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Revision 1.143 by root, Sun Apr 6 14:34:52 2008 UTC vs.
Revision 1.144 by root, Mon Apr 7 12:33:29 2008 UTC

255=head1 FUNCTIONS CONTROLLING THE EVENT LOOP 255=head1 FUNCTIONS CONTROLLING THE EVENT LOOP
256 256
257An event loop is described by a C<struct ev_loop *>. The library knows two 257An event loop is described by a C<struct ev_loop *>. The library knows two
258types of such loops, the I<default> loop, which supports signals and child 258types of such loops, the I<default> loop, which supports signals and child
259events, and dynamically created loops which do not. 259events, and dynamically created loops which do not.
260
261If you use threads, a common model is to run the default event loop
262in your main thread (or in a separate thread) and for each thread you
263create, you also create another event loop. Libev itself does no locking
264whatsoever, so if you mix calls to the same event loop in different
265threads, make sure you lock (this is usually a bad idea, though, even if
266done correctly, because it's hideous and inefficient).
267 260
268=over 4 261=over 4
269 262
270=item struct ev_loop *ev_default_loop (unsigned int flags) 263=item struct ev_loop *ev_default_loop (unsigned int flags)
271 264
3067 3060
3068 #include "ev_cpp.h" 3061 #include "ev_cpp.h"
3069 #include "ev.c" 3062 #include "ev.c"
3070 3063
3071 3064
3065=head1 THREADS AND COROUTINES
3066
3067=head2 THREADS
3068
3069Libev itself is completely threadsafe, but it uses no locking. This
3070means that you can use as many loops as you want in parallel, as long as
3071only one thread ever calls into one libev function with the same loop
3072parameter.
3073
3074Or put differently: calls with different loop parameters can be done in
3075parallel from multiple threads, calls with the same loop parameter must be
3076done serially (but can be done from different threads, as long as only one
3077thread ever is inside a call at any point in time, e.g. by using a mutex
3078per loop).
3079
3080If you want to know which design is best for your problem, then I cannot
3081help you but by giving some generic advice:
3082
3083=over 4
3084
3085=item * most applications have a main thread: use the default libev loop
3086in that thread, or create a seperate thread running only the default loop.
3087
3088This helps integrating other libraries or software modules that use libev
3089themselves and don't care/know about threading.
3090
3091=item * one loop per thread is usually a good model.
3092
3093Doing this is almost never wrong, sometimes a better-performance model
3094exists, but it is always a good start.
3095
3096=item * other models exist, such as the leader/follower pattern, where one
3097loop is handed through multiple threads in a kind of round-robbin fashion.
3098
3099Chosing a model is hard - look around, learn, know that usually you cna do
3100better than you currently do :-)
3101
3102=item * often you need to talk to some other thread which blocks in the
3103event loop - C<ev_async> watchers can be used to wake them up from other
3104threads safely (or from signal contexts...).
3105
3106=back
3107
3108=head2 COROUTINES
3109
3110Libev is much more accomodating to coroutines ("cooperative threads"):
3111libev fully supports nesting calls to it's functions from different
3112coroutines (e.g. you can call C<ev_loop> on the same loop from two
3113different coroutines and switch freely between both coroutines running the
3114loop, as long as you don't confuse yourself). The only exception is that
3115you must not do this from C<ev_periodic> reschedule callbacks.
3116
3117Care has been invested into making sure that libev does not keep local
3118state inside C<ev_loop>, and other calls do not usually allow coroutine
3119switches.
3120
3121
3072=head1 COMPLEXITIES 3122=head1 COMPLEXITIES
3073 3123
3074In this section the complexities of (many of) the algorithms used inside 3124In this section the complexities of (many of) the algorithms used inside
3075libev will be explained. For complexity discussions about backends see the 3125libev will be explained. For complexity discussions about backends see the
3076documentation for C<ev_default_init>. 3126documentation for C<ev_default_init>.

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