… | |
… | |
204 | $self->listen ($self->{conn}); |
204 | $self->listen ($self->{conn}); |
205 | |
205 | |
206 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
206 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
207 | |
207 | |
208 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
208 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
209 | $self->signal_connect (destroy => sub { %{$_[0]} = () }); |
209 | $self->signal_connect (destroy => sub { |
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210 | $self->unlisten; |
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211 | delete $self->{app}{game}{$self->{channel}}; |
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212 | %{$_[0]} = (); |
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213 | });#d# |
210 | |
214 | |
211 | $self->add (my $hpane = new Gtk2::HPaned); |
215 | $self->add (my $hpane = new Gtk2::HPaned); |
212 | gtk::state $hpane, "game::hpane", undef, position => 500; |
216 | gtk::state $hpane, "game::hpane", undef, position => 500; |
213 | |
217 | |
214 | # LEFT PANE |
218 | # LEFT PANE |
… | |
… | |
219 | |
223 | |
220 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
224 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
221 | |
225 | |
222 | # board box (aspect/canvas) |
226 | # board box (aspect/canvas) |
223 | |
227 | |
224 | $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
228 | #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
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229 | |
|
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230 | # RIGHT PANE |
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231 | |
|
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232 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
|
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233 | $hpane->set (position_set => 1); |
|
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234 | |
|
|
235 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
225 | |
236 | |
226 | { |
237 | { |
227 | $frame->add (my $vbox = new Gtk2::VBox); |
238 | $frame->add (my $vbox = new Gtk2::VBox); |
228 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
239 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
229 | |
240 | |
… | |
… | |
239 | |
250 | |
240 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
251 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
241 | } |
252 | } |
242 | |
253 | |
243 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
254 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
244 | |
|
|
245 | # RIGHT PANE |
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246 | |
|
|
247 | $hpane->pack2 (($self->{vpane} = new Gtk2::VPaned), 1, 1); |
|
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248 | $hpane->set (position_set => 1); |
|
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249 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
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250 | |
|
|
251 | $self->{vpane}->add (my $sw = new Gtk2::ScrolledWindow); |
|
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252 | $sw->set_policy ("automatic", "always"); |
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253 | |
|
|
254 | $sw->add ($self->{userlist} = new userlist); |
|
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255 | |
|
|
256 | $self->{vpane}->add (my $vbox = new Gtk2::VBox); |
|
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257 | |
255 | |
258 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
256 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
259 | |
257 | |
260 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
258 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
261 | for COLOUR_WHITE, COLOUR_BLACK; |
259 | for COLOUR_WHITE, COLOUR_BLACK; |
262 | |
260 | |
263 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
261 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
264 | weaken $self->{chat}; |
|
|
265 | |
262 | |
266 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Rules", sub { $self->draw_rules (@_) }, 1); |
263 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Rules", sub { $self->draw_rules (@_) }, 1); |
|
|
264 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 0); |
267 | |
265 | |
268 | $self->{chat}->signal_connect (command => sub { |
266 | $self->{chat}->signal_connect (command => sub { |
269 | my ($chat, $cmd, $arg) = @_; |
267 | my ($chat, $cmd, $arg) = @_; |
270 | if ($cmd eq "rsave") { |
268 | if ($cmd eq "rsave") { |
271 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
269 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
… | |
… | |
278 | } |
276 | } |
279 | |
277 | |
280 | sub event_update_users { |
278 | sub event_update_users { |
281 | my ($self, $add, $update, $remove) = @_; |
279 | my ($self, $add, $update, $remove) = @_; |
282 | |
280 | |
283 | return unless $self->{userlist}; |
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|
284 | |
|
|
285 | $self->{userlist}->update ($add, $update, $remove); |
281 | # $self->{userlist}->update ($add, $update, $remove); |
|
|
282 | |
|
|
283 | $self->{users_inlay}->refresh; |
286 | |
284 | |
287 | my %important; |
285 | my %important; |
288 | $important{$self->{user1}{name}}++; |
286 | $important{$self->{user1}{name}}++; |
289 | $important{$self->{user2}{name}}++; |
287 | $important{$self->{user2}{name}}++; |
290 | $important{$self->{user3}{name}}++; |
288 | $important{$self->{user3}{name}}++; |
… | |
… | |
303 | sub join { |
301 | sub join { |
304 | my ($self) = @_; |
302 | my ($self) = @_; |
305 | return if $self->{joined}; |
303 | return if $self->{joined}; |
306 | |
304 | |
307 | $self->SUPER::join; |
305 | $self->SUPER::join; |
308 | |
|
|
309 | $self->show_all; |
|
|
310 | } |
306 | } |
311 | |
307 | |
312 | sub update_board { |
308 | sub update_board { |
313 | my ($self) = @_; |
309 | my ($self) = @_; |
314 | return unless $self->{path}; |
310 | return unless $self->{path}; |
… | |
… | |
394 | sub event_join { |
390 | sub event_join { |
395 | my ($self) = @_; |
391 | my ($self) = @_; |
396 | |
392 | |
397 | $self->SUPER::event_join (@_); |
393 | $self->SUPER::event_join (@_); |
398 | $self->event_update_game; |
394 | $self->event_update_game; |
|
|
395 | $self->show_all; |
399 | } |
396 | } |
400 | |
397 | |
401 | sub event_part { |
398 | sub event_part { |
402 | my ($self) = @_; |
399 | my ($self) = @_; |
403 | |
400 | |
… | |
… | |
500 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
497 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
501 | $text .= util::format_time $rules->{time}; |
498 | $text .= util::format_time $rules->{time}; |
502 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
499 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
503 | } |
500 | } |
504 | |
501 | |
505 | $inlay->clear; |
|
|
506 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
502 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
507 | } |
503 | } |
508 | |
504 | |
509 | sub event_update_rules { |
505 | sub event_update_rules { |
510 | my ($self, $rules) = @_; |
506 | my ($self, $rules) = @_; |
… | |
… | |
516 | for COLOUR_BLACK, COLOUR_WHITE; |
512 | for COLOUR_BLACK, COLOUR_WHITE; |
517 | } |
513 | } |
518 | |
514 | |
519 | sound::play 3, "gamestart"; |
515 | sound::play 3, "gamestart"; |
520 | |
516 | |
521 | $self->draw_rules ($self->{rules_inlay}); |
517 | $self->{rules_inlay}->refresh; |
522 | } |
518 | } |
523 | |
519 | |
524 | sub inject_resign_game { |
520 | sub inject_resign_game { |
525 | my ($self, $msg) = @_; |
521 | my ($self, $msg) = @_; |
526 | |
522 | |
… | |
… | |
550 | my $rules = $challenge->{rules}; |
546 | my $rules = $challenge->{rules}; |
551 | |
547 | |
552 | my $as_black = $challenge->{user1}{name} eq $self->{conn}{name}; |
548 | my $as_black = $challenge->{user1}{name} eq $self->{conn}{name}; |
553 | my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1}; |
549 | my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1}; |
554 | |
550 | |
555 | $inlay->clear; |
|
|
556 | $inlay->append_text ("\n<challenge>Challenge to <user>" . $opponent->as_string . "</user></challenge>"); |
551 | $inlay->append_text ("\n<challenge>Challenge to <user>" . $opponent->as_string . "</user></challenge>"); |
557 | $inlay->append_text ("\nHandicap: $rules->{handicap}"); |
552 | $inlay->append_text ("\nHandicap: $rules->{handicap}"); |
558 | |
553 | |
559 | #bless( ( |
554 | #bless( ( |
560 | # gametype => 3, |
555 | # gametype => 3, |
… | |
… | |
577 | # name => 'Nerdamus' |
572 | # name => 'Nerdamus' |
578 | # }, 'KGS::User' ) |
573 | # }, 'KGS::User' ) |
579 | # ), 'KGS::Challenge' ) |
574 | # ), 'KGS::Challenge' ) |
580 | } |
575 | } |
581 | |
576 | |
|
|
577 | sub draw_users { |
|
|
578 | my ($self, $inlay) = @_; |
|
|
579 | |
|
|
580 | for (sort keys %{$self->{users}}) { |
|
|
581 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
|
|
582 | } |
|
|
583 | } |
|
|
584 | |
582 | sub event_challenge { |
585 | sub event_challenge { |
583 | my ($self, $challenge) = @_; |
586 | my ($self, $challenge) = @_; |
584 | |
587 | |
585 | my $as_black = $challenge->{user1}{name} eq $self->{conn}{name}; |
588 | my $as_black = $challenge->{user1}{name} eq $self->{conn}{name}; |
586 | my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1}; |
589 | my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1}; |