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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.3
Committed: Sat May 31 11:12:22 2003 UTC (21 years ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.2: +4 -3 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 package game;
2
3 use KGS::Constants;
4 use KGS::Game::Board;
5
6 use base KGS::Listener::Game;
7 use base KGS::Game;
8
9 sub new {
10 my $self = shift;
11 $self = $self->SUPER::new(@_);
12
13 $self->listen($self->{conn});
14
15 $self->{window} = new Gtk2::Window 'toplevel';
16 my $title = $self->{channel} ? $self->user0." ".$self->user1 : "Game Window";
17 $self->{window}->set_title("KGS Game $title");
18 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
19
20 $self->{window}->signal_connect(delete_event => sub { $self->part; 1 });
21
22 $self->{window}->add(my $hpane = new Gtk2::HPaned);
23 gtk::state $hpane, "game::hpane", undef, position => 500;
24
25 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
26
27 $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
28
29 # grrr...
30 {
31 $frame->add(my $vbox = new Gtk2::VBox);
32 $vbox->add($self->{title} = new Gtk2::Label $title);
33
34 $self->{moveadj} = new Gtk2::Adjustment 0, 0, 1, 0.01, 0.1, 0;
35
36 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj});
37 $scale->set_draw_value (0);
38
39 $self->{moveadj}->signal_connect (value_changed => sub {
40 return unless $self->{path};
41
42 my $move = int (@{$self->{path}} * $_[0]->get_value);
43
44 $self->{board} = new KGS::Game::Board $self->{size};
45 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
46
47 $self->redraw ($self->repaint_board);
48
49 $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment});
50 });
51 }
52
53 #Gtk2::Widget->push_visual (Gtk2::Gdk::Rgb->get_visual); #d# gdk_rgb_* not yet implemented(?)
54 #Gtk2::Widget->push_colormap (Gtk2::Gdk::Rgb->get_cmap);
55 $vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0);
56 #Gtk2::Widget->pop_colormap;
57 #Gtk2::Widget->pop_visual;
58
59 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
60 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
61
62 $hpane->pack2((my $vpane = new Gtk2::VPaned), 0, 0);
63 $hpane->set(position_set => 1);
64 gtk::state $vpane, "game", $self->{name}, position => 80;
65
66 $vpane->add(my $sw = new Gtk2::ScrolledWindow);
67 $sw->set_policy("automatic", "always");
68
69 if (0) {
70 $sw->add($self->{userlist} = new_with_titles Gtk2::ListStore "User", "Rank", "Flags");
71 ::clist_autosort $self->{userlist};
72 gtk::state $self->{userlist}, "room::userlist", $self->{name}, clist_column_widths => [120, 30];
73 }
74
75 $vpane->add(my $vbox = new Gtk2::VBox);
76
77 $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
78 $sw->set_policy("automatic", "always");
79
80 $sw->add(($self->{text} = new gtk::text)->widget);
81
82 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
83 $self->{entry}->signal_connect(activate => sub {
84 my $text = $self->{entry}->get_text;
85 # add message
86 $self->{entry}->set_text("");
87 });
88
89 $self;
90 }
91
92 sub event_update_users {
93 my ($self) = @_;
94
95 room::event_update_users $self;
96 }
97
98 sub join {
99 my ($self) = @_;
100 $self->SUPER::join;
101
102 $self->{window}->show_all;
103 }
104
105 sub part {
106 my ($self) = @_;
107 $self->SUPER::part;
108
109 $self->{window}->hide;
110 }
111
112 sub configure_event {
113 my ($widget, $event, $self) = @_;
114 delete $self->{stack};
115 delete $self->{pixbuf};
116 delete $self->{board_shown};
117 delete $self->{background};
118 $self->repaint_board;
119 1;
120 }
121
122 # something Gtk2 fixed
123 sub INTERP_NEAREST (){ 'nearest' }
124 sub INTERP_TILES (){ 'tiles' }
125 sub INTERP_BILINEAR (){ 'bilinear' }
126 sub INTERP_HYPER (){ 'hyper' }
127
128 sub new_pixbuf {
129 my ($w, $h, $alpha, $fill) = @_;
130
131 my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
132 $pixbuf->fill ($fill) if defined $fill;
133
134 $pixbuf;
135 }
136
137 sub scale_pixbuf {
138 my ($src, $w, $h, $mode) = @_;
139
140 my $dst = new_pixbuf $w, $h, 1;
141
142 $src->scale(
143 $dst, 0, 0, $w, $h, 0, 0,
144 $w / $src->get_width, $h / $src->get_height,
145 $mode,
146 );
147
148 $dst;
149 }
150
151 # create a stack of stones
152 sub create_stack {
153 my ($self, $mark, $size, $rand) = @_;
154
155 my $shadow = $size * 0.05;
156
157 my $c = \$self->{stack}{$mark};
158 unless ($$c) {
159 for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
160 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
161
162 # zeroeth the shadow
163 if ($mark & (MARK_B | MARK_W)) {
164 $::black_img[0]->composite (
165 $base, $shadow, $shadow, $size, $size, $shadow-0.5, $shadow-0.5,
166 $size / $stone->get_width, $size / $stone->get_height,
167 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 128
168 );
169 }
170
171 # first the big stones (handicap stones different for effect)
172 for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
173 [MARK_W, $mark & MARK_MOVE ? 255 : 192],
174 [MARK_GRAY_B, 128],
175 [MARK_GRAY_W, 128]) {
176 my ($mask, $alpha) = @$_;
177 if ($mark & $mask) {
178 $stone->composite (
179 $base, 0, 0, $size, $size, -0.5, -0.5,
180 $size / $stone->get_width, $size / $stone->get_height,
181 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
182 );
183 }
184 }
185
186 # then the samll stones
187 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
188 [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
189 my ($mask, $img) = @$_;
190 if ($mark & $mask) {
191 $img->composite (
192 $base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4 - 0.5) x 2,
193 $size / $img->get_width / 2, $size / $img->get_height / 2,
194 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
195 );
196 }
197 }
198
199 # and lastly any markers
200 my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
201
202 for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
203 [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
204 [MARK_SQUARE, $::square_img[$dark_bg]]) {
205 my ($mask, $img) = @$_;
206 if ($mark & $mask) {
207 $img->composite (
208 $base, 0, 0, $size, $size, -0.5, -0.5,
209 $size / $img->get_width, $size / $img->get_height,
210 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255
211 );
212 }
213 }
214
215 push @$$c, $base;
216 }
217 }
218
219 $$c->[$rand % @$$c];
220 }
221
222 sub pixbuf_text {
223 my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
224
225 my @c = grep $_,
226 map $::font[$colour][$::fontmap{$_}],
227 split //, $text;
228
229 if (@c) {
230 my $spacing = $height * 0.1;
231 my $s = $height / List::Util::max map $_->get_height, @c;
232 my $W = List::Util::sum map $_->get_width, @c;
233
234 $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
235 $y -= $height * 0.5;
236
237 for (@c) {
238 my $w = $_->get_width * $s;
239 $_->composite ($pixbuf,
240 $x, $y, $w+0.999, $height+0.999, $x, $y, $s, $s,
241 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
242
243 $x += $w + $spacing;
244 }
245 }
246 }
247
248 sub pixbuf_rect {
249 my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
250 # we fake lines by... a horrible method :/
251 my $colour_pb = new_pixbuf 1, 1, 0, $colour;
252 $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
253 INTERP_NEAREST, $alpha);
254 }
255
256 sub repaint_board {
257 my ($self) = @_;
258 my $canvas = $self->{canvas};
259 my $expose_area = undef;
260
261 return $expose_area unless $self->{board};
262
263 my ($w, $h) = ($canvas->allocation->values)[2,3];
264
265 my $s = $w > $h ? $h : $w;
266
267 $self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s];
268
269 my $size = $self->{size};
270
271 my $border = int ($s / ($size + 3) * 0.5);
272 my $s2 = $s - $border * 2;
273 my $edge = int ($s2 / ($size + 1) * 0.95) - ($::config->{randomize} ? 3 : 0);
274 my $ofs = int ($edge / 2);
275
276 my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
277
278 my $pixbuf;
279
280 my $oldboard;
281
282 if ($self->{background}) {
283 if ($oldboard = $self->{board_shown}) {
284 $pixbuf = $self->{pixbuf};
285 } else {
286 $pixbuf = $self->{background}->copy;
287 $expose_area = [0, 0, $s, $s];
288 }
289 } else {
290 $expose_area = [0, 0, $s, $s];
291
292 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
293
294 if ($s < $bw && $s < $bh) {
295 $pixbuf = new_pixbuf $s, $s, 0;
296 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
297 } else {
298 $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
299 }
300
301 my $linew = int ($s / 25 / $size);
302
303 # ornamental border... we have time to waste :/
304 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
305 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
306 pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
307 pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
308
309 for my $i (1 .. $size) {
310 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
311 pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
312
313 # 38 max, but we allow a bit more
314 my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
315 AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
316
317 pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
318 pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
319 pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
320 pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
321
322 $a++;
323 $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
324 }
325
326 unless ($::config->{conserve_memory}) {
327 $self->{background} = $pixbuf;
328 $pixbuf = $pixbuf->copy;
329 }
330 }
331
332 $self->{pixbuf} = $pixbuf;
333
334 # hoshi-points(!)#d#
335 # caching of empty board gfx(!)#d#
336
337 for my $x (1 .. $size) {
338 for my $y (1 .. $size) {
339 my $rand = ($x ^ $y ^ 0x5555);
340
341 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
342
343 if ($::config->{randomize}) {
344 $dx += ($rand % 7) - 3;
345 $dy += ($rand / 3 % 7) - 3;
346 }
347
348 my $shadow = $edge * 0.05;
349 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
350
351 my $mark = $self->{board}{board}[$x-1][$y-1];
352 my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
353
354 if ($oldboard) {
355 next if $old == $mark; # no change
356
357 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
358 $expose_area = $expose_area
359 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
360 : new Gtk2::Gdk::Rectangle @$area;
361 }
362
363 if ($mark) {
364 my $pb = $self->create_stack($mark, $edge, $rand);
365
366 $pb->composite ($pixbuf, @$area,
367 $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
368
369 # labels are handled here because they are quite rare
370 if ($mark & MARK_LABEL) {
371 my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
372
373 if ($white) {
374 pixbuf_text $pixbuf, 0,
375 $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
376 $self->{board}{label}[$x-1][$y-1];
377 }
378 pixbuf_text $pixbuf, $white,
379 $k[$x], $k[$y], $ofs * 0.7,
380 $self->{board}{label}[$x-1][$y-1];
381 }
382
383 # old pixmap&mask-way. that was fast ;(
384 #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 );
385
386 #$gc->set_clip_mask ($bm);
387 #$gc->set_clip_origin ($dx, $dy);
388 #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge);
389 }
390 }
391 }
392
393 $self->{board_shown} = Storable::dclone $self->{board};
394 #d# save
395 #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
396
397 $expose_area;
398 }
399
400 sub redraw {
401 my ($self, $area) = @_;
402
403 if ($area && $self->{pixbuf}) {
404 my ($x, $y, $w, $h) = $area->values;
405 my ($ox, $oy, $s) = @{$self->{offsets}};
406
407 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
408 $x, $y, $x + $ox, $y + $oy, $w, $h,
409 "normal", 0, 0);
410 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
411 $x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
412 }
413 }
414
415 sub expose_event {
416 my ($widget, $event, $self) = @_;
417
418 $self->{pixbuf} or return;
419
420 my $area = $event->area;
421 my ($ox, $oy, $s) = @{$self->{offsets}};
422
423 $self->redraw (
424 (new Gtk2::Gdk::Rectangle $area->x - $ox, $area->y - $oy, $area->width, $area->height)
425 ->intersect(new Gtk2::Gdk::Rectangle 0, 0, $s, $s)
426 );
427
428 1;
429 }
430
431 sub event_update_tree {
432 my ($self) = @_;
433
434 $self->{path} = $self->get_path;
435
436 $self->{moveadj}->value_changed ();
437 }
438
439 sub event_part {
440 my ($self) = @_;
441 $self->SUPER::event_part;
442 (delete $self->{window})->destroy; # hmm.. why does this keep the object alive? puzzling.. ahh.. the callbacks ;)
443 delete $self->{room}{game}{$self->{channel}};
444 }
445
446 sub event_move {
447 my ($self, $pass) = @_;
448 sound::play 1, $pass ? "pass" : "move";
449 }
450
451 sub DESTROY {#d#
452 warn "DESTROY(@_)\n";#d#
453 }
454
455 1;
456