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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.70 by pcg, Tue Jul 22 21:44:00 2003 UTC vs.
Revision 1.95 by pcg, Fri May 28 23:19:59 2004 UTC

1use utf8; 1use utf8;
2
3use Scalar::Util ();
2 4
3package game::goclock; 5package game::goclock;
4 6
5# Lo and Behold! I admit it! The rounding stuff etc.. in goclock 7# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
6# is completely borked. 8# is completely borked.
7 9
8use Time::HiRes (); 10use Time::HiRes ();
9 11
10use KGS::Constants; 12use KGS::Constants;
11 13
12use base gtk::widget; 14use Glib::Object::Subclass
15 Gtk2::Label;
13 16
14sub new { 17sub INIT_INSTANCE {
15 my $class = shift; 18 my $self = shift;
16 my $self = $class->SUPER::new(@_);
17 19
18 $self->{widget} = new Gtk2::Label; 20 $self->signal_connect (destroy => sub { $_[0]->stop });
19 21
20 $self->{set} = sub { }; 22 $self->{set} = sub { };
21 $self->{format} = sub { "ERROR" }; 23 $self->{format} = sub { "???" };
22
23 $self;
24} 24}
25 25
26sub configure { 26sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_; 27 my ($self, $timesys, $main, $interval, $count) = @_;
28 28
55 my $time = int (($_[0] - 1) % $interval + 1); 55 my $time = int (($_[0] - 1) % $interval + 1);
56 56
57 sprintf "%s/%d =%d", 57 sprintf "%s/%d =%d",
58 util::format_time $time, 58 util::format_time $time,
59 $self->{moves}, 59 $self->{moves},
60 $self->{moves} > 1
60 $time / ($self->{moves} || 1); 61 ? $time / $self->{moves}
61 62 : $interval;
62 } 63 }
63 }; 64 };
64 65
65 } else { 66 } else {
66 # none, or unknown 67 # none, or unknown
74 my $timer = $self->{time} + $self->{start} - $timestamp; 75 my $timer = $self->{time} + $self->{start} - $timestamp;
75 76
76 # we round the timer value slightly... the protocol isn't exact anyways, 77 # we round the timer value slightly... the protocol isn't exact anyways,
77 # and this gives smoother timers ;) 78 # and this gives smoother timers ;)
78 my @format = $self->{format}->(int ($timer + 0.4)); 79 my @format = $self->{format}->(int ($timer + 0.4));
79 $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4))); 80 $self->set_text ($self->{format}->(int ($timer + 0.4)));
80 81
81 $timer - int $timer; 82 $timer - int $timer;
82} 83}
83 84
84sub set_time { 85sub set_time {
117 my ($self) = @_; 118 my ($self) = @_;
118 119
119 remove Glib::Source delete $self->{timeout} if $self->{timeout}; 120 remove Glib::Source delete $self->{timeout} if $self->{timeout};
120} 121}
121 122
122sub destroy {
123 my ($self) = @_;
124 $self->stop;
125 $self->SUPER::destroy;
126}
127
128package game::userpanel; 123package game::userpanel;
129 124
130use base gtk::widget; 125use Glib::Object::Subclass
126 Gtk2::HBox,
127 properties => [
128 Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
129 ];
131 130
132sub new { 131sub INIT_INSTANCE {
133 my $class = shift; 132 my ($self) = @_;
134 my $self = $class->SUPER::new(@_);
135 133
136 $self->{widget} = new Gtk2::HBox;
137
138 $self->{widget}->add (my $vbox = new Gtk2::VBox); 134 $self->add (my $vbox = new Gtk2::VBox);
139 135
140 $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); 136 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
141 $vbox->add ($self->{info} = new Gtk2::Label ""); 137 $vbox->add ($self->{info} = new Gtk2::Label "");
142 $vbox->add (($self->{clock} = new game::goclock)->widget); 138 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
143 139
144 $vbox->add ($self->{imagebox} = new Gtk2::VBox); 140 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
145 141
146 $self; 142 $self;
147} 143}
183 $self->{info}->set_text ("$captures pris."); 179 $self->{info}->set_text ("$captures pris.");
184} 180}
185 181
186package game; 182package game;
187 183
184use Scalar::Util qw(weaken);
185
188use KGS::Constants; 186use KGS::Constants;
189use KGS::Game::Board; 187use KGS::Game::Board;
190 188
189use Gtk2::GoBoard;
190
191use Glib::Object::Subclass
192 Gtk2::Window;
193
191use base KGS::Listener::Game; 194use base KGS::Listener::Game;
192use base KGS::Game; 195use base KGS::Game;
193 196
194use base gtk::widget;
195
196use POSIX qw(ceil); 197use POSIX qw(ceil);
197 198
198sub new { 199sub new {
199 my $self = shift; 200 my ($self, %arg) = @_;
200 $self = $self->SUPER::new(@_); 201 $self = $self->Glib::Object::new;
202 $self->{$_} = delete $arg{$_} for keys %arg;
201 203
202 $self->listen($self->{conn}); 204 $self->listen ($self->{conn});
203 205
204 $self->{window} = new Gtk2::Window 'toplevel';
205 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 206 gtk::state $self, "game::window", undef, window_size => [600, 500];
206 207
208 $self->signal_connect (delete_event => sub { $self->part; 1 });
207 $self->{window}->signal_connect(delete_event => sub { 209 $self->signal_connect (destroy => sub {
208 $self->part; 210 $self->unlisten;
209 $self->destroy; 211 delete $self->{app}{game}{$self->{channel}};
210 1; 212 %{$_[0]} = ();
211 }); 213 });#d#
212 214
213 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 215 $self->add (my $hpane = new Gtk2::HPaned);
214 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 216 gtk::state $hpane, "game::hpane", undef, position => 500;
215 217
216 # LEFT PANE 218 # LEFT PANE
217 219
218 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0); 220 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
219 221
220 $self->{boardbox} = new Gtk2::VBox; 222 $self->{boardbox} = new Gtk2::VBox;
221 223
222 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); 224 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
223 225
224 # challenge
225
226 $self->{challenge} = new challenge channel => $self->{channel};
227
228 # board box (aspect/canvas) 226 # board box (aspect/canvas)
229 227
230 $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); 228 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
229
230 # RIGHT PANE
231
232 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
233 $hpane->set (position_set => 1);
234
235 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
231 236
232 { 237 {
233 $frame->add (my $vbox = new Gtk2::VBox); 238 $frame->add (my $vbox = new Gtk2::VBox);
234 $vbox->add ($self->{title} = new Gtk2::Label $title); 239 $vbox->add ($self->{title} = new Gtk2::Label $title);
235 240
244 $scale->set_digits (0); 249 $scale->set_digits (0);
245 250
246 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); 251 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
247 } 252 }
248 253
249 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
250
251 # RIGHT PANE
252
253 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1);
254 $self->{hpane}->set(position_set => 1);
255 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
256
257 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
258 $sw->set_policy("automatic", "always");
259
260 $sw->add(($self->{userlist} = new userlist)->widget);
261
262 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
263
264 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); 254 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
255
265 $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); 256 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
266 $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); 257 for COLOUR_WHITE, COLOUR_BLACK;
267 258
268 $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0); 259 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
269 260
270 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); 261 $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
262 $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
263
271 $self->{entry}->signal_connect(activate => sub { 264 $self->{chat}->signal_connect (command => sub {
272 my $text = $self->{entry}->get_text; 265 my ($chat, $cmd, $arg) = @_;
273 $self->say($text) if $text =~ /\S/; 266 if ($cmd eq "rsave") {
274 $self->{entry}->set_text(""); 267 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
268 } else {
269 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
270 }
275 }); 271 });
276 272
277 $self->event_update_game;
278 $self; 273 $self;
279} 274}
280 275
281sub event_update_users { 276sub event_update_users {
282 my ($self, $add, $update, $remove) = @_; 277 my ($self, $add, $update, $remove) = @_;
283 278
284 return unless $self->{userlist};
285
286 $self->{userlist}->update ($add, $update, $remove); 279# $self->{userlist}->update ($add, $update, $remove);
280
281 $self->{users_inlay}->refresh;
287 282
288 my %important; 283 my %important;
289 $important{$self->{user1}{name}}++; 284 $important{$self->{user1}{name}}++;
290 $important{$self->{user2}{name}}++; 285 $important{$self->{user2}{name}}++;
291 $important{$self->{user3}{name}}++; 286 $important{$self->{user3}{name}}++;
292 287
293 if (my @users = grep $important{$_->{name}}, @$add) { 288 if (my @users = grep $important{$_->{name}}, @$add) {
294 $self->{text}->append_text ("\n<header>Joins:</header>"); 289 $self->{chat}->append_text ("\n<header>Joins:</header>");
295 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users; 290 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
296 } 291 }
297 if (my @users = grep $important{$_->{name}}, @$remove) { 292 if (my @users = grep $important{$_->{name}}, @$remove) {
298 $self->{text}->append_text ("\n<header>Parts:</header>"); 293 $self->{chat}->append_text ("\n<header>Parts:</header>");
299 $self->{text}->append_text (" <user>" . $_->as_string . "</user>") for @users; 294 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
300 } 295 }
301 296
302} 297}
303 298
304sub join { 299sub join {
305 my ($self) = @_; 300 my ($self) = @_;
306 return if $self->{joined}; 301 return if $self->{joined};
307 302
308 $self->SUPER::join; 303 $self->SUPER::join;
309
310 $self->{window}->show_all;
311}
312
313sub part {
314 my ($self) = @_;
315
316 $self->SUPER::part;
317 $self->destroy;
318} 304}
319 305
320sub update_board { 306sub update_board {
321 my ($self) = @_; 307 my ($self) = @_;
322 return unless $self->{path}; 308 return unless $self->{path};
328 $self->{board_label}->set_text ("Move " . ($move - 1)); 314 $self->{board_label}->set_text ("Move " . ($move - 1));
329 315
330 $self->{cur_board} = new KGS::Game::Board $self->{size}; 316 $self->{cur_board} = new KGS::Game::Board $self->{size};
331 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); 317 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
332 318
333 for my $colour (WHITE, BLACK) { 319 for my $colour (COLOUR_WHITE, COLOUR_BLACK) {
334 $self->{userpanel}[$colour]->set_state ( 320 $self->{userpanel}[$colour]->set_state (
335 $self->{cur_board}{captures}[$colour], 321 $self->{cur_board}{captures}[$colour],
336 $self->{cur_board}{timer}[$colour], 322 $self->{cur_board}{timer}[$colour],
337 ($running && $self->{lastmove_colour} == !$colour) 323 ($running && $self->{lastmove_colour} == !$colour)
338 ? $self->{lastmove_time} : 0 324 ? $self->{lastmove_time} : 0
394 }sgexi; 380 }sgexi;
395 381
396 $text .= $_; 382 $text .= $_;
397 } 383 }
398 384
399 $self->{text}->append_text ($text); 385 $self->{chat}->append_text ($text);
400} 386}
401 387
402sub event_join { 388sub event_join {
403 my ($self) = @_; 389 my ($self) = @_;
390
404 $self->SUPER::event_join; 391 $self->SUPER::event_join (@_);
392 $self->event_update_game;
393 $self->show_all;
405} 394}
406 395
407sub event_part { 396sub event_part {
408 my ($self) = @_; 397 my ($self) = @_;
398
409 $self->SUPER::event_part; 399 $self->SUPER::event_part;
410 $self->destroy; 400 $self->destroy;
411} 401}
412 402
413sub event_move { 403sub event_move {
415 sound::play 1, $pass ? "pass" : "move"; 405 sound::play 1, $pass ? "pass" : "move";
416} 406}
417 407
418sub event_update_game { 408sub event_update_game {
419 my ($self) = @_; 409 my ($self) = @_;
410
420 $self->SUPER::event_update_game; 411 $self->SUPER::event_update_game;
412
413 return unless $self->{joined};
421 414
422 my $title = defined $self->{channel} 415 my $title = defined $self->{channel}
423 ? $self->owner->as_string . " " . $self->opponent_string 416 ? $self->owner->as_string . " " . $self->opponent_string
424 : "Game Window"; 417 : "Game Window";
425 $self->{window}->set_title("KGS Game $title"); 418 $self->set_title("KGS Game $title");
426 $self->{title}->set_text ($title); 419 $self->{title}->set_text ($title);
427 420
428 $self->{user}[BLACK] = $self->{user1}; 421 $self->{user}[COLOUR_BLACK] = $self->{user1};
429 $self->{user}[WHITE] = $self->{user2}; 422 $self->{user}[COLOUR_WHITE] = $self->{user2};
430 423
431 # show board 424 # show board
425 if ($self->is_inprogress) {
426 if (!$self->{boardbox}->parent) {
427 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
428 $self->{left}->add ($self->{boardbox});
429 }
430 if (my $ch = delete $self->{challenge}) {
431 (delete $_->{inlay})->clear for values %$ch;
432 }
433 }
434
435 $self->{left}->show_all;
436
437 $self->{rules_inlay}->refresh;
432 438
433 $self->{left}->remove ($_) for $self->{left}->get_children;
434 if ($self->is_valid) {
435 $self->{left}->add ($self->{boardbox});
436 (delete $self->{challenge})->destroy if $self->{challenge};
437 } else {
438 $self->{left}->add ($self->{challenge}->widget);
439 }
440 $self->{left}->show_all;
441
442 # view text
443
444 eval { #d#
445 my @ga;
446 $ga[0] = "\nType: " . (util::toxml $gametype{$self->type})
447 . " (" . (util::toxml $gameopt{$self->option}) . ")";
448 $ga[1] = "\nFlags:";
449 $ga[1] .= " valid" if $self->is_valid;
450 $ga[1] .= " adjourned" if $self->is_adjourned;
451 $ga[1] .= " scored" if $self->is_scored;
452 $ga[1] .= " saved" if $self->is_saved;
453
454 $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid;
455
456 $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"
457 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>"
458 if $self->is_valid;
459
460 if ($self->is_valid) {
461 $ga[4] = "\nHandicap: " . $self->{handicap};
462 $ga[5] = "\nKomi: " . $self->{komi};
463 $ga[6] = "\nSize: " . $self->size_string;
464 }
465
466 if ($self->is_scored) {
467 $ga[7] = "\nResult: " . $self->score_string;
468 }
469
470 $text = "\n<infoblock><header>Game Update</header>";
471 for (0..7) {
472 if ($self->{gatext}[$_] ne $ga[$_]) {
473 $text .= $ga[$_];
474 }
475 }
476 $text .= "</infoblock>";
477
478 $self->{gatext} = \@ga;
479 };
480
481 $self->{text}->append_text ($text);
482} 439}
483 440
484sub event_update_rules { 441sub draw_setup {
485 my ($self, $rules) = @_; 442 my ($self, $inlay) = @_;
486 443
487 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) 444 my $rules = $self->{rules};
488 for BLACK, WHITE;
489 445
490 sound::play 3, "gamestart"; 446 my $text = "";
491 447
492 my $text = "\n<header>Game Rules</header>"; 448 ## Rules
493 449
494 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; 450 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
495 451
496 $text .= "\nTime: "; 452 $text .= "\nTime: ";
497 453
499 $text .= "UNLIMITED"; 455 $text .= "UNLIMITED";
500 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { 456 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
501 $text .= util::format_time $rules->{time}; 457 $text .= util::format_time $rules->{time};
502 $text .= " ABS"; 458 $text .= " ABS";
503 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { 459 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
504 $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count}; 460 $text .= util::format_time $rules->{time};
505 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; 461 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
506 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { 462 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
507 $text .= util::format_time $rules->{time}; 463 $text .= util::format_time $rules->{time};
508 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; 464 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
509 } 465 }
510 466
467 ## Other state info
468
469 $text .= "\nType: " . util::toxml $self->type_char;
470 $text .= "\nFlags:";
471 $text .= " started" if $self->is_inprogress;
472 $text .= " adjourned" if $self->is_adjourned;
473 $text .= " scored" if $self->is_scored;
474 $text .= " saved" if $self->is_saved;
475
476 $text .= "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>"
477 if $self->{user3}->is_valid;
478
479 if ($self->is_inprogress) {
480 $text .= "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"
481 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>";
482 $text .= "\nHandicap: " . $self->{handicap};
483 $text .= "\nKomi: " . $self->{komi};
484 $text .= "\nSize: " . $self->size_string;
485 }
486
487 if ($self->is_scored) {
488 $text .= "\nResult: " . $self->score_string;
489 }
490
511 $self->{text}->append_text ("<infoblock>$text</infoblock>"); 491 $inlay->append_text ("<infoblock>$text</infoblock>");
492
493}
494
495sub event_update_rules {
496 my ($self, $rules) = @_;
497
498 $self->{rules} = $rules;
499
500 if ($self->{user}) {
501 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
502 for COLOUR_BLACK, COLOUR_WHITE;
503 }
504
505 sound::play 3, "gamestart";
506
507 $self->{rules_inlay}->refresh;
512} 508}
513 509
514sub inject_resign_game { 510sub inject_resign_game {
515 my ($self, $msg) = @_; 511 my ($self, $msg) = @_;
516 512
517 sound::play 3, "resign"; 513 sound::play 3, "resign";
518 514
519 $self->{text}->append_text ("\n<infoblock><header>Resign</header>" 515 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
520 . "\n<user>" 516 . "\n<user>"
521 . (util::toxml $self->{user}[$msg->{player}]->as_string) 517 . (util::toxml $self->{user}[$msg->{player}]->as_string)
522 . "</user> resigned.</infoblock>"); 518 . "</user> resigned.</infoblock>");
523} 519}
524 520
525sub inject_final_result { 521sub inject_final_result {
526 my ($self, $msg) = @_; 522 my ($self, $msg) = @_;
527 523
528 $self->{text}->append_text ("<infoblock>\n<header>Game Over</header>" 524 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
529 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) 525 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
530 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) 526 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
531 . "</infoblock>" 527 . "</infoblock>"
532 ); 528 );
533} 529}
534 530
531sub draw_challenge {
532 my ($self, $c) = @_;
533
534 my $inlay = $c->{inlay};
535 my $challenge = $c->{challenge};
536 my $rules = $challenge->{rules};
537
538 my $as_black = $challenge->{user1}{name} eq $self->{conn}{name};
539 my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1};
540
541 $inlay->append_text ("\n<challenge>Challenge to <user>" . $opponent->as_string . "</user></challenge>");
542 $inlay->append_text ("\nHandicap: $rules->{handicap}");
543
544#bless( (
545# gametype => 3,
546# user1 => bless( {
547# flags => 2633,
548# name => 'dorkusx'
549# }, 'KGS::User' ),
550# rules => bless( {
551# count => 5,
552# time => 900,
553# timesys => 2,
554# interval => 30,
555# komi => '6.5',
556# size => 19,
557# ruleset => 0,
558# handicap => 0
559# }, 'KGS::Rules' ),
560# user2 => bless( {
561# flags => 436220808,
562# name => 'Nerdamus'
563# }, 'KGS::User' )
564# ), 'KGS::Challenge' )
565}
566
567sub draw_users {
568 my ($self, $inlay) = @_;
569
570 for (sort keys %{$self->{users}}) {
571 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
572 }
573}
574
535sub event_challenge { 575sub event_challenge {
536 my ($self, $challenge) = @_; 576 my ($self, $challenge) = @_;
537 577
578 my $as_black = $challenge->{user1}{name} eq $self->{conn}{name};
579 my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1};
580
581 my $c = $self->{challenge}{$opponent->{name}} ||= {};
582
583 $c->{inlay} ||= $self->{chat}->new_inlay;
584 $c->{challenge} = $challenge;
585
586 $self->draw_challenge ($c);
587
538 use KGS::Listener::Debug; 588# require KGS::Listener::Debug;
539 $self->{text}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge)); 589# $self->{chat}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge));
540}
541
542sub destroy {
543 my ($self) = @_;
544
545 delete $self->{app}{gamelist}{game}{$self->{channel}};
546 $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy
547 for BLACK, WHITE;
548 $self->SUPER::destroy;
549} 590}
550 591
5511; 5921;
552 593

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