--- libev/ev.h 2010/10/22 06:14:28 1.146 +++ libev/ev.h 2010/10/22 09:24:11 1.147 @@ -41,9 +41,13 @@ #define EV_H_ #ifdef __cplusplus -extern "C" { +# define EV_CPP(x) x +#else +# define EV_CPP(x) #endif +EV_CPP(extern "C" {) + /*****************************************************************************/ /* pre-4.0 compatibility */ @@ -147,13 +151,6 @@ # include #endif -/* in C++ we can use this to provide default arguments */ -#ifdef __cplusplus -# define EV_DEFARG(x) = x -#else -# define EV_DEFARG(x) -#endif - /* support multiple event loops? */ #if EV_MULTIPLICITY struct ev_loop; @@ -165,8 +162,6 @@ # define EV_DEFAULT_UC_ EV_DEFAULT_UC, /* the default loop as first of multiple arguments */ # define EV_DEFAULT ev_default_loop (0) /* the default loop as sole arg */ # define EV_DEFAULT_ EV_DEFAULT, /* the default loop as first of multiple arguments */ -# define EV_PDEF EV_P EV_DEFARG (EV_DEFAULT_UC) /* EV_P, but with default argument in C++ */ -# define EV_PDEF_ EV_P EV_DEFARG (EV_DEFAULT_UC), /* EV_P_, but with default argument in C++ */ #else # define EV_P void # define EV_P_ @@ -176,8 +171,6 @@ # define EV_DEFAULT_ # define EV_DEFAULT_UC # define EV_DEFAULT_UC_ -# define EV_PDEF EV_P -# define EV_PDEF_ EV_P_ # undef EV_EMBED_ENABLE #endif @@ -528,7 +521,7 @@ /* the default loop is the only one that handles signals and child watchers */ /* you can call this as often as you like */ EV_INLINE struct ev_loop * -ev_default_loop (unsigned int flags EV_DEFARG (0)) +ev_default_loop (unsigned int flags EV_CPP (= 0)) { struct ev_loop *loop = ev_default_loop_uc (); @@ -543,15 +536,15 @@ } /* create and destroy alternative loops that don't handle signals */ -struct ev_loop *ev_loop_new (unsigned int flags EV_DEFARG (0)); -void ev_loop_destroy (EV_PDEF); -void ev_loop_fork (EV_PDEF); +struct ev_loop *ev_loop_new (unsigned int flags EV_CPP (= 0)); +void ev_loop_destroy (EV_P); +void ev_loop_fork (EV_P); -ev_tstamp ev_now (EV_PDEF); /* time w.r.t. timers and the eventloop, updated after each poll */ +ev_tstamp ev_now (EV_P); /* time w.r.t. timers and the eventloop, updated after each poll */ #else -int ev_default_loop (unsigned int flags EV_DEFARG (0)); /* returns true when successful */ +int ev_default_loop (unsigned int flags EV_CPP (= 0)); /* returns true when successful */ EV_INLINE ev_tstamp ev_now (void) @@ -563,7 +556,7 @@ #endif /* multiplicity */ EV_INLINE int -ev_is_default_loop (EV_PDEF) +ev_is_default_loop (EV_P) { #if EV_MULTIPLICITY extern struct ev_loop *ev_default_loop_ptr; @@ -581,9 +574,9 @@ /* you can actually call it at any time, anywhere :) */ void ev_default_fork (void); -unsigned int ev_backend (EV_PDEF); /* backend in use by loop */ +unsigned int ev_backend (EV_P); /* backend in use by loop */ -void ev_now_update (EV_PDEF); /* update event loop time */ +void ev_now_update (EV_P); /* update event loop time */ #if EV_WALK_ENABLE /* walk (almost) all watchers in the loop of a given type, invoking the */ @@ -608,16 +601,16 @@ }; #if EV_PROTOTYPES -void ev_run (EV_PDEF_ int flags EV_DEFARG (0)); -void ev_break (EV_PDEF_ int how EV_DEFARG (EVBREAK_ONE)); /* break out of the loop */ +void ev_run (EV_P_ int flags EV_CPP (= 0)); +void ev_break (EV_P_ int how EV_CPP (= EVBREAK_ONE)); /* break out of the loop */ /* * ref/unref can be used to add or remove a refcount on the mainloop. every watcher * keeps one reference. if you have a long-running watcher you never unregister that * should not keep ev_loop from running, unref() after starting, and ref() before stopping. */ -void ev_ref (EV_PDEF); -void ev_unref (EV_PDEF); +void ev_ref (EV_P); +void ev_unref (EV_P); /* * convenience function, wait for a single event, without registering an event watcher @@ -626,27 +619,27 @@ void ev_once (EV_P_ int fd, int events, ev_tstamp timeout, void (*cb)(int revents, void *arg), void *arg); # if EV_FEATURE_API -unsigned int ev_iteration (EV_PDEF); /* number of loop iterations */ -unsigned int ev_depth (EV_PDEF); /* #ev_loop enters - #ev_loop leaves */ -void ev_verify (EV_PDEF); /* abort if loop data corrupted */ +unsigned int ev_iteration (EV_P); /* number of loop iterations */ +unsigned int ev_depth (EV_P); /* #ev_loop enters - #ev_loop leaves */ +void ev_verify (EV_P); /* abort if loop data corrupted */ void ev_set_io_collect_interval (EV_P_ ev_tstamp interval); /* sleep at least this time, default 0 */ void ev_set_timeout_collect_interval (EV_P_ ev_tstamp interval); /* sleep at least this time, default 0 */ /* advanced stuff for threading etc. support, see docs */ void ev_set_userdata (EV_P_ void *data); -void *ev_userdata (EV_PDEF); +void *ev_userdata (EV_P); void ev_set_invoke_pending_cb (EV_P_ void (*invoke_pending_cb)(EV_P)); void ev_set_loop_release_cb (EV_P_ void (*release)(EV_P), void (*acquire)(EV_P)); -unsigned int ev_pending_count (EV_PDEF); /* number of pending events, if any */ -void ev_invoke_pending (EV_PDEF); /* invoke all pending watchers */ +unsigned int ev_pending_count (EV_P); /* number of pending events, if any */ +void ev_invoke_pending (EV_P); /* invoke all pending watchers */ /* * stop/start the timer handling. */ -void ev_suspend (EV_PDEF); -void ev_resume (EV_PDEF); +void ev_suspend (EV_P); +void ev_resume (EV_P); #endif #endif @@ -807,9 +800,7 @@ #endif -#ifdef __cplusplus -} -#endif +EV_CPP(}) #endif