package game::goclock; 5package game::goclock;
4 6
7# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8# is completely borked.
9
5use Time::HiRes (); 10use Time::HiRes ();
6 11
7use KGS::Constants; 12use KGS::Constants;
8 13
9use base gtk::widget; 14use Glib::Object::Subclass
15 Gtk2::Label;
10 16
11sub new { 17sub INIT_INSTANCE {
12 my $class = shift; 18 my $self = shift;
13 my $self = $class->SUPER::new(@_);
14 19
15 $self->{widget} = new Gtk2::Label; 20 $self->signal_connect (destroy => sub { $_[0]->stop });
16 21
17 $self->{set} = sub { }; 22 $self->{set} = sub { };
18 $self->{format} = sub { "ERROR" }; 23 $self->{format} = sub { "???" };
19
20 $self;
21} 24}
22 25
23sub format_time($) { 26sub configure {
24 my ($time) = @_;
25
26 $time > 60*60
27 ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
28 : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
29}
30
31sub set_rules {
32 my ($self, $timesys, $main, $interval, $count) = @_; 27 my ($self, $timesys, $main, $interval, $count) = @_;
33 28
34 if ($timesys == TIMESYS_ABSOLUTE) { 29 if ($timesys == TIMESYS_ABSOLUTE) {
35 $self->{set} = sub { $self->{time} = $_[0] }; 30 $self->{set} = sub { $self->{time} = $_[0] };
36 $self->{format} = sub { format_time $_[0] }; 31 $self->{format} = sub { util::format_time $_[0] };
37 32
38 } elsif ($timesys == TIMESYS_BYO_YOMI) { 33 } elsif ($timesys == TIMESYS_BYO_YOMI) {
39 my $low = $interval * $count; 34 my $low = $interval * $count;
40 35
41 $self->{set} = sub { $self->{time} = $_[0] }; 36 $self->{set} = sub { $self->{time} = $_[0] };
42 37
43 $self->{format} = sub { 38 $self->{format} = sub {
44 if ($_[0] > $low) { 39 if ($_[0] > $low) {
45 format_time $_[0] - $low; 40 util::format_time $_[0] - $low;
46 } else { 41 } else {
47 sprintf "%s (%d)", 42 sprintf "%s (%d)",
48 format_time int ($_[0] % $interval) || $interval, 43 util::format_time int (($_[0] - 1) % $interval + 1),
49 $_[0] / $interval; 44 ($_[0] - 1) / $interval;
50 } 45 }
51 }; 46 };
52 47
53 } elsif ($timesys == TIMESYS_CANADIAN) { 48 } elsif ($timesys == TIMESYS_CANADIAN) {
54 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; 49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
55 50
56 $self->{format} = sub { 51 $self->{format} = sub {
57 if (!$self->{moves}) { 52 if (!$self->{moves}) {
58 format_time $_[0] - $low; 53 util::format_time $_[0] - $low;
59 } else { 54 } else {
60 my $time = int($_[0] % $interval) || $interval; 55 my $time = int (($_[0] - 1) % $interval + 1);
56
61 sprintf "%s/%d {%d}", 57 sprintf "%s/%d =%d",
62 format_time $time, 58 util::format_time $time,
63 $self->{moves}, 59 $self->{moves},
60 $self->{moves} > 1
64 int ($time / ($self->{moves} || 1)); 61 ? $time / $self->{moves}
65 62 : $interval;
66 } 63 }
67 }; 64 };
68 65
69 } else { 66 } else {
70 # none, or unknown 67 # none, or unknown
73 } 70 }
74} 71}
75 72
76sub refresh { 73sub refresh {
77 my ($self, $timestamp) = @_; 74 my ($self, $timestamp) = @_;
78 my $timer = $self->{time} + $self->{start} - $timestamp + 0.5; 75 my $timer = $self->{time} + $self->{start} - $timestamp;
79 76
80 # we round the timer value slightly... the protocol isn't exact anyways, 77 # we round the timer value slightly... the protocol isn't exact anyways,
81 # and this gives smoother timers ;) 78 # and this gives smoother timers ;)
79 my @format = $self->{format}->(int ($timer + 0.4));
82 $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4))); 80 $self->set_text ($self->{format}->(int ($timer + 0.4)));
83 81
84 $timer - int $timer; 82 $timer - int $timer;
85} 83}
86 84
87sub set_time { 85sub set_time {
120 my ($self) = @_; 118 my ($self) = @_;
121 119
122 remove Glib::Source delete $self->{timeout} if $self->{timeout}; 120 remove Glib::Source delete $self->{timeout} if $self->{timeout};
123} 121}
124 122
125sub destroy {
126 my ($self) = @_;
127 $self->stop;
128 $self->SUPER::destroy;
129}
130
131package game::userpanel; 123package game::userpanel;
132 124
133use base gtk::widget; 125use Glib::Object::Subclass
126 Gtk2::HBox,
127 properties => [
128 Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
129 ];
134 130
135sub new { 131sub INIT_INSTANCE {
136 my $class = shift; 132 my ($self) = @_;
137 my $self = $class->SUPER::new(@_);
138 133
139 $self->{widget} = new Gtk2::HBox;
140
141 $self->{widget}->add (my $vbox = new Gtk2::VBox); 134 $self->add (my $vbox = new Gtk2::VBox);
142 135
143 $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); 136 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
144 $vbox->add ($self->{info} = new Gtk2::Label ""); 137 $vbox->add ($self->{info} = new Gtk2::Label "");
145 $vbox->add (($self->{clock} = new game::goclock)->widget); 138 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
146 139
147 $vbox->add ($self->{imagebox} = new Gtk2::VBox); 140 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
148 141
149 $self; 142 $self;
150} 143}
151 144
152sub set_rules { 145sub configure {
153 my ($self, $rules) = @_; 146 my ($self, $app, $user, $rules) = @_;
154 147
155 if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) { 148 if ($self->{name}->get_text ne $user->as_string) {
156 $self->{name}->set_text ($rules->{player}[$self->{colour}]); 149 $self->{name}->set_text ($user->as_string);
157 150
158 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; 151 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
159 $self->{imagebox}->add (gtk::image_from_data undef); 152 $self->{imagebox}->add (gtk::image_from_data undef);
160 $self->{imagebox}->show_all; 153 $self->{imagebox}->show_all;
161 154
155 if ($user->has_pic) {
162 # the big picture... 156 # the big picture...
163 appwin::userpic ($rules->{player}[$self->{colour}], sub { 157 $app->userpic ($user->{name}, sub {
164 return unless $self->{imagebox}; 158 return unless $self->{imagebox};
159
165 if ($_[0]) { 160 if ($_[0]) {
166 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; 161 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
167 $self->{imagebox}->add (gtk::image_from_data $_[0]); 162 $self->{imagebox}->add (gtk::image_from_data $_[0]);
168 $self->{imagebox}->show_all; 163 $self->{imagebox}->show_all;
164 }
169 } 165 });
170 }); 166 }
171 } 167 }
172 168
173 $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); 169 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
174} 170}
175 171
176sub set_state { 172sub set_state {
177 my ($self, $captures, $timer, $when) = @_; 173 my ($self, $captures, $timer, $when) = @_;
178 174
183 $self->{info}->set_text ("$captures pris."); 179 $self->{info}->set_text ("$captures pris.");
184} 180}
185 181
186package game; 182package game;
187 183
184use Scalar::Util qw(weaken);
185
188use KGS::Constants; 186use KGS::Constants;
189use KGS::Game::Board; 187use KGS::Game::Board;
190 188
189use Gtk2::GoBoard;
190
191use Glib::Object::Subclass
192 Gtk2::Window;
193
191use base KGS::Listener::Game; 194use base KGS::Listener::Game;
192use base KGS::Game; 195use base KGS::Game;
193 196
194use base gtk::widget;
195
196use POSIX qw(ceil); 197use POSIX qw(ceil);
197 198
198sub new { 199sub new {
199 my $self = shift; 200 my ($self, %arg) = @_;
200 $self = $self->SUPER::new(@_); 201 $self = $self->Glib::Object::new;
202 $self->{$_} = delete $arg{$_} for keys %arg;
201 203
202 $self->listen($self->{conn}); 204 $self->listen ($self->{conn});
203 205
204 $self->{window} = new Gtk2::Window 'toplevel';
205 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
206 $self->{window}->set_title("KGS Game $title");
207 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 206 gtk::state $self, "game::window", undef, window_size => [600, 500];
208 207
208 $self->signal_connect (delete_event => sub { $self->part; 1 });
209 $self->{window}->signal_connect(delete_event => sub { 209 $self->signal_connect (destroy => sub {
210 $self->part; 210 $self->unlisten;
211 $self->destroy; 211 delete $self->{app}{game}{$self->{channel}};
212 1; 212 %{$_[0]} = ();
213 }); 213 });#d#
214 214
215 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 215 $self->add (my $hpane = new Gtk2::HPaned);
216 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 216 gtk::state $hpane, "game::hpane", undef, position => 500;
217 217
218 # LEFT PANE 218 # LEFT PANE
219 219
220 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0); 220 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
221 221
222 $self->{boardbox} = new Gtk2::VBox; 222 $self->{boardbox} = new Gtk2::VBox;
223 223
224 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); 224 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
225 225
226 # challenge
227
228 $self->{challenge} = new challenge channel => $self->{channel};
229
230 # board box (aspect/canvas) 226 # board box (aspect/canvas)
231 227
232 $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); 228 $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
233 229
234 { 230 {
235 $frame->add(my $vbox = new Gtk2::VBox); 231 $frame->add (my $vbox = new Gtk2::VBox);
236 $vbox->add($self->{title} = new Gtk2::Label $title); 232 $vbox->add ($self->{title} = new Gtk2::Label $title);
237 233
234 $vbox->add (my $hbox = new Gtk2::HBox);
235
236 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
237
238 $self->{moveadj} = new Gtk2::Adjustment 0, 0, 0, 1, 1, 0; 238 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
239 239
240 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); 240 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
241 $scale->set_draw_value (0); 241 $scale->set_draw_value (0);
242 $scale->set_digits (0); 242 $scale->set_digits (0);
243 243
244 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); 244 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
245 } 245 }
246 246
247 $self->{boardbox}->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); 247 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
248 $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
249 $self->{board_label} = $aspect_frame->get_label_widget;
250
251 $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea);
252 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
253
254 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
255 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
256 248
257 # RIGHT PANE 249 # RIGHT PANE
258 250
259 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1); 251 $hpane->pack2 (($self->{vpane} = new Gtk2::VPaned), 1, 1);
260 $self->{hpane}->set(position_set => 1); 252 $hpane->set (position_set => 1);
261 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; 253 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
262 254
263 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); 255 $self->{vpane}->add (my $sw = new Gtk2::ScrolledWindow);
264 $sw->set_policy("automatic", "always"); 256 $sw->set_policy ("automatic", "always");
265 257
266 $sw->add(($self->{userlist} = new userlist)->widget); 258 $sw->add ($self->{userlist} = new userlist);
267 259
268 $self->{vpane}->add(my $vbox = new Gtk2::VBox); 260 $self->{vpane}->add (my $vbox = new Gtk2::VBox);
269 261
270 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); 262 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
263
271 $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); 264 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
272 $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); 265 for COLOUR_WHITE, COLOUR_BLACK;
273 266
274 $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0); 267 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
275 268
276 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); 269 $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Rules", sub { $self->draw_rules (@_) }, 1);
270
277 $self->{entry}->signal_connect(activate => sub { 271 $self->{chat}->signal_connect (command => sub {
278 my $text = $self->{entry}->get_text; 272 my ($chat, $cmd, $arg) = @_;
279 $self->say($text) if $text =~ /\S/; 273 if ($cmd eq "rsave") {
280 $self->{entry}->set_text(""); 274 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
275 } else {
276 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
277 }
281 }); 278 });
282 279
283 $self->event_update_game;
284 $self; 280 $self;
285} 281}
286 282
287sub event_update_users { 283sub event_update_users {
288 my ($self, $add, $update, $remove) = @_; 284 my ($self, $add, $update, $remove) = @_;
289 285
286 return unless $self->{userlist};
287
290 $self->{userlist}->update ($add, $update, $remove); 288 $self->{userlist}->update ($add, $update, $remove);
289
290 my %important;
291 $important{$self->{user1}{name}}++;
292 $important{$self->{user2}{name}}++;
293 $important{$self->{user3}{name}}++;
294
295 if (my @users = grep $important{$_->{name}}, @$add) {
296 $self->{chat}->append_text ("\n<header>Joins:</header>");
297 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
298 }
299 if (my @users = grep $important{$_->{name}}, @$remove) {
300 $self->{chat}->append_text ("\n<header>Parts:</header>");
301 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
302 }
303
291} 304}
292 305
293sub join { 306sub join {
294 my ($self) = @_; 307 my ($self) = @_;
295 return if $self->{joined}; 308 return if $self->{joined};
296 309
297 $self->SUPER::join; 310 $self->SUPER::join;
298
299 $self->{window}->show_all;
300}
301
302sub part {
303 my ($self) = @_;
304
305 $self->SUPER::part;
306 $self->destroy;
307}
308
309sub configure_event {
310 my ($widget, $event, $self) = @_;
311 delete $self->{stack};
312 delete $self->{pixbuf};
313 delete $self->{board_shown};
314 delete $self->{background};
315 $self->repaint_board;
316 0;
317}
318
319sub expose_event {
320 my ($widget, $event, $self) = @_;
321
322 $self->{pixbuf} or return;
323
324 my $area = $event->area;
325
326 $self->redraw ($area);
327
328 0;
329}
330
331# something Gtk2 fixed
332sub INTERP_NEAREST (){ 'nearest' }
333sub INTERP_TILES (){ 'tiles' }
334sub INTERP_BILINEAR (){ 'bilinear' }
335sub INTERP_HYPER (){ 'hyper' }
336
337sub new_pixbuf {
338 my ($w, $h, $alpha, $fill) = @_;
339
340 my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
341 $pixbuf->fill ($fill) if defined $fill;
342
343 $pixbuf;
344}
345
346sub scale_pixbuf {
347 my ($src, $w, $h, $mode) = @_;
348
349 my $dst = new_pixbuf $w, $h, 1;
350
351 $src->scale(
352 $dst, 0, 0, $w, $h, 0, 0,
353 $w / $src->get_width, $h / $src->get_height,
354 $mode,
355 );
356
357 $dst;
358}
359
360# create a stack of stones
361sub create_stack {
362 my ($self, $mark, $size, $rand) = @_;
363
364 my $shadow = $size * 0.05;
365
366 my $c = \$self->{stack}{$mark};
367 unless ($$c) {
368 for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
369 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
370
371 # zeroeth the shadow
372 if ($mark & (MARK_B | MARK_W)) {
373 # the -0.5's are a mystery to me
374 $::shadow_img->composite (
375 $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
376 $size / $::shadow_img->get_width, $size / $::shadow_img->get_height,
377 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
378 );
379 }
380
381 # first the big stones (handicap stones different for effect)
382 for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
383 [MARK_W, $mark & MARK_MOVE ? 255 : 192],
384 [MARK_GRAY_B, 128],
385 [MARK_GRAY_W, 128]) {
386 my ($mask, $alpha) = @$_;
387 if ($mark & $mask) {
388 $stone->composite (
389 $base, 0, 0, $size, $size, 0, 0,
390 $size / $stone->get_width, $size / $stone->get_height,
391 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
392 );
393 }
394 }
395
396 # then the small stones
397 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
398 [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
399 my ($mask, $img) = @$_;
400 if ($mark & $mask) {
401 $img->composite (
402 $base, (int ($size / 4)) x2, (ceil ($size / 2 + 1)) x2, ($size / 4) x2,
403 $size / $img->get_width / 2, $size / $img->get_height / 2,
404 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
405 );
406 }
407 }
408
409 # and lastly any markers
410 my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
411
412 for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
413 [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
414 [MARK_SQUARE, $::square_img[$dark_bg]]) {
415 my ($mask, $img) = @$_;
416 if ($mark & $mask) {
417 $img->composite (
418 $base, 0, 0, $size, $size, 0, 0,
419 $size / $img->get_width, $size / $img->get_height,
420 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
421 );
422 }
423 }
424
425 push @$$c, $base;
426 }
427 }
428
429 $$c->[$rand % @$$c];
430}
431
432sub pixbuf_text {
433 my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
434
435 my @c = grep $_,
436 map $::font[$colour][$::fontmap{$_}],
437 split //, $text;
438
439 if (@c) {
440 my $spacing = $height * 0.1;
441 my $s = $height / List::Util::max map $_->get_height, @c;
442 my $W = List::Util::sum map $_->get_width, @c;
443
444 $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
445 $y -= $height * 0.5;
446
447 for (@c) {
448 my $w = $_->get_width * $s;
449 # +2 == don't fight the rounding
450 $_->composite ($pixbuf,
451 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
452 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
453
454 $x += $w + $spacing;
455 }
456 }
457}
458
459sub pixbuf_rect {
460 my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
461 # we fake lines by... a horrible method :/
462 my $colour_pb = new_pixbuf 1, 1, 0, $colour;
463 $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
464 INTERP_NEAREST, $alpha);
465}
466
467sub repaint_board {
468 my ($self) = @_;
469 my $canvas = $self->{canvas};
470 my $expose_area = undef;
471
472 return $expose_area unless $self->{board};
473
474 my ($w, $h) = ($canvas->allocation->values)[2,3];
475
476 die "FATAL: board aspect ratio != 1" unless $w == $h;
477
478 my $s = $w;
479
480 return unless $s >= 200;
481
482 my $size = $self->{size};
483
484 # we leave enough space for the shadows.. I like smaller stones, and we
485 # do no need to do the nifty recursive screen updates that goban2 does
486 my $border = int ($s / ($size + 3) * 0.5);
487 my $s2 = $s - $border * 2;
488 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
489 my $ofs = int ($edge / 2);
490
491 my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
492
493 my $pixbuf;
494
495 my $oldboard;
496
497 if ($self->{background}) {
498 if ($oldboard = $self->{board_shown}) {
499 $pixbuf = $self->{pixbuf};
500 } else {
501 $pixbuf = $self->{background}->copy;
502 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
503 }
504 } else {
505 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
506
507 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
508
509 if ($s < $bw && $s < $bh) {
510 $pixbuf = new_pixbuf $s, $s, 0;
511 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
512 } else {
513 $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
514 }
515
516 my $linew = int ($s / 40 / $size);
517
518 # ornamental border... we have time to waste :/
519 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
520 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
521 pixbuf_rect $pixbuf, 0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
522 pixbuf_rect $pixbuf, 0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
523
524 for my $i (1 .. $size) {
525 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
526 pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
527
528 # 38 max, but we allow a bit more
529 my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
530 AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
531
532 pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
533 pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
534 pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
535 pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
536
537 $a++;
538 $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
539 }
540
541 # hoshi points
542 my $hoshi = sub {
543 my ($x, $y) = @_;
544 my $hs = int ($edge / 4) | 1;
545 $x = $k[$x] - $hs / 2; $y = $k[$y] - $hs / 2;
546
547 # we use the shadow mask... not perfect, but I want to finish this
548 $::shadow_img->composite ($pixbuf,
549 $x, $y, $hs + 1, $hs + 1, $x, $y,
550 $hs / $::shadow_img->get_width, $hs / $::shadow_img->get_height,
551 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
552 };
553
554 my $h1 = $size < 10 ? 3 : 4; # corner / edge offset
555 $hoshi->($h1, $h1);
556 $hoshi->($size - $h1 + 1, $h1);
557 $hoshi->($h1, $size - $h1 + 1);
558 $hoshi->($size - $h1 + 1, $size - $h1 + 1);
559
560 if ($size % 2) { # on odd boards, also the remaining 5
561 my $h2 = ($size + 1) / 2;
562 if ($size > 10) {
563 $hoshi->($h1, $h2);
564 $hoshi->($size - $h1 + 1, $h2);
565 $hoshi->($h2, $size - $h1 + 1);
566 $hoshi->($h2, $h1);
567 }
568 # the tengen
569 $hoshi->($h2, $h2);
570 }
571
572 unless ($::config->{conserve_memory} > 1) {
573 $self->{background} = $pixbuf;
574 $pixbuf = $pixbuf->copy;
575 }
576 }
577
578 $self->{pixbuf} = $pixbuf;
579
580 # hoshi-points(!)#d#
581 # caching of empty board gfx(!)#d#
582
583 for my $x (1 .. $size) {
584 for my $y (1 .. $size) {
585 my $rand = ($x ^ $y ^ 0x5555);
586
587 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
588
589 if ($::config->{randomize}) {
590 $dx += ($rand % 7) - 3;
591 $dy += ($rand / 3 % 7) - 3;
592 }
593
594 my $shadow = $edge * 0.05;
595 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
596
597 my $mark = $self->{board}{board}[$x-1][$y-1];
598 my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
599
600 if ($oldboard) {
601 next if $old == $mark; # no change
602
603 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
604 $expose_area = $expose_area
605 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
606 : new Gtk2::Gdk::Rectangle @$area;
607 }
608
609 if ($mark) {
610 my $pb = $self->create_stack($mark, $edge, $rand);
611
612 $pb->composite ($pixbuf, @$area,
613 $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
614
615 # labels are handled here because they are quite rare
616 if ($mark & MARK_LABEL) {
617 my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
618
619 if ($white) {
620 pixbuf_text $pixbuf, 0,
621 $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
622 $self->{board}{label}[$x-1][$y-1];
623 }
624 pixbuf_text $pixbuf, $white,
625 $k[$x], $k[$y], $ofs * 0.7,
626 $self->{board}{label}[$x-1][$y-1];
627 }
628 }
629 }
630 }
631
632 $self->{board_shown} = Storable::dclone $self->{board};
633 #d# save
634 #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
635
636 $expose_area;
637}
638
639sub redraw {
640 my ($self, $area) = @_;
641
642 if ($area && $self->{pixbuf}) {
643 my ($x, $y, $w, $h) = $area->values;
644
645 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
646 $x, $y, $x, $y, $w, $h,
647 "normal", 0, 0);
648 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
649 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
650 }
651} 311}
652 312
653sub update_board { 313sub update_board {
654 my ($self) = @_; 314 my ($self) = @_;
655 return unless $self->{path}; 315 return unless $self->{path};
656 316
657 my $move = int $self->{moveadj}->get_value; 317 my $move = int $self->{moveadj}->get_value;
658 318
659 my $running = $move == @{$self->{path}}; 319 my $running = $move == @{$self->{path}};
660 320
661 $self->{board_label}->set_text ("Move $move"); 321 $self->{board_label}->set_text ("Move " . ($move - 1));
662 322
663 $self->{board} = new KGS::Game::Board $self->{size}; 323 $self->{cur_board} = new KGS::Game::Board $self->{size};
664 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); 324 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
665 325
666 for my $colour (WHITE, BLACK) { 326 for my $colour (COLOUR_WHITE, COLOUR_BLACK) {
667 $self->{userpanel}[$colour]->set_state ( 327 $self->{userpanel}[$colour]->set_state (
668 $self->{board}{captures}[$colour], 328 $self->{cur_board}{captures}[$colour],
669 $self->{board}{timer}[$colour], 329 $self->{cur_board}{timer}[$colour],
670 ($running && $self->{lastmove_colour} == !$colour) 330 ($running && $self->{lastmove_colour} == !$colour)
671 ? $self->{lastmove_time} : 0 331 ? $self->{lastmove_time} : 0
672 ); 332 );
673 } 333 }
674 334
675 $self->redraw ($self->repaint_board); 335 $self->{board}->set_board ($self->{cur_board});
676} 336}
677 337
678sub event_update_tree { 338sub event_update_tree {
679 my ($self) = @_; 339 my ($self) = @_;
680 340
681 $self->{path} = $self->get_path; 341 $self->{path} = $self->get_path;
682
683 $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only
684 $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only
685 342
686 if ($self->{moveadj}) { 343 if ($self->{moveadj}) {
687 my $upper = $self->{moveadj}->upper; 344 my $upper = $self->{moveadj}->upper;
688 my $pos = $self->{moveadj}->get_value; 345 my $pos = $self->{moveadj}->get_value;
346 my $move = scalar @{$self->{path}};
689 347
690 $self->{moveadj}->upper (scalar @{$self->{path}}); 348 $self->{moveadj}->upper ($move);
691 349
692 $self->{moveadj}->changed; 350 $self->{moveadj}->changed;
693 if ($pos == $upper) { 351 if ($pos == $upper) {
694 $self->{moveadj}->set_value (scalar @{$self->{path}}); 352 $self->{moveadj}->value ($move);
695 } else {
696 $self->{moveadj}->value_changed; 353 $self->{moveadj}->value_changed;
697 } 354 }
698 } 355 }
699} 356}
700 357
707 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" 364 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
708 if $newnode; 365 if $newnode;
709 366
710 for (split /\n/, $comment) { 367 for (split /\n/, $comment) {
711 $text .= "\n"; 368 $text .= "\n";
712 if ($_ =~ s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { 369 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
713 $text .= "<user>" . (util::toxml $1) . "</user>:"; 370 $text .= "<user>" . (util::toxml $1) . "</user>:";
714 } 371 }
372
373 # coords only for 19x19 so far
374 $_ = util::toxml $_;
375 s{
376 (
377 \b
378 (?:[bw])?
379 [, ]{0,2}
380 [a-hj-t] # valid for upto 19x19
381 \s?
382 [1-9]?[0-9]
383 \b
384 )
385 }{
386 "<coord>$1</coord>";
387 }sgexi;
388
715 $text .= $_; 389 $text .= $_;
716 } 390 }
717 391
718 $self->{text}->append_text ($text); 392 $self->{chat}->append_text ($text);
719} 393}
720 394
721sub event_join { 395sub event_join {
722 my ($self) = @_; 396 my ($self) = @_;
397
723 $self->SUPER::event_join; 398 $self->SUPER::event_join (@_);
399 $self->event_update_game;
400 $self->show_all;
724} 401}
725 402
726sub event_part { 403sub event_part {
727 my ($self) = @_; 404 my ($self) = @_;
405
728 $self->SUPER::event_part; 406 $self->SUPER::event_part;
407 $self->destroy;
729} 408}
730 409
731sub event_move { 410sub event_move {
732 my ($self, $pass) = @_; 411 my ($self, $pass) = @_;
733 sound::play 1, $pass ? "pass" : "move"; 412 sound::play 1, $pass ? "pass" : "move";
735 414
736sub event_update_game { 415sub event_update_game {
737 my ($self) = @_; 416 my ($self) = @_;
738 $self->SUPER::event_update_game; 417 $self->SUPER::event_update_game;
739 418
740 $text = "\n<header>Game Update</header>"; 419 return unless $self->{joined};
420
421 my $title = defined $self->{channel}
422 ? $self->owner->as_string . " " . $self->opponent_string
423 : "Game Window";
424 $self->set_title("KGS Game $title");
425 $self->{title}->set_text ($title);
426
427 $self->{user}[COLOUR_BLACK] = $self->{user1};
428 $self->{user}[COLOUR_WHITE] = $self->{user2};
429
430 # show board
431 if ($self->is_inprogress) {
432 $self->{left}->add ($self->{boardbox}) unless $self->{boardbox}->parent;
433 if (my $ch = delete $self->{challenge}) {
434 (delete $_->{inlay})->clear for values %$ch;
435 }
436 }
437
438 $self->{left}->show_all;
439
440 # view text
741 441
442 eval { #d#
443 my @ga;
742 $text .= "\nType: " . (util::toxml $gametype{$self->type}) 444 $ga[0] = "\nType: " . (util::toxml $gametype{$self->type})
743 . " (" . (util::toxml $gameopt{$self->option}) . ")"; 445 . " (" . (util::toxml $gameopt{$self->option}) . ")";
744 $text .= "\nFlags:"; 446 $ga[1] = "\nFlags:";
745 $text .= " valid" if $self->is_valid; 447 $ga[1] .= " started" if $self->is_inprogress;
746 $text .= " adjourned" if $self->is_adjourned; 448 $ga[1] .= " adjourned" if $self->is_adjourned;
747 $text .= " scored" if $self->is_scored; 449 $ga[1] .= " scored" if $self->is_scored;
748 $text .= " saved" if $self->is_saved; 450 $ga[1] .= " saved" if $self->is_saved;
749 451
750 $text .= "\nWhite: <user>" . (util::toxml $self->{user1}->as_string) . "</user>"; 452 $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>"
453 if $self->{user3}->is_inprogress;
454
751 $text .= "\nBlack: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"; 455 $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"
752 $text .= "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid; 456 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>"
457 if $self->is_inprogress;
753 458
754 if ($self->is_valid) { 459 if ($self->is_inprogress) {
755 $text .= "\nHandicap: " . $self->{handicap}; 460 $ga[4] = "\nHandicap: " . $self->{handicap};
756 $text .= "\nKomi: " . $self->{komi}; 461 $ga[5] = "\nKomi: " . $self->{komi};
757 $text .= "\nSize: " . $self->size_string; 462 $ga[6] = "\nSize: " . $self->size_string;
463 }
464
465 if ($self->is_scored) {
466 $ga[7] = "\nResult: " . $self->score_string;
467 }
468
469 $text = "\n<infoblock><header>Game Update</header>";
470 for (0..7) {
471 if ($self->{gatext}[$_] ne $ga[$_]) {
472 $text .= $ga[$_];
473 }
474 }
475 $text .= "</infoblock>";
476
477 $self->{gatext} = \@ga;
758 } 478 };
759 479
760 $self->{text}->append_text ($text); 480 $self->{chat}->append_text ($text);
481}
761 482
762 $self->{left}->remove ($_) for $self->{left}->get_children; 483sub draw_rules {
763 if ($self->is_valid) { 484 my ($self, $inlay) = @_;
764 $self->{left}->add ($self->{boardbox}); 485
765 (delete $self->{challenge})->destroy if $self->{challenge}; 486 my $rules = $self->{rules};
766 } else { 487
767 $self->{left}->add ($self->{challenge}->widget); 488 my $text = "";
489
490 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
491
492 $text .= "\nTime: ";
493
494 if ($rules->{timesys} == TIMESYS_NONE) {
495 $text .= "UNLIMITED";
496 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
497 $text .= util::format_time $rules->{time};
498 $text .= " ABS";
499 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
500 $text .= util::format_time $rules->{time};
501 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
502 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
503 $text .= util::format_time $rules->{time};
504 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
505 }
768 } 506
769 $self->{left}->show_all; 507 $inlay->clear;
508 $inlay->append_text ("<infoblock>$text</infoblock>");
770} 509}
771 510
772sub destroy { 511sub event_update_rules {
512 my ($self, $rules) = @_;
513
514 $self->{rules} = $rules;
515
516 if ($self->{user}) {
517 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
518 for COLOUR_BLACK, COLOUR_WHITE;
519 }
520
521 sound::play 3, "gamestart";
522
523 $self->draw_rules ($self->{rules_inlay});
524}
525
526sub inject_resign_game {
527 my ($self, $msg) = @_;
528
529 sound::play 3, "resign";
530
531 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
532 . "\n<user>"
533 . (util::toxml $self->{user}[$msg->{player}]->as_string)
534 . "</user> resigned.</infoblock>");
535}
536
537sub inject_final_result {
538 my ($self, $msg) = @_;
539
540 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
541 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
542 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
543 . "</infoblock>"
544 );
545}
546
547sub draw_challenge {
773 my ($self) = @_; 548 my ($self, $c) = @_;
774 (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE]; 549
775 (delete $self->{userpanel}[BLACK])->destroy if $self->{userpanel}[BLACK]; 550 my $inlay = $c->{inlay};
776 $self->SUPER::destroy; 551 my $challenge = $c->{challenge};
777 delete $appwin::gamelist->{game}{$self->{channel}}; 552 my $rules = $challenge->{rules};
553
554 my $as_black = $challenge->{user1}{name} eq $self->{conn}{name};
555 my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1};
556
557 $inlay->clear;
558 $inlay->append_text ("\n<challenge>Challenge to <user>" . $opponent->as_string . "</user></challenge>");
559 $inlay->append_text ("\nHandicap: $rules->{handicap}");
560
561#bless( (
562# gametype => 3,
563# user1 => bless( {
564# flags => 2633,
565# name => 'dorkusx'
566# }, 'KGS::User' ),
567# rules => bless( {
568# count => 5,
569# time => 900,
570# timesys => 2,
571# interval => 30,
572# komi => '6.5',
573# size => 19,
574# ruleset => 0,
575# handicap => 0
576# }, 'KGS::Rules' ),
577# user2 => bless( {
578# flags => 436220808,
579# name => 'Nerdamus'
580# }, 'KGS::User' )
581# ), 'KGS::Challenge' )
582}
583
584sub event_challenge {
585 my ($self, $challenge) = @_;
586
587 my $as_black = $challenge->{user1}{name} eq $self->{conn}{name};
588 my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1};
589
590 my $c = $self->{challenge}{$opponent->{name}} ||= {};
591
592 $c->{inlay} ||= $self->{chat}->new_inlay;
593 $c->{challenge} = $challenge;
594
595 $self->draw_challenge ($c);
596
597# require KGS::Listener::Debug;
598# $self->{chat}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge));
778} 599}
779 600
7801; 6011;
781 602

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