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1 | use utf8; |
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2 | |
1 | package game::goclock; |
3 | package game::goclock; |
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4 | |
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5 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
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6 | # is completely borked. |
2 | |
7 | |
3 | use Time::HiRes (); |
8 | use Time::HiRes (); |
4 | |
9 | |
5 | use KGS::Constants; |
10 | use KGS::Constants; |
6 | |
11 | |
… | |
… | |
16 | $self->{format} = sub { "ERROR" }; |
21 | $self->{format} = sub { "ERROR" }; |
17 | |
22 | |
18 | $self; |
23 | $self; |
19 | } |
24 | } |
20 | |
25 | |
21 | sub format_time($) { |
26 | sub configure { |
22 | my ($time) = @_; |
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23 | |
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24 | $time > 60*60 |
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25 | ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60 |
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26 | : sprintf "%d:%02d", $time / 60 % 60, $time % 60; |
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27 | } |
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28 | |
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29 | sub set_rules { |
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30 | my ($self, $timesys, $main, $interval, $count) = @_; |
27 | my ($self, $timesys, $main, $interval, $count) = @_; |
31 | |
28 | |
32 | if ($timesys == TIMESYS_ABSOLUTE) { |
29 | if ($timesys == TIMESYS_ABSOLUTE) { |
33 | $self->{set} = sub { $self->{time} = $_[0] }; |
30 | $self->{set} = sub { $self->{time} = $_[0] }; |
34 | $self->{format} = sub { format_time $_[0] }; |
31 | $self->{format} = sub { util::format_time $_[0] }; |
35 | |
32 | |
36 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
33 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
37 | my $low = $interval * $count; |
34 | my $low = $interval * $count; |
38 | |
35 | |
39 | $self->{set} = sub { $self->{time} = $_[0] }; |
36 | $self->{set} = sub { $self->{time} = $_[0] }; |
40 | |
37 | |
41 | $self->{format} = sub { |
38 | $self->{format} = sub { |
42 | if ($_[0] > $low) { |
39 | if ($_[0] > $low) { |
43 | format_time $_[0] - $low; |
40 | util::format_time $_[0] - $low; |
44 | } else { |
41 | } else { |
45 | sprintf "%s (%d)", |
42 | sprintf "%s (%d)", |
46 | format_time int ($_[0] % $interval) || $interval, |
43 | util::format_time int (($_[0] - 1) % $interval + 1), |
47 | $_[0] / $interval; |
44 | ($_[0] - 1) / $interval; |
48 | } |
45 | } |
49 | }; |
46 | }; |
50 | |
47 | |
51 | } elsif ($timesys == TIMESYS_CANADIAN) { |
48 | } elsif ($timesys == TIMESYS_CANADIAN) { |
52 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
49 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
53 | |
50 | |
54 | $self->{format} = sub { |
51 | $self->{format} = sub { |
55 | if (!$self->{moves}) { |
52 | if (!$self->{moves}) { |
56 | format_time $_[0] - $low; |
53 | util::format_time $_[0] - $low; |
57 | } else { |
54 | } else { |
58 | my $time = int($_[0] % $interval) || $interval; |
55 | my $time = int (($_[0] - 1) % $interval + 1); |
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56 | |
59 | sprintf "%s/%d {%d}", |
57 | sprintf "%s/%d [%d]", |
60 | format_time $time, |
58 | util::format_time $time, |
61 | $self->{moves}, |
59 | $self->{moves}, |
62 | int ($time / ($self->{moves} || 1)); |
60 | $time / ($self->{moves} || 1); |
63 | |
61 | |
64 | } |
62 | } |
65 | }; |
63 | }; |
66 | |
64 | |
67 | } else { |
65 | } else { |
… | |
… | |
72 | } |
70 | } |
73 | |
71 | |
74 | sub refresh { |
72 | sub refresh { |
75 | my ($self, $timestamp) = @_; |
73 | my ($self, $timestamp) = @_; |
76 | my $timer = $self->{time} + $self->{start} - $timestamp; |
74 | my $timer = $self->{time} + $self->{start} - $timestamp; |
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75 | |
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76 | # we round the timer value slightly... the protocol isn't exact anyways, |
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77 | # and this gives smoother timers ;) |
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78 | my @format = $self->{format}->(int ($timer + 0.4)); |
77 | $self->{widget}->set_text ($self->{format}->($timer)); |
79 | $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4))); |
78 | |
80 | |
79 | $timer - int $timer; |
81 | $timer - int $timer; |
80 | } |
82 | } |
81 | |
83 | |
82 | sub set_time { |
84 | sub set_time { |
83 | my ($self, $time) = @_; |
85 | my ($self, $time) = @_; |
84 | |
86 | |
85 | # we ignore requests to re-set the time of a running clock. |
87 | # we ignore requests to re-set the time of a running clock. |
86 | # this is the easiest way to ensure that commentary etc. |
88 | # this is the easiest way to ensure that commentary etc. |
87 | # doesn't re-set the clock. yes, this is frickle design, |
89 | # doesn't re-set the clock. yes, this is frickle design, |
88 | # but I think the protoocl is to blame here, which gives |
90 | # but I think the protocol is to blame here, which gives |
89 | # very little time information. (cgoban2 also has had quite |
91 | # very little time information. (cgoban2 also has had quite |
90 | # a lot of small time update problems...) |
92 | # a lot of small time update problems...) |
91 | unless ($self->{timeout}) { |
93 | unless ($self->{timeout}) { |
92 | $self->{set}->($time->[0], $time->[1]); |
94 | $self->{set}->($time->[0], $time->[1]); |
93 | $self->refresh ($self->{start}); |
95 | $self->refresh ($self->{start}); |
94 | } |
96 | } |
95 | } |
97 | } |
96 | |
98 | |
97 | sub start { |
99 | sub start { |
98 | my ($self) = @_; |
100 | my ($self, $when) = @_; |
99 | |
101 | |
100 | return if $self->{timeout}; |
102 | $self->stop; |
101 | |
103 | |
102 | # this is correct, since we assume the last message triggered a start |
104 | $self->{start} = $when; |
103 | $self->{start} = $KGS::Protocol::NOW; |
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104 | |
105 | |
105 | my $timeout; $timeout = sub { |
106 | my $timeout; $timeout = sub { |
106 | # -100 means we run the timer a bit earlier to avoid 10.99 => 10s roundings. |
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107 | # we "could" cheat by precalculating the time, but I feel uneasy about both |
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108 | # ways to cheat. |
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109 | my $next = int ($self->refresh (Time::HiRes::time) * 1000) - 100; |
107 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
110 | $next += 1000 if $next < 0; |
108 | $next += 1000 if $next < 0; |
111 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
109 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
112 | 0; |
110 | 0; |
113 | }; |
111 | }; |
114 | |
112 | |
… | |
… | |
146 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
144 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
147 | |
145 | |
148 | $self; |
146 | $self; |
149 | } |
147 | } |
150 | |
148 | |
151 | sub set_rules { |
149 | sub configure { |
152 | my ($self, $rules) = @_; |
150 | my ($self, $user, $rules) = @_; |
153 | |
151 | |
154 | if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) { |
152 | if ($self->{name}->get_text ne $user->as_string) { |
155 | $self->{name}->set_text ($rules->{player}[$self->{colour}]); |
153 | $self->{name}->set_text ($user->as_string); |
156 | |
154 | |
157 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
155 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
158 | $self->{imagebox}->add (gtk::image_from_data undef); |
156 | $self->{imagebox}->add (gtk::image_from_data undef); |
159 | $self->{imagebox}->show_all; |
157 | $self->{imagebox}->show_all; |
160 | |
158 | |
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159 | if ($user->has_pic) { |
161 | # the big picture... |
160 | # the big picture... |
162 | appwin::userpic ($rules->{player}[$self->{colour}], sub { |
161 | appwin::userpic ($user->{name}, sub { |
163 | return unless $self->{imagebox}; |
162 | return unless $self->{imagebox}; |
164 | if ($_[0]) { |
163 | if ($_[0]) { |
165 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
164 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
166 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
165 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
167 | $self->{imagebox}->show_all; |
166 | $self->{imagebox}->show_all; |
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167 | } |
168 | } |
168 | }); |
169 | }); |
169 | } |
170 | } |
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171 | |
170 | } |
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171 | |
172 | $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); |
172 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
173 | } |
173 | } |
174 | |
174 | |
175 | sub set_state { |
175 | sub set_state { |
176 | my ($self, $captures, $timer, $running) = @_; |
176 | my ($self, $captures, $timer, $when) = @_; |
177 | |
177 | |
178 | $self->{clock}->stop unless $running; |
178 | $self->{clock}->stop unless $when; |
179 | $self->{clock}->set_time ($timer); |
179 | $self->{clock}->set_time ($timer); |
180 | $self->{clock}->start if $running; |
180 | $self->{clock}->start ($when) if $when; |
181 | |
181 | |
182 | $self->{info}->set_text ("$captures pris."); |
182 | $self->{info}->set_text ("$captures pris."); |
183 | } |
183 | } |
184 | |
184 | |
185 | package game; |
185 | package game; |
… | |
… | |
199 | $self = $self->SUPER::new(@_); |
199 | $self = $self->SUPER::new(@_); |
200 | |
200 | |
201 | $self->listen($self->{conn}); |
201 | $self->listen($self->{conn}); |
202 | |
202 | |
203 | $self->{window} = new Gtk2::Window 'toplevel'; |
203 | $self->{window} = new Gtk2::Window 'toplevel'; |
204 | my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
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205 | $self->{window}->set_title("KGS Game $title"); |
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206 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
204 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
207 | |
205 | |
208 | $self->{window}->signal_connect(delete_event => sub { |
206 | $self->{window}->signal_connect(delete_event => sub { |
209 | $self->part; |
207 | $self->part; |
210 | $self->destroy; |
208 | $self->destroy; |
… | |
… | |
212 | }); |
210 | }); |
213 | |
211 | |
214 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
212 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
215 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
213 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
216 | |
214 | |
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215 | # LEFT PANE |
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216 | |
217 | $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 1); |
217 | $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0); |
218 | |
218 | |
219 | $self->{boardbox} = new Gtk2::VBox; |
219 | $self->{boardbox} = new Gtk2::VBox; |
220 | |
220 | |
221 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
221 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
222 | |
222 | |
… | |
… | |
230 | |
230 | |
231 | { |
231 | { |
232 | $frame->add(my $vbox = new Gtk2::VBox); |
232 | $frame->add(my $vbox = new Gtk2::VBox); |
233 | $vbox->add($self->{title} = new Gtk2::Label $title); |
233 | $vbox->add($self->{title} = new Gtk2::Label $title); |
234 | |
234 | |
235 | $self->{moveadj} = new Gtk2::Adjustment 0, 0, 0, 1, 1, 0; |
235 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 1, 0; |
236 | |
236 | |
237 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
237 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
238 | $scale->set_draw_value (0); |
238 | $scale->set_draw_value (0); |
239 | $scale->set_digits (0); |
239 | $scale->set_digits (0); |
240 | |
240 | |
… | |
… | |
251 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
251 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
252 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
252 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
253 | |
253 | |
254 | # RIGHT PANE |
254 | # RIGHT PANE |
255 | |
255 | |
256 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
256 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1); |
257 | $self->{hpane}->set(position_set => 1); |
257 | $self->{hpane}->set(position_set => 1); |
258 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
258 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
259 | |
259 | |
260 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
260 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
261 | $sw->set_policy("automatic", "always"); |
261 | $sw->set_policy("automatic", "always"); |
… | |
… | |
373 | $size / $::shadow_img->get_width, $size / $::shadow_img->get_height, |
373 | $size / $::shadow_img->get_width, $size / $::shadow_img->get_height, |
374 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
374 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
375 | ); |
375 | ); |
376 | } |
376 | } |
377 | |
377 | |
378 | # first the big stones (handicap stones different for effect) |
378 | # first the big stones (handicap stones could be different) |
379 | for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], |
379 | for ([MARK_B, $mark & MARK_MOVE ? 255 : 255], |
380 | [MARK_W, $mark & MARK_MOVE ? 255 : 192], |
380 | [MARK_W, $mark & MARK_MOVE ? 255 : 255], |
381 | [MARK_GRAY_B, 128], |
381 | [MARK_GRAY_B, 128], |
382 | [MARK_GRAY_W, 128]) { |
382 | [MARK_GRAY_W, 128]) { |
383 | my ($mask, $alpha) = @$_; |
383 | my ($mask, $alpha) = @$_; |
384 | if ($mark & $mask) { |
384 | if ($mark & $mask) { |
385 | $stone->composite ( |
385 | $stone->composite ( |
… | |
… | |
572 | } |
572 | } |
573 | } |
573 | } |
574 | |
574 | |
575 | $self->{pixbuf} = $pixbuf; |
575 | $self->{pixbuf} = $pixbuf; |
576 | |
576 | |
577 | # hoshi-points(!)#d# |
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578 | # caching of empty board gfx(!)#d# |
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579 | |
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580 | for my $x (1 .. $size) { |
577 | for my $x (1 .. $size) { |
581 | for my $y (1 .. $size) { |
578 | for my $y (1 .. $size) { |
582 | my $rand = ($x ^ $y ^ 0x5555); |
579 | my $rand = ($x ^ $y ^ 0x5555); |
583 | |
580 | |
584 | my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
581 | my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
… | |
… | |
649 | |
646 | |
650 | sub update_board { |
647 | sub update_board { |
651 | my ($self) = @_; |
648 | my ($self) = @_; |
652 | return unless $self->{path}; |
649 | return unless $self->{path}; |
653 | |
650 | |
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651 | #$self->{update_board_cb} ||= add Glib::Idle sub { |
654 | my $move = int $self->{moveadj}->get_value; |
652 | my $move = int $self->{moveadj}->get_value; |
655 | |
653 | |
656 | my $running = $move == @{$self->{path}}; |
654 | my $running = $move == @{$self->{path}}; |
657 | |
655 | |
658 | $self->{board_label}->set_text ("Move $move"); |
656 | $self->{board_label}->set_text ("Move " . ($move - 1)); |
659 | |
657 | |
660 | $self->{board} = new KGS::Game::Board $self->{size}; |
658 | $self->{board} = new KGS::Game::Board $self->{size}; |
661 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
659 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
662 | |
660 | |
663 | $self->{userpanel}[WHITE]->set_state ($self->{board}{captures}[WHITE], |
661 | for my $colour (WHITE, BLACK) { |
664 | $self->{board}{timer}[WHITE], |
662 | $self->{userpanel}[$colour]->set_state ( |
665 | $running && $self->{board}{last} == BLACK); |
663 | $self->{board}{captures}[$colour], |
666 | $self->{userpanel}[BLACK]->set_state ($self->{board}{captures}[BLACK], |
664 | $self->{board}{timer}[$colour], |
667 | $self->{board}{timer}[BLACK], |
665 | ($running && $self->{lastmove_colour} == !$colour) |
668 | $running && $self->{board}{last} == WHITE); |
666 | ? $self->{lastmove_time} : 0 |
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667 | ); |
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668 | } |
669 | |
669 | |
670 | $self->redraw ($self->repaint_board); |
670 | $self->redraw ($self->repaint_board); |
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671 | |
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672 | # delete $self->{update_board_cb}; |
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|
673 | #} |
671 | } |
674 | } |
672 | |
675 | |
673 | sub event_update_tree { |
676 | sub event_update_tree { |
674 | my ($self) = @_; |
677 | my ($self) = @_; |
675 | |
678 | |
676 | $self->{path} = $self->get_path; |
679 | $self->{path} = $self->get_path; |
677 | |
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678 | $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only |
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679 | $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only |
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|
680 | |
680 | |
681 | if ($self->{moveadj}) { |
681 | if ($self->{moveadj}) { |
682 | my $upper = $self->{moveadj}->upper; |
682 | my $upper = $self->{moveadj}->upper; |
683 | my $pos = $self->{moveadj}->get_value; |
683 | my $pos = $self->{moveadj}->get_value; |
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684 | my $move = scalar @{$self->{path}}; |
684 | |
685 | |
685 | $self->{moveadj}->upper (scalar @{$self->{path}}); |
686 | $self->{moveadj}->upper ($move); |
686 | |
687 | |
687 | $self->{moveadj}->changed; |
688 | $self->{moveadj}->changed; |
688 | if ($pos == $upper) { |
689 | if ($pos == $upper) { |
689 | $self->{moveadj}->set_value (scalar @{$self->{path}}); |
690 | $self->{moveadj}->value ($move); |
690 | } else { |
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|
691 | $self->{moveadj}->value_changed; |
691 | $self->{moveadj}->value_changed; |
692 | } |
692 | } |
693 | } |
693 | } |
694 | } |
694 | } |
695 | |
695 | |
… | |
… | |
702 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
702 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
703 | if $newnode; |
703 | if $newnode; |
704 | |
704 | |
705 | for (split /\n/, $comment) { |
705 | for (split /\n/, $comment) { |
706 | $text .= "\n"; |
706 | $text .= "\n"; |
707 | if ($_ =~ s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
707 | if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
708 | $text .= "<user>" . (util::toxml $1) . "</user>:"; |
708 | $text .= "<user>" . (util::toxml $1) . "</user>:"; |
709 | } |
709 | } |
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710 | |
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711 | # coords only for 19x19 so far |
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712 | $_ = util::toxml $_; |
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713 | s{ |
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714 | ( |
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715 | \b |
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716 | (?:[bw])? |
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717 | [, ]{0,2} |
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718 | [a-hj-t] # valid for upto 19x19 |
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719 | \s? |
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720 | [1-9]?[0-9] |
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721 | \b |
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722 | ) |
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723 | }{ |
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724 | "<coord>$1</coord>"; |
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725 | }sgexi; |
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726 | |
710 | $text .= $_; |
727 | $text .= $_; |
711 | } |
728 | } |
712 | |
729 | |
713 | $self->{text}->append_text ($text); |
730 | $self->{text}->append_text ($text); |
714 | } |
731 | } |
… | |
… | |
719 | } |
736 | } |
720 | |
737 | |
721 | sub event_part { |
738 | sub event_part { |
722 | my ($self) = @_; |
739 | my ($self) = @_; |
723 | $self->SUPER::event_part; |
740 | $self->SUPER::event_part; |
|
|
741 | $self->destroy; |
724 | } |
742 | } |
725 | |
743 | |
726 | sub event_move { |
744 | sub event_move { |
727 | my ($self, $pass) = @_; |
745 | my ($self, $pass) = @_; |
728 | sound::play 1, $pass ? "pass" : "move"; |
746 | sound::play 1, $pass ? "pass" : "move"; |
729 | } |
747 | } |
730 | |
748 | |
731 | sub event_update_game { |
749 | sub event_update_game { |
732 | my ($self) = @_; |
750 | my ($self) = @_; |
733 | $self->SUPER::event_update_game; |
751 | $self->SUPER::event_update_game; |
734 | warn "GAME UPDATE ".join (":", %$self); |
|
|
735 | warn "SAVED ".$self->is_saved; |
|
|
736 | warn "SCORED ".$self->is_scored; |
|
|
737 | warn "ADJ ".$self->is_adjourned; |
|
|
738 | warn "VALID ".$self->is_valid; |
|
|
739 | warn "MOVES ".$self->moves; |
|
|
740 | warn "TYPE ".$self->type; |
|
|
741 | |
752 | |
|
|
753 | my $title = $self->{channel} ? $self->owner->as_string . " " . $self->opponent_string : "Game Window"; |
|
|
754 | $self->{window}->set_title("KGS Game $title"); |
|
|
755 | $self->{title}->set_text ($title); |
|
|
756 | |
|
|
757 | $self->{user}[BLACK] = $self->{user1}; |
|
|
758 | $self->{user}[WHITE] = $self->{user2}; |
|
|
759 | |
|
|
760 | # show board |
|
|
761 | |
742 | $self->{left}->remove ($_) for $self->{left}->get_children; |
762 | $self->{left}->remove ($_) for $self->{left}->get_children; |
743 | if ($self->is_valid) { |
763 | if ($self->is_valid) { |
744 | $self->{left}->add ($self->{boardbox}); |
764 | $self->{left}->add ($self->{boardbox}); |
745 | (delete $self->{challenge})->destroy if $self->{challenge}; |
765 | (delete $self->{challenge})->destroy if $self->{challenge}; |
746 | } else { |
766 | } else { |
747 | $self->{left}->add ($self->{challenge}->widget); |
767 | $self->{left}->add ($self->{challenge}->widget); |
748 | } |
768 | } |
749 | $self->{left}->show_all; |
769 | $self->{left}->show_all; |
|
|
770 | |
|
|
771 | # view text |
|
|
772 | |
|
|
773 | my @ga; |
|
|
774 | $ga[0] = "\nType: " . (util::toxml $gametype{$self->type}) |
|
|
775 | . " (" . (util::toxml $gameopt{$self->option}) . ")"; |
|
|
776 | $ga[1] = "\nFlags:"; |
|
|
777 | $ga[1] .= " valid" if $self->is_valid; |
|
|
778 | $ga[1] .= " adjourned" if $self->is_adjourned; |
|
|
779 | $ga[1] .= " scored" if $self->is_scored; |
|
|
780 | $ga[1] .= " saved" if $self->is_saved; |
|
|
781 | |
|
|
782 | $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid; |
|
|
783 | |
|
|
784 | $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>" |
|
|
785 | . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>" |
|
|
786 | if $self->is_valid; |
|
|
787 | |
|
|
788 | if ($self->is_valid) { |
|
|
789 | $ga[4] = "\nHandicap: " . $self->{handicap}; |
|
|
790 | $ga[5] = "\nKomi: " . $self->{komi}; |
|
|
791 | $ga[6] = "\nSize: " . $self->size_string; |
|
|
792 | } |
|
|
793 | |
|
|
794 | if ($self->is_scored) { |
|
|
795 | $ga[7] = "\nResult: " . $self->score_string; |
|
|
796 | } |
|
|
797 | |
|
|
798 | $text = "\n<infoblock><header>Game Update</header>"; |
|
|
799 | for (0..7) { |
|
|
800 | if ($self->{gatext}[$_] ne $ga[$_]) { |
|
|
801 | $text .= $ga[$_]; |
|
|
802 | } |
|
|
803 | } |
|
|
804 | $text .= "</infoblock>"; |
|
|
805 | |
|
|
806 | $self->{gatext} = \@ga; |
|
|
807 | |
|
|
808 | $self->{text}->append_text ($text); |
|
|
809 | } |
|
|
810 | |
|
|
811 | sub event_update_rules { |
|
|
812 | my ($self, $rules) = @_; |
|
|
813 | |
|
|
814 | $self->{userpanel}[$_]->configure ($self->{user}[$_], $rules) |
|
|
815 | for BLACK, WHITE; |
|
|
816 | |
|
|
817 | sound::play 3, "gamestart"; |
|
|
818 | |
|
|
819 | my $text = "\n<header>Game Rules</header>"; |
|
|
820 | |
|
|
821 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
822 | |
|
|
823 | $text .= "\nTime: "; |
|
|
824 | |
|
|
825 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
826 | $text .= "UNLIMITED"; |
|
|
827 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
828 | $text .= util::format_time $rules->{time}; |
|
|
829 | $text .= " ABS"; |
|
|
830 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
831 | $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count}; |
|
|
832 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
833 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
834 | $text .= util::format_time $rules->{time}; |
|
|
835 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
836 | } |
|
|
837 | |
|
|
838 | $self->{text}->append_text ("<infoblock>$text</infoblock>"); |
|
|
839 | } |
|
|
840 | |
|
|
841 | sub inject_resign_game { |
|
|
842 | my ($self, $msg) = @_; |
|
|
843 | |
|
|
844 | sound::play 3, "resign"; |
|
|
845 | |
|
|
846 | $self->{text}->append_text ("\n<infoblock><header>Resign</header>" |
|
|
847 | . "\n<user>" |
|
|
848 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
849 | . "</user> resigned.</infoblock>"); |
|
|
850 | } |
|
|
851 | |
|
|
852 | sub inject_final_result { |
|
|
853 | my ($self, $msg) = @_; |
|
|
854 | |
|
|
855 | $self->{text}->append_text ("<infoblock>\n<header>Game Over</header>" |
|
|
856 | . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) |
|
|
857 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
|
|
858 | . "</infoblock>" |
|
|
859 | ); |
750 | } |
860 | } |
751 | |
861 | |
752 | sub destroy { |
862 | sub destroy { |
753 | my ($self) = @_; |
863 | my ($self) = @_; |
754 | (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE]; |
864 | $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy |
755 | (delete $self->{userpanel}[BLACK])->destroy if $self->{userpanel}[BLACK]; |
865 | for BLACK, WHITE; |
756 | $self->SUPER::destroy; |
866 | $self->SUPER::destroy; |
757 | delete $appwin::gamelist->{game}{$self->{channel}}; |
867 | delete $appwin::gamelist->{game}{$self->{channel}}; |
758 | } |
868 | } |
759 | |
869 | |
760 | 1; |
870 | 1; |