package room; use base KGS::Listener::Room; sub new { my $self = shift; $self = $self->SUPER::new(@_); $self->listen($self->{conn}, qw(msg_room:)); $self->{window} = new Gtk2::Window 'toplevel'; $self->{window}->set_title("KGS Room $self->{name}"); gtk::state $self->{window}, "room::window", $self->{name}, window_size => [600, 400]; $self->{window}->signal_connect(delete_event => sub { $self->part; 1 }); $self->{window}->add(my $hpane = new Gtk2::HPaned); gtk::state $hpane, "room::hpane", $self->{name}, hpane_position => 200; $hpane->add(my $vpane = new Gtk2::VPaned); gtk::state $vpane, "room::vpane", $self->{name}, vpane_position => 200; $vpane->add(my $sw = new Gtk2::ScrolledWindow); $sw->set_policy("automatic", "always"); if (0) { $sw->add($self->{gamelist} = new_with_titles Gtk2::ListStore "T", "Black", "White", "Rules", "Notes"); ::clist_autosort $self->{gamelist}; gtk::state $self->{gamelist}, "room::gamelist", $self->{name}, clist_column_widths => [20, 120, 120, 120]; $self->{gamelist}->signal_connect(select_row => sub { my $game = $self->{gamelist}->get_row_data($_[1]) or return; $self->{game}{$game->{channel}} ||= new game %$game, conn => $self->{conn}, room => $self; $self->{game}{$game->{channel}}->join; $self->{gamelist}->unselect_all; }); } $vpane->add(my $vbox = new Gtk2::VBox); $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); $sw->set_policy("automatic", "always"); $sw->add(($self->{text} = new gtk::text)->widget); $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); $self->{entry}->signal_connect(activate => sub { my $text = $self->{entry}->get_text; $self->say($text) if $text =~ /\S/; $self->{entry}->set_text(""); }); $hpane->add(my $sw = new Gtk2::ScrolledWindow); $sw->set_policy("automatic", "always"); $sw->add($self->{userlist} = new_with_titles Gtk2::ListStore "User", "Rank", "Flags"); ::clist_autosort $self->{userlist}; gtk::state $self->{userlist}, "room::userlist", $self->{name}, clist_column_widths => [120, 30]; $self; } sub join { my ($self) = @_; $self->SUPER::join; $self->{window}->show_all; } sub part { my ($self) = @_; $self->SUPER::part; delete $::config->{rooms}{$self->{channel}}; $self->{window}->hide_all; } sub inject_msg_room { my ($self, $msg) = @_; $self->{text}->insert(undef, undef, undef, "\n$msg->{name}: $msg->{message}"); } sub event_update_users { my ($self) = @_; remove Glib::Source delete $self->{update_users} if $self->{update_users}; $self->{update_users} ||= timeout_add Glib::Source 100, sub { return unless $self->{joined}; return; my $l = $self->{userlist}; $l->freeze; my $pos = $l->get_vadjustment->get_value; $l->clear; my $row = 0; for (values %{$self->{users}}) { $l->append($_->{name}); $l->set_row_data($row++, $_); } $l->sort; $l->get_vadjustment->set_value($pos); $l->thaw; delete $self->{update_users}; }; } sub event_update_games { my ($self) = @_; $self->{event_update_games} ||= Gtk2->timeout_add(200, sub { my $l = $self->{gamelist}; $l->freeze; my $pos = $l->get_vadjustment->get_value; $l->clear; my $row = 0; for (values %{$self->{games}}) { $l->append($_->type, $_->user0, $_->user1, $_->rules, $_->notes); $l->set_row_data($row++, $_); } $l->sort; $l->get_vadjustment->set_value($pos); $l->thaw; delete $self->{event_update_games}; 0; }); } sub event_join { my ($self) = @_; $self->SUPER::event_join; $::config->{rooms}{$self->{channel}} = 1; } sub event_update_roominfo { my ($self) = @_; $self->{text}->insert(undef, undef, undef, "\n$self->{owner}: $self->{description}\n"); } 1;