--- kgsueme/kgsueme/room.pl 2003/06/01 15:43:58 1.9
+++ kgsueme/kgsueme/room.pl 2004/06/02 05:57:32 1.29
@@ -1,66 +1,72 @@
package room;
+use KGS::Constants;
+
use base KGS::Listener::Room;
-use base gtk::widget;
+
+use Glib::Object::Subclass
+ Gtk2::Frame;
sub new {
- my $self = shift;
- $self = $self->SUPER::new(@_);
+ my ($self, %arg) = @_;
- $self->listen($self->{conn}, qw(msg_room:));
+ $self = $self->Glib::Object::new;
+ $self->{$_} = delete $arg{$_} for keys %arg;
- $self->{window} = new Gtk2::Window 'toplevel';
- $self->{window}->set_title("KGS Room $self->{name}");
- gtk::state $self->{window}, "room::window", $self->{name}, window_size => [600, 400];
+ $self->signal_connect (destroy => sub {
+ delete $::config->{rooms}{$self->{channel}};
+ delete $self->{app}{room}{$self->{channel}};
+ (remove Glib::Source delete $self->{gameupdate}) if $self->{gameupdate};
+ $self->unlisten;
+ %{$_[0]} = ();
+ });
- $self->{window}->signal_connect(delete_event => sub { $self->part; 1 });
+ $self->listen ($self->{conn}, qw(msg_room:));
- $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
- $self->{hpane}->set(position_set => 1);
- gtk::state $self->{hpane}, "room::hpane", $self->{name}, position => 200;
+ $self->signal_connect (delete_event => sub { $self->part; 1 });
- $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
-
- $vbox->add(my $sw = new Gtk2::ScrolledWindow);
- $sw->set_policy("automatic", "always");
+ $self->add (my $hbox = new Gtk2::HBox);
- $sw->add(($self->{text} = new gtk::text)->widget);
+ $hbox->pack_start ((my $vbox = new Gtk2::VBox), 1, 1, 0);
+
+ $vbox->add ($self->{chat} = new chat);
- $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
- $self->{entry}->signal_connect(activate => sub {
- my $text = $self->{entry}->get_text;
- $self->say($text) if $text =~ /\S/;
- $self->{entry}->set_text("");
+ $self->{chat}->signal_connect (command => sub {
+ my ($chat, $cmd, $arg) = @_;
+ $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, room => $self);
});
- $self->{hpane}->pack2((my $sw = new Gtk2::ScrolledWindow), 0, 1);
- $sw->set_policy("automatic", "always");
+ $hbox->pack_start ((my $vbox = new Gtk2::VBox), 0, 1, 0);
- $sw->add(($self->{userlist} = new userlist)->widget);
+ $vbox->pack_start ((my $button = new_with_label Gtk2::Button "Leave"), 0, 1, 0);
+ $button->signal_connect (clicked => sub { $self->part });
+
+ $vbox->pack_start ((my $button = new_with_label Gtk2::Button "New Game"), 0, 1, 0);
+ $button->signal_connect (clicked => sub { $self->new_game });
- $self;
-}
+ $vbox->pack_start ((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
+ $sw->set_policy ("automatic", "always");
-sub join {
- my ($self) = @_;
- $self->SUPER::join;
+ $sw->add ($self->{userlist} = new userlist);
- $self->{window}->show_all;
+ $self;
}
+sub FINALIZE_INSTANCE { print "FIN room\n" } # never called MEMLEAK #d#TODO#
+
sub part {
my ($self) = @_;
$self->SUPER::part;
- delete $::config->{rooms}{$self->{channel}};
- $self->{window}->hide_all;
+ $self->hide_all;
}
sub inject_msg_room {
my ($self, $msg) = @_;
# secret typoe ;-)
- $self->{text}->append_text("\n$msg->{name}: $msg->{message}");
+ $self->{chat}->append_text ("\n" . (util::toxml $msg->{name})
+ . ": " . (util::toxml $msg->{message}));
}
sub event_update_users {
@@ -72,7 +78,21 @@
sub event_update_games {
my ($self, $add, $update, $remove) = @_;
- $appwin::gamelist->update ($self, $add, $update, $remove);
+ $self->{app}{gamelist}->update ($self, $add, $update, $remove);
+
+ # try to identify any new games assigned to us. stupid protocol
+ # first updates the game, joins you and THEN tells you that
+ # which of the games you asked for this is.
+
+ for (@$add) {
+ if (($_->{black}{name} eq $self->{conn}{name}
+ || $_->{white}{name} eq $self->{conn}{name}
+ || $_->{owner}{name} eq $self->{conn}{name})
+ && (my $game = shift @{$self->{new_game}})) {
+ $game->inject_upd_game ({ game => $_ });
+ $game->set_channel ($game->{channel});
+ }
+ }
}
sub event_join {
@@ -80,12 +100,45 @@
$self->SUPER::event_join;
$::config->{rooms}{$self->{channel}} = { channel => $self->{channel}, name => $self->{name} };
+
+ # mysteriously enough, we have to request game updates manually
+ $self->{gameupdate} ||= add Glib::Timeout INTERVAL_GAMEUPDATES * 1000, sub {
+ $self->req_games;
+ 1;
+ };
+
+ $self->show_all;
+}
+
+sub event_part {
+ my ($self) = @_;
+
+ $self->SUPER::event_part;
+ $self->destroy;
+}
+
+sub event_quit {
+ my ($self) = @_;
+
+ $self->SUPER::event_quit;
+ $self->destroy;
}
sub event_update_roominfo {
my ($self) = @_;
- $self->{text}->append_text("\n$self->{owner}\n$self->{description}\n");
+ $self->{chat}->append_text("\n" . (util::toxml $self->{owner}) . "\n"
+ . "" . (util::toxml $self->{description}) . "\n");
+}
+
+sub new_game {
+ my ($self) = @_;
+
+ my $game = new game conn => $self->{conn}, app => $self->{app}, roomid => $self->{channel};
+ $game->new_game_challenge;
+ $game->show_all;
+
+ push @{$self->{new_game}}, $game;
}
1;