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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.66 by pcg, Sat Jun 28 16:44:56 2003 UTC vs.
Revision 1.122 by root, Wed Jun 2 04:51:59 2004 UTC

1use utf8; 1use utf8;
2
3use Scalar::Util ();
4
5### GO CLOCK WIDGET #########################################################
2 6
3package game::goclock; 7package game::goclock;
4 8
5# Lo and Behold! I admit it! The rounding stuff etc.. in goclock 9# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
6# is completely borked. 10# is completely borked.
7 11
8use Time::HiRes (); 12use Time::HiRes ();
9 13
10use KGS::Constants; 14use KGS::Constants;
11 15
12use base gtk::widget; 16use Glib::Object::Subclass
17 Gtk2::Label;
13 18
14sub new { 19sub INIT_INSTANCE {
15 my $class = shift; 20 my $self = shift;
16 my $self = $class->SUPER::new(@_);
17 21
18 $self->{widget} = new Gtk2::Label; 22 $self->signal_connect (destroy => sub { $_[0]->stop });
19 23
20 $self->{set} = sub { }; 24 $self->{set} = sub { };
21 $self->{format} = sub { "ERROR" }; 25 $self->{format} = sub { "???" };
26}
22 27
28sub FINALIZE_INSTANCE {
29 my $self = shift;
30
23 $self; 31 $self->stop;
24} 32}
25 33
26sub configure { 34sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_; 35 my ($self, $timesys, $main, $interval, $count) = @_;
28 36
29 if ($timesys == TIMESYS_ABSOLUTE) { 37 if ($timesys == TIMESYS_ABSOLUTE) {
30 $self->{set} = sub { $self->{time} = $_[0] }; 38 $self->{format} = sub {
31 $self->{format} = sub { util::format_time $_[0] }; 39 if ($_[0] < 0) {
40 "TIMEOUT";
41 } else {
42 util::format_time $_[0];
43 }
44 };
32 45
33 } elsif ($timesys == TIMESYS_BYO_YOMI) { 46 } elsif ($timesys == TIMESYS_BYO_YOMI) {
34 my $low = $interval * $count; 47 my $low = $interval * $count;
35 48
36 $self->{set} = sub { $self->{time} = $_[0] };
37
38 $self->{format} = sub { 49 $self->{format} = sub {
50 if ($_[0] < 0) {
51 "TIMEOUT";
39 if ($_[0] > $low) { 52 } elsif ($_[0] > $low) {
40 util::format_time $_[0] - $low; 53 util::format_time $_[0] - $low;
41 } else { 54 } else {
42 sprintf "%s (%d)", 55 sprintf "%s (%d)",
43 util::format_time int (($_[0] - 1) % $interval + 1), 56 util::format_time int (($_[0] - 1) % $interval + 1),
44 ($_[0] - 1) / $interval; 57 ($_[0] - 1) / $interval;
45 } 58 }
46 }; 59 };
47 60
48 } elsif ($timesys == TIMESYS_CANADIAN) { 61 } elsif ($timesys == TIMESYS_CANADIAN) {
49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50
51 $self->{format} = sub { 62 $self->{format} = sub {
63 if ($_[0] < 0) {
64 "TIMEOUT";
52 if (!$self->{moves}) { 65 } elsif (!$self->{moves}) {
53 util::format_time $_[0] - $low; 66 util::format_time $_[0] - $low;
54 } else { 67 } else {
55 my $time = int (($_[0] - 1) % $interval + 1); 68 my $time = int (($_[0] - 1) % $interval + 1);
56 69
57 sprintf "%s/%d =%d", 70 sprintf "%s/%d =%d",
58 util::format_time $time, 71 util::format_time $time,
59 $self->{moves}, 72 $self->{moves},
73 $self->{moves} > 1
60 $time / ($self->{moves} || 1); 74 ? $time / $self->{moves}
61 75 : $interval;
62 } 76 }
63 }; 77 };
64 78
65 } else { 79 } else {
66 # none, or unknown 80 # none, or unknown
67 $self->{set} = sub { };
68 $self->{format} = sub { "---" } 81 $self->{format} = sub { "-" }
69 } 82 }
70} 83}
71 84
72sub refresh { 85sub refresh {
73 my ($self, $timestamp) = @_; 86 my ($self, $timestamp) = @_;
74 my $timer = $self->{time} + $self->{start} - $timestamp; 87 my $timer = $self->{time} + $self->{start} - $timestamp;
75 88
76 # we round the timer value slightly... the protocol isn't exact anyways, 89 # we round the timer value slightly... the protocol isn't exact anyways,
77 # and this gives smoother timers ;) 90 # and this gives smoother timers ;)
78 my @format = $self->{format}->(int ($timer + 0.4)); 91 my $timer2 = int $timer + 0.4;
92
79 $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4))); 93 $self->set_text ($self->{format}->($timer2));
80 94
81 $timer - int $timer; 95 $timer - int $timer;
82} 96}
83 97
84sub set_time { 98sub set_time {
85 my ($self, $time) = @_; 99 my ($self, $start, $time, $moves) = @_;
86 100
87 # we ignore requests to re-set the time of a running clock. 101 $self->{time} = $time;
88 # this is the easiest way to ensure that commentary etc. 102 $self->{moves} = $moves;
89 # doesn't re-set the clock. yes, this is frickle design, 103
90 # but I think the protocol is to blame here, which gives 104 if ($start) {
91 # very little time information. (cgoban2 also has had quite 105 $self->{start} = $start;
92 # a lot of small time update problems...) 106 $self->start;
93 unless ($self->{timeout}) { 107 } else {
94 $self->{set}->($time->[0], $time->[1]); 108 $self->stop;
95 $self->refresh ($self->{start}); 109 $self->refresh ($self->{start});
96 } 110 }
97} 111}
98 112
99sub start { 113sub start {
100 my ($self, $when) = @_; 114 my ($self) = @_;
101 115
102 $self->stop; 116 $self->stop;
103
104 $self->{start} = $when;
105 117
106 my $timeout; $timeout = sub { 118 my $timeout; $timeout = sub {
107 my $next = $self->refresh (Time::HiRes::time) * 1000; 119 my $next = $self->refresh (Time::HiRes::time) * 1000;
108 $next += 1000 if $next < 0; 120 $next += 1000 if $next < 0;
109 $self->{timeout} = add Glib::Timeout $next, $timeout; 121 $self->{timeout} = add Glib::Timeout $next, $timeout;
117 my ($self) = @_; 129 my ($self) = @_;
118 130
119 remove Glib::Source delete $self->{timeout} if $self->{timeout}; 131 remove Glib::Source delete $self->{timeout} if $self->{timeout};
120} 132}
121 133
122sub destroy { 134### USER PANEL ##############################################################
123 my ($self) = @_;
124 $self->stop;
125 $self->SUPER::destroy;
126}
127 135
128package game::userpanel; 136package game::userpanel;
129 137
130use base gtk::widget; 138use KGS::Constants;
131 139
132sub new { 140use Glib::Object::Subclass
133 my $class = shift; 141 Gtk2::Frame,
134 my $self = $class->SUPER::new(@_); 142 properties => [
143 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144 COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145 [qw(construct-only readable writable)]),
146 ];
135 147
136 $self->{widget} = new Gtk2::HBox; 148sub INIT_INSTANCE {
149 my ($self) = @_;
137 150
138 $self->{widget}->add (my $vbox = new Gtk2::VBox); 151 $self->add (my $vbox = new Gtk2::VBox);
139 152
140 $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); 153 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
141 $vbox->add ($self->{info} = new Gtk2::Label ""); 154 $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
142 $vbox->add (($self->{clock} = new game::goclock)->widget); 155 $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
143 156
144 $vbox->add ($self->{imagebox} = new Gtk2::VBox); 157 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
145 158
146 $self; 159 $self;
147} 160}
148 161
149sub configure { 162sub configure {
150 my ($self, $user, $rules) = @_; 163 my ($self, $app, $user, $rules) = @_;
151 164
152 if ($self->{name}->get_text ne $user->as_string) { 165 if ($self->{name}->get_text ne $user->as_string) {
153 $self->{name}->set_text ($user->as_string); 166 $self->{name}->set_text ($user->as_string);
154 167
155 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; 168 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
156 $self->{imagebox}->add (gtk::image_from_data undef); 169 $self->{imagebox}->add (gtk::image_from_data undef);
157 $self->{imagebox}->show_all; 170 $self->{imagebox}->show_all;
158 171
159 if ($user->has_pic) { 172 if ($user->has_pic) {
160 # the big picture... 173 # the big picture...
161 appwin::userpic ($user->{name}, sub { 174 $app->userpic ($user->{name}, sub {
162 return unless $self->{imagebox}; 175 return unless $self->{imagebox};
176
163 if ($_[0]) { 177 if ($_[0]) {
164 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; 178 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
165 $self->{imagebox}->add (gtk::image_from_data $_[0]); 179 $self->{imagebox}->add (gtk::image_from_data $_[0]);
166 $self->{imagebox}->show_all; 180 $self->{imagebox}->show_all;
167 } 181 }
170 } 184 }
171 185
172 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); 186 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
173} 187}
174 188
175sub set_state { 189sub set_captures {
176 my ($self, $captures, $timer, $when) = @_; 190 my ($self, $captures) = @_;
177
178 $self->{clock}->stop unless $when;
179 $self->{clock}->set_time ($timer);
180 $self->{clock}->start ($when) if $when;
181 191
182 $self->{info}->set_text ("$captures pris."); 192 $self->{info}->set_text ("$captures pris.");
183} 193}
184 194
195sub set_timer {
196 my ($self, $start, $time, $moves) = @_;
197
198 $self->{clock}->set_time ($start, $time, $moves);
199}
200
201### GAME WINDOW #############################################################
202
185package game; 203package game;
204
205use Scalar::Util qw(weaken);
186 206
187use KGS::Constants; 207use KGS::Constants;
188use KGS::Game::Board; 208use KGS::Game::Board;
189 209
210use Gtk2::GoBoard;
211use Gtk2::GoBoard::Constants;
212
213use base KGS::Game;
190use base KGS::Listener::Game; 214use base KGS::Listener::Game;
191use base KGS::Game;
192 215
193use base gtk::widget; 216use Glib::Object::Subclass
217 Gtk2::Window;
194 218
195use POSIX qw(ceil); 219use POSIX qw(ceil);
196 220
197sub new { 221sub new {
198 my $self = shift; 222 my ($self, %arg) = @_;
199 $self = $self->SUPER::new(@_);
200 223
201 $self->listen($self->{conn}); 224 $self = $self->Glib::Object::new;
225 $self->{$_} = delete $arg{$_} for keys %arg;
202 226
203 $self->{window} = new Gtk2::Window 'toplevel';
204 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 227 gtk::state $self, "game::window", undef, window_size => [620, 460];
205 228
206 $self->{window}->signal_connect(delete_event => sub { 229 $self->signal_connect (destroy => sub {
207 $self->part; 230 $self->unlisten;
208 $self->destroy; 231 delete $self->{app}{game}{$self->{channel}};
209 1; 232 %{$_[0]} = ();
210 }); 233 });#d#
211 234
212 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 235 $self->add (my $hpane = new Gtk2::HPaned);
213 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 236 gtk::state $hpane, "game::hpane", undef, position => 420;
214 237
215 # LEFT PANE 238 # LEFT PANE
216 239
217 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0); 240 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
218 241
219 $self->{boardbox} = new Gtk2::VBox;
220
221 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); 242 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
222 243
223 # challenge
224
225 $self->{challenge} = new challenge channel => $self->{channel};
226
227 # board box (aspect/canvas) 244 # board box (aspect/canvas)
228 245
246 # RIGHT PANE
247
248 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
249 $hpane->set (position_set => 1);
250
229 $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); 251 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
230 252
231 { 253 {
232 $frame->add (my $vbox = new Gtk2::VBox); 254 $frame->add (my $vbox = new Gtk2::VBox);
233 $vbox->add ($self->{title} = new Gtk2::Label $title); 255 $vbox->add ($self->{title} = new Gtk2::Label "-");
234 256
235 $vbox->add (my $hbox = new Gtk2::HBox); 257 $vbox->add (my $hbox = new Gtk2::HBox);
236 258
237 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0); 259 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
238 260
239 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; 261 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
240 262
241 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); 263 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
242 $scale->set_draw_value (0); 264 $scale->set_draw_value (0);
243 $scale->set_digits (0); 265 $scale->set_digits (0);
244 266
245 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); 267 $self->{moveadj}->signal_connect (value_changed => sub {
268 $self->{showmove} = int $self->{moveadj}->get_value;
269 $self->update_board;
270 });
246 } 271 }
247 272
248 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
249
250 # RIGHT PANE
251
252 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1);
253 $self->{hpane}->set(position_set => 1);
254 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
255
256 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
257 $sw->set_policy("automatic", "always");
258
259 $sw->add(($self->{userlist} = new userlist)->widget);
260
261 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
262
263 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); 273 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
274
264 $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); 275 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
265 $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); 276 for COLOUR_WHITE, COLOUR_BLACK;
277
278 $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
279
280 $buttonbox->add ($self->{button_pass} =
281 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0));
282 $self->{button_pass}->signal_connect (clicked => sub {
283 $self->{board_click}->(255, 255) if $self->{board_click};
284 });
285 eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2
286 $buttonbox->add ($self->{button_undo} =
287 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0));
288 $self->{button_undo}->signal_connect (clicked => sub {
289 $self->send (req_undo => channel => $self->{channel});
290 });
291 eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2
292 $buttonbox->add ($self->{button_resign} =
293 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0));
294 $self->{button_resign}->signal_connect (clicked => sub {
295 $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
296 });
297 eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2
266 298
267 $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0); 299 $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0);
268 300
269 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); 301 $self->set_channel ($self->{channel});
302
303 $self->show_all;
304
305 $self;
306}
307
308sub set_channel {
309 my ($self, $channel) = @_;
310
311 $self->{channel} = $channel;
312
313 if ($self->{channel} > 0) {
314 $self->listen ($self->{conn});
315
316 $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
317 $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
318
319 $self->signal_connect (delete_event => sub { $self->part; 1 });
270 $self->{entry}->signal_connect(activate => sub { 320 $self->{chat}->signal_connect (command => sub {
271 my $text = $self->{entry}->get_text; 321 my ($chat, $cmd, $arg) = @_;
272 $self->say($text) if $text =~ /\S/; 322 if ($cmd eq "rsave") {
273 $self->{entry}->set_text(""); 323 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
324 } else {
325 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
326 }
274 }); 327 });
328 }
329}
275 330
331### JOIN/LEAVE ##############################################################
332
333sub join {
334 my ($self) = @_;
335 return if $self->{joined};
336
337 $self->SUPER::join;
338}
339
340sub event_join {
341 my ($self) = @_;
342
343 $self->SUPER::event_join (@_);
344 $self->init_tree;
276 $self->event_update_game; 345 $self->event_update_game;
277 $self; 346}
347
348sub event_part {
349 my ($self) = @_;
350
351 $self->SUPER::event_part;
352 $self->destroy;
353}
354
355sub event_quit {
356 my ($self) = @_;
357
358 $self->SUPER::event_quit;
359 $self->destroy;
360}
361
362### USERS ###################################################################
363
364sub draw_users {
365 my ($self, $inlay) = @_;
366
367 for (sort keys %{$self->{users}}) {
368 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
369 }
278} 370}
279 371
280sub event_update_users { 372sub event_update_users {
281 my ($self, $add, $update, $remove) = @_; 373 my ($self, $add, $update, $remove) = @_;
282 374
283 $self->{userlist}->update ($add, $update, $remove); 375# $self->{userlist}->update ($add, $update, $remove);
376
377 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
378 for @$remove;
379
380 $self->{users_inlay}->refresh;
284 381
285 my %important; 382 my %important;
383 $important{$self->{black}{name}}++;
384 $important{$self->{white}{name}}++;
286 $important{$self->{user1}{name}}++; 385 $important{$self->{owner}{name}}++;
287 $important{$self->{user2}{name}}++;
288 $important{$self->{user3}{name}}++;
289 386
290 if (my @users = grep $important{$_->{name}}, @$add) { 387 if (my @users = grep $important{$_->{name}}, @$add) {
291 $self->{text}->append_text ("\n<header>Joins:</header>"); 388 $self->{chat}->append_text ("\n<leader>Joins: </leader>");
292 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users; 389 $self->{chat}->append_text ("<user>" . $_->as_string . "</user>") for @users;
293 } 390 }
294 if (my @users = grep $important{$_->{name}}, @$remove) { 391 if (my @users = grep $important{$_->{name}}, @$remove) {
295 $self->{text}->append_text ("\n<header>Parts:</header>"); 392 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
296 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users; 393 $self->{chat}->append_text ("<user>" . $_->as_string . "</user>") for @users;
297 } 394 }
298
299} 395}
300 396
301sub join { 397### GAME INFO ###############################################################
398
399sub draw_setup {
302 my ($self) = @_; 400 my ($self, $inlay) = @_;
401
303 return if $self->{joined}; 402 return unless $self->{joined};
304 403
305 $self->SUPER::join; 404 my $rules = $self->{rules};
306 405
406 my $text = "";
407
408 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
409 if $self->{teacher};
410
411 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
412 if $self->{owner}->is_valid;
413
414 if ($self->is_inprogress) {
415 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
416 . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
417 }
418 $text .= "\nType: " . util::toxml $gametype{$self->type};
419
420 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
421
422 $text .= "\nTime: ";
423
424 if ($rules->{timesys} == TIMESYS_NONE) {
425 $text .= "UNLIMITED";
426 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
427 $text .= util::format_time $rules->{time};
428 $text .= " ABS";
429 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
430 $text .= util::format_time $rules->{time};
431 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
432 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
433 $text .= util::format_time $rules->{time};
434 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
435 }
436
437 $text .= "\nFlags:";
438 $text .= " private" if $self->is_private;
439 $text .= " started" if $self->is_inprogress;
440 $text .= " adjourned" if $self->is_adjourned;
441 $text .= " scored" if $self->is_scored;
442 $text .= " saved" if $self->is_saved;
443
444 if ($self->is_inprogress) {
445 $text .= "\nHandicap: " . $self->{handicap};
446 $text .= "\nKomi: " . $self->{komi};
447 $text .= "\nSize: " . $self->size_string;
448 }
449
450 if ($self->is_scored) {
451 $text .= "\nResult: " . $self->score_string;
452 }
453
454 $inlay->append_text ("<infoblock>$text</infoblock>");
455
456}
457
458sub event_update_game {
459 my ($self) = @_;
460
461 $self->SUPER::event_update_game;
462
463 return unless $self->{joined};
464
465 $self->{colour} = $self->player_colour ($self->{conn}{name});
466
467 $self->{user}[COLOUR_BLACK] = $self->{black};
468 $self->{user}[COLOUR_WHITE] = $self->{white};
469
470 # show board
471 if ($self->is_inprogress) {
472 if (!$self->{board}) {
473 $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
474 $self->{board}->signal_connect (button_release => sub {
475 return unless $self->{cur_board};
476 if ($_[1] == 1) {
477 $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
478 }
479 });
307 $self->{window}->show_all; 480 $self->{board}->show_all;
308} 481 }
482 if (my $ch = delete $self->{challenge}) {
483 $_->{inlay}->destroy for values %$ch;
484 }
485 $self->update_cursor;
486 }
309 487
310sub part { 488 my $title = defined $self->{channel}
489 ? $self->owner->as_string . " " . $self->opponent_string
490 : "Game Window";
491 $self->set_title ("KGS Game $title");
492 $self->{title}->set_text ($title); # title gets redrawn wrongly
493
494 $self->{rules_inlay}->refresh;
495
496 if (exists $self->{teacher}) {
497 $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
498 $self->{teacher_inlay}->clear;
499 $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
500 . (util::toxml $self->{teacher}) . "</user>");
501 } elsif ($self->{teacher_inlay}) {
502 (delete $self->{teacher_inlay})->clear;
503 }
504
505 $self->update_cursor;
506}
507
508sub event_update_rules {
509 my ($self, $rules) = @_;
510
511 $self->{rules} = $rules;
512
513 if ($self->{user}) {
514 # todo. gets drawn wrongly
515
516 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
517 for COLOUR_BLACK, COLOUR_WHITE;
518 }
519
520 sound::play 3, "gamestart";
521 $self->{rules_inlay}->refresh;
522}
523
524### BOARD DISPLAY ###########################################################
525
526sub update_timers {
527 my ($self, $timers) = @_;
528
529 my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
530
531 for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
532 my $t = $timers->[$colour];
533 $self->{userpanel}[$colour]->set_timer (
534 $running && $colour == $self->{whosemove} && $t->[0],
535 $t->[1] || $self->{rules}{time}
536 + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
537 && $self->{rules}{interval} * $self->{rules}{count}),
538 $t->[2]);
539 }
540}
541
542sub inject_set_gametime {
311 my ($self) = @_; 543 my ($self, $msg) = @_;
312 544
313 $self->SUPER::part; 545 $self->{timers} = [
314 $self->destroy; 546 [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
547 [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
548 ];
549
550 $self->update_timers ($self->{timers})
551 if $self->{showmove} == @{$self->{path}};
552}
553
554sub update_cursor {
555 my ($self) = @_;
556
557 return unless $self->{cur_board};
558
559 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
560
561 delete $self->{board_click};
562
563 if ($self->{teacher} eq $self->{app}{conn}) {
564 #TODO# # teaching mode not implemented
565 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
566 $self->{button_undo}->hide;
567 $self->{button_resign}->hide;
568 $self->{board}->set (cursor => undef);
569
570 } elsif ($running && $self->{colour} != COLOUR_NONE) {
571 # during game
572 $self->{button_undo}->show;
573 $self->{button_resign}->show;
574
575 if ($self->{cur_board}{score}) {
576 # during scoring
577 $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1);
578 $self->{board}->set (cursor => sub {
579 $_[0] & (MARK_B | MARK_W)
580 ? $_[0] ^ MARK_GRAYED
581 : $_[0];
582 });
583 $self->{board_click} = sub {
584 if ($_[0] == 255) {
585 $self->{button_pass}->sensitive (0);
586 $self->done;
587 } else {
588 $self->send (mark_dead =>
589 channel => $self->{channel},
590 x => $_[0],
591 y => $_[1],
592 dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
593 );
594 }
595 };
596
597 } elsif ($self->{colour} == $self->{whosemove}) {
598 # normal move
599 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
600 $self->{board}->set (cursor => sub {
601 $self->{cur_board}
602 && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
603 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
604 ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
605 : $_[0];
606 });
607 $self->{board_click} = sub {
608 return unless
609 $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
610 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
611 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
612 $self->{board}->set (cursor => undef);
613 delete $self->{board_click};
614 $self->{button_pass}->sensitive (0);
615 };
616 } else {
617 $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
618 $self->{board}->set (cursor => undef);
619 }
620 } else {
621 $self->{button_undo}->hide;
622 $self->{button_resign}->hide;
623 $self->{button_pass}->hide;
624 $self->{board}->set (cursor => undef);
625 #TODO# # implement coordinate-grabbing
626 }
315} 627}
316 628
317sub update_board { 629sub update_board {
318 my ($self) = @_; 630 my ($self) = @_;
631
319 return unless $self->{path}; 632 return unless $self->{path};
320 633
321 my $move = int $self->{moveadj}->get_value;
322
323 my $running = $move == @{$self->{path}};
324
325 $self->{board_label}->set_text ("Move " . ($move - 1)); 634 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
326 635
327 $self->{cur_board} = new KGS::Game::Board $self->{size}; 636 $self->{cur_board} = new KGS::Game::Board $self->{size};
328 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); 637 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
329 638
330 for my $colour (WHITE, BLACK) { 639 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
331 $self->{userpanel}[$colour]->set_state ( 640 if ($self->{curnode}{move} == 0) {
332 $self->{cur_board}{captures}[$colour], 641 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
642 } else {
643 $self->{whosemove} = 1 - $self->{cur_board}{last};
644 }
645 } else {
646 # Chinese, Aga, NZ all have manual placement
647 if ($self->{curnode}{move} < $self->{handicap}) {
648 $self->{whosemove} = COLOUR_BLACK;
649 } elsif ($self->{curnode}{move} == $self->{handicap}) {
650 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
651 } else {
652 $self->{whosemove} = 1 - $self->{cur_board}{last};
653 }
654 }
655
656 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
657 for COLOUR_WHITE, COLOUR_BLACK;
658
659 my $start_time = $self->{rules}{time};
660
661 if ($self->{showmove} == @{$self->{path}}) {
662 $self->{timers} = [
663 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
664 [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
665 ];
666 $self->update_timers ($self->{timers});
667 } else {
668 $self->update_timers ([
333 $self->{cur_board}{timer}[$colour], 669 [0, @{$self->{cur_board}{timer}[0]}],
334 ($running && $self->{lastmove_colour} == !$colour) 670 [0, @{$self->{cur_board}{timer}[1]}],
335 ? $self->{lastmove_time} : 0
336 ); 671 ]);
337 } 672 }
338 673
339 $self->{board}->set_board ($self->{cur_board}); 674 $self->{board}->set_board ($self->{cur_board});
675
676 if ($self->{cur_board}{score}) {
677 $self->{score_inlay} ||= $self->{chat}->new_inlay;
678 $self->{score_inlay}->clear;
679 $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
680 . "\n<score>"
681 . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
682 . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
683 . "</score>");
684 } elsif ($self->{score_inlay}) {
685 (delete $self->{score_inlay})->clear;
686 }
687
688 $self->update_cursor;
689
340} 690}
341 691
342sub event_update_tree { 692sub event_update_tree {
343 my ($self) = @_; 693 my ($self) = @_;
694
695 (delete $self->{undo_inlay})->clear
696 if $self->{undo_inlay};
344 697
345 $self->{path} = $self->get_path; 698 $self->{path} = $self->get_path;
346 699
347 if ($self->{moveadj}) { 700 if ($self->{moveadj}) {
348 my $upper = $self->{moveadj}->upper; 701 my $upper = $self->{moveadj}->upper;
369 if $newnode; 722 if $newnode;
370 723
371 for (split /\n/, $comment) { 724 for (split /\n/, $comment) {
372 $text .= "\n"; 725 $text .= "\n";
373 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { 726 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
374 $text .= "<user>" . (util::toxml $1) . "</user>:"; 727 $text .= "<leader><user>" . (util::toxml $1) . "</user>:</leader>";
375 } 728 }
376 729
377 # coords only for 19x19 so far 730 # coords only for 19x19 so far
378 $_ = util::toxml $_; 731 $_ = util::toxml $_;
379 s{ 732 s{
391 }sgexi; 744 }sgexi;
392 745
393 $text .= $_; 746 $text .= $_;
394 } 747 }
395 748
396 $self->{text}->append_text ($text); 749 $self->{chat}->append_text ($text);
397}
398
399sub event_join {
400 my ($self) = @_;
401 $self->SUPER::event_join;
402}
403
404sub event_part {
405 my ($self) = @_;
406 $self->SUPER::event_part;
407 $self->destroy;
408} 750}
409 751
410sub event_move { 752sub event_move {
411 my ($self, $pass) = @_; 753 my ($self, $pass) = @_;
754
412 sound::play 1, $pass ? "pass" : "move"; 755 sound::play 1, $pass ? "pass" : "move";
413} 756}
414 757
415sub event_update_game { 758### GAMEPLAY EVENTS #########################################################
416 my ($self) = @_;
417 $self->SUPER::event_update_game;
418 759
419 my $title = $self->{channel} ? $self->owner->as_string . " " . $self->opponent_string : "Game Window";
420 $self->{window}->set_title("KGS Game $title");
421 $self->{title}->set_text ($title);
422
423 $self->{user}[BLACK] = $self->{user1};
424 $self->{user}[WHITE] = $self->{user2};
425
426 # show board
427
428 $self->{left}->remove ($_) for $self->{left}->get_children;
429 if ($self->is_valid) {
430 $self->{left}->add ($self->{boardbox});
431 (delete $self->{challenge})->destroy if $self->{challenge};
432 } else {
433 $self->{left}->add ($self->{challenge}->widget);
434 }
435 $self->{left}->show_all;
436
437 # view text
438
439 eval { #d#
440 my @ga;
441 $ga[0] = "\nType: " . (util::toxml $gametype{$self->type})
442 . " (" . (util::toxml $gameopt{$self->option}) . ")";
443 $ga[1] = "\nFlags:";
444 $ga[1] .= " valid" if $self->is_valid;
445 $ga[1] .= " adjourned" if $self->is_adjourned;
446 $ga[1] .= " scored" if $self->is_scored;
447 $ga[1] .= " saved" if $self->is_saved;
448
449 $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid;
450
451 $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"
452 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>"
453 if $self->is_valid;
454
455 if ($self->is_valid) {
456 $ga[4] = "\nHandicap: " . $self->{handicap};
457 $ga[5] = "\nKomi: " . $self->{komi};
458 $ga[6] = "\nSize: " . $self->size_string;
459 }
460
461 if ($self->is_scored) {
462 $ga[7] = "\nResult: " . $self->score_string;
463 }
464
465 $text = "\n<infoblock><header>Game Update</header>";
466 for (0..7) {
467 if ($self->{gatext}[$_] ne $ga[$_]) {
468 $text .= $ga[$_];
469 }
470 }
471 $text .= "</infoblock>";
472
473 $self->{gatext} = \@ga;
474 };
475
476 $self->{text}->append_text ($text);
477}
478
479sub event_update_rules {
480 my ($self, $rules) = @_;
481
482 $self->{userpanel}[$_]->configure ($self->{user}[$_], $rules)
483 for BLACK, WHITE;
484
485 sound::play 3, "gamestart";
486
487 my $text = "\n<header>Game Rules</header>";
488
489 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
490
491 $text .= "\nTime: ";
492
493 if ($rules->{timesys} == TIMESYS_NONE) {
494 $text .= "UNLIMITED";
495 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
496 $text .= util::format_time $rules->{time};
497 $text .= " ABS";
498 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
499 $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count};
500 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
501 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
502 $text .= util::format_time $rules->{time};
503 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
504 }
505
506 $self->{text}->append_text ("<infoblock>$text</infoblock>");
507}
508
509sub inject_resign_game { 760sub event_resign_game {
510 my ($self, $msg) = @_; 761 my ($self, $player) = @_;
511 762
512 sound::play 3, "resign"; 763 sound::play 3, "resign";
513
514 $self->{text}->append_text ("\n<infoblock><header>Resign</header>" 764 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
515 . "\n<user>" 765 . "\n<user>"
516 . (util::toxml $self->{user}[$msg->{player}]->as_string) 766 . (util::toxml $self->{user}[$msg->{player}]->as_string)
517 . "</user> resigned.</infoblock>"); 767 . "</user> resigned."
768 . "\n<user>"
769 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
770 . "</user> wins the game."
771 . "</infoblock>");
772}
773
774sub event_time_win {
775 my ($self, $player) = @_;
776
777 sound::play 3, "timewin";
778 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
779 . "\n<user>"
780 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
781 . "</user> ran out of time and lost."
782 . "\n<user>"
783 . (util::toxml $self->{user}[$msg->{player}]->as_string)
784 . "</user> wins the game."
785 . "</infoblock>");
786}
787
788sub event_owner_left {
789 my ($self) = @_;
790
791 $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
792 . "\nThe owner of this game left.</infoblock>");
793}
794
795sub event_teacher_left {
796 my ($self) = @_;
797
798 $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
799 . "\nThe teacher left the game.</infoblock>");
800}
801
802sub event_done {
803 my ($self) = @_;
804
805 if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
806 sound::play 2, "info" unless $inlay->{count};
807 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
808 . "\nYour opponent pressed done. Now it's up to you.");
809 }
810 if ($self->{doneid} & 0x80000000) {
811 sound::play 2, "info" unless $inlay->{count};
812 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
813 . "\nThe board has changed.");
814 }
815
816 $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
817
818 $self->{chat}->set_end;
518} 819}
519 820
520sub inject_final_result { 821sub inject_final_result {
521 my ($self, $msg) = @_; 822 my ($self, $msg) = @_;
522 823
523 $self->{text}->append_text ("<infoblock>\n<header>Game Over</header>" 824 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
524 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) 825 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
525 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) 826 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
526 . "</infoblock>" 827 . "</infoblock>"
527 ); 828 );
528} 829}
529 830
530sub destroy { 831sub inject_req_undo {
832 my ($self, $msg) = @_;
833
834 my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
835 return if $inlay->{ignore};
836
837 sound::play 2, "warning" unless $inlay->{count};
838 $inlay->{count}++;
839
840 $inlay->clear;
841 $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
842 $inlay->append_button ("Grant", sub {
843 (delete $self->{undo_inlay})->clear;
844 $self->send (grant_undo => channel => $self->{channel});
845 });
846 $inlay->append_button ("Ignore", sub {
847 $inlay->clear;
848 $inlay->{ignore} = 1;
849 # but leave inlay, so further undo requests get counted
850 });
851
852 $self->{chat}->set_end;
853}
854
855sub inject_new_game {
856 my ($self, $msg) = @_;
857
858 if ($msg->{cid} != $self->{cid}) {
859 $self->part;
860 warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
861 }
862
863 $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
864 delete $self->{cid};
865}
866
867### CHALLENGE HANDLING ######################################################
868
869sub draw_challenge {
531 my ($self) = @_; 870 my ($self, $id) = @_;
532 $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy 871
533 for BLACK, WHITE; 872 my $info = $self->{challenge}{$id};
534 $self->SUPER::destroy; 873 my $inlay = $info->{inlay};
535 delete $appwin::gamelist->{game}{$self->{channel}}; 874 my $rules = $info->{rules};
875
876 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
877 my $opponent = $as_black ? $info->{white} : $info->{black};
878
879 my ($size, $time, $interval, $count, $type);
880
881 if (!$self->{channel}) {
882 $inlay->append_text ("\nNotes: ");
883 $inlay->append_entry (\$info->{notes}, 20, "");
884 $inlay->append_text ("\nGlobal Offer: ");
885 $inlay->append_optionmenu (\$info->{flags},
886 0 => "No",
887 2 => "Yes",
888 );
889 } else {
890 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
891 }
892
893 $inlay->append_text ("\nType: ");
894 $type = $inlay->append_optionmenu (
895 \$info->{gametype},
896 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
897 GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
898 GAMETYPE_TEACHING , "Teaching (not yet)",
899 GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
900 GAMETYPE_SIMUL , "Simul (not yet!)",
901 GAMETYPE_FREE , "Free",
902 GAMETYPE_RATED , "Rated",
903 sub {
904 $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
905 },
906 );
907
908 if ($self->{channel}) {
909 $inlay->append_text ("\nMy Colour: ");
910 $inlay->append_optionmenu (
911 \$as_black,
912 0 => "White",
913 1 => "Black",
914 sub {
915 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
916 ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
917 }
918 }
919 );
920 }
921
922 $inlay->append_text ("\nRuleset: ");
923 $inlay->append_optionmenu (
924 \$info->{rules}{ruleset},
925 RULESET_JAPANESE , "Japanese",
926 RULESET_CHINESE , "Chinese",
927 RULESET_AGA , "AGA",
928 RULESET_NEW_ZEALAND, "New Zealand",
929 );
930
931 $inlay->append_text ("\nSize: ");
932 $size = $inlay->append_optionmenu (
933 \$info->{rules}{size},
934 (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
935 sub {
936 $type->set_history (5) # reset to free
937 if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
938 },
939 );
940
941 if ($self->{channel}) {
942 $inlay->append_text ("\nHandicap: ");
943 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
944
945 $inlay->append_text ("\nKomi: ");
946 $inlay->append_entry (\$info->{rules}{komi}, 5);
947 }
948
949 $inlay->append_text ("\nTimesys: ");
950 $inlay->append_optionmenu (
951 \$info->{rules}{timesys},
952 &TIMESYS_NONE => "None",
953 &TIMESYS_ABSOLUTE => "Absolute",
954 &TIMESYS_BYO_YOMI => "Byo Yomi",
955 &TIMESYS_CANADIAN => "Canadian",
956 sub {
957 my ($new) = @_;
958
959 if ($new eq TIMESYS_NONE) {
960 $time->hide;
961 $interval->hide;
962 $count->hide;
963 } else {
964 $time->show;
965 $time->set_text ($self->{app}{defaults}{time});
966 if ($new eq TIMESYS_ABSOLUTE) {
967 $interval->hide;
968 $count->hide;
969 } else {
970 $interval->show;
971 $count->show;
972 if ($new eq TIMESYS_BYO_YOMI) {
973 $interval->set_text ($self->{app}{defaults}{byo_time});
974 $count->set_text ($self->{app}{defaults}{byo_period});
975 } elsif ($new eq TIMESYS_CANADIAN) {
976 $interval->set_text ($self->{app}{defaults}{can_time});
977 $count->set_text ($self->{app}{defaults}{can_period});
978 }
979 }
980 }
981 }
982 );
983
984 $inlay->append_text ("\nMain Time: ");
985 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
986 $inlay->append_text ("\nInterval: ");
987 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
988 $inlay->append_text ("\nPeriods/Stones: ");
989 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
990
991 $inlay->append_text ("\n");
992
993 if (!$self->{channel}) {
994 $inlay->append_button ("Create Challenge", sub {
995 $inlay->clear;
996 $self->{cid} = $self->{conn}->alloc_clientid;
997 $self->send (new_game =>
998 channel => delete $self->{roomid},
999 gametype => $info->{gametype},
1000 cid => $self->{cid},
1001 flags => $info->{flags},
1002 rules => $info->{rules},
1003 notes => $info->{notes},
1004 );
1005 });
1006 } else {
1007 $inlay->append_button ("OK", sub {
1008 $inlay->clear;
1009 $self->send (challenge =>
1010 channel => $self->{channel},
1011 black => $info->{black},
1012 white => $info->{white},
1013 gametype => $info->{gametype},
1014 cid => $info->{cid},
1015 rules => $info->{rules},
1016 );
1017 });
1018 if (exists $self->{challenge}{""}) {
1019 $inlay->append_button ("Reject", sub {
1020 $inlay->clear;
1021 $self->send (reject_challenge =>
1022 channel => $self->{channel},
1023 name => $opponent->{name},
1024 gametype => $info->{gametype},
1025 cid => $info->{cid},
1026 rules => $info->{rules},
1027 );
1028 });
1029 }
1030 }
1031}
1032
1033sub new_game_challenge {
1034 my ($self) = @_;
1035
1036 my $d = $self->{app}{defaults};
1037
1038 $self->{challenge}{""} = {
1039 gametype => $d->{gametype},
1040 flags => 0,
1041 notes => $d->{stones},
1042 rules => {
1043 ruleset => $d->{ruleset},
1044 size => $d->{size},
1045 timesys => $d->{timesys},
1046 time => $d->{time},
1047 interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1048 count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1049 },
1050
1051 inlay => $self->{chat}->new_inlay,
1052 };
1053 $self->draw_challenge ("");
1054}
1055
1056sub event_challenge {
1057 my ($self, $info) = @_;
1058
1059 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1060 my $opponent = $as_black ? $info->{white} : $info->{black};
1061
1062 my $id = $opponent->{name};
1063
1064 sound::play 2, "info";
1065
1066 $self->{challenge}{$id} = $info;
1067 $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1068 exists $self->{challenge}{""}
1069 ? "Challenge from " . $opponent->as_string
1070 : "Challenge to " . $opponent->as_string,
1071 sub {
1072 $self->{challenge}{$id}{inlay} = $_[0];
1073 $self->draw_challenge ($id);
1074 },
1075 !exists $self->{challenge}{""} # only open when not offerer
1076 );
536} 1077}
537 1078
5381; 10791;
539 1080

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