1 |
package game; |
2 |
|
3 |
use KGS::Constants; |
4 |
use KGS::Game::Board; |
5 |
|
6 |
use base KGS::Listener::Game; |
7 |
use base KGS::Game; |
8 |
|
9 |
use base gtk::widget; |
10 |
|
11 |
sub new { |
12 |
my $self = shift; |
13 |
$self = $self->SUPER::new(@_); |
14 |
|
15 |
$self->listen($self->{conn}); |
16 |
|
17 |
$self->{window} = new Gtk2::Window 'toplevel'; |
18 |
my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
19 |
$self->{window}->set_title("KGS Game $title"); |
20 |
gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
21 |
|
22 |
$self->{window}->signal_connect(delete_event => sub { |
23 |
if ($self->{joined}) { |
24 |
$self->part; |
25 |
} else { |
26 |
$self->event_part; |
27 |
} |
28 |
1; |
29 |
}); |
30 |
|
31 |
$self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
32 |
gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
33 |
|
34 |
$self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
35 |
|
36 |
$vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
37 |
|
38 |
{ |
39 |
# grrr... |
40 |
$frame->add(my $vbox = new Gtk2::VBox); |
41 |
$vbox->add($self->{title} = new Gtk2::Label $title); |
42 |
|
43 |
$self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.01, 0.1, 0; |
44 |
|
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$vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
46 |
$scale->set_draw_value (0); |
47 |
|
48 |
$self->{moveadj}->signal_connect (value_changed => sub { |
49 |
return unless $self->{path}; |
50 |
|
51 |
my $move = int (@{$self->{path}} * $_[0]->get_value); |
52 |
|
53 |
$self->{board} = new KGS::Game::Board $self->{size}; |
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$self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
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|
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$self->redraw ($self->repaint_board); |
57 |
|
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$self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); |
59 |
}); |
60 |
} |
61 |
|
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$vbox->pack_start(($self->{canvas} = new Gtk2::DrawingArea), 1, 1, 0); |
63 |
|
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$self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
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$self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
66 |
|
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$self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
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$self->{hpane}->set(position_set => 1); |
69 |
gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
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|
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$self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
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$sw->set_policy("automatic", "always"); |
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|
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$sw->add(($self->{userlist} = new gtk::userlist)->widget); |
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|
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$self->{vpane}->add(my $vbox = new Gtk2::VBox); |
77 |
|
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$vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
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$sw->set_policy("never", "always"); |
80 |
|
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$sw->add(($self->{text} = new gtk::text)->widget); |
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|
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$vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
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$self->{entry}->signal_connect(activate => sub { |
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my $text = $self->{entry}->get_text; |
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# add message |
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$self->{entry}->set_text(""); |
88 |
}); |
89 |
|
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$self; |
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} |
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|
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sub event_update_users { |
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my ($self) = @_; |
95 |
|
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$self->{userlist}->update($self->{users}); |
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} |
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|
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sub join { |
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my ($self) = @_; |
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$self->SUPER::join; |
102 |
|
103 |
$self->{window}->show_all; |
104 |
} |
105 |
|
106 |
sub part { |
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my ($self) = @_; |
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$self->SUPER::part; |
109 |
|
110 |
$self->{window}->hide; |
111 |
} |
112 |
|
113 |
sub configure_event { |
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my ($widget, $event, $self) = @_; |
115 |
delete $self->{stack}; |
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delete $self->{pixbuf}; |
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delete $self->{board_shown}; |
118 |
delete $self->{background}; |
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$self->repaint_board; |
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0; |
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} |
122 |
|
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sub expose_event { |
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my ($widget, $event, $self) = @_; |
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|
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$self->{pixbuf} or return; |
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|
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my $area = $event->area; |
129 |
my ($ox, $oy, $s) = @{$self->{offsets}}; |
130 |
|
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$self->redraw ( |
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(new Gtk2::Gdk::Rectangle $area->x - $ox, $area->y - $oy, $area->width, $area->height) |
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->intersect(new Gtk2::Gdk::Rectangle 0, 0, $s, $s) |
134 |
); |
135 |
|
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0; |
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} |
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|
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# something Gtk2 fixed |
140 |
sub INTERP_NEAREST (){ 'nearest' } |
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sub INTERP_TILES (){ 'tiles' } |
142 |
sub INTERP_BILINEAR (){ 'bilinear' } |
143 |
sub INTERP_HYPER (){ 'hyper' } |
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|
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sub new_pixbuf { |
146 |
my ($w, $h, $alpha, $fill) = @_; |
147 |
|
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my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h; |
149 |
$pixbuf->fill ($fill) if defined $fill; |
150 |
|
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$pixbuf; |
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} |
153 |
|
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sub scale_pixbuf { |
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my ($src, $w, $h, $mode) = @_; |
156 |
|
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my $dst = new_pixbuf $w, $h, 1; |
158 |
|
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$src->scale( |
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$dst, 0, 0, $w, $h, 0, 0, |
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$w / $src->get_width, $h / $src->get_height, |
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$mode, |
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); |
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|
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$dst; |
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} |
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|
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# create a stack of stones |
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sub create_stack { |
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my ($self, $mark, $size, $rand) = @_; |
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|
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my $shadow = $size * 0.05; |
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|
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my $c = \$self->{stack}{$mark}; |
175 |
unless ($$c) { |
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for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
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my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
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|
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# zeroeth the shadow |
180 |
if ($mark & (MARK_B | MARK_W)) { |
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$::black_img[0]->composite ( |
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$base, $shadow, $shadow, $size, $size, $shadow-0.5, $shadow-0.5, |
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$size / $stone->get_width, $size / $stone->get_height, |
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$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 128 |
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); |
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} |
187 |
|
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# first the big stones (handicap stones different for effect) |
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for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], |
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[MARK_W, $mark & MARK_MOVE ? 255 : 192], |
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[MARK_GRAY_B, 128], |
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[MARK_GRAY_W, 128]) { |
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my ($mask, $alpha) = @$_; |
194 |
if ($mark & $mask) { |
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$stone->composite ( |
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$base, 0, 0, $size, $size, -0.5, -0.5, |
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$size / $stone->get_width, $size / $stone->get_height, |
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$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha |
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); |
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} |
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} |
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|
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# then the samll stones |
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for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
205 |
[MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
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my ($mask, $img) = @$_; |
207 |
if ($mark & $mask) { |
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$img->composite ( |
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$base, ($size / 4) x2, (int ($size / 2 + 0.5)) x2, ($size / 4 - 0.5) x 2, |
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$size / $img->get_width / 2, $size / $img->get_height / 2, |
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$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
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); |
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} |
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} |
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|
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# and lastly any markers |
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my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B)); |
218 |
|
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for ([MARK_CIRCLE, $::circle_img[$dark_bg]], |
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[MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
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[MARK_SQUARE, $::square_img[$dark_bg]]) { |
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my ($mask, $img) = @$_; |
223 |
if ($mark & $mask) { |
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$img->composite ( |
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$base, 0, 0, $size, $size, -0.5, -0.5, |
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$size / $img->get_width, $size / $img->get_height, |
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$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255 |
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); |
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} |
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} |
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|
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push @$$c, $base; |
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} |
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} |
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|
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$$c->[$rand % @$$c]; |
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} |
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|
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sub pixbuf_text { |
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my ($pixbuf, $colour, $x, $y, $height, $text) = @_; |
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|
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my @c = grep $_, |
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map $::font[$colour][$::fontmap{$_}], |
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split //, $text; |
245 |
|
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if (@c) { |
247 |
my $spacing = $height * 0.1; |
248 |
my $s = $height / List::Util::max map $_->get_height, @c; |
249 |
my $W = List::Util::sum map $_->get_width, @c; |
250 |
|
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$x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
252 |
$y -= $height * 0.5; |
253 |
|
254 |
for (@c) { |
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my $w = $_->get_width * $s; |
256 |
$_->composite ($pixbuf, |
257 |
$x, $y, $w+1, $height+1, $x, $y, $s, $s, |
258 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
259 |
|
260 |
$x += $w + $spacing; |
261 |
} |
262 |
} |
263 |
} |
264 |
|
265 |
sub pixbuf_rect { |
266 |
my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_; |
267 |
# we fake lines by... a horrible method :/ |
268 |
my $colour_pb = new_pixbuf 1, 1, 0, $colour; |
269 |
$colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1, |
270 |
INTERP_NEAREST, $alpha); |
271 |
} |
272 |
|
273 |
sub repaint_board { |
274 |
my ($self) = @_; |
275 |
my $canvas = $self->{canvas}; |
276 |
my $expose_area = undef; |
277 |
|
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return $expose_area unless $self->{board}; |
279 |
|
280 |
my ($w, $h) = ($canvas->allocation->values)[2,3]; |
281 |
|
282 |
my $s = $w > $h ? $h : $w; |
283 |
|
284 |
return unless $s > 128; |
285 |
|
286 |
$self->{offsets} = [int (($w - $s) / 2), int (($h - $s) / 2), $s]; |
287 |
|
288 |
my $size = $self->{size}; |
289 |
|
290 |
my $border = int ($s / ($size + 3) * 0.5); |
291 |
my $s2 = $s - $border * 2; |
292 |
my $edge = int ($s2 / ($size + 1) * 0.95) - ($::config->{randomize} ? 3 : 0); |
293 |
my $ofs = int ($edge / 2); |
294 |
|
295 |
my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; |
296 |
|
297 |
my $pixbuf; |
298 |
|
299 |
my $oldboard; |
300 |
|
301 |
if ($self->{background}) { |
302 |
if ($oldboard = $self->{board_shown}) { |
303 |
$pixbuf = $self->{pixbuf}; |
304 |
} else { |
305 |
$pixbuf = $self->{background}->copy; |
306 |
$expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
307 |
} |
308 |
} else { |
309 |
$expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
310 |
|
311 |
my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); |
312 |
|
313 |
if ($s < $bw && $s < $bh) { |
314 |
$pixbuf = new_pixbuf $s, $s, 0; |
315 |
$::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
316 |
} else { |
317 |
$pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
318 |
} |
319 |
|
320 |
my $linew = int ($s / 25 / $size); |
321 |
|
322 |
# ornamental border... we have time to waste :/ |
323 |
pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
324 |
pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
325 |
pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
326 |
pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
327 |
|
328 |
for my $i (1 .. $size) { |
329 |
pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
330 |
pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
331 |
|
332 |
# 38 max, but we allow a bit more |
333 |
my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z |
334 |
AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i]; |
335 |
|
336 |
pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label; |
337 |
pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label; |
338 |
pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1; |
339 |
pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1; |
340 |
|
341 |
$a++; |
342 |
$a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
343 |
} |
344 |
|
345 |
unless ($::config->{conserve_memory}) { |
346 |
$self->{background} = $pixbuf; |
347 |
$pixbuf = $pixbuf->copy; |
348 |
} |
349 |
} |
350 |
|
351 |
$self->{pixbuf} = $pixbuf; |
352 |
|
353 |
# hoshi-points(!)#d# |
354 |
# caching of empty board gfx(!)#d# |
355 |
|
356 |
for my $x (1 .. $size) { |
357 |
for my $y (1 .. $size) { |
358 |
my $rand = ($x ^ $y ^ 0x5555); |
359 |
|
360 |
my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
361 |
|
362 |
if ($::config->{randomize}) { |
363 |
$dx += ($rand % 7) - 3; |
364 |
$dy += ($rand / 3 % 7) - 3; |
365 |
} |
366 |
|
367 |
my $shadow = $edge * 0.05; |
368 |
my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow]; |
369 |
|
370 |
my $mark = $self->{board}{board}[$x-1][$y-1]; |
371 |
my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; |
372 |
|
373 |
if ($oldboard) { |
374 |
next if $old == $mark; # no change |
375 |
|
376 |
$self->{background}->copy_area (@$area, $pixbuf, $dx, $dy); |
377 |
$expose_area = $expose_area |
378 |
? $expose_area->union (new Gtk2::Gdk::Rectangle @$area) |
379 |
: new Gtk2::Gdk::Rectangle @$area; |
380 |
} |
381 |
|
382 |
if ($mark) { |
383 |
my $pb = $self->create_stack($mark, $edge, $rand); |
384 |
|
385 |
$pb->composite ($pixbuf, @$area, |
386 |
$dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); |
387 |
|
388 |
# labels are handled here because they are quite rare |
389 |
if ($mark & MARK_LABEL) { |
390 |
my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; |
391 |
|
392 |
if ($white) { |
393 |
pixbuf_text $pixbuf, 0, |
394 |
$k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7, |
395 |
$self->{board}{label}[$x-1][$y-1]; |
396 |
} |
397 |
pixbuf_text $pixbuf, $white, |
398 |
$k[$x], $k[$y], $ofs * 0.7, |
399 |
$self->{board}{label}[$x-1][$y-1]; |
400 |
} |
401 |
|
402 |
# old pixmap&mask-way. that was fast ;( |
403 |
#my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 ); |
404 |
|
405 |
#$gc->set_clip_mask ($bm); |
406 |
#$gc->set_clip_origin ($dx, $dy); |
407 |
#$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge); |
408 |
} |
409 |
} |
410 |
} |
411 |
|
412 |
$self->{board_shown} = Storable::dclone $self->{board}; |
413 |
#d# save |
414 |
#Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable"; |
415 |
|
416 |
$expose_area; |
417 |
} |
418 |
|
419 |
sub redraw { |
420 |
my ($self, $area) = @_; |
421 |
|
422 |
if ($area && $self->{pixbuf}) { |
423 |
my ($x, $y, $w, $h) = $area->values; |
424 |
my ($ox, $oy, $s) = @{$self->{offsets}}; |
425 |
|
426 |
$self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
427 |
$x, $y, $x + $ox, $y + $oy, $w, $h, |
428 |
"normal", 0, 0); |
429 |
$self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
430 |
$x + $ox - 1, $y + $oy - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
431 |
} |
432 |
} |
433 |
|
434 |
sub event_update_tree { |
435 |
my ($self) = @_; |
436 |
|
437 |
$self->{path} = $self->get_path; |
438 |
$self->{moveadj}->value_changed if $self->{moveadj}; |
439 |
} |
440 |
|
441 |
sub event_part { |
442 |
my ($self) = @_; |
443 |
$self->SUPER::event_part; |
444 |
delete $appwin::gamelist->{game}{$self->{channel}}; |
445 |
$self->destroy; |
446 |
} |
447 |
|
448 |
sub event_move { |
449 |
my ($self, $pass) = @_; |
450 |
sound::play 1, $pass ? "pass" : "move"; |
451 |
} |
452 |
|
453 |
1; |
454 |
|