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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.30 by pcg, Sun Jun 1 20:12:13 2003 UTC vs.
Revision 1.70 by pcg, Tue Jul 22 21:44:00 2003 UTC

1use utf8;
2
1package game::goclock; 3package game::goclock;
4
5# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
6# is completely borked.
2 7
3use Time::HiRes (); 8use Time::HiRes ();
4 9
5use KGS::Constants; 10use KGS::Constants;
6 11
16 $self->{format} = sub { "ERROR" }; 21 $self->{format} = sub { "ERROR" };
17 22
18 $self; 23 $self;
19} 24}
20 25
21sub append_text { 26sub configure {
22 my ($self, $text) = @_;
23
24 $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text);
25}
26
27sub format_time {
28 my ($time) = @_;
29
30 $time > 60*60
31 ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
32 : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
33}
34
35sub set_rules {
36 my ($self, $timesys, $main, $interval, $count) = @_; 27 my ($self, $timesys, $main, $interval, $count) = @_;
37 28
38 if ($timesys == TIMESYS_ABSOLUTE) { 29 if ($timesys == TIMESYS_ABSOLUTE) {
39 $self->{set} = sub { $self->{time} = $_[0] }; 30 $self->{set} = sub { $self->{time} = $_[0] };
40 $self->{format} = sub { format_time $_[0] }; 31 $self->{format} = sub { util::format_time $_[0] };
41 32
42 } elsif ($timesys == TIMESYS_BYO_YOMI) { 33 } elsif ($timesys == TIMESYS_BYO_YOMI) {
43 my $low = $interval * $count; 34 my $low = $interval * $count;
44 35
45 $self->{set} = sub { $self->{time} = $_[0] }; 36 $self->{set} = sub { $self->{time} = $_[0] };
46 37
47 $self->{format} = sub { 38 $self->{format} = sub {
48 if ($_[0] > $low) { 39 if ($_[0] > $low) {
49 format_time $_[0] - $low; 40 util::format_time $_[0] - $low;
50 } else { 41 } else {
51 sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval; 42 sprintf "%s (%d)",
43 util::format_time int (($_[0] - 1) % $interval + 1),
44 ($_[0] - 1) / $interval;
52 } 45 }
53 }; 46 };
54 47
55 } elsif ($timesys == TIMESYS_CANADIAN) { 48 } elsif ($timesys == TIMESYS_CANADIAN) {
56 my $low = $interval;
57
58 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; 49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
59 50
60 $self->{format} = sub { 51 $self->{format} = sub {
61 if ($_[0] > $low) { 52 if (!$self->{moves}) {
62 format_time $_[0] - $low; 53 util::format_time $_[0] - $low;
63 } else { 54 } else {
64 sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves}; 55 my $time = int (($_[0] - 1) % $interval + 1);
56
57 sprintf "%s/%d =%d",
58 util::format_time $time,
59 $self->{moves},
60 $time / ($self->{moves} || 1);
61
65 } 62 }
66 }; 63 };
67 64
68 } else { 65 } else {
69 # none, or unknown 66 # none, or unknown
73} 70}
74 71
75sub refresh { 72sub refresh {
76 my ($self, $timestamp) = @_; 73 my ($self, $timestamp) = @_;
77 my $timer = $self->{time} + $self->{start} - $timestamp; 74 my $timer = $self->{time} + $self->{start} - $timestamp;
75
76 # we round the timer value slightly... the protocol isn't exact anyways,
77 # and this gives smoother timers ;)
78 my @format = $self->{format}->(int ($timer + 0.4));
78 $self->{widget}->set_text ($self->{format}->($timer)); 79 $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4)));
79 80
80 $timer - int $timer; 81 $timer - int $timer;
81} 82}
82 83
83sub set_time { 84sub set_time {
84 my ($self, $time) = @_; 85 my ($self, $time) = @_;
85 86
86 # we ignore requests to re-set the time of a running clock. 87 # we ignore requests to re-set the time of a running clock.
87 # this is the easiest way to ensure that commentary etc. 88 # this is the easiest way to ensure that commentary etc.
88 # doesn't re-set the clock. yes, this is frickle design, 89 # doesn't re-set the clock. yes, this is frickle design,
89 # but I think the protoocl is to blame here, which gives 90 # but I think the protocol is to blame here, which gives
90 # very little time information. (cgoban2 also has had quite 91 # very little time information. (cgoban2 also has had quite
91 # a lot of small time update problems...) 92 # a lot of small time update problems...)
92 unless ($self->{timeout}) { 93 unless ($self->{timeout}) {
93 $self->{set}->($time->[0], $time->[1]); 94 $self->{set}->($time->[0], $time->[1]);
94 $self->refresh ($self->{start}); 95 $self->refresh ($self->{start});
95 } 96 }
96} 97}
97 98
98sub start { 99sub start {
99 my ($self) = @_; 100 my ($self, $when) = @_;
100 101
101 return if $self->{timeout}; 102 $self->stop;
102 103
103 # this is correct, since we assume the last message triggered a start 104 $self->{start} = $when;
104 $self->{start} = $KGS::Protocol::NOW;
105 105
106 my $timeout; $timeout = sub { 106 my $timeout; $timeout = sub {
107 # -100 means we run the timer a bit earlier to avoid 10.99 => 10s roundings.
108 # we "could" cheat by precalculating the time, but I feel uneasy about both
109 # ways to cheat.
110 my $next = int ($self->refresh (Time::HiRes::time) * 1000) - 100; 107 my $next = $self->refresh (Time::HiRes::time) * 1000;
111 $next += 1000 if $next < 0; 108 $next += 1000 if $next < 0;
112 $self->{timeout} = add Glib::Timeout $next, $timeout; 109 $self->{timeout} = add Glib::Timeout $next, $timeout;
113 0; 110 0;
114 }; 111 };
115 112
142 139
143 $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); 140 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
144 $vbox->add ($self->{info} = new Gtk2::Label ""); 141 $vbox->add ($self->{info} = new Gtk2::Label "");
145 $vbox->add (($self->{clock} = new game::goclock)->widget); 142 $vbox->add (($self->{clock} = new game::goclock)->widget);
146 143
144 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
145
147 $self; 146 $self;
148} 147}
149 148
150sub set_rules { 149sub configure {
151 my ($self, $rules) = @_; 150 my ($self, $app, $user, $rules) = @_;
152 151
153 if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) { 152 if ($self->{name}->get_text ne $user->as_string) {
154 $self->{name}->set_text ($rules->{player}[$self->{colour}]); 153 $self->{name}->set_text ($user->as_string);
155 154
155 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
156 $self->{imagebox}->add (gtk::image_from_data undef);
157 $self->{imagebox}->show_all;
158
159 if ($user->has_pic) {
156 # the big picture... 160 # the big picture...
157 appwin::userpic ($rules->{player}[$self->{colour}], sub { 161 $app->userpic ($user->{name}, sub {
162 return unless $self->{imagebox};
163
164 if ($_[0]) {
165 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
158 $self->{widget}->add (gtk::image_from_data $_[0]) if $_[0]; 166 $self->{imagebox}->add (gtk::image_from_data $_[0]);
159 $self->{widget}->show_all; 167 $self->{imagebox}->show_all;
160 # undef => show sth. funny 168 }
169 });
161 }); 170 }
162 }
163 171 }
172
164 $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); 173 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
165} 174}
166 175
167sub set_state { 176sub set_state {
168 my ($self, $captures, $timer, $running) = @_; 177 my ($self, $captures, $timer, $when) = @_;
169 178
170 $self->{clock}->stop unless $running; 179 $self->{clock}->stop unless $when;
171 $self->{clock}->set_time ($timer); 180 $self->{clock}->set_time ($timer);
172 $self->{clock}->start if $running; 181 $self->{clock}->start ($when) if $when;
173 182
174 $self->{info}->set_text ("$captures pris."); 183 $self->{info}->set_text ("$captures pris.");
175} 184}
176 185
177package game; 186package game;
191 $self = $self->SUPER::new(@_); 200 $self = $self->SUPER::new(@_);
192 201
193 $self->listen($self->{conn}); 202 $self->listen($self->{conn});
194 203
195 $self->{window} = new Gtk2::Window 'toplevel'; 204 $self->{window} = new Gtk2::Window 'toplevel';
196 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
197 $self->{window}->set_title("KGS Game $title");
198 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 205 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
199 206
200 $self->{window}->signal_connect(delete_event => sub { 207 $self->{window}->signal_connect(delete_event => sub {
201 $self->part; 208 $self->part;
202 $self->destroy; 209 $self->destroy;
204 }); 211 });
205 212
206 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 213 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
207 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 214 gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
208 215
216 # LEFT PANE
217
218 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0);
219
220 $self->{boardbox} = new Gtk2::VBox;
221
209 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); 222 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
210 223
224 # challenge
225
226 $self->{challenge} = new challenge channel => $self->{channel};
227
228 # board box (aspect/canvas)
229
211 $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); 230 $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
212 231
213 { 232 {
214 $frame->add(my $vbox = new Gtk2::VBox); 233 $frame->add (my $vbox = new Gtk2::VBox);
215 $vbox->add($self->{title} = new Gtk2::Label $title); 234 $vbox->add ($self->{title} = new Gtk2::Label $title);
216 235
236 $vbox->add (my $hbox = new Gtk2::HBox);
237
238 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
239
217 $self->{moveadj} = new Gtk2::Adjustment 0, 0, 0, 1, 1, 0; 240 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
218 241
219 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); 242 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
220 $scale->set_draw_value (0); 243 $scale->set_draw_value (0);
221 $scale->set_digits (0); 244 $scale->set_digits (0);
222 245
223 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); 246 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
224 } 247 }
225
226 $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
227 $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
228 $self->{board_label} = $aspect_frame->get_label_widget;
229 248
230 $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); 249 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
231 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
232
233 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
234 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
235 250
236 # RIGHT PANE 251 # RIGHT PANE
237 252
238 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); 253 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1);
239 $self->{hpane}->set(position_set => 1); 254 $self->{hpane}->set(position_set => 1);
240 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; 255 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
241 256
242 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); 257 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
243 $sw->set_policy("automatic", "always"); 258 $sw->set_policy("automatic", "always");
257 my $text = $self->{entry}->get_text; 272 my $text = $self->{entry}->get_text;
258 $self->say($text) if $text =~ /\S/; 273 $self->say($text) if $text =~ /\S/;
259 $self->{entry}->set_text(""); 274 $self->{entry}->set_text("");
260 }); 275 });
261 276
277 $self->event_update_game;
262 $self; 278 $self;
263} 279}
264 280
265sub event_update_users { 281sub event_update_users {
266 my ($self, $add, $update, $remove) = @_; 282 my ($self, $add, $update, $remove) = @_;
267 283
284 return unless $self->{userlist};
285
268 $self->{userlist}->update ($add, $update, $remove); 286 $self->{userlist}->update ($add, $update, $remove);
287
288 my %important;
289 $important{$self->{user1}{name}}++;
290 $important{$self->{user2}{name}}++;
291 $important{$self->{user3}{name}}++;
292
293 if (my @users = grep $important{$_->{name}}, @$add) {
294 $self->{text}->append_text ("\n<header>Joins:</header>");
295 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users;
296 }
297 if (my @users = grep $important{$_->{name}}, @$remove) {
298 $self->{text}->append_text ("\n<header>Parts:</header>");
299 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users;
300 }
301
269} 302}
270 303
271sub join { 304sub join {
272 my ($self) = @_; 305 my ($self) = @_;
273 return if $self->{joined}; 306 return if $self->{joined};
282 315
283 $self->SUPER::part; 316 $self->SUPER::part;
284 $self->destroy; 317 $self->destroy;
285} 318}
286 319
287sub configure_event {
288 my ($widget, $event, $self) = @_;
289 delete $self->{stack};
290 delete $self->{pixbuf};
291 delete $self->{board_shown};
292 delete $self->{background};
293 $self->repaint_board;
294 0;
295}
296
297sub expose_event {
298 my ($widget, $event, $self) = @_;
299
300 $self->{pixbuf} or return;
301
302 my $area = $event->area;
303
304 $self->redraw ($area);
305
306 0;
307}
308
309# something Gtk2 fixed
310sub INTERP_NEAREST (){ 'nearest' }
311sub INTERP_TILES (){ 'tiles' }
312sub INTERP_BILINEAR (){ 'bilinear' }
313sub INTERP_HYPER (){ 'hyper' }
314
315sub new_pixbuf {
316 my ($w, $h, $alpha, $fill) = @_;
317
318 my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
319 $pixbuf->fill ($fill) if defined $fill;
320
321 $pixbuf;
322}
323
324sub scale_pixbuf {
325 my ($src, $w, $h, $mode) = @_;
326
327 my $dst = new_pixbuf $w, $h, 1;
328
329 $src->scale(
330 $dst, 0, 0, $w, $h, 0, 0,
331 $w / $src->get_width, $h / $src->get_height,
332 $mode,
333 );
334
335 $dst;
336}
337
338# create a stack of stones
339sub create_stack {
340 my ($self, $mark, $size, $rand) = @_;
341
342 my $shadow = $size * 0.05;
343
344 my $c = \$self->{stack}{$mark};
345 unless ($$c) {
346 for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
347 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
348
349 # zeroeth the shadow
350 if ($mark & (MARK_B | MARK_W)) {
351 # the -0.5's are a mystery to me
352 $::shadow_img->composite (
353 $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
354 $size / $::shadow_img->get_width, $size / $::shadow_img->get_height,
355 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
356 );
357 }
358
359 # first the big stones (handicap stones different for effect)
360 for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
361 [MARK_W, $mark & MARK_MOVE ? 255 : 192],
362 [MARK_GRAY_B, 128],
363 [MARK_GRAY_W, 128]) {
364 my ($mask, $alpha) = @$_;
365 if ($mark & $mask) {
366 $stone->composite (
367 $base, 0, 0, $size, $size, 0, 0,
368 $size / $stone->get_width, $size / $stone->get_height,
369 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
370 );
371 }
372 }
373
374 # then the small stones
375 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
376 [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
377 my ($mask, $img) = @$_;
378 if ($mark & $mask) {
379 $img->composite (
380 $base, (int ($size / 4)) x2, (ceil ($size / 2 + 1)) x2, ($size / 4) x2,
381 $size / $img->get_width / 2, $size / $img->get_height / 2,
382 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
383 );
384 }
385 }
386
387 # and lastly any markers
388 my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
389
390 for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
391 [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
392 [MARK_SQUARE, $::square_img[$dark_bg]]) {
393 my ($mask, $img) = @$_;
394 if ($mark & $mask) {
395 $img->composite (
396 $base, 0, 0, $size, $size, 0, 0,
397 $size / $img->get_width, $size / $img->get_height,
398 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
399 );
400 }
401 }
402
403 push @$$c, $base;
404 }
405 }
406
407 $$c->[$rand % @$$c];
408}
409
410sub pixbuf_text {
411 my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
412
413 my @c = grep $_,
414 map $::font[$colour][$::fontmap{$_}],
415 split //, $text;
416
417 if (@c) {
418 my $spacing = $height * 0.1;
419 my $s = $height / List::Util::max map $_->get_height, @c;
420 my $W = List::Util::sum map $_->get_width, @c;
421
422 $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
423 $y -= $height * 0.5;
424
425 for (@c) {
426 my $w = $_->get_width * $s;
427 # +2 == don't fight the rounding
428 $_->composite ($pixbuf,
429 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
430 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
431
432 $x += $w + $spacing;
433 }
434 }
435}
436
437sub pixbuf_rect {
438 my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
439 # we fake lines by... a horrible method :/
440 my $colour_pb = new_pixbuf 1, 1, 0, $colour;
441 $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
442 INTERP_NEAREST, $alpha);
443}
444
445sub repaint_board {
446 my ($self) = @_;
447 my $canvas = $self->{canvas};
448 my $expose_area = undef;
449
450 return $expose_area unless $self->{board};
451
452 my ($w, $h) = ($canvas->allocation->values)[2,3];
453
454 die "FATAL: board aspect ratio != 1" unless $w == $h;
455
456 my $s = $w;
457
458 return unless $s >= 200;
459
460 my $size = $self->{size};
461
462 # we leave enough space for the shadows.. I like smaller stones, and we
463 # do no need to do the nifty recursive screen updates that goban2 does
464 my $border = int ($s / ($size + 3) * 0.5);
465 my $s2 = $s - $border * 2;
466 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
467 my $ofs = int ($edge / 2);
468
469 my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
470
471 my $pixbuf;
472
473 my $oldboard;
474
475 if ($self->{background}) {
476 if ($oldboard = $self->{board_shown}) {
477 $pixbuf = $self->{pixbuf};
478 } else {
479 $pixbuf = $self->{background}->copy;
480 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
481 }
482 } else {
483 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
484
485 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
486
487 if ($s < $bw && $s < $bh) {
488 $pixbuf = new_pixbuf $s, $s, 0;
489 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
490 } else {
491 $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
492 }
493
494 my $linew = int ($s / 40 / $size);
495
496 # ornamental border... we have time to waste :/
497 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
498 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
499 pixbuf_rect $pixbuf, 0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
500 pixbuf_rect $pixbuf, 0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
501
502 for my $i (1 .. $size) {
503 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
504 pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
505
506 # 38 max, but we allow a bit more
507 my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
508 AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
509
510 pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
511 pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
512 pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
513 pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
514
515 $a++;
516 $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
517 }
518
519 # hoshi points
520 my $hoshi = sub {
521 my ($x, $y) = @_;
522 my $hs = int ($edge / 4) | 1;
523 $x = $k[$x] - $hs / 2; $y = $k[$y] - $hs / 2;
524
525 # we use the shadow mask... not perfect, but I want to finish this
526 $::shadow_img->composite ($pixbuf,
527 $x, $y, $hs + 1, $hs + 1, $x, $y,
528 $hs / $::shadow_img->get_width, $hs / $::shadow_img->get_height,
529 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
530 };
531
532 my $h1 = $size < 10 ? 3 : 4; # corner / edge offset
533 $hoshi->($h1, $h1);
534 $hoshi->($size - $h1 + 1, $h1);
535 $hoshi->($h1, $size - $h1 + 1);
536 $hoshi->($size - $h1 + 1, $size - $h1 + 1);
537
538 if ($size % 2) { # on odd boards, also the remaining 5
539 my $h2 = ($size + 1) / 2;
540 if ($size > 10) {
541 $hoshi->($h1, $h2);
542 $hoshi->($size - $h1 + 1, $h2);
543 $hoshi->($h2, $size - $h1 + 1);
544 $hoshi->($h2, $h1);
545 }
546 # the tengen
547 $hoshi->($h2, $h2);
548 }
549
550 unless ($::config->{conserve_memory} > 1) {
551 $self->{background} = $pixbuf;
552 $pixbuf = $pixbuf->copy;
553 }
554 }
555
556 $self->{pixbuf} = $pixbuf;
557
558 # hoshi-points(!)#d#
559 # caching of empty board gfx(!)#d#
560
561 for my $x (1 .. $size) {
562 for my $y (1 .. $size) {
563 my $rand = ($x ^ $y ^ 0x5555);
564
565 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
566
567 if ($::config->{randomize}) {
568 $dx += ($rand % 7) - 3;
569 $dy += ($rand / 3 % 7) - 3;
570 }
571
572 my $shadow = $edge * 0.05;
573 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
574
575 my $mark = $self->{board}{board}[$x-1][$y-1];
576 my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
577
578 if ($oldboard) {
579 next if $old == $mark; # no change
580
581 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
582 $expose_area = $expose_area
583 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
584 : new Gtk2::Gdk::Rectangle @$area;
585 }
586
587 if ($mark) {
588 my $pb = $self->create_stack($mark, $edge, $rand);
589
590 $pb->composite ($pixbuf, @$area,
591 $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
592
593 # labels are handled here because they are quite rare
594 if ($mark & MARK_LABEL) {
595 my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
596
597 if ($white) {
598 pixbuf_text $pixbuf, 0,
599 $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
600 $self->{board}{label}[$x-1][$y-1];
601 }
602 pixbuf_text $pixbuf, $white,
603 $k[$x], $k[$y], $ofs * 0.7,
604 $self->{board}{label}[$x-1][$y-1];
605 }
606 }
607 }
608 }
609
610 $self->{board_shown} = Storable::dclone $self->{board};
611 #d# save
612 #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
613
614 $expose_area;
615}
616
617sub redraw {
618 my ($self, $area) = @_;
619
620 if ($area && $self->{pixbuf}) {
621 my ($x, $y, $w, $h) = $area->values;
622
623 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
624 $x, $y, $x, $y, $w, $h,
625 "normal", 0, 0);
626 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
627 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
628 }
629}
630
631sub update_board { 320sub update_board {
632 my ($self) = @_; 321 my ($self) = @_;
633 return unless $self->{path}; 322 return unless $self->{path};
634 323
635 my $move = int $self->{moveadj}->get_value; 324 my $move = int $self->{moveadj}->get_value;
636 325
637 my $running = $move == @{$self->{path}}; 326 my $running = $move == @{$self->{path}};
638 327
639 $self->{board_label}->set_text ("Move $move"); 328 $self->{board_label}->set_text ("Move " . ($move - 1));
640 329
641 $self->{board} = new KGS::Game::Board $self->{size}; 330 $self->{cur_board} = new KGS::Game::Board $self->{size};
642 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); 331 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
643 332
644 $self->{userpanel}[WHITE]->set_state ($self->{board}{captures}[WHITE], 333 for my $colour (WHITE, BLACK) {
645 $self->{board}{timer}[WHITE], 334 $self->{userpanel}[$colour]->set_state (
646 $running && $self->{board}{last} == BLACK); 335 $self->{cur_board}{captures}[$colour],
647 $self->{userpanel}[BLACK]->set_state ($self->{board}{captures}[BLACK], 336 $self->{cur_board}{timer}[$colour],
648 $self->{board}{timer}[BLACK], 337 ($running && $self->{lastmove_colour} == !$colour)
649 $running && $self->{board}{last} == WHITE); 338 ? $self->{lastmove_time} : 0
339 );
340 }
650 341
651 $self->redraw ($self->repaint_board); 342 $self->{board}->set_board ($self->{cur_board});
652} 343}
653 344
654sub event_update_tree { 345sub event_update_tree {
655 my ($self) = @_; 346 my ($self) = @_;
656 347
657 $self->{path} = $self->get_path; 348 $self->{path} = $self->get_path;
658
659 $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only
660 $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only
661 349
662 if ($self->{moveadj}) { 350 if ($self->{moveadj}) {
663 my $upper = $self->{moveadj}->upper; 351 my $upper = $self->{moveadj}->upper;
664 my $pos = $self->{moveadj}->get_value; 352 my $pos = $self->{moveadj}->get_value;
353 my $move = scalar @{$self->{path}};
665 354
666 $self->{moveadj}->upper (scalar @{$self->{path}}); 355 $self->{moveadj}->upper ($move);
667 356
668 $self->{moveadj}->changed; 357 $self->{moveadj}->changed;
669 if ($pos == $upper) { 358 if ($pos == $upper) {
670 $self->{moveadj}->set_value (scalar @{$self->{path}}); 359 $self->{moveadj}->value ($move);
671 } else {
672 $self->{moveadj}->value_changed; 360 $self->{moveadj}->value_changed;
673 } 361 }
674 } 362 }
675} 363}
676 364
678 my ($self, $node, $comment, $newnode) = @_; 366 my ($self, $node, $comment, $newnode) = @_;
679 $self->SUPER::event_update_comments($node, $comment, $newnode); 367 $self->SUPER::event_update_comments($node, $comment, $newnode);
680 368
681 my $text; 369 my $text;
682 370
683 $text .= "\n<header>Move <move>$node->{move}</move>, <header>Node <node>$node->{id}</node></header>" 371 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
684 if $newnode; 372 if $newnode;
685 373
686 for (split /\n/, $comment) { 374 for (split /\n/, $comment) {
687 $text .= "\n"; 375 $text .= "\n";
688 if ($_ =~ s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { 376 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
689 $text .= "<user>" . (util::toxml $1) . "</user>:"; 377 $text .= "<user>" . (util::toxml $1) . "</user>:";
690 } 378 }
379
380 # coords only for 19x19 so far
381 $_ = util::toxml $_;
382 s{
383 (
384 \b
385 (?:[bw])?
386 [, ]{0,2}
387 [a-hj-t] # valid for upto 19x19
388 \s?
389 [1-9]?[0-9]
390 \b
391 )
392 }{
393 "<coord>$1</coord>";
394 }sgexi;
395
691 $text .= $_; 396 $text .= $_;
692 } 397 }
693 398
694 $self->{text}->append_text ($text); 399 $self->{text}->append_text ($text);
695} 400}
696 401
402sub event_join {
403 my ($self) = @_;
404 $self->SUPER::event_join;
405}
406
697sub event_part { 407sub event_part {
698 my ($self) = @_; 408 my ($self) = @_;
699 $self->SUPER::event_part; 409 $self->SUPER::event_part;
410 $self->destroy;
700} 411}
701 412
702sub event_move { 413sub event_move {
703 my ($self, $pass) = @_; 414 my ($self, $pass) = @_;
704 sound::play 1, $pass ? "pass" : "move"; 415 sound::play 1, $pass ? "pass" : "move";
705} 416}
706 417
707sub event_update_game { 418sub event_update_game {
708 my ($self) = @_; 419 my ($self) = @_;
709 $self->SUPER::event_update_game; 420 $self->SUPER::event_update_game;
710 warn "UPDATE GAME";#d# 421
422 my $title = defined $self->{channel}
423 ? $self->owner->as_string . " " . $self->opponent_string
424 : "Game Window";
425 $self->{window}->set_title("KGS Game $title");
426 $self->{title}->set_text ($title);
427
428 $self->{user}[BLACK] = $self->{user1};
429 $self->{user}[WHITE] = $self->{user2};
430
431 # show board
432
433 $self->{left}->remove ($_) for $self->{left}->get_children;
434 if ($self->is_valid) {
435 $self->{left}->add ($self->{boardbox});
436 (delete $self->{challenge})->destroy if $self->{challenge};
437 } else {
438 $self->{left}->add ($self->{challenge}->widget);
439 }
440 $self->{left}->show_all;
441
442 # view text
443
444 eval { #d#
445 my @ga;
446 $ga[0] = "\nType: " . (util::toxml $gametype{$self->type})
447 . " (" . (util::toxml $gameopt{$self->option}) . ")";
448 $ga[1] = "\nFlags:";
449 $ga[1] .= " valid" if $self->is_valid;
450 $ga[1] .= " adjourned" if $self->is_adjourned;
451 $ga[1] .= " scored" if $self->is_scored;
452 $ga[1] .= " saved" if $self->is_saved;
453
454 $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid;
455
456 $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"
457 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>"
458 if $self->is_valid;
459
460 if ($self->is_valid) {
461 $ga[4] = "\nHandicap: " . $self->{handicap};
462 $ga[5] = "\nKomi: " . $self->{komi};
463 $ga[6] = "\nSize: " . $self->size_string;
464 }
465
466 if ($self->is_scored) {
467 $ga[7] = "\nResult: " . $self->score_string;
468 }
469
470 $text = "\n<infoblock><header>Game Update</header>";
471 for (0..7) {
472 if ($self->{gatext}[$_] ne $ga[$_]) {
473 $text .= $ga[$_];
474 }
475 }
476 $text .= "</infoblock>";
477
478 $self->{gatext} = \@ga;
479 };
480
481 $self->{text}->append_text ($text);
482}
483
484sub event_update_rules {
485 my ($self, $rules) = @_;
486
487 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
488 for BLACK, WHITE;
489
490 sound::play 3, "gamestart";
491
492 my $text = "\n<header>Game Rules</header>";
493
494 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
495
496 $text .= "\nTime: ";
497
498 if ($rules->{timesys} == TIMESYS_NONE) {
499 $text .= "UNLIMITED";
500 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
501 $text .= util::format_time $rules->{time};
502 $text .= " ABS";
503 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
504 $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count};
505 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
506 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
507 $text .= util::format_time $rules->{time};
508 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
509 }
510
511 $self->{text}->append_text ("<infoblock>$text</infoblock>");
512}
513
514sub inject_resign_game {
515 my ($self, $msg) = @_;
516
517 sound::play 3, "resign";
518
519 $self->{text}->append_text ("\n<infoblock><header>Resign</header>"
520 . "\n<user>"
521 . (util::toxml $self->{user}[$msg->{player}]->as_string)
522 . "</user> resigned.</infoblock>");
523}
524
525sub inject_final_result {
526 my ($self, $msg) = @_;
527
528 $self->{text}->append_text ("<infoblock>\n<header>Game Over</header>"
529 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
530 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
531 . "</infoblock>"
532 );
533}
534
535sub event_challenge {
536 my ($self, $challenge) = @_;
537
538 use KGS::Listener::Debug;
539 $self->{text}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge));
711} 540}
712 541
713sub destroy { 542sub destroy {
714 my ($self) = @_; 543 my ($self) = @_;
715 (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE]; 544
716 (delete $self->{userpanel}[BLACK])->destroy if $self->{userpanel}[BLACK]; 545 delete $self->{app}{gamelist}{game}{$self->{channel}};
546 $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy
547 for BLACK, WHITE;
717 $self->SUPER::destroy; 548 $self->SUPER::destroy;
718 delete $appwin::gamelist->{game}{$self->{channel}};
719} 549}
720 550
7211; 5511;
722 552

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