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package room; |
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|
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use KGS::Constants; |
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|
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use base KGS::Listener::Room; |
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use base gtk::widget; |
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|
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sub new { |
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my $self = shift; |
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$self = $self->SUPER::new(@_); |
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|
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$self->listen($self->{conn}, qw(msg_room:)); |
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|
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$self->{window} = new Gtk2::Window 'toplevel'; |
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$self->{window}->set_title("KGS Room $self->{name}"); |
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gtk::state $self->{window}, "room::window", $self->{name}, window_size => [600, 400]; |
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|
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$self->{window}->signal_connect(delete_event => sub { $self->part; 1 }); |
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|
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$self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
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$self->{hpane}->set(position_set => 1); |
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gtk::state $self->{hpane}, "room::hpane", $self->{name}, position => 200; |
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|
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$self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
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|
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$vbox->add(($self->{text} = new gtk::text)->widget); |
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|
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$vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
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$self->{entry}->signal_connect(activate => sub { |
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my $text = $self->{entry}->get_text; |
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$self->say($text) if $text =~ /\S/; |
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$self->{entry}->set_text(""); |
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}); |
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|
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$self->{hpane}->pack2((my $sw = new Gtk2::ScrolledWindow), 0, 1); |
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$sw->set_policy("automatic", "always"); |
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|
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$sw->add(($self->{userlist} = new userlist)->widget); |
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|
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$self; |
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} |
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|
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sub join { |
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my ($self) = @_; |
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$self->SUPER::join; |
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|
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$self->{window}->show_all; |
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} |
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|
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sub part { |
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my ($self) = @_; |
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$self->SUPER::part; |
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|
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delete $::config->{rooms}{$self->{channel}}; |
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(remove Glib::Source delete $self->{gameupdate}) if $self->{gameupdate}; |
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$self->{window}->hide_all; |
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} |
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|
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sub inject_msg_room { |
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my ($self, $msg) = @_; |
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|
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# secret typoe ;-) |
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$self->{text}->append_text("\n<header><user>" . (util::toxml $msg->{name}) |
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. "</user>: </header>" . (util::toxml $msg->{message})); |
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} |
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|
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sub event_update_users { |
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my ($self, $add, $update, $remove) = @_; |
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|
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$self->{userlist}->update ($add, $update, $remove); |
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} |
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|
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sub event_update_games { |
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my ($self, $add, $update, $remove) = @_; |
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|
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$appwin::gamelist->update ($self, $add, $update, $remove); |
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} |
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|
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sub event_join { |
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my ($self) = @_; |
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$self->SUPER::event_join; |
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|
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$::config->{rooms}{$self->{channel}} = { channel => $self->{channel}, name => $self->{name} }; |
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|
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# mysteriously enough, we have to request game updates manually |
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$self->{gameupdate} ||= add Glib::Timeout INTERVAL_GAMEUPDATES * 1000, sub { |
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$self->req_games; |
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1; |
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}; |
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} |
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|
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sub event_part { |
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my ($self) = @_; |
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$self->SUPER::event_part; |
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} |
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|
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sub event_update_roominfo { |
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my ($self) = @_; |
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|
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$self->{text}->append_text("\n<user>" . (util::toxml $self->{owner}) . "</user>\n" |
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. "<description>" . (util::toxml $self->{description}) . "</description>\n"); |
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} |
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|
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sub destroy { |
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my ($self) = @_; |
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$self->destroy; |
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|
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(remove Glib::Source delete $self->{gameupdate}) if $self->{gameupdate}; |
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} |
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|
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1; |
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