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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.35 by pcg, Tue Jun 3 04:46:47 2003 UTC vs.
Revision 1.60 by pcg, Wed Jun 18 00:24:30 2003 UTC

1use utf8;
2
1package game::goclock; 3package game::goclock;
4
5# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
6# is completely borked.
2 7
3use Time::HiRes (); 8use Time::HiRes ();
4 9
5use KGS::Constants; 10use KGS::Constants;
6 11
16 $self->{format} = sub { "ERROR" }; 21 $self->{format} = sub { "ERROR" };
17 22
18 $self; 23 $self;
19} 24}
20 25
21sub format_time($) { 26sub configure {
22 my ($time) = @_;
23
24 $time > 60*60
25 ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
26 : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
27}
28
29sub set_rules {
30 my ($self, $timesys, $main, $interval, $count) = @_; 27 my ($self, $timesys, $main, $interval, $count) = @_;
31 28
32 if ($timesys == TIMESYS_ABSOLUTE) { 29 if ($timesys == TIMESYS_ABSOLUTE) {
33 $self->{set} = sub { $self->{time} = $_[0] }; 30 $self->{set} = sub { $self->{time} = $_[0] };
34 $self->{format} = sub { format_time $_[0] }; 31 $self->{format} = sub { util::format_time $_[0] };
35 32
36 } elsif ($timesys == TIMESYS_BYO_YOMI) { 33 } elsif ($timesys == TIMESYS_BYO_YOMI) {
37 my $low = $interval * $count; 34 my $low = $interval * $count;
38 35
39 $self->{set} = sub { $self->{time} = $_[0] }; 36 $self->{set} = sub { $self->{time} = $_[0] };
40 37
41 $self->{format} = sub { 38 $self->{format} = sub {
42 if ($_[0] > $low) { 39 if ($_[0] > $low) {
43 format_time $_[0] - $low; 40 util::format_time $_[0] - $low;
44 } else { 41 } else {
45 sprintf "%s (%d)", 42 sprintf "%s (%d)",
46 format_time int ($_[0] % $interval) || $interval, 43 util::format_time int (($_[0] - 1) % $interval + 1),
47 $_[0] / $interval; 44 ($_[0] - 1) / $interval;
48 } 45 }
49 }; 46 };
50 47
51 } elsif ($timesys == TIMESYS_CANADIAN) { 48 } elsif ($timesys == TIMESYS_CANADIAN) {
52 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; 49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
53 50
54 $self->{format} = sub { 51 $self->{format} = sub {
55 if (!$self->{moves}) { 52 if (!$self->{moves}) {
56 format_time $_[0] - $low; 53 util::format_time $_[0] - $low;
57 } else { 54 } else {
58 my $time = int($_[0] % $interval) || $interval; 55 my $time = int (($_[0] - 1) % $interval + 1);
56
59 sprintf "%s/%d {%d}", 57 sprintf "%s/%d [%d]",
60 format_time $time, 58 util::format_time $time,
61 $self->{moves}, 59 $self->{moves},
62 int ($time / ($self->{moves} || 1)); 60 $time / ($self->{moves} || 1);
63 61
64 } 62 }
65 }; 63 };
66 64
67 } else { 65 } else {
72} 70}
73 71
74sub refresh { 72sub refresh {
75 my ($self, $timestamp) = @_; 73 my ($self, $timestamp) = @_;
76 my $timer = $self->{time} + $self->{start} - $timestamp; 74 my $timer = $self->{time} + $self->{start} - $timestamp;
75
76 # we round the timer value slightly... the protocol isn't exact anyways,
77 # and this gives smoother timers ;)
78 my @format = $self->{format}->(int ($timer + 0.4));
77 $self->{widget}->set_text ($self->{format}->($timer)); 79 $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4)));
78 80
79 $timer - int $timer; 81 $timer - int $timer;
80} 82}
81 83
82sub set_time { 84sub set_time {
83 my ($self, $time) = @_; 85 my ($self, $time) = @_;
84 86
85 # we ignore requests to re-set the time of a running clock. 87 # we ignore requests to re-set the time of a running clock.
86 # this is the easiest way to ensure that commentary etc. 88 # this is the easiest way to ensure that commentary etc.
87 # doesn't re-set the clock. yes, this is frickle design, 89 # doesn't re-set the clock. yes, this is frickle design,
88 # but I think the protoocl is to blame here, which gives 90 # but I think the protocol is to blame here, which gives
89 # very little time information. (cgoban2 also has had quite 91 # very little time information. (cgoban2 also has had quite
90 # a lot of small time update problems...) 92 # a lot of small time update problems...)
91 unless ($self->{timeout}) { 93 unless ($self->{timeout}) {
92 $self->{set}->($time->[0], $time->[1]); 94 $self->{set}->($time->[0], $time->[1]);
93 $self->refresh ($self->{start}); 95 $self->refresh ($self->{start});
94 } 96 }
95} 97}
96 98
97sub start { 99sub start {
98 my ($self) = @_; 100 my ($self, $when) = @_;
99 101
100 return if $self->{timeout}; 102 $self->stop;
101 103
102 # this is correct, since we assume the last message triggered a start 104 $self->{start} = $when;
103 $self->{start} = $KGS::Protocol::NOW;
104 105
105 my $timeout; $timeout = sub { 106 my $timeout; $timeout = sub {
106 # -100 means we run the timer a bit earlier to avoid 10.99 => 10s roundings.
107 # we "could" cheat by precalculating the time, but I feel uneasy about both
108 # ways to cheat.
109 my $next = int ($self->refresh (Time::HiRes::time) * 1000) - 100; 107 my $next = $self->refresh (Time::HiRes::time) * 1000;
110 $next += 1000 if $next < 0; 108 $next += 1000 if $next < 0;
111 $self->{timeout} = add Glib::Timeout $next, $timeout; 109 $self->{timeout} = add Glib::Timeout $next, $timeout;
112 0; 110 0;
113 }; 111 };
114 112
146 $vbox->add ($self->{imagebox} = new Gtk2::VBox); 144 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
147 145
148 $self; 146 $self;
149} 147}
150 148
151sub set_rules { 149sub configure {
152 my ($self, $rules) = @_; 150 my ($self, $user, $rules) = @_;
153 151
154 if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) { 152 if ($self->{name}->get_text ne $user->as_string) {
155 $self->{name}->set_text ($rules->{player}[$self->{colour}]); 153 $self->{name}->set_text ($user->as_string);
156 154
157 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; 155 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
158 $self->{imagebox}->add (gtk::image_from_data undef); 156 $self->{imagebox}->add (gtk::image_from_data undef);
159 $self->{imagebox}->show_all; 157 $self->{imagebox}->show_all;
160 158
159 if ($user->has_pic) {
161 # the big picture... 160 # the big picture...
162 appwin::userpic ($rules->{player}[$self->{colour}], sub { 161 appwin::userpic ($user->{name}, sub {
163 return unless $self->{imagebox}; 162 return unless $self->{imagebox};
164 if ($_[0]) { 163 if ($_[0]) {
165 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; 164 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
166 $self->{imagebox}->add (gtk::image_from_data $_[0]); 165 $self->{imagebox}->add (gtk::image_from_data $_[0]);
167 $self->{imagebox}->show_all; 166 $self->{imagebox}->show_all;
167 }
168 } 168 });
169 }); 169 }
170 }
171 170 }
171
172 $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); 172 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
173} 173}
174 174
175sub set_state { 175sub set_state {
176 my ($self, $captures, $timer, $running) = @_; 176 my ($self, $captures, $timer, $when) = @_;
177 177
178 $self->{clock}->stop unless $running; 178 $self->{clock}->stop unless $when;
179 $self->{clock}->set_time ($timer); 179 $self->{clock}->set_time ($timer);
180 $self->{clock}->start if $running; 180 $self->{clock}->start ($when) if $when;
181 181
182 $self->{info}->set_text ("$captures pris."); 182 $self->{info}->set_text ("$captures pris.");
183} 183}
184 184
185package game; 185package game;
199 $self = $self->SUPER::new(@_); 199 $self = $self->SUPER::new(@_);
200 200
201 $self->listen($self->{conn}); 201 $self->listen($self->{conn});
202 202
203 $self->{window} = new Gtk2::Window 'toplevel'; 203 $self->{window} = new Gtk2::Window 'toplevel';
204 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
205 $self->{window}->set_title("KGS Game $title");
206 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 204 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
207 205
208 $self->{window}->signal_connect(delete_event => sub { 206 $self->{window}->signal_connect(delete_event => sub {
209 $self->part; 207 $self->part;
210 $self->destroy; 208 $self->destroy;
212 }); 210 });
213 211
214 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 212 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
215 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 213 gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
216 214
215 # LEFT PANE
216
217 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 1); 217 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0);
218 218
219 $self->{boardbox} = new Gtk2::VBox; 219 $self->{boardbox} = new Gtk2::VBox;
220 220
221 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); 221 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
222 222
230 230
231 { 231 {
232 $frame->add(my $vbox = new Gtk2::VBox); 232 $frame->add(my $vbox = new Gtk2::VBox);
233 $vbox->add($self->{title} = new Gtk2::Label $title); 233 $vbox->add($self->{title} = new Gtk2::Label $title);
234 234
235 $self->{moveadj} = new Gtk2::Adjustment 0, 0, 0, 1, 1, 0; 235 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 1, 0;
236 236
237 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); 237 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj});
238 $scale->set_draw_value (0); 238 $scale->set_draw_value (0);
239 $scale->set_digits (0); 239 $scale->set_digits (0);
240 240
244 $self->{boardbox}->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); 244 $self->{boardbox}->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
245 $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5); 245 $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
246 $self->{board_label} = $aspect_frame->get_label_widget; 246 $self->{board_label} = $aspect_frame->get_label_widget;
247 247
248 $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); 248 $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea);
249 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory}; 249 $self->{canvas}->double_buffered (0);# if $::config->{conserve_memory};
250 250
251 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); 251 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
252 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); 252 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
253 253
254 # RIGHT PANE 254 # RIGHT PANE
255 255
256 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); 256 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1);
257 $self->{hpane}->set(position_set => 1); 257 $self->{hpane}->set(position_set => 1);
258 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; 258 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
259 259
260 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); 260 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
261 $sw->set_policy("automatic", "always"); 261 $sw->set_policy("automatic", "always");
283 283
284sub event_update_users { 284sub event_update_users {
285 my ($self, $add, $update, $remove) = @_; 285 my ($self, $add, $update, $remove) = @_;
286 286
287 $self->{userlist}->update ($add, $update, $remove); 287 $self->{userlist}->update ($add, $update, $remove);
288
289 my %important;
290 $important{$self->{user1}{name}}++;
291 $important{$self->{user2}{name}}++;
292 $important{$self->{user3}{name}}++;
293
294 if (my @users = grep $important{$_->{name}}, @$add) {
295 $self->{text}->append_text ("\n<header>Joins:</header>");
296 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users;
297 }
298 if (my @users = grep $important{$_->{name}}, @$remove) {
299 $self->{text}->append_text ("\n<header>Parts:</header>");
300 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users;
301 }
302
288} 303}
289 304
290sub join { 305sub join {
291 my ($self) = @_; 306 my ($self) = @_;
292 return if $self->{joined}; 307 return if $self->{joined};
316sub expose_event { 331sub expose_event {
317 my ($widget, $event, $self) = @_; 332 my ($widget, $event, $self) = @_;
318 333
319 $self->{pixbuf} or return; 334 $self->{pixbuf} or return;
320 335
321 my $area = $event->area;
322
323 $self->redraw ($area); 336 $self->redraw ($event->area->values);
324 337
325 0; 338 0;
326} 339}
327 340
328# something Gtk2 fixed 341# something Gtk2 fixed
373 $size / $::shadow_img->get_width, $size / $::shadow_img->get_height, 386 $size / $::shadow_img->get_width, $size / $::shadow_img->get_height,
374 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 387 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
375 ); 388 );
376 } 389 }
377 390
378 # first the big stones (handicap stones different for effect) 391 # first the big stones (handicap stones could be different)
379 for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], 392 for ([MARK_B, $mark & MARK_MOVE ? 255 : 255],
380 [MARK_W, $mark & MARK_MOVE ? 255 : 192], 393 [MARK_W, $mark & MARK_MOVE ? 255 : 255],
381 [MARK_GRAY_B, 128], 394 [MARK_GRAY_B, 128],
382 [MARK_GRAY_W, 128]) { 395 [MARK_GRAY_W, 128]) {
383 my ($mask, $alpha) = @$_; 396 my ($mask, $alpha) = @$_;
384 if ($mark & $mask) { 397 if ($mark & $mask) {
385 $stone->composite ( 398 $stone->composite (
462} 475}
463 476
464sub repaint_board { 477sub repaint_board {
465 my ($self) = @_; 478 my ($self) = @_;
466 my $canvas = $self->{canvas}; 479 my $canvas = $self->{canvas};
467 my $expose_area = undef;
468 480
469 return $expose_area unless $self->{board}; 481 return unless $self->{board};
470 482
471 my ($w, $h) = ($canvas->allocation->values)[2,3]; 483 my ($w, $h) = ($canvas->allocation->values)[2,3];
472 484
473 die "FATAL: board aspect ratio != 1" unless $w == $h; 485 die "FATAL: board aspect ratio != 1" unless $w == $h;
474 486
494 if ($self->{background}) { 506 if ($self->{background}) {
495 if ($oldboard = $self->{board_shown}) { 507 if ($oldboard = $self->{board_shown}) {
496 $pixbuf = $self->{pixbuf}; 508 $pixbuf = $self->{pixbuf};
497 } else { 509 } else {
498 $pixbuf = $self->{background}->copy; 510 $pixbuf = $self->{background}->copy;
499 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; 511 $self->{canvas}->queue_draw_area (0, 0, $s, $s);
500 } 512 }
501 } else { 513 } else {
502 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; 514 $self->{canvas}->queue_draw_area (0, 0, $s, $s);
503 515
504 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); 516 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
505 517
506 if ($s < $bw && $s < $bh) { 518 if ($s < $bw && $s < $bh) {
507 $pixbuf = new_pixbuf $s, $s, 0; 519 $pixbuf = new_pixbuf $s, $s, 0;
572 } 584 }
573 } 585 }
574 586
575 $self->{pixbuf} = $pixbuf; 587 $self->{pixbuf} = $pixbuf;
576 588
577 # hoshi-points(!)#d#
578 # caching of empty board gfx(!)#d#
579
580 for my $x (1 .. $size) { 589 for my $x (1 .. $size) {
581 for my $y (1 .. $size) { 590 for my $y (1 .. $size) {
582 my $rand = ($x ^ $y ^ 0x5555); 591 my $rand = ($x ^ $y ^ 0x5555);
583 592
584 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); 593 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
596 605
597 if ($oldboard) { 606 if ($oldboard) {
598 next if $old == $mark; # no change 607 next if $old == $mark; # no change
599 608
600 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy); 609 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
601 $expose_area = $expose_area
602 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
603 : new Gtk2::Gdk::Rectangle @$area;
604 } 610 }
605 611
606 if ($mark) { 612 if ($mark) {
607 my $pb = $self->create_stack($mark, $edge, $rand); 613 my $pb = $self->create_stack($mark, $edge, $rand);
608 614
621 pixbuf_text $pixbuf, $white, 627 pixbuf_text $pixbuf, $white,
622 $k[$x], $k[$y], $ofs * 0.7, 628 $k[$x], $k[$y], $ofs * 0.7,
623 $self->{board}{label}[$x-1][$y-1]; 629 $self->{board}{label}[$x-1][$y-1];
624 } 630 }
625 } 631 }
632
633 if ($oldboard) {
634 $self->redraw (@$area);
635 }
626 } 636 }
627 } 637 }
628 638
629 $self->{board_shown} = Storable::dclone $self->{board}; 639 $self->{board_shown} = Storable::dclone $self->{board};
630 #d# save
631 #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
632
633 $expose_area;
634} 640}
635 641
636sub redraw { 642sub redraw {
637 my ($self, $area) = @_; 643 my ($self, $x, $y, $w, $h) = @_;
638 644
639 if ($area && $self->{pixbuf}) { 645 if ($self->{pixbuf}) {
640 my ($x, $y, $w, $h) = $area->values;
641
642 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, 646 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
643 $x, $y, $x, $y, $w, $h, 647 $x, $y, $x, $y, $w, $h,
644 "normal", 0, 0); 648 "normal", 0, 0);
645 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, 649 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
646 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; 650 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
653 657
654 my $move = int $self->{moveadj}->get_value; 658 my $move = int $self->{moveadj}->get_value;
655 659
656 my $running = $move == @{$self->{path}}; 660 my $running = $move == @{$self->{path}};
657 661
658 $self->{board_label}->set_text ("Move $move"); 662 $self->{board_label}->set_text ("Move " . ($move - 1));
659 663
660 $self->{board} = new KGS::Game::Board $self->{size}; 664 $self->{board} = new KGS::Game::Board $self->{size};
661 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); 665 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
662 666
663 $self->{userpanel}[WHITE]->set_state ($self->{board}{captures}[WHITE], 667 for my $colour (WHITE, BLACK) {
664 $self->{board}{timer}[WHITE], 668 $self->{userpanel}[$colour]->set_state (
665 $running && $self->{board}{last} == BLACK); 669 $self->{board}{captures}[$colour],
666 $self->{userpanel}[BLACK]->set_state ($self->{board}{captures}[BLACK], 670 $self->{board}{timer}[$colour],
667 $self->{board}{timer}[BLACK], 671 ($running && $self->{lastmove_colour} == !$colour)
668 $running && $self->{board}{last} == WHITE); 672 ? $self->{lastmove_time} : 0
673 );
674 }
669 675
670 $self->redraw ($self->repaint_board); 676 $self->repaint_board;
671} 677}
672 678
673sub event_update_tree { 679sub event_update_tree {
674 my ($self) = @_; 680 my ($self) = @_;
675 681
676 $self->{path} = $self->get_path; 682 $self->{path} = $self->get_path;
677
678 $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only
679 $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only
680 683
681 if ($self->{moveadj}) { 684 if ($self->{moveadj}) {
682 my $upper = $self->{moveadj}->upper; 685 my $upper = $self->{moveadj}->upper;
683 my $pos = $self->{moveadj}->get_value; 686 my $pos = $self->{moveadj}->get_value;
687 my $move = scalar @{$self->{path}};
684 688
685 $self->{moveadj}->upper (scalar @{$self->{path}}); 689 $self->{moveadj}->upper ($move);
686 690
687 $self->{moveadj}->changed; 691 $self->{moveadj}->changed;
688 if ($pos == $upper) { 692 if ($pos == $upper) {
689 $self->{moveadj}->set_value (scalar @{$self->{path}}); 693 $self->{moveadj}->value ($move);
690 } else {
691 $self->{moveadj}->value_changed; 694 $self->{moveadj}->value_changed;
692 } 695 }
693 } 696 }
694} 697}
695 698
702 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" 705 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
703 if $newnode; 706 if $newnode;
704 707
705 for (split /\n/, $comment) { 708 for (split /\n/, $comment) {
706 $text .= "\n"; 709 $text .= "\n";
707 if ($_ =~ s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { 710 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
708 $text .= "<user>" . (util::toxml $1) . "</user>:"; 711 $text .= "<user>" . (util::toxml $1) . "</user>:";
709 } 712 }
713
714 # coords only for 19x19 so far
715 $_ = util::toxml $_;
716 s{
717 (
718 \b
719 (?:[bw])?
720 [, ]{0,2}
721 [a-hj-t] # valid for upto 19x19
722 \s?
723 [1-9]?[0-9]
724 \b
725 )
726 }{
727 "<coord>$1</coord>";
728 }sgexi;
729
710 $text .= $_; 730 $text .= $_;
711 } 731 }
712 732
713 $self->{text}->append_text ($text); 733 $self->{text}->append_text ($text);
714} 734}
719} 739}
720 740
721sub event_part { 741sub event_part {
722 my ($self) = @_; 742 my ($self) = @_;
723 $self->SUPER::event_part; 743 $self->SUPER::event_part;
744 $self->destroy;
724} 745}
725 746
726sub event_move { 747sub event_move {
727 my ($self, $pass) = @_; 748 my ($self, $pass) = @_;
728 sound::play 1, $pass ? "pass" : "move"; 749 sound::play 1, $pass ? "pass" : "move";
729} 750}
730 751
731sub event_update_game { 752sub event_update_game {
732 my ($self) = @_; 753 my ($self) = @_;
733 $self->SUPER::event_update_game; 754 $self->SUPER::event_update_game;
734 warn "GAME UPDATE ".join (":", %$self);
735 warn "SAVED ".$self->is_saved;
736 warn "SCORED ".$self->is_scored;
737 warn "ADJ ".$self->is_adjourned;
738 warn "VALID ".$self->is_valid;
739 warn "MOVES ".$self->moves;
740 warn "TYPE ".$self->type;
741 755
756 my $title = $self->{channel} ? $self->owner->as_string . " " . $self->opponent_string : "Game Window";
757 $self->{window}->set_title("KGS Game $title");
758 $self->{title}->set_text ($title);
759
760 $self->{user}[BLACK] = $self->{user1};
761 $self->{user}[WHITE] = $self->{user2};
762
763 # show board
764
742 $self->{left}->remove ($_) for $self->{left}->get_children; 765 $self->{left}->remove ($_) for $self->{left}->get_children;
743 if ($self->is_valid) { 766 if ($self->is_valid) {
744 $self->{left}->add ($self->{boardbox}); 767 $self->{left}->add ($self->{boardbox});
745 (delete $self->{challenge})->destroy if $self->{challenge}; 768 (delete $self->{challenge})->destroy if $self->{challenge};
746 } else { 769 } else {
747 $self->{left}->add ($self->{challenge}->widget); 770 $self->{left}->add ($self->{challenge}->widget);
748 } 771 }
749 $self->{left}->show_all; 772 $self->{left}->show_all;
773
774 # view text
775
776 my @ga;
777 $ga[0] = "\nType: " . (util::toxml $gametype{$self->type})
778 . " (" . (util::toxml $gameopt{$self->option}) . ")";
779 $ga[1] = "\nFlags:";
780 $ga[1] .= " valid" if $self->is_valid;
781 $ga[1] .= " adjourned" if $self->is_adjourned;
782 $ga[1] .= " scored" if $self->is_scored;
783 $ga[1] .= " saved" if $self->is_saved;
784
785 $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid;
786
787 $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"
788 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>"
789 if $self->is_valid;
790
791 if ($self->is_valid) {
792 $ga[4] = "\nHandicap: " . $self->{handicap};
793 $ga[5] = "\nKomi: " . $self->{komi};
794 $ga[6] = "\nSize: " . $self->size_string;
795 }
796
797 if ($self->is_scored) {
798 $ga[7] = "\nResult: " . $self->score_string;
799 }
800
801 $text = "\n<infoblock><header>Game Update</header>";
802 for (0..7) {
803 if ($self->{gatext}[$_] ne $ga[$_]) {
804 $text .= $ga[$_];
805 }
806 }
807 $text .= "</infoblock>";
808
809 $self->{gatext} = \@ga;
810
811 $self->{text}->append_text ($text);
812}
813
814sub event_update_rules {
815 my ($self, $rules) = @_;
816
817 $self->{userpanel}[$_]->configure ($self->{user}[$_], $rules)
818 for BLACK, WHITE;
819
820 sound::play 3, "gamestart";
821
822 my $text = "\n<header>Game Rules</header>";
823
824 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
825
826 $text .= "\nTime: ";
827
828 if ($rules->{timesys} == TIMESYS_NONE) {
829 $text .= "UNLIMITED";
830 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
831 $text .= util::format_time $rules->{time};
832 $text .= " ABS";
833 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
834 $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count};
835 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
836 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
837 $text .= util::format_time $rules->{time};
838 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
839 }
840
841 $self->{text}->append_text ("<infoblock>$text</infoblock>");
842}
843
844sub inject_resign_game {
845 my ($self, $msg) = @_;
846
847 sound::play 3, "resign";
848
849 $self->{text}->append_text ("\n<infoblock><header>Resign</header>"
850 . "\n<user>"
851 . (util::toxml $self->{user}[$msg->{player}]->as_string)
852 . "</user> resigned.</infoblock>");
853}
854
855sub inject_final_result {
856 my ($self, $msg) = @_;
857
858 $self->{text}->append_text ("<infoblock>\n<header>Game Over</header>"
859 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
860 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
861 . "</infoblock>"
862 );
750} 863}
751 864
752sub destroy { 865sub destroy {
753 my ($self) = @_; 866 my ($self) = @_;
754 (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE]; 867 $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy
755 (delete $self->{userpanel}[BLACK])->destroy if $self->{userpanel}[BLACK]; 868 for BLACK, WHITE;
756 $self->SUPER::destroy; 869 $self->SUPER::destroy;
757 delete $appwin::gamelist->{game}{$self->{channel}}; 870 delete $appwin::gamelist->{game}{$self->{channel}};
758} 871}
759 872
7601; 8731;

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