… | |
… | |
21 | |
21 | |
22 | $self->{set} = sub { }; |
22 | $self->{set} = sub { }; |
23 | $self->{format} = sub { "???" }; |
23 | $self->{format} = sub { "???" }; |
24 | } |
24 | } |
25 | |
25 | |
|
|
26 | sub FINALIZE_INSTANCE { |
|
|
27 | my $self = shift; |
|
|
28 | |
|
|
29 | $self->stop; |
|
|
30 | } |
|
|
31 | |
26 | sub configure { |
32 | sub configure { |
27 | my ($self, $timesys, $main, $interval, $count) = @_; |
33 | my ($self, $timesys, $main, $interval, $count) = @_; |
28 | |
34 | |
29 | if ($timesys == TIMESYS_ABSOLUTE) { |
35 | if ($timesys == TIMESYS_ABSOLUTE) { |
30 | $self->{set} = sub { $self->{time} = $_[0] }; |
36 | $self->{format} = sub { |
31 | $self->{format} = sub { util::format_time $_[0] }; |
37 | if ($_[0] <= 0) { |
|
|
38 | "TIMEOUT"; |
|
|
39 | } else { |
|
|
40 | util::format_time $_[0]; |
|
|
41 | } |
|
|
42 | }; |
32 | |
43 | |
33 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
44 | } elsif ($timesys == TIMESYS_BYO_YOMI) { |
34 | my $low = $interval * $count; |
45 | my $low = $interval * $count; |
35 | |
46 | |
36 | $self->{set} = sub { $self->{time} = $_[0] }; |
|
|
37 | |
|
|
38 | $self->{format} = sub { |
47 | $self->{format} = sub { |
|
|
48 | if ($_[0] <= 0) { |
|
|
49 | "TIMEOUT"; |
39 | if ($_[0] > $low) { |
50 | } elsif ($_[0] > $low) { |
40 | util::format_time $_[0] - $low; |
51 | util::format_time $_[0] - $low; |
41 | } else { |
52 | } else { |
42 | sprintf "%s (%d)", |
53 | sprintf "%s (%d)", |
43 | util::format_time int (($_[0] - 1) % $interval + 1), |
54 | util::format_time int (($_[0] - 1) % $interval + 1), |
44 | ($_[0] - 1) / $interval; |
55 | ($_[0] - 1) / $interval; |
45 | } |
56 | } |
46 | }; |
57 | }; |
47 | |
58 | |
48 | } elsif ($timesys == TIMESYS_CANADIAN) { |
59 | } elsif ($timesys == TIMESYS_CANADIAN) { |
49 | $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
|
|
50 | |
|
|
51 | $self->{format} = sub { |
60 | $self->{format} = sub { |
|
|
61 | if ($_[0] <= 0) { |
|
|
62 | "TIMEOUT"; |
52 | if (!$self->{moves}) { |
63 | } elsif (!$self->{moves}) { |
53 | util::format_time $_[0] - $low; |
64 | util::format_time $_[0] - $low; |
54 | } else { |
65 | } else { |
55 | my $time = int (($_[0] - 1) % $interval + 1); |
66 | my $time = int (($_[0] - 1) % $interval + 1); |
56 | |
67 | |
57 | sprintf "%s/%d =%d", |
68 | sprintf "%s/%d =%d", |
… | |
… | |
63 | } |
74 | } |
64 | }; |
75 | }; |
65 | |
76 | |
66 | } else { |
77 | } else { |
67 | # none, or unknown |
78 | # none, or unknown |
68 | $self->{set} = sub { }; |
|
|
69 | $self->{format} = sub { "---" } |
79 | $self->{format} = sub { "-" } |
70 | } |
80 | } |
71 | } |
81 | } |
72 | |
82 | |
73 | sub refresh { |
83 | sub refresh { |
74 | my ($self, $timestamp) = @_; |
84 | my ($self, $timestamp) = @_; |
75 | my $timer = $self->{time} + $self->{start} - $timestamp; |
85 | my $timer = $self->{time} + $self->{start} - $timestamp; |
76 | |
86 | |
77 | # we round the timer value slightly... the protocol isn't exact anyways, |
87 | # we round the timer value slightly... the protocol isn't exact anyways, |
78 | # and this gives smoother timers ;) |
88 | # and this gives smoother timers ;) |
79 | my @format = $self->{format}->(int ($timer + 0.4)); |
89 | my $timer2 = int $timer + 0.4; |
|
|
90 | |
80 | $self->set_text ($self->{format}->(int ($timer + 0.4))); |
91 | $self->set_text ($self->{format}->($timer2)); |
81 | |
92 | |
82 | $timer - int $timer; |
93 | $timer - int $timer; |
83 | } |
94 | } |
84 | |
95 | |
85 | sub set_time { |
96 | sub set_time { |
86 | my ($self, $time) = @_; |
97 | my ($self, $start, $time, $moves) = @_; |
87 | |
98 | |
88 | # we ignore requests to re-set the time of a running clock. |
99 | $self->{time} = $time; |
89 | # this is the easiest way to ensure that commentary etc. |
100 | $self->{moves} = $moves; |
90 | # doesn't re-set the clock. yes, this is frickle design, |
101 | |
91 | # but I think the protocol is to blame here, which gives |
102 | if ($start) { |
92 | # very little time information. (cgoban2 also has had quite |
103 | $self->{start} = $start; |
93 | # a lot of small time update problems...) |
104 | $self->start; |
94 | unless ($self->{timeout}) { |
105 | } else { |
95 | $self->{set}->($time->[0], $time->[1]); |
106 | $self->stop; |
96 | $self->refresh ($self->{start}); |
107 | $self->refresh ($self->{start}); |
97 | } |
108 | } |
98 | } |
109 | } |
99 | |
110 | |
100 | sub start { |
111 | sub start { |
101 | my ($self, $when) = @_; |
112 | my ($self) = @_; |
102 | |
113 | |
103 | $self->stop; |
114 | $self->stop; |
104 | |
|
|
105 | $self->{start} = $when; |
|
|
106 | |
115 | |
107 | my $timeout; $timeout = sub { |
116 | my $timeout; $timeout = sub { |
108 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
117 | my $next = $self->refresh (Time::HiRes::time) * 1000; |
109 | $next += 1000 if $next < 0; |
118 | $next += 1000 if $next < 0; |
110 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
119 | $self->{timeout} = add Glib::Timeout $next, $timeout; |
… | |
… | |
167 | } |
176 | } |
168 | |
177 | |
169 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
178 | $self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
170 | } |
179 | } |
171 | |
180 | |
172 | sub set_state { |
181 | sub set_captures { |
173 | my ($self, $captures, $timer, $when) = @_; |
182 | my ($self, $captures) = @_; |
174 | |
|
|
175 | $self->{clock}->stop unless $when; |
|
|
176 | $self->{clock}->set_time ($timer); |
|
|
177 | $self->{clock}->start ($when) if $when; |
|
|
178 | |
183 | |
179 | $self->{info}->set_text ("$captures pris."); |
184 | $self->{info}->set_text ("$captures pris."); |
|
|
185 | } |
|
|
186 | |
|
|
187 | sub set_timer { |
|
|
188 | my ($self, $start, $time, $moves) = @_; |
|
|
189 | |
|
|
190 | $self->{clock}->set_time ($start, $time, $moves); |
180 | } |
191 | } |
181 | |
192 | |
182 | package game; |
193 | package game; |
183 | |
194 | |
184 | use Scalar::Util qw(weaken); |
195 | use Scalar::Util qw(weaken); |
185 | |
196 | |
186 | use KGS::Constants; |
197 | use KGS::Constants; |
187 | use KGS::Game::Board; |
198 | use KGS::Game::Board; |
188 | |
199 | |
189 | use Gtk2::GoBoard; |
200 | use Gtk2::GoBoard; |
|
|
201 | use Gtk2::GoBoard::Constants; |
|
|
202 | |
|
|
203 | use base KGS::Game; |
|
|
204 | use base KGS::Listener::Game; |
190 | |
205 | |
191 | use Glib::Object::Subclass |
206 | use Glib::Object::Subclass |
192 | Gtk2::Window; |
207 | Gtk2::Window; |
193 | |
|
|
194 | use base KGS::Listener::Game; |
|
|
195 | use base KGS::Game; |
|
|
196 | |
208 | |
197 | use POSIX qw(ceil); |
209 | use POSIX qw(ceil); |
198 | |
210 | |
199 | sub new { |
211 | sub new { |
200 | my ($self, %arg) = @_; |
212 | my ($self, %arg) = @_; |
201 | $self = $self->Glib::Object::new; |
213 | $self = $self->Glib::Object::new; |
202 | $self->{$_} = delete $arg{$_} for keys %arg; |
214 | $self->{$_} = delete $arg{$_} for keys %arg; |
203 | |
215 | |
204 | $self->listen ($self->{conn}); |
|
|
205 | |
|
|
206 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
216 | gtk::state $self, "game::window", undef, window_size => [600, 500]; |
207 | |
217 | |
208 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
|
|
209 | $self->signal_connect (destroy => sub { |
218 | $self->signal_connect (destroy => sub { |
210 | $self->unlisten; |
219 | $self->unlisten; |
211 | delete $self->{app}{game}{$self->{channel}}; |
220 | delete $self->{app}{game}{$self->{channel}}; |
212 | %{$_[0]} = (); |
221 | %{$_[0]} = (); |
213 | });#d# |
222 | });#d# |
… | |
… | |
223 | |
232 | |
224 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
233 | $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
225 | |
234 | |
226 | # board box (aspect/canvas) |
235 | # board box (aspect/canvas) |
227 | |
236 | |
228 | $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
237 | #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
|
|
238 | |
|
|
239 | # RIGHT PANE |
|
|
240 | |
|
|
241 | $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
|
|
242 | $hpane->set (position_set => 1); |
|
|
243 | |
|
|
244 | $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
229 | |
245 | |
230 | { |
246 | { |
231 | $frame->add (my $vbox = new Gtk2::VBox); |
247 | $frame->add (my $vbox = new Gtk2::VBox); |
232 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
248 | $vbox->add ($self->{title} = new Gtk2::Label $title); |
233 | |
249 | |
… | |
… | |
239 | |
255 | |
240 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
256 | $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
241 | $scale->set_draw_value (0); |
257 | $scale->set_draw_value (0); |
242 | $scale->set_digits (0); |
258 | $scale->set_digits (0); |
243 | |
259 | |
244 | $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
260 | $self->{moveadj}->signal_connect (value_changed => sub { |
|
|
261 | $self->{showmove} = int $self->{moveadj}->get_value; |
|
|
262 | $self->update_board; |
|
|
263 | }); |
245 | } |
264 | } |
246 | |
|
|
247 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
248 | |
|
|
249 | # RIGHT PANE |
|
|
250 | |
|
|
251 | $hpane->pack2 (($self->{vpane} = new Gtk2::VPaned), 1, 1); |
|
|
252 | $hpane->set (position_set => 1); |
|
|
253 | gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
|
|
254 | |
|
|
255 | # $self->{vpane}->add (my $sw = new Gtk2::ScrolledWindow); |
|
|
256 | # $sw->set_policy ("automatic", "always"); |
|
|
257 | # $sw->add ($self->{userlist} = new userlist); |
|
|
258 | |
|
|
259 | $self->{vpane}->add (my $vbox = new Gtk2::VBox); |
|
|
260 | |
265 | |
261 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
266 | $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
262 | |
267 | |
263 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
268 | $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
264 | for COLOUR_WHITE, COLOUR_BLACK; |
269 | for COLOUR_WHITE, COLOUR_BLACK; |
|
|
270 | |
|
|
271 | $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
|
|
272 | |
|
|
273 | $buttonbox->add ($self->{button_pass} = |
|
|
274 | Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0)); |
|
|
275 | $self->{button_pass}->signal_connect (clicked => sub { |
|
|
276 | $self->{board_click}->(255, 255) if $self->{board_click}; |
|
|
277 | }); |
|
|
278 | $buttonbox->add ($self->{button_undo} = |
|
|
279 | Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0)); |
|
|
280 | $self->{button_undo}->signal_connect (clicked => sub { |
|
|
281 | $self->send (req_undo => channel => $self->{channel}); |
|
|
282 | }); |
|
|
283 | $buttonbox->add ($self->{button_resign} = |
|
|
284 | Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0)); |
|
|
285 | $self->{button_resign}->signal_connect (clicked => sub { |
|
|
286 | $self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
|
|
287 | }); |
265 | |
288 | |
266 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
289 | $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
267 | |
290 | |
268 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Rules", sub { $self->draw_rules (@_) }, 1); |
291 | $self->set_channel ($self->{channel}); |
269 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 0); |
|
|
270 | |
292 | |
271 | $self->{chat}->signal_connect (command => sub { |
293 | $self->show_all; |
272 | my ($chat, $cmd, $arg) = @_; |
|
|
273 | if ($cmd eq "rsave") { |
|
|
274 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
|
|
275 | } else { |
|
|
276 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
|
|
277 | } |
|
|
278 | }); |
|
|
279 | |
294 | |
280 | $self; |
295 | $self; |
|
|
296 | } |
|
|
297 | |
|
|
298 | sub set_channel { |
|
|
299 | my ($self, $channel) = @_; |
|
|
300 | |
|
|
301 | $self->{channel} = $channel; |
|
|
302 | |
|
|
303 | if ($self->{channel} > 0) { |
|
|
304 | $self->listen ($self->{conn}); |
|
|
305 | |
|
|
306 | $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
|
|
307 | $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
|
|
308 | |
|
|
309 | $self->signal_connect (delete_event => sub { $self->part; 1 }); |
|
|
310 | $self->{chat}->signal_connect (command => sub { |
|
|
311 | my ($chat, $cmd, $arg) = @_; |
|
|
312 | if ($cmd eq "rsave") { |
|
|
313 | Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
|
|
314 | } else { |
|
|
315 | $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
|
|
316 | } |
|
|
317 | }); |
|
|
318 | } |
281 | } |
319 | } |
282 | |
320 | |
283 | sub event_update_users { |
321 | sub event_update_users { |
284 | my ($self, $add, $update, $remove) = @_; |
322 | my ($self, $add, $update, $remove) = @_; |
285 | |
323 | |
286 | # $self->{userlist}->update ($add, $update, $remove); |
324 | # $self->{userlist}->update ($add, $update, $remove); |
287 | |
325 | |
|
|
326 | $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy |
|
|
327 | for @$remove; |
|
|
328 | |
288 | $self->{users_inlay}->refresh; |
329 | $self->{users_inlay}->refresh; |
289 | |
330 | |
290 | my %important; |
331 | my %important; |
|
|
332 | $important{$self->{black}{name}}++; |
|
|
333 | $important{$self->{white}{name}}++; |
291 | $important{$self->{user1}{name}}++; |
334 | $important{$self->{owner}{name}}++; |
292 | $important{$self->{user2}{name}}++; |
|
|
293 | $important{$self->{user3}{name}}++; |
|
|
294 | |
335 | |
295 | if (my @users = grep $important{$_->{name}}, @$add) { |
336 | if (my @users = grep $important{$_->{name}}, @$add) { |
296 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
337 | $self->{chat}->append_text ("\n<header>Joins:</header>"); |
297 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
338 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
298 | } |
339 | } |
299 | if (my @users = grep $important{$_->{name}}, @$remove) { |
340 | if (my @users = grep $important{$_->{name}}, @$remove) { |
300 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
341 | $self->{chat}->append_text ("\n<header>Parts:</header>"); |
301 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
342 | $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
302 | } |
343 | } |
303 | |
|
|
304 | } |
344 | } |
305 | |
345 | |
306 | sub join { |
346 | sub join { |
307 | my ($self) = @_; |
347 | my ($self) = @_; |
308 | return if $self->{joined}; |
348 | return if $self->{joined}; |
309 | |
349 | |
310 | $self->SUPER::join; |
350 | $self->SUPER::join; |
311 | } |
351 | } |
312 | |
352 | |
|
|
353 | sub update_cursor { |
|
|
354 | my ($self) = @_; |
|
|
355 | |
|
|
356 | my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
|
|
357 | |
|
|
358 | delete $self->{board_click}; |
|
|
359 | |
|
|
360 | if ($self->{teacher} eq $self->{app}{conn}) { |
|
|
361 | #TODO# # teaching mode not implemented |
|
|
362 | $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1); |
|
|
363 | $self->{button_undo}->hide; |
|
|
364 | $self->{button_resign}->hide; |
|
|
365 | $self->{board}->set (cursor => undef); |
|
|
366 | |
|
|
367 | } elsif ($running && $self->{colour} != COLOUR_NONE) { |
|
|
368 | # during game |
|
|
369 | $self->{button_undo}->show; |
|
|
370 | $self->{button_resign}->show; |
|
|
371 | |
|
|
372 | if ($self->{cur_board}{score}) { |
|
|
373 | # during scoring |
|
|
374 | $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1); |
|
|
375 | $self->{board}->set (cursor => sub { |
|
|
376 | $_[0] & (MARK_B | MARK_W) |
|
|
377 | ? $_[0] ^ MARK_GRAYED |
|
|
378 | : $_[0]; |
|
|
379 | }); |
|
|
380 | $self->{board_click} = sub { |
|
|
381 | if ($_[0] == 255) { |
|
|
382 | $self->{button_pass}->sensitive (0); |
|
|
383 | warn sprintf "SEND DONE @{$self->{done}} %x\n", $self->{doneid};#d# |
|
|
384 | $self->done; |
|
|
385 | } else { |
|
|
386 | $self->send (mark_dead => |
|
|
387 | channel => $self->{channel}, |
|
|
388 | x => $_[0], |
|
|
389 | y => $_[1], |
|
|
390 | dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), |
|
|
391 | ); |
|
|
392 | } |
|
|
393 | }; |
|
|
394 | |
|
|
395 | } elsif ($self->{colour} == $self->{whosemove}) { |
|
|
396 | # normal move |
|
|
397 | $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1); |
|
|
398 | $self->{board}->set (cursor => sub { |
|
|
399 | # if is_valid_move oder so#TODO# |
|
|
400 | $_[0] & (MARK_B | MARK_W) |
|
|
401 | ? $_[0] |
|
|
402 | : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B); |
|
|
403 | }); |
|
|
404 | $self->{board_click} = sub { |
|
|
405 | $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
|
|
406 | $self->{board}->set (cursor => undef); |
|
|
407 | delete $self->{board_click}; |
|
|
408 | $self->{button_pass}->sensitive (0); |
|
|
409 | }; |
|
|
410 | } else { |
|
|
411 | $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1); |
|
|
412 | $self->{board}->set (cursor => undef); |
|
|
413 | } |
|
|
414 | } else { |
|
|
415 | $self->{button_undo}->hide; |
|
|
416 | $self->{button_resign}->hide; |
|
|
417 | $self->{button_pass}->hide; |
|
|
418 | $self->{board}->set (cursor => undef); |
|
|
419 | #TODO# # implement coordinate-grabbing |
|
|
420 | } |
|
|
421 | } |
|
|
422 | |
|
|
423 | sub update_timers { |
|
|
424 | my ($self, $timers) = @_; |
|
|
425 | |
|
|
426 | my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher}; |
|
|
427 | |
|
|
428 | for my $colour (COLOUR_BLACK, COLOUR_WHITE) { |
|
|
429 | my $t = $timers->[$colour]; |
|
|
430 | $self->{userpanel}[$colour]->set_timer ( |
|
|
431 | $running && $colour == $self->{whosemove} && $t->[0], |
|
|
432 | $t->[1] || $self->{rules}{time} |
|
|
433 | + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI |
|
|
434 | && $self->{rules}{interval} * $self->{rules}{count}), |
|
|
435 | $t->[2] || $self->{rules}{count}); |
|
|
436 | } |
|
|
437 | } |
|
|
438 | |
313 | sub update_board { |
439 | sub update_board { |
314 | my ($self) = @_; |
440 | my ($self) = @_; |
315 | return unless $self->{path}; |
441 | return unless $self->{path}; |
316 | |
442 | |
317 | my $move = int $self->{moveadj}->get_value; |
|
|
318 | |
|
|
319 | my $running = $move == @{$self->{path}}; |
|
|
320 | |
|
|
321 | $self->{board_label}->set_text ("Move " . ($move - 1)); |
443 | $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
322 | |
444 | |
323 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
445 | $self->{cur_board} = new KGS::Game::Board $self->{size}; |
324 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
446 | $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
325 | |
447 | |
|
|
448 | $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
326 | for my $colour (COLOUR_WHITE, COLOUR_BLACK) { |
449 | for COLOUR_WHITE, COLOUR_BLACK; |
327 | $self->{userpanel}[$colour]->set_state ( |
450 | |
328 | $self->{cur_board}{captures}[$colour], |
451 | if ($self->{rules}{ruleset} == RULESET_JAPANESE) { |
|
|
452 | if ($self->{curnode}{move} == 0) { |
|
|
453 | $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK; |
|
|
454 | } else { |
|
|
455 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
456 | } |
|
|
457 | } else { |
|
|
458 | # Chinese, Aga, NZ all have manual placement |
|
|
459 | if ($self->{curnode}{move} < $self->{handicap}) { |
|
|
460 | $self->{whosemove} = COLOUR_BLACK; |
|
|
461 | } elsif ($self->{curnode}{move} == $self->{handicap}) { |
|
|
462 | $self->{whosemove} = COLOUR_WHITE; |
|
|
463 | } else { |
|
|
464 | $self->{whosemove} = 1 - $self->{cur_board}{last}; |
|
|
465 | } |
|
|
466 | } |
|
|
467 | |
|
|
468 | my $start_time = $self->{rules}{time}; |
|
|
469 | |
|
|
470 | if ($self->{showmove} == @{$self->{path}}) { |
|
|
471 | $self->{timers} = [ |
|
|
472 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
|
|
473 | [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
|
|
474 | ]; |
|
|
475 | $self->update_timers ($self->{timers}); |
|
|
476 | } else { |
|
|
477 | $self->update_timers ([ |
329 | $self->{cur_board}{timer}[$colour], |
478 | [0, @{$self->{cur_board}{timer}[0]}], |
330 | ($running && $self->{lastmove_colour} == !$colour) |
479 | [0, @{$self->{cur_board}{timer}[1]}], |
331 | ? $self->{lastmove_time} : 0 |
|
|
332 | ); |
480 | ]); |
333 | } |
481 | } |
334 | |
482 | |
335 | $self->{board}->set_board ($self->{cur_board}); |
483 | $self->{board}->set_board ($self->{cur_board}); |
|
|
484 | |
|
|
485 | if ($self->{cur_board}{score}) { |
|
|
486 | $self->{score_inlay} ||= $self->{chat}->new_inlay; |
|
|
487 | $self->{score_inlay}->clear; |
|
|
488 | $self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
|
|
489 | . "\n<score>" |
|
|
490 | . "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
|
|
491 | . "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
|
|
492 | . "</score>"); |
|
|
493 | } elsif ($self->{score_inlay}) { |
|
|
494 | (delete $self->{score_inlay})->clear; |
|
|
495 | } |
|
|
496 | |
|
|
497 | $self->update_cursor; |
336 | } |
498 | } |
337 | |
499 | |
338 | sub event_update_tree { |
500 | sub event_update_tree { |
339 | my ($self) = @_; |
501 | my ($self) = @_; |
|
|
502 | |
|
|
503 | (delete $self->{undo_inlay})->clear |
|
|
504 | if $self->{undo_inlay}; |
340 | |
505 | |
341 | $self->{path} = $self->get_path; |
506 | $self->{path} = $self->get_path; |
342 | |
507 | |
343 | if ($self->{moveadj}) { |
508 | if ($self->{moveadj}) { |
344 | my $upper = $self->{moveadj}->upper; |
509 | my $upper = $self->{moveadj}->upper; |
… | |
… | |
394 | |
559 | |
395 | sub event_join { |
560 | sub event_join { |
396 | my ($self) = @_; |
561 | my ($self) = @_; |
397 | |
562 | |
398 | $self->SUPER::event_join (@_); |
563 | $self->SUPER::event_join (@_); |
|
|
564 | $self->init_tree; |
399 | $self->event_update_game; |
565 | $self->event_update_game; |
400 | $self->show_all; |
|
|
401 | } |
566 | } |
402 | |
567 | |
403 | sub event_part { |
568 | sub event_part { |
404 | my ($self) = @_; |
569 | my ($self) = @_; |
405 | |
570 | |
… | |
… | |
407 | $self->destroy; |
572 | $self->destroy; |
408 | } |
573 | } |
409 | |
574 | |
410 | sub event_move { |
575 | sub event_move { |
411 | my ($self, $pass) = @_; |
576 | my ($self, $pass) = @_; |
|
|
577 | |
412 | sound::play 1, $pass ? "pass" : "move"; |
578 | sound::play 1, $pass ? "pass" : "move"; |
413 | } |
579 | } |
414 | |
580 | |
415 | sub event_update_game { |
581 | sub event_update_game { |
416 | my ($self) = @_; |
582 | my ($self) = @_; |
|
|
583 | |
417 | $self->SUPER::event_update_game; |
584 | $self->SUPER::event_update_game; |
418 | |
585 | |
419 | return unless $self->{joined}; |
586 | return unless $self->{joined}; |
420 | |
587 | |
|
|
588 | $self->{colour} = $self->player_colour ($self->{conn}{name}); |
|
|
589 | |
421 | my $title = defined $self->{channel} |
590 | my $title = defined $self->{channel} |
422 | ? $self->owner->as_string . " " . $self->opponent_string |
591 | ? $self->owner->as_string . " " . $self->opponent_string |
423 | : "Game Window"; |
592 | : "Game Window"; |
424 | $self->set_title("KGS Game $title"); |
593 | $self->set_title ("KGS Game $title"); |
425 | $self->{title}->set_text ($title); |
594 | $self->{title}->set_text ($title); |
426 | |
595 | |
427 | $self->{user}[COLOUR_BLACK] = $self->{user1}; |
596 | $self->{user}[COLOUR_BLACK] = $self->{black}; |
428 | $self->{user}[COLOUR_WHITE] = $self->{user2}; |
597 | $self->{user}[COLOUR_WHITE] = $self->{white}; |
429 | |
598 | |
430 | # show board |
599 | # show board |
431 | if ($self->is_inprogress) { |
600 | if ($self->is_inprogress) { |
432 | $self->{left}->add ($self->{boardbox}) unless $self->{boardbox}->parent; |
601 | if (!$self->{boardbox}->parent) { |
|
|
602 | $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
|
|
603 | $self->{left}->add ($self->{boardbox}); |
|
|
604 | $self->{board}->signal_connect (button_release => sub { |
|
|
605 | if ($_[1] == 1) { |
|
|
606 | $self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
|
|
607 | } |
|
|
608 | }); |
|
|
609 | } |
433 | if (my $ch = delete $self->{challenge}) { |
610 | if (my $ch = delete $self->{challenge}) { |
434 | (delete $_->{inlay})->clear for values %$ch; |
611 | $_->{inlay}->destroy for values %$ch; |
435 | } |
612 | } |
|
|
613 | $self->update_cursor; |
436 | } |
614 | } |
437 | |
615 | |
438 | $self->{left}->show_all; |
616 | $self->{left}->show_all; |
439 | |
617 | |
440 | # view text |
618 | $self->{rules_inlay}->refresh; |
441 | |
619 | |
442 | eval { #d# |
620 | } |
443 | my @ga; |
|
|
444 | $ga[0] = "\nType: " . (util::toxml $gametype{$self->type}) |
|
|
445 | . " (" . (util::toxml $gameopt{$self->option}) . ")"; |
|
|
446 | $ga[1] = "\nFlags:"; |
|
|
447 | $ga[1] .= " started" if $self->is_inprogress; |
|
|
448 | $ga[1] .= " adjourned" if $self->is_adjourned; |
|
|
449 | $ga[1] .= " scored" if $self->is_scored; |
|
|
450 | $ga[1] .= " saved" if $self->is_saved; |
|
|
451 | |
621 | |
|
|
622 | sub draw_setup { |
|
|
623 | my ($self, $inlay) = @_; |
|
|
624 | |
|
|
625 | return unless $self->{joined}; |
|
|
626 | |
|
|
627 | my $rules = $self->{rules}; |
|
|
628 | |
|
|
629 | my $text = ""; |
|
|
630 | |
|
|
631 | $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
|
|
632 | if $self->{teacher}; |
|
|
633 | |
452 | $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" |
634 | $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
453 | if $self->{user3}->is_inprogress; |
635 | if $self->{owner}->is_valid; |
454 | |
|
|
455 | $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>" |
|
|
456 | . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>" |
|
|
457 | if $self->is_inprogress; |
|
|
458 | |
636 | |
459 | if ($self->is_inprogress) { |
637 | if ($self->is_inprogress) { |
460 | $ga[4] = "\nHandicap: " . $self->{handicap}; |
638 | $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
461 | $ga[5] = "\nKomi: " . $self->{komi}; |
639 | . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
462 | $ga[6] = "\nSize: " . $self->size_string; |
|
|
463 | } |
|
|
464 | |
|
|
465 | if ($self->is_scored) { |
|
|
466 | $ga[7] = "\nResult: " . $self->score_string; |
|
|
467 | } |
|
|
468 | |
|
|
469 | $text = "\n<infoblock><header>Game Update</header>"; |
|
|
470 | for (0..7) { |
|
|
471 | if ($self->{gatext}[$_] ne $ga[$_]) { |
|
|
472 | $text .= $ga[$_]; |
|
|
473 | } |
|
|
474 | } |
|
|
475 | $text .= "</infoblock>"; |
|
|
476 | |
|
|
477 | $self->{gatext} = \@ga; |
|
|
478 | }; |
640 | } |
479 | |
641 | $text .= "\nType: " . util::toxml $gametype{$self->type}; |
480 | $self->{chat}->append_text ($text); |
|
|
481 | } |
|
|
482 | |
|
|
483 | sub draw_rules { |
|
|
484 | my ($self, $inlay) = @_; |
|
|
485 | |
|
|
486 | my $rules = $self->{rules}; |
|
|
487 | |
|
|
488 | my $text = ""; |
|
|
489 | |
642 | |
490 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
643 | $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
491 | |
644 | |
492 | $text .= "\nTime: "; |
645 | $text .= "\nTime: "; |
493 | |
646 | |
… | |
… | |
502 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
655 | } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
503 | $text .= util::format_time $rules->{time}; |
656 | $text .= util::format_time $rules->{time}; |
504 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
657 | $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
505 | } |
658 | } |
506 | |
659 | |
|
|
660 | $text .= "\nFlags:"; |
|
|
661 | $text .= " private" if $self->is_private; |
|
|
662 | $text .= " started" if $self->is_inprogress; |
|
|
663 | $text .= " adjourned" if $self->is_adjourned; |
|
|
664 | $text .= " scored" if $self->is_scored; |
|
|
665 | $text .= " saved" if $self->is_saved; |
|
|
666 | |
|
|
667 | if ($self->is_inprogress) { |
|
|
668 | $text .= "\nHandicap: " . $self->{handicap}; |
|
|
669 | $text .= "\nKomi: " . $self->{komi}; |
|
|
670 | $text .= "\nSize: " . $self->size_string; |
|
|
671 | } |
|
|
672 | |
|
|
673 | if ($self->is_scored) { |
|
|
674 | $text .= "\nResult: " . $self->score_string; |
|
|
675 | } |
|
|
676 | |
507 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
677 | $inlay->append_text ("<infoblock>$text</infoblock>"); |
|
|
678 | |
508 | } |
679 | } |
509 | |
680 | |
510 | sub event_update_rules { |
681 | sub event_update_rules { |
511 | my ($self, $rules) = @_; |
682 | my ($self, $rules) = @_; |
512 | |
683 | |
… | |
… | |
516 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
687 | $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
517 | for COLOUR_BLACK, COLOUR_WHITE; |
688 | for COLOUR_BLACK, COLOUR_WHITE; |
518 | } |
689 | } |
519 | |
690 | |
520 | sound::play 3, "gamestart"; |
691 | sound::play 3, "gamestart"; |
521 | |
692 | $self->{rules_inlay}->refresh; |
522 | $self->draw_rules ($self->{rules_inlay}); |
|
|
523 | } |
693 | } |
524 | |
694 | |
525 | sub inject_resign_game { |
695 | sub event_resign_game { |
526 | my ($self, $msg) = @_; |
696 | my ($self, $player) = @_; |
527 | |
697 | |
528 | sound::play 3, "resign"; |
698 | sound::play 3, "resign"; |
529 | |
|
|
530 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
699 | $self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
531 | . "\n<user>" |
700 | . "\n<user>" |
532 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
701 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
533 | . "</user> resigned.</infoblock>"); |
702 | . "</user> resigned.</infoblock>"); |
|
|
703 | } |
|
|
704 | |
|
|
705 | sub event_out_of_time { |
|
|
706 | my ($self, $player) = @_; |
|
|
707 | |
|
|
708 | sound::play 3, "timewin"; |
|
|
709 | $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
|
|
710 | . "\n<user>" |
|
|
711 | . (util::toxml $self->{user}[$msg->{player}]->as_string) |
|
|
712 | . "</user> ran out of time and lost.</infoblock>"); |
|
|
713 | } |
|
|
714 | |
|
|
715 | sub event_done { |
|
|
716 | my ($self) = @_; |
|
|
717 | |
|
|
718 | warn sprintf "EVENT DONE @{$self->{done}} %x\n", $self->{doneid};#d# |
|
|
719 | |
|
|
720 | if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { |
|
|
721 | sound::play 2, "ring" unless $inlay->{count}; |
|
|
722 | $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>" |
|
|
723 | . "\nYour opponent pressed done. Now it's up to you."); |
|
|
724 | } |
|
|
725 | if ($self->{doneid} & 0x80000000) { |
|
|
726 | sound::play 2, "warning" unless $inlay->{count}; |
|
|
727 | $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>" |
|
|
728 | . "\nYour opponent changed the board.."); |
|
|
729 | } |
|
|
730 | |
|
|
731 | $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]); |
|
|
732 | |
|
|
733 | $self->{chat}->set_end; |
534 | } |
734 | } |
535 | |
735 | |
536 | sub inject_final_result { |
736 | sub inject_final_result { |
537 | my ($self, $msg) = @_; |
737 | my ($self, $msg) = @_; |
538 | |
738 | |
… | |
… | |
541 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
741 | . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
542 | . "</infoblock>" |
742 | . "</infoblock>" |
543 | ); |
743 | ); |
544 | } |
744 | } |
545 | |
745 | |
|
|
746 | sub inject_set_gametime { |
|
|
747 | my ($self, $msg) = @_; |
|
|
748 | |
|
|
749 | $self->{timers} = [ |
|
|
750 | [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}], |
|
|
751 | [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}], |
|
|
752 | ]; |
|
|
753 | |
|
|
754 | $self->update_timers ($self->{timers}) |
|
|
755 | if $self->{showmove} == @{$self->{path}}; |
|
|
756 | } |
|
|
757 | |
|
|
758 | sub inject_req_undo { |
|
|
759 | my ($self, $msg) = @_; |
|
|
760 | |
|
|
761 | my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
|
|
762 | return if $inlay->{ignore}; |
|
|
763 | |
|
|
764 | sound::play 2, "warning" unless $inlay->{count}; |
|
|
765 | $inlay->{count}++; |
|
|
766 | |
|
|
767 | $inlay->clear; |
|
|
768 | $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
|
|
769 | $inlay->append_button ("Grant", sub { |
|
|
770 | (delete $self->{undo_inlay})->clear; |
|
|
771 | $self->send (grant_undo => channel => $self->{channel}); |
|
|
772 | }); |
|
|
773 | $inlay->append_button ("Ignore", sub { |
|
|
774 | $inlay->clear; |
|
|
775 | $inlay->{ignore} = 1; |
|
|
776 | # but leave inlay, so further undo requests get counted |
|
|
777 | }); |
|
|
778 | |
|
|
779 | $self->{chat}->set_end; |
|
|
780 | } |
|
|
781 | |
|
|
782 | sub inject_new_game { |
|
|
783 | my ($self, $msg) = @_; |
|
|
784 | |
|
|
785 | if ($msg->{cid} != $self->{cid}) { |
|
|
786 | $self->part; |
|
|
787 | warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d# |
|
|
788 | } |
|
|
789 | |
|
|
790 | $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>"); |
|
|
791 | delete $self->{cid}; |
|
|
792 | } |
|
|
793 | |
546 | sub draw_challenge { |
794 | sub draw_challenge { |
547 | my ($self, $c) = @_; |
795 | my ($self, $id) = @_; |
548 | |
796 | |
|
|
797 | my $info = $self->{challenge}{$id}; |
549 | my $inlay = $c->{inlay}; |
798 | my $inlay = $info->{inlay}; |
550 | my $challenge = $c->{challenge}; |
|
|
551 | my $rules = $challenge->{rules}; |
799 | my $rules = $info->{rules}; |
552 | |
800 | |
553 | my $as_black = $challenge->{user1}{name} eq $self->{conn}{name}; |
801 | my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
554 | my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1}; |
802 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
555 | |
803 | |
556 | $inlay->append_text ("\n<challenge>Challenge to <user>" . $opponent->as_string . "</user></challenge>"); |
804 | my ($size, $time, $interval, $count, $type); |
|
|
805 | |
|
|
806 | if (!$self->{channel}) { |
|
|
807 | $inlay->append_text ("\nNotes: "); |
|
|
808 | $inlay->append_entry (\$info->{notes}, 20, ""); |
|
|
809 | $inlay->append_text ("\nGlobal Offer: "); |
|
|
810 | $inlay->append_optionmenu (\$info->{flags}, |
|
|
811 | 0 => "No", |
|
|
812 | 2 => "Yes", |
|
|
813 | ); |
|
|
814 | } else { |
|
|
815 | $inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
|
|
816 | } |
|
|
817 | |
|
|
818 | $inlay->append_text ("\nType: "); |
|
|
819 | $type = $inlay->append_optionmenu ( |
|
|
820 | \$info->{gametype}, |
|
|
821 | GAMETYPE_DEMONSTRATION , "Demonstration (not yet)", |
|
|
822 | GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)", |
|
|
823 | GAMETYPE_TEACHING , "Teaching (not yet)", |
|
|
824 | GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)", |
|
|
825 | GAMETYPE_SIMUL , "Simul (not yet!)", |
|
|
826 | GAMETYPE_FREE , "Free", |
|
|
827 | GAMETYPE_RATED , "Rated", |
|
|
828 | sub { |
|
|
829 | $size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
|
|
830 | }, |
|
|
831 | ); |
|
|
832 | |
|
|
833 | if ($self->{channel}) { |
|
|
834 | $inlay->append_text ("\nMy Colour: "); |
|
|
835 | $inlay->append_optionmenu ( |
|
|
836 | \$as_black, |
|
|
837 | 0 => "White", |
|
|
838 | 1 => "Black", |
|
|
839 | sub { |
|
|
840 | if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) { |
|
|
841 | ($info->{black}, $info->{white}) = ($info->{white}, $info->{black}); |
|
|
842 | } |
|
|
843 | } |
|
|
844 | ); |
|
|
845 | } |
|
|
846 | |
|
|
847 | $inlay->append_text ("\nRuleset: "); |
|
|
848 | $inlay->append_optionmenu ( |
|
|
849 | \$info->{rules}{ruleset}, |
|
|
850 | RULESET_JAPANESE , "Japanese", |
|
|
851 | RULESET_CHINESE , "Chinese", |
|
|
852 | RULESET_AGA , "AGA", |
|
|
853 | RULESET_NEW_ZEALAND, "New Zealand", |
|
|
854 | ); |
|
|
855 | |
|
|
856 | $inlay->append_text ("\nSize: "); |
|
|
857 | $size = $inlay->append_optionmenu ( |
|
|
858 | \$info->{rules}{size}, |
|
|
859 | (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38), |
|
|
860 | sub { |
|
|
861 | $type->set_history (5) # reset to free |
|
|
862 | if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED; |
|
|
863 | }, |
|
|
864 | ); |
|
|
865 | |
|
|
866 | if ($self->{channel}) { |
557 | $inlay->append_text ("\nHandicap: $rules->{handicap}"); |
867 | $inlay->append_text ("\nHandicap: "); |
|
|
868 | $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
558 | |
869 | |
559 | #bless( ( |
870 | $inlay->append_text ("\nKomi: "); |
560 | # gametype => 3, |
871 | $inlay->append_entry (\$info->{rules}{komi}, 5); |
561 | # user1 => bless( { |
872 | } |
562 | # flags => 2633, |
873 | |
563 | # name => 'dorkusx' |
874 | $inlay->append_text ("\nTimesys: "); |
564 | # }, 'KGS::User' ), |
875 | $inlay->append_optionmenu ( |
565 | # rules => bless( { |
876 | \$info->{rules}{timesys}, |
566 | # count => 5, |
877 | &TIMESYS_NONE => "None", |
567 | # time => 900, |
878 | &TIMESYS_ABSOLUTE => "Absolute", |
568 | # timesys => 2, |
879 | &TIMESYS_BYO_YOMI => "Byo Yomi", |
569 | # interval => 30, |
880 | &TIMESYS_CANADIAN => "Canadian", |
570 | # komi => '6.5', |
881 | sub { |
571 | # size => 19, |
882 | my ($new) = @_; |
572 | # ruleset => 0, |
883 | |
573 | # handicap => 0 |
884 | if ($new eq TIMESYS_NONE) { |
574 | # }, 'KGS::Rules' ), |
885 | $time->hide; |
575 | # user2 => bless( { |
886 | $interval->hide; |
576 | # flags => 436220808, |
887 | $count->hide; |
577 | # name => 'Nerdamus' |
888 | } else { |
578 | # }, 'KGS::User' ) |
889 | $time->show; |
579 | # ), 'KGS::Challenge' ) |
890 | $time->set_text ($self->{app}{defaults}{time}); |
|
|
891 | if ($new eq TIMESYS_ABSOLUTE) { |
|
|
892 | $interval->hide; |
|
|
893 | $count->hide; |
|
|
894 | } else { |
|
|
895 | $interval->show; |
|
|
896 | $count->show; |
|
|
897 | if ($new eq TIMESYS_BYO_YOMI) { |
|
|
898 | $interval->set_text ($self->{app}{defaults}{byo_time}); |
|
|
899 | $count->set_text ($self->{app}{defaults}{byo_period}); |
|
|
900 | } elsif ($new eq TIMESYS_CANADIAN) { |
|
|
901 | $interval->set_text ($self->{app}{defaults}{can_time}); |
|
|
902 | $count->set_text ($self->{app}{defaults}{can_period}); |
|
|
903 | } |
|
|
904 | } |
|
|
905 | } |
|
|
906 | } |
|
|
907 | ); |
|
|
908 | |
|
|
909 | $inlay->append_text ("\nMain Time: "); |
|
|
910 | $time = $inlay->append_entry (\$info->{rules}{time}, 5); |
|
|
911 | $inlay->append_text ("\nInterval: "); |
|
|
912 | $interval = $inlay->append_entry (\$info->{rules}{interval}, 3); |
|
|
913 | $inlay->append_text ("\nPeriods/Stones: "); |
|
|
914 | $count = $inlay->append_entry (\$info->{rules}{count}, 2); |
|
|
915 | |
|
|
916 | $inlay->append_text ("\n"); |
|
|
917 | |
|
|
918 | if (!$self->{channel}) { |
|
|
919 | $inlay->append_button ("Create Challenge", sub { |
|
|
920 | $inlay->clear; |
|
|
921 | $self->{cid} = $self->{conn}->alloc_clientid; |
|
|
922 | $self->send (new_game => |
|
|
923 | channel => delete $self->{roomid}, |
|
|
924 | gametype => $info->{gametype}, |
|
|
925 | cid => $self->{cid}, |
|
|
926 | flags => $info->{flags}, |
|
|
927 | rules => $info->{rules}, |
|
|
928 | notes => $info->{notes}, |
|
|
929 | ); |
|
|
930 | }); |
|
|
931 | } else { |
|
|
932 | $inlay->append_button ("OK", sub { |
|
|
933 | $inlay->clear; |
|
|
934 | $self->send (challenge => |
|
|
935 | channel => $self->{channel}, |
|
|
936 | black => $info->{black}, |
|
|
937 | white => $info->{white}, |
|
|
938 | gametype => $info->{gametype}, |
|
|
939 | cid => $info->{cid}, |
|
|
940 | rules => $info->{rules}, |
|
|
941 | ); |
|
|
942 | }); |
|
|
943 | if (exists $self->{challenge}{""}) { |
|
|
944 | $inlay->append_button ("Reject", sub { |
|
|
945 | $inlay->clear; |
|
|
946 | $self->send (reject_challenge => |
|
|
947 | channel => $self->{channel}, |
|
|
948 | name => $opponent->{name}, |
|
|
949 | gametype => $info->{gametype}, |
|
|
950 | cid => $info->{cid}, |
|
|
951 | rules => $info->{rules}, |
|
|
952 | ); |
|
|
953 | }); |
|
|
954 | } |
|
|
955 | } |
580 | } |
956 | } |
581 | |
957 | |
582 | sub draw_users { |
958 | sub draw_users { |
583 | my ($self, $inlay) = @_; |
959 | my ($self, $inlay) = @_; |
584 | |
960 | |
585 | for (sort keys %{$self->{users}}) { |
961 | for (sort keys %{$self->{users}}) { |
586 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
962 | $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
587 | } |
963 | } |
588 | } |
964 | } |
589 | |
965 | |
590 | sub event_challenge { |
966 | sub event_challenge { |
591 | my ($self, $challenge) = @_; |
967 | my ($self, $info) = @_; |
592 | |
968 | |
593 | my $as_black = $challenge->{user1}{name} eq $self->{conn}{name}; |
969 | my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
594 | my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1}; |
970 | my $opponent = $as_black ? $info->{white} : $info->{black}; |
595 | |
971 | |
596 | my $c = $self->{challenge}{$opponent->{name}} ||= {}; |
972 | my $id = $opponent->{name}; |
597 | |
973 | |
598 | $c->{inlay} ||= $self->{chat}->new_inlay; |
974 | $self->{challenge}{$id} = $info; |
599 | $c->{challenge} = $challenge; |
975 | $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
600 | |
976 | exists $self->{challenge}{""} |
|
|
977 | ? "Challenge from $opponent->{name}" |
|
|
978 | : "Challenge to $opponent->{name}", |
|
|
979 | sub { |
|
|
980 | $self->{challenge}{$id}{inlay} = $_[0]; |
601 | $self->draw_challenge ($c); |
981 | $self->draw_challenge ($id); |
602 | |
982 | }, |
603 | # require KGS::Listener::Debug; |
983 | !exists $self->{challenge}{""} # only open when not offerer |
604 | # $self->{chat}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge)); |
984 | ); |
605 | } |
985 | } |
606 | |
986 | |
607 | 1; |
987 | 1; |
608 | |
988 | |