ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/kgsueme/kgsueme/room.pl
(Generate patch)

Comparing kgsueme/kgsueme/room.pl (file contents):
Revision 1.5 by pcg, Sun Jun 1 04:52:16 2003 UTC vs.
Revision 1.20 by pcg, Sat May 29 06:38:27 2004 UTC

1package room; 1package room;
2 2
3use KGS::Constants;
4
3use base KGS::Listener::Room; 5use base KGS::Listener::Room;
4use base gtk::widget; 6
7use Glib::Object::Subclass
8 Gtk2::Frame;
5 9
6sub new { 10sub new {
7 my $self = shift; 11 my ($self, %arg) = @_;
8 $self = $self->SUPER::new(@_); 12 $self = $self->Glib::Object::new;
13 $self->{$_} = delete $arg{$_} for keys %arg;
9 14
10 $self->listen($self->{conn}, qw(msg_room:)); 15 $self->signal_connect (destroy => sub {
16 delete $::config->{rooms}{$self->{channel}};
17 delete $self->{app}{room}{$self->{channel}};
18 (remove Glib::Source delete $self->{gameupdate}) if $self->{gameupdate};
19 $self->unlisten;
20 %{$_[0]} = ();
21 });
11 22
12 $self->{window} = new Gtk2::Window 'toplevel'; 23 $self->listen ($self->{conn}, qw(msg_room:));
13 $self->{window}->set_title("KGS Room $self->{name}");
14 gtk::state $self->{window}, "room::window", $self->{name}, window_size => [600, 400];
15 24
16 $self->{window}->signal_connect(delete_event => sub { $self->part; 1 }); 25 $self->signal_connect (delete_event => sub { $self->part; 1 });
17 26
18 $self->{window}->add(my $hpane = new Gtk2::HPaned); 27 $self->add (my $hbox = new Gtk2::HBox);
19 $hpane->set(position_set => 1);
20 gtk::state $hpane, "room::hpane", $self->{name}, position => 200;
21 28
22 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); 29 $hbox->pack_start ((my $vbox = new Gtk2::VBox), 1, 1, 0);
23 30
31 $vbox->add ($self->{chat} = new chat);
32
33 $self->{chat}->signal_connect(command => sub {
34 my ($chat, $cmd, $arg) = @_;
35 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, room => $self);
36 });
37
38 $hbox->pack_start ((my $vbox = new Gtk2::VBox), 0, 1, 0);
39
40 $vbox->pack_start ((my $button = new_with_label Gtk2::Button "Close"), 0, 1, 0);
41 $button->signal_connect (clicked => sub { $self->part });
42
43 $vbox->pack_start ((my $button = new_with_label Gtk2::Button "New Game"), 0, 1, 0);
44 $button->signal_connect (clicked => sub { $self->new_game });
45
24 $vbox->add(my $sw = new Gtk2::ScrolledWindow); 46 $vbox->pack_start ((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
25 $sw->set_policy("automatic", "always"); 47 $sw->set_policy("automatic", "always");
26 48
27 $sw->add(($self->{text} = new gtk::text)->widget);
28
29 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
30 $self->{entry}->signal_connect(activate => sub {
31 my $text = $self->{entry}->get_text;
32 $self->say($text) if $text =~ /\S/;
33 $self->{entry}->set_text("");
34 });
35
36 $hpane->pack2((my $sw = new Gtk2::ScrolledWindow), 0, 1);
37 $sw->set_policy("automatic", "always");
38
39 $sw->add(($self->{userlist} = new userlist)->widget); 49 $sw->add ($self->{userlist} = new userlist);
40 50
41 $self; 51 $self;
42} 52}
43 53
44sub join { 54sub FINALIZE_INSTANCE { print "FIN room\n" } # never called MEMLEAK #d#TODO#
45 my ($self) = @_;
46 $self->SUPER::join;
47
48 $self->{window}->show_all;
49}
50 55
51sub part { 56sub part {
52 my ($self) = @_; 57 my ($self) = @_;
53 $self->SUPER::part; 58 $self->SUPER::part;
54 59
55 delete $::config->{rooms}{$self->{channel}};
56 $self->{window}->hide_all; 60 $self->hide_all;
57} 61}
58 62
59sub inject_msg_room { 63sub inject_msg_room {
60 my ($self, $msg) = @_; 64 my ($self, $msg) = @_;
61 65
62 $self->{text}->append_text("\n$msg->{name}: $msg->{message}"); 66 # secret typoe ;-)
67 $self->{chat}->append_text ("\n<header><user>" . (util::toxml $msg->{name})
68 . "</user>: </header>" . (util::toxml $msg->{message}));
63} 69}
64 70
65sub event_update_users { 71sub event_update_users {
66 my ($self, $add, $update, $remove) = @_; 72 my ($self, $add, $update, $remove) = @_;
67 73
69} 75}
70 76
71sub event_update_games { 77sub event_update_games {
72 my ($self, $add, $update, $remove) = @_; 78 my ($self, $add, $update, $remove) = @_;
73 79
74 $appwin::gamelist->update ($self, $add, $update, $remove); 80 $self->{app}{gamelist}->update ($self, $add, $update, $remove);
81
82 # try to identify any new games assigned to us. stupid protocol
83 # first updates the game, joins you and THEN tells you that
84 # which of the games you asked for this is.
85
86 for (@$add) {
87 if ($_->is_playing ($self->{conn}{name})
88 and my $game = shift @{$self->{new_game}}) {
89 $game->inject_upd_game ({ game => $_ });
90 $game->set_channel ($game->{channel});
91 }
92 }
75} 93}
76 94
77sub event_join { 95sub event_join {
78 my ($self) = @_; 96 my ($self) = @_;
79 $self->SUPER::event_join; 97 $self->SUPER::event_join;
80 98
81 $::config->{rooms}{$self->{channel}} = { channel => $self->{channel}, name => $self->{name} }; 99 $::config->{rooms}{$self->{channel}} = { channel => $self->{channel}, name => $self->{name} };
100
101 # mysteriously enough, we have to request game updates manually
102 $self->{gameupdate} ||= add Glib::Timeout INTERVAL_GAMEUPDATES * 1000, sub {
103 $self->req_games;
104 1;
105 };
106
107 $self->show_all;
108}
109
110sub event_part {
111 my ($self) = @_;
112
113 $self->SUPER::event_part;
114 $self->destroy;
82} 115}
83 116
84sub event_update_roominfo { 117sub event_update_roominfo {
85 my ($self) = @_; 118 my ($self) = @_;
86 119
87 $self->{text}->append_text("\n$self->{owner}: $self->{description}\n"); 120 $self->{chat}->append_text("\n<user>" . (util::toxml $self->{owner}) . "</user>\n"
121 . "<description>" . (util::toxml $self->{description}) . "</description>\n");
122}
123
124sub new_game {
125 my ($self) = @_;
126
127 my $d = $self->{app}{defaults};
128
129 my $game = new game conn => $self->{conn}, app => $self->{app}, roomid => $self->{channel};
130 $game->{challenge}{""} = {
131 type => $d->{type},
132 flags => 0,
133 notes => $d->{stones},
134 rules => {
135 ruleset => $d->{ruleset},
136 size => $d->{size},
137 timesys => $d->{timesys},
138 time => $d->{time},
139 interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
140 count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
141 },
142
143 inlay => $game->{chat}->new_inlay,
144 };
145 $game->draw_challenge ("");
146 $game->show_all;
147
148 push @{$self->{new_game}}, $game;
88} 149}
89 150
901; 1511;
91 152

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines