… | |
… | |
148 | $_->{model} = $m2; |
148 | $_->{model} = $m2; |
149 | $m2->set ($_->{iter} ||= $m2->append, |
149 | $m2->set ($_->{iter} ||= $m2->append, |
150 | 0, $_, |
150 | 0, $_, |
151 | 1, $room->{name}, |
151 | 1, $room->{name}, |
152 | 2, (uc substr $gametype{$_->type}, 0, 1),#d# should use ->gametype_char, which also does P, S |
152 | 2, (uc substr $gametype{$_->type}, 0, 1),#d# should use ->gametype_char, which also does P, S |
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153 | 2, $_->{channel}, # DEBUG#d# |
153 | 3, $owner->{name}, |
154 | 3, $owner->{name}, |
154 | 4, $owner->rank_string, |
155 | 4, $owner->rank_string, |
155 | 5, $owner->rank, |
156 | 5, $owner->rank, |
156 | 6, $_->opponent_string, |
157 | 6, $_->opponent_string, |
157 | 7, $_->{user1}->rank_string, |
158 | 7, $_->{user1}->rank_string, |