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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.65 by pcg, Mon Jun 23 01:14:21 2003 UTC vs.
Revision 1.111 by root, Mon May 31 17:14:25 2004 UTC

1use utf8; 1use utf8;
2
3use Scalar::Util ();
4
5### GO CLOCK WIDGET #########################################################
2 6
3package game::goclock; 7package game::goclock;
4 8
5# Lo and Behold! I admit it! The rounding stuff etc.. in goclock 9# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
6# is completely borked. 10# is completely borked.
7 11
8use Time::HiRes (); 12use Time::HiRes ();
9 13
10use KGS::Constants; 14use KGS::Constants;
11 15
12use base gtk::widget; 16use Glib::Object::Subclass
17 Gtk2::Label;
13 18
14sub new { 19sub INIT_INSTANCE {
15 my $class = shift; 20 my $self = shift;
16 my $self = $class->SUPER::new(@_);
17 21
18 $self->{widget} = new Gtk2::Label; 22 $self->signal_connect (destroy => sub { $_[0]->stop });
19 23
20 $self->{set} = sub { }; 24 $self->{set} = sub { };
21 $self->{format} = sub { "ERROR" }; 25 $self->{format} = sub { "???" };
26}
22 27
28sub FINALIZE_INSTANCE {
29 my $self = shift;
30
23 $self; 31 $self->stop;
24} 32}
25 33
26sub configure { 34sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_; 35 my ($self, $timesys, $main, $interval, $count) = @_;
28 36
29 if ($timesys == TIMESYS_ABSOLUTE) { 37 if ($timesys == TIMESYS_ABSOLUTE) {
30 $self->{set} = sub { $self->{time} = $_[0] }; 38 $self->{format} = sub {
31 $self->{format} = sub { util::format_time $_[0] }; 39 if ($_[0] <= 0) {
40 "TIMEOUT";
41 } else {
42 util::format_time $_[0];
43 }
44 };
32 45
33 } elsif ($timesys == TIMESYS_BYO_YOMI) { 46 } elsif ($timesys == TIMESYS_BYO_YOMI) {
34 my $low = $interval * $count; 47 my $low = $interval * $count;
35 48
36 $self->{set} = sub { $self->{time} = $_[0] };
37
38 $self->{format} = sub { 49 $self->{format} = sub {
50 if ($_[0] <= 0) {
51 "TIMEOUT";
39 if ($_[0] > $low) { 52 } elsif ($_[0] > $low) {
40 util::format_time $_[0] - $low; 53 util::format_time $_[0] - $low;
41 } else { 54 } else {
42 sprintf "%s (%d)", 55 sprintf "%s (%d)",
43 util::format_time int (($_[0] - 1) % $interval + 1), 56 util::format_time int (($_[0] - 1) % $interval + 1),
44 ($_[0] - 1) / $interval; 57 ($_[0] - 1) / $interval;
45 } 58 }
46 }; 59 };
47 60
48 } elsif ($timesys == TIMESYS_CANADIAN) { 61 } elsif ($timesys == TIMESYS_CANADIAN) {
49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50
51 $self->{format} = sub { 62 $self->{format} = sub {
63 if ($_[0] <= 0) {
64 "TIMEOUT";
52 if (!$self->{moves}) { 65 } elsif (!$self->{moves}) {
53 util::format_time $_[0] - $low; 66 util::format_time $_[0] - $low;
54 } else { 67 } else {
55 my $time = int (($_[0] - 1) % $interval + 1); 68 my $time = int (($_[0] - 1) % $interval + 1);
56 69
57 sprintf "%s/%d =%d", 70 sprintf "%s/%d =%d",
58 util::format_time $time, 71 util::format_time $time,
59 $self->{moves}, 72 $self->{moves},
73 $self->{moves} > 1
60 $time / ($self->{moves} || 1); 74 ? $time / $self->{moves}
61 75 : $interval;
62 } 76 }
63 }; 77 };
64 78
65 } else { 79 } else {
66 # none, or unknown 80 # none, or unknown
67 $self->{set} = sub { };
68 $self->{format} = sub { "---" } 81 $self->{format} = sub { "-" }
69 } 82 }
70} 83}
71 84
72sub refresh { 85sub refresh {
73 my ($self, $timestamp) = @_; 86 my ($self, $timestamp) = @_;
74 my $timer = $self->{time} + $self->{start} - $timestamp; 87 my $timer = $self->{time} + $self->{start} - $timestamp;
75 88
76 # we round the timer value slightly... the protocol isn't exact anyways, 89 # we round the timer value slightly... the protocol isn't exact anyways,
77 # and this gives smoother timers ;) 90 # and this gives smoother timers ;)
78 my @format = $self->{format}->(int ($timer + 0.4)); 91 my $timer2 = int $timer + 0.4;
92
79 $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4))); 93 $self->set_text ($self->{format}->($timer2));
80 94
81 $timer - int $timer; 95 $timer - int $timer;
82} 96}
83 97
84sub set_time { 98sub set_time {
85 my ($self, $time) = @_; 99 my ($self, $start, $time, $moves) = @_;
86 100
87 # we ignore requests to re-set the time of a running clock. 101 $self->{time} = $time;
88 # this is the easiest way to ensure that commentary etc. 102 $self->{moves} = $moves;
89 # doesn't re-set the clock. yes, this is frickle design, 103
90 # but I think the protocol is to blame here, which gives 104 if ($start) {
91 # very little time information. (cgoban2 also has had quite 105 $self->{start} = $start;
92 # a lot of small time update problems...) 106 $self->start;
93 unless ($self->{timeout}) { 107 } else {
94 $self->{set}->($time->[0], $time->[1]); 108 $self->stop;
95 $self->refresh ($self->{start}); 109 $self->refresh ($self->{start});
96 } 110 }
97} 111}
98 112
99sub start { 113sub start {
100 my ($self, $when) = @_; 114 my ($self) = @_;
101 115
102 $self->stop; 116 $self->stop;
103
104 $self->{start} = $when;
105 117
106 my $timeout; $timeout = sub { 118 my $timeout; $timeout = sub {
107 my $next = $self->refresh (Time::HiRes::time) * 1000; 119 my $next = $self->refresh (Time::HiRes::time) * 1000;
108 $next += 1000 if $next < 0; 120 $next += 1000 if $next < 0;
109 $self->{timeout} = add Glib::Timeout $next, $timeout; 121 $self->{timeout} = add Glib::Timeout $next, $timeout;
117 my ($self) = @_; 129 my ($self) = @_;
118 130
119 remove Glib::Source delete $self->{timeout} if $self->{timeout}; 131 remove Glib::Source delete $self->{timeout} if $self->{timeout};
120} 132}
121 133
122sub destroy { 134### USER PANEL ##############################################################
123 my ($self) = @_;
124 $self->stop;
125 $self->SUPER::destroy;
126}
127 135
128package game::userpanel; 136package game::userpanel;
129 137
130use base gtk::widget; 138use Glib::Object::Subclass
139 Gtk2::HBox,
140 properties => [
141 Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
142 ];
131 143
132sub new { 144sub INIT_INSTANCE {
133 my $class = shift; 145 my ($self) = @_;
134 my $self = $class->SUPER::new(@_);
135 146
136 $self->{widget} = new Gtk2::HBox;
137
138 $self->{widget}->add (my $vbox = new Gtk2::VBox); 147 $self->add (my $vbox = new Gtk2::VBox);
139 148
140 $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); 149 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
141 $vbox->add ($self->{info} = new Gtk2::Label ""); 150 $vbox->add ($self->{info} = new Gtk2::Label "");
142 $vbox->add (($self->{clock} = new game::goclock)->widget); 151 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
143 152
144 $vbox->add ($self->{imagebox} = new Gtk2::VBox); 153 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
145 154
146 $self; 155 $self;
147} 156}
148 157
149sub configure { 158sub configure {
150 my ($self, $user, $rules) = @_; 159 my ($self, $app, $user, $rules) = @_;
151 160
152 if ($self->{name}->get_text ne $user->as_string) { 161 if ($self->{name}->get_text ne $user->as_string) {
153 $self->{name}->set_text ($user->as_string); 162 $self->{name}->set_text ($user->as_string);
154 163
155 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; 164 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
156 $self->{imagebox}->add (gtk::image_from_data undef); 165 $self->{imagebox}->add (gtk::image_from_data undef);
157 $self->{imagebox}->show_all; 166 $self->{imagebox}->show_all;
158 167
159 if ($user->has_pic) { 168 if ($user->has_pic) {
160 # the big picture... 169 # the big picture...
161 appwin::userpic ($user->{name}, sub { 170 $app->userpic ($user->{name}, sub {
162 return unless $self->{imagebox}; 171 return unless $self->{imagebox};
172
163 if ($_[0]) { 173 if ($_[0]) {
164 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; 174 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
165 $self->{imagebox}->add (gtk::image_from_data $_[0]); 175 $self->{imagebox}->add (gtk::image_from_data $_[0]);
166 $self->{imagebox}->show_all; 176 $self->{imagebox}->show_all;
167 } 177 }
170 } 180 }
171 181
172 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); 182 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
173} 183}
174 184
175sub set_state { 185sub set_captures {
176 my ($self, $captures, $timer, $when) = @_; 186 my ($self, $captures) = @_;
177
178 $self->{clock}->stop unless $when;
179 $self->{clock}->set_time ($timer);
180 $self->{clock}->start ($when) if $when;
181 187
182 $self->{info}->set_text ("$captures pris."); 188 $self->{info}->set_text ("$captures pris.");
183} 189}
184 190
191sub set_timer {
192 my ($self, $start, $time, $moves) = @_;
193
194 $self->{clock}->set_time ($start, $time, $moves);
195}
196
197### GAME WINDOW #############################################################
198
185package game; 199package game;
200
201use Scalar::Util qw(weaken);
186 202
187use KGS::Constants; 203use KGS::Constants;
188use KGS::Game::Board; 204use KGS::Game::Board;
189 205
206use Gtk2::GoBoard;
207use Gtk2::GoBoard::Constants;
208
209use base KGS::Game;
190use base KGS::Listener::Game; 210use base KGS::Listener::Game;
191use base KGS::Game;
192 211
193use base gtk::widget; 212use Glib::Object::Subclass
213 Gtk2::Window;
194 214
195use POSIX qw(ceil); 215use POSIX qw(ceil);
196 216
197sub new { 217sub new {
198 my $self = shift; 218 my ($self, %arg) = @_;
199 $self = $self->SUPER::new(@_); 219 $self = $self->Glib::Object::new;
220 $self->{$_} = delete $arg{$_} for keys %arg;
200 221
201 $self->listen($self->{conn});
202
203 $self->{window} = new Gtk2::Window 'toplevel';
204 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 222 gtk::state $self, "game::window", undef, window_size => [600, 500];
205 223
206 $self->{window}->signal_connect(delete_event => sub { 224 $self->signal_connect (destroy => sub {
207 $self->part; 225 $self->unlisten;
208 $self->destroy; 226 delete $self->{app}{game}{$self->{channel}};
209 1; 227 %{$_[0]} = ();
210 }); 228 });#d#
211 229
212 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 230 $self->add (my $hpane = new Gtk2::HPaned);
213 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 231 gtk::state $hpane, "game::hpane", undef, position => 500;
214 232
215 # LEFT PANE 233 # LEFT PANE
216 234
217 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0); 235 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
218 236
219 $self->{boardbox} = new Gtk2::VBox; 237 $self->{boardbox} = new Gtk2::VBox;
220 238
221 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); 239 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
222 240
223 # challenge
224
225 $self->{challenge} = new challenge channel => $self->{channel};
226
227 # board box (aspect/canvas) 241 # board box (aspect/canvas)
228 242
229 $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); 243 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
244
245 # RIGHT PANE
246
247 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
248 $hpane->set (position_set => 1);
249
250 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
230 251
231 { 252 {
232 $frame->add(my $vbox = new Gtk2::VBox); 253 $frame->add (my $vbox = new Gtk2::VBox);
233 $vbox->add($self->{title} = new Gtk2::Label $title); 254 $vbox->add ($self->{title} = new Gtk2::Label $title);
255
256 $vbox->add (my $hbox = new Gtk2::HBox);
257
258 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
234 259
235 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; 260 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
236 261
237 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); 262 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
238 $scale->set_draw_value (0); 263 $scale->set_draw_value (0);
239 $scale->set_digits (0); 264 $scale->set_digits (0);
240 265
241 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); 266 $self->{moveadj}->signal_connect (value_changed => sub {
267 $self->{showmove} = int $self->{moveadj}->get_value;
268 $self->update_board;
269 });
242 } 270 }
243 271
244 $self->{boardbox}->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
245 $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
246 $self->{board_label} = $aspect_frame->get_label_widget;
247
248 $aspect_frame->add($self->{board} = new Gtk2::GoBoard size => $self->{size});
249
250 # RIGHT PANE
251
252 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1);
253 $self->{hpane}->set(position_set => 1);
254 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
255
256 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
257 $sw->set_policy("automatic", "always");
258
259 $sw->add(($self->{userlist} = new userlist)->widget);
260
261 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
262
263 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); 272 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
273
264 $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); 274 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
265 $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); 275 for COLOUR_WHITE, COLOUR_BLACK;
276
277 $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
278
279 $buttonbox->add ($self->{button_pass} =
280 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0));
281 $self->{button_pass}->signal_connect (clicked => sub {
282 $self->{board_click}->(255, 255) if $self->{board_click};
283 });
284 $buttonbox->add ($self->{button_undo} =
285 Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0));
286 $self->{button_undo}->signal_connect (clicked => sub {
287 $self->send (req_undo => channel => $self->{channel});
288 });
289 $buttonbox->add ($self->{button_resign} =
290 Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0));
291 $self->{button_resign}->signal_connect (clicked => sub {
292 $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
293 });
266 294
267 $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0); 295 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
268 296
269 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); 297 $self->set_channel ($self->{channel});
298
299 $self->show_all;
300
301 $self;
302}
303
304sub set_channel {
305 my ($self, $channel) = @_;
306
307 $self->{channel} = $channel;
308
309 if ($self->{channel} > 0) {
310 $self->listen ($self->{conn});
311
312 $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
313 $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
314
315 $self->signal_connect (delete_event => sub { $self->part; 1 });
270 $self->{entry}->signal_connect(activate => sub { 316 $self->{chat}->signal_connect (command => sub {
271 my $text = $self->{entry}->get_text; 317 my ($chat, $cmd, $arg) = @_;
272 $self->say($text) if $text =~ /\S/; 318 if ($cmd eq "rsave") {
273 $self->{entry}->set_text(""); 319 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
320 } else {
321 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
322 }
274 }); 323 });
324 }
325}
275 326
327### JOIN/LEAVE ##############################################################
328
329sub join {
330 my ($self) = @_;
331 return if $self->{joined};
332
333 $self->SUPER::join;
334}
335
336sub event_join {
337 my ($self) = @_;
338
339 $self->SUPER::event_join (@_);
340 $self->init_tree;
276 $self->event_update_game; 341 $self->event_update_game;
277 $self; 342}
343
344sub event_part {
345 my ($self) = @_;
346
347 $self->SUPER::event_part;
348 $self->destroy;
349}
350
351### USERS ###################################################################
352
353sub draw_users {
354 my ($self, $inlay) = @_;
355
356 for (sort keys %{$self->{users}}) {
357 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
358 }
278} 359}
279 360
280sub event_update_users { 361sub event_update_users {
281 my ($self, $add, $update, $remove) = @_; 362 my ($self, $add, $update, $remove) = @_;
282 363
283 $self->{userlist}->update ($add, $update, $remove); 364# $self->{userlist}->update ($add, $update, $remove);
365
366 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
367 for @$remove;
368
369 $self->{users_inlay}->refresh;
284 370
285 my %important; 371 my %important;
372 $important{$self->{black}{name}}++;
373 $important{$self->{white}{name}}++;
286 $important{$self->{user1}{name}}++; 374 $important{$self->{owner}{name}}++;
287 $important{$self->{user2}{name}}++;
288 $important{$self->{user3}{name}}++;
289 375
290 if (my @users = grep $important{$_->{name}}, @$add) { 376 if (my @users = grep $important{$_->{name}}, @$add) {
291 $self->{text}->append_text ("\n<header>Joins:</header>"); 377 $self->{chat}->append_text ("\n<header>Joins:</header>");
292 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users; 378 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
293 } 379 }
294 if (my @users = grep $important{$_->{name}}, @$remove) { 380 if (my @users = grep $important{$_->{name}}, @$remove) {
295 $self->{text}->append_text ("\n<header>Parts:</header>"); 381 $self->{chat}->append_text ("\n<header>Parts:</header>");
296 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users; 382 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
297 } 383 }
298
299} 384}
300 385
301sub join { 386### GAME INFO ###############################################################
387
388sub draw_setup {
302 my ($self) = @_; 389 my ($self, $inlay) = @_;
390
303 return if $self->{joined}; 391 return unless $self->{joined};
304 392
305 $self->SUPER::join; 393 my $rules = $self->{rules};
306 394
395 my $text = "";
396
397 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
398 if $self->{teacher};
399
400 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
401 if $self->{owner}->is_valid;
402
403 if ($self->is_inprogress) {
404 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
405 . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
406 }
407 $text .= "\nType: " . util::toxml $gametype{$self->type};
408
409 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
410
411 $text .= "\nTime: ";
412
413 if ($rules->{timesys} == TIMESYS_NONE) {
414 $text .= "UNLIMITED";
415 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
416 $text .= util::format_time $rules->{time};
417 $text .= " ABS";
418 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
419 $text .= util::format_time $rules->{time};
420 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
421 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
422 $text .= util::format_time $rules->{time};
423 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
424 }
425
426 $text .= "\nFlags:";
427 $text .= " private" if $self->is_private;
428 $text .= " started" if $self->is_inprogress;
429 $text .= " adjourned" if $self->is_adjourned;
430 $text .= " scored" if $self->is_scored;
431 $text .= " saved" if $self->is_saved;
432
433 if ($self->is_inprogress) {
434 $text .= "\nHandicap: " . $self->{handicap};
435 $text .= "\nKomi: " . $self->{komi};
436 $text .= "\nSize: " . $self->size_string;
437 }
438
439 if ($self->is_scored) {
440 $text .= "\nResult: " . $self->score_string;
441 }
442
443 $inlay->append_text ("<infoblock>$text</infoblock>");
444
445}
446
447sub event_update_game {
448 my ($self) = @_;
449
450 $self->SUPER::event_update_game;
451
452 return unless $self->{joined};
453
454 $self->{colour} = $self->player_colour ($self->{conn}{name});
455
456 my $title = defined $self->{channel}
457 ? $self->owner->as_string . " " . $self->opponent_string
458 : "Game Window";
459 $self->set_title ("KGS Game $title");
460 $self->{title}->set_text ($title);
461
462 $self->{user}[COLOUR_BLACK] = $self->{black};
463 $self->{user}[COLOUR_WHITE] = $self->{white};
464
465 # show board
466 if ($self->is_inprogress) {
467 if (!$self->{boardbox}->parent) {
468 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
469 $self->{left}->add ($self->{boardbox});
470 $self->{board}->signal_connect (button_release => sub {
471 if ($_[1] == 1) {
472 $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
473 }
474 });
475 }
476 if (my $ch = delete $self->{challenge}) {
477 $_->{inlay}->destroy for values %$ch;
478 }
479 $self->update_cursor;
480 }
481
307 $self->{window}->show_all; 482 $self->{left}->show_all;
308}
309 483
310sub part { 484 $self->{rules_inlay}->refresh;
485
486}
487
488sub event_update_rules {
489 my ($self, $rules) = @_;
490
491 $self->{rules} = $rules;
492
493 if ($self->{user}) {
494 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
495 for COLOUR_BLACK, COLOUR_WHITE;
496 }
497
498 sound::play 3, "gamestart";
499 $self->{rules_inlay}->refresh;
500}
501
502### BOARD DISPLAY ###########################################################
503
504sub update_timers {
505 my ($self, $timers) = @_;
506
507 my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
508
509 for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
510 my $t = $timers->[$colour];
511 $self->{userpanel}[$colour]->set_timer (
512 $running && $colour == $self->{whosemove} && $t->[0],
513 $t->[1] || $self->{rules}{time}
514 + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
515 && $self->{rules}{interval} * $self->{rules}{count}),
516 $t->[2] || $self->{rules}{count});
517 }
518}
519
520sub inject_set_gametime {
311 my ($self) = @_; 521 my ($self, $msg) = @_;
312 522
313 $self->SUPER::part; 523 $self->{timers} = [
314 $self->destroy; 524 [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
525 [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
526 ];
527
528 $self->update_timers ($self->{timers})
529 if $self->{showmove} == @{$self->{path}};
530}
531
532sub update_cursor {
533 my ($self) = @_;
534
535 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
536
537 delete $self->{board_click};
538
539 if ($self->{teacher} eq $self->{app}{conn}) {
540 #TODO# # teaching mode not implemented
541 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
542 $self->{button_undo}->hide;
543 $self->{button_resign}->hide;
544 $self->{board}->set (cursor => undef);
545
546 } elsif ($running && $self->{colour} != COLOUR_NONE) {
547 # during game
548 $self->{button_undo}->show;
549 $self->{button_resign}->show;
550
551 if ($self->{cur_board}{score}) {
552 # during scoring
553 $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1);
554 $self->{board}->set (cursor => sub {
555 $_[0] & (MARK_B | MARK_W)
556 ? $_[0] ^ MARK_GRAYED
557 : $_[0];
558 });
559 $self->{board_click} = sub {
560 if ($_[0] == 255) {
561 $self->{button_pass}->sensitive (0);
562 $self->done;
563 } else {
564 $self->send (mark_dead =>
565 channel => $self->{channel},
566 x => $_[0],
567 y => $_[1],
568 dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
569 );
570 }
571 };
572
573 } elsif ($self->{colour} == $self->{whosemove}) {
574 # normal move
575 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
576 $self->{board}->set (cursor => sub {
577 # if is_valid_move oder so#TODO#
578 $_[0] & (MARK_B | MARK_W)
579 ? $_[0]
580 : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B);
581 });
582 $self->{board_click} = sub {
583 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
584 $self->{board}->set (cursor => undef);
585 delete $self->{board_click};
586 $self->{button_pass}->sensitive (0);
587 };
588 } else {
589 $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
590 $self->{board}->set (cursor => undef);
591 }
592 } else {
593 $self->{button_undo}->hide;
594 $self->{button_resign}->hide;
595 $self->{button_pass}->hide;
596 $self->{board}->set (cursor => undef);
597 #TODO# # implement coordinate-grabbing
598 }
315} 599}
316 600
317sub update_board { 601sub update_board {
318 my ($self) = @_; 602 my ($self) = @_;
319 return unless $self->{path}; 603 return unless $self->{path};
320 604
321 my $move = int $self->{moveadj}->get_value;
322
323 my $running = $move == @{$self->{path}};
324
325 $self->{board_label}->set_text ("Move " . ($move - 1)); 605 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
326 606
327 $self->{cur_board} = new KGS::Game::Board $self->{size}; 607 $self->{cur_board} = new KGS::Game::Board $self->{size};
328 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); 608 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
329 609
330 for my $colour (WHITE, BLACK) { 610 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
331 $self->{userpanel}[$colour]->set_state ( 611 for COLOUR_WHITE, COLOUR_BLACK;
332 $self->{cur_board}{captures}[$colour], 612
613 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
614 if ($self->{curnode}{move} == 0) {
615 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
616 } else {
617 $self->{whosemove} = 1 - $self->{cur_board}{last};
618 }
619 } else {
620 # Chinese, Aga, NZ all have manual placement
621 if ($self->{curnode}{move} < $self->{handicap}) {
622 $self->{whosemove} = COLOUR_BLACK;
623 } elsif ($self->{curnode}{move} == $self->{handicap}) {
624 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
625 } else {
626 $self->{whosemove} = 1 - $self->{cur_board}{last};
627 }
628 }
629
630 my $start_time = $self->{rules}{time};
631
632 if ($self->{showmove} == @{$self->{path}}) {
633 $self->{timers} = [
634 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
635 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
636 ];
637 $self->update_timers ($self->{timers});
638 } else {
639 $self->update_timers ([
333 $self->{cur_board}{timer}[$colour], 640 [0, @{$self->{cur_board}{timer}[0]}],
334 ($running && $self->{lastmove_colour} == !$colour) 641 [0, @{$self->{cur_board}{timer}[1]}],
335 ? $self->{lastmove_time} : 0
336 ); 642 ]);
337 } 643 }
338 644
339 $self->{board}->set_board ($self->{cur_board}); 645 $self->{board}->set_board ($self->{cur_board});
646
647 if ($self->{cur_board}{score}) {
648 $self->{score_inlay} ||= $self->{chat}->new_inlay;
649 $self->{score_inlay}->clear;
650 $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
651 . "\n<score>"
652 . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
653 . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
654 . "</score>");
655 } elsif ($self->{score_inlay}) {
656 (delete $self->{score_inlay})->clear;
657 }
658
659 $self->update_cursor;
340} 660}
341 661
342sub event_update_tree { 662sub event_update_tree {
343 my ($self) = @_; 663 my ($self) = @_;
664
665 (delete $self->{undo_inlay})->clear
666 if $self->{undo_inlay};
344 667
345 $self->{path} = $self->get_path; 668 $self->{path} = $self->get_path;
346 669
347 if ($self->{moveadj}) { 670 if ($self->{moveadj}) {
348 my $upper = $self->{moveadj}->upper; 671 my $upper = $self->{moveadj}->upper;
391 }sgexi; 714 }sgexi;
392 715
393 $text .= $_; 716 $text .= $_;
394 } 717 }
395 718
396 $self->{text}->append_text ($text); 719 $self->{chat}->append_text ($text);
397}
398
399sub event_join {
400 my ($self) = @_;
401 $self->SUPER::event_join;
402}
403
404sub event_part {
405 my ($self) = @_;
406 $self->SUPER::event_part;
407 $self->destroy;
408} 720}
409 721
410sub event_move { 722sub event_move {
411 my ($self, $pass) = @_; 723 my ($self, $pass) = @_;
724
412 sound::play 1, $pass ? "pass" : "move"; 725 sound::play 1, $pass ? "pass" : "move";
413} 726}
414 727
415sub event_update_game { 728### GAMEPLAY EVENTS #########################################################
416 my ($self) = @_;
417 $self->SUPER::event_update_game;
418 729
419 my $title = $self->{channel} ? $self->owner->as_string . " " . $self->opponent_string : "Game Window";
420 $self->{window}->set_title("KGS Game $title");
421 $self->{title}->set_text ($title);
422
423 $self->{user}[BLACK] = $self->{user1};
424 $self->{user}[WHITE] = $self->{user2};
425
426 # show board
427
428 $self->{left}->remove ($_) for $self->{left}->get_children;
429 if ($self->is_valid) {
430 $self->{left}->add ($self->{boardbox});
431 (delete $self->{challenge})->destroy if $self->{challenge};
432 } else {
433 $self->{left}->add ($self->{challenge}->widget);
434 }
435 $self->{left}->show_all;
436
437 # view text
438
439 eval { #d#
440 my @ga;
441 $ga[0] = "\nType: " . (util::toxml $gametype{$self->type})
442 . " (" . (util::toxml $gameopt{$self->option}) . ")";
443 $ga[1] = "\nFlags:";
444 $ga[1] .= " valid" if $self->is_valid;
445 $ga[1] .= " adjourned" if $self->is_adjourned;
446 $ga[1] .= " scored" if $self->is_scored;
447 $ga[1] .= " saved" if $self->is_saved;
448
449 $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid;
450
451 $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"
452 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>"
453 if $self->is_valid;
454
455 if ($self->is_valid) {
456 $ga[4] = "\nHandicap: " . $self->{handicap};
457 $ga[5] = "\nKomi: " . $self->{komi};
458 $ga[6] = "\nSize: " . $self->size_string;
459 }
460
461 if ($self->is_scored) {
462 $ga[7] = "\nResult: " . $self->score_string;
463 }
464
465 $text = "\n<infoblock><header>Game Update</header>";
466 for (0..7) {
467 if ($self->{gatext}[$_] ne $ga[$_]) {
468 $text .= $ga[$_];
469 }
470 }
471 $text .= "</infoblock>";
472
473 $self->{gatext} = \@ga;
474 };
475
476 $self->{text}->append_text ($text);
477}
478
479sub event_update_rules {
480 my ($self, $rules) = @_;
481
482 $self->{userpanel}[$_]->configure ($self->{user}[$_], $rules)
483 for BLACK, WHITE;
484
485 sound::play 3, "gamestart";
486
487 my $text = "\n<header>Game Rules</header>";
488
489 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
490
491 $text .= "\nTime: ";
492
493 if ($rules->{timesys} == TIMESYS_NONE) {
494 $text .= "UNLIMITED";
495 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
496 $text .= util::format_time $rules->{time};
497 $text .= " ABS";
498 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
499 $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count};
500 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
501 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
502 $text .= util::format_time $rules->{time};
503 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
504 }
505
506 $self->{text}->append_text ("<infoblock>$text</infoblock>");
507}
508
509sub inject_resign_game { 730sub event_resign_game {
510 my ($self, $msg) = @_; 731 my ($self, $player) = @_;
511 732
512 sound::play 3, "resign"; 733 sound::play 3, "resign";
513
514 $self->{text}->append_text ("\n<infoblock><header>Resign</header>" 734 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
515 . "\n<user>" 735 . "\n<user>"
516 . (util::toxml $self->{user}[$msg->{player}]->as_string) 736 . (util::toxml $self->{user}[$msg->{player}]->as_string)
517 . "</user> resigned.</infoblock>"); 737 . "</user> resigned.</infoblock>");
518} 738}
519 739
740sub event_out_of_time {
741 my ($self, $player) = @_;
742
743 sound::play 3, "timewin";
744 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
745 . "\n<user>"
746 . (util::toxml $self->{user}[$msg->{player}]->as_string)
747 . "</user> ran out of time and lost.</infoblock>");
748}
749
750sub event_done {
751 my ($self) = @_;
752
753 if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
754 sound::play 2, "info" unless $inlay->{count};
755 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
756 . "\nYour opponent pressed done. Now it's up to you.");
757 }
758 if ($self->{doneid} & 0x80000000) {
759 sound::play 2, "info" unless $inlay->{count};
760 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
761 . "\nThe board has changed.");
762 }
763
764 $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
765
766 $self->{chat}->set_end;
767}
768
520sub inject_final_result { 769sub inject_final_result {
521 my ($self, $msg) = @_; 770 my ($self, $msg) = @_;
522 771
523 $self->{text}->append_text ("<infoblock>\n<header>Game Over</header>" 772 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
524 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) 773 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
525 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) 774 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
526 . "</infoblock>" 775 . "</infoblock>"
527 ); 776 );
528} 777}
529 778
530sub destroy { 779sub inject_req_undo {
780 my ($self, $msg) = @_;
781
782 my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
783 return if $inlay->{ignore};
784
785 sound::play 2, "warning" unless $inlay->{count};
786 $inlay->{count}++;
787
788 $inlay->clear;
789 $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
790 $inlay->append_button ("Grant", sub {
791 (delete $self->{undo_inlay})->clear;
792 $self->send (grant_undo => channel => $self->{channel});
793 });
794 $inlay->append_button ("Ignore", sub {
795 $inlay->clear;
796 $inlay->{ignore} = 1;
797 # but leave inlay, so further undo requests get counted
798 });
799
800 $self->{chat}->set_end;
801}
802
803sub inject_new_game {
804 my ($self, $msg) = @_;
805
806 if ($msg->{cid} != $self->{cid}) {
807 $self->part;
808 warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
809 }
810
811 $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
812 delete $self->{cid};
813}
814
815### CHALLENGE HANDLING ######################################################
816
817sub draw_challenge {
531 my ($self) = @_; 818 my ($self, $id) = @_;
532 $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy 819
533 for BLACK, WHITE; 820 my $info = $self->{challenge}{$id};
534 $self->SUPER::destroy; 821 my $inlay = $info->{inlay};
535 delete $appwin::gamelist->{game}{$self->{channel}}; 822 my $rules = $info->{rules};
823
824 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
825 my $opponent = $as_black ? $info->{white} : $info->{black};
826
827 my ($size, $time, $interval, $count, $type);
828
829 if (!$self->{channel}) {
830 $inlay->append_text ("\nNotes: ");
831 $inlay->append_entry (\$info->{notes}, 20, "");
832 $inlay->append_text ("\nGlobal Offer: ");
833 $inlay->append_optionmenu (\$info->{flags},
834 0 => "No",
835 2 => "Yes",
836 );
837 } else {
838 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
839 }
840
841 $inlay->append_text ("\nType: ");
842 $type = $inlay->append_optionmenu (
843 \$info->{gametype},
844 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
845 GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
846 GAMETYPE_TEACHING , "Teaching (not yet)",
847 GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
848 GAMETYPE_SIMUL , "Simul (not yet!)",
849 GAMETYPE_FREE , "Free",
850 GAMETYPE_RATED , "Rated",
851 sub {
852 $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
853 },
854 );
855
856 if ($self->{channel}) {
857 $inlay->append_text ("\nMy Colour: ");
858 $inlay->append_optionmenu (
859 \$as_black,
860 0 => "White",
861 1 => "Black",
862 sub {
863 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
864 ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
865 }
866 }
867 );
868 }
869
870 $inlay->append_text ("\nRuleset: ");
871 $inlay->append_optionmenu (
872 \$info->{rules}{ruleset},
873 RULESET_JAPANESE , "Japanese",
874 RULESET_CHINESE , "Chinese",
875 RULESET_AGA , "AGA",
876 RULESET_NEW_ZEALAND, "New Zealand",
877 );
878
879 $inlay->append_text ("\nSize: ");
880 $size = $inlay->append_optionmenu (
881 \$info->{rules}{size},
882 (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
883 sub {
884 $type->set_history (5) # reset to free
885 if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
886 },
887 );
888
889 if ($self->{channel}) {
890 $inlay->append_text ("\nHandicap: ");
891 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
892
893 $inlay->append_text ("\nKomi: ");
894 $inlay->append_entry (\$info->{rules}{komi}, 5);
895 }
896
897 $inlay->append_text ("\nTimesys: ");
898 $inlay->append_optionmenu (
899 \$info->{rules}{timesys},
900 &TIMESYS_NONE => "None",
901 &TIMESYS_ABSOLUTE => "Absolute",
902 &TIMESYS_BYO_YOMI => "Byo Yomi",
903 &TIMESYS_CANADIAN => "Canadian",
904 sub {
905 my ($new) = @_;
906
907 if ($new eq TIMESYS_NONE) {
908 $time->hide;
909 $interval->hide;
910 $count->hide;
911 } else {
912 $time->show;
913 $time->set_text ($self->{app}{defaults}{time});
914 if ($new eq TIMESYS_ABSOLUTE) {
915 $interval->hide;
916 $count->hide;
917 } else {
918 $interval->show;
919 $count->show;
920 if ($new eq TIMESYS_BYO_YOMI) {
921 $interval->set_text ($self->{app}{defaults}{byo_time});
922 $count->set_text ($self->{app}{defaults}{byo_period});
923 } elsif ($new eq TIMESYS_CANADIAN) {
924 $interval->set_text ($self->{app}{defaults}{can_time});
925 $count->set_text ($self->{app}{defaults}{can_period});
926 }
927 }
928 }
929 }
930 );
931
932 $inlay->append_text ("\nMain Time: ");
933 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
934 $inlay->append_text ("\nInterval: ");
935 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
936 $inlay->append_text ("\nPeriods/Stones: ");
937 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
938
939 $inlay->append_text ("\n");
940
941 if (!$self->{channel}) {
942 $inlay->append_button ("Create Challenge", sub {
943 $inlay->clear;
944 $self->{cid} = $self->{conn}->alloc_clientid;
945 $self->send (new_game =>
946 channel => delete $self->{roomid},
947 gametype => $info->{gametype},
948 cid => $self->{cid},
949 flags => $info->{flags},
950 rules => $info->{rules},
951 notes => $info->{notes},
952 );
953 });
954 } else {
955 $inlay->append_button ("OK", sub {
956 $inlay->clear;
957 $self->send (challenge =>
958 channel => $self->{channel},
959 black => $info->{black},
960 white => $info->{white},
961 gametype => $info->{gametype},
962 cid => $info->{cid},
963 rules => $info->{rules},
964 );
965 });
966 if (exists $self->{challenge}{""}) {
967 $inlay->append_button ("Reject", sub {
968 $inlay->clear;
969 $self->send (reject_challenge =>
970 channel => $self->{channel},
971 name => $opponent->{name},
972 gametype => $info->{gametype},
973 cid => $info->{cid},
974 rules => $info->{rules},
975 );
976 });
977 }
978 }
979}
980
981sub new_game_challenge {
982 my ($self) = @_;
983
984 my $d = $self->{app}{defaults};
985
986 $self->{challenge}{""} = {
987 gametype => $d->{gametype},
988 flags => 0,
989 notes => $d->{stones},
990 rules => {
991 ruleset => $d->{ruleset},
992 size => $d->{size},
993 timesys => $d->{timesys},
994 time => $d->{time},
995 interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
996 count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
997 },
998
999 inlay => $self->{chat}->new_inlay,
1000 };
1001 $self->draw_challenge ("");
1002}
1003
1004sub event_challenge {
1005 my ($self, $info) = @_;
1006
1007 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1008 my $opponent = $as_black ? $info->{white} : $info->{black};
1009
1010 my $id = $opponent->{name};
1011
1012 sound::play 2, "info";
1013
1014 $self->{challenge}{$id} = $info;
1015 $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1016 exists $self->{challenge}{""}
1017 ? "Challenge from " . $opponent->as_string
1018 : "Challenge to " . $opponent->as_string,
1019 sub {
1020 $self->{challenge}{$id}{inlay} = $_[0];
1021 $self->draw_challenge ($id);
1022 },
1023 !exists $self->{challenge}{""} # only open when not offerer
1024 );
536} 1025}
537 1026
5381; 10271;
539 1028

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