1 |
use utf8; |
2 |
|
3 |
use Scalar::Util (); |
4 |
|
5 |
package game::goclock; |
6 |
|
7 |
# Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
8 |
# is completely borked. |
9 |
|
10 |
use Time::HiRes (); |
11 |
|
12 |
use KGS::Constants; |
13 |
|
14 |
use Glib::Object::Subclass |
15 |
Gtk2::Label; |
16 |
|
17 |
sub INIT_INSTANCE { |
18 |
my $self = shift; |
19 |
|
20 |
$self->signal_connect (destroy => sub { $_[0]->stop }); |
21 |
|
22 |
$self->{set} = sub { }; |
23 |
$self->{format} = sub { "???" }; |
24 |
} |
25 |
|
26 |
sub configure { |
27 |
my ($self, $timesys, $main, $interval, $count) = @_; |
28 |
|
29 |
if ($timesys == TIMESYS_ABSOLUTE) { |
30 |
$self->{set} = sub { $self->{time} = $_[0] }; |
31 |
$self->{format} = sub { util::format_time $_[0] }; |
32 |
|
33 |
} elsif ($timesys == TIMESYS_BYO_YOMI) { |
34 |
my $low = $interval * $count; |
35 |
|
36 |
$self->{set} = sub { $self->{time} = $_[0] }; |
37 |
|
38 |
$self->{format} = sub { |
39 |
if ($_[0] > $low) { |
40 |
util::format_time $_[0] - $low; |
41 |
} else { |
42 |
sprintf "%s (%d)", |
43 |
util::format_time int (($_[0] - 1) % $interval + 1), |
44 |
($_[0] - 1) / $interval; |
45 |
} |
46 |
}; |
47 |
|
48 |
} elsif ($timesys == TIMESYS_CANADIAN) { |
49 |
$self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
50 |
|
51 |
$self->{format} = sub { |
52 |
if (!$self->{moves}) { |
53 |
util::format_time $_[0] - $low; |
54 |
} else { |
55 |
my $time = int (($_[0] - 1) % $interval + 1); |
56 |
|
57 |
sprintf "%s/%d =%d", |
58 |
util::format_time $time, |
59 |
$self->{moves}, |
60 |
$self->{moves} > 1 |
61 |
? $time / $self->{moves} |
62 |
: $interval; |
63 |
} |
64 |
}; |
65 |
|
66 |
} else { |
67 |
# none, or unknown |
68 |
$self->{set} = sub { }; |
69 |
$self->{format} = sub { "---" } |
70 |
} |
71 |
} |
72 |
|
73 |
sub refresh { |
74 |
my ($self, $timestamp) = @_; |
75 |
my $timer = $self->{time} + $self->{start} - $timestamp; |
76 |
|
77 |
# we round the timer value slightly... the protocol isn't exact anyways, |
78 |
# and this gives smoother timers ;) |
79 |
my @format = $self->{format}->(int ($timer + 0.4)); |
80 |
$self->set_text ($self->{format}->(int ($timer + 0.4))); |
81 |
|
82 |
$timer - int $timer; |
83 |
} |
84 |
|
85 |
sub set_time { |
86 |
my ($self, $time) = @_; |
87 |
|
88 |
# we ignore requests to re-set the time of a running clock. |
89 |
# this is the easiest way to ensure that commentary etc. |
90 |
# doesn't re-set the clock. yes, this is frickle design, |
91 |
# but I think the protocol is to blame here, which gives |
92 |
# very little time information. (cgoban2 also has had quite |
93 |
# a lot of small time update problems...) |
94 |
unless ($self->{timeout}) { |
95 |
$self->{set}->($time->[0], $time->[1]); |
96 |
$self->refresh ($self->{start}); |
97 |
} |
98 |
} |
99 |
|
100 |
sub start { |
101 |
my ($self, $when) = @_; |
102 |
|
103 |
$self->stop; |
104 |
|
105 |
$self->{start} = $when; |
106 |
|
107 |
my $timeout; $timeout = sub { |
108 |
my $next = $self->refresh (Time::HiRes::time) * 1000; |
109 |
$next += 1000 if $next < 0; |
110 |
$self->{timeout} = add Glib::Timeout $next, $timeout; |
111 |
0; |
112 |
}; |
113 |
|
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$timeout->(); |
115 |
} |
116 |
|
117 |
sub stop { |
118 |
my ($self) = @_; |
119 |
|
120 |
remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
121 |
} |
122 |
|
123 |
package game::userpanel; |
124 |
|
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use Glib::Object::Subclass |
126 |
Gtk2::HBox, |
127 |
properties => [ |
128 |
Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]), |
129 |
]; |
130 |
|
131 |
sub INIT_INSTANCE { |
132 |
my ($self) = @_; |
133 |
|
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$self->add (my $vbox = new Gtk2::VBox); |
135 |
|
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$vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
137 |
$vbox->add ($self->{info} = new Gtk2::Label ""); |
138 |
$vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock}; |
139 |
|
140 |
$vbox->add ($self->{imagebox} = new Gtk2::VBox); |
141 |
|
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$self; |
143 |
} |
144 |
|
145 |
sub configure { |
146 |
my ($self, $app, $user, $rules) = @_; |
147 |
|
148 |
if ($self->{name}->get_text ne $user->as_string) { |
149 |
$self->{name}->set_text ($user->as_string); |
150 |
|
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$self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
152 |
$self->{imagebox}->add (gtk::image_from_data undef); |
153 |
$self->{imagebox}->show_all; |
154 |
|
155 |
if ($user->has_pic) { |
156 |
# the big picture... |
157 |
$app->userpic ($user->{name}, sub { |
158 |
return unless $self->{imagebox}; |
159 |
|
160 |
if ($_[0]) { |
161 |
$self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
162 |
$self->{imagebox}->add (gtk::image_from_data $_[0]); |
163 |
$self->{imagebox}->show_all; |
164 |
} |
165 |
}); |
166 |
} |
167 |
} |
168 |
|
169 |
$self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
170 |
} |
171 |
|
172 |
sub set_state { |
173 |
my ($self, $captures, $timer, $when) = @_; |
174 |
|
175 |
$self->{clock}->stop unless $when; |
176 |
$self->{clock}->set_time ($timer); |
177 |
$self->{clock}->start ($when) if $when; |
178 |
|
179 |
$self->{info}->set_text ("$captures pris."); |
180 |
} |
181 |
|
182 |
package game; |
183 |
|
184 |
use Scalar::Util qw(weaken); |
185 |
|
186 |
use KGS::Constants; |
187 |
use KGS::Game::Board; |
188 |
|
189 |
use Gtk2::GoBoard; |
190 |
|
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use Glib::Object::Subclass |
192 |
Gtk2::Window; |
193 |
|
194 |
use base KGS::Listener::Game; |
195 |
use base KGS::Game; |
196 |
|
197 |
use POSIX qw(ceil); |
198 |
|
199 |
sub new { |
200 |
my ($self, %arg) = @_; |
201 |
$self = $self->Glib::Object::new; |
202 |
$self->{$_} = delete $arg{$_} for keys %arg; |
203 |
|
204 |
$self->listen ($self->{conn}); |
205 |
|
206 |
gtk::state $self, "game::window", undef, window_size => [600, 500]; |
207 |
|
208 |
$self->signal_connect (delete_event => sub { $self->part; 1 }); |
209 |
$self->signal_connect (destroy => sub { |
210 |
$self->unlisten; |
211 |
delete $self->{app}{game}{$self->{channel}}; |
212 |
%{$_[0]} = (); |
213 |
});#d# |
214 |
|
215 |
$self->add (my $hpane = new Gtk2::HPaned); |
216 |
gtk::state $hpane, "game::hpane", undef, position => 500; |
217 |
|
218 |
# LEFT PANE |
219 |
|
220 |
$hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
221 |
|
222 |
$self->{boardbox} = new Gtk2::VBox; |
223 |
|
224 |
$hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
225 |
|
226 |
# board box (aspect/canvas) |
227 |
|
228 |
#$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
229 |
|
230 |
# RIGHT PANE |
231 |
|
232 |
$hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
233 |
$hpane->set (position_set => 1); |
234 |
|
235 |
$vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
236 |
|
237 |
{ |
238 |
$frame->add (my $vbox = new Gtk2::VBox); |
239 |
$vbox->add ($self->{title} = new Gtk2::Label $title); |
240 |
|
241 |
$vbox->add (my $hbox = new Gtk2::HBox); |
242 |
|
243 |
$hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0); |
244 |
|
245 |
$self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
246 |
|
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$hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
248 |
$scale->set_draw_value (0); |
249 |
$scale->set_digits (0); |
250 |
|
251 |
$self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
252 |
} |
253 |
|
254 |
$vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
255 |
|
256 |
$hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
257 |
for COLOUR_WHITE, COLOUR_BLACK; |
258 |
|
259 |
$vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
260 |
|
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$self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Rules", sub { $self->draw_rules (@_) }, 1); |
262 |
$self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 0); |
263 |
|
264 |
$self->{chat}->signal_connect (command => sub { |
265 |
my ($chat, $cmd, $arg) = @_; |
266 |
if ($cmd eq "rsave") { |
267 |
Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
268 |
} else { |
269 |
$self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
270 |
} |
271 |
}); |
272 |
|
273 |
$self; |
274 |
} |
275 |
|
276 |
sub event_update_users { |
277 |
my ($self, $add, $update, $remove) = @_; |
278 |
|
279 |
# $self->{userlist}->update ($add, $update, $remove); |
280 |
|
281 |
$self->{users_inlay}->refresh; |
282 |
|
283 |
my %important; |
284 |
$important{$self->{user1}{name}}++; |
285 |
$important{$self->{user2}{name}}++; |
286 |
$important{$self->{user3}{name}}++; |
287 |
|
288 |
if (my @users = grep $important{$_->{name}}, @$add) { |
289 |
$self->{chat}->append_text ("\n<header>Joins:</header>"); |
290 |
$self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
291 |
} |
292 |
if (my @users = grep $important{$_->{name}}, @$remove) { |
293 |
$self->{chat}->append_text ("\n<header>Parts:</header>"); |
294 |
$self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
295 |
} |
296 |
|
297 |
} |
298 |
|
299 |
sub join { |
300 |
my ($self) = @_; |
301 |
return if $self->{joined}; |
302 |
|
303 |
$self->SUPER::join; |
304 |
} |
305 |
|
306 |
sub update_board { |
307 |
my ($self) = @_; |
308 |
return unless $self->{path}; |
309 |
|
310 |
my $move = int $self->{moveadj}->get_value; |
311 |
|
312 |
my $running = $move == @{$self->{path}}; |
313 |
|
314 |
$self->{board_label}->set_text ("Move " . ($move - 1)); |
315 |
|
316 |
$self->{cur_board} = new KGS::Game::Board $self->{size}; |
317 |
$self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
318 |
|
319 |
for my $colour (COLOUR_WHITE, COLOUR_BLACK) { |
320 |
$self->{userpanel}[$colour]->set_state ( |
321 |
$self->{cur_board}{captures}[$colour], |
322 |
$self->{cur_board}{timer}[$colour], |
323 |
($running && $self->{lastmove_colour} == !$colour) |
324 |
? $self->{lastmove_time} : 0 |
325 |
); |
326 |
} |
327 |
|
328 |
$self->{board}->set_board ($self->{cur_board}); |
329 |
} |
330 |
|
331 |
sub event_update_tree { |
332 |
my ($self) = @_; |
333 |
|
334 |
$self->{path} = $self->get_path; |
335 |
|
336 |
if ($self->{moveadj}) { |
337 |
my $upper = $self->{moveadj}->upper; |
338 |
my $pos = $self->{moveadj}->get_value; |
339 |
my $move = scalar @{$self->{path}}; |
340 |
|
341 |
$self->{moveadj}->upper ($move); |
342 |
|
343 |
$self->{moveadj}->changed; |
344 |
if ($pos == $upper) { |
345 |
$self->{moveadj}->value ($move); |
346 |
$self->{moveadj}->value_changed; |
347 |
} |
348 |
} |
349 |
} |
350 |
|
351 |
sub event_update_comments { |
352 |
my ($self, $node, $comment, $newnode) = @_; |
353 |
$self->SUPER::event_update_comments($node, $comment, $newnode); |
354 |
|
355 |
my $text; |
356 |
|
357 |
$text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
358 |
if $newnode; |
359 |
|
360 |
for (split /\n/, $comment) { |
361 |
$text .= "\n"; |
362 |
if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
363 |
$text .= "<user>" . (util::toxml $1) . "</user>:"; |
364 |
} |
365 |
|
366 |
# coords only for 19x19 so far |
367 |
$_ = util::toxml $_; |
368 |
s{ |
369 |
( |
370 |
\b |
371 |
(?:[bw])? |
372 |
[, ]{0,2} |
373 |
[a-hj-t] # valid for upto 19x19 |
374 |
\s? |
375 |
[1-9]?[0-9] |
376 |
\b |
377 |
) |
378 |
}{ |
379 |
"<coord>$1</coord>"; |
380 |
}sgexi; |
381 |
|
382 |
$text .= $_; |
383 |
} |
384 |
|
385 |
$self->{chat}->append_text ($text); |
386 |
} |
387 |
|
388 |
sub event_join { |
389 |
my ($self) = @_; |
390 |
|
391 |
$self->SUPER::event_join (@_); |
392 |
$self->event_update_game; |
393 |
$self->show_all; |
394 |
} |
395 |
|
396 |
sub event_part { |
397 |
my ($self) = @_; |
398 |
|
399 |
$self->SUPER::event_part; |
400 |
$self->destroy; |
401 |
} |
402 |
|
403 |
sub event_move { |
404 |
my ($self, $pass) = @_; |
405 |
sound::play 1, $pass ? "pass" : "move"; |
406 |
} |
407 |
|
408 |
sub event_update_game { |
409 |
my ($self) = @_; |
410 |
$self->SUPER::event_update_game; |
411 |
|
412 |
return unless $self->{joined}; |
413 |
|
414 |
my $title = defined $self->{channel} |
415 |
? $self->owner->as_string . " " . $self->opponent_string |
416 |
: "Game Window"; |
417 |
$self->set_title("KGS Game $title"); |
418 |
$self->{title}->set_text ($title); |
419 |
|
420 |
$self->{user}[COLOUR_BLACK] = $self->{user1}; |
421 |
$self->{user}[COLOUR_WHITE] = $self->{user2}; |
422 |
|
423 |
# show board |
424 |
if ($self->is_inprogress) { |
425 |
if (!$self->{boardbox}->parent) { |
426 |
$self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
427 |
$self->{left}->add ($self->{boardbox}); |
428 |
} |
429 |
if (my $ch = delete $self->{challenge}) { |
430 |
(delete $_->{inlay})->clear for values %$ch; |
431 |
} |
432 |
} |
433 |
|
434 |
$self->{left}->show_all; |
435 |
|
436 |
# view text |
437 |
|
438 |
eval { #d# |
439 |
my @ga; |
440 |
$ga[0] = "\nType: " . util::toxml $self->type_char; |
441 |
$ga[1] = "\nFlags:"; |
442 |
$ga[1] .= " started" if $self->is_inprogress; |
443 |
$ga[1] .= " adjourned" if $self->is_adjourned; |
444 |
$ga[1] .= " scored" if $self->is_scored; |
445 |
$ga[1] .= " saved" if $self->is_saved; |
446 |
|
447 |
$ga[2] = "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" |
448 |
if $self->{user3}->is_inprogress; |
449 |
|
450 |
$ga[3] = "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>" |
451 |
. " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>" |
452 |
if $self->is_inprogress; |
453 |
|
454 |
if ($self->is_inprogress) { |
455 |
$ga[4] = "\nHandicap: " . $self->{handicap}; |
456 |
$ga[5] = "\nKomi: " . $self->{komi}; |
457 |
$ga[6] = "\nSize: " . $self->size_string; |
458 |
} |
459 |
|
460 |
if ($self->is_scored) { |
461 |
$ga[7] = "\nResult: " . $self->score_string; |
462 |
} |
463 |
|
464 |
$text = "\n<infoblock><header>Game Update</header>"; |
465 |
for (0..7) { |
466 |
if ($self->{gatext}[$_] ne $ga[$_]) { |
467 |
$text .= $ga[$_]; |
468 |
} |
469 |
} |
470 |
$text .= "</infoblock>"; |
471 |
|
472 |
$self->{gatext} = \@ga; |
473 |
}; |
474 |
|
475 |
$self->{chat}->append_text ($text); |
476 |
} |
477 |
|
478 |
sub draw_rules { |
479 |
my ($self, $inlay) = @_; |
480 |
|
481 |
my $rules = $self->{rules}; |
482 |
|
483 |
my $text = ""; |
484 |
|
485 |
$text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
486 |
|
487 |
$text .= "\nTime: "; |
488 |
|
489 |
if ($rules->{timesys} == TIMESYS_NONE) { |
490 |
$text .= "UNLIMITED"; |
491 |
} elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
492 |
$text .= util::format_time $rules->{time}; |
493 |
$text .= " ABS"; |
494 |
} elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
495 |
$text .= util::format_time $rules->{time}; |
496 |
$text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
497 |
} elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
498 |
$text .= util::format_time $rules->{time}; |
499 |
$text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
500 |
} |
501 |
|
502 |
$inlay->append_text ("<infoblock>$text</infoblock>"); |
503 |
} |
504 |
|
505 |
sub event_update_rules { |
506 |
my ($self, $rules) = @_; |
507 |
|
508 |
$self->{rules} = $rules; |
509 |
|
510 |
if ($self->{user}) { |
511 |
$self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
512 |
for COLOUR_BLACK, COLOUR_WHITE; |
513 |
} |
514 |
|
515 |
sound::play 3, "gamestart"; |
516 |
|
517 |
$self->{rules_inlay}->refresh; |
518 |
} |
519 |
|
520 |
sub inject_resign_game { |
521 |
my ($self, $msg) = @_; |
522 |
|
523 |
sound::play 3, "resign"; |
524 |
|
525 |
$self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
526 |
. "\n<user>" |
527 |
. (util::toxml $self->{user}[$msg->{player}]->as_string) |
528 |
. "</user> resigned.</infoblock>"); |
529 |
} |
530 |
|
531 |
sub inject_final_result { |
532 |
my ($self, $msg) = @_; |
533 |
|
534 |
$self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>" |
535 |
. "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) |
536 |
. "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
537 |
. "</infoblock>" |
538 |
); |
539 |
} |
540 |
|
541 |
sub draw_challenge { |
542 |
my ($self, $c) = @_; |
543 |
|
544 |
my $inlay = $c->{inlay}; |
545 |
my $challenge = $c->{challenge}; |
546 |
my $rules = $challenge->{rules}; |
547 |
|
548 |
my $as_black = $challenge->{user1}{name} eq $self->{conn}{name}; |
549 |
my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1}; |
550 |
|
551 |
$inlay->append_text ("\n<challenge>Challenge to <user>" . $opponent->as_string . "</user></challenge>"); |
552 |
$inlay->append_text ("\nHandicap: $rules->{handicap}"); |
553 |
|
554 |
#bless( ( |
555 |
# gametype => 3, |
556 |
# user1 => bless( { |
557 |
# flags => 2633, |
558 |
# name => 'dorkusx' |
559 |
# }, 'KGS::User' ), |
560 |
# rules => bless( { |
561 |
# count => 5, |
562 |
# time => 900, |
563 |
# timesys => 2, |
564 |
# interval => 30, |
565 |
# komi => '6.5', |
566 |
# size => 19, |
567 |
# ruleset => 0, |
568 |
# handicap => 0 |
569 |
# }, 'KGS::Rules' ), |
570 |
# user2 => bless( { |
571 |
# flags => 436220808, |
572 |
# name => 'Nerdamus' |
573 |
# }, 'KGS::User' ) |
574 |
# ), 'KGS::Challenge' ) |
575 |
} |
576 |
|
577 |
sub draw_users { |
578 |
my ($self, $inlay) = @_; |
579 |
|
580 |
for (sort keys %{$self->{users}}) { |
581 |
$inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
582 |
} |
583 |
} |
584 |
|
585 |
sub event_challenge { |
586 |
my ($self, $challenge) = @_; |
587 |
|
588 |
my $as_black = $challenge->{user1}{name} eq $self->{conn}{name}; |
589 |
my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1}; |
590 |
|
591 |
my $c = $self->{challenge}{$opponent->{name}} ||= {}; |
592 |
|
593 |
$c->{inlay} ||= $self->{chat}->new_inlay; |
594 |
$c->{challenge} = $challenge; |
595 |
|
596 |
$self->draw_challenge ($c); |
597 |
|
598 |
# require KGS::Listener::Debug; |
599 |
# $self->{chat}->append_text ("\n".KGS::Listener::Debug::dumpval($challenge)); |
600 |
} |
601 |
|
602 |
1; |
603 |
|