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Comparing kgsueme/kgsueme/game.pl (file contents):
Revision 1.75 by pcg, Sat Aug 2 04:27:24 2003 UTC vs.
Revision 1.88 by pcg, Fri May 21 16:13:41 2004 UTC

1use utf8; 1use utf8;
2
3use Scalar::Util ();
2 4
3package game::goclock; 5package game::goclock;
4 6
5# Lo and Behold! I admit it! The rounding stuff etc.. in goclock 7# Lo and Behold! I admit it! The rounding stuff etc.. in goclock
6# is completely borked. 8# is completely borked.
7 9
8use Time::HiRes (); 10use Time::HiRes ();
9 11
10use KGS::Constants; 12use KGS::Constants;
11 13
12use base gtk::widget; 14use Glib::Object::Subclass
15 Gtk2::Label;
13 16
14sub new { 17sub INIT_INSTANCE {
15 my $class = shift; 18 my $self = shift;
16 my $self = $class->SUPER::new(@_);
17 19
18 $self->{widget} = new Gtk2::Label; 20 $self->signal_connect (destroy => sub { $_[0]->stop });
19 21
20 $self->{set} = sub { }; 22 $self->{set} = sub { };
21 $self->{format} = sub { "ERROR" }; 23 $self->{format} = sub { "???" };
22
23 $self;
24} 24}
25 25
26sub configure { 26sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_; 27 my ($self, $timesys, $main, $interval, $count) = @_;
28 28
75 my $timer = $self->{time} + $self->{start} - $timestamp; 75 my $timer = $self->{time} + $self->{start} - $timestamp;
76 76
77 # we round the timer value slightly... the protocol isn't exact anyways, 77 # we round the timer value slightly... the protocol isn't exact anyways,
78 # and this gives smoother timers ;) 78 # and this gives smoother timers ;)
79 my @format = $self->{format}->(int ($timer + 0.4)); 79 my @format = $self->{format}->(int ($timer + 0.4));
80 $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4))); 80 $self->set_text ($self->{format}->(int ($timer + 0.4)));
81 81
82 $timer - int $timer; 82 $timer - int $timer;
83} 83}
84 84
85sub set_time { 85sub set_time {
118 my ($self) = @_; 118 my ($self) = @_;
119 119
120 remove Glib::Source delete $self->{timeout} if $self->{timeout}; 120 remove Glib::Source delete $self->{timeout} if $self->{timeout};
121} 121}
122 122
123sub destroy {
124 my ($self) = @_;
125 $self->stop;
126 $self->SUPER::destroy;
127}
128
129package game::userpanel; 123package game::userpanel;
130 124
131use base gtk::widget; 125use Glib::Object::Subclass
126 Gtk2::HBox,
127 properties => [
128 Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
129 ];
132 130
133sub new { 131sub INIT_INSTANCE {
134 my $class = shift; 132 my ($self) = @_;
135 my $self = $class->SUPER::new(@_);
136 133
137 $self->{widget} = new Gtk2::HBox;
138
139 $self->{widget}->add (my $vbox = new Gtk2::VBox); 134 $self->add (my $vbox = new Gtk2::VBox);
140 135
141 $vbox->add ($self->{name} = new Gtk2::Label $self->{name}); 136 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
142 $vbox->add ($self->{info} = new Gtk2::Label ""); 137 $vbox->add ($self->{info} = new Gtk2::Label "");
143 $vbox->add (($self->{clock} = new game::goclock)->widget); 138 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
144 139
145 $vbox->add ($self->{imagebox} = new Gtk2::VBox); 140 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
146 141
147 $self; 142 $self;
148} 143}
184 $self->{info}->set_text ("$captures pris."); 179 $self->{info}->set_text ("$captures pris.");
185} 180}
186 181
187package game; 182package game;
188 183
184use Scalar::Util qw(weaken);
185
189use KGS::Constants; 186use KGS::Constants;
190use KGS::Game::Board; 187use KGS::Game::Board;
191 188
192use Gtk2::GoBoard; 189use Gtk2::GoBoard;
193 190
191use Glib::Object::Subclass
192 Gtk2::Window;
193
194use base KGS::Listener::Game; 194use base KGS::Listener::Game;
195use base KGS::Game; 195use base KGS::Game;
196 196
197use base gtk::widget;
198
199use POSIX qw(ceil); 197use POSIX qw(ceil);
200 198
201sub new { 199sub new {
202 my $self = shift; 200 my ($self, %arg) = @_;
203 $self = $self->SUPER::new(@_); 201 $self = $self->Glib::Object::new;
202 $self->{$_} = delete $arg{$_} for keys %arg;
204 203
205 $self->listen($self->{conn}); 204 $self->listen ($self->{conn});
206 205
207 $self->{window} = new Gtk2::Window 'toplevel';
208 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; 206 gtk::state $self, "game::window", undef, window_size => [600, 500];
209 207
208 $self->signal_connect (delete_event => sub { $self->part; 1 });
210 $self->{window}->signal_connect(delete_event => sub { 209 $self->signal_connect (destroy => sub {
211 $self->part; 210 $self->unlisten;
212 $self->destroy; 211 delete $self->{app}{game}{$self->{channel}};
213 1; 212 %{$_[0]} = ();
214 }); 213 });#d#
215 214
216 $self->{window}->add($self->{hpane} = new Gtk2::HPaned); 215 $self->add (my $hpane = new Gtk2::HPaned);
217 gtk::state $self->{hpane}, "game::hpane", undef, position => 500; 216 gtk::state $hpane, "game::hpane", undef, position => 500;
218 217
219 # LEFT PANE 218 # LEFT PANE
220 219
221 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0); 220 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
222 221
223 $self->{boardbox} = new Gtk2::VBox; 222 $self->{boardbox} = new Gtk2::VBox;
224 223
225 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); 224 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
226 225
227 # challenge
228
229 $self->{challenge} = new challenge channel => $self->{channel};
230
231 # board box (aspect/canvas) 226 # board box (aspect/canvas)
232 227
233 $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); 228 $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
234 229
235 { 230 {
251 246
252 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); 247 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
253 248
254 # RIGHT PANE 249 # RIGHT PANE
255 250
256 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1); 251 $hpane->pack2 (($self->{vpane} = new Gtk2::VPaned), 1, 1);
257 $self->{hpane}->set(position_set => 1); 252 $hpane->set (position_set => 1);
258 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; 253 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
259 254
260 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); 255# $self->{vpane}->add (my $sw = new Gtk2::ScrolledWindow);
261 $sw->set_policy("automatic", "always"); 256# $sw->set_policy ("automatic", "always");
262
263 $sw->add(($self->{userlist} = new userlist)->widget); 257# $sw->add ($self->{userlist} = new userlist);
264 258
265 $self->{vpane}->add(my $vbox = new Gtk2::VBox); 259 $self->{vpane}->add (my $vbox = new Gtk2::VBox);
266 260
267 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); 261 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
262
268 $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget); 263 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
269 $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget); 264 for COLOUR_WHITE, COLOUR_BLACK;
270 265
271 $vbox->pack_start(($self->{chat} = new chat), 1, 1, 0); 266 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
272 267
268 $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Rules", sub { $self->draw_rules (@_) }, 1);
269 $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 0);
270
273 $self->{chat}->signal_connect(command => sub { 271 $self->{chat}->signal_connect (command => sub {
274 my ($chat, $cmd, $arg) = @_; 272 my ($chat, $cmd, $arg) = @_;
275 if ($cmd eq "rsave") { 273 if ($cmd eq "rsave") {
276 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# 274 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
277 } else { 275 } else {
278 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); 276 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
279 } 277 }
280 }); 278 });
281 279
282 $self->event_update_game;
283 $self; 280 $self;
284} 281}
285 282
286sub event_update_users { 283sub event_update_users {
287 my ($self, $add, $update, $remove) = @_; 284 my ($self, $add, $update, $remove) = @_;
288 285
289 return unless $self->{userlist};
290
291 $self->{userlist}->update ($add, $update, $remove); 286# $self->{userlist}->update ($add, $update, $remove);
287
288 $self->{users_inlay}->refresh;
292 289
293 my %important; 290 my %important;
294 $important{$self->{user1}{name}}++; 291 $important{$self->{user1}{name}}++;
295 $important{$self->{user2}{name}}++; 292 $important{$self->{user2}{name}}++;
296 $important{$self->{user3}{name}}++; 293 $important{$self->{user3}{name}}++;
309sub join { 306sub join {
310 my ($self) = @_; 307 my ($self) = @_;
311 return if $self->{joined}; 308 return if $self->{joined};
312 309
313 $self->SUPER::join; 310 $self->SUPER::join;
314
315 $self->{window}->show_all;
316}
317
318sub part {
319 my ($self) = @_;
320
321 $self->SUPER::part;
322 $self->destroy;
323} 311}
324 312
325sub update_board { 313sub update_board {
326 my ($self) = @_; 314 my ($self) = @_;
327 return unless $self->{path}; 315 return unless $self->{path};
333 $self->{board_label}->set_text ("Move " . ($move - 1)); 321 $self->{board_label}->set_text ("Move " . ($move - 1));
334 322
335 $self->{cur_board} = new KGS::Game::Board $self->{size}; 323 $self->{cur_board} = new KGS::Game::Board $self->{size};
336 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); 324 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
337 325
338 for my $colour (WHITE, BLACK) { 326 for my $colour (COLOUR_WHITE, COLOUR_BLACK) {
339 $self->{userpanel}[$colour]->set_state ( 327 $self->{userpanel}[$colour]->set_state (
340 $self->{cur_board}{captures}[$colour], 328 $self->{cur_board}{captures}[$colour],
341 $self->{cur_board}{timer}[$colour], 329 $self->{cur_board}{timer}[$colour],
342 ($running && $self->{lastmove_colour} == !$colour) 330 ($running && $self->{lastmove_colour} == !$colour)
343 ? $self->{lastmove_time} : 0 331 ? $self->{lastmove_time} : 0
404 $self->{chat}->append_text ($text); 392 $self->{chat}->append_text ($text);
405} 393}
406 394
407sub event_join { 395sub event_join {
408 my ($self) = @_; 396 my ($self) = @_;
397
409 $self->SUPER::event_join; 398 $self->SUPER::event_join (@_);
399 $self->event_update_game;
400 $self->show_all;
410} 401}
411 402
412sub event_part { 403sub event_part {
413 my ($self) = @_; 404 my ($self) = @_;
405
414 $self->SUPER::event_part; 406 $self->SUPER::event_part;
415 $self->destroy; 407 $self->destroy;
416} 408}
417 409
418sub event_move { 410sub event_move {
422 414
423sub event_update_game { 415sub event_update_game {
424 my ($self) = @_; 416 my ($self) = @_;
425 $self->SUPER::event_update_game; 417 $self->SUPER::event_update_game;
426 418
427 return unless $self->{window}; 419 return unless $self->{joined};
428 420
429 my $title = defined $self->{channel} 421 my $title = defined $self->{channel}
430 ? $self->owner->as_string . " " . $self->opponent_string 422 ? $self->owner->as_string . " " . $self->opponent_string
431 : "Game Window"; 423 : "Game Window";
432 $self->{window}->set_title("KGS Game $title"); 424 $self->set_title("KGS Game $title");
433 $self->{title}->set_text ($title); 425 $self->{title}->set_text ($title);
434 426
435 $self->{user}[BLACK] = $self->{user1}; 427 $self->{user}[COLOUR_BLACK] = $self->{user1};
436 $self->{user}[WHITE] = $self->{user2}; 428 $self->{user}[COLOUR_WHITE] = $self->{user2};
437 429
438 # show board 430 # show board
431 if ($self->is_inprogress) {
432 $self->{left}->add ($self->{boardbox}) unless $self->{boardbox}->parent;
433 if (my $ch = delete $self->{challenge}) {
434 (delete $_->{inlay})->clear for values %$ch;
435 }
439 436 }
440 $self->{left}->remove ($_) for $self->{left}->get_children; 437
441 if ($self->is_valid) {
442 $self->{left}->add ($self->{boardbox});
443 (delete $self->{challenge})->destroy if $self->{challenge};
444 } else {
445 $self->{left}->add ($self->{challenge}->widget);
446 }
447 $self->{left}->show_all; 438 $self->{left}->show_all;
448 439
449 # view text 440 # view text
450 441
451 eval { #d# 442 eval { #d#
452 my @ga; 443 my @ga;
453 $ga[0] = "\nType: " . (util::toxml $gametype{$self->type}) 444 $ga[0] = "\nType: " . (util::toxml $gametype{$self->type})
454 . " (" . (util::toxml $gameopt{$self->option}) . ")"; 445 . " (" . (util::toxml $gameopt{$self->option}) . ")";
455 $ga[1] = "\nFlags:"; 446 $ga[1] = "\nFlags:";
456 $ga[1] .= " valid" if $self->is_valid; 447 $ga[1] .= " started" if $self->is_inprogress;
457 $ga[1] .= " adjourned" if $self->is_adjourned; 448 $ga[1] .= " adjourned" if $self->is_adjourned;
458 $ga[1] .= " scored" if $self->is_scored; 449 $ga[1] .= " scored" if $self->is_scored;
459 $ga[1] .= " saved" if $self->is_saved; 450 $ga[1] .= " saved" if $self->is_saved;
460 451
461 $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid; 452 $ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>"
453 if $self->{user3}->is_inprogress;
462 454
463 $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>" 455 $ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"
464 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>" 456 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>"
465 if $self->is_valid; 457 if $self->is_inprogress;
466 458
467 if ($self->is_valid) { 459 if ($self->is_inprogress) {
468 $ga[4] = "\nHandicap: " . $self->{handicap}; 460 $ga[4] = "\nHandicap: " . $self->{handicap};
469 $ga[5] = "\nKomi: " . $self->{komi}; 461 $ga[5] = "\nKomi: " . $self->{komi};
470 $ga[6] = "\nSize: " . $self->size_string; 462 $ga[6] = "\nSize: " . $self->size_string;
471 } 463 }
472 464
486 }; 478 };
487 479
488 $self->{chat}->append_text ($text); 480 $self->{chat}->append_text ($text);
489} 481}
490 482
491sub event_update_rules { 483sub draw_rules {
492 my ($self, $rules) = @_; 484 my ($self, $inlay) = @_;
493 485
494 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) 486 my $rules = $self->{rules};
495 for BLACK, WHITE;
496 487
497 sound::play 3, "gamestart"; 488 my $text = "";
498
499 my $text = "\n<header>Game Rules</header>";
500 489
501 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; 490 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
502 491
503 $text .= "\nTime: "; 492 $text .= "\nTime: ";
504 493
506 $text .= "UNLIMITED"; 495 $text .= "UNLIMITED";
507 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { 496 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
508 $text .= util::format_time $rules->{time}; 497 $text .= util::format_time $rules->{time};
509 $text .= " ABS"; 498 $text .= " ABS";
510 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { 499 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
511 $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count}; 500 $text .= util::format_time $rules->{time};
512 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; 501 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
513 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) { 502 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
514 $text .= util::format_time $rules->{time}; 503 $text .= util::format_time $rules->{time};
515 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; 504 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
516 } 505 }
517 506
518 $self->{chat}->append_text ("<infoblock>$text</infoblock>"); 507 $inlay->append_text ("<infoblock>$text</infoblock>");
508}
509
510sub event_update_rules {
511 my ($self, $rules) = @_;
512
513 $self->{rules} = $rules;
514
515 if ($self->{user}) {
516 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
517 for COLOUR_BLACK, COLOUR_WHITE;
518 }
519
520 sound::play 3, "gamestart";
521
522 $self->draw_rules ($self->{rules_inlay});
519} 523}
520 524
521sub inject_resign_game { 525sub inject_resign_game {
522 my ($self, $msg) = @_; 526 my ($self, $msg) = @_;
523 527
537 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) 541 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
538 . "</infoblock>" 542 . "</infoblock>"
539 ); 543 );
540} 544}
541 545
546sub draw_challenge {
547 my ($self, $c) = @_;
548
549 my $inlay = $c->{inlay};
550 my $challenge = $c->{challenge};
551 my $rules = $challenge->{rules};
552
553 my $as_black = $challenge->{user1}{name} eq $self->{conn}{name};
554 my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1};
555
556 $inlay->append_text ("\n<challenge>Challenge to <user>" . $opponent->as_string . "</user></challenge>");
557 $inlay->append_text ("\nHandicap: $rules->{handicap}");
558
559#bless( (
560# gametype => 3,
561# user1 => bless( {
562# flags => 2633,
563# name => 'dorkusx'
564# }, 'KGS::User' ),
565# rules => bless( {
566# count => 5,
567# time => 900,
568# timesys => 2,
569# interval => 30,
570# komi => '6.5',
571# size => 19,
572# ruleset => 0,
573# handicap => 0
574# }, 'KGS::Rules' ),
575# user2 => bless( {
576# flags => 436220808,
577# name => 'Nerdamus'
578# }, 'KGS::User' )
579# ), 'KGS::Challenge' )
580}
581
582sub draw_users {
583 my ($self, $inlay) = @_;
584
585 for (sort keys %{$self->{users}}) {
586 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
587 }
588}
589
542sub event_challenge { 590sub event_challenge {
543 my ($self, $challenge) = @_; 591 my ($self, $challenge) = @_;
544 592
593 my $as_black = $challenge->{user1}{name} eq $self->{conn}{name};
594 my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1};
595
596 my $c = $self->{challenge}{$opponent->{name}} ||= {};
597
598 $c->{inlay} ||= $self->{chat}->new_inlay;
599 $c->{challenge} = $challenge;
600
601 $self->draw_challenge ($c);
602
545 use KGS::Listener::Debug; 603# require KGS::Listener::Debug;
546 $self->{chat}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge)); 604# $self->{chat}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge));
547}
548
549sub destroy {
550 my ($self) = @_;
551
552 delete $self->{app}{gamelist}{game}{$self->{channel}};
553 $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy
554 for BLACK, WHITE;
555 $self->SUPER::destroy;
556} 605}
557 606
5581; 6071;
559 608

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