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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.97
Committed: Sat May 29 06:38:27 2004 UTC (20 years ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.96: +217 -37 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 use utf8;
2
3 use Scalar::Util ();
4
5 package game::goclock;
6
7 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8 # is completely borked.
9
10 use Time::HiRes ();
11
12 use KGS::Constants;
13
14 use Glib::Object::Subclass
15 Gtk2::Label;
16
17 sub INIT_INSTANCE {
18 my $self = shift;
19
20 $self->signal_connect (destroy => sub { $_[0]->stop });
21
22 $self->{set} = sub { };
23 $self->{format} = sub { "???" };
24 }
25
26 sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_;
28
29 if ($timesys == TIMESYS_ABSOLUTE) {
30 $self->{set} = sub { $self->{time} = $_[0] };
31 $self->{format} = sub { util::format_time $_[0] };
32
33 } elsif ($timesys == TIMESYS_BYO_YOMI) {
34 my $low = $interval * $count;
35
36 $self->{set} = sub { $self->{time} = $_[0] };
37
38 $self->{format} = sub {
39 if ($_[0] > $low) {
40 util::format_time $_[0] - $low;
41 } else {
42 sprintf "%s (%d)",
43 util::format_time int (($_[0] - 1) % $interval + 1),
44 ($_[0] - 1) / $interval;
45 }
46 };
47
48 } elsif ($timesys == TIMESYS_CANADIAN) {
49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50
51 $self->{format} = sub {
52 if (!$self->{moves}) {
53 util::format_time $_[0] - $low;
54 } else {
55 my $time = int (($_[0] - 1) % $interval + 1);
56
57 sprintf "%s/%d =%d",
58 util::format_time $time,
59 $self->{moves},
60 $self->{moves} > 1
61 ? $time / $self->{moves}
62 : $interval;
63 }
64 };
65
66 } else {
67 # none, or unknown
68 $self->{set} = sub { };
69 $self->{format} = sub { "---" }
70 }
71 }
72
73 sub refresh {
74 my ($self, $timestamp) = @_;
75 my $timer = $self->{time} + $self->{start} - $timestamp;
76
77 # we round the timer value slightly... the protocol isn't exact anyways,
78 # and this gives smoother timers ;)
79 my @format = $self->{format}->(int ($timer + 0.4));
80 $self->set_text ($self->{format}->(int ($timer + 0.4)));
81
82 $timer - int $timer;
83 }
84
85 sub set_time {
86 my ($self, $time) = @_;
87
88 # we ignore requests to re-set the time of a running clock.
89 # this is the easiest way to ensure that commentary etc.
90 # doesn't re-set the clock. yes, this is frickle design,
91 # but I think the protocol is to blame here, which gives
92 # very little time information. (cgoban2 also has had quite
93 # a lot of small time update problems...)
94 unless ($self->{timeout}) {
95 $self->{set}->($time->[0], $time->[1]);
96 $self->refresh ($self->{start});
97 }
98 }
99
100 sub start {
101 my ($self, $when) = @_;
102
103 $self->stop;
104
105 $self->{start} = $when;
106
107 my $timeout; $timeout = sub {
108 my $next = $self->refresh (Time::HiRes::time) * 1000;
109 $next += 1000 if $next < 0;
110 $self->{timeout} = add Glib::Timeout $next, $timeout;
111 0;
112 };
113
114 $timeout->();
115 }
116
117 sub stop {
118 my ($self) = @_;
119
120 remove Glib::Source delete $self->{timeout} if $self->{timeout};
121 }
122
123 package game::userpanel;
124
125 use Glib::Object::Subclass
126 Gtk2::HBox,
127 properties => [
128 Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
129 ];
130
131 sub INIT_INSTANCE {
132 my ($self) = @_;
133
134 $self->add (my $vbox = new Gtk2::VBox);
135
136 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
137 $vbox->add ($self->{info} = new Gtk2::Label "");
138 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
139
140 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
141
142 $self;
143 }
144
145 sub configure {
146 my ($self, $app, $user, $rules) = @_;
147
148 if ($self->{name}->get_text ne $user->as_string) {
149 $self->{name}->set_text ($user->as_string);
150
151 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
152 $self->{imagebox}->add (gtk::image_from_data undef);
153 $self->{imagebox}->show_all;
154
155 if ($user->has_pic) {
156 # the big picture...
157 $app->userpic ($user->{name}, sub {
158 return unless $self->{imagebox};
159
160 if ($_[0]) {
161 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
162 $self->{imagebox}->add (gtk::image_from_data $_[0]);
163 $self->{imagebox}->show_all;
164 }
165 });
166 }
167 }
168
169 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
170 }
171
172 sub set_state {
173 my ($self, $captures, $timer, $when) = @_;
174
175 $self->{clock}->stop unless $when;
176 $self->{clock}->set_time ($timer);
177 $self->{clock}->start ($when) if $when;
178
179 $self->{info}->set_text ("$captures pris.");
180 }
181
182 package game;
183
184 use Scalar::Util qw(weaken);
185
186 use KGS::Constants;
187 use KGS::Game::Board;
188
189 use Gtk2::GoBoard;
190 use Gtk2::GoBoard::Constants;
191
192 use Glib::Object::Subclass
193 Gtk2::Window;
194
195 use base KGS::Listener::Game;
196 use base KGS::Game;
197
198 use POSIX qw(ceil);
199
200 sub new {
201 my ($self, %arg) = @_;
202 $self = $self->Glib::Object::new;
203 $self->{$_} = delete $arg{$_} for keys %arg;
204
205 gtk::state $self, "game::window", undef, window_size => [600, 500];
206
207 $self->signal_connect (destroy => sub {
208 $self->unlisten;
209 delete $self->{app}{game}{$self->{channel}};
210 %{$_[0]} = ();
211 });#d#
212
213 $self->add (my $hpane = new Gtk2::HPaned);
214 gtk::state $hpane, "game::hpane", undef, position => 500;
215
216 # LEFT PANE
217
218 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
219
220 $self->{boardbox} = new Gtk2::VBox;
221
222 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
223
224 # board box (aspect/canvas)
225
226 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
227
228 # RIGHT PANE
229
230 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
231 $hpane->set (position_set => 1);
232
233 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
234
235 {
236 $frame->add (my $vbox = new Gtk2::VBox);
237 $vbox->add ($self->{title} = new Gtk2::Label $title);
238
239 $vbox->add (my $hbox = new Gtk2::HBox);
240
241 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
242
243 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
244
245 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
246 $scale->set_draw_value (0);
247 $scale->set_digits (0);
248
249 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
250 }
251
252 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
253
254 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
255 for COLOUR_WHITE, COLOUR_BLACK;
256
257 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
258
259 $self->set_channel ($self->{channel});
260
261 $self->show_all;
262
263 $self;
264 }
265
266 sub set_channel {
267 my ($self, $channel) = @_;
268
269 $self->{channel} = $channel;
270
271 if ($self->{channel} > 0) {
272 $self->listen ($self->{conn});
273
274 $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
275 $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
276
277 $self->signal_connect (delete_event => sub { $self->part; 1 });
278 $self->{chat}->signal_connect (command => sub {
279 my ($chat, $cmd, $arg) = @_;
280 if ($cmd eq "rsave") {
281 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
282 } else {
283 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
284 }
285 });
286 }
287 }
288
289 sub event_update_users {
290 my ($self, $add, $update, $remove) = @_;
291
292 # $self->{userlist}->update ($add, $update, $remove);
293
294 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
295 for @$remove;
296
297 $self->{users_inlay}->refresh;
298
299 my %important;
300 $important{$self->{user1}{name}}++;
301 $important{$self->{user2}{name}}++;
302 $important{$self->{user3}{name}}++;
303
304 if (my @users = grep $important{$_->{name}}, @$add) {
305 $self->{chat}->append_text ("\n<header>Joins:</header>");
306 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
307 }
308 if (my @users = grep $important{$_->{name}}, @$remove) {
309 $self->{chat}->append_text ("\n<header>Parts:</header>");
310 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
311 }
312 }
313
314 sub join {
315 my ($self) = @_;
316 return if $self->{joined};
317
318 $self->SUPER::join;
319 }
320
321 sub update_cursor {
322 my ($self) = @_;
323
324 my $move = int $self->{moveadj}->get_value;
325 my $cb;
326
327 my $running = $move == @{$self->{path}}
328 && $self->is_active;
329
330 warn "plaiyng $self->{playing} running $running teach $self->{teacher}\n";
331 warn !($self->{playing} && $running);
332 warn $self->{teacher} ne $self->{app}{conn};
333 if (!($self->{playing} && $running) && $self->{teacher} ne $self->{app}{conn}) {
334 warn "A\n";
335 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
336 } elsif ($self->{user1}{name} eq $self->{conn}{name}) {
337 warn "B\n";
338 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_B | MARK_GRAYED);
339 $cb = sub {
340 $self->send (upd_tree =>
341 channel => $self->{channel},
342 tree => $self->gen_move_tree (COLOUR_BLACK, $_[0], $_[1]),
343 );
344 };
345 } elsif ($self->{user2}{name} eq $self->{conn}{name}) {
346 warn "C\n";
347 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_W | MARK_GRAYED);
348 $cb = sub {
349 $self->send (upd_tree =>
350 channel => $self->{channel},
351 tree => $self->gen_move_tree (COLOUR_WHITE, $_[0], $_[1]),
352 );
353 };
354 }
355
356 $self->{board_click} = $cb;
357 }
358
359 sub update_board {
360 my ($self) = @_;
361 return unless $self->{path};
362
363 my $move = int $self->{moveadj}->get_value;
364
365 my $running = $move == @{$self->{path}}
366 && !$self->{teacher}
367 && $self->is_active;
368
369 $self->{board_label}->set_text ("Move " . ($move - 1));
370
371 $self->{cur_board} = new KGS::Game::Board $self->{size};
372 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
373
374 for my $colour (COLOUR_WHITE, COLOUR_BLACK) {
375 $self->{userpanel}[$colour]->set_state (
376 $self->{cur_board}{captures}[$colour],
377 $self->{cur_board}{timer}[$colour],
378 ($running && $self->{lastmove_colour} == !$colour)
379 ? $self->{lastmove_time} : 0
380 );
381 }
382
383 $self->{board}->set_board ($self->{cur_board});
384
385 $self->update_cursor;
386 }
387
388 sub event_update_tree {
389 my ($self) = @_;
390
391 $self->{path} = $self->get_path;
392
393 if ($self->{moveadj}) {
394 my $upper = $self->{moveadj}->upper;
395 my $pos = $self->{moveadj}->get_value;
396 my $move = scalar @{$self->{path}};
397
398 $self->{moveadj}->upper ($move);
399
400 $self->{moveadj}->changed;
401 if ($pos == $upper) {
402 $self->{moveadj}->value ($move);
403 $self->{moveadj}->value_changed;
404 }
405 }
406 }
407
408 sub event_update_comments {
409 my ($self, $node, $comment, $newnode) = @_;
410 $self->SUPER::event_update_comments($node, $comment, $newnode);
411
412 my $text;
413
414 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
415 if $newnode;
416
417 for (split /\n/, $comment) {
418 $text .= "\n";
419 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
420 $text .= "<user>" . (util::toxml $1) . "</user>:";
421 }
422
423 # coords only for 19x19 so far
424 $_ = util::toxml $_;
425 s{
426 (
427 \b
428 (?:[bw])?
429 [, ]{0,2}
430 [a-hj-t] # valid for upto 19x19
431 \s?
432 [1-9]?[0-9]
433 \b
434 )
435 }{
436 "<coord>$1</coord>";
437 }sgexi;
438
439 $text .= $_;
440 }
441
442 $self->{chat}->append_text ($text);
443 }
444
445 sub event_join {
446 my ($self) = @_;
447
448 $self->SUPER::event_join (@_);
449 $self->init_tree;
450 $self->event_update_game;
451 }
452
453 sub event_part {
454 my ($self) = @_;
455
456 $self->SUPER::event_part;
457 $self->destroy;
458 }
459
460 sub event_move {
461 my ($self, $pass) = @_;
462 sound::play 1, $pass ? "pass" : "move";
463 }
464
465 sub event_update_game {
466 my ($self) = @_;
467
468 $self->SUPER::event_update_game;
469
470 return unless $self->{joined};
471
472 $self->{playing} = $self->{teacher} eq $self->{conn}{name}
473 || $self->is_playing ($self->{conn}{name});
474
475 my $title = defined $self->{channel}
476 ? $self->owner->as_string . " " . $self->opponent_string
477 : "Game Window";
478 $self->set_title("KGS Game $title");
479 $self->{title}->set_text ($title);
480
481 $self->{user}[COLOUR_BLACK] = $self->{user1};
482 $self->{user}[COLOUR_WHITE] = $self->{user2};
483
484 # show board
485 if ($self->is_inprogress) {
486 if (!$self->{boardbox}->parent) {
487 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
488 $self->{left}->add ($self->{boardbox});
489 $self->{board}->signal_connect (button_release => sub {
490 warn "XXX @_\n";#d#
491 if ($_[1] == 1) {
492 $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
493 }
494 });
495 }
496 if (my $ch = delete $self->{challenge}) {
497 (delete $_->{inlay})->destroy for values %$ch;
498 }
499 $self->update_cursor;
500 }
501
502 $self->{left}->show_all;
503
504 $self->{rules_inlay}->refresh;
505
506 }
507
508 sub draw_setup {
509 my ($self, $inlay) = @_;
510
511 return unless $self->{joined};
512
513 my $rules = $self->{rules};
514
515 my $text = "";
516
517 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
518 if $self->{teacher};
519
520 $text .= "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>"
521 if $self->{user3}->is_valid;
522
523 if ($self->is_inprogress) {
524 $text .= "\nPlayers: <user>" . (util::toxml $self->{user2}->as_string) . "</user>"
525 . " vs. <user>" . (util::toxml $self->{user1}->as_string) . "</user>";
526 }
527 $text .= "\nType: " . util::toxml $gametype{$self->type};
528
529 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
530
531 $text .= "\nTime: ";
532
533 if ($rules->{timesys} == TIMESYS_NONE) {
534 $text .= "UNLIMITED";
535 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
536 $text .= util::format_time $rules->{time};
537 $text .= " ABS";
538 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
539 $text .= util::format_time $rules->{time};
540 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
541 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
542 $text .= util::format_time $rules->{time};
543 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
544 }
545
546 $text .= "\nFlags:";
547 $text .= " private" if $self->is_private;
548 $text .= " started" if $self->is_inprogress;
549 $text .= " adjourned" if $self->is_adjourned;
550 $text .= " scored" if $self->is_scored;
551 $text .= " saved" if $self->is_saved;
552
553 if ($self->is_inprogress) {
554 $text .= "\nHandicap: " . $self->{handicap};
555 $text .= "\nKomi: " . $self->{komi};
556 $text .= "\nSize: " . $self->size_string;
557 }
558
559 if ($self->is_scored) {
560 $text .= "\nResult: " . $self->score_string;
561 }
562
563 $inlay->append_text ("<infoblock>$text</infoblock>");
564
565 }
566
567 sub event_update_rules {
568 my ($self, $rules) = @_;
569
570 $self->{rules} = $rules;
571
572 if ($self->{user}) {
573 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
574 for COLOUR_BLACK, COLOUR_WHITE;
575 }
576
577 sound::play 3, "gamestart";
578
579 $self->{rules_inlay}->refresh;
580 }
581
582 sub inject_resign_game {
583 my ($self, $msg) = @_;
584
585 sound::play 3, "resign";
586
587 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
588 . "\n<user>"
589 . (util::toxml $self->{user}[$msg->{player}]->as_string)
590 . "</user> resigned.</infoblock>");
591 }
592
593 sub inject_final_result {
594 my ($self, $msg) = @_;
595
596 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
597 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
598 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
599 . "</infoblock>"
600 );
601 }
602
603 sub inject_new_game {
604 my ($self, $msg) = @_;
605
606 $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>");
607 delete $self->{cid};
608 }
609
610 sub draw_challenge {
611 my ($self, $id) = @_;
612
613 my $challenge = $self->{challenge}{$id};
614
615 my $inlay = $challenge->{inlay};
616 my $rules = $challenge->{rules};
617
618 my $as_black = $challenge->{user1}{name} eq $self->{conn}{name} ? 1 : 0;;
619 my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1};
620
621 my ($size, $time, $interval, $count);
622
623 if (!$self->{channel}) {
624 $inlay->append_text ("\nNotes: ");
625 $inlay->append_entry (\$channel->{notes}, 20, "");
626 $inlay->append_text ("\nGlobal Offer: ");
627 $inlay->append_optionmenu (\$challenge->{flags},
628 0 => "No",
629 2 => "Yes",
630 );
631 } else {
632 $inlay->append_text ("\nNotes: " . util::toxml $channel->{notes});
633 }
634
635 $inlay->append_text ("\nType: ");
636 $inlay->append_optionmenu (
637 \$challenge->{type},
638 GAMETYPE_DEMONSTRATION , "Demonstration",
639 GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)",
640 GAMETYPE_TEACHING , "Teaching",
641 GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)",
642 GAMETYPE_SIMUL , "Simul (not yet!)",
643 GAMETYPE_FREE , "Free",
644 GAMETYPE_RATED , "Rated",
645 sub {
646 $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
647 },
648 );
649
650 if ($self->{channel}) {
651 $inlay->append_text ("\nMy Colour: ");
652 $inlay->append_optionmenu (
653 \$as_black,
654 0 => "White",
655 1 => "Black",
656 sub {
657 if ($challenge->{$_[0] ? "user1" : "user2"}{name} ne $self->{conn}{name}) {
658 ($challenge->{user1}, $challenge->{user2}) = ($challenge->{user2}, $challenge->{user1});
659 }
660 }
661 );
662 }
663
664 $inlay->append_text ("\nRuleset: ");
665 $inlay->append_optionmenu (
666 \$challenge->{rules}{ruleset},
667 RULESET_JAPANESE , "Japanese",
668 RULESET_CHINESE , "Chinese",
669 RULESET_AGA , "AGA",
670 RULESET_NEW_ZEALAND, "New Zealand",
671 );
672
673 $inlay->append_text ("\nSize: ");
674 $size = $inlay->append_optionmenu (
675 \$challenge->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38
676 );
677
678 if ($self->{channel}) {
679 $inlay->append_text ("\nHandicap: ");
680 $inlay->append_optionmenu (\$challenge->{rules}{handicap}, map +($_, $_), 0..9);
681
682 $inlay->append_text ("\nKomi: ");
683 $inlay->append_entry (\$challenge->{rules}{komi}, 5);
684 }
685
686 $inlay->append_text ("\nTimesys: ");
687 $inlay->append_optionmenu (
688 \$challenge->{rules}{timesys},
689 &TIMESYS_NONE => "None",
690 &TIMESYS_ABSOLUTE => "Absolute",
691 &TIMESYS_BYO_YOMI => "Byo Yomi",
692 &TIMESYS_CANADIAN => "Canadian",
693 sub {
694 my ($new) = @_;
695
696 if ($new eq TIMESYS_NONE) {
697 $time->hide;
698 $interval->hide;
699 $count->hide;
700 } else {
701 $time->show;
702 $time->set_text ($self->{app}{defaults}{time});
703 if ($new eq TIMESYS_ABSOLUTE) {
704 $interval->hide;
705 $count->hide;
706 } else {
707 $interval->show;
708 $count->show;
709 if ($new eq TIMESYS_BYO_YOMI) {
710 $interval->set_text ($self->{app}{defaults}{byo_time});
711 $count->set_text ($self->{app}{defaults}{byo_period});
712 } elsif ($new eq TIMESYS_CANADIAN) {
713 $interval->set_text ($self->{app}{defaults}{can_time});
714 $count->set_text ($self->{app}{defaults}{can_period});
715 }
716 }
717 }
718 }
719 );
720
721 $inlay->append_text ("\nMain Time: ");
722 $time = $inlay->append_entry (\$challenge->{rules}{time}, 5);
723 $inlay->append_text ("\nInterval: ");
724 $interval = $inlay->append_entry (\$challenge->{rules}{interval}, 3);
725 $inlay->append_text ("\nPeriods/Stones: ");
726 $count = $inlay->append_entry (\$challenge->{rules}{count}, 2);
727
728 $inlay->append_text ("\n");
729
730 if (!$self->{channel}) {
731 $inlay->append_button ("Create Challenge", sub {
732 $inlay->clear;
733 $self->{cid} = $self->{conn}->alloc_clientid;
734 $self->send (new_game =>
735 channel => delete $self->{roomid},
736 cid => $self->{cid},
737 type => $challenge->{type},
738 flags => $challenge->{flags},
739 rules => $challenge->{rules},
740 notes => $challenge->{notes},
741 );
742 });
743 } else {
744 $inlay->append_button ("OK", sub {
745 $inlay->clear;
746 $self->send (challenge =>
747 channel => $self->{channel},
748 challenge => $challenge,
749 );
750 });
751 if (exists $self->{challenge}{""}) {
752 $inlay->append_button ("Reject", sub {
753 $inlay->clear;
754 $self->send (reject_challenge =>
755 channel => $self->{channel},
756 name => $opponent->{name},
757 );
758 });
759 }
760 }
761 }
762
763 sub draw_users {
764 my ($self, $inlay) = @_;
765
766 for (sort keys %{$self->{users}}) {
767 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
768 }
769 }
770
771 sub event_challenge {
772 my ($self, $challenge) = @_;
773
774 my $as_black = $challenge->{user1}{name} eq $self->{conn}{name};
775 my $opponent = $as_black ? $challenge->{user2} : $challenge->{user1};
776
777 my $id = $opponent->{name};
778
779 $self->{challenge}{$id} = $challenge;
780 $self->{chat}->new_switchable_inlay (
781 exists $self->{challenge}{""} ? "Challenge from $opponent->{name}" : "Challenge to $opponent->{name}",
782 sub {
783 $self->{challenge}{$id}{inlay} = $_[0];
784 $self->draw_challenge ($id);
785 },
786 !exists $self->{challenge}{""} # only open when not offerer
787 );
788 }
789
790 1;
791