1 |
package game; |
2 |
|
3 |
use KGS::Constants; |
4 |
use KGS::Game::Board; |
5 |
|
6 |
use base KGS::Listener::Game; |
7 |
use base KGS::Game; |
8 |
|
9 |
sub new { |
10 |
my $self = shift; |
11 |
$self = $self->SUPER::new(@_); |
12 |
|
13 |
$self->listen($self->{conn}); |
14 |
|
15 |
$self->{window} = new Gtk2::Window 'toplevel'; |
16 |
my $title = $self->{channel} ? $self->user0." ".$self->user1 : "Game Window"; |
17 |
$self->{window}->set_title("KGS Game $title"); |
18 |
gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
19 |
|
20 |
$self->{window}->signal_connect(delete_event => sub { $self->part; 1 }); |
21 |
|
22 |
$self->{window}->add(my $hpane = new Gtk2::HPaned); |
23 |
gtk::state $hpane, "game::hpane", undef, hpane_position => 500; |
24 |
|
25 |
$hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
26 |
|
27 |
$vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
28 |
|
29 |
{ |
30 |
$frame->add(my $vbox = new Gtk2::VBox); |
31 |
$vbox->add($self->{title} = new Gtk2::Label $title); |
32 |
|
33 |
$self->{moveadj} = new Gtk2::Adjustment 0, 0, 0, 1, 10, 0; |
34 |
$vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
35 |
$scale->set_draw_value (1); |
36 |
$scale->set_digits (0); |
37 |
$scale->set_value_pos('top'); |
38 |
|
39 |
$self->{moveadj}->signal_connect (value_changed => sub { |
40 |
$self->{board} = new KGS::Game::Board $self->{size}; |
41 |
$self->{board}->interpret_path ([@{$self->{path}}[0 .. $self->{moveadj}->value - 1]]); |
42 |
|
43 |
my $area = $self->repaint_board; |
44 |
|
45 |
# force a redraw (not perfect(?)) |
46 |
$self->expose ($area); |
47 |
|
48 |
$self->{text}->backward_delete($self->{text}->get_length); |
49 |
$self->{text}->insert(undef, undef, undef, KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); |
50 |
}); |
51 |
|
52 |
$self->{moveadj}->upper (scalar @{$self->{path}}) if $self->{path}; |
53 |
} |
54 |
|
55 |
Gtk2::Widget->push_visual (Gtk2::Gdk::Rgb->get_visual); |
56 |
Gtk2::Widget->push_colormap (Gtk2::Gdk::Rgb->get_cmap); |
57 |
$vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0); |
58 |
Gtk2::Widget->pop_colormap; |
59 |
Gtk2::Widget->pop_visual; |
60 |
|
61 |
$self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
62 |
$self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
63 |
|
64 |
$hpane->pack2((my $vpane = new Gtk2::VPaned), 0, 0); |
65 |
gtk::state $vpane, "game", $self->{name}, vpane_position => 80; |
66 |
|
67 |
$vpane->add(my $sw = new Gtk2::ScrolledWindow); |
68 |
$sw->set_policy("automatic", "always"); |
69 |
|
70 |
$sw->add($self->{userlist} = new_with_titles Gtk2::ListStore "User", "Rank", "Flags"); |
71 |
::clist_autosort $self->{userlist}; |
72 |
gtk::state $self->{userlist}, "room::userlist", $self->{name}, clist_column_widths => [120, 30]; |
73 |
|
74 |
$vpane->add(my $vbox = new Gtk2::VBox); |
75 |
|
76 |
$vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
77 |
$sw->set_policy("automatic", "always"); |
78 |
|
79 |
$sw->add($self->{text} = new Gtk2::Text); |
80 |
|
81 |
$vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
82 |
$self->{entry}->signal_connect(activate => sub { |
83 |
my $text = $self->{entry}->get_text; |
84 |
# add message |
85 |
$self->{entry}->set_text(""); |
86 |
}); |
87 |
|
88 |
$self; |
89 |
} |
90 |
|
91 |
sub event_update_users { |
92 |
my ($self) = @_; |
93 |
|
94 |
room::event_update_users $self; |
95 |
} |
96 |
|
97 |
sub join { |
98 |
my ($self) = @_; |
99 |
$self->SUPER::join; |
100 |
|
101 |
$self->{window}->show_all; |
102 |
} |
103 |
|
104 |
sub part { |
105 |
my ($self) = @_; |
106 |
$self->SUPER::part; |
107 |
|
108 |
$self->{window}->hide; |
109 |
} |
110 |
|
111 |
sub configure_event { |
112 |
my ($widget, $self, $event) = @_; |
113 |
delete $self->{stack}; |
114 |
delete $self->{pixbuf}; |
115 |
delete $self->{board_shown}; |
116 |
delete $self->{background}; |
117 |
$self->repaint_board; |
118 |
1; |
119 |
} |
120 |
|
121 |
sub INTERP_NEAREST (){ 1 } |
122 |
sub INTERP_TILES (){ 1 } |
123 |
sub INTERP_BILINEAR (){ 2 } |
124 |
sub INTERP_HYPER (){ 3 } |
125 |
|
126 |
sub new_pixbuf { |
127 |
my ($w, $h, $alpha, $clear) = @_; |
128 |
|
129 |
my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h; |
130 |
|
131 |
if ($clear) { # damn, need to clear it ourselves |
132 |
my $row = "\x00\x00\x00\x00" x $w; |
133 |
$pixbuf->put_pixels ($row, $_, 0) for 0 .. $h - 1; |
134 |
} |
135 |
|
136 |
$pixbuf; |
137 |
} |
138 |
|
139 |
sub scale_pixbuf { |
140 |
my ($src, $w, $h, $mode) = @_; |
141 |
|
142 |
my $dst = new_pixbuf $w, $h, 1; |
143 |
|
144 |
$src->scale( |
145 |
$dst, 0, 0, $w, $h, 0, 0, |
146 |
$w / $src->get_width, $h / $src->get_height, |
147 |
$mode, |
148 |
); |
149 |
|
150 |
$dst; |
151 |
} |
152 |
|
153 |
# create a stack of stones |
154 |
sub create_stack { |
155 |
my ($self, $mark, $size, $rand) = @_; |
156 |
|
157 |
my $shadow = $size * 0.05; |
158 |
|
159 |
my $c = \$self->{stack}{$mark}; |
160 |
unless ($$c) { |
161 |
for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
162 |
my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 1; |
163 |
|
164 |
# zeroeth the shadow |
165 |
if ($mark & (MARK_B | MARK_W)) { |
166 |
$::black_img[0]->composite ( |
167 |
$base, $shadow, $shadow, $size, $size, $shadow-0.5, $shadow-0.5, |
168 |
$size / $stone->get_width, $size / $stone->get_height, |
169 |
$::config->{speed} ? INTERP_NEAREST : INTERP_TILES, 128 |
170 |
); |
171 |
} |
172 |
|
173 |
# first the big stones (handicap stones different for effect) |
174 |
for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], |
175 |
[MARK_W, $mark & MARK_MOVE ? 255 : 192], |
176 |
[MARK_GRAY_B, 128], |
177 |
[MARK_GRAY_W, 128]) { |
178 |
my ($mask, $alpha) = @$_; |
179 |
if ($mark & $mask) { |
180 |
$stone->composite ( |
181 |
$base, 0, 0, $size, $size, -0.5, -0.5, |
182 |
$size / $stone->get_width, $size / $stone->get_height, |
183 |
$::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, $alpha |
184 |
); |
185 |
} |
186 |
} |
187 |
|
188 |
# then the samll stones |
189 |
for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
190 |
[MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
191 |
my ($mask, $img) = @$_; |
192 |
if ($mark & $mask) { |
193 |
$img->composite ( |
194 |
$base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4 - 0.5) x 2, |
195 |
$size / $img->get_width / 2, $size / $img->get_height / 2, |
196 |
$::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, 192 |
197 |
); |
198 |
} |
199 |
} |
200 |
|
201 |
# and lastly any markers |
202 |
my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B)); |
203 |
|
204 |
for ([MARK_CIRCLE, $::circle_img[$dark_bg]], |
205 |
[MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
206 |
[MARK_SQUARE, $::square_img[$dark_bg]]) { |
207 |
my ($mask, $img) = @$_; |
208 |
if ($mark & $mask) { |
209 |
$img->composite ( |
210 |
$base, 0, 0, $size, $size, -0.5, -0.5, |
211 |
$size / $img->get_width, $size / $img->get_height, |
212 |
$::config->{speed} ? INTERP_NEAREST : INTERP_HYPER, 255 |
213 |
); |
214 |
} |
215 |
} |
216 |
|
217 |
push @$$c, $base; |
218 |
} |
219 |
} |
220 |
|
221 |
$$c->[$rand % @$$c]; |
222 |
} |
223 |
|
224 |
sub pixbuf_text { |
225 |
my ($pixbuf, $colour, $x, $y, $height, $text) = @_; |
226 |
|
227 |
my @c = grep $_, |
228 |
map $::font[$colour][$::fontmap{$_}], |
229 |
split //, $text; |
230 |
|
231 |
if (@c) { |
232 |
my $spacing = $height * 0.1; |
233 |
my $s = $height / List::Util::max map $_->get_height, @c; |
234 |
my $W = List::Util::sum map $_->get_width, @c; |
235 |
|
236 |
$x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
237 |
$y -= $height * 0.5; |
238 |
|
239 |
for (@c) { |
240 |
my $w = $_->get_width * $s; |
241 |
$_->composite ($pixbuf, |
242 |
$x, $y, $w+0.999, $height+0.999, $x, $y, $s, $s, |
243 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
244 |
|
245 |
$x += $w + $spacing; |
246 |
} |
247 |
} |
248 |
} |
249 |
|
250 |
sub pixbuf_rect { |
251 |
my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_; |
252 |
# we fake lines by... an unspeakable method :/ |
253 |
my $colour_pb = new_pixbuf 1, 1, 0, 0; |
254 |
$colour_pb->put_pixels ($colour, 0, 0); |
255 |
|
256 |
$colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, 1, 1, INTERP_NEAREST, $alpha); |
257 |
} |
258 |
|
259 |
sub repaint_board { |
260 |
my ($self) = @_; |
261 |
my $canvas = $self->{canvas}; |
262 |
my $expose_area = undef; |
263 |
|
264 |
return $expose_area unless $self->{board}; |
265 |
|
266 |
my ($w, $h) = @{$canvas->allocation}[2,3]; |
267 |
|
268 |
my $s = $w > $h ? $h : $w; |
269 |
|
270 |
$self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s]; |
271 |
|
272 |
my $size = $self->{size}; |
273 |
|
274 |
my $border = int ($s / ($size + 3) * 0.5); |
275 |
my $s2 = $s - $border * 2; |
276 |
my $edge = int ($s2 / ($size + 1) * 0.95) - ($::config->{randomize} ? 3 : 0); |
277 |
my $ofs = int ($edge / 2); |
278 |
|
279 |
my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; |
280 |
|
281 |
my $pixbuf; |
282 |
|
283 |
my $oldboard; |
284 |
|
285 |
if ($self->{background}) { |
286 |
if ($oldboard = $self->{board_shown}) { |
287 |
$pixbuf = $self->{pixbuf}; |
288 |
} else { |
289 |
$pixbuf = $self->{background}->copy; |
290 |
$expose_area = [0, 0, $s, $s]; |
291 |
} |
292 |
} else { |
293 |
$expose_area = [0, 0, $s, $s]; |
294 |
|
295 |
my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); |
296 |
|
297 |
if ($s < $bw && $s < $bh) { |
298 |
$pixbuf = new_pixbuf $s, $s, $::config->{conserve_memory} ? 0 : 1, 0; |
299 |
$::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
300 |
} else { |
301 |
$pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
302 |
} |
303 |
|
304 |
my $linew = int ($s / 25 / $size); |
305 |
|
306 |
# ornamental border... we have time to waste :/ |
307 |
pixbuf_rect $pixbuf, "\xff\xcc\x77", 0, 0, $s-1, $linew, 255; |
308 |
pixbuf_rect $pixbuf, "\xff\xcc\x77", 0, 0, $linew, $s-1, 255; |
309 |
pixbuf_rect $pixbuf, "\xff\xcc\x77", $s-$linew-1, 0, $s-1, $s-1, 255; |
310 |
pixbuf_rect $pixbuf, "\xff\xcc\x77", 0, $s-$linew-1, $s-1, $s-1, 255; |
311 |
|
312 |
for my $i (1 .. $size) { |
313 |
pixbuf_rect $pixbuf, "\x44\x11\x11", $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
314 |
pixbuf_rect $pixbuf, "\x44\x11\x11", $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
315 |
|
316 |
# 38 max, but we allow a bit more |
317 |
my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z |
318 |
AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i]; |
319 |
|
320 |
pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label; |
321 |
pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label; |
322 |
pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1; |
323 |
pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1; |
324 |
|
325 |
$a++; |
326 |
$a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
327 |
} |
328 |
|
329 |
unless ($::config->{conserve_memory}) { |
330 |
$self->{background} = $pixbuf; |
331 |
$pixbuf = $pixbuf->copy; |
332 |
} |
333 |
} |
334 |
|
335 |
$self->{pixbuf} = $pixbuf; |
336 |
|
337 |
# hoshi-points(!)#d# |
338 |
# caching of empty board gfx(!)#d# |
339 |
|
340 |
for my $x (1 .. $size) { |
341 |
for my $y (1 .. $size) { |
342 |
my $rand = ($x ^ $y ^ 0x5555); |
343 |
|
344 |
my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
345 |
|
346 |
if ($::config->{randomize}) { |
347 |
$dx += ($rand % 7) - 3; |
348 |
$dy += ($rand / 3 % 7) - 3; |
349 |
} |
350 |
|
351 |
my $shadow = $edge * 0.05; |
352 |
my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow]; |
353 |
|
354 |
my $mark = $self->{board}{board}[$x-1][$y-1]; |
355 |
my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; |
356 |
|
357 |
if ($oldboard) { |
358 |
next if $old == $mark; # no change |
359 |
|
360 |
$self->{background}->copy_area (@$area, $pixbuf, $dx, $dy); |
361 |
$expose_area = $expose_area |
362 |
? Gtk2::Gdk::Rectangle->union ($expose_area, $area) |
363 |
: $area; |
364 |
} |
365 |
|
366 |
if ($mark) { |
367 |
my $pb = $self->create_stack($mark, $edge, $rand); |
368 |
|
369 |
$pb->composite ($pixbuf, @$area, |
370 |
$dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); |
371 |
|
372 |
# labels are handled here because they are quite rare |
373 |
if ($mark & MARK_LABEL) { |
374 |
my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; |
375 |
|
376 |
if ($white) { |
377 |
pixbuf_text $pixbuf, 0, |
378 |
$k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7, |
379 |
$self->{board}{label}[$x-1][$y-1]; |
380 |
} |
381 |
pixbuf_text $pixbuf, $white, |
382 |
$k[$x], $k[$y], $ofs * 0.7, |
383 |
$self->{board}{label}[$x-1][$y-1]; |
384 |
} |
385 |
|
386 |
# old pixmap&mask-way. that was fast ;( |
387 |
#my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 ); |
388 |
|
389 |
#$gc->set_clip_mask ($bm); |
390 |
#$gc->set_clip_origin ($dx, $dy); |
391 |
#$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge); |
392 |
} |
393 |
} |
394 |
} |
395 |
|
396 |
$self->{board_shown} = Storable::dclone $self->{board}; |
397 |
#d# save |
398 |
#Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable"; |
399 |
|
400 |
$expose_area; |
401 |
} |
402 |
|
403 |
sub expose { |
404 |
my ($self, $area) = @_; |
405 |
|
406 |
if ($area && $self->{pixbuf}) { |
407 |
my ($x, $y, $w, $h) = @$area; |
408 |
my ($ox, $oy, $s) = @{$self->{offsets}}; |
409 |
|
410 |
$self->{pixbuf}->render_to_drawable ($self->{canvas}->window, $self->{canvas}->style->white_gc, |
411 |
$x, $y, $x + $ox, $y + $oy, $w, $h); |
412 |
$self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
413 |
$x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
414 |
|
415 |
#$self->{canvas}->window->draw_pixmap ( |
416 |
# $self->{canvas}->style->white_gc, |
417 |
# $self->{pixmap}, |
418 |
# $x - $ox, $y - $oy, $x, $y, $w, $h, |
419 |
#); |
420 |
} |
421 |
} |
422 |
|
423 |
sub expose_event { |
424 |
my ($widget, $self, $event) = @_; |
425 |
|
426 |
$self->{pixbuf} or return; |
427 |
|
428 |
my $area = $event->{area}; |
429 |
my ($ox, $oy, $s) = @{$self->{offsets}}; |
430 |
|
431 |
$self->expose (Gtk2::Gdk::Rectangle->intersect ( |
432 |
[$area->[0] - $ox, $area->[1] - $oy, $area->[2], $area->[3]], |
433 |
[0, 0, $s, $s], |
434 |
)); |
435 |
|
436 |
1; |
437 |
} |
438 |
|
439 |
sub event_update_tree { |
440 |
my ($self) = @_; |
441 |
|
442 |
$self->{path} = $self->get_path; |
443 |
|
444 |
my $move = @{$self->{path}}; |
445 |
|
446 |
$self->{moveadj}->upper($move); |
447 |
|
448 |
if ($self->{moveadj}->value >= $move - 1 || !$self->{moveadj}->value) { |
449 |
$self->{moveadj}->value ($move); |
450 |
$self->{moveadj}->value_changed; |
451 |
} |
452 |
} |
453 |
|
454 |
sub event_part { |
455 |
my ($self) = @_; |
456 |
$self->SUPER::event_part; |
457 |
(delete $self->{window})->destroy; # hmm.. why does this keep the object alive? puzzling.. ahh.. the callbacks ;) |
458 |
delete $self->{room}{game}{$self->{channel}}; |
459 |
} |
460 |
|
461 |
sub event_move { |
462 |
my ($self, $pass) = @_; |
463 |
sound::play 1, $pass ? "pass" : "move"; |
464 |
} |
465 |
|
466 |
sub DESTROY {#d# |
467 |
warn "DESTROY(@_)\n";#d# |
468 |
} |
469 |
|
470 |
1; |
471 |
|