1 |
package game; |
2 |
|
3 |
use KGS::Constants; |
4 |
use KGS::Game::Board; |
5 |
|
6 |
use base KGS::Listener::Game; |
7 |
use base KGS::Game; |
8 |
|
9 |
use base gtk::widget; |
10 |
|
11 |
use POSIX qw(ceil); |
12 |
|
13 |
sub new { |
14 |
my $self = shift; |
15 |
$self = $self->SUPER::new(@_); |
16 |
|
17 |
$self->listen($self->{conn}); |
18 |
|
19 |
$self->{window} = new Gtk2::Window 'toplevel'; |
20 |
my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
21 |
$self->{window}->set_title("KGS Game $title"); |
22 |
gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
23 |
|
24 |
$self->{window}->signal_connect(delete_event => sub { |
25 |
if ($self->{joined}) { |
26 |
$self->part; |
27 |
} else { |
28 |
$self->event_part; |
29 |
} |
30 |
1; |
31 |
}); |
32 |
|
33 |
$self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
34 |
gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
35 |
|
36 |
$self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
37 |
|
38 |
$vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
39 |
|
40 |
{ |
41 |
# grrr... |
42 |
$frame->add(my $vbox = new Gtk2::VBox); |
43 |
$vbox->add($self->{title} = new Gtk2::Label $title); |
44 |
|
45 |
$self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; |
46 |
|
47 |
$vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
48 |
$scale->set_draw_value (0); |
49 |
|
50 |
$self->{moveadj}->signal_connect (value_changed => sub { |
51 |
return unless $self->{path}; |
52 |
|
53 |
my $move = int (@{$self->{path}} * $_[0]->get_value); |
54 |
|
55 |
$self->{board_label}->set_text ("Move $move"); |
56 |
|
57 |
$self->{board} = new KGS::Game::Board $self->{size}; |
58 |
$self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
59 |
|
60 |
$self->redraw ($self->repaint_board); |
61 |
|
62 |
$self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); |
63 |
}); |
64 |
} |
65 |
|
66 |
#d#TYPOE |
67 |
$vbox->pack_start((my $aspect_frame = gtk_aspect_frame_new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); |
68 |
$aspect_frame->set (border_width => 0); |
69 |
$aspect_frame->set (shadow_type => 'none'); |
70 |
$self->{board_label} = $aspect_frame->get_label_widget; |
71 |
|
72 |
$aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); |
73 |
$self->{canvas}->double_buffered (0); |
74 |
|
75 |
$self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
76 |
$self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
77 |
|
78 |
$self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
79 |
$self->{hpane}->set(position_set => 1); |
80 |
gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
81 |
|
82 |
$self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
83 |
$sw->set_policy("automatic", "always"); |
84 |
|
85 |
$sw->add(($self->{userlist} = new userlist)->widget); |
86 |
|
87 |
$self->{vpane}->add(my $vbox = new Gtk2::VBox); |
88 |
|
89 |
$vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
90 |
$sw->set_policy("never", "always"); |
91 |
|
92 |
$sw->add(($self->{text} = new gtk::text)->widget); |
93 |
|
94 |
$vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
95 |
$self->{entry}->signal_connect(activate => sub { |
96 |
my $text = $self->{entry}->get_text; |
97 |
$self->say($text) if $text =~ /\S/; |
98 |
$self->{entry}->set_text(""); |
99 |
}); |
100 |
|
101 |
$self; |
102 |
} |
103 |
|
104 |
sub event_update_users { |
105 |
my ($self, $add, $update, $remove) = @_; |
106 |
|
107 |
$self->{userlist}->update ($add, $update, $remove); |
108 |
} |
109 |
|
110 |
sub join { |
111 |
my ($self) = @_; |
112 |
$self->SUPER::join; |
113 |
|
114 |
$self->{window}->show_all; |
115 |
} |
116 |
|
117 |
sub part { |
118 |
my ($self) = @_; |
119 |
$self->SUPER::part; |
120 |
|
121 |
$self->{window}->hide; |
122 |
} |
123 |
|
124 |
sub configure_event { |
125 |
my ($widget, $event, $self) = @_; |
126 |
delete $self->{stack}; |
127 |
delete $self->{pixbuf}; |
128 |
delete $self->{board_shown}; |
129 |
delete $self->{background}; |
130 |
$self->repaint_board; |
131 |
0; |
132 |
} |
133 |
|
134 |
sub expose_event { |
135 |
my ($widget, $event, $self) = @_; |
136 |
|
137 |
$self->{pixbuf} or return; |
138 |
|
139 |
my $area = $event->area; |
140 |
|
141 |
$self->redraw ($area); |
142 |
|
143 |
0; |
144 |
} |
145 |
|
146 |
# something Gtk2 fixed |
147 |
sub INTERP_NEAREST (){ 'nearest' } |
148 |
sub INTERP_TILES (){ 'tiles' } |
149 |
sub INTERP_BILINEAR (){ 'bilinear' } |
150 |
sub INTERP_HYPER (){ 'hyper' } |
151 |
|
152 |
sub new_pixbuf { |
153 |
my ($w, $h, $alpha, $fill) = @_; |
154 |
|
155 |
my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h; |
156 |
$pixbuf->fill ($fill) if defined $fill; |
157 |
|
158 |
$pixbuf; |
159 |
} |
160 |
|
161 |
sub scale_pixbuf { |
162 |
my ($src, $w, $h, $mode) = @_; |
163 |
|
164 |
my $dst = new_pixbuf $w, $h, 1; |
165 |
|
166 |
$src->scale( |
167 |
$dst, 0, 0, $w, $h, 0, 0, |
168 |
$w / $src->get_width, $h / $src->get_height, |
169 |
$mode, |
170 |
); |
171 |
|
172 |
$dst; |
173 |
} |
174 |
|
175 |
# create a stack of stones |
176 |
sub create_stack { |
177 |
my ($self, $mark, $size, $rand) = @_; |
178 |
|
179 |
my $shadow = $size * 0.05; |
180 |
|
181 |
my $c = \$self->{stack}{$mark}; |
182 |
unless ($$c) { |
183 |
for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
184 |
my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
185 |
|
186 |
# zeroeth the shadow |
187 |
if ($mark & (MARK_B | MARK_W)) { |
188 |
$::shadow_img->composite ( |
189 |
$base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5, |
190 |
$size / $stone->get_width, $size / $stone->get_height, |
191 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
192 |
); |
193 |
} |
194 |
|
195 |
# first the big stones (handicap stones different for effect) |
196 |
for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], |
197 |
[MARK_W, $mark & MARK_MOVE ? 255 : 192], |
198 |
[MARK_GRAY_B, 128], |
199 |
[MARK_GRAY_W, 128]) { |
200 |
my ($mask, $alpha) = @$_; |
201 |
if ($mark & $mask) { |
202 |
$stone->composite ( |
203 |
$base, 0, 0, $size, $size, 0, 0, |
204 |
$size / $stone->get_width, $size / $stone->get_height, |
205 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha |
206 |
); |
207 |
} |
208 |
} |
209 |
|
210 |
# then the small stones |
211 |
for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
212 |
[MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
213 |
my ($mask, $img) = @$_; |
214 |
if ($mark & $mask) { |
215 |
$img->composite ( |
216 |
$base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2, |
217 |
$size / $img->get_width / 2, $size / $img->get_height / 2, |
218 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224 |
219 |
); |
220 |
} |
221 |
} |
222 |
|
223 |
# and lastly any markers |
224 |
my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B)); |
225 |
|
226 |
for ([MARK_CIRCLE, $::circle_img[$dark_bg]], |
227 |
[MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
228 |
[MARK_SQUARE, $::square_img[$dark_bg]]) { |
229 |
my ($mask, $img) = @$_; |
230 |
if ($mark & $mask) { |
231 |
$img->composite ( |
232 |
$base, 0, 0, $size, $size, -0.5, -0.5, |
233 |
$size / $img->get_width, $size / $img->get_height, |
234 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255 |
235 |
); |
236 |
} |
237 |
} |
238 |
|
239 |
push @$$c, $base; |
240 |
} |
241 |
} |
242 |
|
243 |
$$c->[$rand % @$$c]; |
244 |
} |
245 |
|
246 |
sub pixbuf_text { |
247 |
my ($pixbuf, $colour, $x, $y, $height, $text) = @_; |
248 |
|
249 |
my @c = grep $_, |
250 |
map $::font[$colour][$::fontmap{$_}], |
251 |
split //, $text; |
252 |
|
253 |
if (@c) { |
254 |
my $spacing = $height * 0.1; |
255 |
my $s = $height / List::Util::max map $_->get_height, @c; |
256 |
my $W = List::Util::sum map $_->get_width, @c; |
257 |
|
258 |
$x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
259 |
$y -= $height * 0.5; |
260 |
|
261 |
for (@c) { |
262 |
my $w = $_->get_width * $s; |
263 |
# +2 == don't fight the rounding |
264 |
$_->composite ($pixbuf, |
265 |
$x, $y, $w+2, $height+2, $x, $y, $s, $s, |
266 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
267 |
|
268 |
$x += $w + $spacing; |
269 |
} |
270 |
} |
271 |
} |
272 |
|
273 |
sub pixbuf_rect { |
274 |
my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_; |
275 |
# we fake lines by... a horrible method :/ |
276 |
my $colour_pb = new_pixbuf 1, 1, 0, $colour; |
277 |
$colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1, |
278 |
INTERP_NEAREST, $alpha); |
279 |
} |
280 |
|
281 |
sub repaint_board { |
282 |
my ($self) = @_; |
283 |
my $canvas = $self->{canvas}; |
284 |
my $expose_area = undef; |
285 |
|
286 |
return $expose_area unless $self->{board}; |
287 |
|
288 |
my ($w, $h) = ($canvas->allocation->values)[2,3]; |
289 |
|
290 |
die "FATAL: board aspect ratio != 1" unless $w == $h; |
291 |
|
292 |
my $s = $w; |
293 |
|
294 |
return unless $s >= 200; |
295 |
|
296 |
my $size = $self->{size}; |
297 |
|
298 |
# we leave enough space for the shadows.. I like smaller stones, and we |
299 |
# do no need to do the nifty recursive screen updates that goban2 does |
300 |
my $border = int ($s / ($size + 3) * 0.5); |
301 |
my $s2 = $s - $border * 2; |
302 |
my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
303 |
my $ofs = int ($edge / 2); |
304 |
|
305 |
my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; |
306 |
|
307 |
my $pixbuf; |
308 |
|
309 |
my $oldboard; |
310 |
|
311 |
if ($self->{background}) { |
312 |
if ($oldboard = $self->{board_shown}) { |
313 |
$pixbuf = $self->{pixbuf}; |
314 |
} else { |
315 |
$pixbuf = $self->{background}->copy; |
316 |
$expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
317 |
} |
318 |
} else { |
319 |
$expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
320 |
|
321 |
my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); |
322 |
|
323 |
if ($s < $bw && $s < $bh) { |
324 |
$pixbuf = new_pixbuf $s, $s, 0; |
325 |
$::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
326 |
} else { |
327 |
$pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
328 |
} |
329 |
|
330 |
my $linew = int ($s / 25 / $size); |
331 |
|
332 |
# ornamental border... we have time to waste :/ |
333 |
pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
334 |
pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
335 |
pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
336 |
pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
337 |
|
338 |
for my $i (1 .. $size) { |
339 |
pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
340 |
pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
341 |
|
342 |
# 38 max, but we allow a bit more |
343 |
my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z |
344 |
AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i]; |
345 |
|
346 |
pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label; |
347 |
pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label; |
348 |
pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1; |
349 |
pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1; |
350 |
|
351 |
$a++; |
352 |
$a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
353 |
} |
354 |
|
355 |
unless ($::config->{conserve_memory}) { |
356 |
$self->{background} = $pixbuf; |
357 |
$pixbuf = $pixbuf->copy; |
358 |
} |
359 |
} |
360 |
|
361 |
$self->{pixbuf} = $pixbuf; |
362 |
|
363 |
# hoshi-points(!)#d# |
364 |
# caching of empty board gfx(!)#d# |
365 |
|
366 |
for my $x (1 .. $size) { |
367 |
for my $y (1 .. $size) { |
368 |
my $rand = ($x ^ $y ^ 0x5555); |
369 |
|
370 |
my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
371 |
|
372 |
if ($::config->{randomize}) { |
373 |
$dx += ($rand % 7) - 3; |
374 |
$dy += ($rand / 3 % 7) - 3; |
375 |
} |
376 |
|
377 |
my $shadow = $edge * 0.05; |
378 |
my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow]; |
379 |
|
380 |
my $mark = $self->{board}{board}[$x-1][$y-1]; |
381 |
my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; |
382 |
|
383 |
if ($oldboard) { |
384 |
next if $old == $mark; # no change |
385 |
|
386 |
$self->{background}->copy_area (@$area, $pixbuf, $dx, $dy); |
387 |
$expose_area = $expose_area |
388 |
? $expose_area->union (new Gtk2::Gdk::Rectangle @$area) |
389 |
: new Gtk2::Gdk::Rectangle @$area; |
390 |
} |
391 |
|
392 |
if ($mark) { |
393 |
my $pb = $self->create_stack($mark, $edge, $rand); |
394 |
|
395 |
$pb->composite ($pixbuf, @$area, |
396 |
$dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); |
397 |
|
398 |
# labels are handled here because they are quite rare |
399 |
if ($mark & MARK_LABEL) { |
400 |
my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; |
401 |
|
402 |
if ($white) { |
403 |
pixbuf_text $pixbuf, 0, |
404 |
$k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7, |
405 |
$self->{board}{label}[$x-1][$y-1]; |
406 |
} |
407 |
pixbuf_text $pixbuf, $white, |
408 |
$k[$x], $k[$y], $ofs * 0.7, |
409 |
$self->{board}{label}[$x-1][$y-1]; |
410 |
} |
411 |
|
412 |
# old pixmap&mask-way. that was fast ;( |
413 |
#my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 ); |
414 |
|
415 |
#$gc->set_clip_mask ($bm); |
416 |
#$gc->set_clip_origin ($dx, $dy); |
417 |
#$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge); |
418 |
} |
419 |
} |
420 |
} |
421 |
|
422 |
$self->{board_shown} = Storable::dclone $self->{board}; |
423 |
#d# save |
424 |
#Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable"; |
425 |
|
426 |
$expose_area; |
427 |
} |
428 |
|
429 |
sub redraw { |
430 |
my ($self, $area) = @_; |
431 |
|
432 |
if ($area && $self->{pixbuf}) { |
433 |
my ($x, $y, $w, $h) = $area->values; |
434 |
|
435 |
$self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
436 |
$x, $y, $x, $y, $w, $h, |
437 |
"normal", 0, 0); |
438 |
$self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
439 |
$x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
440 |
} |
441 |
} |
442 |
|
443 |
sub event_update_tree { |
444 |
my ($self) = @_; |
445 |
|
446 |
$self->{path} = $self->get_path; |
447 |
$self->{moveadj}->value_changed if $self->{moveadj}; |
448 |
} |
449 |
|
450 |
sub event_part { |
451 |
my ($self) = @_; |
452 |
$self->SUPER::event_part; |
453 |
delete $appwin::gamelist->{game}{$self->{channel}}; |
454 |
$self->destroy; |
455 |
} |
456 |
|
457 |
sub event_move { |
458 |
my ($self, $pass) = @_; |
459 |
sound::play 1, $pass ? "pass" : "move"; |
460 |
} |
461 |
|
462 |
1; |
463 |
|