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1=head1 LIBECB - e-C-Builtins
2
3=head2 ABOUT LIBECB
4
5Libecb is currently a simple header file that doesn't require any
6configuration to use or include in your project.
7
8It's part of the e-suite of libraries, other members of which include
9libev and libeio.
10
11Its homepage can be found here:
12
13 http://software.schmorp.de/pkg/libecb
14
15It mainly provides a number of wrappers around GCC built-ins, together
16with replacement functions for other compilers. In addition to this,
17it provides a number of other lowlevel C utilities, such as endianness
18detection, byte swapping or bit rotations.
19
20Or in other words, things that should be built into any standard C system,
21but aren't, implemented as efficient as possible with GCC, and still
22correct with other compilers.
23
24More might come.
25
26=head2 ABOUT THE HEADER
27
28At the moment, all you have to do is copy F<ecb.h> somewhere where your
29compiler can find it and include it:
30
31 #include <ecb.h>
32
33The header should work fine for both C and C++ compilation, and gives you
34all of F<inttypes.h> in addition to the ECB symbols.
35
36There are currently no object files to link to - future versions might
37come with an (optional) object code library to link against, to reduce
38code size or gain access to additional features.
39
40It also currently includes everything from F<inttypes.h>.
41
42=head2 ABOUT THIS MANUAL / CONVENTIONS
43
44This manual mainly describes each (public) function available after
45including the F<ecb.h> header. The header might define other symbols than
46these, but these are not part of the public API, and not supported in any
47way.
48
49When the manual mentions a "function" then this could be defined either as
50as inline function, a macro, or an external symbol.
51
52When functions use a concrete standard type, such as C<int> or
53C<uint32_t>, then the corresponding function works only with that type. If
54only a generic name is used (C<expr>, C<cond>, C<value> and so on), then
55the corresponding function relies on C to implement the correct types, and
56is usually implemented as a macro. Specifically, a "bool" in this manual
57refers to any kind of boolean value, not a specific type.
1 58
2=head2 GCC ATTRIBUTES 59=head2 GCC ATTRIBUTES
3 60
61A major part of libecb deals with GCC attributes. These are additional
62attributes that you can assign to functions, variables and sometimes even
63types - much like C<const> or C<volatile> in C.
64
65While GCC allows declarations to show up in many surprising places,
66but not in many expected places, the safest way is to put attribute
67declarations before the whole declaration:
68
69 ecb_const int mysqrt (int a);
70 ecb_unused int i;
71
72For variables, it is often nicer to put the attribute after the name, and
73avoid multiple declarations using commas:
74
75 int i ecb_unused;
76
4=over 4 77=over 4
5 78
6=item ecb_attribute(attrlist) 79=item ecb_attribute ((attrs...))
7=item ecb_noinline ecb_attribute ((noinline))
8=item ecb_noreturn ecb_attribute ((noreturn))
9=item ecb_unused ecb_attribute ((unused))
10=item ecb_const ecb_attribute ((const))
11=item ecb_pure ecb_attribute ((pure))
12=item ecb_hot ecb_attribute ((hot)) /* 4.3 */
13=item ecb_cold ecb_attribute ((cold)) /* 4.3 */
14 80
81A simple wrapper that expands to C<__attribute__((attrs))> on GCC, and to
82nothing on other compilers, so the effect is that only GCC sees these.
83
84Example: use the C<deprecated> attribute on a function.
85
86 ecb_attribute((__deprecated__)) void
87 do_not_use_me_anymore (void);
88
89=item ecb_unused
90
91Marks a function or a variable as "unused", which simply suppresses a
92warning by GCC when it detects it as unused. This is useful when you e.g.
93declare a variable but do not always use it:
94
95 {
96 int var ecb_unused;
97
98 #ifdef SOMECONDITION
99 var = ...;
100 return var;
101 #else
102 return 0;
103 #endif
104 }
105
106=item ecb_inline
107
108This is not actually an attribute, but you use it like one. It expands
109either to C<static inline> or to just C<static>, if inline isn't
110supported. It should be used to declare functions that should be inlined,
111for code size or speed reasons.
112
113Example: inline this function, it surely will reduce codesize.
114
115 ecb_inline int
116 negmul (int a, int b)
117 {
118 return - (a * b);
119 }
120
121=item ecb_noinline
122
123Prevent a function from being inlined - it might be optimised away, but
124not inlined into other functions. This is useful if you know your function
125is rarely called and large enough for inlining not to be helpful.
126
127=item ecb_noreturn
128
129Marks a function as "not returning, ever". Some typical functions that
130don't return are C<exit> or C<abort> (which really works hard to not
131return), and now you can make your own:
132
133 ecb_noreturn void
134 my_abort (const char *errline)
135 {
136 puts (errline);
137 abort ();
138 }
139
140In this case, the compiler would probably be smart enough to deduce it on
141its own, so this is mainly useful for declarations.
142
143=item ecb_const
144
145Declares that the function only depends on the values of its arguments,
146much like a mathematical function. It specifically does not read or write
147any memory any arguments might point to, global variables, or call any
148non-const functions. It also must not have any side effects.
149
150Such a function can be optimised much more aggressively by the compiler -
151for example, multiple calls with the same arguments can be optimised into
152a single call, which wouldn't be possible if the compiler would have to
153expect any side effects.
154
155It is best suited for functions in the sense of mathematical functions,
156such as a function returning the square root of its input argument.
157
158Not suited would be a function that calculates the hash of some memory
159area you pass in, prints some messages or looks at a global variable to
160decide on rounding.
161
162See C<ecb_pure> for a slightly less restrictive class of functions.
163
164=item ecb_pure
165
166Similar to C<ecb_const>, declares a function that has no side
167effects. Unlike C<ecb_const>, the function is allowed to examine global
168variables and any other memory areas (such as the ones passed to it via
169pointers).
170
171While these functions cannot be optimised as aggressively as C<ecb_const>
172functions, they can still be optimised away in many occasions, and the
173compiler has more freedom in moving calls to them around.
174
175Typical examples for such functions would be C<strlen> or C<memcmp>. A
176function that calculates the MD5 sum of some input and updates some MD5
177state passed as argument would I<NOT> be pure, however, as it would modify
178some memory area that is not the return value.
179
180=item ecb_hot
181
182This declares a function as "hot" with regards to the cache - the function
183is used so often, that it is very beneficial to keep it in the cache if
184possible.
185
186The compiler reacts by trying to place hot functions near to each other in
187memory.
188
189Whether a function is hot or not often depends on the whole program,
190and less on the function itself. C<ecb_cold> is likely more useful in
191practise.
192
193=item ecb_cold
194
195The opposite of C<ecb_hot> - declares a function as "cold" with regards to
196the cache, or in other words, this function is not called often, or not at
197speed-critical times, and keeping it in the cache might be a waste of said
198cache.
199
200In addition to placing cold functions together (or at least away from hot
201functions), this knowledge can be used in other ways, for example, the
202function will be optimised for size, as opposed to speed, and codepaths
203leading to calls to those functions can automatically be marked as if
204C<ecb_expect_false> had been used to reach them.
205
206Good examples for such functions would be error reporting functions, or
207functions only called in exceptional or rare cases.
208
209=item ecb_artificial
210
211Declares the function as "artificial", in this case meaning that this
212function is not really mean to be a function, but more like an accessor
213- many methods in C++ classes are mere accessor functions, and having a
214crash reported in such a method, or single-stepping through them, is not
215usually so helpful, especially when it's inlined to just a few instructions.
216
217Marking them as artificial will instruct the debugger about just this,
218leading to happier debugging and thus happier lives.
219
220Example: in some kind of smart-pointer class, mark the pointer accessor as
221artificial, so that the whole class acts more like a pointer and less like
222some C++ abstraction monster.
223
224 template<typename T>
225 struct my_smart_ptr
226 {
227 T *value;
228
229 ecb_artificial
230 operator T *()
231 {
232 return value;
233 }
234 };
235
15 =back 236=back
16 237
17=head2 OPTIMISATION HINTS 238=head2 OPTIMISATION HINTS
18 239
19=over 4 240=over 4
20 241
21=item bool ecb_is_constant(expr) 242=item bool ecb_is_constant(expr)
22 243
244Returns true iff the expression can be deduced to be a compile-time
245constant, and false otherwise.
246
247For example, when you have a C<rndm16> function that returns a 16 bit
248random number, and you have a function that maps this to a range from
2490..n-1, then you could use this inline function in a header file:
250
251 ecb_inline uint32_t
252 rndm (uint32_t n)
253 {
254 return (n * (uint32_t)rndm16 ()) >> 16;
255 }
256
257However, for powers of two, you could use a normal mask, but that is only
258worth it if, at compile time, you can detect this case. This is the case
259when the passed number is a constant and also a power of two (C<n & (n -
2601) == 0>):
261
262 ecb_inline uint32_t
263 rndm (uint32_t n)
264 {
265 return is_constant (n) && !(n & (n - 1))
266 ? rndm16 () & (num - 1)
267 : (n * (uint32_t)rndm16 ()) >> 16;
268 }
269
23=item bool ecb_expect(expr,value) 270=item bool ecb_expect (expr, value)
24 271
25=item bool ecb_unlikely(bool) 272Evaluates C<expr> and returns it. In addition, it tells the compiler that
273the C<expr> evaluates to C<value> a lot, which can be used for static
274branch optimisations.
26 275
27=item bool ecb_likely(bool) 276Usually, you want to use the more intuitive C<ecb_expect_true> and
277C<ecb_expect_false> functions instead.
28 278
279=item bool ecb_expect_true (cond)
280
281=item bool ecb_expect_false (cond)
282
283These two functions expect a expression that is true or false and return
284C<1> or C<0>, respectively, so when used in the condition of an C<if> or
285other conditional statement, it will not change the program:
286
287 /* these two do the same thing */
288 if (some_condition) ...;
289 if (ecb_expect_true (some_condition)) ...;
290
291However, by using C<ecb_expect_true>, you tell the compiler that the
292condition is likely to be true (and for C<ecb_expect_false>, that it is
293unlikely to be true).
294
295For example, when you check for a null pointer and expect this to be a
296rare, exceptional, case, then use C<ecb_expect_false>:
297
298 void my_free (void *ptr)
299 {
300 if (ecb_expect_false (ptr == 0))
301 return;
302 }
303
304Consequent use of these functions to mark away exceptional cases or to
305tell the compiler what the hot path through a function is can increase
306performance considerably.
307
308You might know these functions under the name C<likely> and C<unlikely>
309- while these are common aliases, we find that the expect name is easier
310to understand when quickly skimming code. If you wish, you can use
311C<ecb_likely> instead of C<ecb_expect_true> and C<ecb_unlikely> instead of
312C<ecb_expect_false> - these are simply aliases.
313
314A very good example is in a function that reserves more space for some
315memory block (for example, inside an implementation of a string stream) -
316each time something is added, you have to check for a buffer overrun, but
317you expect that most checks will turn out to be false:
318
319 /* make sure we have "size" extra room in our buffer */
320 ecb_inline void
321 reserve (int size)
322 {
323 if (ecb_expect_false (current + size > end))
324 real_reserve_method (size); /* presumably noinline */
325 }
326
29=item bool ecb_assume(cond) 327=item bool ecb_assume (cond)
30 328
329Try to tell the compiler that some condition is true, even if it's not
330obvious.
331
332This can be used to teach the compiler about invariants or other
333conditions that might improve code generation, but which are impossible to
334deduce form the code itself.
335
336For example, the example reservation function from the C<ecb_expect_false>
337description could be written thus (only C<ecb_assume> was added):
338
339 ecb_inline void
340 reserve (int size)
341 {
342 if (ecb_expect_false (current + size > end))
343 real_reserve_method (size); /* presumably noinline */
344
345 ecb_assume (current + size <= end);
346 }
347
348If you then call this function twice, like this:
349
350 reserve (10);
351 reserve (1);
352
353Then the compiler I<might> be able to optimise out the second call
354completely, as it knows that C<< current + 1 > end >> is false and the
355call will never be executed.
356
31=item bool ecb_unreachable() 357=item bool ecb_unreachable ()
32 358
359This function does nothing itself, except tell the compiler that it will
360never be executed. Apart from suppressing a warning in some cases, this
361function can be used to implement C<ecb_assume> or similar functions.
362
33=item bool ecb_prefetch(addr,rw,locality) 363=item bool ecb_prefetch (addr, rw, locality)
34 364
365Tells the compiler to try to prefetch memory at the given C<addr>ess
366for either reading (C<rw> = 0) or writing (C<rw> = 1). A C<locality> of
367C<0> means that there will only be one access later, C<3> means that
368the data will likely be accessed very often, and values in between mean
369something... in between. The memory pointed to by the address does not
370need to be accessible (it could be a null pointer for example), but C<rw>
371and C<locality> must be compile-time constants.
372
373An obvious way to use this is to prefetch some data far away, in a big
374array you loop over. This prefetches memory some 128 array elements later,
375in the hope that it will be ready when the CPU arrives at that location.
376
377 int sum = 0;
378
379 for (i = 0; i < N; ++i)
380 {
381 sum += arr [i]
382 ecb_prefetch (arr + i + 128, 0, 0);
383 }
384
385It's hard to predict how far to prefetch, and most CPUs that can prefetch
386are often good enough to predict this kind of behaviour themselves. It
387gets more interesting with linked lists, especially when you do some fair
388processing on each list element:
389
390 for (node *n = start; n; n = n->next)
391 {
392 ecb_prefetch (n->next, 0, 0);
393 ... do medium amount of work with *n
394 }
395
396After processing the node, (part of) the next node might already be in
397cache.
398
35 =back 399=back
36 400
37=head2 BIT FIDDLING / BITSTUFFS 401=head2 BIT FIDDLING / BIT WIZARDRY
38 402
403=over 4
404
39bool ecb_big_endian (); 405=item bool ecb_big_endian ()
406
40bool ecb_little_endian (); 407=item bool ecb_little_endian ()
408
409These two functions return true if the byte order is big endian
410(most-significant byte first) or little endian (least-significant byte
411first) respectively.
412
413On systems that are neither, their return values are unspecified.
414
41int ecb_ctz32 (uint32_t x); 415=item int ecb_ctz32 (uint32_t x)
416
417=item int ecb_ctz64 (uint64_t x)
418
419Returns the index of the least significant bit set in C<x> (or
420equivalently the number of bits set to 0 before the least significant bit
421set), starting from 0. If C<x> is 0 the result is undefined.
422
423For smaller types than C<uint32_t> you can safely use C<ecb_ctz32>.
424
425For example:
426
427 ecb_ctz32 (3) = 0
428 ecb_ctz32 (6) = 1
429
430=item int ecb_ld32 (uint32_t x)
431
432=item int ecb_ld64 (uint64_t x)
433
434Returns the index of the most significant bit set in C<x>, or the number
435of digits the number requires in binary (so that C<< 2**ld <= x <
4362**(ld+1) >>). If C<x> is 0 the result is undefined. A common use case is
437to compute the integer binary logarithm, i.e. C<floor (log2 (n))>, for
438example to see how many bits a certain number requires to be encoded.
439
440This function is similar to the "count leading zero bits" function, except
441that that one returns how many zero bits are "in front" of the number (in
442the given data type), while C<ecb_ld> returns how many bits the number
443itself requires.
444
445For smaller types than C<uint32_t> you can safely use C<ecb_ld32>.
446
42int ecb_popcount32 (uint32_t x); 447=item int ecb_popcount32 (uint32_t x)
448
449=item int ecb_popcount64 (uint64_t x)
450
451Returns the number of bits set to 1 in C<x>.
452
453For smaller types than C<uint32_t> you can safely use C<ecb_popcount32>.
454
455For example:
456
457 ecb_popcount32 (7) = 3
458 ecb_popcount32 (255) = 8
459
460=item uint8_t ecb_bitrev8 (uint8_t x)
461
462=item uint16_t ecb_bitrev16 (uint16_t x)
463
43uint32_t ecb_bswap32 (uint32_t x); 464=item uint32_t ecb_bitrev32 (uint32_t x)
465
466Reverses the bits in x, i.e. the MSB becomes the LSB, MSB-1 becomes LSB+1
467and so on.
468
469Example:
470
471 ecb_bitrev8 (0xa7) = 0xea
472 ecb_bitrev32 (0xffcc4411) = 0x882233ff
473
44uint32_t ecb_bswap16 (uint32_t x); 474=item uint32_t ecb_bswap16 (uint32_t x)
475
476=item uint32_t ecb_bswap32 (uint32_t x)
477
478=item uint64_t ecb_bswap64 (uint64_t x)
479
480These functions return the value of the 16-bit (32-bit, 64-bit) value
481C<x> after reversing the order of bytes (0x11223344 becomes 0x44332211 in
482C<ecb_bswap32>).
483
45uint32_t ecb_rotr32 (uint32_t x, unsigned int count); 484=item uint8_t ecb_rotl8 (uint8_t x, unsigned int count)
485
486=item uint16_t ecb_rotl16 (uint16_t x, unsigned int count)
487
46uint32_t ecb_rotl32 (uint32_t x, unsigned int count); 488=item uint32_t ecb_rotl32 (uint32_t x, unsigned int count)
489
490=item uint64_t ecb_rotl64 (uint64_t x, unsigned int count)
491
492=item uint8_t ecb_rotr8 (uint8_t x, unsigned int count)
493
494=item uint16_t ecb_rotr16 (uint16_t x, unsigned int count)
495
496=item uint32_t ecb_rotr32 (uint32_t x, unsigned int count)
497
498=item uint64_t ecb_rotr64 (uint64_t x, unsigned int count)
499
500These two families of functions return the value of C<x> after rotating
501all the bits by C<count> positions to the right (C<ecb_rotr>) or left
502(C<ecb_rotl>).
503
504Current GCC versions understand these functions and usually compile them
505to "optimal" code (e.g. a single C<rol> or a combination of C<shld> on
506x86).
507
508=back
47 509
48=head2 ARITHMETIC 510=head2 ARITHMETIC
49 511
512=over 4
513
50x = ecb_mod (m, n) 514=item x = ecb_mod (m, n)
515
516Returns C<m> modulo C<n>, which is the same as the positive remainder
517of the division operation between C<m> and C<n>, using floored
518division. Unlike the C remainder operator C<%>, this function ensures that
519the return value is always positive and that the two numbers I<m> and
520I<m' = m + i * n> result in the same value modulo I<n> - in other words,
521C<ecb_mod> implements the mathematical modulo operation, which is missing
522in the language.
523
524C<n> must be strictly positive (i.e. C<< >= 1 >>), while C<m> must be
525negatable, that is, both C<m> and C<-m> must be representable in its
526type (this typically excludes the minimum signed integer value, the same
527limitation as for C</> and C<%> in C).
528
529Current GCC versions compile this into an efficient branchless sequence on
530almost all CPUs.
531
532For example, when you want to rotate forward through the members of an
533array for increasing C<m> (which might be negative), then you should use
534C<ecb_mod>, as the C<%> operator might give either negative results, or
535change direction for negative values:
536
537 for (m = -100; m <= 100; ++m)
538 int elem = myarray [ecb_mod (m, ecb_array_length (myarray))];
539
540=item x = ecb_div_rd (val, div)
541
542=item x = ecb_div_ru (val, div)
543
544Returns C<val> divided by C<div> rounded down or up, respectively.
545C<val> and C<div> must have integer types and C<div> must be strictly
546positive. Note that these functions are implemented with macros in C
547and with function templates in C++.
548
549=back
51 550
52=head2 UTILITY 551=head2 UTILITY
53 552
54ecb_array_length (name) 553=over 4
55 554
555=item element_count = ecb_array_length (name)
56 556
557Returns the number of elements in the array C<name>. For example:
558
559 int primes[] = { 2, 3, 5, 7, 11 };
560 int sum = 0;
561
562 for (i = 0; i < ecb_array_length (primes); i++)
563 sum += primes [i];
564
565=back
566
567

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