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1 | use utf8; |
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2 | |
1 | package game::goclock; |
3 | package game::goclock; |
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4 | |
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5 | # Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
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6 | # is completely borked. |
2 | |
7 | |
3 | use Time::HiRes (); |
8 | use Time::HiRes (); |
4 | |
9 | |
5 | use KGS::Constants; |
10 | use KGS::Constants; |
6 | |
11 | |
… | |
… | |
16 | $self->{format} = sub { "ERROR" }; |
21 | $self->{format} = sub { "ERROR" }; |
17 | |
22 | |
18 | $self; |
23 | $self; |
19 | } |
24 | } |
20 | |
25 | |
21 | sub append_text { |
26 | sub configure { |
22 | my ($self, $text) = @_; |
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23 | |
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24 | $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text); |
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25 | } |
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26 | |
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27 | sub format_time { |
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28 | my ($time) = @_; |
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29 | |
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30 | $time > 60*60 |
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31 | ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60 |
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32 | : sprintf "%d:%02d", $time / 60 % 60, $time % 60; |
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33 | } |
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34 | |
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35 | sub set_rules { |
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36 | my ($self, $timesys, $main, $interval, $count) = @_; |
27 | my ($self, $timesys, $main, $interval, $count) = @_; |
37 | |
28 | |
38 | if ($timesys == TIMESYS_ABSOLUTE) { |
29 | if ($timesys == TIMESYS_ABSOLUTE) { |
39 | $self->{set} = sub { $self->{time} = $_[0] }; |
30 | $self->{set} = sub { $self->{time} = $_[0] }; |
40 | $self->{format} = sub { format_time $_[0] }; |
31 | $self->{format} = sub { util::format_time $_[0] }; |
41 | |
32 | |
42 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
33 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
43 | my $low = $interval * $count; |
34 | my $low = $interval * $count; |
44 | |
35 | |
45 | $self->{set} = sub { $self->{time} = $_[0] }; |
36 | $self->{set} = sub { $self->{time} = $_[0] }; |
46 | |
37 | |
47 | $self->{format} = sub { |
38 | $self->{format} = sub { |
48 | if ($_[0] > $low) { |
39 | if ($_[0] > $low) { |
49 | format_time $_[0] - $low; |
40 | util::format_time $_[0] - $low; |
50 | } else { |
41 | } else { |
51 | sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval; |
42 | sprintf "%s (%d)", |
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43 | util::format_time int (($_[0] - 1) % $interval + 1), |
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44 | ($_[0] - 1) / $interval; |
52 | } |
45 | } |
53 | }; |
46 | }; |
54 | |
47 | |
55 | } elsif ($timesys == TIMESYS_CANADIAN) { |
48 | } elsif ($timesys == TIMESYS_CANADIAN) { |
56 | my $low = $interval; |
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57 | |
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58 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
49 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
59 | |
50 | |
60 | $self->{format} = sub { |
51 | $self->{format} = sub { |
61 | if ($_[0] > $low) { |
52 | if (!$self->{moves}) { |
62 | format_time $_[0] - $low; |
53 | util::format_time $_[0] - $low; |
63 | } else { |
54 | } else { |
64 | sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves}; |
55 | my $time = int (($_[0] - 1) % $interval + 1); |
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56 | |
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57 | sprintf "%s/%d =%d", |
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58 | util::format_time $time, |
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59 | $self->{moves}, |
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60 | $self->{moves} > 1 |
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61 | ? $time / $self->{moves} |
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62 | : $interval; |
65 | } |
63 | } |
66 | }; |
64 | }; |
67 | |
65 | |
68 | } else { |
66 | } else { |
69 | # none, or unknown |
67 | # none, or unknown |
… | |
… | |
73 | } |
71 | } |
74 | |
72 | |
75 | sub refresh { |
73 | sub refresh { |
76 | my ($self, $timestamp) = @_; |
74 | my ($self, $timestamp) = @_; |
77 | my $timer = $self->{time} + $self->{start} - $timestamp; |
75 | my $timer = $self->{time} + $self->{start} - $timestamp; |
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76 | |
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77 | # we round the timer value slightly... the protocol isn't exact anyways, |
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78 | # and this gives smoother timers ;) |
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79 | my @format = $self->{format}->(int ($timer + 0.4)); |
78 | $self->{widget}->set_text ($self->{format}->($timer)); |
80 | $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4))); |
79 | |
81 | |
80 | $timer - int $timer; |
82 | $timer - int $timer; |
81 | } |
83 | } |
82 | |
84 | |
83 | sub set_time { |
85 | sub set_time { |
84 | my ($self, $time) = @_; |
86 | my ($self, $time) = @_; |
85 | |
87 | |
86 | # we ignore requests to re-set the time of a running clock. |
88 | # we ignore requests to re-set the time of a running clock. |
87 | # this is the easiest way to ensure that commentary etc. |
89 | # this is the easiest way to ensure that commentary etc. |
88 | # doesn't re-set the clock. yes, this is frickle design, |
90 | # doesn't re-set the clock. yes, this is frickle design, |
89 | # but I think the protoocl is to blame here, which gives |
91 | # but I think the protocol is to blame here, which gives |
90 | # very little time information. (cgoban2 also has had quite |
92 | # very little time information. (cgoban2 also has had quite |
91 | # a lot of small time update problems...) |
93 | # a lot of small time update problems...) |
92 | unless ($self->{timeout}) { |
94 | unless ($self->{timeout}) { |
93 | $self->{set}->($time->[0], $time->[1]); |
95 | $self->{set}->($time->[0], $time->[1]); |
94 | $self->refresh ($self->{start}); |
96 | $self->refresh ($self->{start}); |
95 | } |
97 | } |
96 | } |
98 | } |
97 | |
99 | |
98 | sub start { |
100 | sub start { |
99 | my ($self) = @_; |
101 | my ($self, $when) = @_; |
100 | |
102 | |
101 | return if $self->{timeout}; |
103 | $self->stop; |
102 | |
104 | |
103 | # this is correct, since we assume the last message triggered a start |
105 | $self->{start} = $when; |
104 | $self->{start} = $KGS::Protocol::NOW; |
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105 | |
106 | |
106 | my $timeout; $timeout = sub { |
107 | my $timeout; $timeout = sub { |
107 | # -100 means we run the timer a bit earlier to avoid 10.99 => 10s roundings. |
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108 | # we "could" cheat by precalculating the time, but I feel uneasy about both |
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109 | # ways to cheat. |
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110 | my $next = int ($self->refresh (Time::HiRes::time) * 1000) - 100; |
108 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
111 | $next += 1000 if $next < 0; |
109 | $next += 1000 if $next < 0; |
112 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
110 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
113 | 0; |
111 | 0; |
114 | }; |
112 | }; |
115 | |
113 | |
… | |
… | |
147 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
145 | $vbox->add ($self->{imagebox} = new Gtk2::VBox); |
148 | |
146 | |
149 | $self; |
147 | $self; |
150 | } |
148 | } |
151 | |
149 | |
152 | sub set_rules { |
150 | sub configure { |
153 | my ($self, $rules) = @_; |
151 | my ($self, $app, $user, $rules) = @_; |
154 | |
152 | |
155 | if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) { |
153 | if ($self->{name}->get_text ne $user->as_string) { |
156 | $self->{name}->set_text ($rules->{player}[$self->{colour}]); |
154 | $self->{name}->set_text ($user->as_string); |
157 | |
155 | |
158 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
156 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
159 | $self->{imagebox}->add (gtk::image_from_data undef); |
157 | $self->{imagebox}->add (gtk::image_from_data undef); |
160 | $self->{imagebox}->show_all; |
158 | $self->{imagebox}->show_all; |
161 | |
159 | |
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160 | if ($user->has_pic) { |
162 | # the big picture... |
161 | # the big picture... |
163 | appwin::userpic ($rules->{player}[$self->{colour}], sub { |
162 | $app->userpic ($user->{name}, sub { |
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163 | return unless $self->{imagebox}; |
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164 | |
164 | if ($_[0]) { |
165 | if ($_[0]) { |
165 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
166 | $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
166 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
167 | $self->{imagebox}->add (gtk::image_from_data $_[0]); |
167 | $self->{imagebox}->show_all; |
168 | $self->{imagebox}->show_all; |
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169 | } |
168 | } |
170 | }); |
169 | }); |
171 | } |
170 | } |
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171 | |
172 | } |
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173 | |
172 | $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); |
174 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
173 | } |
175 | } |
174 | |
176 | |
175 | sub set_state { |
177 | sub set_state { |
176 | my ($self, $captures, $timer, $running) = @_; |
178 | my ($self, $captures, $timer, $when) = @_; |
177 | |
179 | |
178 | $self->{clock}->stop unless $running; |
180 | $self->{clock}->stop unless $when; |
179 | $self->{clock}->set_time ($timer); |
181 | $self->{clock}->set_time ($timer); |
180 | $self->{clock}->start if $running; |
182 | $self->{clock}->start ($when) if $when; |
181 | |
183 | |
182 | $self->{info}->set_text ("$captures pris."); |
184 | $self->{info}->set_text ("$captures pris."); |
183 | } |
185 | } |
184 | |
186 | |
185 | package game; |
187 | package game; |
186 | |
188 | |
187 | use KGS::Constants; |
189 | use KGS::Constants; |
188 | use KGS::Game::Board; |
190 | use KGS::Game::Board; |
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191 | |
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192 | use Gtk2::GoBoard; |
189 | |
193 | |
190 | use base KGS::Listener::Game; |
194 | use base KGS::Listener::Game; |
191 | use base KGS::Game; |
195 | use base KGS::Game; |
192 | |
196 | |
193 | use base gtk::widget; |
197 | use base gtk::widget; |
… | |
… | |
199 | $self = $self->SUPER::new(@_); |
203 | $self = $self->SUPER::new(@_); |
200 | |
204 | |
201 | $self->listen($self->{conn}); |
205 | $self->listen($self->{conn}); |
202 | |
206 | |
203 | $self->{window} = new Gtk2::Window 'toplevel'; |
207 | $self->{window} = new Gtk2::Window 'toplevel'; |
204 | my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
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205 | $self->{window}->set_title("KGS Game $title"); |
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206 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
208 | gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
207 | |
209 | |
208 | $self->{window}->signal_connect(delete_event => sub { |
210 | $self->{window}->signal_connect(delete_event => sub { |
209 | $self->part; |
211 | $self->part; |
210 | $self->destroy; |
212 | $self->destroy; |
… | |
… | |
212 | }); |
214 | }); |
213 | |
215 | |
214 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
216 | $self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
215 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
217 | gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
216 | |
218 | |
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219 | # LEFT PANE |
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220 | |
217 | $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 1); |
221 | $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0); |
218 | |
222 | |
219 | $self->{boardbox} = new Gtk2::VBox; |
223 | $self->{boardbox} = new Gtk2::VBox; |
220 | |
224 | |
221 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
225 | $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
222 | |
226 | |
… | |
… | |
227 | # board box (aspect/canvas) |
231 | # board box (aspect/canvas) |
228 | |
232 | |
229 | $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
233 | $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
230 | |
234 | |
231 | { |
235 | { |
232 | $frame->add(my $vbox = new Gtk2::VBox); |
236 | $frame->add (my $vbox = new Gtk2::VBox); |
233 | $vbox->add($self->{title} = new Gtk2::Label $title); |
237 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
234 | |
238 | |
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239 | $vbox->add (my $hbox = new Gtk2::HBox); |
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240 | |
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241 | $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0); |
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242 | |
235 | $self->{moveadj} = new Gtk2::Adjustment 0, 0, 0, 1, 1, 0; |
243 | $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
236 | |
244 | |
237 | $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
245 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
238 | $scale->set_draw_value (0); |
246 | $scale->set_draw_value (0); |
239 | $scale->set_digits (0); |
247 | $scale->set_digits (0); |
240 | |
248 | |
241 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
249 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
242 | } |
250 | } |
243 | |
251 | |
244 | $self->{boardbox}->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); |
252 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
245 | $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5); |
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246 | $self->{board_label} = $aspect_frame->get_label_widget; |
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247 | |
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248 | $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); |
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249 | $self->{canvas}->double_buffered (0) if $::config->{conserve_memory}; |
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250 | |
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251 | $self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
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252 | $self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
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253 | |
253 | |
254 | # RIGHT PANE |
254 | # RIGHT PANE |
255 | |
255 | |
256 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
256 | $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1); |
257 | $self->{hpane}->set(position_set => 1); |
257 | $self->{hpane}->set(position_set => 1); |
258 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
258 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
259 | |
259 | |
260 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
260 | $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
261 | $sw->set_policy("automatic", "always"); |
261 | $sw->set_policy("automatic", "always"); |
… | |
… | |
263 | $sw->add(($self->{userlist} = new userlist)->widget); |
263 | $sw->add(($self->{userlist} = new userlist)->widget); |
264 | |
264 | |
265 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
265 | $self->{vpane}->add(my $vbox = new Gtk2::VBox); |
266 | |
266 | |
267 | $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
267 | $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
268 | $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); |
268 | $hbox->add (($self->{userpanel}[COLOUR_WHITE] = new game::userpanel colour => COLOUR_WHITE)->widget); |
269 | $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); |
269 | $hbox->add (($self->{userpanel}[COLOUR_BLACK] = new game::userpanel colour => COLOUR_BLACK)->widget); |
270 | |
270 | |
271 | $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0); |
271 | $vbox->pack_start(($self->{chat} = new chat), 1, 1, 0); |
272 | |
272 | |
273 | $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
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274 | $self->{entry}->signal_connect(activate => sub { |
273 | $self->{chat}->signal_connect(command => sub { |
275 | my $text = $self->{entry}->get_text; |
274 | my ($chat, $cmd, $arg) = @_; |
276 | $self->say($text) if $text =~ /\S/; |
275 | if ($cmd eq "rsave") { |
277 | $self->{entry}->set_text(""); |
276 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
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277 | } else { |
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278 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
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279 | } |
278 | }); |
280 | }); |
279 | |
281 | |
280 | $self->event_update_game; |
282 | $self->event_update_game; |
281 | $self; |
283 | $self; |
282 | } |
284 | } |
283 | |
285 | |
284 | sub event_update_users { |
286 | sub event_update_users { |
285 | my ($self, $add, $update, $remove) = @_; |
287 | my ($self, $add, $update, $remove) = @_; |
286 | |
288 | |
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289 | return unless $self->{userlist}; |
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290 | |
287 | $self->{userlist}->update ($add, $update, $remove); |
291 | $self->{userlist}->update ($add, $update, $remove); |
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292 | |
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293 | my %important; |
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294 | $important{$self->{user1}{name}}++; |
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295 | $important{$self->{user2}{name}}++; |
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296 | $important{$self->{user3}{name}}++; |
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297 | |
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298 | if (my @users = grep $important{$_->{name}}, @$add) { |
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299 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
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300 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
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301 | } |
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302 | if (my @users = grep $important{$_->{name}}, @$remove) { |
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303 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
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304 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
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305 | } |
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306 | |
288 | } |
307 | } |
289 | |
308 | |
290 | sub join { |
309 | sub join { |
291 | my ($self) = @_; |
310 | my ($self) = @_; |
292 | return if $self->{joined}; |
311 | return if $self->{joined}; |
… | |
… | |
301 | |
320 | |
302 | $self->SUPER::part; |
321 | $self->SUPER::part; |
303 | $self->destroy; |
322 | $self->destroy; |
304 | } |
323 | } |
305 | |
324 | |
306 | sub configure_event { |
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307 | my ($widget, $event, $self) = @_; |
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308 | delete $self->{stack}; |
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309 | delete $self->{pixbuf}; |
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310 | delete $self->{board_shown}; |
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311 | delete $self->{background}; |
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312 | $self->repaint_board; |
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313 | 0; |
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314 | } |
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315 | |
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316 | sub expose_event { |
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317 | my ($widget, $event, $self) = @_; |
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318 | |
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319 | $self->{pixbuf} or return; |
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320 | |
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321 | my $area = $event->area; |
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322 | |
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323 | $self->redraw ($area); |
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324 | |
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325 | 0; |
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326 | } |
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327 | |
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328 | # something Gtk2 fixed |
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329 | sub INTERP_NEAREST (){ 'nearest' } |
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330 | sub INTERP_TILES (){ 'tiles' } |
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331 | sub INTERP_BILINEAR (){ 'bilinear' } |
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332 | sub INTERP_HYPER (){ 'hyper' } |
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333 | |
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334 | sub new_pixbuf { |
|
|
335 | my ($w, $h, $alpha, $fill) = @_; |
|
|
336 | |
|
|
337 | my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h; |
|
|
338 | $pixbuf->fill ($fill) if defined $fill; |
|
|
339 | |
|
|
340 | $pixbuf; |
|
|
341 | } |
|
|
342 | |
|
|
343 | sub scale_pixbuf { |
|
|
344 | my ($src, $w, $h, $mode) = @_; |
|
|
345 | |
|
|
346 | my $dst = new_pixbuf $w, $h, 1; |
|
|
347 | |
|
|
348 | $src->scale( |
|
|
349 | $dst, 0, 0, $w, $h, 0, 0, |
|
|
350 | $w / $src->get_width, $h / $src->get_height, |
|
|
351 | $mode, |
|
|
352 | ); |
|
|
353 | |
|
|
354 | $dst; |
|
|
355 | } |
|
|
356 | |
|
|
357 | # create a stack of stones |
|
|
358 | sub create_stack { |
|
|
359 | my ($self, $mark, $size, $rand) = @_; |
|
|
360 | |
|
|
361 | my $shadow = $size * 0.05; |
|
|
362 | |
|
|
363 | my $c = \$self->{stack}{$mark}; |
|
|
364 | unless ($$c) { |
|
|
365 | for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
|
|
366 | my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
|
|
367 | |
|
|
368 | # zeroeth the shadow |
|
|
369 | if ($mark & (MARK_B | MARK_W)) { |
|
|
370 | # the -0.5's are a mystery to me |
|
|
371 | $::shadow_img->composite ( |
|
|
372 | $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5, |
|
|
373 | $size / $::shadow_img->get_width, $size / $::shadow_img->get_height, |
|
|
374 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
|
|
375 | ); |
|
|
376 | } |
|
|
377 | |
|
|
378 | # first the big stones (handicap stones different for effect) |
|
|
379 | for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], |
|
|
380 | [MARK_W, $mark & MARK_MOVE ? 255 : 192], |
|
|
381 | [MARK_GRAY_B, 128], |
|
|
382 | [MARK_GRAY_W, 128]) { |
|
|
383 | my ($mask, $alpha) = @$_; |
|
|
384 | if ($mark & $mask) { |
|
|
385 | $stone->composite ( |
|
|
386 | $base, 0, 0, $size, $size, 0, 0, |
|
|
387 | $size / $stone->get_width, $size / $stone->get_height, |
|
|
388 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha |
|
|
389 | ); |
|
|
390 | } |
|
|
391 | } |
|
|
392 | |
|
|
393 | # then the small stones |
|
|
394 | for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
|
|
395 | [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
|
|
396 | my ($mask, $img) = @$_; |
|
|
397 | if ($mark & $mask) { |
|
|
398 | $img->composite ( |
|
|
399 | $base, (int ($size / 4)) x2, (ceil ($size / 2 + 1)) x2, ($size / 4) x2, |
|
|
400 | $size / $img->get_width / 2, $size / $img->get_height / 2, |
|
|
401 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224 |
|
|
402 | ); |
|
|
403 | } |
|
|
404 | } |
|
|
405 | |
|
|
406 | # and lastly any markers |
|
|
407 | my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B)); |
|
|
408 | |
|
|
409 | for ([MARK_CIRCLE, $::circle_img[$dark_bg]], |
|
|
410 | [MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
|
|
411 | [MARK_SQUARE, $::square_img[$dark_bg]]) { |
|
|
412 | my ($mask, $img) = @$_; |
|
|
413 | if ($mark & $mask) { |
|
|
414 | $img->composite ( |
|
|
415 | $base, 0, 0, $size, $size, 0, 0, |
|
|
416 | $size / $img->get_width, $size / $img->get_height, |
|
|
417 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
|
|
418 | ); |
|
|
419 | } |
|
|
420 | } |
|
|
421 | |
|
|
422 | push @$$c, $base; |
|
|
423 | } |
|
|
424 | } |
|
|
425 | |
|
|
426 | $$c->[$rand % @$$c]; |
|
|
427 | } |
|
|
428 | |
|
|
429 | sub pixbuf_text { |
|
|
430 | my ($pixbuf, $colour, $x, $y, $height, $text) = @_; |
|
|
431 | |
|
|
432 | my @c = grep $_, |
|
|
433 | map $::font[$colour][$::fontmap{$_}], |
|
|
434 | split //, $text; |
|
|
435 | |
|
|
436 | if (@c) { |
|
|
437 | my $spacing = $height * 0.1; |
|
|
438 | my $s = $height / List::Util::max map $_->get_height, @c; |
|
|
439 | my $W = List::Util::sum map $_->get_width, @c; |
|
|
440 | |
|
|
441 | $x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
|
|
442 | $y -= $height * 0.5; |
|
|
443 | |
|
|
444 | for (@c) { |
|
|
445 | my $w = $_->get_width * $s; |
|
|
446 | # +2 == don't fight the rounding |
|
|
447 | $_->composite ($pixbuf, |
|
|
448 | $x, $y, $w+2, $height+2, $x, $y, $s, $s, |
|
|
449 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
|
|
450 | |
|
|
451 | $x += $w + $spacing; |
|
|
452 | } |
|
|
453 | } |
|
|
454 | } |
|
|
455 | |
|
|
456 | sub pixbuf_rect { |
|
|
457 | my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_; |
|
|
458 | # we fake lines by... a horrible method :/ |
|
|
459 | my $colour_pb = new_pixbuf 1, 1, 0, $colour; |
|
|
460 | $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1, |
|
|
461 | INTERP_NEAREST, $alpha); |
|
|
462 | } |
|
|
463 | |
|
|
464 | sub repaint_board { |
|
|
465 | my ($self) = @_; |
|
|
466 | my $canvas = $self->{canvas}; |
|
|
467 | my $expose_area = undef; |
|
|
468 | |
|
|
469 | return $expose_area unless $self->{board}; |
|
|
470 | |
|
|
471 | my ($w, $h) = ($canvas->allocation->values)[2,3]; |
|
|
472 | |
|
|
473 | die "FATAL: board aspect ratio != 1" unless $w == $h; |
|
|
474 | |
|
|
475 | my $s = $w; |
|
|
476 | |
|
|
477 | return unless $s >= 200; |
|
|
478 | |
|
|
479 | my $size = $self->{size}; |
|
|
480 | |
|
|
481 | # we leave enough space for the shadows.. I like smaller stones, and we |
|
|
482 | # do no need to do the nifty recursive screen updates that goban2 does |
|
|
483 | my $border = int ($s / ($size + 3) * 0.5); |
|
|
484 | my $s2 = $s - $border * 2; |
|
|
485 | my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
|
|
486 | my $ofs = int ($edge / 2); |
|
|
487 | |
|
|
488 | my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; |
|
|
489 | |
|
|
490 | my $pixbuf; |
|
|
491 | |
|
|
492 | my $oldboard; |
|
|
493 | |
|
|
494 | if ($self->{background}) { |
|
|
495 | if ($oldboard = $self->{board_shown}) { |
|
|
496 | $pixbuf = $self->{pixbuf}; |
|
|
497 | } else { |
|
|
498 | $pixbuf = $self->{background}->copy; |
|
|
499 | $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
|
|
500 | } |
|
|
501 | } else { |
|
|
502 | $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
|
|
503 | |
|
|
504 | my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); |
|
|
505 | |
|
|
506 | if ($s < $bw && $s < $bh) { |
|
|
507 | $pixbuf = new_pixbuf $s, $s, 0; |
|
|
508 | $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
|
|
509 | } else { |
|
|
510 | $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
|
|
511 | } |
|
|
512 | |
|
|
513 | my $linew = int ($s / 40 / $size); |
|
|
514 | |
|
|
515 | # ornamental border... we have time to waste :/ |
|
|
516 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
|
|
517 | pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
|
|
518 | pixbuf_rect $pixbuf, 0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
|
|
519 | pixbuf_rect $pixbuf, 0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
|
|
520 | |
|
|
521 | for my $i (1 .. $size) { |
|
|
522 | pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
|
|
523 | pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
|
|
524 | |
|
|
525 | # 38 max, but we allow a bit more |
|
|
526 | my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z |
|
|
527 | AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i]; |
|
|
528 | |
|
|
529 | pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label; |
|
|
530 | pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label; |
|
|
531 | pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1; |
|
|
532 | pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1; |
|
|
533 | |
|
|
534 | $a++; |
|
|
535 | $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
|
|
536 | } |
|
|
537 | |
|
|
538 | # hoshi points |
|
|
539 | my $hoshi = sub { |
|
|
540 | my ($x, $y) = @_; |
|
|
541 | my $hs = int ($edge / 4) | 1; |
|
|
542 | $x = $k[$x] - $hs / 2; $y = $k[$y] - $hs / 2; |
|
|
543 | |
|
|
544 | # we use the shadow mask... not perfect, but I want to finish this |
|
|
545 | $::shadow_img->composite ($pixbuf, |
|
|
546 | $x, $y, $hs + 1, $hs + 1, $x, $y, |
|
|
547 | $hs / $::shadow_img->get_width, $hs / $::shadow_img->get_height, |
|
|
548 | $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
|
|
549 | }; |
|
|
550 | |
|
|
551 | my $h1 = $size < 10 ? 3 : 4; # corner / edge offset |
|
|
552 | $hoshi->($h1, $h1); |
|
|
553 | $hoshi->($size - $h1 + 1, $h1); |
|
|
554 | $hoshi->($h1, $size - $h1 + 1); |
|
|
555 | $hoshi->($size - $h1 + 1, $size - $h1 + 1); |
|
|
556 | |
|
|
557 | if ($size % 2) { # on odd boards, also the remaining 5 |
|
|
558 | my $h2 = ($size + 1) / 2; |
|
|
559 | if ($size > 10) { |
|
|
560 | $hoshi->($h1, $h2); |
|
|
561 | $hoshi->($size - $h1 + 1, $h2); |
|
|
562 | $hoshi->($h2, $size - $h1 + 1); |
|
|
563 | $hoshi->($h2, $h1); |
|
|
564 | } |
|
|
565 | # the tengen |
|
|
566 | $hoshi->($h2, $h2); |
|
|
567 | } |
|
|
568 | |
|
|
569 | unless ($::config->{conserve_memory} > 1) { |
|
|
570 | $self->{background} = $pixbuf; |
|
|
571 | $pixbuf = $pixbuf->copy; |
|
|
572 | } |
|
|
573 | } |
|
|
574 | |
|
|
575 | $self->{pixbuf} = $pixbuf; |
|
|
576 | |
|
|
577 | # hoshi-points(!)#d# |
|
|
578 | # caching of empty board gfx(!)#d# |
|
|
579 | |
|
|
580 | for my $x (1 .. $size) { |
|
|
581 | for my $y (1 .. $size) { |
|
|
582 | my $rand = ($x ^ $y ^ 0x5555); |
|
|
583 | |
|
|
584 | my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
|
|
585 | |
|
|
586 | if ($::config->{randomize}) { |
|
|
587 | $dx += ($rand % 7) - 3; |
|
|
588 | $dy += ($rand / 3 % 7) - 3; |
|
|
589 | } |
|
|
590 | |
|
|
591 | my $shadow = $edge * 0.05; |
|
|
592 | my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow]; |
|
|
593 | |
|
|
594 | my $mark = $self->{board}{board}[$x-1][$y-1]; |
|
|
595 | my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; |
|
|
596 | |
|
|
597 | if ($oldboard) { |
|
|
598 | next if $old == $mark; # no change |
|
|
599 | |
|
|
600 | $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy); |
|
|
601 | $expose_area = $expose_area |
|
|
602 | ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area) |
|
|
603 | : new Gtk2::Gdk::Rectangle @$area; |
|
|
604 | } |
|
|
605 | |
|
|
606 | if ($mark) { |
|
|
607 | my $pb = $self->create_stack($mark, $edge, $rand); |
|
|
608 | |
|
|
609 | $pb->composite ($pixbuf, @$area, |
|
|
610 | $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); |
|
|
611 | |
|
|
612 | # labels are handled here because they are quite rare |
|
|
613 | if ($mark & MARK_LABEL) { |
|
|
614 | my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; |
|
|
615 | |
|
|
616 | if ($white) { |
|
|
617 | pixbuf_text $pixbuf, 0, |
|
|
618 | $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7, |
|
|
619 | $self->{board}{label}[$x-1][$y-1]; |
|
|
620 | } |
|
|
621 | pixbuf_text $pixbuf, $white, |
|
|
622 | $k[$x], $k[$y], $ofs * 0.7, |
|
|
623 | $self->{board}{label}[$x-1][$y-1]; |
|
|
624 | } |
|
|
625 | } |
|
|
626 | } |
|
|
627 | } |
|
|
628 | |
|
|
629 | $self->{board_shown} = Storable::dclone $self->{board}; |
|
|
630 | #d# save |
|
|
631 | #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable"; |
|
|
632 | |
|
|
633 | $expose_area; |
|
|
634 | } |
|
|
635 | |
|
|
636 | sub redraw { |
|
|
637 | my ($self, $area) = @_; |
|
|
638 | |
|
|
639 | if ($area && $self->{pixbuf}) { |
|
|
640 | my ($x, $y, $w, $h) = $area->values; |
|
|
641 | |
|
|
642 | $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
|
|
643 | $x, $y, $x, $y, $w, $h, |
|
|
644 | "normal", 0, 0); |
|
|
645 | $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
|
|
646 | $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
|
|
647 | } |
|
|
648 | } |
|
|
649 | |
|
|
650 | sub update_board { |
325 | sub update_board { |
651 | my ($self) = @_; |
326 | my ($self) = @_; |
652 | return unless $self->{path}; |
327 | return unless $self->{path}; |
653 | |
328 | |
654 | my $move = int $self->{moveadj}->get_value; |
329 | my $move = int $self->{moveadj}->get_value; |
655 | |
330 | |
656 | my $running = $move == @{$self->{path}}; |
331 | my $running = $move == @{$self->{path}}; |
657 | |
332 | |
658 | $self->{board_label}->set_text ("Move $move"); |
333 | $self->{board_label}->set_text ("Move " . ($move - 1)); |
659 | |
334 | |
660 | $self->{board} = new KGS::Game::Board $self->{size}; |
335 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
661 | $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
336 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
662 | |
337 | |
663 | $self->{userpanel}[WHITE]->set_state ($self->{board}{captures}[WHITE], |
338 | for my $colour (COLOUR_WHITE, COLOUR_BLACK) { |
664 | $self->{board}{timer}[WHITE], |
339 | $self->{userpanel}[$colour]->set_state ( |
665 | $running && $self->{board}{last} == BLACK); |
340 | $self->{cur_board}{captures}[$colour], |
666 | $self->{userpanel}[BLACK]->set_state ($self->{board}{captures}[BLACK], |
341 | $self->{cur_board}{timer}[$colour], |
667 | $self->{board}{timer}[BLACK], |
342 | ($running && $self->{lastmove_colour} == !$colour) |
668 | $running && $self->{board}{last} == WHITE); |
343 | ? $self->{lastmove_time} : 0 |
|
|
344 | ); |
|
|
345 | } |
669 | |
346 | |
670 | $self->redraw ($self->repaint_board); |
347 | $self->{board}->set_board ($self->{cur_board}); |
671 | } |
348 | } |
672 | |
349 | |
673 | sub event_update_tree { |
350 | sub event_update_tree { |
674 | my ($self) = @_; |
351 | my ($self) = @_; |
675 | |
352 | |
676 | $self->{path} = $self->get_path; |
353 | $self->{path} = $self->get_path; |
677 | |
|
|
678 | $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only |
|
|
679 | $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only |
|
|
680 | |
354 | |
681 | if ($self->{moveadj}) { |
355 | if ($self->{moveadj}) { |
682 | my $upper = $self->{moveadj}->upper; |
356 | my $upper = $self->{moveadj}->upper; |
683 | my $pos = $self->{moveadj}->get_value; |
357 | my $pos = $self->{moveadj}->get_value; |
|
|
358 | my $move = scalar @{$self->{path}}; |
684 | |
359 | |
685 | $self->{moveadj}->upper (scalar @{$self->{path}}); |
360 | $self->{moveadj}->upper ($move); |
686 | |
361 | |
687 | $self->{moveadj}->changed; |
362 | $self->{moveadj}->changed; |
688 | if ($pos == $upper) { |
363 | if ($pos == $upper) { |
689 | $self->{moveadj}->set_value (scalar @{$self->{path}}); |
364 | $self->{moveadj}->value ($move); |
690 | } else { |
|
|
691 | $self->{moveadj}->value_changed; |
365 | $self->{moveadj}->value_changed; |
692 | } |
366 | } |
693 | } |
367 | } |
694 | } |
368 | } |
695 | |
369 | |
… | |
… | |
697 | my ($self, $node, $comment, $newnode) = @_; |
371 | my ($self, $node, $comment, $newnode) = @_; |
698 | $self->SUPER::event_update_comments($node, $comment, $newnode); |
372 | $self->SUPER::event_update_comments($node, $comment, $newnode); |
699 | |
373 | |
700 | my $text; |
374 | my $text; |
701 | |
375 | |
702 | $text .= "\n<header>Move <move>$node->{move}</move>, <header>Node <node>$node->{id}</node></header>" |
376 | $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
703 | if $newnode; |
377 | if $newnode; |
704 | |
378 | |
705 | for (split /\n/, $comment) { |
379 | for (split /\n/, $comment) { |
706 | $text .= "\n"; |
380 | $text .= "\n"; |
707 | if ($_ =~ s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
381 | if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
708 | $text .= "<user>" . (util::toxml $1) . "</user>:"; |
382 | $text .= "<user>" . (util::toxml $1) . "</user>:"; |
709 | } |
383 | } |
|
|
384 | |
|
|
385 | # coords only for 19x19 so far |
|
|
386 | $_ = util::toxml $_; |
|
|
387 | s{ |
|
|
388 | ( |
|
|
389 | \b |
|
|
390 | (?:[bw])? |
|
|
391 | [, ]{0,2} |
|
|
392 | [a-hj-t] # valid for upto 19x19 |
|
|
393 | \s? |
|
|
394 | [1-9]?[0-9] |
|
|
395 | \b |
|
|
396 | ) |
|
|
397 | }{ |
|
|
398 | "<coord>$1</coord>"; |
|
|
399 | }sgexi; |
|
|
400 | |
710 | $text .= $_; |
401 | $text .= $_; |
711 | } |
402 | } |
712 | |
403 | |
713 | $self->{text}->append_text ($text); |
404 | $self->{chat}->append_text ($text); |
714 | } |
405 | } |
715 | |
406 | |
716 | sub event_join { |
407 | sub event_join { |
717 | my ($self) = @_; |
408 | my ($self) = @_; |
718 | $self->SUPER::event_join; |
409 | $self->SUPER::event_join; |
719 | } |
410 | } |
720 | |
411 | |
721 | sub event_part { |
412 | sub event_part { |
722 | my ($self) = @_; |
413 | my ($self) = @_; |
723 | $self->SUPER::event_part; |
414 | $self->SUPER::event_part; |
|
|
415 | $self->destroy; |
724 | } |
416 | } |
725 | |
417 | |
726 | sub event_move { |
418 | sub event_move { |
727 | my ($self, $pass) = @_; |
419 | my ($self, $pass) = @_; |
728 | sound::play 1, $pass ? "pass" : "move"; |
420 | sound::play 1, $pass ? "pass" : "move"; |
729 | } |
421 | } |
730 | |
422 | |
731 | sub event_update_game { |
423 | sub event_update_game { |
732 | my ($self) = @_; |
424 | my ($self) = @_; |
733 | $self->SUPER::event_update_game; |
425 | $self->SUPER::event_update_game; |
734 | warn "GAME UPDATE ".join (":", %$self); |
|
|
735 | warn "SAVED ".$self->is_saved; |
|
|
736 | warn "SCORED ".$self->is_scored; |
|
|
737 | warn "ADJ ".$self->is_adjourned; |
|
|
738 | warn "VALID ".$self->is_valid; |
|
|
739 | warn "MOVES ".$self->moves; |
|
|
740 | warn "TYPE ".$self->type; |
|
|
741 | |
426 | |
742 | $self->{left}->remove ($_) for $self->{left}->get_children; |
427 | return unless $self->{window}; |
|
|
428 | |
|
|
429 | my $title = defined $self->{channel} |
|
|
430 | ? $self->owner->as_string . " " . $self->opponent_string |
|
|
431 | : "Game Window"; |
|
|
432 | $self->{window}->set_title("KGS Game $title"); |
|
|
433 | $self->{title}->set_text ($title); |
|
|
434 | |
|
|
435 | $self->{user}[COLOUR_BLACK] = $self->{user1}; |
|
|
436 | $self->{user}[COLOUR_WHITE] = $self->{user2}; |
|
|
437 | |
|
|
438 | # show board |
|
|
439 | |
743 | if ($self->is_valid) { |
440 | if ($self->is_valid) { |
|
|
441 | #D# TODO: check wether already inside, or already removed!!! |
744 | $self->{left}->add ($self->{boardbox}); |
442 | $self->{left}->add ($self->{boardbox}); |
745 | (delete $self->{challenge})->destroy if $self->{challenge}; |
443 | $self->{left}->remove ($self->{challenge}->widget) if $self->{challenge}; |
746 | } else { |
444 | } else { |
|
|
445 | #D# TODO: check wether already inside, or already removed!!! |
747 | $self->{left}->add ($self->{challenge}->widget); |
446 | $self->{left}->add ($self->{challenge}->widget); |
|
|
447 | $self->{left}->remove ($self->{boardbox}); |
748 | } |
448 | } |
749 | $self->{left}->show_all; |
449 | $self->{left}->show_all; |
|
|
450 | |
|
|
451 | # view text |
|
|
452 | |
|
|
453 | eval { #d# |
|
|
454 | my @ga; |
|
|
455 | $ga[0] = "\nType: " . (util::toxml $gametype{$self->type}) |
|
|
456 | . " (" . (util::toxml $gameopt{$self->option}) . ")"; |
|
|
457 | $ga[1] = "\nFlags:"; |
|
|
458 | $ga[1] .= " valid" if $self->is_valid; |
|
|
459 | $ga[1] .= " adjourned" if $self->is_adjourned; |
|
|
460 | $ga[1] .= " scored" if $self->is_scored; |
|
|
461 | $ga[1] .= " saved" if $self->is_saved; |
|
|
462 | |
|
|
463 | $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid; |
|
|
464 | |
|
|
465 | $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>" |
|
|
466 | . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>" |
|
|
467 | if $self->is_valid; |
|
|
468 | |
|
|
469 | if ($self->is_valid) { |
|
|
470 | $ga[4] = "\nHandicap: " . $self->{handicap}; |
|
|
471 | $ga[5] = "\nKomi: " . $self->{komi}; |
|
|
472 | $ga[6] = "\nSize: " . $self->size_string; |
|
|
473 | } |
|
|
474 | |
|
|
475 | if ($self->is_scored) { |
|
|
476 | $ga[7] = "\nResult: " . $self->score_string; |
|
|
477 | } |
|
|
478 | |
|
|
479 | $text = "\n<infoblock><header>Game Update</header>"; |
|
|
480 | for (0..7) { |
|
|
481 | if ($self->{gatext}[$_] ne $ga[$_]) { |
|
|
482 | $text .= $ga[$_]; |
|
|
483 | } |
|
|
484 | } |
|
|
485 | $text .= "</infoblock>"; |
|
|
486 | |
|
|
487 | $self->{gatext} = \@ga; |
|
|
488 | }; |
|
|
489 | |
|
|
490 | $self->{chat}->append_text ($text); |
|
|
491 | } |
|
|
492 | |
|
|
493 | sub event_update_rules { |
|
|
494 | my ($self, $rules) = @_; |
|
|
495 | |
|
|
496 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
497 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
498 | |
|
|
499 | sound::play 3, "gamestart"; |
|
|
500 | |
|
|
501 | my $text = "\n<header>Game Rules</header>"; |
|
|
502 | |
|
|
503 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
|
|
504 | |
|
|
505 | $text .= "\nTime: "; |
|
|
506 | |
|
|
507 | if ($rules->{timesys} == TIMESYS_NONE) { |
|
|
508 | $text .= "UNLIMITED"; |
|
|
509 | } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
|
|
510 | $text .= util::format_time $rules->{time}; |
|
|
511 | $text .= " ABS"; |
|
|
512 | } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
|
|
513 | $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count}; |
|
|
514 | $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
|
|
515 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
|
|
516 | $text .= util::format_time $rules->{time}; |
|
|
517 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
|
|
518 | } |
|
|
519 | |
|
|
520 | $self->{chat}->append_text ("<infoblock>$text</infoblock>"); |
|
|
521 | } |
|
|
522 | |
|
|
523 | sub inject_resign_game { |
|
|
524 | my ($self, $msg) = @_; |
|
|
525 | |
|
|
526 | sound::play 3, "resign"; |
|
|
527 | |
|
|
528 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
|
|
529 | . "\n<user>" |
|
|
530 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
531 | . "</user> resigned.</infoblock>"); |
|
|
532 | } |
|
|
533 | |
|
|
534 | sub inject_final_result { |
|
|
535 | my ($self, $msg) = @_; |
|
|
536 | |
|
|
537 | $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>" |
|
|
538 | . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) |
|
|
539 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
|
|
540 | . "</infoblock>" |
|
|
541 | ); |
|
|
542 | } |
|
|
543 | |
|
|
544 | sub event_challenge { |
|
|
545 | my ($self, $challenge) = @_; |
|
|
546 | |
|
|
547 | use KGS::Listener::Debug; |
|
|
548 | $self->{chat}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge)); |
750 | } |
549 | } |
751 | |
550 | |
752 | sub destroy { |
551 | sub destroy { |
753 | my ($self) = @_; |
552 | my ($self) = @_; |
754 | (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE]; |
553 | |
755 | (delete $self->{userpanel}[BLACK])->destroy if $self->{userpanel}[BLACK]; |
554 | delete $self->{app}{gamelist}{game}{$self->{channel}}; |
|
|
555 | $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy |
|
|
556 | for COLOUR_BLACK, COLOUR_WHITE; |
756 | $self->SUPER::destroy; |
557 | $self->SUPER::destroy; |
757 | delete $appwin::gamelist->{game}{$self->{channel}}; |
|
|
758 | } |
558 | } |
759 | |
559 | |
760 | 1; |
560 | 1; |
761 | |
561 | |