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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.66 by pcg, Sat Jun 28 16:44:56 2003 UTC vs.
Revision 1.104 by pcg, Sun May 30 07:24:06 2004 UTC

1use utf8; 1use utf8;
2
3use Scalar::Util ();
2 4
3package game::goclock; 5package game::goclock;
4 6
5# Lo and Behold! I admit it! The rounding stuff etc.. in goclock 7# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
6# is completely borked. 8# is completely borked.
7 9
8use Time::HiRes (); 10use Time::HiRes ();
9 11
10use KGS::Constants; 12use KGS::Constants;
11 13
12use base gtk::widget; 14use Glib::Object::Subclass
15 Gtk2::Label;
13 16
14sub new { 17sub INIT_INSTANCE {
15 my $class = shift; 18 my $self = shift;
16 my $self = $class->SUPER::new(@_);
17 19
18 $self->{widget} = new Gtk2::Label; 20 $self->signal_connect (destroy => sub { $_[0]->stop });
19 21
20 $self->{set} = sub { }; 22 $self->{set} = sub { };
21 $self->{format} = sub { "ERROR" }; 23 $self->{format} = sub { "???" };
22
23 $self;
24} 24}
25 25
26sub configure { 26sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_; 27 my ($self, $timesys, $main, $interval, $count) = @_;
28 28
55 my $time = int (($_[0] - 1) % $interval + 1); 55 my $time = int (($_[0] - 1) % $interval + 1);
56 56
57 sprintf "%s/%d =%d", 57 sprintf "%s/%d =%d",
58 util::format_time $time, 58 util::format_time $time,
59 $self->{moves}, 59 $self->{moves},
60 $self->{moves} > 1
60 $time / ($self->{moves} || 1); 61 ? $time / $self->{moves}
61 62 : $interval;
62 } 63 }
63 }; 64 };
64 65
65 } else { 66 } else {
66 # none, or unknown 67 # none, or unknown
70} 71}
71 72
72sub refresh { 73sub refresh {
73 my ($self, $timestamp) = @_; 74 my ($self, $timestamp) = @_;
74 my $timer = $self->{time} + $self->{start} - $timestamp; 75 my $timer = $self->{time} + $self->{start} - $timestamp;
75 76
76 # we round the timer value slightly... the protocol isn't exact anyways, 77 # we round the timer value slightly... the protocol isn't exact anyways,
77 # and this gives smoother timers ;) 78 # and this gives smoother timers ;)
78 my @format = $self->{format}->(int ($timer + 0.4)); 79 my $timer2 = int $timer + 0.4;
80
81 if ($timer2 <= 0) {
82 $timer2 = 0 if $timer2 < 0;
83 $self->set_text ("TIME OUT");
84 } else {
79 $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4))); 85 $self->set_text ($self->{format}->($timer2));
86 }
80 87
81 $timer - int $timer; 88 $timer - int $timer;
82} 89}
83 90
84sub set_time { 91sub set_time {
85 my ($self, $time) = @_; 92 my ($self, $time, $moves) = @_;
86 93
87 # we ignore requests to re-set the time of a running clock. 94 # we ignore requests to re-set the time of a running clock.
88 # this is the easiest way to ensure that commentary etc. 95 # this is the easiest way to ensure that commentary etc.
89 # doesn't re-set the clock. yes, this is frickle design, 96 # doesn't re-set the clock. yes, this is frickle design,
90 # but I think the protocol is to blame here, which gives 97 # but I think the protocol is to blame here, which gives
91 # very little time information. (cgoban2 also has had quite 98 # very little time information. (cgoban2 also has had quite
92 # a lot of small time update problems...) 99 # a lot of small time update problems...)
93 unless ($self->{timeout}) { 100 unless ($self->{timeout}) {
94 $self->{set}->($time->[0], $time->[1]); 101 $self->{set}->($time, $moves);
95 $self->refresh ($self->{start}); 102 $self->refresh ($self->{start});
96 } 103 }
97} 104}
98 105
99sub start { 106sub start {
117 my ($self) = @_; 124 my ($self) = @_;
118 125
119 remove Glib::Source delete $self->{timeout} if $self->{timeout}; 126 remove Glib::Source delete $self->{timeout} if $self->{timeout};
120} 127}
121 128
122sub destroy { 129package game::userpanel;
130
131use Glib::Object::Subclass
132 Gtk2::HBox,
133 properties => [
134 Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
135 ];
136
137sub INIT_INSTANCE {
123 my ($self) = @_; 138 my ($self) = @_;
124 $self->stop;
125 $self->SUPER::destroy;
126}
127 139
128package game::userpanel;
129
130use base gtk::widget;
131
132sub new {
133 my $class = shift;
134 my $self = $class->SUPER::new(@_);
135
136 $self->{widget} = new Gtk2::HBox;
137
138 $self->{widget}->add (my $vbox = new Gtk2::VBox); 140 $self->add (my $vbox = new Gtk2::VBox);
139 141
140 $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); 142 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
141 $vbox->add ($self->{info} = new Gtk2::Label ""); 143 $vbox->add ($self->{info} = new Gtk2::Label "");
142 $vbox->add (($self->{clock} = new game::goclock)->widget); 144 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
143 145
144 $vbox->add ($self->{imagebox} = new Gtk2::VBox); 146 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
145 147
146 $self; 148 $self;
147} 149}
148 150
149sub configure { 151sub configure {
150 my ($self, $user, $rules) = @_; 152 my ($self, $app, $user, $rules) = @_;
151 153
152 if ($self->{name}->get_text ne $user->as_string) { 154 if ($self->{name}->get_text ne $user->as_string) {
153 $self->{name}->set_text ($user->as_string); 155 $self->{name}->set_text ($user->as_string);
154 156
155 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; 157 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
156 $self->{imagebox}->add (gtk::image_from_data undef); 158 $self->{imagebox}->add (gtk::image_from_data undef);
157 $self->{imagebox}->show_all; 159 $self->{imagebox}->show_all;
158 160
159 if ($user->has_pic) { 161 if ($user->has_pic) {
160 # the big picture... 162 # the big picture...
161 appwin::userpic ($user->{name}, sub { 163 $app->userpic ($user->{name}, sub {
162 return unless $self->{imagebox}; 164 return unless $self->{imagebox};
165
163 if ($_[0]) { 166 if ($_[0]) {
164 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; 167 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
165 $self->{imagebox}->add (gtk::image_from_data $_[0]); 168 $self->{imagebox}->add (gtk::image_from_data $_[0]);
166 $self->{imagebox}->show_all; 169 $self->{imagebox}->show_all;
167 } 170 }
170 } 173 }
171 174
172 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); 175 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
173} 176}
174 177
175sub set_state { 178sub set_captures {
176 my ($self, $captures, $timer, $when) = @_; 179 my ($self, $captures) = @_;
180
181 $self->{info}->set_text ("$captures pris.");
182}
183
184sub set_timer {
185 my ($self, $when, $time, $moves) = @_;
177 186
178 $self->{clock}->stop unless $when; 187 $self->{clock}->stop unless $when;
179 $self->{clock}->set_time ($timer); 188 $self->{clock}->set_time ($time, $moves);
180 $self->{clock}->start ($when) if $when; 189 $self->{clock}->start ($when) if $when;
181
182 $self->{info}->set_text ("$captures pris.");
183} 190}
184 191
185package game; 192package game;
193
194use Scalar::Util qw(weaken);
186 195
187use KGS::Constants; 196use KGS::Constants;
188use KGS::Game::Board; 197use KGS::Game::Board;
189 198
199use Gtk2::GoBoard;
200use Gtk2::GoBoard::Constants;
201
202use base KGS::Game;
190use base KGS::Listener::Game; 203use base KGS::Listener::Game;
191use base KGS::Game;
192 204
193use base gtk::widget; 205use Glib::Object::Subclass
206 Gtk2::Window;
194 207
195use POSIX qw(ceil); 208use POSIX qw(ceil);
196 209
197sub new { 210sub new {
198 my $self = shift; 211 my ($self, %arg) = @_;
199 $self = $self->SUPER::new(@_); 212 $self = $self->Glib::Object::new;
213 $self->{$_} = delete $arg{$_} for keys %arg;
200 214
201 $self->listen($self->{conn});
202
203 $self->{window} = new Gtk2::Window 'toplevel';
204 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 215 gtk::state $self, "game::window", undef, window_size => [600, 500];
205 216
206 $self->{window}->signal_connect(delete_event => sub { 217 $self->signal_connect (destroy => sub {
207 $self->part; 218 $self->unlisten;
208 $self->destroy; 219 delete $self->{app}{game}{$self->{channel}};
209 1; 220 %{$_[0]} = ();
210 }); 221 });#d#
211 222
212 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 223 $self->add (my $hpane = new Gtk2::HPaned);
213 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 224 gtk::state $hpane, "game::hpane", undef, position => 500;
214 225
215 # LEFT PANE 226 # LEFT PANE
216 227
217 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0); 228 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
218 229
219 $self->{boardbox} = new Gtk2::VBox; 230 $self->{boardbox} = new Gtk2::VBox;
220 231
221 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); 232 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
222 233
223 # challenge
224
225 $self->{challenge} = new challenge channel => $self->{channel};
226
227 # board box (aspect/canvas) 234 # board box (aspect/canvas)
228 235
229 $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); 236 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
237
238 # RIGHT PANE
239
240 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
241 $hpane->set (position_set => 1);
242
243 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
230 244
231 { 245 {
232 $frame->add (my $vbox = new Gtk2::VBox); 246 $frame->add (my $vbox = new Gtk2::VBox);
233 $vbox->add ($self->{title} = new Gtk2::Label $title); 247 $vbox->add ($self->{title} = new Gtk2::Label $title);
234 248
240 254
241 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); 255 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
242 $scale->set_draw_value (0); 256 $scale->set_draw_value (0);
243 $scale->set_digits (0); 257 $scale->set_digits (0);
244 258
245 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); 259 $self->{moveadj}->signal_connect (value_changed => sub {
260 $self->{showmove} = int $self->{moveadj}->get_value;
261 $self->update_board;
262 });
246 } 263 }
247 264
248 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
249
250 # RIGHT PANE
251
252 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1);
253 $self->{hpane}->set(position_set => 1);
254 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
255
256 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
257 $sw->set_policy("automatic", "always");
258
259 $sw->add(($self->{userlist} = new userlist)->widget);
260
261 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
262
263 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); 265 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
266
264 $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); 267 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
265 $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); 268 for COLOUR_WHITE, COLOUR_BLACK;
269
270 $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
271
272 $buttonbox->add ($self->{button_pass} =
273 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0));
274 $self->{button_pass}->signal_connect (clicked => sub {
275 $self->{board_click}->(255, 255) if $self->{board_click};
276 });
277 $buttonbox->add ($self->{button_undo} =
278 Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0));
279 $self->{button_undo}->signal_connect (clicked => sub {
280 $self->send (req_undo => channel => $self->{channel});
281 });
282 $buttonbox->add ($self->{button_resign} =
283 Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0));
284 $self->{button_resign}->signal_connect (clicked => sub {
285 $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
286 });
266 287
267 $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0); 288 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
268 289
269 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); 290 $self->set_channel ($self->{channel});
270 $self->{entry}->signal_connect(activate => sub {
271 my $text = $self->{entry}->get_text;
272 $self->say($text) if $text =~ /\S/;
273 $self->{entry}->set_text("");
274 });
275 291
276 $self->event_update_game; 292 $self->show_all;
293
277 $self; 294 $self;
295}
296
297sub set_channel {
298 my ($self, $channel) = @_;
299
300 $self->{channel} = $channel;
301
302 if ($self->{channel} > 0) {
303 $self->listen ($self->{conn});
304
305 $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
306 $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
307
308 $self->signal_connect (delete_event => sub { $self->part; 1 });
309 $self->{chat}->signal_connect (command => sub {
310 my ($chat, $cmd, $arg) = @_;
311 if ($cmd eq "rsave") {
312 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
313 } else {
314 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
315 }
316 });
317 }
278} 318}
279 319
280sub event_update_users { 320sub event_update_users {
281 my ($self, $add, $update, $remove) = @_; 321 my ($self, $add, $update, $remove) = @_;
282 322
283 $self->{userlist}->update ($add, $update, $remove); 323# $self->{userlist}->update ($add, $update, $remove);
324
325 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
326 for @$remove;
327
328 $self->{users_inlay}->refresh;
284 329
285 my %important; 330 my %important;
331 $important{$self->{black}{name}}++;
332 $important{$self->{white}{name}}++;
286 $important{$self->{user1}{name}}++; 333 $important{$self->{owner}{name}}++;
287 $important{$self->{user2}{name}}++;
288 $important{$self->{user3}{name}}++;
289 334
290 if (my @users = grep $important{$_->{name}}, @$add) { 335 if (my @users = grep $important{$_->{name}}, @$add) {
291 $self->{text}->append_text ("\n<header>Joins:</header>"); 336 $self->{chat}->append_text ("\n<header>Joins:</header>");
292 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users; 337 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
293 } 338 }
294 if (my @users = grep $important{$_->{name}}, @$remove) { 339 if (my @users = grep $important{$_->{name}}, @$remove) {
295 $self->{text}->append_text ("\n<header>Parts:</header>"); 340 $self->{chat}->append_text ("\n<header>Parts:</header>");
296 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users; 341 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
297 } 342 }
298
299} 343}
300 344
301sub join { 345sub join {
302 my ($self) = @_; 346 my ($self) = @_;
303 return if $self->{joined}; 347 return if $self->{joined};
304 348
305 $self->SUPER::join; 349 $self->SUPER::join;
306
307 $self->{window}->show_all;
308} 350}
309 351
310sub part { 352sub update_cursor {
311 my ($self) = @_; 353 my ($self) = @_;
312 354
313 $self->SUPER::part; 355 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
314 $self->destroy; 356
357 delete $self->{board_click};
358
359 if ($self->{teacher} eq $self->{app}{conn}) {
360 #TODO# # teaching mode not implemented
361 $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1);
362 $self->{button_undo}->hide;
363 $self->{button_resign}->hide;
364 $self->{board}->set (cursor => undef);
365
366 } elsif ($running && $self->{colour} != COLOUR_NONE) {
367 # during game
368 $self->{button_undo}->show;
369 $self->{button_resign}->show;
370
371 if ($self->{cur_board}{score}) {
372 # during scoring
373 $self->{button_pass}->set (label => "Done", sensitive => 1, visible => 1);
374 $self->{board}->set (cursor => sub {
375 $_[0] & (MARK_B | MARK_W)
376 ? $_[0] ^ MARK_GRAYED
377 : $_[0];
378 });
379 $self->{board_click} = sub {
380 if ($_[0] == 255) {
381 $self->{button_pass}->sensitive (0);
382 $self->done;
383 } else {
384 $self->send (mark_dead =>
385 channel => $self->{channel},
386 x => $_[0],
387 y => $_[1],
388 dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
389 );
390 }
391 };
392
393 } elsif (1 - $self->{colour} == $self->{cur_board}{last}) {
394 # normal move
395 $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1);
396 $self->{board}->set (cursor => sub {
397 # if is_valid_move oder so#TODO#
398 $_[0] & (MARK_B | MARK_W)
399 ? $_[0]
400 : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B);
401 });
402 $self->{board_click} = sub {
403 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
404 $self->{board}->set (cursor => undef);
405 delete $self->{board_click};
406 $self->{button_pass}->sensitive (0);
407 };
408 } else {
409 $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
410 }
411 } else {
412 $self->{button_undo}->hide;
413 $self->{button_resign}->hide;
414 $self->{button_pass}->hide;
415 $self->{board}->set (cursor => undef);
416 #TODO# # implement coordinate-grabbing
417 }
418}
419
420sub update_timers {
421 my ($self, $timers) = @_;
422
423 my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
424
425 for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
426 my $t = $timers->[$colour];
427 $self->{userpanel}[$colour]->set_timer (
428 $running && $self->{lastmove_colour} == 1 - $colour && $t->[0],
429 $t->[1], $t->[2]);
430 }
315} 431}
316 432
317sub update_board { 433sub update_board {
318 my ($self) = @_; 434 my ($self) = @_;
319 return unless $self->{path}; 435 return unless $self->{path};
320 436
321 my $move = int $self->{moveadj}->get_value;
322
323 my $running = $move == @{$self->{path}};
324
325 $self->{board_label}->set_text ("Move " . ($move - 1)); 437 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
326 438
327 $self->{cur_board} = new KGS::Game::Board $self->{size}; 439 $self->{cur_board} = new KGS::Game::Board $self->{size};
328 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); 440 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
329 441
330 for my $colour (WHITE, BLACK) { 442 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
331 $self->{userpanel}[$colour]->set_state ( 443 for COLOUR_WHITE, COLOUR_BLACK;
332 $self->{cur_board}{captures}[$colour], 444
445 if ($self->{showmove} == @{$self->{path}}) {
446 $self->{timers} = [
447 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
448 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
449 ];
450 $self->update_timers ($self->{timers});
451 } else {
452 $self->update_timers ([
333 $self->{cur_board}{timer}[$colour], 453 [0, @{$self->{cur_board}{timer}[0]}],
334 ($running && $self->{lastmove_colour} == !$colour) 454 [0, @{$self->{cur_board}{timer}[1]}],
335 ? $self->{lastmove_time} : 0
336 ); 455 ]);
337 } 456 }
338 457
339 $self->{board}->set_board ($self->{cur_board}); 458 $self->{board}->set_board ($self->{cur_board});
459
460 $self->update_cursor;
340} 461}
341 462
342sub event_update_tree { 463sub event_update_tree {
343 my ($self) = @_; 464 my ($self) = @_;
344 465
391 }sgexi; 512 }sgexi;
392 513
393 $text .= $_; 514 $text .= $_;
394 } 515 }
395 516
396 $self->{text}->append_text ($text); 517 $self->{chat}->append_text ($text);
397} 518}
398 519
399sub event_join { 520sub event_join {
400 my ($self) = @_; 521 my ($self) = @_;
522
401 $self->SUPER::event_join; 523 $self->SUPER::event_join (@_);
524 $self->init_tree;
525 $self->event_update_game;
402} 526}
403 527
404sub event_part { 528sub event_part {
405 my ($self) = @_; 529 my ($self) = @_;
530
406 $self->SUPER::event_part; 531 $self->SUPER::event_part;
407 $self->destroy; 532 $self->destroy;
408} 533}
409 534
410sub event_move { 535sub event_move {
411 my ($self, $pass) = @_; 536 my ($self, $pass) = @_;
412 sound::play 1, $pass ? "pass" : "move"; 537 sound::play 1, $pass ? "pass" : "move";
538
539 if ($self->{undo_inlay}) {
540 (delete $self->{undo_inlay})->clear;
541 }
413} 542}
414 543
415sub event_update_game { 544sub event_update_game {
416 my ($self) = @_; 545 my ($self) = @_;
546
417 $self->SUPER::event_update_game; 547 $self->SUPER::event_update_game;
418 548
419 my $title = $self->{channel} ? $self->owner->as_string . " " . $self->opponent_string : "Game Window"; 549 return unless $self->{joined};
550
551 $self->{colour} = $self->player_colour ($self->{conn}{name});
552
553 my $title = defined $self->{channel}
554 ? $self->owner->as_string . " " . $self->opponent_string
555 : "Game Window";
420 $self->{window}->set_title("KGS Game $title"); 556 $self->set_title ("KGS Game $title");
421 $self->{title}->set_text ($title); 557 $self->{title}->set_text ($title);
422 558
423 $self->{user}[BLACK] = $self->{user1}; 559 $self->{user}[COLOUR_BLACK] = $self->{black};
424 $self->{user}[WHITE] = $self->{user2}; 560 $self->{user}[COLOUR_WHITE] = $self->{white};
425 561
426 # show board 562 # show board
563 if ($self->is_inprogress) {
564 if (!$self->{boardbox}->parent) {
565 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
566 $self->{left}->add ($self->{boardbox});
567 $self->{board}->signal_connect (button_release => sub {
568 if ($_[1] == 1) {
569 $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
570 }
571 });
572 }
573 if (my $ch = delete $self->{challenge}) {
574 $_->{inlay}->destroy for values %$ch;
575 }
576 $self->update_cursor;
577 }
578
579 $self->{left}->show_all;
580
581 $self->{rules_inlay}->refresh;
427 582
428 $self->{left}->remove ($_) for $self->{left}->get_children; 583}
584
585sub draw_setup {
586 my ($self, $inlay) = @_;
587
588 return unless $self->{joined};
589
590 my $rules = $self->{rules};
591
592 my $text = "";
593
594 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
595 if $self->{teacher};
596
597 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
598 if $self->{owner}->is_valid;
599
429 if ($self->is_valid) { 600 if ($self->is_inprogress) {
430 $self->{left}->add ($self->{boardbox});
431 (delete $self->{challenge})->destroy if $self->{challenge};
432 } else {
433 $self->{left}->add ($self->{challenge}->widget);
434 }
435 $self->{left}->show_all;
436
437 # view text
438
439 eval { #d#
440 my @ga;
441 $ga[0] = "\nType: " . (util::toxml $gametype{$self->type})
442 . " (" . (util::toxml $gameopt{$self->option}) . ")";
443 $ga[1] = "\nFlags:";
444 $ga[1] .= " valid" if $self->is_valid;
445 $ga[1] .= " adjourned" if $self->is_adjourned;
446 $ga[1] .= " scored" if $self->is_scored;
447 $ga[1] .= " saved" if $self->is_saved;
448
449 $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid;
450
451 $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>" 601 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
452 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>" 602 . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
453 if $self->is_valid;
454
455 if ($self->is_valid) {
456 $ga[4] = "\nHandicap: " . $self->{handicap};
457 $ga[5] = "\nKomi: " . $self->{komi};
458 $ga[6] = "\nSize: " . $self->size_string;
459 }
460
461 if ($self->is_scored) {
462 $ga[7] = "\nResult: " . $self->score_string;
463 }
464
465 $text = "\n<infoblock><header>Game Update</header>";
466 for (0..7) {
467 if ($self->{gatext}[$_] ne $ga[$_]) {
468 $text .= $ga[$_];
469 }
470 }
471 $text .= "</infoblock>";
472
473 $self->{gatext} = \@ga;
474 }; 603 }
475 604 $text .= "\nType: " . util::toxml $gametype{$self->type};
476 $self->{text}->append_text ($text);
477}
478
479sub event_update_rules {
480 my ($self, $rules) = @_;
481
482 $self->{userpanel}[$_]->configure ($self->{user}[$_], $rules)
483 for BLACK, WHITE;
484
485 sound::play 3, "gamestart";
486
487 my $text = "\n<header>Game Rules</header>";
488 605
489 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; 606 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
490 607
491 $text .= "\nTime: "; 608 $text .= "\nTime: ";
492 609
494 $text .= "UNLIMITED"; 611 $text .= "UNLIMITED";
495 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { 612 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
496 $text .= util::format_time $rules->{time}; 613 $text .= util::format_time $rules->{time};
497 $text .= " ABS"; 614 $text .= " ABS";
498 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { 615 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
499 $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count}; 616 $text .= util::format_time $rules->{time};
500 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; 617 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
501 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { 618 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
502 $text .= util::format_time $rules->{time}; 619 $text .= util::format_time $rules->{time};
503 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; 620 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
504 } 621 }
505 622
623 $text .= "\nFlags:";
624 $text .= " private" if $self->is_private;
625 $text .= " started" if $self->is_inprogress;
626 $text .= " adjourned" if $self->is_adjourned;
627 $text .= " scored" if $self->is_scored;
628 $text .= " saved" if $self->is_saved;
629
630 if ($self->is_inprogress) {
631 $text .= "\nHandicap: " . $self->{handicap};
632 $text .= "\nKomi: " . $self->{komi};
633 $text .= "\nSize: " . $self->size_string;
634 }
635
636 if ($self->is_scored) {
637 $text .= "\nResult: " . $self->score_string;
638 }
639
506 $self->{text}->append_text ("<infoblock>$text</infoblock>"); 640 $inlay->append_text ("<infoblock>$text</infoblock>");
507}
508 641
509sub inject_resign_game { 642}
643
644sub event_update_rules {
510 my ($self, $msg) = @_; 645 my ($self, $rules) = @_;
646
647 $self->{rules} = $rules;
648
649 if ($self->{user}) {
650 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
651 for COLOUR_BLACK, COLOUR_WHITE;
652 }
653
654 sound::play 3, "gamestart";
655
656 $self->{rules_inlay}->refresh;
657}
658
659sub event_resign_game {
660 my ($self, $player) = @_;
511 661
512 sound::play 3, "resign"; 662 sound::play 3, "resign";
513
514 $self->{text}->append_text ("\n<infoblock><header>Resign</header>" 663 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
515 . "\n<user>" 664 . "\n<user>"
516 . (util::toxml $self->{user}[$msg->{player}]->as_string) 665 . (util::toxml $self->{user}[$msg->{player}]->as_string)
517 . "</user> resigned.</infoblock>"); 666 . "</user> resigned.</infoblock>");
518} 667}
519 668
669sub event_out_of_time {
670 my ($self, $player) = @_;
671
672 sound::play 3, "timewin";
673 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
674 . "\n<user>"
675 . (util::toxml $self->{user}[$msg->{player}]->as_string)
676 . "</user> ran out of time and lost.</infoblock>");
677}
678
679sub event_done {
680 my ($self) = @_;
681
682 if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
683 $self->{chat}->append_text ("\n<infoblock><header>Done</header>"
684 . "\nYour opponent pressed done.");
685 }
686}
687
520sub inject_final_result { 688sub inject_final_result {
521 my ($self, $msg) = @_; 689 my ($self, $msg) = @_;
522 690
523 $self->{text}->append_text ("<infoblock>\n<header>Game Over</header>" 691 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
524 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) 692 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
525 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) 693 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
526 . "</infoblock>" 694 . "</infoblock>"
527 ); 695 );
528} 696}
529 697
530sub destroy { 698sub inject_set_gametime {
699 my ($self, $msg) = @_;
700
701 $self->{timers} = [
702 [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
703 [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
704 ];
705
706 print "SGT\n";#d#
707 $self->update_timers ($self->{timers})
708 if $self->{showmove} == @{$self->{path}};
709}
710
711sub inject_req_undo {
712 my ($self, $msg) = @_;
713
714 my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
715 return if $inlay->{ignore};
716
717 sound::play 3, "warning" unless $inlay->{count};
718 $inlay->{count}++;
719
720 $inlay->clear;
721 $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
722 $inlay->append_button ("Grant", sub {
723 $inlay->clear;
724 $self->send (grant_undo => channel => $self->{channel});
725 });
726 $inlay->append_button ("Ignore", sub {
727 $inlay->clear;
728 $inlay->{ignore} = 1;
729 # but leave inlay, so further undo requests get counted
730 });
731
732 $self->{chat}->set_end;
733}
734
735sub inject_new_game {
736 my ($self, $msg) = @_;
737
738 $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>");
739 delete $self->{cid};
740}
741
742sub draw_challenge {
531 my ($self) = @_; 743 my ($self, $id) = @_;
532 $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy 744
533 for BLACK, WHITE; 745 my $info = $self->{challenge}{$id};
534 $self->SUPER::destroy; 746 my $inlay = $info->{inlay};
535 delete $appwin::gamelist->{game}{$self->{channel}}; 747 my $rules = $info->{rules};
748
749 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
750 my $opponent = $as_black ? $info->{white} : $info->{black};
751
752 my ($size, $time, $interval, $count);
753
754 if (!$self->{channel}) {
755 $inlay->append_text ("\nNotes: ");
756 $inlay->append_entry (\$info->{notes}, 20, "");
757 $inlay->append_text ("\nGlobal Offer: ");
758 $inlay->append_optionmenu (\$info->{flags},
759 0 => "No",
760 2 => "Yes",
761 );
762 } else {
763 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
764 }
765
766 $inlay->append_text ("\nType: ");
767 $inlay->append_optionmenu (
768 \$info->{gametype},
769 GAMETYPE_DEMONSTRATION , "Demonstration",
770 GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)",
771 GAMETYPE_TEACHING , "Teaching",
772 GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)",
773 GAMETYPE_SIMUL , "Simul (not yet!)",
774 GAMETYPE_FREE , "Free",
775 GAMETYPE_RATED , "Rated",
776 sub {
777 $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
778 },
779 );
780
781 if ($self->{channel}) {
782 $inlay->append_text ("\nMy Colour: ");
783 $inlay->append_optionmenu (
784 \$as_black,
785 0 => "White",
786 1 => "Black",
787 sub {
788 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
789 ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
790 }
791 }
792 );
793 }
794
795 $inlay->append_text ("\nRuleset: ");
796 $inlay->append_optionmenu (
797 \$info->{rules}{ruleset},
798 RULESET_JAPANESE , "Japanese",
799 RULESET_CHINESE , "Chinese",
800 RULESET_AGA , "AGA",
801 RULESET_NEW_ZEALAND, "New Zealand",
802 );
803
804 $inlay->append_text ("\nSize: ");
805 $size = $inlay->append_optionmenu (
806 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38
807 );
808
809 if ($self->{channel}) {
810 $inlay->append_text ("\nHandicap: ");
811 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
812
813 $inlay->append_text ("\nKomi: ");
814 $inlay->append_entry (\$info->{rules}{komi}, 5);
815 }
816
817 $inlay->append_text ("\nTimesys: ");
818 $inlay->append_optionmenu (
819 \$info->{rules}{timesys},
820 &TIMESYS_NONE => "None",
821 &TIMESYS_ABSOLUTE => "Absolute",
822 &TIMESYS_BYO_YOMI => "Byo Yomi",
823 &TIMESYS_CANADIAN => "Canadian",
824 sub {
825 my ($new) = @_;
826
827 if ($new eq TIMESYS_NONE) {
828 $time->hide;
829 $interval->hide;
830 $count->hide;
831 } else {
832 $time->show;
833 $time->set_text ($self->{app}{defaults}{time});
834 if ($new eq TIMESYS_ABSOLUTE) {
835 $interval->hide;
836 $count->hide;
837 } else {
838 $interval->show;
839 $count->show;
840 if ($new eq TIMESYS_BYO_YOMI) {
841 $interval->set_text ($self->{app}{defaults}{byo_time});
842 $count->set_text ($self->{app}{defaults}{byo_period});
843 } elsif ($new eq TIMESYS_CANADIAN) {
844 $interval->set_text ($self->{app}{defaults}{can_time});
845 $count->set_text ($self->{app}{defaults}{can_period});
846 }
847 }
848 }
849 }
850 );
851
852 $inlay->append_text ("\nMain Time: ");
853 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
854 $inlay->append_text ("\nInterval: ");
855 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
856 $inlay->append_text ("\nPeriods/Stones: ");
857 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
858
859 $inlay->append_text ("\n");
860
861 if (!$self->{channel}) {
862 $inlay->append_button ("Create Challenge", sub {
863 $inlay->clear;
864 $self->{cid} = $self->{conn}->alloc_clientid;
865 $self->send (new_game =>
866 channel => delete $self->{roomid},
867 gametype => $info->{gametype},
868 cid => $self->{cid},
869 flags => $info->{flags},
870 rules => $info->{rules},
871 notes => $info->{notes},
872 );
873 });
874 } else {
875 $inlay->append_button ("OK", sub {
876 $inlay->clear;
877 $self->send (challenge =>
878 channel => $self->{channel},
879 black => $info->{black},
880 white => $info->{white},
881 gametype => $info->{gametype},
882 cid => $info->{cid},
883 rules => $info->{rules},
884 );
885 });
886 if (exists $self->{challenge}{""}) {
887 $inlay->append_button ("Reject", sub {
888 $inlay->clear;
889 $self->send (reject_challenge =>
890 channel => $self->{channel},
891 name => $opponent->{name},
892 gametype => $info->{gametype},
893 cid => $info->{cid},
894 rules => $info->{rules},
895 );
896 });
897 }
898 }
899}
900
901sub draw_users {
902 my ($self, $inlay) = @_;
903
904 for (sort keys %{$self->{users}}) {
905 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
906 }
907}
908
909sub event_challenge {
910 my ($self, $info) = @_;
911
912 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
913 my $opponent = $as_black ? $info->{white} : $info->{black};
914
915 my $id = $opponent->{name};
916
917 $self->{challenge}{$id} = $info;
918 $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
919 exists $self->{challenge}{""}
920 ? "Challenge from $opponent->{name}"
921 : "Challenge to $opponent->{name}",
922 sub {
923 $self->{challenge}{$id}{inlay} = $_[0];
924 $self->draw_challenge ($id);
925 },
926 !exists $self->{challenge}{""} # only open when not offerer
927 );
536} 928}
537 929
5381; 9301;
539 931

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