… | |
… | |
18 | my $self = shift; |
18 | my $self = shift; |
19 | |
19 | |
20 | $self->signal_connect (destroy => sub { $_[0]->stop }); |
20 | $self->signal_connect (destroy => sub { $_[0]->stop }); |
21 | |
21 | |
22 | $self->{set} = sub { }; |
22 | $self->{set} = sub { }; |
23 | $self->{format} = sub { "ERROR" }; |
23 | $self->{format} = sub { "???" }; |
24 | } |
24 | } |
25 | |
25 | |
26 | sub configure { |
26 | sub configure { |
27 | my ($self, $timesys, $main, $interval, $count) = @_; |
27 | my ($self, $timesys, $main, $interval, $count) = @_; |
28 | |
28 | |
… | |
… | |
185 | |
185 | |
186 | use KGS::Constants; |
186 | use KGS::Constants; |
187 | use KGS::Game::Board; |
187 | use KGS::Game::Board; |
188 | |
188 | |
189 | use Gtk2::GoBoard; |
189 | use Gtk2::GoBoard; |
|
|
190 | use Gtk2::GoBoard::Constants; |
190 | |
191 | |
191 | use Glib::Object::Subclass |
192 | use Glib::Object::Subclass |
192 | Gtk2::Window; |
193 | Gtk2::Window; |
193 | |
194 | |
194 | use base KGS::Listener::Game; |
195 | use base KGS::Listener::Game; |
… | |
… | |
196 | |
197 | |
197 | use POSIX qw(ceil); |
198 | use POSIX qw(ceil); |
198 | |
199 | |
199 | sub new { |
200 | sub new { |
200 | my ($self, %arg) = @_; |
201 | my ($self, %arg) = @_; |
201 | |
|
|
202 | $self = $self->Glib::Object::new; |
202 | $self = $self->Glib::Object::new; |
203 | $self->{$_} = delete $arg{$_} for keys %arg; |
203 | $self->{$_} = delete $arg{$_} for keys %arg; |
204 | |
204 | |
205 | $self->listen ($self->{conn}); |
|
|
206 | |
|
|
207 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
205 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
208 | |
206 | |
209 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
|
|
210 | $self->signal_connect (destroy => sub { %{$_[0]} = () }); |
207 | $self->signal_connect (destroy => sub { |
|
|
208 | $self->unlisten; |
|
|
209 | delete $self->{app}{game}{$self->{channel}}; |
|
|
210 | %{$_[0]} = (); |
|
|
211 | });#d# |
211 | |
212 | |
212 | $self->add (my $hpane = new Gtk2::HPaned); |
213 | $self->add (my $hpane = new Gtk2::HPaned); |
213 | gtk::state $hpane, "game::hpane", undef, position => 500; |
214 | gtk::state $hpane, "game::hpane", undef, position => 500; |
214 | |
215 | |
215 | # LEFT PANE |
216 | # LEFT PANE |
… | |
… | |
218 | |
219 | |
219 | $self->{boardbox} = new Gtk2::VBox; |
220 | $self->{boardbox} = new Gtk2::VBox; |
220 | |
221 | |
221 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
222 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
222 | |
223 | |
223 | # challenge |
|
|
224 | |
|
|
225 | $self->{challenge} = new challenge channel => $self->{channel}; |
|
|
226 | |
|
|
227 | # board box (aspect/canvas) |
224 | # board box (aspect/canvas) |
228 | |
225 | |
229 | $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
226 | #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
|
|
227 | |
|
|
228 | # RIGHT PANE |
|
|
229 | |
|
|
230 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
|
|
231 | $hpane->set (position_set => 1); |
|
|
232 | |
|
|
233 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
230 | |
234 | |
231 | { |
235 | { |
232 | $frame->add (my $vbox = new Gtk2::VBox); |
236 | $frame->add (my $vbox = new Gtk2::VBox); |
233 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
237 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
234 | |
238 | |
… | |
… | |
243 | $scale->set_digits (0); |
247 | $scale->set_digits (0); |
244 | |
248 | |
245 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
249 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
246 | } |
250 | } |
247 | |
251 | |
248 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
249 | |
|
|
250 | # RIGHT PANE |
|
|
251 | |
|
|
252 | $hpane->pack2 (($self->{vpane} = new Gtk2::VPaned), 1, 1); |
|
|
253 | $hpane->set (position_set => 1); |
|
|
254 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
|
|
255 | |
|
|
256 | $self->{vpane}->add (my $sw = new Gtk2::ScrolledWindow); |
|
|
257 | $sw->set_policy ("automatic", "always"); |
|
|
258 | |
|
|
259 | $sw->add ($self->{userlist} = new userlist); |
|
|
260 | |
|
|
261 | $self->{vpane}->add (my $vbox = new Gtk2::VBox); |
|
|
262 | |
|
|
263 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
252 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
264 | |
253 | |
265 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
254 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
266 | for COLOUR_WHITE, COLOUR_BLACK; |
255 | for COLOUR_WHITE, COLOUR_BLACK; |
267 | |
256 | |
268 | $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0); |
257 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
269 | weaken $self->{chat}; |
|
|
270 | |
258 | |
271 | $self->{chat}->signal_connect (command => sub { |
259 | $self->set_channel ($self->{channel}); |
272 | my ($chat, $cmd, $arg) = @_; |
260 | |
273 | if ($cmd eq "rsave") { |
261 | $self->show_all; |
274 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
|
|
275 | } else { |
|
|
276 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
|
|
277 | } |
|
|
278 | }); |
|
|
279 | |
262 | |
280 | $self; |
263 | $self; |
|
|
264 | } |
|
|
265 | |
|
|
266 | sub set_channel { |
|
|
267 | my ($self, $channel) = @_; |
|
|
268 | |
|
|
269 | $self->{channel} = $channel; |
|
|
270 | |
|
|
271 | if ($self->{channel} > 0) { |
|
|
272 | $self->listen ($self->{conn}); |
|
|
273 | |
|
|
274 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
|
|
275 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
|
|
276 | |
|
|
277 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
|
|
278 | $self->{chat}->signal_connect (command => sub { |
|
|
279 | my ($chat, $cmd, $arg) = @_; |
|
|
280 | if ($cmd eq "rsave") { |
|
|
281 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
|
|
282 | } else { |
|
|
283 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
|
|
284 | } |
|
|
285 | }); |
|
|
286 | } |
281 | } |
287 | } |
282 | |
288 | |
283 | sub event_update_users { |
289 | sub event_update_users { |
284 | my ($self, $add, $update, $remove) = @_; |
290 | my ($self, $add, $update, $remove) = @_; |
285 | |
291 | |
286 | return unless $self->{userlist}; |
|
|
287 | |
|
|
288 | $self->{userlist}->update ($add, $update, $remove); |
292 | # $self->{userlist}->update ($add, $update, $remove); |
|
|
293 | |
|
|
294 | $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy |
|
|
295 | for @$remove; |
|
|
296 | |
|
|
297 | $self->{users_inlay}->refresh; |
289 | |
298 | |
290 | my %important; |
299 | my %important; |
|
|
300 | $important{$self->{black}{name}}++; |
|
|
301 | $important{$self->{white}{name}}++; |
291 | $important{$self->{user1}{name}}++; |
302 | $important{$self->{owner}{name}}++; |
292 | $important{$self->{user2}{name}}++; |
|
|
293 | $important{$self->{user3}{name}}++; |
|
|
294 | |
303 | |
295 | if (my @users = grep $important{$_->{name}}, @$add) { |
304 | if (my @users = grep $important{$_->{name}}, @$add) { |
296 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
305 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
297 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
306 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
298 | } |
307 | } |
299 | if (my @users = grep $important{$_->{name}}, @$remove) { |
308 | if (my @users = grep $important{$_->{name}}, @$remove) { |
300 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
309 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
301 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
310 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
302 | } |
311 | } |
303 | |
|
|
304 | } |
312 | } |
305 | |
313 | |
306 | sub join { |
314 | sub join { |
307 | my ($self) = @_; |
315 | my ($self) = @_; |
308 | return if $self->{joined}; |
316 | return if $self->{joined}; |
309 | |
317 | |
310 | $self->SUPER::join; |
318 | $self->SUPER::join; |
|
|
319 | } |
311 | |
320 | |
312 | $self->show_all; |
321 | sub update_cursor { |
|
|
322 | my ($self) = @_; |
|
|
323 | |
|
|
324 | my $move = int $self->{moveadj}->get_value; |
|
|
325 | my $cb; |
|
|
326 | |
|
|
327 | my $running = $move == @{$self->{path}} |
|
|
328 | && $self->is_active; |
|
|
329 | |
|
|
330 | warn "plaiyng $self->{playing} running $running teach $self->{teacher}\n"; |
|
|
331 | warn !($self->{playing} && $running); |
|
|
332 | warn $self->{teacher} ne $self->{app}{conn}; |
|
|
333 | if (!($self->{playing} && $running) && $self->{teacher} ne $self->{app}{conn}) { |
|
|
334 | warn "A\n"; |
|
|
335 | $self->{board}->set (cursor_mask => 0, cursor_value => 0); |
|
|
336 | } elsif ($self->{black}{name} eq $self->{conn}{name}) { |
|
|
337 | warn "B\n"; |
|
|
338 | $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_B | MARK_GRAYED); |
|
|
339 | $cb = sub { |
|
|
340 | $self->send (upd_tree => |
|
|
341 | channel => $self->{channel}, |
|
|
342 | tree => $self->gen_move_tree (COLOUR_BLACK, $_[0], $_[1]), |
|
|
343 | ); |
|
|
344 | }; |
|
|
345 | } elsif ($self->{white}{name} eq $self->{conn}{name}) { |
|
|
346 | warn "C\n"; |
|
|
347 | $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_W | MARK_GRAYED); |
|
|
348 | $cb = sub { |
|
|
349 | $self->send (upd_tree => |
|
|
350 | channel => $self->{channel}, |
|
|
351 | tree => $self->gen_move_tree (COLOUR_WHITE, $_[0], $_[1]), |
|
|
352 | ); |
|
|
353 | }; |
|
|
354 | } |
|
|
355 | |
|
|
356 | $self->{board_click} = $cb; |
313 | } |
357 | } |
314 | |
358 | |
315 | sub update_board { |
359 | sub update_board { |
316 | my ($self) = @_; |
360 | my ($self) = @_; |
317 | return unless $self->{path}; |
361 | return unless $self->{path}; |
318 | |
362 | |
319 | my $move = int $self->{moveadj}->get_value; |
363 | my $move = int $self->{moveadj}->get_value; |
320 | |
364 | |
321 | my $running = $move == @{$self->{path}}; |
365 | my $running = $move == @{$self->{path}} |
|
|
366 | && !$self->{teacher} |
|
|
367 | && $self->is_active; |
322 | |
368 | |
323 | $self->{board_label}->set_text ("Move " . ($move - 1)); |
369 | $self->{board_label}->set_text ("Move " . ($move - 1)); |
324 | |
370 | |
325 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
371 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
326 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
372 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
… | |
… | |
333 | ? $self->{lastmove_time} : 0 |
379 | ? $self->{lastmove_time} : 0 |
334 | ); |
380 | ); |
335 | } |
381 | } |
336 | |
382 | |
337 | $self->{board}->set_board ($self->{cur_board}); |
383 | $self->{board}->set_board ($self->{cur_board}); |
|
|
384 | |
|
|
385 | $self->update_cursor; |
338 | } |
386 | } |
339 | |
387 | |
340 | sub event_update_tree { |
388 | sub event_update_tree { |
341 | my ($self) = @_; |
389 | my ($self) = @_; |
342 | |
390 | |
… | |
… | |
396 | |
444 | |
397 | sub event_join { |
445 | sub event_join { |
398 | my ($self) = @_; |
446 | my ($self) = @_; |
399 | |
447 | |
400 | $self->SUPER::event_join (@_); |
448 | $self->SUPER::event_join (@_); |
|
|
449 | $self->init_tree; |
401 | $self->event_update_game; |
450 | $self->event_update_game; |
402 | } |
451 | } |
403 | |
452 | |
404 | sub event_part { |
453 | sub event_part { |
405 | my ($self) = @_; |
454 | my ($self) = @_; |
… | |
… | |
409 | } |
458 | } |
410 | |
459 | |
411 | sub event_move { |
460 | sub event_move { |
412 | my ($self, $pass) = @_; |
461 | my ($self, $pass) = @_; |
413 | sound::play 1, $pass ? "pass" : "move"; |
462 | sound::play 1, $pass ? "pass" : "move"; |
|
|
463 | |
|
|
464 | if ($self->{undo_inlay}) { |
|
|
465 | (delete $self->{undo_inlay})->clear; |
|
|
466 | } |
414 | } |
467 | } |
415 | |
468 | |
416 | sub event_update_game { |
469 | sub event_update_game { |
417 | my ($self) = @_; |
470 | my ($self) = @_; |
|
|
471 | |
418 | $self->SUPER::event_update_game; |
472 | $self->SUPER::event_update_game; |
419 | |
473 | |
420 | return unless $self->{joined}; |
474 | return unless $self->{joined}; |
421 | |
475 | |
|
|
476 | $self->{playing} = $self->{teacher} eq $self->{conn}{name} |
|
|
477 | || $self->is_playing ($self->{conn}{name}); |
|
|
478 | |
422 | my $title = defined $self->{channel} |
479 | my $title = defined $self->{channel} |
423 | ? $self->owner->as_string . " " . $self->opponent_string |
480 | ? $self->owner->as_string . " " . $self->opponent_string |
424 | : "Game Window"; |
481 | : "Game Window"; |
425 | $self->set_title("KGS Game $title"); |
482 | $self->set_title("KGS Game $title"); |
426 | $self->{title}->set_text ($title); |
483 | $self->{title}->set_text ($title); |
427 | |
484 | |
428 | $self->{user}[COLOUR_BLACK] = $self->{user1}; |
485 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
429 | $self->{user}[COLOUR_WHITE] = $self->{user2}; |
486 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
430 | |
487 | |
431 | # show board |
488 | # show board |
|
|
489 | if ($self->is_inprogress) { |
|
|
490 | if (!$self->{boardbox}->parent) { |
|
|
491 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
492 | $self->{left}->add ($self->{boardbox}); |
|
|
493 | $self->{board}->signal_connect (button_release => sub { |
|
|
494 | warn "XXX @_\n";#d# |
|
|
495 | if ($_[1] == 1) { |
|
|
496 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
|
|
497 | } |
|
|
498 | }); |
|
|
499 | } |
|
|
500 | if (my $ch = delete $self->{challenge}) { |
|
|
501 | $_->{inlay}->destroy for values %$ch; |
|
|
502 | } |
|
|
503 | $self->update_cursor; |
|
|
504 | } |
|
|
505 | |
|
|
506 | $self->{left}->show_all; |
|
|
507 | |
|
|
508 | $self->{rules_inlay}->refresh; |
432 | |
509 | |
|
|
510 | } |
|
|
511 | |
|
|
512 | sub draw_setup { |
|
|
513 | my ($self, $inlay) = @_; |
|
|
514 | |
|
|
515 | return unless $self->{joined}; |
|
|
516 | |
|
|
517 | my $rules = $self->{rules}; |
|
|
518 | |
|
|
519 | my $text = ""; |
|
|
520 | |
|
|
521 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
|
|
522 | if $self->{teacher}; |
|
|
523 | |
|
|
524 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
|
|
525 | if $self->{owner}->is_valid; |
|
|
526 | |
433 | if ($self->is_inprogress) { |
527 | if ($self->is_inprogress) { |
434 | $self->{left}->remove ($self->{challenge}->widget) if $self->{challenge} && $self->{boardbox}->parent; |
|
|
435 | $self->{left}->add ($self->{boardbox}) unless $self->{boardbox}->parent; |
|
|
436 | } else { |
|
|
437 | $self->{left}->remove ($self->{boardbox}) if $self->{boardbox}->parent; |
|
|
438 | $self->{left}->add ($self->{challenge}->widget) unless $self->{challenge}->widget->parent; |
|
|
439 | } |
|
|
440 | $self->{left}->show_all; |
|
|
441 | |
|
|
442 | # view text |
|
|
443 | |
|
|
444 | eval { #d# |
|
|
445 | my @ga; |
|
|
446 | $ga[0] = "\nType: " . (util::toxml $gametype{$self->type}) |
|
|
447 | . " (" . (util::toxml $gameopt{$self->option}) . ")"; |
|
|
448 | $ga[1] = "\nFlags:"; |
|
|
449 | $ga[1] .= " started" if $self->is_inprogress; |
|
|
450 | $ga[1] .= " adjourned" if $self->is_adjourned; |
|
|
451 | $ga[1] .= " scored" if $self->is_scored; |
|
|
452 | $ga[1] .= " saved" if $self->is_saved; |
|
|
453 | |
|
|
454 | $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" |
|
|
455 | if $self->{user3}->is_inprogress; |
|
|
456 | |
|
|
457 | $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>" |
528 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
458 | . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>" |
529 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
459 | if $self->is_inprogress; |
|
|
460 | |
|
|
461 | if ($self->is_inprogress) { |
|
|
462 | $ga[4] = "\nHandicap: " . $self->{handicap}; |
|
|
463 | $ga[5] = "\nKomi: " . $self->{komi}; |
|
|
464 | $ga[6] = "\nSize: " . $self->size_string; |
|
|
465 | } |
|
|
466 | |
|
|
467 | if ($self->is_scored) { |
|
|
468 | $ga[7] = "\nResult: " . $self->score_string; |
|
|
469 | } |
|
|
470 | |
|
|
471 | $text = "\n<infoblock><header>Game Update</header>"; |
|
|
472 | for (0..7) { |
|
|
473 | if ($self->{gatext}[$_] ne $ga[$_]) { |
|
|
474 | $text .= $ga[$_]; |
|
|
475 | } |
|
|
476 | } |
|
|
477 | $text .= "</infoblock>"; |
|
|
478 | |
|
|
479 | $self->{gatext} = \@ga; |
|
|
480 | }; |
530 | } |
481 | |
531 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
482 | $self->{chat}->append_text ($text); |
|
|
483 | } |
|
|
484 | |
|
|
485 | sub event_update_rules { |
|
|
486 | my ($self, $rules) = @_; |
|
|
487 | |
|
|
488 | if ($self->{user}) { |
|
|
489 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
490 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
491 | } |
|
|
492 | |
|
|
493 | sound::play 3, "gamestart"; |
|
|
494 | |
|
|
495 | my $text = "\n<header>Game Rules</header>"; |
|
|
496 | |
532 | |
497 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
533 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
498 | |
534 | |
499 | $text .= "\nTime: "; |
535 | $text .= "\nTime: "; |
500 | |
536 | |
… | |
… | |
509 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
545 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
510 | $text .= util::format_time $rules->{time}; |
546 | $text .= util::format_time $rules->{time}; |
511 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
547 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
512 | } |
548 | } |
513 | |
549 | |
|
|
550 | $text .= "\nFlags:"; |
|
|
551 | $text .= " private" if $self->is_private; |
|
|
552 | $text .= " started" if $self->is_inprogress; |
|
|
553 | $text .= " adjourned" if $self->is_adjourned; |
|
|
554 | $text .= " scored" if $self->is_scored; |
|
|
555 | $text .= " saved" if $self->is_saved; |
|
|
556 | |
|
|
557 | if ($self->is_inprogress) { |
|
|
558 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
559 | $text .= "\nKomi: " . $self->{komi}; |
|
|
560 | $text .= "\nSize: " . $self->size_string; |
|
|
561 | } |
|
|
562 | |
|
|
563 | if ($self->is_scored) { |
|
|
564 | $text .= "\nResult: " . $self->score_string; |
|
|
565 | } |
|
|
566 | |
514 | $self->{chat}->append_text ("<infoblock>$text</infoblock>"); |
567 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
|
|
568 | |
|
|
569 | } |
|
|
570 | |
|
|
571 | sub event_update_rules { |
|
|
572 | my ($self, $rules) = @_; |
|
|
573 | |
|
|
574 | $self->{rules} = $rules; |
|
|
575 | |
|
|
576 | if ($self->{user}) { |
|
|
577 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
|
|
578 | for COLOUR_BLACK, COLOUR_WHITE; |
|
|
579 | } |
|
|
580 | |
|
|
581 | sound::play 3, "gamestart"; |
|
|
582 | |
|
|
583 | $self->{rules_inlay}->refresh; |
515 | } |
584 | } |
516 | |
585 | |
517 | sub inject_resign_game { |
586 | sub inject_resign_game { |
518 | my ($self, $msg) = @_; |
587 | my ($self, $msg) = @_; |
519 | |
588 | |
… | |
… | |
533 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
602 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
534 | . "</infoblock>" |
603 | . "</infoblock>" |
535 | ); |
604 | ); |
536 | } |
605 | } |
537 | |
606 | |
|
|
607 | sub inject_req_undo { |
|
|
608 | my ($self, $msg) = @_; |
|
|
609 | |
|
|
610 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
|
|
611 | return if $inlay->{ignore}; |
|
|
612 | |
|
|
613 | $inlay->{count}++; |
|
|
614 | $inlay->clear; |
|
|
615 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
|
|
616 | $inlay->append_button ("Grant", sub { |
|
|
617 | $inlay->clear; |
|
|
618 | $self->send (grant_undo => channel => $self->{channel}); |
|
|
619 | }); |
|
|
620 | $inlay->append_button ("Ignore", sub { |
|
|
621 | $inlay->clear; |
|
|
622 | $inlay->{ignore} = 1; |
|
|
623 | # but leave inlay, so further undo requests get counted |
|
|
624 | }); |
|
|
625 | |
|
|
626 | } |
|
|
627 | |
|
|
628 | sub inject_new_game { |
|
|
629 | my ($self, $msg) = @_; |
|
|
630 | |
|
|
631 | $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>"); |
|
|
632 | delete $self->{cid}; |
|
|
633 | } |
|
|
634 | |
|
|
635 | sub draw_challenge { |
|
|
636 | my ($self, $id) = @_; |
|
|
637 | |
|
|
638 | my $info = $self->{challenge}{$id}; |
|
|
639 | my $inlay = $info->{inlay}; |
|
|
640 | my $rules = $info->{rules}; |
|
|
641 | warn "drawchal $id\n";#d# |
|
|
642 | # use PApp::Util; warn PApp::Util::dumpval $challenge;#d# |
|
|
643 | |
|
|
644 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
|
|
645 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
|
|
646 | |
|
|
647 | my ($size, $time, $interval, $count); |
|
|
648 | |
|
|
649 | if (!$self->{channel}) { |
|
|
650 | $inlay->append_text ("\nNotes: "); |
|
|
651 | $inlay->append_entry (\$info->{notes}, 20, ""); |
|
|
652 | $inlay->append_text ("\nGlobal Offer: "); |
|
|
653 | $inlay->append_optionmenu (\$info->{flags}, |
|
|
654 | 0 => "No", |
|
|
655 | 2 => "Yes", |
|
|
656 | ); |
|
|
657 | } else { |
|
|
658 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
|
|
659 | } |
|
|
660 | |
|
|
661 | $inlay->append_text ("\nType: "); |
|
|
662 | $inlay->append_optionmenu ( |
|
|
663 | \$info->{gametype}, |
|
|
664 | GAMETYPE_DEMONSTRATION , "Demonstration", |
|
|
665 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)", |
|
|
666 | GAMETYPE_TEACHING , "Teaching", |
|
|
667 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)", |
|
|
668 | GAMETYPE_SIMUL , "Simul (not yet!)", |
|
|
669 | GAMETYPE_FREE , "Free", |
|
|
670 | GAMETYPE_RATED , "Rated", |
|
|
671 | sub { |
|
|
672 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
|
|
673 | }, |
|
|
674 | ); |
|
|
675 | |
|
|
676 | if ($self->{channel}) { |
|
|
677 | $inlay->append_text ("\nMy Colour: "); |
|
|
678 | $inlay->append_optionmenu ( |
|
|
679 | \$as_black, |
|
|
680 | 0 => "White", |
|
|
681 | 1 => "Black", |
|
|
682 | sub { |
|
|
683 | if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) { |
|
|
684 | ($info->{black}, $info->{white}) = ($info->{white}, $info->{black}); |
|
|
685 | } |
|
|
686 | } |
|
|
687 | ); |
|
|
688 | } |
|
|
689 | |
|
|
690 | $inlay->append_text ("\nRuleset: "); |
|
|
691 | $inlay->append_optionmenu ( |
|
|
692 | \$info->{rules}{ruleset}, |
|
|
693 | RULESET_JAPANESE , "Japanese", |
|
|
694 | RULESET_CHINESE , "Chinese", |
|
|
695 | RULESET_AGA , "AGA", |
|
|
696 | RULESET_NEW_ZEALAND, "New Zealand", |
|
|
697 | ); |
|
|
698 | |
|
|
699 | $inlay->append_text ("\nSize: "); |
|
|
700 | $size = $inlay->append_optionmenu ( |
|
|
701 | \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38 |
|
|
702 | ); |
|
|
703 | |
|
|
704 | if ($self->{channel}) { |
|
|
705 | $inlay->append_text ("\nHandicap: "); |
|
|
706 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
|
|
707 | |
|
|
708 | $inlay->append_text ("\nKomi: "); |
|
|
709 | $inlay->append_entry (\$info->{rules}{komi}, 5); |
|
|
710 | } |
|
|
711 | |
|
|
712 | $inlay->append_text ("\nTimesys: "); |
|
|
713 | $inlay->append_optionmenu ( |
|
|
714 | \$info->{rules}{timesys}, |
|
|
715 | &TIMESYS_NONE => "None", |
|
|
716 | &TIMESYS_ABSOLUTE => "Absolute", |
|
|
717 | &TIMESYS_BYO_YOMI => "Byo Yomi", |
|
|
718 | &TIMESYS_CANADIAN => "Canadian", |
|
|
719 | sub { |
|
|
720 | my ($new) = @_; |
|
|
721 | |
|
|
722 | if ($new eq TIMESYS_NONE) { |
|
|
723 | $time->hide; |
|
|
724 | $interval->hide; |
|
|
725 | $count->hide; |
|
|
726 | } else { |
|
|
727 | $time->show; |
|
|
728 | $time->set_text ($self->{app}{defaults}{time}); |
|
|
729 | if ($new eq TIMESYS_ABSOLUTE) { |
|
|
730 | $interval->hide; |
|
|
731 | $count->hide; |
|
|
732 | } else { |
|
|
733 | $interval->show; |
|
|
734 | $count->show; |
|
|
735 | if ($new eq TIMESYS_BYO_YOMI) { |
|
|
736 | $interval->set_text ($self->{app}{defaults}{byo_time}); |
|
|
737 | $count->set_text ($self->{app}{defaults}{byo_period}); |
|
|
738 | } elsif ($new eq TIMESYS_CANADIAN) { |
|
|
739 | $interval->set_text ($self->{app}{defaults}{can_time}); |
|
|
740 | $count->set_text ($self->{app}{defaults}{can_period}); |
|
|
741 | } |
|
|
742 | } |
|
|
743 | } |
|
|
744 | } |
|
|
745 | ); |
|
|
746 | |
|
|
747 | $inlay->append_text ("\nMain Time: "); |
|
|
748 | $time = $inlay->append_entry (\$info->{rules}{time}, 5); |
|
|
749 | $inlay->append_text ("\nInterval: "); |
|
|
750 | $interval = $inlay->append_entry (\$info->{rules}{interval}, 3); |
|
|
751 | $inlay->append_text ("\nPeriods/Stones: "); |
|
|
752 | $count = $inlay->append_entry (\$info->{rules}{count}, 2); |
|
|
753 | |
|
|
754 | $inlay->append_text ("\n"); |
|
|
755 | |
|
|
756 | if (!$self->{channel}) { |
|
|
757 | $inlay->append_button ("Create Challenge", sub { |
|
|
758 | $inlay->clear; |
|
|
759 | $self->{cid} = $self->{conn}->alloc_clientid; |
|
|
760 | $self->send (new_game => |
|
|
761 | channel => delete $self->{roomid}, |
|
|
762 | gametype => $info->{gametype}, |
|
|
763 | cid => $self->{cid}, |
|
|
764 | flags => $info->{flags}, |
|
|
765 | rules => $info->{rules}, |
|
|
766 | notes => $info->{notes}, |
|
|
767 | ); |
|
|
768 | }); |
|
|
769 | } else { |
|
|
770 | $inlay->append_button ("OK", sub { |
|
|
771 | $inlay->clear; |
|
|
772 | $self->send (challenge => |
|
|
773 | channel => $self->{channel}, |
|
|
774 | black => $info->{black}, |
|
|
775 | white => $info->{white}, |
|
|
776 | gametype => $info->{gametype}, |
|
|
777 | cid => $info->{cid}, |
|
|
778 | rules => $info->{rules}, |
|
|
779 | ); |
|
|
780 | }); |
|
|
781 | if (exists $self->{challenge}{""}) { |
|
|
782 | $inlay->append_button ("Reject", sub { |
|
|
783 | $inlay->clear; |
|
|
784 | $self->send (reject_challenge => |
|
|
785 | channel => $self->{channel}, |
|
|
786 | name => $opponent->{name}, |
|
|
787 | gametype => $info->{gametype}, |
|
|
788 | cid => $info->{cid}, |
|
|
789 | rules => $info->{rules}, |
|
|
790 | ); |
|
|
791 | }); |
|
|
792 | } |
|
|
793 | } |
|
|
794 | } |
|
|
795 | |
|
|
796 | sub draw_users { |
|
|
797 | my ($self, $inlay) = @_; |
|
|
798 | |
|
|
799 | for (sort keys %{$self->{users}}) { |
|
|
800 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
|
|
801 | } |
|
|
802 | } |
|
|
803 | |
538 | sub event_challenge { |
804 | sub event_challenge { |
539 | my ($self, $challenge) = @_; |
805 | my ($self, $info) = @_; |
540 | |
806 | |
541 | use KGS::Listener::Debug; |
807 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
542 | $self->{chat}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge)); |
808 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
|
|
809 | |
|
|
810 | my $id = $opponent->{name}; |
|
|
811 | |
|
|
812 | warn "challenge from $opponent->{name}\n";#d# |
|
|
813 | |
|
|
814 | $self->{challenge}{$id} = $info; |
|
|
815 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
|
|
816 | exists $self->{challenge}{""} |
|
|
817 | ? "Challenge from $opponent->{name}" |
|
|
818 | : "Challenge to $opponent->{name}", |
|
|
819 | sub { |
|
|
820 | $self->{challenge}{$id}{inlay} = $_[0]; |
|
|
821 | $self->draw_challenge ($id); |
|
|
822 | }, |
|
|
823 | 1 || !exists $self->{challenge}{""} # only open when not offerer |
|
|
824 | ); |
543 | } |
825 | } |
544 | |
826 | |
545 | 1; |
827 | 1; |
546 | |
828 | |