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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.24 by pcg, Sun Jun 1 10:13:28 2003 UTC vs.
Revision 1.69 by pcg, Tue Jul 22 21:24:50 2003 UTC

1use utf8;
2
1package game::goclock; 3package game::goclock;
4
5# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
6# is completely borked.
2 7
3use Time::HiRes (); 8use Time::HiRes ();
4 9
5use KGS::Constants; 10use KGS::Constants;
6 11
16 $self->{format} = sub { "ERROR" }; 21 $self->{format} = sub { "ERROR" };
17 22
18 $self; 23 $self;
19} 24}
20 25
21sub append_text { 26sub configure {
22 my ($self, $text) = @_;
23
24 $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text);
25}
26
27sub format_time {
28 my ($time) = @_;
29
30 $time > 60*60
31 ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
32 : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
33}
34
35sub set_rules {
36 my ($self, $timesys, $main, $interval, $count) = @_; 27 my ($self, $timesys, $main, $interval, $count) = @_;
37 28
38 if ($timesys == TIMESYS_ABSOLUTE) { 29 if ($timesys == TIMESYS_ABSOLUTE) {
39 $self->{set} = sub { $self->{time} = $_[0] }; 30 $self->{set} = sub { $self->{time} = $_[0] };
40 $self->{format} = sub { format_time $_[0] }; 31 $self->{format} = sub { util::format_time $_[0] };
41 32
42 } elsif ($timesys == TIMESYS_BYO_YOMI) { 33 } elsif ($timesys == TIMESYS_BYO_YOMI) {
43 my $low = $interval * $count; 34 my $low = $interval * $count;
44 35
45 $self->{set} = sub { $self->{time} = $_[0] }; 36 $self->{set} = sub { $self->{time} = $_[0] };
46 37
47 $self->{format} = sub { 38 $self->{format} = sub {
48 if ($_[0] > $low) { 39 if ($_[0] > $low) {
49 format_time $_[0]; 40 util::format_time $_[0] - $low;
50 } else { 41 } else {
51 sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval; 42 sprintf "%s (%d)",
43 util::format_time int (($_[0] - 1) % $interval + 1),
44 ($_[0] - 1) / $interval;
52 } 45 }
53 }; 46 };
54 47
55 } elsif ($timesys == TIMESYS_CANADIAN) { 48 } elsif ($timesys == TIMESYS_CANADIAN) {
56 my $low = $interval;
57
58 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; 49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
59 50
60 $self->{format} = sub { 51 $self->{format} = sub {
61 if ($_[0] > $low) { 52 if (!$self->{moves}) {
62 format_time $_[0]; 53 util::format_time $_[0] - $low;
63 } else { 54 } else {
64 sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves}; 55 my $time = int (($_[0] - 1) % $interval + 1);
56
57 sprintf "%s/%d =%d",
58 util::format_time $time,
59 $self->{moves},
60 $time / ($self->{moves} || 1);
61
65 } 62 }
66 }; 63 };
67 64
68 } else { 65 } else {
69 # none, or unknown 66 # none, or unknown
73} 70}
74 71
75sub refresh { 72sub refresh {
76 my ($self, $timestamp) = @_; 73 my ($self, $timestamp) = @_;
77 my $timer = $self->{time} + $self->{start} - $timestamp; 74 my $timer = $self->{time} + $self->{start} - $timestamp;
75
76 # we round the timer value slightly... the protocol isn't exact anyways,
77 # and this gives smoother timers ;)
78 my @format = $self->{format}->(int ($timer + 0.4));
78 $self->{widget}->set_text ($self->{format}->($timer)); 79 $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4)));
79 80
80 $timer - int $timer; 81 $timer - int $timer;
81} 82}
82 83
83sub set_time { 84sub set_time {
84 my ($self, $time) = @_; 85 my ($self, $time) = @_;
85 86
86 $self->{start} = $time->[0]; 87 # we ignore requests to re-set the time of a running clock.
88 # this is the easiest way to ensure that commentary etc.
89 # doesn't re-set the clock. yes, this is frickle design,
90 # but I think the protocol is to blame here, which gives
91 # very little time information. (cgoban2 also has had quite
92 # a lot of small time update problems...)
93 unless ($self->{timeout}) {
87 $self->{set}->($time->[1], $time->[2]); 94 $self->{set}->($time->[0], $time->[1]);
88 95 $self->refresh ($self->{start});
89 $self->refresh ($time->[0]); 96 }
90} 97}
91 98
92sub start { 99sub start {
93 my ($self) = @_; 100 my ($self, $when) = @_;
94 101
95 return if $self->{timeout}; 102 $self->stop;
103
104 $self->{start} = $when;
96 105
97 my $timeout; $timeout = sub { 106 my $timeout; $timeout = sub {
98 my $next = int ($self->refresh (Time::HiRes::time) * 1000); 107 my $next = $self->refresh (Time::HiRes::time) * 1000;
108 $next += 1000 if $next < 0;
99 $self->{timeout} = add Glib::Timeout $next, $timeout; 109 $self->{timeout} = add Glib::Timeout $next, $timeout;
100 0; 110 0;
101 }; 111 };
102 112
103 $timeout->(); 113 $timeout->();
121 131
122sub new { 132sub new {
123 my $class = shift; 133 my $class = shift;
124 my $self = $class->SUPER::new(@_); 134 my $self = $class->SUPER::new(@_);
125 135
126 $self->{widget} = new Gtk2::VBox; 136 $self->{widget} = new Gtk2::HBox;
127 137
138 $self->{widget}->add (my $vbox = new Gtk2::VBox);
139
128 $self->{widget}->add ($self->{name} = new Gtk2::Label $self->{name}); 140 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
129 $self->{widget}->add ($self->{info} = new Gtk2::Label ""); 141 $vbox->add ($self->{info} = new Gtk2::Label "");
130 $self->{widget}->add (($self->{clock} = new game::goclock)->widget); 142 $vbox->add (($self->{clock} = new game::goclock)->widget);
143
144 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
131 145
132 $self; 146 $self;
133} 147}
134 148
135sub set_rules { 149sub configure {
136 my ($self, $rules) = @_; 150 my ($self, $app, $user, $rules) = @_;
137 151
138 $self->{name}->set_text ($rules->{player}[$self->{colour}]); 152 if ($self->{name}->get_text ne $user->as_string) {
153 $self->{name}->set_text ($user->as_string);
154
155 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
156 $self->{imagebox}->add (gtk::image_from_data undef);
157 $self->{imagebox}->show_all;
158
159 if ($user->has_pic) {
160 # the big picture...
161 $app->userpic ($user->{name}, sub {
162 return unless $self->{imagebox};
163
164 if ($_[0]) {
165 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
166 $self->{imagebox}->add (gtk::image_from_data $_[0]);
167 $self->{imagebox}->show_all;
168 }
169 });
170 }
171 }
172
139 $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); 173 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
140} 174}
141 175
142sub set_state { 176sub set_state {
143 my ($self, $captures, $timer, $running) = @_; 177 my ($self, $captures, $timer, $when) = @_;
144 178
179 $self->{clock}->stop unless $when;
145 $self->{clock}->set_time ($timer); 180 $self->{clock}->set_time ($timer);
146 $running ? $self->{clock}->start : $self->{clock}->stop; 181 $self->{clock}->start ($when) if $when;
182
147 $self->{info}->set_text ("$captures pris."); 183 $self->{info}->set_text ("$captures pris.");
148} 184}
149 185
150package game; 186package game;
151 187
164 $self = $self->SUPER::new(@_); 200 $self = $self->SUPER::new(@_);
165 201
166 $self->listen($self->{conn}); 202 $self->listen($self->{conn});
167 203
168 $self->{window} = new Gtk2::Window 'toplevel'; 204 $self->{window} = new Gtk2::Window 'toplevel';
169 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
170 $self->{window}->set_title("KGS Game $title");
171 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 205 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
172 206
173 $self->{window}->signal_connect(delete_event => sub { 207 $self->{window}->signal_connect(delete_event => sub {
174 $self->part; 208 $self->part;
209 $self->destroy;
175 1; 210 1;
176 }); 211 });
177 212
178 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 213 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
179 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 214 gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
180 215
216 # LEFT PANE
217
218 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0);
219
220 $self->{boardbox} = new Gtk2::VBox;
221
181 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); 222 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
182 223
224 # challenge
225
226 $self->{challenge} = new challenge channel => $self->{channel};
227
228 # board box (aspect/canvas)
229
183 $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); 230 $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
184 231
185 { 232 {
186 # grrr...
187 $frame->add(my $vbox = new Gtk2::VBox); 233 $frame->add (my $vbox = new Gtk2::VBox);
188 $vbox->add($self->{title} = new Gtk2::Label $title); 234 $vbox->add ($self->{title} = new Gtk2::Label $title);
189 235
236 $vbox->add (my $hbox = new Gtk2::HBox);
237
238 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
239
190 $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; 240 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
191 241
192 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); 242 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
193 $scale->set_draw_value (0); 243 $scale->set_draw_value (0);
244 $scale->set_digits (0);
194 245
195 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); 246 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
196 } 247 }
197
198 $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
199 $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
200 $self->{board_label} = $aspect_frame->get_label_widget;
201 248
202 $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); 249 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
203 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
204
205 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
206 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
207 250
208 # RIGHT PANE 251 # RIGHT PANE
209 252
210 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); 253 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1);
211 $self->{hpane}->set(position_set => 1); 254 $self->{hpane}->set(position_set => 1);
212 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; 255 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
213 256
214 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); 257 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
215 $sw->set_policy("automatic", "always"); 258 $sw->set_policy("automatic", "always");
217 $sw->add(($self->{userlist} = new userlist)->widget); 260 $sw->add(($self->{userlist} = new userlist)->widget);
218 261
219 $self->{vpane}->add(my $vbox = new Gtk2::VBox); 262 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
220 263
221 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); 264 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
222 $hbox->add (($self->{user0} = new game::userpanel colour => WHITE)->widget); 265 $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget);
223 $hbox->add (($self->{user1} = new game::userpanel colour => BLACK)->widget); 266 $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget);
224 267
225 $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
226 $sw->set_policy("never", "always");
227
228 $sw->add(($self->{text} = new gtk::text)->widget); 268 $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0);
229 269
230 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); 270 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
231 $self->{entry}->signal_connect(activate => sub { 271 $self->{entry}->signal_connect(activate => sub {
232 my $text = $self->{entry}->get_text; 272 my $text = $self->{entry}->get_text;
233 $self->say($text) if $text =~ /\S/; 273 $self->say($text) if $text =~ /\S/;
234 $self->{entry}->set_text(""); 274 $self->{entry}->set_text("");
235 }); 275 });
236 276
277 $self->event_update_game;
237 $self; 278 $self;
238} 279}
239 280
240sub event_update_users { 281sub event_update_users {
241 my ($self, $add, $update, $remove) = @_; 282 my ($self, $add, $update, $remove) = @_;
242 283
243 $self->{userlist}->update ($add, $update, $remove); 284 $self->{userlist}->update ($add, $update, $remove);
285
286 my %important;
287 $important{$self->{user1}{name}}++;
288 $important{$self->{user2}{name}}++;
289 $important{$self->{user3}{name}}++;
290
291 if (my @users = grep $important{$_->{name}}, @$add) {
292 $self->{text}->append_text ("\n<header>Joins:</header>");
293 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users;
294 }
295 if (my @users = grep $important{$_->{name}}, @$remove) {
296 $self->{text}->append_text ("\n<header>Parts:</header>");
297 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users;
298 }
299
244} 300}
245 301
246sub join { 302sub join {
247 my ($self) = @_; 303 my ($self) = @_;
248 return if $self->{joined}; 304 return if $self->{joined};
257 313
258 $self->SUPER::part; 314 $self->SUPER::part;
259 $self->destroy; 315 $self->destroy;
260} 316}
261 317
262sub configure_event { 318sub update_board {
263 my ($widget, $event, $self) = @_; 319 my ($self) = @_;
264 delete $self->{stack}; 320 return unless $self->{path};
265 delete $self->{pixbuf};
266 delete $self->{board_shown};
267 delete $self->{background};
268 $self->repaint_board;
269 0;
270}
271 321
272sub expose_event { 322 my $move = int $self->{moveadj}->get_value;
273 my ($widget, $event, $self) = @_;
274 323
275 $self->{pixbuf} or return; 324 my $running = $move == @{$self->{path}};
276 325
277 my $area = $event->area; 326 $self->{board_label}->set_text ("Move " . ($move - 1));
278 327
279 $self->redraw ($area); 328 $self->{cur_board} = new KGS::Game::Board $self->{size};
329 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
280 330
281 0; 331 for my $colour (WHITE, BLACK) {
282} 332 $self->{userpanel}[$colour]->set_state (
283 333 $self->{cur_board}{captures}[$colour],
284# something Gtk2 fixed 334 $self->{cur_board}{timer}[$colour],
285sub INTERP_NEAREST (){ 'nearest' } 335 ($running && $self->{lastmove_colour} == !$colour)
286sub INTERP_TILES (){ 'tiles' } 336 ? $self->{lastmove_time} : 0
287sub INTERP_BILINEAR (){ 'bilinear' }
288sub INTERP_HYPER (){ 'hyper' }
289
290sub new_pixbuf {
291 my ($w, $h, $alpha, $fill) = @_;
292
293 my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
294 $pixbuf->fill ($fill) if defined $fill;
295
296 $pixbuf;
297}
298
299sub scale_pixbuf {
300 my ($src, $w, $h, $mode) = @_;
301
302 my $dst = new_pixbuf $w, $h, 1;
303
304 $src->scale(
305 $dst, 0, 0, $w, $h, 0, 0,
306 $w / $src->get_width, $h / $src->get_height,
307 $mode,
308 ); 337 );
338 }
309 339
310 $dst; 340 $self->{board}->set_board ($self->{cur_board});
311} 341}
312 342
313# create a stack of stones 343sub event_update_tree {
314sub create_stack { 344 my ($self) = @_;
315 my ($self, $mark, $size, $rand) = @_;
316 345
317 my $shadow = $size * 0.05; 346 $self->{path} = $self->get_path;
318 347
319 my $c = \$self->{stack}{$mark}; 348 if ($self->{moveadj}) {
320 unless ($$c) { 349 my $upper = $self->{moveadj}->upper;
321 for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { 350 my $pos = $self->{moveadj}->get_value;
322 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; 351 my $move = scalar @{$self->{path}};
323 352
324 # zeroeth the shadow 353 $self->{moveadj}->upper ($move);
325 if ($mark & (MARK_B | MARK_W)) {
326 $::shadow_img->composite (
327 $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
328 $size / $stone->get_width, $size / $stone->get_height,
329 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
330 );
331 } 354
332 355 $self->{moveadj}->changed;
333 # first the big stones (handicap stones different for effect) 356 if ($pos == $upper) {
334 for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], 357 $self->{moveadj}->value ($move);
335 [MARK_W, $mark & MARK_MOVE ? 255 : 192], 358 $self->{moveadj}->value_changed;
336 [MARK_GRAY_B, 128],
337 [MARK_GRAY_W, 128]) {
338 my ($mask, $alpha) = @$_;
339 if ($mark & $mask) {
340 $stone->composite (
341 $base, 0, 0, $size, $size, 0, 0,
342 $size / $stone->get_width, $size / $stone->get_height,
343 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
344 );
345 }
346 }
347
348 # then the small stones
349 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
350 [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
351 my ($mask, $img) = @$_;
352 if ($mark & $mask) {
353 $img->composite (
354 $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2,
355 $size / $img->get_width / 2, $size / $img->get_height / 2,
356 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
357 );
358 }
359 }
360
361 # and lastly any markers
362 my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
363
364 for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
365 [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
366 [MARK_SQUARE, $::square_img[$dark_bg]]) {
367 my ($mask, $img) = @$_;
368 if ($mark & $mask) {
369 $img->composite (
370 $base, 0, 0, $size, $size, -0.5, -0.5,
371 $size / $img->get_width, $size / $img->get_height,
372 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255
373 );
374 }
375 }
376
377 push @$$c, $base;
378 } 359 }
379 } 360 }
380
381 $$c->[$rand % @$$c];
382} 361}
383 362
384sub pixbuf_text { 363sub event_update_comments {
385 my ($pixbuf, $colour, $x, $y, $height, $text) = @_; 364 my ($self, $node, $comment, $newnode) = @_;
365 $self->SUPER::event_update_comments($node, $comment, $newnode);
386 366
387 my @c = grep $_, 367 my $text;
388 map $::font[$colour][$::fontmap{$_}],
389 split //, $text;
390 368
391 if (@c) { 369 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
392 my $spacing = $height * 0.1; 370 if $newnode;
393 my $s = $height / List::Util::max map $_->get_height, @c;
394 my $W = List::Util::sum map $_->get_width, @c;
395 371
396 $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; 372 for (split /\n/, $comment) {
397 $y -= $height * 0.5; 373 $text .= "\n";
398 374 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
399 for (@c) { 375 $text .= "<user>" . (util::toxml $1) . "</user>:";
400 my $w = $_->get_width * $s;
401 # +2 == don't fight the rounding
402 $_->composite ($pixbuf,
403 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
404 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
405
406 $x += $w + $spacing;
407 } 376 }
408 }
409}
410
411sub pixbuf_rect {
412 my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
413 # we fake lines by... a horrible method :/
414 my $colour_pb = new_pixbuf 1, 1, 0, $colour;
415 $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
416 INTERP_NEAREST, $alpha);
417}
418
419sub repaint_board {
420 my ($self) = @_;
421 my $canvas = $self->{canvas};
422 my $expose_area = undef;
423
424 return $expose_area unless $self->{board};
425
426 my ($w, $h) = ($canvas->allocation->values)[2,3];
427
428 die "FATAL: board aspect ratio != 1" unless $w == $h;
429
430 my $s = $w;
431
432 return unless $s >= 200;
433
434 my $size = $self->{size};
435
436 # we leave enough space for the shadows.. I like smaller stones, and we
437 # do no need to do the nifty recursive screen updates that goban2 does
438 my $border = int ($s / ($size + 3) * 0.5);
439 my $s2 = $s - $border * 2;
440 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
441 my $ofs = int ($edge / 2);
442
443 my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
444
445 my $pixbuf;
446
447 my $oldboard;
448
449 if ($self->{background}) {
450 if ($oldboard = $self->{board_shown}) {
451 $pixbuf = $self->{pixbuf};
452 } else {
453 $pixbuf = $self->{background}->copy;
454 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
455 } 377
456 } else { 378 # coords only for 19x19 so far
457 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; 379 $_ = util::toxml $_;
458
459 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
460
461 if ($s < $bw && $s < $bh) {
462 $pixbuf = new_pixbuf $s, $s, 0;
463 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
464 } else {
465 $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
466 } 380 s{
467
468 my $linew = int ($s / 25 / $size);
469
470 # ornamental border... we have time to waste :/
471 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
472 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
473 pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
474 pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
475
476 for my $i (1 .. $size) {
477 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
478 pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
479
480 # 38 max, but we allow a bit more
481 my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
482 AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
483
484 pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
485 pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
486 pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
487 pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
488
489 $a++;
490 $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
491 }
492
493 unless ($::config->{conserve_memory} > 1) {
494 $self->{background} = $pixbuf;
495 $pixbuf = $pixbuf->copy;
496 }
497 }
498
499 $self->{pixbuf} = $pixbuf;
500
501 # hoshi-points(!)#d#
502 # caching of empty board gfx(!)#d#
503
504 for my $x (1 .. $size) {
505 for my $y (1 .. $size) {
506 my $rand = ($x ^ $y ^ 0x5555);
507
508 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
509
510 if ($::config->{randomize}) {
511 $dx += ($rand % 7) - 3;
512 $dy += ($rand / 3 % 7) - 3;
513 }
514
515 my $shadow = $edge * 0.05;
516 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
517 381 (
518 my $mark = $self->{board}{board}[$x-1][$y-1];
519 my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
520
521 if ($oldboard) {
522 next if $old == $mark; # no change
523
524 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
525 $expose_area = $expose_area
526 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
527 : new Gtk2::Gdk::Rectangle @$area;
528 }
529
530 if ($mark) {
531 my $pb = $self->create_stack($mark, $edge, $rand);
532
533 $pb->composite ($pixbuf, @$area,
534 $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
535
536 # labels are handled here because they are quite rare
537 if ($mark & MARK_LABEL) {
538 my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
539
540 if ($white) {
541 pixbuf_text $pixbuf, 0,
542 $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
543 $self->{board}{label}[$x-1][$y-1];
544 }
545 pixbuf_text $pixbuf, $white,
546 $k[$x], $k[$y], $ofs * 0.7,
547 $self->{board}{label}[$x-1][$y-1];
548 }
549 382 \b
550 # old pixmap&mask-way. that was fast ;( 383 (?:[bw])?
551 #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 ); 384 [, ]{0,2}
552 385 [a-hj-t] # valid for upto 19x19
553 #$gc->set_clip_mask ($bm); 386 \s?
554 #$gc->set_clip_origin ($dx, $dy); 387 [1-9]?[0-9]
555 #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge); 388 \b
556 } 389 )
557 } 390 }{
558 } 391 "<coord>$1</coord>";
392 }sgexi;
559 393
560 $self->{board_shown} = Storable::dclone $self->{board}; 394 $text .= $_;
561 #d# save 395 }
562 #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
563 396
564 $expose_area; 397 $self->{text}->append_text ($text);
565} 398}
566 399
567sub redraw { 400sub event_join {
568 my ($self, $area) = @_; 401 my ($self) = @_;
569 402 $self->SUPER::event_join;
570 if ($area && $self->{pixbuf}) {
571 my ($x, $y, $w, $h) = $area->values;
572
573 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
574 $x, $y, $x, $y, $w, $h,
575 "normal", 0, 0);
576 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
577 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
578 }
579}
580
581sub update_board {
582 my ($self) = @_;
583 return unless $self->{path};
584
585 $self->{NOW} = Time::HiRes::time; #d# get from msg(!)
586
587 my $move = int (@{$self->{path}} * $self->{moveadj}->get_value);
588
589 my $running = $move == @{$self->{path}};
590
591 $self->{board_label}->set_text ("Move $move");
592
593 $self->{board} = new KGS::Game::Board $self->{size};
594 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
595
596 $self->{user0}->set_state ($self->{board}{captures}[0],
597 $self->{board}{timer}[0],
598 $running && $self->{board}{last} == WHITE);
599 $self->{user1}->set_state ($self->{board}{captures}[1],
600 $self->{board}{timer}[1],
601 $running && $self->{board}{last} == BLACK);
602
603 $self->redraw ($self->repaint_board);
604
605 $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment});
606}
607
608sub event_update_tree {
609 my ($self) = @_;
610
611 $self->{path} = $self->get_path;
612 $self->{user0}->set_rules ($self->{path}[0]);
613 $self->{user1}->set_rules ($self->{path}[0]);
614
615 $self->{moveadj}->value_changed if $self->{moveadj};
616} 403}
617 404
618sub event_part { 405sub event_part {
619 my ($self) = @_; 406 my ($self) = @_;
620 $self->SUPER::event_part; 407 $self->SUPER::event_part;
621 delete $appwin::gamelist->{game}{$self->{channel}};
622 $self->destroy; 408 $self->destroy;
623} 409}
624 410
625sub event_move { 411sub event_move {
626 my ($self, $pass) = @_; 412 my ($self, $pass) = @_;
627 sound::play 1, $pass ? "pass" : "move"; 413 sound::play 1, $pass ? "pass" : "move";
628} 414}
629 415
416sub event_update_game {
417 my ($self) = @_;
418 $self->SUPER::event_update_game;
419
420 my $title = defined $self->{channel}
421 ? $self->owner->as_string . " " . $self->opponent_string
422 : "Game Window";
423 $self->{window}->set_title("KGS Game $title");
424 $self->{title}->set_text ($title);
425
426 $self->{user}[BLACK] = $self->{user1};
427 $self->{user}[WHITE] = $self->{user2};
428
429 # show board
430
431 $self->{left}->remove ($_) for $self->{left}->get_children;
432 if ($self->is_valid) {
433 $self->{left}->add ($self->{boardbox});
434 (delete $self->{challenge})->destroy if $self->{challenge};
435 } else {
436 $self->{left}->add ($self->{challenge}->widget);
437 }
438 $self->{left}->show_all;
439
440 # view text
441
442 eval { #d#
443 my @ga;
444 $ga[0] = "\nType: " . (util::toxml $gametype{$self->type})
445 . " (" . (util::toxml $gameopt{$self->option}) . ")";
446 $ga[1] = "\nFlags:";
447 $ga[1] .= " valid" if $self->is_valid;
448 $ga[1] .= " adjourned" if $self->is_adjourned;
449 $ga[1] .= " scored" if $self->is_scored;
450 $ga[1] .= " saved" if $self->is_saved;
451
452 $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid;
453
454 $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"
455 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>"
456 if $self->is_valid;
457
458 if ($self->is_valid) {
459 $ga[4] = "\nHandicap: " . $self->{handicap};
460 $ga[5] = "\nKomi: " . $self->{komi};
461 $ga[6] = "\nSize: " . $self->size_string;
462 }
463
464 if ($self->is_scored) {
465 $ga[7] = "\nResult: " . $self->score_string;
466 }
467
468 $text = "\n<infoblock><header>Game Update</header>";
469 for (0..7) {
470 if ($self->{gatext}[$_] ne $ga[$_]) {
471 $text .= $ga[$_];
472 }
473 }
474 $text .= "</infoblock>";
475
476 $self->{gatext} = \@ga;
477 };
478
479 $self->{text}->append_text ($text);
480}
481
482sub event_update_rules {
483 my ($self, $rules) = @_;
484
485 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
486 for BLACK, WHITE;
487
488 sound::play 3, "gamestart";
489
490 my $text = "\n<header>Game Rules</header>";
491
492 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
493
494 $text .= "\nTime: ";
495
496 if ($rules->{timesys} == TIMESYS_NONE) {
497 $text .= "UNLIMITED";
498 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
499 $text .= util::format_time $rules->{time};
500 $text .= " ABS";
501 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
502 $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count};
503 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
504 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
505 $text .= util::format_time $rules->{time};
506 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
507 }
508
509 $self->{text}->append_text ("<infoblock>$text</infoblock>");
510}
511
512sub inject_resign_game {
513 my ($self, $msg) = @_;
514
515 sound::play 3, "resign";
516
517 $self->{text}->append_text ("\n<infoblock><header>Resign</header>"
518 . "\n<user>"
519 . (util::toxml $self->{user}[$msg->{player}]->as_string)
520 . "</user> resigned.</infoblock>");
521}
522
523sub inject_final_result {
524 my ($self, $msg) = @_;
525
526 $self->{text}->append_text ("<infoblock>\n<header>Game Over</header>"
527 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
528 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
529 . "</infoblock>"
530 );
531}
532
533sub event_challenge {
534 my ($self, $challenge) = @_;
535
536 use KGS::Listener::Debug;
537 $self->{text}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge));
538}
539
540sub destroy {
541 my ($self) = @_;
542 $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy
543 for BLACK, WHITE;
544 $self->SUPER::destroy;
545 delete $self->{app}{gamelist}{game}{$self->{channel}};
546}
547
6301; 5481;
631 549

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